From Day 1, the default DirectX mode of osu! has had these weird crescent-like shapes that appear in the background of sliders:
But lo and behold, I tried out OpenGL mode today and they were barely there:
Things look a lot nicer and more accurate to the DS games this way. Could the same be done for DirectX mode?
But lo and behold, I tried out OpenGL mode today and they were barely there:
Things look a lot nicer and more accurate to the DS games this way. Could the same be done for DirectX mode?