ok thanks!Sey wrote:
[Newtoniorock's Platter]Try to find more modders for the CTB difficulties. I can already tell that those need more improvement.
- 00:02:677 (3) - There's a small jump in this section and that's not a good idea for the beginning of a map. You should center it between 00:02:248 (2) - and 00:03:105 (4) - . x: 256 is working fine here.
- 00:03:319 (5) - Jumps like this at the beginning of a map are just not a good idea. It is also not fitting to well with the rhythm. Move it much more left to center it between 00:03:105 (4) - and 00:03:534 (6) - . x: 288 is working fine here.
- 00:06:534 (3) - Same as above. Sorry but those jumps are just weird at the beginning. x:260 on grid level 4 is working fine for this note.
- 00:16:177 (2,3) - There's a HDash here but not here: 00:17:034 (2,3) - . I can see that you wanted to keep the map symmetrical but on some parts it is just weird. Here for example I recommend you highly to use the same distance just horicontal flipped as in 00:17:034 (2,3) - which means: Erase the HDash, it does not even fit with the rhythm of the song here and comes too surprisingly.
- 00:20:891 (4) - , 00:22:177 (4) - looks far more interesting and challenging if you rotate them clockwise. Like here: http://osu.ppy.sh/ss/935985
- 00:21:748 (2,3) - Ok another thing. HDash appears here, it is ok like that. Anyway, if you want to use HDash here use it also on the sections that sound exactly the same way because those are part of the Kiai and the Kiai is almost as easy as the non-kiai. I make you some suggestions where to put some HDashes but please keep in mind that it's still a Platter and shouldn't be too hard: 00:24:962 (1,2,3) - This part is extremely boring to play and has the same rhythm as the part where you used a HDash before, 00:18:105 (1,2,3,4) - same counts for this section, kinda boring and too easy to play for a Kiai,
- 00:28:391 (4) - Highly suggest you not to move this note so close to the spinner. Ranking Criteria: "Avoid placing notes closer than 1/2 to a spinner (1/2 is acceptable) as far as possible. This is because, depending on the BPM of the song and length of the spinner self, fruits are largely indistinguishable from spinner fruits when too close together." Nothing against 1/2 distance but in this song the fruit itself is too close on the spinner, so that the spinner appears in a very surprising moment. What can we do to avoid this? Let the spinner start at 00:28:391 - to create a 1/1 distance.
- 00:32:462 (4,5) - Wut? You made the Kiai so easy and now this jump in a non-kiai? Please reduce distance here and make it easier. Jumps like this fit much better in the Kiai.
- 00:33:319 (2,3) - Too surprising HDash, also not fitting with the rhythm here at all. Highly suggest to reduce distance here.
- 00:38:034 (4) - Too much left, center it between 00:37:819 (3) - and 00:38:247 (5) -
Still good luck with your map.
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