Star~
Updated. Thanks!~Starrodkirby86 wrote:
Updated Storyboard for Normal. Sure, I can use the .osb, but I'm a lazy butt. <3
The size is actually 800x600, though I seem to have forgot about those dimensions anyway (Maybe because this work took place before Hikato even uploaded the map and it was under Nexy's ownership? xP). This will take a while in resizing since I will need to find the correct scale proportions from there and then replace all of that...whymeman wrote:
Also, I thought the SB objects can only be up to 640 x 480 large? You have a few that are larger than that.
Thanks for the mod !whymeman wrote:
[Normal]
00:44:078 (2,3) - Too close together. Do I really have to move these? It would break the symmetry I have going, unless you want me to make them into small jumps.
01:01:037 (5,1,2) - Not lined up neatly. Fixed.
Also, I thought the SB objects can only be up to 640 x 480 large? You have a few that are larger than that.
I can see the Stacking Leniency is also disabled too... It's not disabled. It's on 0.2, which is the lowest allowed.
It's not a good comparison. There are some maps that use low stacking leniency very well.JarJarJacob wrote:
Oh, that. Well, it shouldn't be? I've never seen a map successfully use max overall difficulty if that's some sort of comparison.
I'll attempt to make an easy, but the stack leniency wont be changed from 0.4. If this prevents it from being ranked, so be it.RemmyX25 wrote:
Popping bubble.
Shouldn't be too hard to make a bare-bones [Easy] difficulty though. It's actually extremely hard for me to make an easy. Everything I try to make comes out at hard or higher usually.
Also, I agree with the rest of the BATs in saying the stack leniency is too low. It would look SO much better if it was turned up a bit more in each of the difficulties. This was changed from 0.2 to 0.4. It wont be changed higher as changing it to 0.4 has already messed up the map from how we wanted it to look.