HI~ Dark_Ai mod as you request o3o
Mod Info:
- Unrankable stuff
- Should Fix but up to you
- Subjetive/Suggestions/Nazi things
General:
- Inconsistency in combo colours problem is on Sonyc diff
Hard
- HP +1?
- 00:13:780 maybe you want to try Ctrl G here cuz the map flow better and the little jump make it more interesting to play imo
- 00:19:280 add clap on the tail
- 00:20:280 add NC 00:20:780 remove NC 00:22:280 add NC to be consistent with your every stanza NC?
- 00:28:280 NC here too make the pattern more readable take in consideration 00:28:280 this got a little overlaped by previous circle a new combo colour make it better for play imo
- 00:33:780 remove finish and add clap sound alot better also for consistency with 00:29:280 (1,2,3) -
- 00:37:280 yeah the simetry with next slider look cool but when you play it it feel weird since you can hear the strong vocals at 00:37:280 - 00:37:530 - 00:37:780 - thats why I preffer if you do somethink like u did on 00:29:280 (1,2,3) -
- 00:48:280 (1,2,3) - add finish on the head of the three sliders also add drum sampleset sound very nice
- 00:52:280 NC and remove it from 00:53:030 then add NC at 00:54:280 and remove it from 00:54:780 just for consistency with your comboing
- 01:03:655 use atleast 0.5 distance with previous and next actually is so hard to notice
- 01:13:780 remove whistle finish is enought
- 01:25:030 nc to make the stream more readable also you change the 1/4 distance here o.o
- 01:28:280 (1,2,3) - same as 00:48:280
- 01:52:280 add a circle with finish here following the hitsound pattern as previous combos then start the spinner on 01:52:405 follow alot better the music imo
- 02:21:530 ctrl g for better flow
- 02:22:030 (1) - extend this spinner in 1/4 for consistency with the next two?
- 02:28:030 remove this circle to soon after spinner imo
- 02:32:780 (4,5,6) - this pattern going to flow better in this way (check img) also make a fun jump in 02:33:780 (6,1) - you shoulld try
- 02:58:280 same suggestion as 01:52:280
Sonnyc Hard:
- mmm i suggest to you map the first break since normal have it mapped too .-.
- 00:36:280 add circle actually sound so empty ignoring the downbeat x_x
- 00:46:280 remove whistle and add finish fit alot better the song
- 00:48:280 (1,2,3) - same as hard
- 00:54:280 remove whistle and add finish sound alot better in this part of the song
- 00:59:280 - 01:00:530 - 01:01:280 - you are mapping mainly the vocals i dont see the reason why you ignore they x_x
- 01:13:780 finish sound better here
- 01:16:030 (4,1) - this manual stack look and play really bad stack it properly better
- 01:29:780 (3,1) - this slider touching the other is on purpose? cuz it look really bad imo
- 01:39:280 you should add somethink here feel realy empty also play bad without somethink there
- 01:41:280 ^
- 02:19:530 ctrl g better flow imo also make a fun jump with next
- 02:49:280 this should be mapped
- 02:44:280 (1,2,3,4,1,2,3,4,1,2,3,4,5,6,1,2,3,4,1) - the rhythm there is really bad in my opinion maybe you can take a look and map some important spots cuz actually feel really bad whe you are playing :/
Normal:
- OD -1 play and fit better for a easy/normal
- mmm why do you use CS4 on the easy diff this will be better with cs3 newbies feel easy play big circle also some new players enjoy playing this diffs with hr well is just my opinion
- 00:24:280 Finish on the head since fit alot with the song also you add it on the other diffs
- 00:25:530 remove clap from slider body
- 00:33:780 same as hard o3o
- 00:38:280 (2) - swap NC
- 00:40:280 you forget finish here
- 00:48:280 (1,2,3) - same as hard
- 01:13:780 finish for consistency with your other diff?
- 01:18:280 (1,2,3,4) - fix the distance plz
- 02:47:280 (3,4,5) - convert 4 and 5 in a slider since this 3 circles are to hard to hit for a newbie
- 03:11:280 (2,3) - fix the distance
about the normal I think is easy enought just complaining about circle size
Good map and good luck :3/