My tuuuurn! From QAT-Queue~
[General]
About the combo colors, sometimes i think they are too similar, for example the brown. Sometimes it is brown, NC, and you can barely tell that it is another combo color. You should fix that, to see the difference more easily.
There are some unsnapped things, no need to snap the green lines, just mentioning them.Enable Letterboxes in the taikos as well![Beginner]
Snapping Unsnapped inherited (green) sections at: 02:18:474 - snap to 02:18:490
00:50:157 (2) - Consider adding a NC here, since this note follows a spinner.
01:54:323 (2) - Consider adding a NC here, since this note follows a spinner.
00:11:323 (1) - Do you think this NC is needed? Because I'm not sure about it, I can't hear anything like a new part.
00:22:657 (1,2) - Add a whistle on both slider ends? For consistency
00:29:157 (2) - This bothers me a bit, and I'm not sure how good a beginner can follow this red tick. If you think it's fine, leave it. But if you're worried as well, you could place it on a white tick I suppse.
00:32:823 (1) - This NC is not needed as well, it lets the beginner recover too much HP what makes it boring, i'd remove it.
00:35:990 (3) - Add some silent hitsound here? Seems so empty without.
00:43:490 (1) - Move this one to the red tick? The white on is quite missleading.
00:44:823 (1) - Also, i'm not sure about this NC.
00:52:490 (1) - I have another rhythm suggestion here.
http://puu.sh/44Oe0.jpg Try this!
00:59:323 (3) -
http://puu.sh/44Ofg.jpg This would lead in the next circle way better.
01:23:157 (2) - Move this slider to01:22:657 - and reverse it. It'd give everything a nice rhythm consistency. The rhythm is also easier to get!
01:34:490 (1) - NC? I mean combos shouldn't exceed 5 or something, but 2 is a bit leass.
01:37:657 (1) - What is this following exactly? Quite missleading as well, i would use a rhythm which you can clearly follow.
01:30:323 (3) - Move this one a bit to the top, to it shows a nice triangle pattern.
01:45:323 (2) - Make the slider start a bit louder, it might cause problem because of that rule that it's not audible
01:47:490 (3) - Same as above, you should use a little slider from the red tick here. (there is the same rhythm above!)
01:57:990 (2) - Could you improve that blanket? //nazi :3
02:07:157 (4) - Again a blanket, just move it a tiny bit.
02:08:657 (1,2,1,1,1) - This NC spam is not needed, I really can just advise you doing that different
Pretty solid diff!
[Light]
Unsnapped inherited (green) sections at: 02:18:474 - snap to 02:18:490
00:17:323 (1) - Move to 264 204 to fix the blanket~
00:21:657 (2,3,1) - Well, the overall pattern looks good but it bothers me that it looks like it has a different DS.
http://puu.sh/44Psm.jpg This would be better.
00:24:323 (3) - Fix the symmetry if you applied ^
00:33:157 (1) - NC? Same reasons as above~
00:36:323 (2) - Blanket
00:42:657 (4) - You probably missed a hitsound here. It sounds quite quiet!
00:53:490 (5) - Uh, the pattern is nice but I doubt a normal player can play this without problems. It's really hidden, I suggest another placement.
01:08:323 - I would use a reverse slider instead, to avoid the player getting stressed too much.
01:18:990 (2,3,4) - The DS between the slider ends aren't the same, fix that please!
01:27:490 (3,4) - The fact that this goes down like it currently does, 01:28:323 (1) - doesnt flow well with this. I suggest:
http://puu.sh/44PLu.jpg http://puu.sh/44PLP.jpg http://puu.sh/44PM0.jpg I think you can recognize the parts, i replaced the two circles with a slider to remove a bit of the current difficulty. I hope that's ok!
01:38:157 (1) -
http://puu.sh/44PNJ.jpg The other direction would cause a better flow, wouldn't it?
That's all for now, the only problem that could occur is that people can't get the red line things, but except this and some blankets, it's pretty nice.
[Dizco's Advanced]
Unsnapped inherited (green) sections at: 00:42:271 - snap to 00:42:323
02:18:474 - snap to 02:18:490
AR + 1? Makes everything more readbale.
00:11:323 (2) - Move that to 160 26 to fix the blanket.
00:07:823 (3,1,2,3,4) - Is a bit messed up. Let me give you the coordinates to fix it:
00:07:823 (3) - 222 236
00:08:323 (1) - 199 304
00:08:490 (2) - 250 354
00:08:657 (3) - 322 354
00:09:157 (4) - 299 285
00:12:157 - Snap the break please! (Snap ALL the other break too
00:18:323 (4) - If you would ctrl + G this, it would have a nicer flow, because you have something round. But the problem is, that the patterns next to it would be a flow killer, so it's up to you whether you want to rework that little part, or leave it. Just saying!
02:13:323 (2) - Ctrl + G would make a really nice finish because it's a bit trickier~
Good diff!
[Hyper]
02:03:990 (1) - Unsnapped slider (repeat).
02:05:323 (1) - Unsnapped slider (repeat).
02:06:240 (2) - Unsnapped slider (end).
00:08:323 (4,5) -
http://puu.sh/44Q7S.jpg Looks better and flows better!
00:34:157 (2,3,4) - Your DS failed here, it's 1.16 1.19 and 1.21. You better choose only one!
00:55:407 (2) - Move this one a bit to the bottom, it looks a bit crumpy currently. Just a little bit
00:58:157 (1,2,3) - The DS bothers me, I think the player will assume a jump here, but at the end it's just a gap between the rhythm. I would space it out definetly.
http://puu.sh/44QiT.jpg Maybe like that=?
00:59:990 (3) - 335 117 will create a nice triangle pattern~
01:01:157 - I would add a circle here and 01:01:490 - , and delete the slider instead, because like this it creates some tension, and sounds less random.
01:01:990 - Follow the 1/8 in the background? (or 1/4)
01:16:657 (5,6) - Press CTRL + G, and check the rhythm. You might like it more, because sometimes adding a slider on the red tick sounds terribly weird and not enjoyable. I recommend it!
01:19:657 (1,2,3,4,5) - What happened with the spacing? This pattern looks quite.. forced idk, you better use the same DS between the circles.
01:28:823 (3) - A reverse fits the background much better! Just reverse it to follow the background.
01:55:157 (5) - CTRL + G will create a really funny jump and flow pattern.
The diff itself is okay, but sometimes the rhythm is a bit unconsistent because you wanted to follow the background. Still, the diff is cool to play!
[Another]
02:05:323 (1) - Unsnapped slider (repeat).
02:09:532 (2) - Unsnapped slider (end).
02:13:115 (2) - Unsnapped slider (end).
00:08:157 (4) - What about a stack with 5? It avoids the weird pattern (i don't like these kind of circle to slider pattern, just my opinion)
00:17:323 (1,2) - Mh, not sure about this pattern. The circle is at the bottom, the slider goes up, the triplet goes down again.
http://puu.sh/44QJM.jpg I prefer things like this in general, but that's fully up to you.
00:20:323 (2) - 1 - 2 grids to the right to fix the blanket o.o
00:20:490 (3,4,5,6,7) -
http://puu.sh/44QPr.jpg Just a suggestion, i think it's funnier if the stream is spaced out, but up to you~
00:31:990 (1,2,3,4,5,6,7,1) - Looks funny but i always keep messing up this part. Maybe make it a little easier, but you can leave it. Just some idea~
01:32:157 (1) - Avoid the overlap please, just aesthetics
01:26:657 (1) - They look a bit tight together as well, just move 1 a bit to the bottom.
01:38:823 (4) - A blanket wouldn't hurt here i suppose, would look more polished.
01:44:323 (2) - Same here.
Rest looks fine! I've asked some people to testplay it as well, and they said they enjoyed the diff!
Alright, now we need to get 1-2 mods for the Taiko's, because nobody had taken a look at them yet. I'm currently arranging it, KanaRin will take care of the Taiko's afterwards, while Nymph will go on with the Standard diffs. It has been mentioned that it might need 1 or 2 more red timing sections!