Your song will only be shown in your recent activies when you achieved rank 500 or above in that song. You have done that already before I post... just to mention that.MoteOfDust wrote:
Hey guys, so I am new so I might be overlooking something obvious, but I have been looking online and can not find an answer to my questions/problem;
So, despite being new I am trying to get better at the game pretty quickly, I was hoping to know where exactly my rank was at to see how and where to improve, but unfortunately I can not find anywhere on my profile that shows I have even really played the game besides it showing I have achieved S ranks/Aranks, and my historical tab. if you follow the link to the screenshot of my profile: http://i.snag.gy/xarSJ.jpg ( or hell, just click on my profile. I simply added a screenshot since it seems people like to have it for reference ) , you'll see under'Recent Activity' it says I haven't done anything notable, the same for 'Best performance'. While I may feel that is true, I see peoples scores on easy ( achieving B's, C's, A's and S's ) noted, and also having a rank despite only completing 'easy' songs. I find nothing wrong with that, but I am curious why I have apparently done nothing to receive a rank yet.
I appreciate any help I am able to receive <33
Disable your antivirus and/or firewall and try again.xprototype25 wrote:
How can i fix this?
Up and down arrow keys are used to scroll.jellomon123 wrote:
Issue: can no longer hold left/right to scroll through songs
Description: holding the key will only move to the next song; I can't quickly cycle through many songs by holding the key anymore.
assuming this is unintentional.
This should have been resolved.Tsuchimikado wrote:
For some reason the FileSystemWatcher that watches the Songs folder isn't working when I have lots of songs in it, which causes the autoloading of beatmaps via osu!direct to not work. Is there a capacity/limit or something? (For more info, visit here >http://osu.ppy.sh/forum/t/146677)
Not sure, but this may be caused by "Enhance pointer precision" which may be disabled at Control Panel -> Mouse -> Pointer Options.icymirage wrote:
The problem I'm having was subtle to me at first.
Basically whenever I'm playing, my mouse sensitivity is greatly decreased when holding sliders. I have no idea why this happens, and does not happen in any other applications. My frame rate is constant, so its not a graphical error. It also doesn't happen if I just hold down z or x and try moving my mouse, only in-game. It's really weird and has made the game nearly impossible to play, especially on maps with a lot of sliders, as my sensitivity jumps back and forth every time I hit a note.
Have always had that off, so that's not the problem. Thanks though.ohyou wrote:
Not sure, but this may be caused by "Enhance pointer precision" which may be disabled at Control Panel -> Mouse -> Pointer Options.icymirage wrote:
The problem I'm having was subtle to me at first.
Basically whenever I'm playing, my mouse sensitivity is greatly decreased when holding sliders. I have no idea why this happens, and does not happen in any other applications. My frame rate is constant, so its not a graphical error. It also doesn't happen if I just hold down z or x and try moving my mouse, only in-game. It's really weird and has made the game nearly impossible to play, especially on maps with a lot of sliders, as my sensitivity jumps back and forth every time I hit a note.
When was this resolved?TheVileOne wrote:
This should have been resolved.Tsuchimikado wrote:
For some reason the FileSystemWatcher that watches the Songs folder isn't working when I have lots of songs in it, which causes the autoloading of beatmaps via osu!direct to not work. Is there a capacity/limit or something? (For more info, visit here >http://osu.ppy.sh/forum/t/146677)
danielharmsen wrote:
Issue: data extraction problem
Description: I've been through a couple of threads related to this: Sorting maps by accuracy (of preferably your highest ranking play for a map).
The general result is that the request is rejected and no further information is given.
So I though, let’s try and get them in a list myself. (Automated ofc). So I preceded to making a copy of the scores.db file and subsequently failing to open it in excel or access. Next I tried opening it in notepad++ which works, yay. On to the issue, the data in the file is encoded to minimize the package size to the servers, which in and of itself is no problem, however I don't have a way of decrypting it(nor am I skilled enough to find the appropriate encryption).
I have no trouble finding out which map a series of scores belong to, since you can use your saved replays to find them (the short code is part of the filename). However finding the % value of a score is what I want, and can't seem to figure out. Once I know how to interpret the % value I can quickly build a list in excel and sort. (If only the number of hit, close, near miss and miss is present I can still reconstruct the % with the formula on the site) On the plus side if even the score is there then I can remove multiple tries on the same song automatically based on total score.
This is all under the assumption that this value is included in the .db file.
Any help is welcome, (direction to somone who can help is also welcome)
DanielHarmsen
Mmmnh, I tried using the hexadecimal plugin of notepad, but as you said, the standard structure is not the correct one. At least the black boxes are gone.Marcin wrote:
danielharmsen wrote:
Issue: data extraction problem
Description: I've been through a couple of threads related to this: Sorting maps by accuracy (of preferably your highest ranking play for a map).
The general result is that the request is rejected and no further information is given.
So I though, let’s try and get them in a list myself. (Automated ofc). So I preceded to making a copy of the scores.db file and subsequently failing to open it in excel or access. Next I tried opening it in notepad++ which works, yay. On to the issue, the data in the file is encoded to minimize the package size to the servers, which in and of itself is no problem, however I don't have a way of decrypting it(nor am I skilled enough to find the appropriate encryption).
I have no trouble finding out which map a series of scores belong to, since you can use your saved replays to find them (the short code is part of the filename). However finding the % value of a score is what I want, and can't seem to figure out. Once I know how to interpret the % value I can quickly build a list in excel and sort. (If only the number of hit, close, near miss and miss is present I can still reconstruct the % with the formula on the site) On the plus side if even the score is there then I can remove multiple tries on the same song automatically based on total score.
This is all under the assumption that this value is included in the .db file.
Any help is welcome, (direction to somone who can help is also welcome)
DanielHarmsen
Actually, this is not encrypted file, but a binary file, you have to program a program (oh god) with a class structure the same as the file (ints to ints, strings to string), and then you can open every score. However, I've been already trying to do similar thing with osu.db, and I (piotrekol, not me to be exact [ HI MOSNTER GIVING NO CREDITS] ) couldn't find the right structure.
You can also seek a file until you come up with escape character (hex 0b iirc), and try to find out to what it belongs (my work around while being still new to programming :33)
You can see whole file, by using any hex editor, it'll be in readable state.
I could have nothing else opened and it still takes over 1 minute. Is it my computer?Side Pocket wrote:
Make sure you aren't running anything too memory demanding in the background.ohokay wrote:
Issue: Songs take 1 min+ to load
Description: Every song from http://osu.ppy.sh/s/29157 takes 1 minute plus to load but every other beat map loads in ~10 seconds. It used to not do this, then one day it started taking forever to load. Can someone help?
I'm a horrible programmer in anything other than math or basic html... which just gave me an idea. Thanks to the hex plugin, I can get the raw data. Now I can find out for each song which I played only once what the parameters are for hit/nearhit/nearmiss/miss, the kaku/geki and the score from the website. If I assume that the numbers are coded in a simple way(like say 318 is encoded like a 3 a 1 and a 8) then a small number of songs can be used to find the general position and translation of each number. With a small selection of songs finding the patterns should be doable(?right?).Marcin wrote:
Please refer to http://msdn.microsoft.com/en-us/library ... riter.aspx and http://msdn.microsoft.com/en-us//librar ... eader.aspx these are classes used for writing / reading the file afaik. (at least, i was using them)
As for the structure - you have to find out on your own, (or ask peppy /me runs) but if you have no clue in programming, I really wonder if you'll do something with it.
Thank you very much for the hexadecimal hint, I wouldn't have been able to get this far without it.Marcin wrote:
Hm, I could try to create a structure for you, but TRY, I'll send you to PM if I happen to make it, but don't expect it anytime soon.
Marcin wrote:
https://osu.ppy.sh/forum/p/2005158
Refer to deadbeat's post.