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Tsubaki - Kyun Kyun Tamaran Inaba-tan.

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quiz-chan_DELETED
Hii~

[General]
Around ~65 seconds of this song are unmapped.... but you are using SB, so I believe it is okay.

I think you should turn on epilepsy warning. I am not sure about this, but I think, 01:02:174 - this can be considered as a strobing effect.

00:43:507 - The hitsounds here are quite loud, I can hardly hear the singer and since this is Normal sampleset, maybe reduce volume by 5-10%?

01:04:840 - For this section, you could actually use a quiet snare drum sound, since there is an audible snare in the background.

[Normal]
00:43:840 (2) - This might be considered nazi, but this slider looks soo... squeezed. I think it would be better to set the last node on x:200 y:88. Actually, anything is ok unless it doesn't look too squeezed.
02:11:507 - It doesn't really look good how some of the objects are touching each other in this section, so I'd suggest to change spacing to 1,1x.
02:27:840 (2,3,4,5) - This looks cluttered, mostly because of the narrow arcs. I'd suggest to "relax" the sliders, so the pattern feels more calm.
03:00:840 (1) - Move last node one grid down (grid lvl. 3), so it blankets (4) from the previous combo better?
03:07:507 (4,5) - This is hard to hit for newer players; since (4) has two repeats instead of one, this might trick them or if that doesn't, (5) will because it starts on a red tick and I am very sure of the fact new players will have trouble with this.
04:02:174 - Why not setting this inherited section to 04:00:840 ?
nazi blanket stuff
00:44:840 (4) - This doesn't perfectly blanket (1).
01:27:840 (2) - This doesn't either.
01:32:174 (5) - And neither does this.
03:40:840 (3) - This doesn't blanket well, either.
03:43:507 (4) - This, either. Move last node one grid (grid lvl. 3) to the right.

The pace in this diff changes really often, it sometimes is a slow Normal and sometimes a too fast Easy. Otherwise it plays quite well.

[Hard]
01:02:174 (1,2,3,4) - This plays boring this way. Why not trying something like this? (don't mind the timeline)
03:04:840 (4,5) - I dislike these sliders because their starts and ends overlap each other. Could you make them more straight?
03:41:840 (4,5,1) - Spacing inconsistency.
03:46:174 (2) - Maybe place somewhere else and add a new combo? Then it would make sense compared to 03:47:507 (1,2) - (time-based, of course).
nazi stuff
01:38:174 (1) - Move this one grid up (grid lvl. 3) to make a triangle with 01:38:340 (2,3) - these?
03:01:174 (3) - Move the middle node two grids to the right (grid lvl. 3) to make this blanket perfect.
03:06:507 (3) - Move the middle node one grid left and one up (both grid lvl. 3).
03:08:840 (1) - Move the middle node two grids up (grid lvl. 3).
03:09:507 (3) - Please make this blanket perfect. The middle node is unsnapped, so I can't tell precisely.

Hehe, this diff was much better than Normal. Nice work.

[Lunatic]
01:02:174 (1,2,3,1,2,3,1,2,3) - Haha, nice idea.
01:04:174 (1) - Please make start and end not overlap each other.
01:19:007 (6,1) - This blanket looks forced and not really good either. You should consider re-arranging this slider placement.
01:48:507 (3,4,5,6,7) - Not a really good idea. This can be hard to hit, even for the better players. What about a straightforward stream?
02:19:507 (1,2,3,4,1,2,3,4) - Either erase the new combo on the second (1) or add a NC in Hard too.
02:27:507 (1,2,3) - This looks more like a blanketing failure. I recommend either blanketing perfectly or leaving the blankets out.
02:32:174 (1) - Same as second point.
03:05:507 (5,6,7,8,9,10,11,12,1) - :!: After (10), the stream looks just horrible. Can you do something about it?
03:16:507 (3,4,5,6,7) - Straightforward stream, please.
04:00:507 (3,4,5,6,7) - ^

Whew. This diff has some really cluttered parts, but it is also full of good ideas, so thumbs up to this!

Good luck to you!!
Topic Starter
Leorda
thx for mod Quiz-chan~

Well, I don't know about snare at background, if someone say this, I'll add~
LunarSakuya
now i can thank u for bubbling my first map

General
- Disable countdown in Lunatic like the other diffs

- Artist should be Tsubaki ~pyon (then put "halozy" in tags)

- Why is the beginning not mapped?? I highly suggest map it out until 00:22:174 - ...no reason for players to skip a good part of the SB too =v=


Normal
01:06:840 (2,4) - Whistles would sound nice imo; if you apply, do it for the rest of the downbeats in this slow part in all diffs
02:36:174 (2,4) - ^
03:03:007 (4) - hm I think it'd fit better with the vocals if you move this forward 1 red tick http://osu.ppy.sh/ss/901722
nice :)

Hard
03:48:840 (1) - End the spinner at 03:49:840 - it's okay with the vocals and therefore gives a good opportunity to give players some breathing space
03:50:340 (1) - NC

Lunatic
00:53:674 (5) - try splitting this slider like http://osu.ppy.sh/ss/901786 , if you hear the bgm closely, there's silence where the slider body was and that's kinda weird to follow
01:26:840 (4) - NC, to stay separate from the triangle combos
01:50:424 - i see why you pulled the break to here but sounds more natural if you move it back with the spinner end imo since the chanting keeps going and the gap in the break makes it "start" awkwardly
02:54:840 (4) - NC
03:05:507 (5) - NC, like 01:37:507 (1) -
03:42:174 (1) - Looks nicer if you use a mirror of 03:41:674 (4) -
03:50:340 (1) - NC

clean map & awesome SB! <3
feel free to call me back when ur ready (maybe one more mod too if theres time?)
Topic Starter
Leorda

LunarSakuya wrote:

now i can thank u for bubbling my first map

General
- Disable countdown in Lunatic like the other diffs

- Artist should be Tsubaki ~pyon (then put "halozy" in tags) // I'll keep Halozy in artist....

- Why is the beginning not mapped?? I highly suggest map it out until 00:22:174 - ...no reason for players to skip a good part of the SB too =v= // Because it's intro, that's why I'm unmapped


Normal
01:06:840 (2,4) - Whistles would sound nice imo; if you apply, do it for the rest of the downbeats in this slow part in all diffs
02:36:174 (2,4) - ^
03:03:007 (4) - hm I think it'd fit better with the vocals if you move this forward 1 red tick http://osu.ppy.sh/ss/901722
nice :)

Hard
03:48:840 (1) - End the spinner at 03:49:840 - it's okay with the vocals and therefore gives a good opportunity to give players some breathing space
03:50:340 (1) - NC

Lunatic
00:53:674 (5) - try splitting this slider like http://osu.ppy.sh/ss/901786 , if you hear the bgm closely, there's silence where the slider body was and that's kinda weird to follow
01:26:840 (4) - NC, to stay separate from the triangle combos
01:50:424 - i see why you pulled the break to here but sounds more natural if you move it back with the spinner end imo since the chanting keeps going and the gap in the break makes it "start" awkwardly // I don't understand what you mean
02:54:840 (4) - NC
03:05:507 (5) - NC, like 01:37:507 (1) -
03:42:174 (1) - Looks nicer if you use a mirror of 03:41:674 (4) -
03:50:340 (1) - NC

clean map & awesome SB! <3
feel free to call me back when ur ready (maybe one more mod too if theres time?)
thx
dkun
Why exactly isn't Tsubaki the artist? Isn't she the singer?
LunarSakuya
so i talked with some ppl, 2/3 bats agreed it should be Tsubaki orz

One reason, the performer should be considered more as the official artist than the publisher http://vgmdb.net/album/17019 Kinda agreeing since VGMbd is a pretty reliable source too

so uhhh
Topic Starter
Leorda
umm.... should we discuss @ ranking criteria about doujin circle as artist?

about an artist, I saw Touhou map use doujin circle as an artist, but others uses singer as an artist too. But, this makes me confusing which one is supposed to put it at artist.....

so....
Faust
If the singer/performer is part of the circle as well, then it's fine to have Halozy.

But Tsubaki is a guest. (Halozy likes to have her sing for their arrangements, at that)
Topic Starter
Leorda
hmmm.... probably, I'll keep Halozy as an artist.

Many touhou maps prefer doujin circle as an artist, btw.... (e.g. I was use Yuuhei Satellite as an artist instead senya in my previous map /run)

edit : http://osu.ppy.sh/s/64278 <- look at this map, the singer is Tsubaki but the mapper use Halozy as an artist. So yeah, it's up to mapper to decide which one is good to put in artist
Faust
Are you being serious.
Topic Starter
Leorda

Faust wrote:

Are you being serious.
well, I'm not, just to share my opinions, lol :)
those

Faust wrote:

Are you being serious.

LunarSakuya wrote:

http://vgmdb.net/album/17019
Man, I love this album. Also Tsubaki sings it, and should be Artist. Halozy belongs in tags (◕‿◕✿)
Oh, oh, also the 。at the end of the title should be there too! :3

Artist: Tsubaki
ArtistUnicode: Tsubaki
Title: Kyun Kyun Tamaran Inaba-tan.
TitleUnicode: きゅんきゅんたまらんいなばたん。
Love


Uhh hi, keep it consistent? >_>
LunarSakuya
=v=/~

Good luck!! gogo birthday rank!

And thanks everyone xD
Topic Starter
Leorda
thank you~

let's rank this map at my birthday XD
Oyatsu
Go! Go! Rank plz ^^
Satellite
go Leo :3
Nyquill
[General]
  1. You have a .psd in the SB folder named 61a.psd
  2. Is the sv for normal supposed to be like that...?
  3. A little sad you didn't map the intro ;_;
[Normal]
03:07:507 (4) - I would rather not have the player hazarding guesses at how many repeats this is (even though the rhythm at this point is pretty established). I would rather you have it consistent with something like 01:45:674 (4,1).
03:48:840 (1) - ^

[Hard]
02:11:507 (1) - Why don't you fill this section with soft-whistles similar to how you did with normal? You should even have an easier time with that here on hard (this section right now lacks on hitsounding.

[Insane]
  1. 01:31:840 (2) - This makes me very sad ;_;, I feel like I'm moving very fast going into 01:31:507 (1) from the jump, and suddenly you lower the spacing here to basically nothing ;_; I suggest spacing them out more.
  2. 01:48:507 (3,4,5,6,7) - why not use ctrl-shift-D? Currently, these are a bit even. I also suggest rotating it so that the second note in this stream points to where the general direction of where the jump is heading.
  3. 03:16:507 (3,4,5,6,7) - ^
  4. 04:00:507 (3,4,5,6,7) - ^
  5. 02:11:840 (2) - Look to what I said about hard.
Topic Starter
Leorda

Nyquill wrote:

[General]
  1. You have a .psd in the SB folder named 61a.psd
  2. Is the sv for normal supposed to be like that...? // it's fine... because the SV normal is normal computer behaviour and seeing these funny numbers appearing as slider speeds and lengths is normal...
  3. A little sad you didn't map the intro ;_;
[Normal]
03:07:507 (4) - I would rather not have the player hazarding guesses at how many repeats this is (even though the rhythm at this point is pretty established). I would rather you have it consistent with something like 01:45:674 (4,1).
03:48:840 (1) - ^

[Hard]
02:11:507 (1) - Why don't you fill this section with soft-whistles similar to how you did with normal? You should even have an easier time with that here on hard (this section right now lacks on hitsounding. // eh? when I use the soft-whistle in normal diff in this part?

[Insane]
  1. 01:31:840 (2) - This makes me very sad ;_;, I feel like I'm moving very fast going into 01:31:507 (1) from the jump, and suddenly you lower the spacing here to basically nothing ;_; I suggest spacing them out more.
  2. 01:48:507 (3,4,5,6,7) - why not use ctrl-shift-D? Currently, these are a bit even. I also suggest rotating it so that the second note in this stream points to where the general direction of where the jump is heading.
  3. 03:16:507 (3,4,5,6,7) - ^
  4. 04:00:507 (3,4,5,6,7) - ^
  5. 02:11:840 (2) - Look to what I said about hard. // eh? when I use the soft-whistle in normal diff in this part?
thank you~
Nyquill
Happy Birthday
Topic Starter
Leorda

Nyquill wrote:

Happy Birthday
thx!!! <3

my wish became true <333 /run
Quilt

Nyquill wrote:

Happy Birthday
Topic Starter
Leorda

Quilt wrote:

Nyquill wrote:

Happy Birthday
thank you~
LunarSakuya

Nyquill wrote:

Happy Birthday
THS
congratz on rank and happy birthday o/
Topic Starter
Leorda
thank you LunarSakuya and THS~
inaba-tan
waa
Topic Starter
Leorda

inaba-tan wrote:

waa
weee~
Kodora
congratz o/
Topic Starter
Leorda

Kodora wrote:

congratz o/
thx

p.s. oh that rating...
Irreversible
happy birthday :) and gz for the map!

Leorda wrote:

p.s. oh that rating...
Yeah but compare, the map has 3500 plays, and only 11 people gave their vote. Rating says nothing actually :x
Satellite

Nyquill wrote:

Happy Birthday
Congratz~~!
litoluna
Congratz! :)
-Neipezi
congrats:D
DakeDekaane
The SB is so nice, one of the very few I'd like to keep while playing (my PC can't handle SBs for too long ;~;)~

Good job Leorda, and happy birthday :3
Topic Starter
Leorda
thx everyone~
meiikyuu

LunarSakuya wrote:

Nyquill wrote:

Happy Birthday
Oyatsu
Congratz and happy birthday! Leorda ^^
Sterrestof
happy b-day ^^ and congrats :D
Topic Starter
Leorda
thx again, everyone~
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