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Sasaki Sayaka - Reason why XXX [Osu|Taiko]

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Sonnyc
Star thnak라뇨!!!
Topic Starter
-Neipezi

Sonnyc wrote:

Star thnak라뇨!!!
으앜 Thanks를 쓸 것을 thnak라고 썼네요... :(
(영어 다시 배워야할거 같아요 ㅠㅠ :cry: )
Took a wrong statement. :lol:
Coro
Taiko mod~
All are suggestions unless in red.

[Taikin Oni]
00:07:996 - k
00:57:936 - d

just these~
good map~
Topic Starter
-Neipezi

Scorpiour wrote:

Hi there~~ M4M

[General]
  1. S.S diff cannot play video now, add the code
    Video,0,"TV Size.avi"
    to osu file directly. / This he will put.
  2. the new rules require two Taiko diffs if you map is submitted after 30/July/2012. So you have to add an easier taiko diff.
[Easy]
  1. Slider tick rate 2 is looked weird in this dff i suppose... suggest 1. / change
  2. 00:03:685 (1,2) - here, i'd like to choose normal-hitnormal sample for both sliders' end / okey~
  3. 00:20:571 - add a note here with clap? / np..
  4. 00:23:445 - ^ / np..
  5. 00:27:038 (2) - i think the clap here is unnecessary , finish is heavy enough imo /
  6. 00:31:709 (2) - ugly overlap / Fix~
  7. 00:55:062 - add a note here for consistent beat? / Fix~
  8. 01:11:230 (2) - remove clap / Fix~
  9. 01:14:104 (2) - remove clap at head / Fix~
  10. 01:22:188 (1) - highly recommend to place it at prev white tick. current position is heard weird, a confusing beat. / Placed on the white line, and the sound awkward. :(
[Normal]
  1. 00:15:182 (5) - i suppose a whistle at end is better than clap, or normal hit is also a choice i think / It is fixed.
  2. 00:19:134 (1) - also ... strange clap... i suppose default soft clap is not suit to the music. Compared with that, i prefer default normal-hitnormal as clap .
  3. 01:06:918 (1) - place the whistle at head may be better ~ / Fix~
  4. 01:13:385 (3) - add a whistle? / Fix~
  5. 01:14:104 (5) - ^ at end? / Fix~
  6. 01:15:541 (1) - ^ / Fix~
[Hard]
  1. 00:15:182 (1) - still awful soft clap...... recommend u to make default normal-hitnormal as a soft-hitclap. seems i should write it in General but not here? anyway...won't repeat it once and once again.. / hmm..whistle change.
  2. 00:28:834 (2) - clap -> whistle / np
  3. 00:29:553 (4) - ^ / np
  4. 00:31:709 (2) - ^ / np
  5. 00:34:583 (4) - ^ / np
  6. 00:48:775 - i'd like to add note here for better beat :> / Is good.To add a note here.
[Insane]
  1. 00:22:547 (2,3) - ctrl+g for better flow? / O~~~okey!
that's all~~ good luck with the rank~
Kin

CoroQuetz wrote:

Taiko mod~
All are suggestions unless in red.

[Taikin Oni]
00:07:996 - k Fix'd
00:57:936 - d I prefer k here

just these~
good map~ thanks :D
Update ~

http://puu.sh/1gNwp
Alltur

-Kirito wrote:

Sonnyc wrote:

Star thnak라뇨!!!
으앜 Thanks를 쓸 것을 thnak라고 썼네요... :(
(영어 다시 배워야할거 같아요 ㅠㅠ :cry: )
Took a wrong statement. :lol:
이건 쿠도스 주면 안대는데 ㅠㅠㅠ

하나더 추가하자면 -Kirito님 signature에 Panding을 Pending으로 바꿔주세요

모딩관련 없는 글에 쿠도스 ㄴㄴㄴㄴㄴ deny 당해요
Sonnyc
저도 거절했는데 스타 우선도에 눈머신 키리토님이 줘버리심~~
Star Stream
From my queue

[General]
[*]Please rename the Taiko Oni diff, you should add your name in the diff, Kin.

[Easy]
  1. 00:09:433 (1,2,3,4,1,2,3,4,1,2) - 노말 휘슬이 너무 커요, 소리 줄여주세요 (반정도로)
  2. 00:57:577 - 너무 허전해요 여기서부터 1/1 슬라 하나 넣어주세요
  3. 01:05:481 (1,2,3) - 키아이 인데도 일반 파트보다 신나지 않네요 01:06:559 - 에 서클 하나 놓으시고 01:06:918 (3) - 를 2/1 슬라로 바꾸시고 01:07:996 - 에 서클 하나 놔보세요
  4. 01:10:870 - 서클 추가
  5. 01:13:745 - ^
  6. 01:19:493 - ^ 다음 슬라랑 이어지도록 이전 3개 노트도 수정해 주세요
[Normal]
  1. 00:15:182 (5) - 3번이랑 완전히 겹치게 2그리드 내려주세요
  2. 00:36:739 (1,2) - 서클로 놓으니까 노래랑 약간 안어울리네요, 슬라이더로 묶어주세요
  3. 00:42:128 (5) - 이렇게 놓으시면 플레이 잘 못하는 분들이 보기 어려워요, 삼각형 모양으로 만들으시면 보기 편할듯
  4. 00:51:110 (1) - 슬라이더 머리/몸통/꼬리에 휘슬 넣어주세요
  5. 00:52:367 (3) - 이렇게 놓으니까 너무 딱딱해 보이네요, ) 모양으로 커브해주세요
  6. 01:00:451 - 휘슬
  7. 01:03:146 (3) - 머리에 휘슬
  8. 01:03:685 (4) - 휘슬
  9. 01:04:763 - 휘슬
  10. 01:05:122 (2) - 휘슬
  11. 01:06:200 (4) - 휘슬
  12. 01:06:559 (5) - 휘슬(필수는 아니에요)
  13. 01:08:715 (3,4) - 휘슬
  14. 01:09:793 (1,3) - 각각 꼬리에 휘슬
  15. 01:12:667 (1) - 휘슬
  16. 01:14:104 (5) - 머리/몸통에 휘슬
  17. 01:16:080 - 휘슬
  18. 01:16:978 (2) - 머리/화살표 부분에 휘슬
  19. 01:23:266 (3) - 어색해요, 01:23:086 - 에 서클 하나 놓고 01:23:445 - 부터 1/1슬라 하나 놓아보세요
[Hard]
  1. 00:02:248 (4) - 애로우가 2번 슬라 힛버스트에 좀 많이 가리네요, 좀 더 왼쪽 밑으로 옮겨주시거나 모양 바꿔주세요
  2. 00:07:278 (3) - 이렇게 하시면 더 헷갈려요, 차라리 1/4로 홀드슬라 만들어주세요
  3. 00:09:074 (1) - 이렇게 놓으셔도 상관은 없지만 약간 어려워요, ctrl+g 해주시는게 좋을듯
  4. 00:13:026 (3) - 짧은 슬라에 애로우 2개 넣으면 좀 헷갈려요, 차라리 애로우 없애시고 1/2 슬라 하나 더 넣으시는게 좋을듯
  5. 00:15:182 (1) - 노트 계속 진행하시는게 더 어울리는거 같아요
  6. 00:20:930 (1,2) - 각각 꼬리에 휘슬
  7. 00:22:727 (2,3) - 각각 머리/꼬리에 휘슬
  8. 00:24:523 (2) - 앞에 공백부분 너무 허전하고 어색해요, 00:24:343 - 여기서 부터 슬라이더 시작해보세요 (00:24:703 - 까지)
  9. 00:26:499 (3,1) - 서클을 먼저 놓으시고 갑자기 멈추는부분을 슬라이더로 처리해주세요, 제 난이도에서 어떻게 했는지 보시면 됄듯
  10. 00:28:116 (1) - 안어울려요, 서클 먼저 놓으시고 1/1슬라 하나 놓으시면 좋을듯
  11. 00:36:739 (4) - 꼬리에 휘슬
  12. 00:40:152 (2) - ^
  13. 00:40:870 (1) - 애로우 없애주시고 00:41:769 - 에 서클 하나 넣어주세요, 그리고 3박자 모두 휘슬 넣어주세요
  14. 00:51:110 (1) - 머리/(몸통)/꼬리 전부 휘슬넣어주세요
  15. 00:56:858 (3) - 애로우 하나 더 늘려주시고, 다음 슬라에 바짝 붙여주시거나 스택해주세요
  16. 00:59:733 (1) - 머리/애로우에 휘슬
  17. 01:00:451 (2) - 꼬리에 휘슬
  18. 01:01:170 (1) - 머리에 휘슬
  19. 01:03:685 - 휘슬
  20. 01:04:044 (3) - 머리에 휘슬
  21. 01:11:230 (1) - 여기에 휘슬 넣어주시고 3번슬라 머리에서 휘슬 없애주세요
  22. 01:16:260 (2) - 휘슬
  23. 01:16:978 (1) - 머리에 휘슬
  24. 01:17:697 (2) - 휘슬
  25. 01:19:852 (2,3) - 각각 머리에 휘슬 넣어주세요
  26. 01:25:242 (1) - 여기에 노트 하나 넣어주시고, 스피너 1/4이나 1/2만큼 뒤로 밀어주세요, 그리고 스피너 전 노트 3개는 전부 휘슬 넣어주세요
[Insane]
  1. 00:06:918 (3,1,5,9) - 휘슬
  2. 00:07:278 (1,2,3,4,5,6,7,8,9) - 치는 각도가 너무 안좋아요, (348,36)쯤으로 옮겨주세요
  3. 01:02:427 (1) - 머리에 휘슬
  4. 01:04:763 (3,5) - 휘슬
    이하 생략- 제가 다른난이도에서 휘슬 잡아준대로 넣어보세요
[Taiko]
  1. 00:02:248 (2) - d
  2. 00:05:661 (1,2,1,1,2) - k d k k d
  3. 00:10:152 (1,1,1) - k d k
  4. 00:13:027 (1,1,1,1) - d k k d
  5. 00:14:463 (1,1,2,3) - 이렇게
  6. 00:15:721 (3) - k
  7. 00:16:978 (1,1) - k d
  8. 00:19:134 (2) - k
  9. 00:21:290 (1,1) - k d
  10. 00:22:008 (3) - K
  11. 00:23:086 (2,3,1,1) - k k d k
  12. 00:25:062 (4) - k
  13. 00:25:601 (2) - k
  14. 00:26:858 (1,1,2) - k k d
  15. 00:27:936 (1) - d
  16. 00:31:888 (1,1,1) - k k d
  17. 00:36:739 (3) - K
  18. 00:47:517 (1,1) - k d
  19. 00:56:858 (1,1,2,3,1,1,2,3,1,1,2,3,1) - 이게 더 쉬운 난이도라는걸 인지해주세요, 이정도로 해주시면 됄듯 d ddk ddk d K 입니다
  20. 01:00:092 (1,1) - k d
  21. 01:01:170 (2) - k
  22. 01:04:044 (3) - D
  23. 01:05:122 (3,1) - k d
  24. 01:11:230 (1) - k
[Taiko Oni]
  1. 00:00:212 (1,1,2) - wrong rhythm, should be earlier by 1/6
  2. 00:02:248 (4,1,2,1) - d d k d
  3. 00:04:942 (2) - k
  4. 00:11:948 (4,5) - k k
  5. 00:36:739 (1) - K
  6. 00:39:164 (1,2) - k k
  7. 00:59:912 (2,3,1) - kkd
  8. 01:11:948 (1) - k
  9. 01:13:924 (2) - k

맷 찾기 전에 모딩 좀 더 받아주세요
Topic Starter
-Neipezi

Star Stream wrote:

From my queue

[General]
[*]Please rename the Taiko Oni diff, you should add your name in the diff, Kin.

[Easy]
  1. 00:09:433 (1,2,3,4,1,2,3,4,1,2) - 노말 휘슬이 너무 커요, 소리 줄여주세요 (반정도로)
  2. 00:57:577 - 너무 허전해요 여기서부터 1/1 슬라 하나 넣어주세요
  3. 01:05:481 (1,2,3) - 키아이 인데도 일반 파트보다 신나지 않네요 01:06:559 - 에 서클 하나 놓으시고 01:06:918 (3) - 를 2/1 슬라로 바꾸시고 01:07:996 - 에 서클 하나 놔보세요
  4. 01:10:870 - 서클 추가
  5. 01:13:745 - ^
  6. 01:19:493 - ^ 다음 슬라랑 이어지도록 이전 3개 노트도 수정해 주세요
[Normal]
  1. 00:15:182 (5) - 3번이랑 완전히 겹치게 2그리드 내려주세요
  2. 00:36:739 (1,2) - 서클로 놓으니까 노래랑 약간 안어울리네요, 슬라이더로 묶어주세요
  3. 00:42:128 (5) - 이렇게 놓으시면 플레이 잘 못하는 분들이 보기 어려워요, 삼각형 모양으로 만들으시면 보기 편할듯
  4. 00:51:110 (1) - 슬라이더 머리/몸통/꼬리에 휘슬 넣어주세요
  5. 00:52:367 (3) - 이렇게 놓으니까 너무 딱딱해 보이네요, ) 모양으로 커브해주세요
  6. 01:00:451 - 휘슬
  7. 01:03:146 (3) - 머리에 휘슬
  8. 01:03:685 (4) - 휘슬
  9. 01:04:763 - 휘슬
  10. 01:05:122 (2) - 휘슬
  11. 01:06:200 (4) - 휘슬
  12. 01:06:559 (5) - 휘슬(필수는 아니에요)
  13. 01:08:715 (3,4) - 휘슬
  14. 01:09:793 (1,3) - 각각 꼬리에 휘슬
  15. 01:12:667 (1) - 휘슬
  16. 01:14:104 (5) - 머리/몸통에 휘슬
  17. 01:16:080 - 휘슬
  18. 01:16:978 (2) - 머리/화살표 부분에 휘슬
  19. 01:23:266 (3) - 어색해요, 01:23:086 - 에 서클 하나 놓고 01:23:445 - 부터 1/1슬라 하나 놓아보세요
[Hard]
  1. 00:02:248 (4) - 애로우가 2번 슬라 힛버스트에 좀 많이 가리네요, 좀 더 왼쪽 밑으로 옮겨주시거나 모양 바꿔주세요
  2. 00:07:278 (3) - 이렇게 하시면 더 헷갈려요, 차라리 1/4로 홀드슬라 만들어주세요
  3. 00:09:074 (1) - 이렇게 놓으셔도 상관은 없지만 약간 어려워요, ctrl+g 해주시는게 좋을듯
  4. 00:13:026 (3) - 짧은 슬라에 애로우 2개 넣으면 좀 헷갈려요, 차라리 애로우 없애시고 1/2 슬라 하나 더 넣으시는게 좋을듯
  5. 00:15:182 (1) - 노트 계속 진행하시는게 더 어울리는거 같아요
  6. 00:20:930 (1,2) - 각각 꼬리에 휘슬
  7. 00:22:727 (2,3) - 각각 머리/꼬리에 휘슬
  8. 00:24:523 (2) - 앞에 공백부분 너무 허전하고 어색해요, 00:24:343 - 여기서 부터 슬라이더 시작해보세요 (00:24:703 - 까지)
  9. 00:26:499 (3,1) - 서클을 먼저 놓으시고 갑자기 멈추는부분을 슬라이더로 처리해주세요, 제 난이도에서 어떻게 했는지 보시면 됄듯
  10. 00:28:116 (1) - 안어울려요, 서클 먼저 놓으시고 1/1슬라 하나 놓으시면 좋을듯
  11. 00:36:739 (4) - 꼬리에 휘슬
  12. 00:40:152 (2) - ^
  13. 00:40:870 (1) - 애로우 없애주시고 00:41:769 - 에 서클 하나 넣어주세요, 그리고 3박자 모두 휘슬 넣어주세요
  14. 00:51:110 (1) - 머리/(몸통)/꼬리 전부 휘슬넣어주세요
  15. 00:56:858 (3) - 애로우 하나 더 늘려주시고, 다음 슬라에 바짝 붙여주시거나 스택해주세요
  16. 00:59:733 (1) - 머리/애로우에 휘슬
  17. 01:00:451 (2) - 꼬리에 휘슬
  18. 01:01:170 (1) - 머리에 휘슬
  19. 01:03:685 - 휘슬
  20. 01:04:044 (3) - 머리에 휘슬
  21. 01:11:230 (1) - 여기에 휘슬 넣어주시고 3번슬라 머리에서 휘슬 없애주세요
  22. 01:16:260 (2) - 휘슬
  23. 01:16:978 (1) - 머리에 휘슬
  24. 01:17:697 (2) - 휘슬
  25. 01:19:852 (2,3) - 각각 머리에 휘슬 넣어주세요
  26. 01:25:242 (1) - 여기에 노트 하나 넣어주시고, 스피너 1/4이나 1/2만큼 뒤로 밀어주세요, 그리고 스피너 전 노트 3개는 전부 휘슬 넣어주세요
[Insane]
  1. 00:06:918 (3,1,5,9) - 휘슬
  2. 00:07:278 (1,2,3,4,5,6,7,8,9) - 치는 각도가 너무 안좋아요, (348,36)쯤으로 옮겨주세요
  3. 01:02:427 (1) - 머리에 휘슬
  4. 01:04:763 (3,5) - 휘슬
    이하 생략- 제가 다른난이도에서 휘슬 잡아준대로 넣어보세요
[Taiko]
  1. 00:02:248 (2) - d
  2. 00:05:661 (1,2,1,1,2) - k d k k d
  3. 00:10:152 (1,1,1) - k d k
  4. 00:13:027 (1,1,1,1) - d k k d
  5. 00:14:463 (1,1,2,3) - 이렇게
  6. 00:15:721 (3) - k
  7. 00:16:978 (1,1) - k d
  8. 00:19:134 (2) - k
  9. 00:21:290 (1,1) - k d
  10. 00:22:008 (3) - K
  11. 00:23:086 (2,3,1,1) - k k d k
  12. 00:25:062 (4) - k
  13. 00:25:601 (2) - k
  14. 00:26:858 (1,1,2) - k k d
  15. 00:27:936 (1) - d
  16. 00:31:888 (1,1,1) - k k d
  17. 00:36:739 (3) - K
  18. 00:47:517 (1,1) - k d
  19. 00:56:858 (1,1,2,3,1,1,2,3,1,1,2,3,1) - 이게 더 쉬운 난이도라는걸 인지해주세요, 이정도로 해주시면 됄듯 d ddk ddk d K 입니다
  20. 01:00:092 (1,1) - k d
  21. 01:01:170 (2) - k
  22. 01:04:044 (3) - D
  23. 01:05:122 (3,1) - k d
  24. 01:11:230 (1) - k
[Taiko Oni]
  1. 00:00:212 (1,1,2) - wrong rhythm, should be earlier by 1/6
  2. 00:02:248 (4,1,2,1) - d d k d
  3. 00:04:942 (2) - k
  4. 00:11:948 (4,5) - k k
  5. 00:36:739 (1) - K
  6. 00:39:164 (1,2) - k k
  7. 00:59:912 (2,3,1) - kkd
  8. 01:11:948 (1) - k
  9. 01:13:924 (2) - k

맷 찾기 전에 모딩 좀 더 받아주세요 / 알겠습니당.okey :oops:
부분부분 수정 완료했습니다.
(Part change is complete :D )
Kin

Star Stream wrote:

From my queue

[General]
[*]Please rename the Taiko Oni diff, you should add your name in the diff, Kin.
It's Original taiko diff name : TaiKin, like Taikodaril, Taikolor (for Mr Color) ...
[Taiko Oni]
  1. 00:00:212 (1,1,2) - wrong rhythm, should be earlier by 1/6 Fix'd
  2. 00:02:248 (4,1,2,1) - d d k d ^
  3. 00:04:942 (2) - k I prefer d here
  4. 00:11:948 (4,5) - k k ^
  5. 00:36:739 (1) - K I think K D K follow better
  6. 00:39:164 (1,2) - k k that will be k d k d K here and look a bit strange for me 00:39:433 (2,3,1,1,1) -
  7. 00:59:912 (2,3,1) - kkd changed to dkd
  8. 01:11:948 (1) - k Fix'd
  9. 01:13:924 (2) - k ^

맷 찾기 전에 모딩 좀 더 받아주세요
Neptune
Hi :)

Insane:

00:00:811 (1,2,3) - space closer to slider
00:07:098 (4) - move circle or move stream further away ><
00:11:230 (1,2,3,4,5,6,7) - make more fluent, spacing not good
00:14:463 (1,2) - mirror these

After 00:26:859 (1) - remove 2 triples and make full stream to 00:28:116 (1,2) -
00:43:924 (1,2,3) - mirror sliders and 00:44:463 (2) - more in the middle
00:45:361 (1,2,3) - make so: http://osu.ppy.sh/ss/470913
00:45:900 (4,5,6,7) - maybe: http://osu.ppy.sh/ss/470918
00:47:158 (2) - delete (3) and make 00:47:158 (2) - longer slider -> sounds better imo :)
00:51:828 (4) - NC
00:53:805 (12) - more in middle
00:54:703 (3) - maybe make this straight: http://osu.ppy.sh/ss/470920
00:55:242 (1,2,3,4,5,6,7,8,9,10) - space stream better ><
01:00:811 (5) - NC?
01:18:236 (9) - more in between 01:17:697 (5,6,7,8) -

Good map, nice chorus!
I like it :)
Topic Starter
-Neipezi

Neptune wrote:

Hi :) / Hi~~ :D

Insane:

00:00:811 (1,2,3) - space closer to slider / np
00:07:098 (4) - move circle or move stream further away >< / Done~>w<
00:11:230 (1,2,3,4,5,6,7) - make more fluent, spacing not good / Re-Fixed~
00:14:463 (1,2) - mirror these / Jamp stream~

After 00:26:859 (1) - remove 2 triples and make full stream to 00:28:116 (1,2) - / np
00:43:924 (1,2,3) - mirror sliders and 00:44:463 (2) - more in the middle / Done!
00:45:361 (1,2,3) - make so: http://osu.ppy.sh/ss/470913 / Re-Fixed~
00:45:900 (4,5,6,7) - maybe: http://osu.ppy.sh/ss/470918 / Done!
00:47:158 (2) - delete (3) and make 00:47:158 (2) - longer slider -> sounds better imo :) / I'm sorry, but it can not be run. :(
00:51:828 (4) - NC / oh?! Good!
00:53:805 (12) - more in middle / okay!
00:54:703 (3) - maybe make this straight: http://osu.ppy.sh/ss/470920 / np
00:55:242 (1,2,3,4,5,6,7,8,9,10) - space stream better >< / /o/~!
01:00:811 (5) - NC? / good
01:18:236 (9) - more in between 01:17:697 (5,6,7,8) - / Re-Fixed~

Good map, nice chorus!
I like it :)
thank you XD
SinJiRu_old
Hi~ -Kirito!

My modding queue!


Eazy : 01:06:559 (2) - clap

01:07:278 (3) - remove clap

01:08:114 (4) - clap

01:08:335 (5) - remove clap

01:09:310 (6) - clap

01:11:270 (2) - clap

normal

00:07:130 (2) - 1 gird up

00:45:361 (1,2,3,4) - -> 이렇게는 어때요? http://puu.sh/1iwHV

00:58:296 (1,2,3) - -> 이거는 어떤가요? http://puu.sh/1iwjQ

01:13:745 (5) - 5각형 모양으로 만들어도될거같네요. 5번이 약간 밑으로가있으니 모양이 조금이상하네요


hard

00:48:236 (1,2,3) - 이런모양이 더 나을거같네요 http://puu.sh/1iwmq




좋은 맵입니다! Good luck!
spboxer3

※ Notice

red is unrankable issue.
blue is recommended to fix.
Black is just suggestion.

general


  • Settings
    (For the setting/general issue.)
  1. [S.S] doesn't have video code. I guess it's uncareful to removed, please add it.

Taiko


  • Settings
    (For the setting. like Song Setup/timing or break time~)
  1. rename to Taiko Muzukashii?
  2. recommend to remove video for Taiko diff.
mapping
(These are about your patterns.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. 00:05:840 (1) - recommend to remove it. It's a kinda hard for easy Taiko diff.

  2. 00:07:906 (2) - remove this or don't used K(finish) for 00:07:996 (1) - It's unrankable
    Taiko rules: "finish note"

  3. 00:25:242 (2) - & 00:25:960 (1) - It's very Hard to play for newbie. ((1/2 non stop stream and insert finish for the stream.

  4. 00:28:116 - sudden speed change It's very uncomfortable for player. It should be fixed.

  5. 00:36:020 (2) - move to 00:36:200 - ? rhythm: xx xxxx type it's more fit here imo.

  6. 00:55:421 (1,2,3,4) - 4 combo 1/2 finish D: it's too hard for player.



Taiko Oni


  • Settings
    (For the setting. like Song Setup/timing or break time~)

    mapping
    (These are about your patterns.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. 00:24:523 (3) - move to 00:24:703 - heard better for me.
  2. 00:28:116 - same reason as "Taiko" diff. It's sudden speed change issue.

  3. 00:57:577 (9,10,11,12,13) - no 1/8 plz. I know this rhythm it's 1/8. but BPM 167 1/4+ 1/8 stream= !@#$%^&*() for player :(

  4. 01:24:164 (1) - , 01:24:703 (1) - & 01:25:242 (1) - suggest used finish? to stress the strong beat.

ok~all. good luck
Topic Starter
-Neipezi

SinJiRu wrote:

Hi~ -Kirito!

My modding queue!


Eazy : 01:06:559 (2) - clap

01:07:278 (3) - remove clap

01:08:114 (4) - clap

01:08:335 (5) - remove clap

01:09:310 (6) - clap

01:11:270 (2) - clap

normal

00:07:130 (2) - 1 gird up / Done~

00:45:361 (1,2,3,4) - -> 이렇게는 어때요? http://puu.sh/1iwHV / Okey~

00:58:296 (1,2,3) - -> 이거는 어떤가요? http://puu.sh/1iwjQ / Okey~

01:13:745 (5) - 5각형 모양으로 만들어도될거같네요. 5번이 약간 밑으로가있으니 모양이 조금이상하네요 / 정확한 5각으로 수정


hard

00:48:236 (1,2,3) - 이런모양이 더 나을거같네요 http://puu.sh/1iwmq / 수정



좋은 맵입니다! Good luck!
감사합니당~ Thank you~~

spboxer3 wrote:

※ Notice

red is unrankable issue.
blue is recommended to fix.
Black is just suggestion.

general


  • Settings
    (For the setting/general issue.)
  1. [S.S] doesn't have video code. I guess it's uncareful to removed, please add it. / Okey~

Taiko


  • Settings
    (For the setting. like Song Setup/timing or break time~)
  1. rename to Taiko Muzukashii? / Change~
  2. recommend to remove video for Taiko diff. / Okey~
mapping
(These are about your patterns.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. 00:05:840 (1) - recommend to remove it. It's a kinda hard for easy Taiko diff.

  2. 00:07:906 (2) - remove this or don't used K(finish) for 00:07:996 (1) - It's unrankable / Done
    Taiko rules: "finish note"

  3. 00:25:242 (2) - & 00:25:960 (1) - It's very Hard to play for newbie. ((1/2 non stop stream and insert finish for the stream. / Done

  4. 00:28:116 - sudden speed change It's very uncomfortable for player. It should be fixed. / Speed ​​was increased to 0.9x.

  5. 00:36:020 (2) - move to 00:36:200 - ? rhythm: xx xxxx type it's more fit here imo. / Done

  6. 00:55:421 (1,2,3,4) - 4 combo 1/2 finish D: it's too hard for player.
/ Done




ok~all good luck
Thank you ~spboxer3 XD
Kin

spboxer3 wrote:

[/list][/notice]


Taiko Oni


  • Settings
    (For the setting. like Song Setup/timing or break time~)

    mapping
    (These are about your patterns.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. 00:24:523 (3) - move to 00:24:703 - heard better for me. Fix'd
  2. 00:28:116 - same reason as "Taiko" diff. It's sudden speed change issue. Fix'd like Kirito's taiko ~

  3. 00:57:577 (9,10,11,12,13) - no 1/8 plz. I know this rhythm it's 1/8. but BPM 167 1/4+ 1/8 stream= !@#$%^&*() for player :( Okay now 1/4

  4. 01:24:164 (1) - , 01:24:703 (1) - & 01:25:242 (1) - suggest used finish? to stress the strong beat. Fix'd

ok~all. good luck Thank you :D
Update : http://puu.sh/1iFnH
Snowy Dream
Mod request from Snowy Dream's Queue
  1. Red - Important or Issue
  2. Blue - You'd better fix them
  3. Black - Normal Suggestions
--------------------------------------------------------------------------------------------------
[Easy]
00:02:248 - remove finish here
00:21:290 - missing clap?
01:05:840 - ^
01:06:559 (2) - ^
01:19:493 - ^
00:45:361 - add finish
01:14:822 - maybe useless clap


[Normal]
00:03:685 - add finish ?
00:13:745 (3) - Newcombo?
00:16:260 - strange clap
00:36:739 (6) - newcombo since the downbeat?


[Hard]
00:03:685 (1) - finish
00:39:613 - ^
00:28:116 (1,2) - exchange their positions



[Insane]
00:09:433 - finish


[S.S]
00:03:685 - finish
00:15:720 (4,5,6,7,8,9,10) - make the spacing even
00:27:218 (2) - add a note
00:28:296 (2) - finish
--------------------------------------------------------------------------------------------------
Great Mapset
:3 GL
Topic Starter
-Neipezi

Snowy Dream wrote:

Mod request from Snowy Dream's Queue
  1. Red - Important or Issue
  2. Blue - You'd better fix them
  3. Black - Normal Suggestions
--------------------------------------------------------------------------------------------------
[Easy]
00:02:248 - remove finish here / Done~!
00:21:290 - missing clap? /
01:05:840 - ^
01:06:559 (2) - ^
01:19:493 - ^
00:45:361 - add finish
01:14:822 - maybe useless clap


[Normal]
00:03:685 - add finish ? / np
00:13:745 (3) - Newcombo? / Done~!
00:16:260 - strange clap / Done~!
00:36:739 (6) - newcombo since the downbeat? / Done~!


[Hard]
00:03:685 (1) - finish / Done~!
00:39:613 - ^
00:28:116 (1,2) - exchange their positions / Done~!



[Insane]
00:09:433 - finish / Done~!

--------------------------------------------------------------------------------------------------
Great Mapset
:3 GL
Thank you ~! :D
Xinely
hi :3
normal
00:08:715 can add slider until 00:09:074
00:17:876 move this slider to 00:18:056

easy etc is fine.
i love this map <3
Fumika
No need to add character name in tags ~
Topic Starter
-Neipezi

- M i K u - wrote:

hi :3
normal
00:08:715 can add slider until 00:09:074
00:17:876 move this slider to 00:18:056

easy etc is fine.
i love this map <3
Thank, M i K u~!!! :D

Fumika wrote:

No need to add character name in tags ~
Okay, we will delete. :oops:
(kds give?)
Curisu
佐咲紗花!

[General]
offset is too late?

[Insane]
00:45:721 (3,5,6) - +whistle
00:56:140 (1,2) - use circles and vol+10 to make the hitsounds more stronger
01:06:918 (1) - +whistle
01:15:541 ~ 01:18:236 - where are whistles..
01:23:805 (3) - rotate by 21°(section centre)
01:25:242 - +circle and remove spinner

[Hard]
00:17:876 (4) - remove sliderside sound
00:23:086 - +whistle
00:31:709 - remove clap
00:34:583 - ^

no kd plz
Topic Starter
-Neipezi

Curisu wrote:

佐咲紗花!

[General]
offset is too late? / ahmm...I'll try to test the BPM Offset.

[Insane]
00:45:721 (3,5,6) - +whistle / Done~
00:56:140 (1,2) - use circles and vol+10 to make the hitsounds more stronger / Done~
01:06:918 (1) - +whistle / Done~
01:15:541 ~ 01:18:236 - where are whistles.. / Done~
01:23:805 (3) - rotate by 21°(section centre) / Done~
01:25:242 - +circle and remove spinner / Done~

[Hard]
00:17:876 (4) - remove sliderside sound / Done~
00:23:086 - +whistle / Done~
00:31:709 - remove clap / Done~
00:34:583 - ^ / ^

no kd plz / sorry..Kudos give do not see this content.. :(
But you gave because modding the Kudos.
Thank you for Modding~ :lol:
Stefan
Coming from my Taiko and from Lally's Queue. You lucky Guy/Gurl :P
Anyway, nice Song.

[General]
- Add ZAQ to the Tags, since they composed and wrote the Lyrics for the Song.

[Easy]
00:00:811 (1) - Whistle at the End?
00:02:248 (2) - If you're going to accept the first suggestion, the Whislte at the Start sounds a bit early.
00:10:152 (2) - One grid down.
00:10:870 (3) - One grid right and down.
00:17:338 (2) - One grid down.
00:27:038 (2) - Move it to x:140,y:260. And I personally find Finish much more epic as Clap.
00:27:397 (3) - Move it to x:204,y:196. The Flow works better with this coordinates.
00:28:116 (1) - Finish at the End.
00:32:427 (3,1,2) - The spacing became wrong here.. it's 1.0x for now, but keep the 0.9x Spacing.
00:33:864 (1) - Finish at the Middle Point.
00:36:739 (1) - It looks a bit.. uh.. it looks like it is goin to nowhere. xD Rotate it for 60°C and then move it to x:220,y:104. At all, it looks like that: http://puu.sh/1m02j
00:36:739 (1) - Finish at the End?
00:38:176 (3) - Add normal Hitsounds to the Start, this sounds much better, since the Music is becoming harder.
00:41:769 (4) - Whistle here. It sounds so empty here.
00:42:487 (1,2) - Actually, it would be the very best to keep the Distance at the whole Map. However, it's not that big thing that it has to be changed, so hold it for now.
00:46:799 (2) - One grid at left to keep the correct Distance.
00:49:673 (1) - Clap at the End? Or add something at least here that it not sounds so boring and empty.
00:45:362 (1) - One grid at right and up.
00:51:110 (1) - Finish at the Start?
00:57:577 (1) - Whistle at the End?
01:12:667 (1,2,3) - Spacing is wrong.
01:16:619 (2) - Clap
01:18:415 (1,2,3,4) - Change the Placement like that: http://puu.sh/1m0xJ It looks imo at the moment a bit too complicated to read.
01:23:445 (3) - Clap at the End?
01:26:679 - Move the green Line to 01:25:242 since you did that in Normal too.

[Normal]
00:01:529 (3,1) - Same thing with the Whistles as in Easy.
00:03:685 (1,2) - I perfer to see them curved.. http://puu.sh/1m6B0
00:05:122 (3,4,5,6) - The Placement is meh.. change it more to this: http://puu.sh/1m6EC
00:09:433 (1) - Finish at the Start to emphasize the next Part.
00:13:745 (1) - Finish instead of Whistle?
00:18:056 (3) - Whistle at the Start and remove it from the Middle Point.
00:19:134 (1) - Remove NC
00:19:493 (2) - NC
00:23:805 (3) - Whistle at the Start & End and remove it from the Middle Point.
00:25:242 (1) - Add Whistle at the Start and change this Slider more to that: http://puu.sh/1m3Qq
00:28:116 (1,2,3,4,5) - This is just boring, to be honest.. Changethis to something like that, this follows more the rhythm and the feeling of the Music: http://puu.sh/1m5FR
00:30:990 (1,2,3,4,5) - Same here.
00:36:739 (1) - Finish at the End?
00:37:637 (1) - Whistle at the End.
00:38:894 (3) - Whistle at the Start and Clap at the End.
00:41:409 (3,4,5,1) - Kinda ugly IMO, change it to that: http://puu.sh/1m6Pz
00:42:128 (5) - Clap.
00:44:643 (4) - Clap at the End.
00:45:361 (1) - Finish at the Start.
00:45:361 (1,2,3,4) - To be honest, the red Sliderpoints make the Slider that ugly, simply curve them without the red Sliderpoints.
00:46:080 (2) - Clap at the End.
00:47:518 (4) - ^
00:49:313 (2) - Clap?
00:49:673 (3,4) - IMO you should replace them for something similar like 00:48:236 (1,2).
00:50:391 (4) - Clap at the End. Also, curve it like 00:49:673 (3). It looks quite boring.
00:51:110 (1) - The Whistle has no sense to me, remove the Hitsounds and just set Finish at the Start.
00:53:625 (6) - Clap?
00:58:296 (1,2,3,4) - Why this part has no hitsounds? It's pretty boring.
01:20:571 (5) - Move it more to the bottom: http://puu.sh/1m6W7
01:22:188 (2,3) - The Position is meh.. try that: http://puu.sh/1m6Y7
01:25:242 (1) - You should end the Spinner at 01:26:769, because the Song ends at this Time (You have to changed at 1/4)

[Hard]
00:01:349 (2) - Whistle at the Start.
00:09:074 (1) - I would remove one Repeat, but it's up to you.
00:27:757 (6) - Whistle
00:28:116 (1,2,3) - Replace them like that, this sounds much better: http://puu.sh/1m7jD
00:32:427 (3) - Change it to a 1/2 Slider and add at 00:32:787 a Circle, sounds much better.
00:42:128 (3) - Whistle.

<gonna finish my Mod later>
The easier Diffs really lacks on Hitsounding..
Topic Starter
-Neipezi

Stefan wrote:

Coming from my Taiko and from Lally's Queue. You lucky Guy/Gurl :P
Anyway, nice Song. / Thank you :D

[General]
- Add ZAQ to the Tags, since they composed and wrote the Lyrics for the Song. / Add~

[Easy]
00:00:811 (1) - Whistle at the End? / NP!
00:02:248 (2) - If you're going to accept the first suggestion, the Whislte at the Start sounds a bit early. / ^
00:10:152 (2) - One grid down.
00:10:870 (3) - One grid right and down.
00:17:338 (2) - One grid down.
00:27:038 (2) - Move it to x:140,y:260. And I personally find Finish much more epic as Clap.
00:27:397 (3) - Move it to x:204,y:196. The Flow works better with this coordinates.
00:28:116 (1) - Finish at the End.
00:32:427 (3,1,2) - The spacing became wrong here.. it's 1.0x for now, but keep the 0.9x Spacing.
00:33:864 (1) - Finish at the Middle Point.
00:36:739 (1) - It looks a bit.. uh.. it looks like it is goin to nowhere. xD Rotate it for 60°C and then move it to x:220,y:104. At all, it looks like that: http://puu.sh/1m02j
00:36:739 (1) - Finish at the End?
00:38:176 (3) - Add normal Hitsounds to the Start, this sounds much better, since the Music is becoming harder.
00:41:769 (4) - Whistle here. It sounds so empty here.
00:42:487 (1,2) - Actually, it would be the very best to keep the Distance at the whole Map. However, it's not that big thing that it has to be changed, so hold it for now.
00:46:799 (2) - One grid at left to keep the correct Distance.
00:49:673 (1) - Clap at the End? Or add something at least here that it not sounds so boring and empty.
00:45:362 (1) - One grid at right and up.
00:51:110 (1) - Finish at the Start?
00:57:577 (1) - Whistle at the End?
01:12:667 (1,2,3) - Spacing is wrong.
01:16:619 (2) - Clap
01:18:415 (1,2,3,4) - Change the Placement like that: http://puu.sh/1m0xJ It looks imo at the moment a bit too complicated to read.
01:23:445 (3) - Clap at the End?
01:26:679 - Move the green Line to 01:25:242 since you did that in Normal too.
-All Fixed

[Normal]
00:01:529 (3,1) - Same thing with the Whistles as in Easy. / NP!
00:03:685 (1,2) - I perfer to see them curved.. http://puu.sh/1m6B0
00:05:122 (3,4,5,6) - The Placement is meh.. change it more to this: http://puu.sh/1m6EC
00:09:433 (1) - Finish at the Start to emphasize the next Part.
00:13:745 (1) - Finish instead of Whistle?
00:18:056 (3) - Whistle at the Start and remove it from the Middle Point.
00:19:134 (1) - Remove NC
00:19:493 (2) - NC
00:23:805 (3) - Whistle at the Start & End and remove it from the Middle Point.
00:25:242 (1) - Add Whistle at the Start and change this Slider more to that: http://puu.sh/1m3Qq
00:28:116 (1,2,3,4,5) - This is just boring, to be honest.. Changethis to something like that, this follows more the rhythm and the feeling of the Music: http://puu.sh/1m5FR
00:30:990 (1,2,3,4,5) - Same here.
00:36:739 (1) - Finish at the End?
00:37:637 (1) - Whistle at the End.
00:38:894 (3) - Whistle at the Start and Clap at the End.
00:41:409 (3,4,5,1) - Kinda ugly IMO, change it to that: http://puu.sh/1m6Pz
00:42:128 (5) - Clap.
00:44:643 (4) - Clap at the End.
00:45:361 (1) - Finish at the Start.
00:45:361 (1,2,3,4) - To be honest, the red Sliderpoints make the Slider that ugly, simply curve them without the red Sliderpoints.
00:46:080 (2) - Clap at the End.
00:47:518 (4) - ^
00:49:313 (2) - Clap?
00:49:673 (3,4) - IMO you should replace them for something similar like 00:48:236 (1,2).
00:50:391 (4) - Clap at the End. Also, curve it like 00:49:673 (3). It looks quite boring.
00:51:110 (1) - The Whistle has no sense to me, remove the Hitsounds and just set Finish at the Start.
00:53:625 (6) - Clap?
00:58:296 (1,2,3,4) - Why this part has no hitsounds? It's pretty boring.
01:20:571 (5) - Move it more to the bottom: http://puu.sh/1m6W7
01:22:188 (2,3) - The Position is meh.. try that: http://puu.sh/1m6Y7
01:25:242 (1) - You should end the Spinner at 01:26:769, because the Song ends at this Time (You have to changed at 1/4)
-All Fixed

[Hard]
00:01:349 (2) - Whistle at the Start.
00:09:074 (1) - I would remove one Repeat, but it's up to you.
00:27:757 (6) - Whistle
00:28:116 (1,2,3) - Replace them like that, this sounds much better: http://puu.sh/1m7jD
00:32:427 (3) - Change it to a 1/2 Slider and add at 00:32:787 a Circle, sounds much better.
00:42:128 (3) - Whistle.
-All Fixed
<gonna finish my Mod later>
The easier Diffs really lacks on Hitsounding.. / I'll just fill what is lacking is.
thank for mod :)
Kurosanyan
Taiko mod requested by Kin~
[General]
  1. Inconsistency in Tags: ZAQ on [Easy] only
  2. OD -1 on Muzukashii and Oni? It's too high imo.
[Taiko Muzukashii]
  1. Remove letterbox during break.
  2. 01:26:679 - useless control point, doesn't change anything. The volume won't change and it shouldn't anyway.
  3. 00:09:433 (4) - You forgot a new combo here.
  4. 00:26:858 (1) - ^
  5. 00:27:397 (1) - Remove the new combo
  6. There's way too much notes on your map, you should make the 1/2 streams smaller, there should not be a 1/2 stream during 5 white ticks or more.
  7. 01:25:242 (1,1) - No. No. No. No. Because No. Remove the spinner or remove the note and start the spinner at 01:25:242 - but don't keep it like this. Even for an oni it's horrible. Also end the spinner at 01:26:679 - or 01:26:858 -
[Kin's Taiko Oni... YEAH KIN'S TAIKO ONI. NOT TAIKIN ONI]
  1. >>>SV 1,5 ........http://youtu.be/eEoMI9BwHp4
  2. 00:00:212 (1,1,2) - http://youtu.be/eEoMI9BwHp4 ... non sérieux vire moi ça si tu ne veux pas te faire violer par une horde de taiko players enragés. J’espère ne pas avoir besoin d'expliquer pourquoi.
  3. 00:36:020 (2) - Assume ta map mappé sur les vocals et la mélodie jusqu'au bout et vire cette note, ou remap tout. Au choix.
  4. 00:56:858 (1) - Oubli d'un new combo
  5. 00:56:858 (1,2,3,4,5,6,7,8,9,10,11,1,1) - kkddkkddkkkkd? Ou kkddkkddkkkkk si tu veux mais bon.
  6. 01:17:607 - ajoute un d?
  7. 01:25:242 (1,1) -

    Kurosanyan wrote:

    No. No. No. No. Because No. Remove the spinner or remove the note and start the spinner at 01:25:242 - but don't keep it like this. Even for an oni it's horrible. Also end the spinner at 01:26:679 - or 01:26:858 -
    also

    Kurosanyan wrote:

    http://youtu.be/eEoMI9BwHp4
  8. 00:32:427 (1) - Vire le finish
  9. 00:40:152 (1,1,1) - 00:43:026 (1,2,3) - Soit tu fous des finish sur tout ces patterns, soit tu les retires tous, mais n'alterne pas, ça n'a aucun sens :v
  10. 00:53:984 (1) - Ajoute un finish
  11. 00:56:589 - ajoute un d?
  12. 01:01:170 (2) - Finish
  13. 01:04:044 (1) - ^
  14. 01:04:403 (1) - ^
  15. 01:09:793 (4) - ^
  16. 01:21:559 (2,1) - ^
Kin

Kurosanyan wrote:

Taiko mod requested by Kin~
[General]
  1. Inconsistency in Tags: ZAQ on [Easy] only
  2. OD -1 on Muzukashii and Oni? It's too high imo.
[Kin's Taiko Oni... YEAH KIN'S TAIKO ONI. NOT TAIKIN ONI]
  1. >>>SV 1,5 ........http://youtu.be/eEoMI9BwHp4 je trouve ça un peu lent mais bon, oh wait je joue en HR habituelement, well fix'd D:
  2. 00:00:212 (1,1,2) - http://youtu.be/eEoMI9BwHp4 ... non sérieux vire moi ça si tu ne veux pas te faire violer par une horde de taiko players enragés. J’espère ne pas avoir besoin d'expliquer pourquoi. fais moi un dessin pls also fix'd
  3. 00:36:020 (2) - Assume ta map mappé sur les vocals et la mélodie jusqu'au bout et vire cette note, ou remap tout. Au choix. okay removed
  4. 00:56:858 (1) - Oubli d'un new combo fix'd
  5. 00:56:858 (1,2,3,4,5,6,7,8,9,10,11,1,1) - kkddkkddkkkkd? Ou kkddkkddkkkkk si tu veux mais bon. no change je préfère mon k...kdk
  6. 01:17:607 - ajoute un d?j'aime pas trop le ddd içi
  7. 01:25:242 (1,1) -

    Kurosanyan wrote:

    No. No. No. No. Because No. Remove the spinner or remove the note and start the spinner at 01:25:242 - but don't keep it like this. Even for an oni it's horrible. Also end the spinner at 01:26:679 - or 01:26:858 -
    also

    Kurosanyan wrote:

    http://youtu.be/eEoMI9BwHp4
    spinner moved on red tick
  8. 00:32:427 (1) - Vire le finish no change je trouve que ça appuis mieux le vocal
  9. 00:40:152 (1,1,1) - 00:43:026 (1,2,3) - Soit tu fous des finish sur tout ces patterns, soit tu les retires tous, mais n'alterne pas, ça n'a aucun sens :v removed
  10. 00:53:984 (1) - Ajoute un finish j'aime pas trop un D içi
  11. 00:56:589 - ajoute un d? ^
  12. 01:01:170 (2) - Finish j'aime pas trop l'idée d'utilisé les finish pour la mélodie en plein milieux du vocal
  13. 01:04:044 (1) - ^ je vois pas trop l'utilité d'un D içi
  14. 01:04:403 (1) - ^ Fix'd
  15. 01:09:793 (4) - ^ ^
  16. 01:21:559 (2,1) - ^ ^
thanks ~

update is here : http://puu.sh/1mIiR
Kurosanyan

Kin wrote:

update is here : http://puu.sh/1mIiR
>Still Taikin Oni

Also -Kirito and Kin read this before mapping again. Please. And add it to your bookmarks. http://osu.ppy.sh/wiki/Taiko_Ranking_Criteria
Kin
Taikolor exist, why not taikin ? D:
Topic Starter
-Neipezi

Kurosanyan wrote:

Kin wrote:

update is here : http://puu.sh/1mIiR
>Still Taikin Oni

Also -Kirito and Kin read this before mapping again. Please. And add it to your bookmarks. http://osu.ppy.sh/wiki/Taiko_Ranking_Criteria
sorry, I do not have time to edit the maps are not. :(
Guide will be corrected as soon as time on the weekend. :lol:
Stefan
Continue my Modding. Do NOT give KD for this.
Anyway, about the Diff Name "Taikin Oni": There's nothing wrong with the Name. Since you see that it is a Oni, Taikin can be set. It's quite creative, so why not?

[Muzukashii]
At all, it's quiet hard for a Muzukashii, but idk.
00:03:685 - Remove this unused green Line.
00:07:457 (1,2) - k sounds much better.
00:07:996 (3) - k (but I am not sure if the pattern would be too hard then..)
00:10:152 (2) - k
00:11:858 (1,2) - k
00:12:667 (2) - d
00:13:206 (1) - delete it, it does not fit with the pattern to 00:12:308 (1,2).
00:13:566 (1) - ^
00:15:541 (3) - k
00:15:721 (1) - d
00:16:619 - Remove this unused green Line.
00:24:882 (3) - k
00:25:242 (2) - d
00:28:116 - Seriously, I strongly reject this Slowdown. Since there is no time where you can prepare for the lower Velocity, Player on this Level will have it harder with this. Delete 00:27:936 (2) if you want to keep the Slowdown. Also, the normal SV should continue already at 00:39:613. I see no reason why at 00:45:361. But if you change it, you also should delete 00:39:433 (1).
00:30:272 (1) - The Big K does not fit well here.. change it to k.
00:33:864 (1) - But then, add here Big K, it would fit here, at least.
00:36:739 - Remove this unused green Line.
00:37:637 - Remove this unused green Line.
00:38:715 (4) - k
00:40:511 (2) - d
00:40:870 (3,1,1,1,1,1,2,1) - Change this part like that: http://puu.sh/1mSAq
00:51:828 (2) - k
00:54:523 (1) - d
01:07:996 (2) - d
01:20:930 (2) - k
01:26:679 - This is purely nonsense and should be removed.

[Taikin Oni]
00:01:170 (3) - k
00:01:349 (1) - d
00:12:128 (5) - k
00:12:308 (1) - Big D
00:27:577 (1,2,1) - make it to ddk.
00:29:014 (2) - d
00:29:194 (1) - k
00:38:176 - Start the normal SV at 00:39:613 and not already here.
00:39:433 (2) - k
00:43:385 (2) - k
01:04:403 (1) - Big K
01:25:331 - Remove this unused green Line (and no, actually Spinner should not get calmed in Taiko Diffs since there is no real reason)

Nice Oni :3

[Hard]
00:00:811 (1) - Form it to a curve, feels better to play imo.
00:06:918 (2) - Whistle at the Start, make it more consistent.
00:07:278 (3) - Add Whistle at the Start and on the Slider body.
00:15:182 (1) - Add Whistle at the Start.
00:15:900 (3) - Clap at the End? And you could short to a 1/4 Slider with two repeats more.
00:20:212 (5) - I would replace this Slider for Circles.
00:26:679 (4) - Personally, the transistion would be much better if you start it at 00:26:858. Then you have to rotate it for 45° and move at x:144,y:296. And NC it too. Then it will looks like that: http://puu.sh/1nzAm (The Spacing will be fine and that and sounds much better :3)
00:28:116 (1) - Finish at the Start?
00:28:834 (2) - Add Whistle at the Start.
00:30:272 (4) - Add Whistle.
00:33:864 (2,3) - They would more interesting if you curve them..
00:40:870 (1) - Add Whistle at the Start.
00:41:769 (2) - Add Whistle.
01:04:763 (4) - NC
01:05:302 (1) - remove NC.
01:16:978 (1,2,3,4) - Change the Flow like that: http://puu.sh/1nA49

[Insane]
00:06:559 (1,2,3,4,1,2,3,4,5,6,7,8,9) - Change the Placement like that: http://puu.sh/1nAae
00:13:026 (3) - Whistle here.
00:14:104 (2,1) - Awful jump. :/ Switch (1) with 00:15:002 (3).
00:14:463 (1,2) - Finish at (1), not at (2).
00:16:260 (9) - Whistle sounds better here.
00:38:176 (1) - Remove NC.
00:37:817 (2) - Add Whistle on the Start.
00:38:535 (5) - Add Whistle.
00:55:242 (1,2,3,4,5,6,7,8,9,10,1,2,3) - The Flow is bad here.. I explain how you can make it better: As first you make a Slider in form like this: http://puu.sh/1nBwX , then you mark it and go at Compose > Convert Slider to stream and you use this settings: http://puu.sh/1nBAo , after that, you got something like that: http://puu.sh/1nBBv (I know this sounds very complicated, but after some trys it's easy to use. :)
01:01:529 (1) - The red Sliderpoints looks ugly and has no really point. Remove it.
01:04:583 (2,3,4,5,1,2,3) - Change this part like that: http://puu.sh/1nBH8
01:25:242 (3) - Don't silence it. :< Add Finish to it.

[S.S]
Nothing wrong here. Good Job!

Sorry for the Big delay..
Kin

Stefan wrote:

Continue my Modding. Do NOT give KD for this.
Anyway, about the Diff Name "Taikin Oni": There's nothing wrong with the Name. Since you see that it is a Oni, Taikin can be set. It's quite creative, so why not?

[Taikin Oni]
00:01:170 (3) - k
00:01:349 (1) - d I don't really like switch to kd, because I think k here is better for vocal
00:12:128 (5) - k k here is a bit strange for me, I follow the melody
00:12:308 (1) - Big D no change cuz the melody is a high-pitched
00:27:577 (1,2,1) - make it to ddk. why not, fix'd
00:29:014 (2) - d ^
00:29:194 (1) - k ^
00:38:176 - Start the normal SV at 00:39:613 and not already here. ^
00:39:433 (2) - k I don't like k here, look strange for me
00:43:385 (2) - k why not, Fix'd
01:04:403 (1) - Big K already a K after Kurosanyan's mod, maybe no update ?
01:25:331 - Remove this unused green Line (and no, actually Spinner should not get calmed in Taiko Diffs since there is no real reason)

Nice Oni :3 Thanks :D
Update is here~ http://puu.sh/1nDvP
UnderminE
[Easy]
00:30:990 (1,2,3,1,2) - This part needs more soft-whistle
00:33:864 (1) - noisy finish sound, make it at least 60-65%

[Normal]
00:28:116 (1,2,3,4,1,2,3,4,1,2,3,4,5) - Same, more soft whistles

[Insane]
Hmm, you used claps more in this. Usage of soft-whistles was amazing in Hard diff, you should use like that in this diff too.
01:25:331 (1) - better end it on red tick, 01:25:331 (1) - here. And do the same thing with other diffs.

Good luck~
Topic Starter
-Neipezi

Stefan wrote:

Continue my Modding. Do NOT give KD for this.
Anyway, about the Diff Name "Taikin Oni": There's nothing wrong with the Name. Since you see that it is a Oni, Taikin can be set. It's quite creative, so why not?

[Muzukashii]
At all, it's quiet hard for a Muzukashii, but idk.
00:03:685 - Remove this unused green Line.
00:07:457 (1,2) - k sounds much better.
00:07:996 (3) - k (but I am not sure if the pattern would be too hard then..)
00:10:152 (2) - k
00:11:858 (1,2) - k
00:12:667 (2) - d
00:13:206 (1) - delete it, it does not fit with the pattern to 00:12:308 (1,2).
00:13:566 (1) - ^
00:15:541 (3) - k
00:15:721 (1) - d
00:16:619 - Remove this unused green Line.
00:24:882 (3) - k
00:25:242 (2) - d
00:28:116 - Seriously, I strongly reject this Slowdown. Since there is no time where you can prepare for the lower Velocity, Player on this Level will have it harder with this. Delete 00:27:936 (2) if you want to keep the Slowdown. Also, the normal SV should continue already at 00:39:613. I see no reason why at 00:45:361. But if you change it, you also should delete 00:39:433 (1).
00:30:272 (1) - The Big K does not fit well here.. change it to k.
00:33:864 (1) - But then, add here Big K, it would fit here, at least.
00:36:739 - Remove this unused green Line.
00:37:637 - Remove this unused green Line.
00:38:715 (4) - k
00:40:511 (2) - d
00:40:870 (3,1,1,1,1,1,2,1) - Change this part like that: http://puu.sh/1mSAq
00:51:828 (2) - k
00:54:523 (1) - d
01:07:996 (2) - d
01:20:930 (2) - k
01:26:679 - This is purely nonsense and should be removed.

[Taikin Oni]
00:01:170 (3) - k
00:01:349 (1) - d
00:12:128 (5) - k
00:12:308 (1) - Big D
00:27:577 (1,2,1) - make it to ddk.
00:29:014 (2) - d
00:29:194 (1) - k
00:38:176 - Start the normal SV at 00:39:613 and not already here.
00:39:433 (2) - k
00:43:385 (2) - k
01:04:403 (1) - Big K
01:25:331 - Remove this unused green Line (and no, actually Spinner should not get calmed in Taiko Diffs since there is no real reason)

Nice Oni :3

[Hard]
00:00:811 (1) - Form it to a curve, feels better to play imo.
00:06:918 (2) - Whistle at the Start, make it more consistent.
00:07:278 (3) - Add Whistle at the Start and on the Slider body.
00:15:182 (1) - Add Whistle at the Start.
00:15:900 (3) - Clap at the End? And you could short to a 1/4 Slider with two repeats more.
00:20:212 (5) - I would replace this Slider for Circles.
00:26:679 (4) - Personally, the transistion would be much better if you start it at 00:26:858. Then you have to rotate it for 45° and move at x:144,y:296. And NC it too. Then it will looks like that: http://puu.sh/1nzAm (The Spacing will be fine and that and sounds much better :3)
00:28:116 (1) - Finish at the Start?
00:28:834 (2) - Add Whistle at the Start.
00:30:272 (4) - Add Whistle.
00:33:864 (2,3) - They would more interesting if you curve them..
00:40:870 (1) - Add Whistle at the Start.
00:41:769 (2) - Add Whistle.
01:04:763 (4) - NC
01:05:302 (1) - remove NC.
01:16:978 (1,2,3,4) - Change the Flow like that: http://puu.sh/1nA49

[Insane]
00:06:559 (1,2,3,4,1,2,3,4,5,6,7,8,9) - Change the Placement like that: http://puu.sh/1nAae
00:13:026 (3) - Whistle here.
00:14:104 (2,1) - Awful jump. :/ Switch (1) with 00:15:002 (3).
00:14:463 (1,2) - Finish at (1), not at (2).
00:16:260 (9) - Whistle sounds better here.
00:38:176 (1) - Remove NC.
00:37:817 (2) - Add Whistle on the Start.
00:38:535 (5) - Add Whistle.
00:55:242 (1,2,3,4,5,6,7,8,9,10,1,2,3) - The Flow is bad here.. I explain how you can make it better: As first you make a Slider in form like this: http://puu.sh/1nBwX , then you mark it and go at Compose > Convert Slider to stream and you use this settings: http://puu.sh/1nBAo , after that, you got something like that: http://puu.sh/1nBBv (I know this sounds very complicated, but after some trys it's easy to use. :)
01:01:529 (1) - The red Sliderpoints looks ugly and has no really point. Remove it.
01:04:583 (2,3,4,5,1,2,3) - Change this part like that: http://puu.sh/1nBH8
01:25:242 (3) - Don't silence it. :< Add Finish to it.

[S.S]
Nothing wrong here. Good Job!

Sorry for the Big delay..

Longest recommended content.
Modding as well as a lot of effort. Thank you :D

Kurosanyan wrote:

Taiko mod requested by Kin~
[General]
  1. Inconsistency in Tags: ZAQ on [Easy] only / I forgot and had forgotten to put this. :lol:
  2. OD -1 on Muzukashii and Oni? It's too high imo. / Done~
[Taiko Muzukashii]
  1. Remove letterbox during break.
  2. 01:26:679 - useless control point, doesn't change anything. The volume won't change and it shouldn't anyway.
  3. 00:09:433 (4) - You forgot a new combo here.
  4. 00:26:858 (1) - ^
  5. 00:27:397 (1) - Remove the new combo
  6. There's way too much notes on your map, you should make the 1/2 streams smaller, there should not be a 1/2 stream during 5 white ticks or more.
  7. 01:25:242 (1,1) - No. No. No. No. Because No. Remove the spinner or remove the note and start the spinner at 01:25:242 - but don't keep it like this. Even for an oni it's horrible. Also end the spinner at 01:26:679 - or 01:26:858 -

UnderminE wrote:

[Easy]
00:30:990 (1,2,3,1,2) - This part needs more soft-whistle / Done
00:33:864 (1) - noisy finish sound, make it at least 60-65% / Done

[Normal]
00:28:116 (1,2,3,4,1,2,3,4,1,2,3,4,5) - Same, more soft whistles / Done

[Insane]
Hmm, you used claps more in this. Usage of soft-whistles was amazing in Hard diff, you should use like that in this diff too.
01:25:331 (1) - better end it on red tick, 01:25:331 (1) - here. And do the same thing with other diffs. / Spinner end where?

Good luck~

ALL Done!! thank you~ :D
UnderminE
Oh sorry I copied the same thing twice it seems >.< Well it is on the right tick now, I mean 01:26:858 - this red tick~
Topic Starter
-Neipezi

UnderminE wrote:

Oh sorry I copied the same thing twice it seems >.< Well it is on the right tick now, I mean 01:26:858 - this red tick~
Okay~ Thank you :D
Birdy
[Easy]
00:24:882 (3) - Move to x:72 y:336, slightly touches previous slider
01:05:481 (1,3) - Make these blanket the middle circle properly
01:09:793 (1,2,3,1,2,3) - Why no claps in this section?
01:18:415 (1) - Remove clap
01:18:775 (2) - Clap

[Normal]
00:06:200 (6) - x:344 y:96
00:11:589 (5) - x:224 y:304
00:20:930 (1) - Seems to be a little off so it doesn't form a square, remake with polygon circles please

[Hard]
01:05:122 (3,4) - Small, but weird jump, so you should fix it

[S.S.]
Different Kiai section than other diffs
00:01:709 (5) - Cubic slider
00:22:008 (7) - ^
00:29:553 (1) - Make it blanket previous slider end better
00:30:631 (3) - ^ but next slider
00:53:805 (1) - Should not touch the slider below
00:57:936 (1) - Ultracubic (also slider velocity, but it should be fine since it's Insane)
01:08:625 (2) - Cubic slider
01:14:104 (1) - ^

[Insane]
01:05:302 (1) - Move the sliderpoint bit more to left
01:06:020 (3) - If you fix that previous one, just copy, paste and flip it here

Good luck~
Topic Starter
-Neipezi

Static Noise Bird wrote:

[Easy]
00:24:882 (3) - Move to x:72 y:336, slightly touches previous slider
01:05:481 (1,3) - Make these blanket the middle circle properly
01:09:793 (1,2,3,1,2,3) - Why no claps in this section?
01:18:415 (1) - Remove clap
01:18:775 (2) - Clap
:arrow: All Done~
[Normal]
00:06:200 (6) - x:344 y:96
00:11:589 (5) - x:224 y:304
00:20:930 (1) - Seems to be a little off so it doesn't form a square, remake with polygon circles please
:arrow: All Done~
[Hard]
01:05:122 (3,4) - Small, but weird jump, so you should fix it :arrow: Done~


[Insane]
01:05:302 (1) - Move the sliderpoint bit more to left :arrow: Done~
01:06:020 (3) - If you fix that previous one, just copy, paste and flip it here :arrow: Done~

Good luck~
Thank you for modding :D
Star Stream
http://puu.sh/1tlCU
sorry i'm late ;D
-xNaCLx-
Taiko mod from my queue >.0

All of them are suggestions.

[Taiko Muzukashii]
00:05:302 - kdk or kkk
00:12:128 - d
00:15:002 (3,1) - d k
00:27:397 - remove
00:36:559 - d

[Taikin Oni]
nice diff..no problem.

good luck~
Topic Starter
-Neipezi

Star Stream wrote:

http://puu.sh/1tlCU
sorry i'm late ;D
Okay upload~ Thank you :D

NewibornCLivee wrote:

Taiko mod from my queue >.0

All of them are suggestions.

[Taiko Muzukashii]
00:05:302 - kdk or kkk
00:12:128 - d
00:15:002 (3,1) - d k
00:27:397 - remove
00:36:559 - d
:arrow: ALL Done!

good luck~
Thank you for modding~
popner
Hi ~ Mod request from My Queue.

Not much to say, just suggestions:

[General]
Set S.S' Kiai same as other diffs?

[Easy]
Generally fine, but maybe you can use various sliders to make this diff more interesting.
01:25:242 (1) - the spinner end is a little off. From what I heard, 01:26:813 is better. (You need to open 1/8 divisor if you want change the end to this point.)

[Normal]
00:32:427 (2) and 00:33:864 (1) - they are close to each other and this don't looks good. You can rotate the triangle a little and adjust its position, or change the direction of rotation of the triangle.
00:56:858 (1) - I think you want to make a symmetric slider here. You can use 'ctrl+J' to adjust the shape of slider.
01:25:242 (1) - same as Easy

[Hard]
01:09:793 (2) - there is vocal at 01:10:062, so this triple is not on right point. The triple should start at 01:09:972 and end at 01:10:152:
01:11:230 (1,2,3) - same as above, the triple should start at 01:11:409.
01:16:799 - why there is no triple here? I heard similar vocal as 01:15:361 (4,5,1), so I think you should use same pattern here.
01:25:421 (1) - same as Easy

[Insane]
00:15:721 (3,4,5,6,7,8,9) - use the 'Convert slider to stream' function in compose menu to remake this stream? You will get a perfect round shape then.
00:38:176 (3,4,5,6) - since you used rhythm like 00:38:894 (1,2,3,4), I think you'd better to decrease the jumps here, or use some sliders instead of just circles.
01:10:152 (3,5) - try to avoid overlap. Either change 01:10:511 (5) or 01:09:793 (1) is ok, and this makes your map more exquisite. 01:11:589 (4,5) is a good example.
01:25:331 (1) - same as Easy


[S.S]
You'd better not to use 0.2 stack leniency.
00:00:212 (1,2,3) - maybe you can decrease the distance between the notes here, so the pattern fits the music better. Like this:
00:02:248 (1,2) - try to keep some distance between them. If the space between (1,2) is same as (5,1), they will look much better imo.
00:08:445 (1,2,3,4) - the vocal is a little off, so the pattern doesn't plays fine. I think using a spinner instead makes more sence here.
00:15:182 (1,2,3) - to make a better flow, you'd better to change the direction of rotation. There is a stream after this square, so if there is a sharp direction change before the stream, player will have moving difficulty, which does not fit the music(no such sharp change in music here)
00:26:679 (1) - since there is a pause in music, a suggestion is to leave this point empty. It sounds good when I tried to move this slider to 00:26:858 (1) and did not make other changes.
00:29:553 (1) - maybe this slider can be curved to fit 00:29:194 (4) better, so does 00:30:631 (3).
00:36:020 (2) - current rhythm is ok, but to make more sense, you can use the rhythm I showed below. That will be more interesting.
00:39:254 (6) - please change this 3/4 slider to a 1/2 slider, since there is no such rhythm in music to support this. Also, consecutive using of 3/4 sliders is not a good choice imo.
00:53:805 (1) - try to make this slider more symmetric? Now it looks bad compared with 00:53:266 (1) (The green slider) 00:59:014 (1,2,3,4) - I really don't like the random jumps here since they breaks the flow. Maybe you can use some other pattern insdead?
01:25:331 (1) - same as Easy
That's all I can find. GL~
Topic Starter
-Neipezi

popner wrote:

Hi ~ Mod request from My Queue.

Not much to say, just suggestions:

[General]
Set S.S' Kiai same as other diffs? :arrow: He will set.

[Easy]
Generally fine, but maybe you can use various sliders to make this diff more interesting.
01:25:242 (1) - the spinner end is a little off. From what I heard, 01:26:813 is better. (You need to open 1/8 divisor if you want change the end to this point.)
:arrow: Done

[Normal]
00:32:427 (2) and 00:33:864 (1) - they are close to each other and this don't looks good. You can rotate the triangle a little and adjust its position, or change the direction of rotation of the triangle. :arrow: Slide location change
00:56:858 (1) - I think you want to make a symmetric slider here. You can use 'ctrl+J' to adjust the shape of slider. :arrow: Done
01:25:242 (1) - same as Easy :arrow: Done

[Hard]
01:09:793 (2) - there is vocal at 01:10:062, so this triple is not on right point. The triple should start at 01:09:972 and end at 01:10:152: :arrow: Done
01:11:230 (1,2,3) - same as above, the triple should start at 01:11:409. :arrow: Done
01:16:799 - why there is no triple here? I heard similar vocal as 01:15:361 (4,5,1), so I think you should use same pattern here. :arrow: Done
01:25:421 (1) - same as Easy :arrow: Done

[Insane]
00:15:721 (3,4,5,6,7,8,9) - use the 'Convert slider to stream' function in compose menu to remake this stream? You will get a perfect round shape then. :arrow: Done
00:38:176 (3,4,5,6) - since you used rhythm like 00:38:894 (1,2,3,4), I think you'd better to decrease the jumps here, or use some sliders instead of just circles. :arrow: Reduce the interval.
01:10:152 (3,5) - try to avoid overlap. Either change 01:10:511 (5) or 01:09:793 (1) is ok, and this makes your map more exquisite.
01:11:589 (4,5) is a good example. :arrow: oh thx~ :oops:
01:25:331 (1) - same as Easy :arrow: Done

That's all I can find. GL~
Kiiwa
Yo!

S.S
HD+1
I listened to the beginning on 25% and having your three notes at 00:00:212 (1) - 00:00:451 (2) - 00:00:631 (3) - seems better to me?
00:03:505 (4) - There is no reason to have a note here. Delete it.
00:09:433 - Add finish and clap to be consistent with 00:12:308 -
00:40:870 (4) - Delete it.
00:43:745 (4) - Delete it.
00:52:547 (5) - New combo.
01:23:086 (1,2,3) - Make this spacing consistent.
End the last spinner at the same place as Insane diff.

Insane
00:22:368 (1,2,3,4) - Make this a proper square.
00:23:804 (1,2,3,4) - Same with this.
00:25:242 - Replace whistle with finish is better.
01:10:870 - Add clap.
01:16:619 - 01:18:056 (8) - Add finish on these places to match with song.

Hard
00:15:900 (3) - CTRL+G is nice here to make a pattern with 00:15:182 (1,2,3) -
00:50:751 (4) - Rotate this so it fits in with this nice rotation thing you did here? 00:49:673 (1,2,3) -
01:25:421 (1) - Ends in wrong place. Please make it the same as Insane!

Good luck~
Topic Starter
-Neipezi

Kiiwa wrote:

Yo! :arrow: yo!

Insane
00:22:368 (1,2,3,4) - Make this a proper square.
00:23:804 (1,2,3,4) - Same with this.
00:25:242 - Replace whistle with finish is better.
01:10:870 - Add clap.
01:16:619 - 01:18:056 (8) - Add finish on these places to match with song.
:arrow: all fix!

Hard
00:15:900 (3) - CTRL+G is nice here to make a pattern with 00:15:182 (1,2,3) -
00:50:751 (4) - Rotate this so it fits in with this nice rotation thing you did here? 00:49:673 (1,2,3) -
01:25:421 (1) - Ends in wrong place. Please make it the same as Insane!

Good luck~
Thank you for modding!

Resurrection!
LQA20Ans
YES!!!!!!

Kirito san plz rank this! :)
Topic Starter
-Neipezi

LQA20Ans wrote:

YES!!!!!!

Kirito san plz rank this! :)
okay :D
ecar1974
加油~~
LQA20Ans
맵을 버리시는거 같아 제너럴 지적이염...(?)

[General]

-Artist에 佐咲紗花로 체인지

-레터박스 체크 해제 ㄱㄱ

-태그에 nyanyannya랑 Kin 추가좀여.

+태고 BG 지워주시고 일반 bg로 대신 넣어주세요.



당연 쿠도스는 이미 반년도 전에 챙겨갔으니 패스.


PS : 맵 버리지 말아염 ㅠㅠ
Topic Starter
-Neipezi

[Kanbe Kotori] wrote:

맵을 버리시는거 같아 제너럴 지적이염...(?)

[General]

-Artist에 佐咲紗花로 체인지

-레터박스 체크 해제 ㄱㄱ

-태그에 nyanyannya랑 Kin 추가좀여.

+태고 BG 지워주시고 일반 bg로 대신 넣어주세요.



당연 쿠도스는 이미 반년도 전에 챙겨갔으니 패스.


PS : 맵 버리지 말아염 ㅠㅠ
all done
버리고 싶어도 안버립니다 :oops:

p.s 지금 답장 드려서 죄송합니다.... :(
Alltur
이 맵은 왜 랭크가 안되는거야!

화이팅입니다! 'ㅁ'!

Topic Starter
-Neipezi

Akashi_S wrote:

이 맵은 왜 랭크가 안되는거야!

화이팅입니다! 'ㅁ'!

랭크안될느낌입니다.. :(
Xinely
Hi neipezi ~
as requested and sorry for long delay


  • General
    Clear :3


  • Easy
    00:00:811 (1) - finish sampleset normal in head?
    00:12:308 (1) - nazi, 1 grid right to make branket
    00:16:619 (1) - replace near the center? after spin suddenly note is not good for newbie player
    00:27:038 (5) - remove finish? imo better no finish
    00:41:050 (2) - try this rhythm http://puu.sh/3QeKb.jpg ?
    00:51:469 (4) - finish sampleset normal in head?
    00:52:367 (5) - NC? too long combo imo
    01:09:074 (2) - finish should be remove and add in 01:09:793 (1) - 's head (finish sampleset normal)
    01:15:541 (1) - finish sampleset normal in head


  • Normal
    AR 5? imo better xD
    00:00:811 (1) - same as Easy and whistle in tail?
    00:14:463 (5) - imo, try http://puu.sh/3Tr4N.jpg
    00:17:876 (3,4,5) - try this http://puu.sh/3Tr9b.jpg ?
    00:28:116 (1) - finish in head?
    00:36:379 (5) - imo 144,168 and then 00:36:739 (6) - 132,80 have better flow
    00:53:805 (1) - make it http://puu.sh/3UjW7.jpg and finish sampleset normal in head lol
    01:01:170 (5) - NC for consistency


  • Hard
    00:02:966 (3) - whistle in head?
    00:21:469 (2,3) - 76,156 for branket?
    00:26:858 - map this with one note? i't weird to skip vocal imo
    00:41:050 (1) - it's better if you extend like http://puu.sh/3Ukyf.jpg
    00:58:296 (1) - finish with sampleset normal better imo


  • Insane
    00:05:661 (1,2) - u can make it more perfectly stacked lol
    00:07:278 (5) - NC?
    00:16:080 (5,6,7) - try ctrl+G?
    00:29:194 (5) - need NC to make easier read here
    00:36:739 (1) - u forget finish sampleset normal in head and tail lol
    01:12:667 (3) - end in 01:12:936 - ? i mean this http://puu.sh/3UkTu.jpg
    nice insane o.o

Good Luck i love this song asdf
Topic Starter
-Neipezi

Xinely wrote:

Hi neipezi ~
as requested and sorry for long delay


  • General
    Clear :3


  • Easy
    00:00:811 (1) - finish sampleset normal in head? :arrow: Done
    00:12:308 (1) - nazi, 1 grid right to make branket :arrow: Done
    00:16:619 (1) - replace near the center? after spin suddenly note is not good for newbie player :arrow: Done
    00:27:038 (5) - remove finish? imo better no finish :arrow: np
    00:41:050 (2) - try this rhythm http://puu.sh/3QeKb.jpg ? :arrow:sry, vocal part :D
    00:51:469 (4) - finish sampleset normal in head? :arrow: Done
    00:52:367 (5) - NC? too long combo imo :arrow: ^
    01:09:074 (2) - finish should be remove and add in 01:09:793 (1) - 's head (finish sampleset normal) :arrow: ^
    01:15:541 (1) - finish sampleset normal in head :arrow: ^


  • Normal
    AR 5? imo better xD :arrow: ok xD
    00:00:811 (1) - same as Easy and whistle in tail? :arrow: Done
    00:14:463 (5) - imo, try http://puu.sh/3Tr4N.jpg :arrow: ^
    00:17:876 (3,4,5) - try this http://puu.sh/3Tr9b.jpg ? :arrow: ^
    00:28:116 (1) - finish in head? :arrow: ^
    00:36:379 (5) - imo 144,168 and then 00:36:739 (6) - 132,80 have better flow :arrow: ^
    00:53:805 (1) - make it http://puu.sh/3UjW7.jpg and finish sampleset normal in head lol :arrow: ^
    01:01:170 (5) - NC for consistency :arrow: ^


  • Hard
    00:02:966 (3) - whistle in head? :arrow: Done
    00:21:469 (2,3) - 76,156 for branket? :arrow: ah..? this not ..D:
    00:26:858 - map this with one note? i't weird to skip vocal imo :arrow: Done
    00:41:050 (1) - it's better if you extend like http://puu.sh/3Ukyf.jpg :arrow: np
    00:58:296 (1) - finish with sampleset normal better imo :arrow: Done


  • Insane
    00:05:661 (1,2) - u can make it more perfectly stacked lol
    00:07:278 (5) - NC?
    00:16:080 (5,6,7) - try ctrl+G?
    00:29:194 (5) - need NC to make easier read here
    00:36:739 (1) - u forget finish sampleset normal in head and tail lol
    01:12:667 (3) - end in 01:12:936 - ? i mean this http://puu.sh/3UkTu.jpg
    nice insane o.o :arrow: t,,,thx..! all done!

Good Luck i love this song asdf
thx xinely!
toara_fict
Hi :3/ Mod From #modreqs

[General]
  1. D (Big don)
  2. d (don)
  3. K (Big kat)
  4. k (kat)
[Taiko Muzukashii]
  1. 00:05:302 (2,1,1) - ddd
  2. 00:22:906 (1) - Del
  3. 00:24:523 (1) - d
  4. 00:24:523 (1) - Del
  5. 00:33:146 (1) - ^
  6. 00:35:122 (1) - ^
  7. 00:50:571 (1) - k
  8. 00:50:751 (1,2) - d
  9. 00:51:110 (1) - k
  10. 00:51:649 (1) - Del
  11. 00:55:421 (1) - ^
  12. 00:56:140 (1,1,2) - kkk
  13. 01:04:044 (3) - K
  14. 01:06:739 (1) - Del
  15. 01:07:637 (1) - ^
  16. 01:11:679 (2) - add d
  17. 01:15:810 (2) - ^
  18. 01:17:876 (2) - ^
  19. 01:19:313 (1) - Del
[Taiko Oni]
  1. OD6→5?
  2. 00:13:924 (2) - Del
  3. 00:19:583 (2) - move to 00:19:763 (2) - and d
  4. 00:24:703 (3) - move to 00:24:523 (3) -
  5. 00:26:679 (1) - Del
  6. 00:33:146 (1) - move to 00:34:673 (1) -
  7. 00:42:397 (3) - Del
  8. 00:45:631 (1) - move to 00:46:080 (3) - and 00:45:990 (2) - d
  9. 00:53:535 (1) - move to 00:53:355 (1) -
  10. 00:56:409 (2) - move to 00:56:319 (2) -
  11. 00:56:858 (2,3) - and 00:57:757 (12) - Change d
  12. 01:01:529 (2,3,4,1,2,1) -  Change Color
  13. 01:07:367 (2) - move to 01:07:906 (2) - and Change d
  14. 01:14:733 (2) - move to 01:14:912 (2) - and 01:14:822 (1) - Change k
  15. 01:15:451 (2) -  add d
  16. 01:16:888 (3) - ^
Good Song and Good map!!!!!>u<
Good Luck and I want Ranked~ >n<!!!!!!!!!!!!

 ∧_∧
 ( ・ω・)=つ≡つ          -=
 (っ ≡つ=つ    -=
 /   ) シュシュシュシュ            -=
 ( / ̄∪
Topic Starter
-Neipezi

toara_fict wrote:

Hi :3/ Mod From #modreqs

[General]
  1. D (Big don)
  2. d (don)
  3. K (Big kat)
  4. k (kat)
[Taiko Muzukashii]
  1. 00:05:302 (2,1,1) - ddd
  2. 00:22:906 (1) - Del
  3. 00:24:523 (1) - d
  4. 00:24:523 (1) - Del
  5. 00:33:146 (1) - ^
  6. 00:35:122 (1) - ^
  7. 00:50:571 (1) - k
  8. 00:50:751 (1,2) - d
  9. 00:51:110 (1) - k
  10. 00:51:649 (1) - Del
  11. 00:55:421 (1) - ^
  12. 00:56:140 (1,1,2) - kkk
  13. 01:04:044 (3) - K
  14. 01:06:739 (1) - Del
  15. 01:07:637 (1) - ^
  16. 01:11:679 (2) - add d
  17. 01:15:810 (2) - ^
  18. 01:17:876 (2) - ^
  19. 01:19:313 (1) - Del
Good Song and Good map!!!!!>u<
Good Luck and I want Ranked~ >n<!!!!!!!!!!!!

 ∧_∧
 ( ・ω・)=つ≡つ          -=
 (っ ≡つ=つ    -=
 /   ) シュシュシュシュ            -=
 ( / ̄∪ :arrow: xDDDD
thank you for modding and star!!!
Kin

toara_fict wrote:

[Taiko Oni]
  1. OD6→5?
  2. 00:13:924 (2) - Del will be strange without it
  3. 00:19:583 (2) - move to 00:19:763 (2) - and d hm dunno what you mean D:
  4. 00:24:703 (3) - move to 00:24:523 (3) - almost fix'd changed pattern
  5. 00:26:679 (1) - Del will be strange without it
  6. 00:33:146 (1) - move to 00:34:673 (1) - hm dunno what you mean D:
  7. 00:42:397 (3) - Del feel strange without it
  8. 00:45:631 (1) - move to 00:46:080 (3) - and 00:45:990 (2) - d hm dunno what you mean D:
  9. 00:53:535 (1) - move to 00:53:355 (1) - ^
  10. 00:56:409 (2) - move to 00:56:319 (2) - I prefer let that kd
  11. 00:56:858 (2,3) - and 00:57:757 (12) - Change d
  12. 01:01:529 (2,3,4,1,2,1) -  Change Color hm I don't like reverse don/kat
  13. 01:07:367 (2) - move to 01:07:906 (2) - and Change d orz can't understand
  14. 01:14:733 (2) - move to 01:14:912 (2) - and 01:14:822 (1) - Change k ^
  15. 01:15:451 (2) -  add d there's already d
  16. 01:16:888 (3) - ^ ^
Good Song and Good map!!!!!>u<
Good Luck and I want Ranked~ >n<!!!!!!!!!!!!
thanks for mod \o
toara_fict
Sorry,
[Taiko Muzukashii]
00:16:260 (1) - and 00:26:499 (1) - Dd
Not kudosu
Topic Starter
-Neipezi

toara_fict wrote:

Sorry,
[Taiko Muzukashii]
00:16:260 (1) - and 00:26:499 (1) - Dd
Not kudosu
fix!
toara_fict
Hi~ \o/

Fixid Toara's Oni x3

Code
osu file format v12

[General]
AudioFilename: Reason why XXX.mp3
AudioLeadIn: 1500
PreviewTime: 58306
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 1
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 39623
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 32

[Metadata]
Title:Reason why XXX (TV Size)
TitleUnicode:Reason why XXX (TV Size)
Artist:Sasaki Sayaka
ArtistUnicode:佐咲紗花
Creator:-Kirito
Version:Toara's Oni
Source:Dakara Boku wa H ga Dekinai
Tags:Kinzo Ecchi ZAQ nyanyannya Kin
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:6
CircleSize:5
OverallDifficulty:5
ApproachRate:7
SliderMultiplier:1.4
SliderTickRate:2

[Events]
//Background and Video events
0,0,"BG.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
811,359.281437125748,4,1,0,100,1,0
28116,-100,4,1,0,100,0,0
39613,-100,4,1,0,100,0,0
58296,-100,4,1,0,100,0,1
68355,-100,4,1,0,100,0,0
69793,-100,4,1,0,100,0,1
75541,-100,4,1,0,100,0,0


[Colours]
Combo1 : 0,0,160
Combo2 : 255,0,0
Combo3 : 0,0,160
Combo4 : 255,0,0

[HitObjects]
256,192,811,1,0,0:0:0:0:
256,192,1170,1,0,0:0:0:0:
256,192,1349,1,8,0:0:0:0:
256,192,1709,1,8,0:0:0:0:
256,192,2068,1,8,0:0:0:0:
256,192,2248,1,0,0:0:0:0:
256,192,2427,1,8,0:0:0:0:
256,192,2607,1,8,0:0:0:0:
256,192,2787,1,0,0:0:0:0:
256,192,3146,1,0,0:0:0:0:
256,192,3325,1,0,0:0:0:0:
256,192,3505,1,0,0:0:0:0:
256,192,3685,1,12,0:0:0:0:
256,192,3954,1,0,0:0:0:0:
256,192,4044,1,0,0:0:0:0:
256,192,4134,1,0,0:0:0:0:
256,192,4224,1,0,0:0:0:0:
256,192,4403,1,12,0:0:0:0:
256,192,4673,1,0,0:0:0:0:
256,192,4763,1,0,0:0:0:0:
256,192,4852,1,0,0:0:0:0:
256,192,4942,1,0,0:0:0:0:
256,192,5122,1,12,0:0:0:0:
256,192,5302,1,0,0:0:0:0:
256,192,5481,1,0,0:0:0:0:
256,192,5661,1,8,0:0:0:0:
256,192,6020,1,8,0:0:0:0:
256,192,6379,1,0,0:0:0:0:
256,192,6559,1,8,0:0:0:0:
256,192,6739,1,0,0:0:0:0:
256,192,6918,1,0,0:0:0:0:
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Thanks -Neipezi >u<!!

∧_∧
( ・ω・)=つ≡つ          -=
(っ ≡つ=つ    -=
/   ) シュシュシュシュ            -=
( / ̄∪
one more Shoot ~~~
Topic Starter
-Neipezi

toara_fict wrote:

Hi~ \o/

Fixid Toara's Oni x3

Code
osu file format v12

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[Metadata]
Title:Reason why XXX (TV Size)
TitleUnicode:Reason why XXX (TV Size)
Artist:Sasaki Sayaka
ArtistUnicode:佐咲紗花
Creator:-Kirito
Version:Toara's Oni
Source:Dakara Boku wa H ga Dekinai
Tags:Kinzo Ecchi ZAQ nyanyannya Kin
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256,192,39523,1,0,0:0:0:0:
256,192,39613,1,0,0:0:0:0:
256,192,39972,1,0,0:0:0:0:
256,192,40152,1,8,0:0:0:0:
256,192,40511,1,8,0:0:0:0:
256,192,40691,1,8,0:0:0:0:
256,192,40870,1,0,0:0:0:0:
256,192,41050,1,8,0:0:0:0:
256,192,41409,1,8,0:0:0:0:
256,192,41589,1,0,0:0:0:0:
256,192,41769,1,0,0:0:0:0:
256,192,41858,1,0,0:0:0:0:
256,192,41948,1,8,0:0:0:0:
256,192,42128,1,0,0:0:0:0:
256,192,42308,1,0,0:0:0:0:
256,192,42487,1,8,0:0:0:0:
256,192,42846,1,0,0:0:0:0:
256,192,43026,1,8,0:0:0:0:
256,192,43385,1,0,0:0:0:0:
256,192,43565,1,0,0:0:0:0:
256,192,43745,1,8,0:0:0:0:
256,192,43834,1,0,0:0:0:0:
256,192,43924,1,0,0:0:0:0:
256,192,44104,1,0,0:0:0:0:
256,192,44194,1,0,0:0:0:0:
256,192,44284,1,8,0:0:0:0:
256,192,44463,1,8,0:0:0:0:
256,192,44643,1,0,0:0:0:0:
256,192,44822,1,8,0:0:0:0:
256,192,45002,1,8,0:0:0:0:
256,192,45092,1,0,0:0:0:0:
256,192,45182,1,0,0:0:0:0:
256,192,45361,1,8,0:0:0:0:
256,192,45541,1,0,0:0:0:0:
256,192,45631,1,0,0:0:0:0:
256,192,45721,1,0,0:0:0:0:
256,192,45900,1,8,0:0:0:0:
256,192,46080,1,0,0:0:0:0:
256,192,46170,1,0,0:0:0:0:
256,192,46260,1,0,0:0:0:0:
256,192,46439,1,8,0:0:0:0:
256,192,46619,1,8,0:0:0:0:
256,192,46799,1,0,0:0:0:0:
256,192,46978,1,8,0:0:0:0:
256,192,47068,1,0,0:0:0:0:
256,192,47158,1,0,0:0:0:0:
256,192,47337,1,8,0:0:0:0:
256,192,47517,1,0,0:0:0:0:
256,192,47876,1,8,0:0:0:0:
256,192,47966,1,0,0:0:0:0:
256,192,48056,1,0,0:0:0:0:
256,192,48236,1,0,0:0:0:0:
256,192,48595,1,0,0:0:0:0:
256,192,48775,1,8,0:0:0:0:
256,192,48954,1,0,0:0:0:0:
256,192,49044,1,0,0:0:0:0:
256,192,49134,1,8,0:0:0:0:
256,192,49313,1,0,0:0:0:0:
256,192,49493,1,0,0:0:0:0:
256,192,49673,1,8,0:0:0:0:
256,192,49763,1,0,0:0:0:0:
256,192,49852,1,0,0:0:0:0:
256,192,50032,1,0,0:0:0:0:
256,192,50122,1,0,0:0:0:0:
256,192,50212,1,8,0:0:0:0:
256,192,50391,1,0,0:0:0:0:
256,192,50481,1,8,0:0:0:0:
256,192,50571,1,8,0:0:0:0:
256,192,50661,1,8,0:0:0:0:
256,192,50751,1,0,0:0:0:0:
256,192,50930,1,0,0:0:0:0:
256,192,51020,1,0,0:0:0:0:
256,192,51110,1,8,0:0:0:0:
256,192,51469,1,12,0:0:0:0:
256,192,51828,1,0,0:0:0:0:
256,192,52008,1,0,0:0:0:0:
256,192,52188,1,8,0:0:0:0:
256,192,52367,1,8,0:0:0:0:
256,192,52547,1,0,0:0:0:0:
256,192,52726,1,0,0:0:0:0:
256,192,52816,1,8,0:0:0:0:
256,192,52906,1,8,0:0:0:0:
256,192,53086,1,0,0:0:0:0:
256,192,53266,1,4,0:0:0:0:
256,192,53445,1,8,0:0:0:0:
256,192,53535,1,0,0:0:0:0:
256,192,53625,1,0,0:0:0:0:
256,192,53805,1,0,0:0:0:0:
256,192,53984,1,0,0:0:0:0:
256,192,54074,1,0,0:0:0:0:
256,192,54164,1,8,0:0:0:0:
256,192,54343,1,0,0:0:0:0:
256,192,54523,1,8,0:0:0:0:
256,192,54613,1,8,0:0:0:0:
256,192,54703,1,0,0:0:0:0:
256,192,54882,1,8,0:0:0:0:
256,192,55062,1,0,0:0:0:0:
256,192,55242,1,0,0:0:0:0:
256,192,55331,1,0,0:0:0:0:
256,192,55421,1,8,0:0:0:0:
256,192,55511,1,8,0:0:0:0:
256,192,55601,1,0,0:0:0:0:
256,192,55781,1,0,0:0:0:0:
256,192,55870,1,0,0:0:0:0:
256,192,55960,1,8,0:0:0:0:
256,192,56050,1,8,0:0:0:0:
256,192,56140,1,8,0:0:0:0:
256,192,56230,1,8,0:0:0:0:
256,192,56319,1,0,0:0:0:0:
256,192,56409,1,0,0:0:0:0:
256,192,56499,1,8,0:0:0:0:
256,192,56679,1,0,0:0:0:0:
256,192,56739,1,0,0:0:0:0:
256,192,56799,1,0,0:0:0:0:
256,192,56858,1,8,0:0:0:0:
256,192,57038,1,8,0:0:0:0:
256,192,57218,1,8,0:0:0:0:
256,192,57397,1,8,0:0:0:0:
256,192,57577,1,0,0:0:0:0:
256,192,57637,1,0,0:0:0:0:
256,192,57697,1,0,0:0:0:0:
256,192,57757,1,0,0:0:0:0:
256,192,57817,1,0,0:0:0:0:
256,192,57876,1,0,0:0:0:0:
256,192,57936,1,8,0:0:0:0:
256,192,58296,1,12,0:0:0:0:
256,192,58475,1,0,0:0:0:0:
256,192,58565,1,8,0:0:0:0:
256,192,58655,1,8,0:0:0:0:
256,192,58834,1,0,0:0:0:0:
256,192,59014,1,0,0:0:0:0:
256,192,59194,1,8,0:0:0:0:
256,192,59284,1,8,0:0:0:0:
256,192,59373,1,0,0:0:0:0:
256,192,59553,1,0,0:0:0:0:
256,192,59733,1,8,0:0:0:0:
256,192,59912,1,0,0:0:0:0:
256,192,60002,1,8,0:0:0:0:
256,192,60182,1,0,0:0:0:0:
256,192,60272,1,0,0:0:0:0:
256,192,60361,1,0,0:0:0:0:
256,192,60451,1,8,0:0:0:0:
256,192,60631,1,0,0:0:0:0:
256,192,60810,1,8,0:0:0:0:
256,192,60990,1,8,0:0:0:0:
256,192,61170,1,8,0:0:0:0:
256,192,61260,1,0,0:0:0:0:
256,192,61349,1,0,0:0:0:0:
256,192,61529,1,0,0:0:0:0:
256,192,61709,1,8,0:0:0:0:
256,192,61888,1,0,0:0:0:0:
256,192,61978,1,0,0:0:0:0:
256,192,62068,1,8,0:0:0:0:
256,192,62427,1,8,0:0:0:0:
256,192,62607,1,0,0:0:0:0:
256,192,62787,1,8,0:0:0:0:
256,192,62876,1,8,0:0:0:0:
256,192,62966,1,8,0:0:0:0:
256,192,63146,1,0,0:0:0:0:
256,192,63236,1,0,0:0:0:0:
256,192,63325,1,8,0:0:0:0:
256,192,63505,1,0,0:0:0:0:
256,192,63595,1,0,0:0:0:0:
256,192,63685,1,8,0:0:0:0:
256,192,63775,1,0,0:0:0:0:
256,192,63864,1,0,0:0:0:0:
256,192,63954,1,0,0:0:0:0:
256,192,64044,1,8,0:0:0:0:
256,192,64403,1,12,0:0:0:0:
256,192,64583,1,0,0:0:0:0:
256,192,64763,1,8,0:0:0:0:
256,192,64942,1,8,0:0:0:0:
256,192,65122,1,0,0:0:0:0:
256,192,65302,1,8,0:0:0:0:
256,192,65661,1,8,0:0:0:0:
256,192,65840,1,0,0:0:0:0:
256,192,66020,1,8,0:0:0:0:
256,192,66110,1,0,0:0:0:0:
256,192,66200,1,0,0:0:0:0:
256,192,66379,1,0,0:0:0:0:
256,192,66469,1,0,0:0:0:0:
256,192,66559,1,8,0:0:0:0:
256,192,66739,1,0,0:0:0:0:
256,192,66918,1,8,0:0:0:0:
256,192,67098,1,0,0:0:0:0:
256,192,67188,1,0,0:0:0:0:
256,192,67278,1,8,0:0:0:0:
256,192,67457,1,8,0:0:0:0:
256,192,67816,1,8,0:0:0:0:
256,192,67996,1,8,0:0:0:0:
256,192,68176,1,0,0:0:0:0:
256,192,68355,1,0,0:0:0:0:
256,192,68535,1,8,0:0:0:0:
256,192,68625,1,0,0:0:0:0:
256,192,68715,1,0,0:0:0:0:
256,192,68894,1,0,0:0:0:0:
256,192,69074,1,8,0:0:0:0:
256,192,69164,1,0,0:0:0:0:
256,192,69254,1,0,0:0:0:0:
256,192,69343,1,0,0:0:0:0:
256,192,69433,1,8,0:0:0:0:
256,192,69613,1,0,0:0:0:0:
256,192,69793,1,12,0:0:0:0:
256,192,69972,1,0,0:0:0:0:
256,192,70062,1,0,0:0:0:0:
256,192,70152,1,8,0:0:0:0:
256,192,70331,1,0,0:0:0:0:
256,192,70511,1,8,0:0:0:0:
256,192,70870,1,8,0:0:0:0:
256,192,71050,1,0,0:0:0:0:
256,192,71230,1,8,0:0:0:0:
256,192,71409,1,0,0:0:0:0:
256,192,71499,1,0,0:0:0:0:
256,192,71589,1,8,0:0:0:0:
256,192,71769,1,8,0:0:0:0:
256,192,71858,1,0,0:0:0:0:
256,192,71948,1,8,0:0:0:0:
256,192,72308,1,0,0:0:0:0:
256,192,72487,1,0,0:0:0:0:
256,192,72667,1,8,0:0:0:0:
256,192,72936,1,0,0:0:0:0:
256,192,73206,1,8,0:0:0:0:
256,192,73385,1,0,0:0:0:0:
256,192,73565,1,0,0:0:0:0:
256,192,73745,1,8,0:0:0:0:
256,192,73924,1,8,0:0:0:0:
256,192,74104,1,8,0:0:0:0:
256,192,74194,1,8,0:0:0:0:
256,192,74284,1,8,0:0:0:0:
256,192,74463,1,0,0:0:0:0:
256,192,74553,1,8,0:0:0:0:
256,192,74643,1,8,0:0:0:0:
256,192,74822,1,8,0:0:0:0:
256,192,75002,1,0,0:0:0:0:
256,192,75062,1,0,0:0:0:0:
256,192,75122,1,0,0:0:0:0:
256,192,75182,1,0,0:0:0:0:
256,192,75361,1,0,0:0:0:0:
256,192,75451,1,0,0:0:0:0:
256,192,75541,1,8,0:0:0:0:
256,192,75810,1,0,0:0:0:0:
256,192,76080,1,8,0:0:0:0:
256,192,76260,1,0,0:0:0:0:
256,192,76439,1,0,0:0:0:0:
256,192,76499,1,0,0:0:0:0:
256,192,76559,1,0,0:0:0:0:
256,192,76619,1,0,0:0:0:0:
256,192,76799,1,0,0:0:0:0:
256,192,76888,1,0,0:0:0:0:
256,192,76978,1,8,0:0:0:0:
256,192,77158,1,0,0:0:0:0:
256,192,77337,1,8,0:0:0:0:
256,192,77517,1,8,0:0:0:0:
256,192,77607,1,0,0:0:0:0:
256,192,77697,1,0,0:0:0:0:
256,192,77876,1,0,0:0:0:0:
256,192,77936,1,0,0:0:0:0:
256,192,77996,1,0,0:0:0:0:
256,192,78056,1,8,0:0:0:0:
256,192,78236,1,0,0:0:0:0:
256,192,78415,1,8,0:0:0:0:
256,192,78595,1,0,0:0:0:0:
256,192,78685,1,0,0:0:0:0:
256,192,78775,1,8,0:0:0:0:
256,192,78954,1,8,0:0:0:0:
256,192,79314,1,0,0:0:0:0:
256,192,79404,1,0,0:0:0:0:
256,192,79493,1,8,0:0:0:0:
256,192,79673,1,0,0:0:0:0:
256,192,79852,1,8,0:0:0:0:
256,192,80032,1,0,0:0:0:0:
256,192,80212,1,0,0:0:0:0:
256,192,80391,1,8,0:0:0:0:
256,192,80571,1,0,0:0:0:0:
256,192,80751,1,0,0:0:0:0:
256,192,80930,1,8,0:0:0:0:
256,192,81110,1,8,0:0:0:0:
256,192,81290,1,12,0:0:0:0:
256,192,81559,1,4,0:0:0:0:
256,192,81828,1,4,0:0:0:0:
256,192,82188,1,0,0:0:0:0:
256,192,82367,1,8,0:0:0:0:
256,192,82547,1,0,0:0:0:0:
256,192,82727,1,8,0:0:0:0:
256,192,82816,1,0,0:0:0:0:
256,192,82906,1,0,0:0:0:0:
256,192,82996,1,0,0:0:0:0:
256,192,83086,1,8,0:0:0:0:
256,192,83176,1,8,0:0:0:0:
256,192,83266,1,8,0:0:0:0:
256,192,83355,1,0,0:0:0:0:
256,192,83445,1,0,0:0:0:0:
256,192,83535,1,0,0:0:0:0:
256,192,83625,1,8,0:0:0:0:
256,192,83715,1,0,0:0:0:0:
256,192,83805,1,8,0:0:0:0:
256,192,83984,1,0,0:0:0:0:
256,192,84164,1,12,0:0:0:0:
256,192,84343,1,0,0:0:0:0:
256,192,84523,1,0,0:0:0:0:
256,192,84703,1,12,0:0:0:0:
256,192,84882,1,0,0:0:0:0:
256,192,85062,1,0,0:0:0:0:
256,192,85242,1,12,0:0:0:0:
256,192,85421,1,12,0:0:0:0:

Thanks -Neipezi >u<!!

∧_∧
( ・ω・)=つ≡つ          -=
(っ ≡つ=つ    -=
/   ) シュシュシュシュ            -=
( / ̄∪
one more Shoot ~~~
okay link load! thx~
Sanjenin Nagi
Taiko Mod
But your Choose :>
D d
K k




[Taikin Oni]
00:28:834 (1) - move to 00:28:728 -

[Toara's Oni]
I think this diff Inner oni :>
00:04:134 (16,21) - Delete :>
00:08:984 (45) - Delete
00:09:254 (46) - move to 00:09:164 -

[Muzukashii]
Not for mod this map i think Perfect
:>

Short mod Sorry :<
Kin
Sorry no change for me <_<
move this one will make it 1/4, and kinda strange here
thanks for mod \o
Topic Starter
-Neipezi

Sanjenin Nagi wrote:

Taiko Mod
But your Choose :>
D d
K k




[Taikin Oni]
00:28:834 (1) - move to 00:28:728 -

[Toara's Oni]
I think this diff Inner oni :>
00:04:134 (16,21) - Delete :>
00:08:984 (45) - Delete
00:09:254 (46) - move to 00:09:164 -

[Muzukashii]
Not for mod this map i think Perfect
:>

Short mod Sorry :<
thank you for modding:D/
eniyan
Hi :)

from my queue :D

[Easy]

  1. 00:28:116~00:38:176 - in Easy,i think that you should avoid the act to change Slider Velocity by changing BPM.
  1. 00:27:577 (6,1) - make distance the same.(make BPM the same.)
[Normal]

  1. 00:28:116~00:38:176 - like Easy,i think that you should avoid the act to change Slider Velocity by changing BPM in Normal.
  1. 00:45:002 - i suggest that add a circle :)
  1. 00:52:188 (3,4) - make distance the same.
  1. 01:04:044 (1,2) - make distance the same.(make BPM the same.)
[Hard]

  • this beatmap is very good! :) i couldn't find the point you should fix.
[Insane]

  • 00:13:206 (4,5) - as for me, reverse is preference (4) and (5).




English writings are poor, and I'm sorry. :(

i heard this music for the first time.i felt it when it was very good music. :)

i love this song :oops:

i pray so that this does Ranked.

i shoot a kudos! :D
Rakuen
( =`・ω・´) Rakuen 楽園 (Mod/GD/M4M)

[General]
I love the song! :D +1 star
and Boku H!
Mapping is great!

01:09:433 - KIAI stops here instead of 01:08:355 -

[Easy]
00:01:709 - Whistle

[Normal]
00:52:367 (4) - The DS is strange? :3

[Hard]
Suggest to use more whistle if possible
01:14:822 (4) - Prefer to stack on (5)

[Insane]
>.o)b < I like it!)

Can't mod much, your mapping is nice for me :)
Topic Starter
-Neipezi
EnixYuki Modding

EnixYuki wrote:

Hi :)

from my queue :D

[Easy]

  1. 00:28:116~00:38:176 - in Easy,i think that you should avoid the act to change Slider Velocity by changing BPM.
  1. 00:27:577 (6,1) - make distance the same.(make BPM the same.)
[Normal]

  1. 00:28:116~00:38:176 - like Easy,i think that you should avoid the act to change Slider Velocity by changing BPM in Normal. :arrow: Easy part there is
  1. 00:45:002 - i suggest that add a circle :) :arrow: Done
  1. 00:52:188 (3,4) - make distance the same. :arrow: my mistake! Done!
  1. 01:04:044 (1,2) - make distance the same.(make BPM the same.)
[Hard]

  • this beatmap is very good! :) i couldn't find the point you should fix.
[Insane]

  • 00:13:206 (4,5) - as for me, reverse is preference (4) and (5). :arrow: oh good





English writings are poor, and I'm sorry. :(

i heard this music for the first time.i felt it when it was very good music. :)

i love this song :oops:

i pray so that this does Ranked.

i shoot a kudos! :D

Rakuen Modding

Rakuen wrote:

( =`?ω?´) Rakuen ?園 (Mod/GD/M4M)

[General]
I love the song! :D +1 star
and Boku H!
Mapping is great!

01:09:433 - KIAI stops here instead of 01:08:355 - :arrow: Done

[Easy]
00:01:709 - Whistle :arrow: Done

[Normal]
00:52:367 (4) - The DS is strange? :3 :arrow: Others have already confirmed this.

[Hard]
Suggest to use more whistle if possible
01:14:822 (4) - Prefer to stack on (5) :arrow: Done!

[Insane]
>.o)b < I like it!)

Can't mod much, your mapping is nice for me :)

thank you for modding xDD
ts8zs
[Insane]
00:07:906 (8) - del?
00:10:152 (3) - move to 420,248?
00:13:026 (3,4,5,6) - http://osu.ppy.sh/ss/1052579 ?
00:59:733 (1,2,3) - http://osu.ppy.sh/ss/1052581
01:13:745 (6,1,2) - http://osu.ppy.sh/ss/1052584
01:15:361 (8) - move to 204,256
01:17:337 (8) - http://osu.ppy.sh/ss/1052587
01:25:331 (1) - end at 01:26:701 -
[Hard]
00:21:469 (2,3) - move to 48,188
00:34:583 (3,4) - move down a tiny gird
end at 01:26:701 -
[Normal]
00:00:811 (1) - reverse
end at 01:26:701 -
[Easy]
CS+1?
00:37:637 - del
[ONI]
00:06:918 (2) - k?
00:11:769 (2,3,4) - kdk?
00:36:379 (2,1,1) - DKK?
00:54:882 (4) - k
[Muzu]
00:00:811 (1,1) - DK?
00:29:553 (1,1,1,1) - kkdd
00:36:739 (2,3) - DK?
01:11:769 - k
01:22:727 (1,2,3,1,1,1,1,2,1,1) - d kkk d k kkk d

zigu roufan chu ranqu
Topic Starter
-Neipezi

ts8zs wrote:

[Insane]
00:07:906 (8) - del?
00:10:152 (3) - move to 420,248?
00:13:026 (3,4,5,6) - http://osu.ppy.sh/ss/1052579 ? :arrow: Fixed
00:59:733 (1,2,3) - http://osu.ppy.sh/ss/1052581 :arrow: np..x_x
01:13:745 (6,1,2) - http://osu.ppy.sh/ss/1052584 :arrow: fixed!
01:15:361 (8) - move to 204,256 :arrow: np..
01:17:337 (8) - http://osu.ppy.sh/ss/1052587 :arrow: fixed!
01:25:331 (1) - end at 01:26:701 - :arrow: hmm.. is not accurate. :o
[Hard]
00:21:469 (2,3) - move to 48,188
00:34:583 (3,4) - move down a tiny gird :arrow: fixed!
end at 01:26:701 - :arrow: is the same as insane.
[Normal]
00:00:811 (1) - reverse :arrow: np
end at 01:26:701 - :arrow: is the same as insane.
[Easy]
CS+1? :arrow: does not seem a good idea to fix!
00:37:637 - del :arrow: replaced by a circle slide
[Muzu]
00:00:811 (1,1) - DK?
00:29:553 (1,1,1,1) - kkdd
00:36:739 (2,3) - DK?
01:11:769 - k
01:22:727 (1,2,3,1,1,1,1,2,1,1) - d kkk d k kkk d
:arrow: all fix
zigu roufan chu ranqu
m4m thx :oops:
Kin

ts8zs wrote:

[ONI]
00:06:918 (2) - k? fix'd
00:11:769 (2,3,4) - kdk? ddd feel better to me
00:36:379 (2,1,1) - DKK? I prefer K D K
00:54:882 (4) - k fix'd
http://puu.sh/4Wvca.osu

thanks for mod \o
Topic Starter
-Neipezi
upload ;)
Hanabi
M4M

[Hard]
00:19:134 (5) - 204||177에 배치
00:26:679 - 써클 제거 (연타 바로뒤에 단타 3개는 손 꼬일뿐만 아니라 노래소리도 안들리는것 같아요)
00:37:098 (2) - 1번 써클이랑 대칭되는 위치로 이동
01:02:966 - 써클추가
01:18:954 (2,3) - 박자 수정

[Insane]
00:02:248 (1,2,3,4) - 동선이 조금 이상해요 00:02:428 (2,3) - ctrl + g
00:36:379 (1,1) - 이런 배치는 어떤ㅏ가요00:57:936 - 여기 써클로 대체
01:16:978 - NC
01:24:164 (1,2) -

얼른 랭킹 되길 바래요!GL
Topic Starter
-Neipezi

[ Sana ] wrote:

M4M

[Hard]
00:19:134 (5) - 204||177에 배치
00:26:679 - 써클 제거 (연타 바로뒤에 단타 3개는 손 꼬일뿐만 아니라 노래소리도 안들리는것 같아요)
00:37:098 (2) - 1번 써클이랑 대칭되는 위치로 이동 :arrow: fix
01:02:966 - 써클추가 :arrow: fix
01:18:954 (2,3) - 박자 수정 :arrow: fix

[Insane]
00:02:248 (1,2,3,4) - 동선이 조금 이상해요 00:02:428 (2,3) - ctrl + g :arrow: fix
00:36:379 (1,1) - 이런 배치는 어떤ㅏ가요 :arrow: fix00:57:936 - 여기 써클로 대체
01:16:978 - NC :arrow: fix
01:24:164 (1,2) -

얼른 랭킹 되길 바래요!GL
^ 시러요 :roll:
OnosakiHito
Hi, you requested some mod from me long time ago. Didn't forgot about it, but sorry that it took so much time.
Let's go!

[ Muzukashii]
SPOILER
General:

00:58:296 - SV should be kept the same. Sometimes we may use in a Muzukashii an SV change, but in this case it is not really needed and should be kept only in the Oni.
01:08:355 - Please keep the kiai, there is no significant reason to cut it here. In Taiko we do that rarely anyway.
- Kiai time can be moved up to the end of the song.

Notes

00:09:613 (1) - Might be better to delete this note to emphasize upcoming k k d and the kat finisher it-self.
00:24:613 (1) - Good idea, but since this is the only two-plet pattern here, I would rather suggest you to delete it. It is unsignificant here.
00:26:140 (1) - Changing this to kat would fit better to the vocal but also alternate in as nice way.
{
00:28:655 (3) - delete
00:29:373 (3) - ^
00:30:272 (1) - ^
00:31:529 (2) - ^
00:34:403 (1) - ^
} The patterns become too long here. We should rather keep 1/2 patterns in a muzukashii small if there are no significant reason for it. If you still want to map to the vocal, then you can also just delete the notes at 00:30:272 and 00:31:529. Would work as well.
00:36:739 (2) - don finisher? Fit's good with the upcoming kat finisher and vocal.
{
00:37:637 - d k
00:38:176 (1,2,3,1) - d d k d
} This might fit better.
{
00:45:900 (3) - kat
00:46:799 (2) - move to 00:46:978
00:47:517 (2) - don
00:47:876 (1) - kat
} Probably fits better to the vocal in this way.
00:48:954 (2) - don finisher? Seems like it would work well with the upcoming one.
00:53:266 - This might fit better (without finisher at 00:53:984 (1) - ):

00:56:858 - A slider up to 00:57:577 would fit probably much better if you ask me.
{
01:24:343 (1) - delete
01:24:882 (1) - ^
} might fit better and makes pattern short.

If I'm not wrong, you are rather a new mapper in Taiko...? Overall the Muzukashii is nice mapped. There are some patterns which should be probably fixed, but overall nice, since vocal mapping is not that easy.

[ Oni]
SPOILER
General:

Recommending you to change the diff name to "Taiko Oni". Is there any reason for using "Taikin"?
01:08:355 - Please keep the kiai, there is no significant reason to cut it here. In Taiko we do that rarely anyway.
- Kiai time can be moved up to the end of the song.
00:39:613 - To prevent having confusion due to the different snapped notes, you should move have following time lines:
00:38:894 - x0,93
00:39:164 - x0,96
00:39:433 - x1,00

Notes

00:11:589 (1) - You might want to delete this note to differ the patterns a bit from each other.
{ 00:12:308 (1) - I would rather suggest to keep this a normal note and change following:
00:13:745 (1) - kat finisher
00:14:463 (1) - kat finisher
00:15:182 (1) - kat finisher
00:15:361 (2) - delete
} Should work better.
00:24:523 (3) - move to 00:24:703? I think it fits better due to the background and vocal sound.
00:26:679 (1) - delete? (vocal mapping)
00:27:038 (2) - don ? (vocal mapping)
00:32:966 (1) - finisher and delete note at 00:33:146 (1) - (vocal mapping)
00:57:846 (1) - better keep this as kat. It becomes too odd.
01:06:200 (1) - movte to 01:06:379 and change 01:06:559 (2) - to kat?
01:19:403 (1) - move to 01:19:763 and have at 01:19:044 a kat? (vocal mapping)

That's it. The Oni lacks a bit of structure, but overall I like it.
Find one more Taiko mod and after that, recall me!
Sonnyc
오 이거 드디어 랭크로?
Topic Starter
-Neipezi

OnosakiHito wrote:

Hi, you requested some mod from me long time ago. Didn't forgot about it, but sorry that it took so much time.
Let's go!

[ Muzukashii]
SPOILER
General:

00:58:296 - SV should be kept the same. Sometimes we may use in a Muzukashii an SV change, but in this case it is not really needed and should be kept only in the Oni.
01:08:355 - Please keep the kiai, there is no significant reason to cut it here. In Taiko we do that rarely anyway.
- Kiai time can be moved up to the end of the song.

Notes

00:09:613 (1) - Might be better to delete this note to emphasize upcoming k k d and the kat finisher it-self.
00:24:613 (1) - Good idea, but since this is the only two-plet pattern here, I would rather suggest you to delete it. It is unsignificant here.
00:26:140 (1) - Changing this to kat would fit better to the vocal but also alternate in as nice way.
{
00:28:655 (3) - delete
00:29:373 (3) - ^
00:30:272 (1) - ^
00:31:529 (2) - ^
00:34:403 (1) - ^
} The patterns become too long here. We should rather keep 1/2 patterns in a muzukashii small if there are no significant reason for it. If you still want to map to the vocal, then you can also just delete the notes at 00:30:272 and 00:31:529. Would work as well.
00:36:739 (2) - don finisher? Fit's good with the upcoming kat finisher and vocal.
{
00:37:637 - d k
00:38:176 (1,2,3,1) - d d k d
} This might fit better.
{
00:45:900 (3) - kat
00:46:799 (2) - move to 00:46:978
00:47:517 (2) - don
00:47:876 (1) - kat
} Probably fits better to the vocal in this way.
00:48:954 (2) - don finisher? Seems like it would work well with the upcoming one.
00:53:266 - This might fit better (without finisher at 00:53:984 (1) - ):

00:56:858 - A slider up to 00:57:577 would fit probably much better if you ask me.
{
01:24:343 (1) - delete
01:24:882 (1) - ^
} might fit better and makes pattern short.
:arrow: all fixe, information on the taiko still do not know. :o
If I'm not wrong, you are rather a new mapper in Taiko...? Overall the Muzukashii is nice mapped. There are some patterns which should be probably fixed, but overall nice, since vocal mapping is not that easy. :arrow: Σ(゚д゚lll) i am a new mapper Taiko... and thank you.. :lol:

That's it. The Oni lacks a bit of structure, but overall I like it.
Find one more Taiko mod and after that, recall me!
thank you for moddddding :)

Sonnyc wrote:

오 이거 드디어 랭크로?
그럴지도.. 모르겠네요.. 오노가 리쳌하러 올지도?
YielShelion
Hello~

As for Taiko Muzukashii it is already perfect IMO.

Taikin Oni
00:11:769 (2,3) - Make it k?
00:49:763 (4) - k?
00:52:367 (2) - k?
01:20:391 (4) - k?

That's all I can do :?
Sorry it is not much I can mod, too many modder was here already :)
Topic Starter
-Neipezi

YielShelion wrote:

Hello~

As for Taiko Muzukashii it is already perfect IMO.

Taikin Oni
00:11:769 (2,3) - Make it k? :arrow: fix
00:49:763 (4) - k?
00:52:367 (2) - k? :arrow: fix
01:20:391 (4) - k?

That's all I can do :?
Sorry it is not much I can mod, too many modder was here already :)
been extremely helpful to me. thank you=)
change instead of Kin :o
Jerry
Taiko mod as requested via forum pm :3

  • [Taiko Muzukashii]
  1. 01:25:242 (1) - this ending of this spinner seems slightly off, end it at 01:26:679 ?

    A very nice, simple and clean muzu diff, I like it. Great job :D


    [Taikin Oni]
  2. 00:11:858 (3) - move this to 00:11:499 so that it's more consistent with the previous pattern?
  3. 00:16:170 (4) - delete this note and then change 00:16:260 (1) to a big kat so that the note will have more "impact" to it since there's a loud clap sound in the music here

  4. 00:27:667 (3) - ^ same for this, delete this note and then change 00:27:757 (1) to big kat?
  5. 00:49:134 (2,1,1) - change to ddk? dkd sounds too rough for this part
  6. 00:53:445 (2,1,1) - ^ same for this, change to ddk?
  7. 00:57:936 (1) - the pitch of the music drops here ; change to don?
  8. 01:25:242 (1) - this ending of this spinner seems slightly off, end it at 01:26:679 ?

That's all from me~
Good luck on ranking this and also, here's a star from me ~
Topic Starter
-Neipezi

Jerry wrote:

Taiko mod as requested via forum pm :3

  • [Taiko Muzukashii]
  1. 01:25:242 (1) - this ending of this spinner seems slightly off, end it at 01:26:679 ? :arrow: nope, not good :cry:

    A very nice, simple and clean muzu diff, I like it. Great job :D
    :arrow: so my map is not complete lol

    [Taikin Oni]
  2. 00:11:858 (3) - move this to 00:11:499 so that it's more consistent with the previous pattern?
  3. 00:16:170 (4) - delete this note and then change 00:16:260 (1) to a big kat so that the note will have more "impact" to it since there's a loud clap sound in the music here

  4. 00:27:667 (3) - ^ same for this, delete this note and then change 00:27:757 (1) to big kat?
  5. 00:49:134 (2,1,1) - change to ddk? dkd sounds too rough for this part
  6. 00:53:445 (2,1,1) - ^ same for this, change to ddk?
  7. 00:57:936 (1) - the pitch of the music drops here ; change to don?
  8. 01:25:242 (1) - this ending of this spinner seems slightly off, end it at 01:26:679 ?

That's all from me~
Good luck on ranking this and also, here's a star from me ~
thank you for modding Jerry<3 :D
CXu
Mod request from my queue from a century ago.

[General]
  1. kiai seems to be inconsistent. Add the kiai fountain at 01:09:793 - for Easy and Normal, or remove it from Hard and Insane.
  2. Due to the title rule, you need to remove the "TV Size" from the maptitle, and add it to the tags instead.
  3. Source should be in the original language, so swap your source with the japanese tags.
[Insane]
  1. 00:10:331 (4) - I don't feel like this slider is actually following anything. Consider making a 1/2 repeat slider instead.
  2. 00:14:463 (1,2,3) - Hmm, this sudden 3/4 note coupled with the antijump is pretty hard to read imo. Consider using regular spacing instead?
  3. 01:08:535 (4) - I think following vocals here works better, since you mostly follow the vocals during the kiai. Reduce the slider to 1/2, and add a note at 01:08:894 -
  4. 01:09:433 - and 01:09:793 - should have a cymbal finish, like 00:58:296 -
  5. 01:15:451 - Add note? Same reason as above.
  6. 01:21:739 (3) - You should remove this note, since there's no beat there.
  7. 01:22:727 (1,2,3,1,2,3,1,2,3,4) - Add a whistle on every (1), and on the (4), to follow the high-pitched guitar.
[Hard]
  1. 00:18:775 (4,5) - Try avoiding antijump like this, where the notes look like they're timed the same, but isn't. Imo, spacing this normally, and adding another note at 00:19:313 - to follow vocals works well.
  2. 00:50:391 (5,6) - Imo, the spacing here could be bigger so it's easier to read: http://puu.sh/5KRO8.jpg
  3. 01:09:793 - Cymbal finish.
  4. 01:14:643 - Add note to follow vocals? Feels a bit flowbreaking without the note here.
[Normal]
  1. 00:36:379 (5) - New combo?
  2. 00:37:637 (7) - It's a bit hard to hit this on the red tick. Maybe make this a slider ending at 00:37:996 - ?
  3. 00:48:236 (1) - Try ending this spinner at 00:50:391 - , as that follows vocal closer.
  4. 00:51:110 (1) - Add a new combo on this, as it's after a spinner.
  5. 00:55:242 (1) - What about ending this at 00:56:858 - , then adding a note at 00:57:936 - ? I kind of like this kind of "break" :P
  6. 01:09:793 (1) - Cymbal finish on start.
  7. 01:14:104 (3) - Move this down a bit? It's pretty high up there.
  8. 01:15:541 (1,2,3,4) - (2,4) should start on 01:16:260 - and 01:17:697 - ., as they're the stronger vocals. Skipping them feels unnatural. Try something like this? http://puu.sh/5KSMg.jpg
  9. 01:23:086 (1,2) - Swap NC.
[Easy]
  1. OD -1. I don't think having the OD higher than the AR makes sense for an Easy.
  2. 00:15:182 (1) - The recovery time after this spinner is way too short for an easy. The next slider also appears at the same time as you start to spin. You should replace this with a slider.
  3. 00:27:038 (5,6) - Try converting this to a slider, as the 3/2 rhythm can be fairly hard to hit for a beginner.
  4. 00:29:553 (2,3,4) - Just a little nitpick, but it'd look better if you spaced these to that they don't overlap. http://puu.sh/5KTeJ.jpg
  5. 00:30:990 (4) - New Combo.
  6. 00:33:864 (1,2,3) - Same as 00:29:553 (2,3,4)
  7. 00:45:361 - 00:51:110 - Seems like you're missing some hitsounds here.
  8. 00:53:984 (1) - Too close to the next note. Consider doing the same thing as Normal here.
  9. 01:01:170 (5,1) - Swap NC.
  10. 01:21:290 (1,1,1) - Unfortunately, the recovery time here is too short for an Easy as well, so you'll have to change this part to something else.
A nice map overall. You have to fix those spinners in Easy, but otherwise it's looks ok. Feel free to poke me when you get a taiko icon, since I can't mod taiko. Have a star for now, and good luck!
Evening
From Zenx' Mod Queue!

Nice 7777 views



You might want to modify the BG for taiko, you can only see the body o_o

d = Don
k = Kat
D = Big Don
K = Big Kat
">" = Change to

Optional = Italic

Timing Check

Offset

No Problems

BPM

No Problems

Oni
Hit-Sound Check/Addition of Notes

Due to formatting problems, please reset all combos, this will dramatically help the modders mod better also

00:07:996 (39) - k > K | Might want to emphasize here since there is silence following the kat, you might want to end the first section loudly
00:36:379 (189,190) - Swap | Vocal "re" is lower pitched than "ma" and "te", so you should be using kats for "ma" and "te"
00:51:109 (274,275) - Swap | Vocal "te" is higher pitched than "shi", so put kat on "te"
01:14:733 (428,429) - Swap | You might want to emphasize on the vocals "shi" and "ta" with kats
01:25:421 (1) - Modify | I don't get why does the slider end awkwardly

SV Check

No Problems

Kiai Time Check

I think it's better if you ended the kiai time when the spinner starts

General

Ranking Criteria Check

No Problems

AiMod

No Problems

Title Check

No Problems

Muzukashii
Hit-Sound Check/Addition of Notes

00:47:517 (199) - d > k | Vocal "ri" seems to be high-pitched I suggest a kat here
01:11:948 (323) - d > k | Vocal "te" is high-pitched compared to the surrounding notes, I suggest a kat
01:25:421 (1) - Modify | I don't get why does the slider end awkwardly

Kiai Time Check

Same as Oni

General

Ranking Criteria Check

No Problems

AiMod

No Problems

Title Check

No Problems
Topic Starter
-Neipezi
CXu

CXu wrote:

Mod request from my queue from a century ago.

[General]
  1. kiai seems to be inconsistent. Add the kiai fountain at 01:09:793 - for Easy and Normal, or remove it from Hard and Insane.
  2. Due to the title rule, you need to remove the "TV Size" from the maptitle, and add it to the tags instead.
  3. Source should be in the original language, so swap your source with the japanese tags.
[Insane]
  1. 00:10:331 (4) - I don't feel like this slider is actually following anything. Consider making a 1/2 repeat slider instead.
  2. 00:14:463 (1,2,3) - Hmm, this sudden 3/4 note coupled with the antijump is pretty hard to read imo. Consider using regular spacing instead?
  3. 01:08:535 (4) - I think following vocals here works better, since you mostly follow the vocals during the kiai. Reduce the slider to 1/2, and add a note at 01:08:894 -
  4. 01:09:433 - and 01:09:793 - should have a cymbal finish, like 00:58:296 -
  5. 01:15:451 - Add note? Same reason as above.
  6. 01:21:739 (3) - You should remove this note, since there's no beat there.
  7. 01:22:727 (1,2,3,1,2,3,1,2,3,4) - Add a whistle on every (1), and on the (4), to follow the high-pitched guitar.
[Hard]
  1. 00:18:775 (4,5) - Try avoiding antijump like this, where the notes look like they're timed the same, but isn't. Imo, spacing this normally, and adding another note at 00:19:313 - to follow vocals works well.
  2. 00:50:391 (5,6) - Imo, the spacing here could be bigger so it's easier to read: http://puu.sh/5KRO8.jpg
  3. 01:09:793 - Cymbal finish.
  4. 01:14:643 - Add note to follow vocals? Feels a bit flowbreaking without the note here.
[Normal]
  1. 00:36:379 (5) - New combo?
  2. 00:37:637 (7) - It's a bit hard to hit this on the red tick. Maybe make this a slider ending at 00:37:996 - ?
  3. 00:48:236 (1) - Try ending this spinner at 00:50:391 - , as that follows vocal closer.
  4. 00:51:110 (1) - Add a new combo on this, as it's after a spinner.
  5. 00:55:242 (1) - What about ending this at 00:56:858 - , then adding a note at 00:57:936 - ? I kind of like this kind of "break" :P
  6. 01:09:793 (1) - Cymbal finish on start.
  7. 01:14:104 (3) - Move this down a bit? It's pretty high up there.
  8. 01:15:541 (1,2,3,4) - (2,4) should start on 01:16:260 - and 01:17:697 - ., as they're the stronger vocals. Skipping them feels unnatural. Try something like this? http://puu.sh/5KSMg.jpg
  9. 01:23:086 (1,2) - Swap NC.
[Easy]
  1. OD -1. I don't think having the OD higher than the AR makes sense for an Easy.
  2. 00:15:182 (1) - The recovery time after this spinner is way too short for an easy. The next slider also appears at the same time as you start to spin. You should replace this with a slider.
  3. 00:27:038 (5,6) - Try converting this to a slider, as the 3/2 rhythm can be fairly hard to hit for a beginner.
  4. 00:29:553 (2,3,4) - Just a little nitpick, but it'd look better if you spaced these to that they don't overlap. http://puu.sh/5KTeJ.jpg
  5. 00:30:990 (4) - New Combo.
  6. 00:33:864 (1,2,3) - Same as 00:29:553 (2,3,4)
  7. 00:45:361 - 00:51:110 - Seems like you're missing some hitsounds here.
  8. 00:53:984 (1) - Too close to the next note. Consider doing the same thing as Normal here.
  9. 01:01:170 (5,1) - Swap NC.
  10. 01:21:290 (1,1,1) - Unfortunately, the recovery time here is too short for an Easy as well, so you'll have to change this part to something else.
:arrow: you will not be rejected. change all!!

A nice map overall. You have to fix those spinners in Easy, but otherwise it's looks ok. Feel free to poke me when you get a taiko icon, since I can't mod taiko. Have a star for now, and good luck! :arrow: thanks you :D xD lol

lZenxl

lZenxl wrote:

From Zenx' Mod Queue!

Nice 7777 views :arrow:lol xDDDDD



You might want to modify the BG for taiko, you can only see the body o_o

d = Don
k = Kat
D = Big Don
K = Big Kat
">" = Change to

Optional = Italic

Timing Check

Offset

No Problems

BPM

No Problems

[Oni]
Hit-Sound Check/Addition of Notes

Due to formatting problems, please reset all combos, this will dramatically help the modders mod better also

00:07:996 (39) - k > K | Might want to emphasize here since there is silence following the kat, you might want to end the first section loudly
00:36:379 (189,190) - Swap | Vocal "re" is lower pitched than "ma" and "te", so you should be using kats for "ma" and "te"
00:51:109 (274,275) - Swap | Vocal "te" is higher pitched than "shi", so put kat on "te"
01:14:733 (428,429) - Swap | You might want to emphasize on the vocals "shi" and "ta" with kats
01:25:421 (1) - Modify | I don't get why does the slider end awkwardly

SV Check

No Problems

Kiai Time Check

I think it's better if you ended the kiai time when the spinner starts

General

Ranking Criteria Check

No Problems

AiMod

No Problems

Title Check

No Problems

[Muzukashii]
Hit-Sound Check/Addition of Notes

00:47:517 (199) - d > k | Vocal "ri" seems to be high-pitched I suggest a kat here
01:11:948 (323) - d > k | Vocal "te" is high-pitched compared to the surrounding notes, I suggest a kat
01:25:421 (1) - Modify | I don't get why does the slider end awkwardly

Kiai Time Check

Same as Oni

General

Ranking Criteria Check

No Problems

AiMod

No Problems

Title Check

No Problems

thank you for mooooooooooooooodddddding :D
OnosakiHito
Recheck time.

[ Muzukashii]
SPOILER
- Again, I recommend to move the kiai up to the end of the song.

00:15:721 (1) - Maybe delete this note to make the pattern a bit easier, due to the 5-plet stream. Would actually fit well here.
00:22:008 (1) - Consider changing this to a normal don. After all this finisher stands rather alone and doesn't function as "real" finisher here. I always suggest to user finishers at the end of a stanza or when emphasizing certain parts in a map.
00:45:002 (2) - Might be not bad to use a kat here since we have a higher pitch at this timeline. Not a must.
00:48:146 (3) - Probably would be the best to delete this note. You hadn't such pattern before, so it would be wise to keep this non-existence.
00:48:954 (2,1) - Not sure about these finishers. You may keep them if you want, but maybe use these notes as normal dons.
00:51:828~00:57:936 - Suggestion following pattern:

00:57:757 (1) - In general we try to avoid having notes that close to a sliderend, so it would be recommendable to delete it.
01:07:816~01:10:511 - Suggetsing this pattern:

{
01:15:541 (1,1) - K
01:15:721 (1) - move to 01:15:900
} This might sound better and fits to the up-coming finishers.

Hm. Seems like I had some more things to add.


[ Oni]
SPOILER
- Again, I recommend to move the kiai up to the end of the song.
- Oni should be renamed to [Taiko Oni], also because custom names are nowadays not allowed.

00:50:661 (1) - Hm, probably better to use d here since it sounds a bit better but plays also more confortable.
00:52:457 (3) - Well, here kat would fit better due to the vocal. lol
00:53:535 (1) - Moving this to 00:52:996 would probably sound nicer to the vocal + changing 00:53:266 to kat for the background sound.
{
00:54:074 - don
00:54:793 (3) - move to 00:54:613
00:55:242~00:56:230 - http://puu.sh/5XoKk.jpg
} This migth sound better and look and plays more even.
{
01:19:134 (1) - kat
01:19:313 (1) - don
01:19:673 (3,1,1) - kkd
01:20:212 (2,3,4) - kkk
01:20:571 (1) - don
01:20:930 - kkd K
} It lacked a bit of structure, since the pattern didn't fit very will to the vocals, so I tried to help you with this. Would look like this: http://puu.sh/5XoVb.jpg

Previously I thought to give it a go in its current state, but I think it wouldn't hurt to give you some more suggestions and recommendations for further mapping.
As I said before, your map lacks a bit of structure. Many triplets are mapped off-beat or have not fitting pattern, for example these kkd / kdd patterns. The patterns do not applies for the users ear due to this. Next time try to use some less triplets, but more 1/2 which are combinated with them. In this way it will be easier for you to have an overview of your map.

Please find one last taiko modder, to ensure everything is fine, and recall me for the last check then.
Topic Starter
-Neipezi

OnosakiHito wrote:

Recheck time.

[ Muzukashii]
SPOILER
- Again, I recommend to move the kiai up to the end of the song.

00:15:721 (1) - Maybe delete this note to make the pattern a bit easier, due to the 5-plet stream. Would actually fit well here.
00:22:008 (1) - Consider changing this to a normal don. After all this finisher stands rather alone and doesn't function as "real" finisher here. I always suggest to user finishers at the end of a stanza or when emphasizing certain parts in a map.
00:45:002 (2) - Might be not bad to use a kat here since we have a higher pitch at this timeline. Not a must.
00:48:146 (3) - Probably would be the best to delete this note. You hadn't such pattern before, so it would be wise to keep this non-existence.
00:48:954 (2,1) - Not sure about these finishers. You may keep them if you want, but maybe use these notes as normal dons.
00:51:828~00:57:936 - Suggestion following pattern:

00:57:757 (1) - In general we try to avoid having notes that close to a sliderend, so it would be recommendable to delete it.
01:07:816~01:10:511 - Suggetsing this pattern:

{
01:15:541 (1,1) - K
01:15:721 (1) - move to 01:15:900
} This might sound better and fits to the up-coming finishers.
:arrow: all fixed
Hm. Seems like I had some more things to add. :arrow: maybe.. :lol:


[ Oni]
SPOILER
- Again, I recommend to move the kiai up to the end of the song.
- Oni should be renamed to [Taiko Oni], also because custom names are nowadays not allowed.

00:50:661 (1) - Hm, probably better to use d here since it sounds a bit better but plays also more confortable.
00:52:457 (3) - Well, here kat would fit better due to the vocal. lol
00:53:535 (1) - Moving this to 00:52:996 would probably sound nicer to the vocal + changing 00:53:266 to kat for the background sound.
{
00:54:074 - don
00:54:793 (3) - move to 00:54:613
00:55:242~00:56:230 - http://puu.sh/5XoKk.jpg
} This migth sound better and look and plays more even.
{
01:19:134 (1) - kat
01:19:313 (1) - don
01:19:673 (3,1,1) - kkd
01:20:212 (2,3,4) - kkk
01:20:571 (1) - don
01:20:930 - kkd K
} It lacked a bit of structure, since the pattern didn't fit very will to the vocals, so I tried to help you with this. Would look like this: http://puu.sh/5XoVb.jpg

Previously I thought to give it a go in its current state, but I think it wouldn't hurt to give you some more suggestions and recommendations for further mapping.
As I said before, your map lacks a bit of structure. Many triplets are mapped off-beat or have not fitting pattern, for example these kkd / kdd patterns. The patterns do not applies for the users ear due to this. Next time try to use some less triplets, but more 1/2 which are combinated with them. In this way it will be easier for you to have an overview of your map.

Please find one last taiko modder, to ensure everything is fine, and recall me for the last check then. :arrow: okay^3^/
mingmichael
taiko mods come as request~

Red ~> unrakable issue, must be changed
Blue ~> highly suggested, consider to use it
Black ~> suggestion, just free to choose it


====================


[ Muzukashii]

General
☞ kay~ :3

Notes Structure
☞ i saw that you almost followed all vocal sounds right? well, i have some suggestions to make the patterns better for vocals. for the suggestions you can see at the Notes box~

Notes
• change 00:20:751 - and 00:20:930 - to be kat don. i changed them to make a consistent pattern of o o o o o o o o that you used from 00:19:134 - until 00:20:930 - . btw don't worry, those notes will follow all vocals better too~

• change 00:27:757 - to be kat. the sound is still constant like 00:27:577 - (the instrument sound btw)

• change 00:33:505 - to be kat, to follow the vocal sound which is same too like 00:33:864 - ; 00:34:224 -

• remove this finisher at 00:49:313 - , just use a small note here. there's not any reasons to use it. there's not any strong pitch sounds or cymbal sounds at here

• how about just add a spinner from 00:55:960 - until 00:57:577 - . the additional notes at 00:55:960 (4,5,1) - aren't usefull and like a weird notes at there because they don't follow any sounds there. i changed to be spinner too to follow the long vocal sound from 00:55:960 - btw

• delete 01:02:248 - and change 01:01:888 - ; 01:02:068 - ; 01:02:607 - to be kats and add don at 01:01:709 - if you are confused, you can see this . i deleted and changed them to follow the vocal sounds that you followed for you patterns and i followed your kat patterns at the white strikes that you followed to follow vocals too. you can see at this again. almost all kats that you used are at the white strikes~

• change 01:04:044 - to be don. i changed it to follow the low vocal sound. the vocal gets lower and lower and ends at 01:04:044 - (the lowest i mean). and there's not any reasons to use finisher too. the finisher sound appears at 01:04:403 - , not at 01:04:044 - too

• move 01:06:379 - to 01:06:739 - . i moved it to follow the vocal sound again. the vocal sound comes at 01:06:739 - but you ignore it by not give any notes there

• don at 01:11:769 - . to followed o o o o too btw

• kat at 01:13:745 - . the vocal becomes stronger at here than 01:13:385 - . and you use kat at 01:13:385 - . if you used don at 01:13:745 - , automatically the vocal becomes lower because of don

• remove the finisher at 01:15:900 - . there's not any reason to use it again btw. the finisher and strong pitch sounds just appear at 01:15:541 - ; 01:16:619 - ; 01:18:056 -

• delete 01:16:439 - and change 01:16:260 - to be don. there's not any vocals again at 01:16:439 - , and don at 01:16:260 - is for the low vocal like 01:15:900 -

i am not agree with the finishers at the middle of 1/2 notes like 01:19:852 - ; 01:20:571 - ; 01:21:290 - . there's not any functions of finishers if you put at there. and then, it'll increase the difficulty of this muzukashii diff to for the finishers at the middle of 1/2 like you used. i suggest you change to normal kats


====================


[ Oni]

General
seriously HP and OD are 6?? change OD to be 5, so just HP is 6

Notes Structure
☞ some suggestion to fix some patterns, you can see at the Notes box to see the suggestions

Notes
• change 00:23:445 - to be don and change 00:23:625 - to be kat, to make a consistent pattern for "kick" sound. from 00:22:367 - until 00:24:343 - , you used dons for the kick sounds. for the examples at 00:22:727 - ; and 00:24:164 - . but, you used one kat for kick sound at 00:23:445 - . so, to avoid that inconsistent pattern, i change it to be don

• from 00:29:553 - until 00:30:990 - , please see this. the triplet dons that i changed is for the constant vocal sounds, you can hear it carefully. and kats there are for the vocals too, but they are higher than the triplet dons at there

• upss wrong kat. 00:39:613 - change to be kat and 00:39:793 - change to be don. i changed them all to follow the vocal sounds like 00:40:152 - . and the vocal appears at 00:39:613 - , not at 00:39:793 -

• change 00:41:230 - to be don, so the 5-plets will be ooooo. uncomfortable 5-plets that you used before which is ooooo. why don't you use a simple plets?

• change 00:42:397 - and 00:42:487 - to be kat don. the reason is same like above too ^

• change 00:44:104 - to be don for the constant triplet sound there

• change 00:45:541 - to be don. the reason is same like 2 mods above ^

• change 00:46:619 (2,1,2,1,1,1) - to be ooo ooo. just make a simple triplet, but comfortable to hear

• remove finisher at 00:51:110 - . there's not any finisher sounds at here, and it looks weird if you use finisher for the place which doesn't have any finsiher sounds or strong sounds which support the song. it's different like 00:51:469 - that the finisher sound comes at here

• change 00:57:757 - and 00:57:846 - to be dons and change 00:57:936 - to be kat. the last part gives like an accent sound at 00:57:936 - , and it's much better with kat than don. and i changed two notes before 00:57:936 - to be dons then. but don't worry, it's fit and good to hear

• change 01:00:990 - to be kat, because the pitch sound (vocal) has a same pitch like 01:00:810 - . i think it's not same, but higher pitch sound. much better with kat than don

• change 01:03:236 - to be kat and 01:03:505 - to be don. just make a simple triplet that i have said before, but good to hear~

• change 01:05:661 (2,1,1) - to be ooo and 01:06:020 - don. they will follow the vocal sounds (01:05:840 - is the highest than 01:05:481 (1,2,1,1,1) - btw, you can hear carefully)

• kat at 01:07:457 - to keep the constant pitch sound like 01:07:278 - . i think it's not constant pitch sound, but at 01:07:457 - has more stronger pitch sound than 01:07:278 - . much better use kat then at 01:07:457 -

• kat too at 01:09:613 - to emphasize the don sound at 01:09:793 - . much better to use a different note

• don at 01:10:062 - , so it'll be ooo triplet, to make a consistent triplet with a same pitch sound like 01:11:409 (1,2,3) - which is ooo triplet too << they have a same vocal sounds btw

• and change 01:11:769 - to be don too. the reason is same like above too ^ . 01:11:769 - has a same pitch sound like 01:10:331 -

• btw, i didn't change 01:11:230 - to be don because the pitch sound (vocal) is different like 01:09:793 - . 01:11:230 - has a higher pitch than 01:09:793 -

• kat at 01:13:565 -


====================


okay that's all from me
goodluck all guyyssss~!

/me throws something ~★
LunaticP
[Timing]

01:25:242 - Gogotime end at here

[BG]


0,0,"BG.jpg",0,100


[Oni]

00:02:068 (3) - d

00:02:248 (4) - k

00:02:427 (1) - k

00:15:361 - add d

00:38:355 (2) - move to 00:38:266 -

00:38:984 - add d

00:39:254 - add k

00:41:319 (1) - delete , don't see the need of this note

01:12:846 (3) - move to 01:12:757 -

01:13:116 (2) - move to 01:13:026 -

01:16:529 - add d and 01:16:619 (1) - k and 01:16:799 (2) - delete

01:17:158 - add d

01:25:421 (1) - end at here 01:26:858 -

[Muzu]

00:07:457 (2,3,4,1,2,1) - reveries, ddd kkk

01:03:415 (1) - delete

[My opinion]

I respect your mapping style, but you are placing many random stream of 3 or 5.

It still looks fine but no matter a player or a mapper will not like it.

For muzu sorry I am not a good mapper or modding in it so I can't give many mods, but I think you should not make those 1/2 stream too long.
Topic Starter
-Neipezi

mingmichael wrote:

taiko mods come as request~

Red ~> unrakable issue, must be changed
Blue ~> highly suggested, consider to use it
Black ~> suggestion, just free to choose it


====================


[ Muzukashii]

General
☞ kay~ :3

Notes Structure
☞ i saw that you almost followed all vocal sounds right? well, i have some suggestions to make the patterns better for vocals. for the suggestions you can see at the Notes box~

Notes
• change 00:20:751 - and 00:20:930 - to be kat don. i changed them to make a consistent pattern of o o o o o o o o that you used from 00:19:134 - until 00:20:930 - . btw don't worry, those notes will follow all vocals better too~

• change 00:27:757 - to be kat. the sound is still constant like 00:27:577 - (the instrument sound btw)

• change 00:33:505 - to be kat, to follow the vocal sound which is same too like 00:33:864 - ; 00:34:224 -

• remove this finisher at 00:49:313 - , just use a small note here. there's not any reasons to use it. there's not any strong pitch sounds or cymbal sounds at here

• how about just add a spinner from 00:55:960 - until 00:57:577 - . the additional notes at 00:55:960 (4,5,1) - aren't usefull and like a weird notes at there because they don't follow any sounds there. i changed to be spinner too to follow the long vocal sound from 00:55:960 - btw

• delete 01:02:248 - and change 01:01:888 - ; 01:02:068 - ; 01:02:607 - to be kats and add don at 01:01:709 - if you are confused, you can see this . i deleted and changed them to follow the vocal sounds that you followed for you patterns and i followed your kat patterns at the white strikes that you followed to follow vocals too. you can see at this again. almost all kats that you used are at the white strikes~

• change 01:04:044 - to be don. i changed it to follow the low vocal sound. the vocal gets lower and lower and ends at 01:04:044 - (the lowest i mean). and there's not any reasons to use finisher too. the finisher sound appears at 01:04:403 - , not at 01:04:044 - too

• move 01:06:379 - to 01:06:739 - . i moved it to follow the vocal sound again. the vocal sound comes at 01:06:739 - but you ignore it by not give any notes there

• don at 01:11:769 - . to followed o o o o too btw

• kat at 01:13:745 - . the vocal becomes stronger at here than 01:13:385 - . and you use kat at 01:13:385 - . if you used don at 01:13:745 - , automatically the vocal becomes lower because of don

• remove the finisher at 01:15:900 - . there's not any reason to use it again btw. the finisher and strong pitch sounds just appear at 01:15:541 - ; 01:16:619 - ; 01:18:056 -

• delete 01:16:439 - and change 01:16:260 - to be don. there's not any vocals again at 01:16:439 - , and don at 01:16:260 - is for the low vocal like 01:15:900 -

i am not agree with the finishers at the middle of 1/2 notes like 01:19:852 - ; 01:20:571 - ; 01:21:290 - . there's not any functions of finishers if you put at there. and then, it'll increase the difficulty of this muzukashii diff to for the finishers at the middle of 1/2 like you used. i suggest you change to normal kats

:arrow: all fixed :X
====================


okay that's all from me
goodluck all guyyssss~!

/me throws something ~★ :arrow: omg thanks!! Σ(゚д゚lll)
LunaticP

LunaticP wrote:

[Timing]

01:25:242 - Gogotime end at here

[BG]


0,0,"BG.jpg",0,100


[Oni]

00:02:068 (3) - d

00:02:248 (4) - k

00:02:427 (1) - k

00:15:361 - add d

00:38:355 (2) - move to 00:38:266 -

00:38:984 - add d

00:39:254 - add k

00:41:319 (1) - delete , don't see the need of this note

01:12:846 (3) - move to 01:12:757 -

01:13:116 (2) - move to 01:13:026 -

01:16:529 - add d and 01:16:619 (1) - k and 01:16:799 (2) - delete

01:17:158 - add d

01:25:421 (1) - end at here 01:26:858 -

[Muzu]

00:07:457 (2,3,4,1,2,1) - reveries, ddd kkk

01:03:415 (1) - delete

[My opinion]

I respect your mapping style, but you are placing many random stream of 3 or 5.

It still looks fine but no matter a player or a mapper will not like it.

For muzu sorry I am not a good mapper or modding in it so I can't give many mods, but I think you should not make those 1/2 stream too long.

thank you for modding~ :D
mingmichael
you didn't change anything from my mods ._.
owh sorry, you haven't uploaded them yet lol
Topic Starter
-Neipezi

mingmichael wrote:

you didn't change anything from my mods ._.
owh sorry, you haven't uploaded them yet lol
oh, my mistake! :o
OnosakiHito
I see no reason why not to approve it, good job!

Taiko-approved

I wish you good luck on ranking this.
Topic Starter
-Neipezi
thank Ono san xDD
mingmichael
nice job, -kirito and kin :oops:

goodluck for the standard diffs :3 go rank~!
Topic Starter
-Neipezi
thanks, CXu asked for a re-check=)
Stefan
Oh geez I've modded years ago :P

haha very nice you're still keep working on it, good Luck!
Topic Starter
-Neipezi
still pending._.
i really lucky to come :? ?
CXu
Recheck. so no kds.

[Insane]
  1. 00:10:331 (4) - Change 00:10:504 - to custom hitsounds 1, and add a finish to the repeat.
  2. 01:08:535 (4) - I have no clue why I told you to use 1/2 here... :? Anyhow, try something like this? http://puu.sh/6cyRC.jpg
  3. 01:11:589 (8) - finish on head
[Hard]
  1. 00:45:361 (1,2) - Add finishon start of both, as well as on end of (2)
[Normal]
  1. 00:51:110 (1) - Add a new combo (it doesn't have one even though it is a (1) note.)
  2. 01:18:415 (1) - Finish on end.
[Easy]
  1. 00:15:182 (4) - Finish on start and end.
  2. 00:19:493 (1,2) - Finish on end of both.
  3. 00:57:936 - Consider adding a note here like in Normal.
  4. 01:21:290 (1) - Add a new combo on this spinner.
  5. 01:24:703 (1) - The note at 01:25:242 - is stronger than 01:24:703 - , so imo, starting the spinner here works better.
I won't go too much into it here, but just for future maps, it might be a good idea to keep hitsounds consistent between all the difficulties. (gotta wonder why I didn't pay attention to this last time...) Anyhow, that's it for now, so call me back when you're done~
Topic Starter
-Neipezi

CXu wrote:

Recheck. so no kds.

[Insane]
  1. 00:10:331 (4) - Change 00:10:504 - to custom hitsounds 1, and add a finish to the repeat.
  2. 01:08:535 (4) - I have no clue why I told you to use 1/2 here... :? Anyhow, try something like this? http://puu.sh/6cyRC.jpg :arrow: like!
  3. 01:11:589 (8) - finish on head
[Hard]
  1. 00:45:361 (1,2) - Add finishon start of both, as well as on end of (2)
[Normal]
  1. 00:51:110 (1) - Add a new combo (it doesn't have one even though it is a (1) note.)
  2. 01:18:415 (1) - Finish on end.
[Easy]
  1. 00:15:182 (4) - Finish on start and end.
  2. 00:19:493 (1,2) - Finish on end of both.
  3. 00:57:936 - Consider adding a note here like in Normal.
  4. 01:21:290 (1) - Add a new combo on this spinner.
  5. 01:24:703 (1) - The note at 01:25:242 - is stronger than 01:24:703 - , so imo, starting the spinner here works better.
I won't go too much into it here, but just for future maps, it might be a good idea to keep hitsounds consistent between all the difficulties. :arrow: this has solved the hitsound. change all the same difficulty. :D
(gotta wonder why I didn't pay attention to this last time...) Anyhow, that's it for now, so call me back when you're done~
all fixed
CXu
Blub.
LQA20Ans
드디어... 때가 온것인가...

미리 랭크 ㅊㅊ
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