Fixed all stuff suggested
Thanks for mod
Thanks for mod
fanzhen0019 wrote:
Hi :3
From my queue.
HitsoundsArrangement & Design
- 00:23:117 - Maybe remove whistle?and add whistle here:00:22:927 - no need, to consistency to the other diffs
- 00:31:662 (4,5) - Same as above. ^
- 00:40:776 (6,7) - Same as above. ^
- 00:49:890 (2,3) - Same as above. ^
- 00:05:650 (1) - Consider remove this NC.
- 00:23:687 (1) - Remove NC.
- 00:41:915 (1) - To consist with other parts,remove NC here and add to 00:42:674 (3) -
Sorry for my poor mod...Symmetrical style is nice for you..
Your map is good enough.Consider ask for a BAT o.o no need to rush... I still want to improve my map
Legenda wrote:
→ Unrankable things, must fix
→ My human doubts, things to consider
→ Tips & Tricks to make your map better
♥ → Greetings
* → Just comments, not mods
Naked Lines → Mods
140,44,16093,2,0,B|196:20|256:100|256:100|320:20|380:44,1,279.999980926514,8|2,0:0|0:3,0:0:0:0:
308,96,42674,6,0,B|360:132|346:203|346:203|401:157|458:186,1,240,4|8,0:3|0:0,0:0:0:0:00:44:953 (3) - ngikutin blanket dari (2)
388,288,43814,2,0,P|277:294|253:186,1,240,0|8,0:0|0:0,0:0:0:0:
252,68,44953,2,0,P|144:212|208:368,1,360,0|0,0:0|0:0,0:0:0:0:00:51:788 (3) - NC
120,256,13435,1,2,0:3:0:0:-- 00:13:435 (2) - stack ke (3)
120,256,13814,2,0,B|188:284|256:256|256:256|324:228|392:256,2,280,2|8|6,0:3|0:0|0:3,0:0:0:0:
344,20,23117,2,0,B|412:68|388:140|388:140|440:136|476:192|476:192|440:248|388:244|388:244|412:316|344:364,1,490,10|4,0:0|0:3,0:0:0:0:00:29:003 (1,2) - wogh jump
336,192,51788,6,0,B|364:192|364:192|392:176|392:176|400:208|400:208|428:192|428:192|464:192,2,160,0|4|8,0:0|0:0|0:0,0:0:0:0:
176,192,52928,2,0,B|148:192|148:192|120:176|120:176|112:208|112:208|84:192|84:192|48:192,2,160,0|4|8,0:0|0:0|0:0,0:0:0:0:
thanks for modHarez wrote:
alo~
i found the sequel Gojou Kai - Ultimate Truth
[General]
Tambahin Customcolour warna Hijau dan Putih ndak perlu
Ga ada break? Disable Letterbox
[Easy]
Overall udah bagus
00:24:446 (3) - NC
00:42:674 (1,2) - mungkin dibikin lebih blanket lagi :3308,96,42674,6,0,B|360:132|346:203|346:203|401:157|458:186,1,240,4|8,0:3|0:0,0:0:0:0:00:44:953 (3) - ngikutin blanket dari (2)
388,288,43814,2,0,P|277:294|253:186,1,240,0|8,0:0|0:0,0:0:0:0:252,68,44953,2,0,P|144:212|208:368,1,360,0|0,0:0|0:0,0:0:0:0:00:51:788 (3) - NC
00:56:345 (1) - pindahin ke 256,124
[Normal]
AR+1? terlalu susah kayaknya
00:13:814 (3) - bikin lebih renggang?SPOILERterlalu renggang, jadi agak tak edit dikit120,256,13435,1,2,0:3:0:0:-- 00:13:435 (2) - stack ke (3)
120,256,13814,2,0,B|188:284|256:256|256:256|324:228|392:256,2,280,2|8|6,0:3|0:0|0:3,0:0:0:0:
00:23:117 (4) - mungkin kayak gini? xD344,20,23117,2,0,B|412:68|388:140|388:140|440:136|476:192|476:192|440:248|388:244|388:244|412:316|344:364,1,490,10|4,0:0|0:3,0:0:0:0:00:29:003 (1,2) - wogh jump wogh, emang sengaja
[Hard]
00:19:890 (1,2) - node kedua *titik yang ditengah* pindahin ke 376,196.. (2) Flip Horizontal dari (1) nggak perlu biar simetris
00:51:788 (1,2) - prefer ini daripada itu .. (2) Flip Horizontal dari (1) err, tapi saya masih prefer yang itu336,192,51788,6,0,B|364:192|364:192|392:176|392:176|400:208|400:208|428:192|428:192|464:192,2,160,0|4|8,0:0|0:0|0:0,0:0:0:0:
176,192,52928,2,0,B|148:192|148:192|120:176|120:176|112:208|112:208|84:192|84:192|48:192,2,160,0|4|8,0:0|0:0|0:0,0:0:0:0:
[Lunatic]
00:01:663 (1) - prefer 2 notes \o/ untuk awal note emang tak bikin slider
00:02:042 (3,4) - gimana kalo gini 00:03:561 (2) - prefer 2 notes \o/
00:04:321 (5) - karena di akhir slider suaranya merendah, lebih baik potong repeatnya dan bikin not baru + New Combo err... suaranya biasa aja kok
00:42:674 (1,2,3,4,5,6,7,8,9) - perasaan ga nyambung deh notnya orz nyambung ah.. tapi emang kayaknya agak jelek ya
[Extra]
starnya kurang dari Lunatic, why? ;w; tanyakan pada pepet
nothing to mention here. good enough \:D/ *alibi males modding*
oke gudlak
thanks for mod, sorry if I'm not clear enough to reply orz-Gamu- wrote:
hi~ Requests from here
[General]
●Nothing
[Easy]
●00:13:814 (3) - I think appearance is not so good. So, rotate by 25% (Direction: Clockwise. Origin: Playfield Centre) [Ctrl+Shift+R]
Please try this. Surely, it will be well.
[Normal]
●00:19:890 (1,2,3) - Slider of straight is no problem. But, there is no fun. Therefore, create an interesting shape?
●00:55:396 (1) - Beginners will play most Normal diff. This spinner is very short...D: Beginner is very weak spinner. Are you want to remove the spinner for a beginner? If you delete, you would add circle in 00:56:345. it is good.
●00:55:206 (4) - add new combo? sound was changed. no need
[Hard]
●00:06:979 (1) - remove new combo. And, 00:07:738 (2) - add new combo. This is correct. I think you are mistake..D:
●00:14:954 (1) - remove new combo. And, 00:15:333 (2) - add new combo. ^
●00:55:206 (4) - Same as Normal diff.
[Extra]
●OD9 is no good... OD 8 is good! I think so. 9 is fine, to make it quite challengingSuggests of the NC●00:24:826 (2) - Move to x504? It will line up neatly with 00:24:446 (1).●00:02:802 (1) - remove new combo. And, 00:03:181 (2) - add new combo.
●00:04:321 (1) - ^. And, 00:04:700 (2) - ^
●00:05:840 (1) - ^. And, 00:06:219 (2) - ^
●00:07:359 (1) - ^. And, 00:07:738 (2) - ^
●00:08:878 (1) - ^. And, 00:09:257 (2) - ^
●00:10:397 (1) - ^. And, 00:10:776 (3) - ^
●00:11:916 (1) - ^. And, 00:12:295 (2) - ^
●00:14:954 (1) - ^. And, 00:15:333 (3) - ^
●00:16:473 (1) - ^. And, 00:16:852 (3) - ^
even tough they're on the down beat, I think whistles would fit to NC
●00:25:206 (3) - ^
●00:55:206 (6) - Same as Normal diff. ^
[Lunatic]
●Same as Extra diff (Suggests of the NC)
●00:03:181 (1,2) - It looks bad. widen the spacing?
●00:52:927 (1,2,3) - ^
●00:55:206 (6) - Same as Normal diff. ^
that's all.
I'm sorry for simple modding..;w;
fixed all stuff suggestedxChippy wrote:
Hi~
[Lunatic]
00:10:017 (4) - remove NC OMG OMG OMG
00:34:700 (1) - NC
That's all =.=
General comment: Request a BAT o-o
Have a star =w=
bantu mod dundsMomochikun wrote:
dafuq udh ada Lunatic ada Extra pula o.o
Thanks for modpieguy1372 wrote:
hi, from my queue
[Easy]
00:33:560 (1,2) - just wondering why you have claps here, but on the other ones, you don't the others have
[Normal]
fine
[Hard]
fine
[Lunatic]
00:39:257 (1) - remove NC and put it on 00:40:396 (5) -
[Extra]
OD 9? holy crap, turn it down plz 0.0 it's an extra diff, but still got a lower star rating than lunatic. so I think OD9 is fine
AR +1? as it's extra diff and it's a somewhat fast song...plus you've already got OD9 so ..
00:30:143 (1,2,3,4,5,6,7,8) - http://puu.sh/3AVfy.jpg how about this rhythm
00:40:396 (6,1) - switch NCs for new measure
00:54:067 (1,2,3,4,5,6) - here might be a good place for jump ~
that's it, hope it helps
nice map and good luck
Thanks for modSatellite wrote:
[Easy]
00:44:953 (3) - end point forget hitsound? ( maybe Finish? clap?) Finish
[Normal]
00:33:371 - add note no need, 1/2 triplet on normal is quite hard
00:42:484 - ^ ^
[Hard]
nothing to say. really great
[Lunatic]
00:19:890 (1,2,3,1,2,3) - "I think" end point whistle remove. maybe fit.( All place...) it feels weird on the next note
00:42:674 (1,2,3) - not fit. More better rhythm,follow with lyrics,like this.
00:48:750 (6,7,8) - try this Rhythm
[Extra]HP and OD -1 plz
try this? err.... timing please?
good luck
Thanks Leo. I didn't think you'd mod my mapLeorda wrote:
Hello there
[Easy]
* Set the tick rate to 1, because this rhythm is based on 1/1. Having set the tick rate to 2 can have a bad visual during gameplay
[Normal]
* Same suggestion as Easy about tick rate
[Hard]
00:18:561 (1) - This short spinner is difficult for advanced player to complete it because this spinner is too extreme for Hard diff. Consider to extend it or replace it with slider?
00:48:751 (4) - Reverse this selection for making a spiral-flow pattern? the flow doesn't feel good to the next note
00:55:396 (1) - Same suggestion as 00:18:561 (1) it's fine I think, since this is a hard diff and the auto gets 3000 bonus points
[Lunatic]
00:17:992 (1) - Spacing too far between previous note, is this intentional? yes it is
00:32:801 (6,7,1) - Make a pattern like this to make spiral flow? Your current pattern looks like breaking the flow due the shape of slider make off-path of flow that would make the next note too far http://osu.ppy.sh/ss/863893
Good luck
thanks for modCDFA wrote:
The time has come
Sorry it took so long ;A;.
Overall:
The whistle just by itself sounds really weird. Consider using regular hitnormal+whistle for this. It sounds way too top heavy otherwise. well yeah, because it using slider-whistle, so it sounds weird
00:19:890 - Make this an inherited section because it using different time signature, no change
00:56:345 - Make this an inherited section
LUNATIC:
00:01:663 (1,2) - Try making this into a more coherent pattern rather than just two random sliders
00:20:649 (3) - This feels like it's too close to (2)
00:30:902 (3) - Make this overlap more notable or get rid of the overlap. Right now it's too slight that it looks like a mistake
00:32:231 (5) - Make this right next to (4) instead of above it? It'll make it look more coherent. I want to make a little gap
00:41:345 (3) - Make this just a copy-paste of (2)
00:42:295 (5) - Make this the same curve as (4)
Extra:
00:26:345 (6) - Put this in line with (4) rather than below it. I want to make a little gap
00:32:231 (3) - Put this under (2) rather than to the left of it ^
Hard:
00:30:143 (2) - Touches HP bar
This diff seems incredibly easy compared to lunatic and extra.
Normal:
Fine, but really easy. It's kind of ironic since a lot of parts are similar to hard. I thought it was similar to easy orz
Easy:
Fine.
Moe moe nyan.
thanks for mod and starsheela901 wrote:
[Normal]
00:08:498 (2) - It won't confuse to newbies? changed a little
[Hard]
00:30:143 (2) - Ctrl + H? it makes next note too close
Sorry if it wasn't enough. Good Luck and star!
Sweet Vanilla wrote:
Thank you for visit my moding queue~
whis it can help you~ poor english sry
[General][easy]
- In my opinion~Extra diff should only be Another,Because Extra is very hard,and yours is easy to fc~ touhou naming diff.. extra is fine
[Normal]
- 00:23:307 - slider at this time point may adjust more batter~ http://osu.ppy.sh/ss/885161
- 00:46:092 (4) - add whistle at slider end? finish is enough
[Hard]
- 00:54:067 (3) - ^ ^
[Extra]
- 00:41:915 - here may do like this? different distance in hard diff is permitted http://osu.ppy.sh/ss/885174
[Lunatic]
- none
- 00:02:422 (3) - the slider change to two circles more batter~like these 00:03:941 (3,4) -
- 00:26:725 (1,2) - 2 may surround 1 batter
That's all ,good luck~
- 00:32:231 (5) - slider does not look very good try this? http://osu.ppy.sh/ss/885190 that would make the next note hard to catch
Flask wrote:
Why E & N / H & I get same BGhey dai =w=
[General][Extra]
- Perhaps add a muted normal-sliderslide.wav?
[Lunatic]
- wtf why all settings get a 9? This diff isn't [extra] enough! So just raise down the hp/od for 1~2 (I'll recommend 2 or even 3)tick(s).
- 00:02:042 - Add a whistle with drum additions? Just do something like 00:04:321 (1,2) - and the patterns after this, it'll be consistent with them afterwards. (Do this to every difficulties)
- 00:04:131 (6,1) - Not sure about this, but why you change the spacing from 1.0x to 1.1x? If you want to make a jump, then use a bigger spacing; if you don't want to make a jump, just use 1.0x spacing to replace them >: new combo
- 00:04:321 (1,2,3) - The placement here is kinda messy imo. Try to re-place the pattern like the picture? (Don't forget to replace the following notes by using right distance spacing!)
- 00:17:232 (4,5) - I'll just copy (5), and make it rotate for 120 degrees to instead (4). Or you can copy (4) and do the same thing to instead (5), that's okay. Just make their shape consistent and it'd be much better o_o
- 00:54:257 (3,4) - Is this a serious jump, seems nonsense
I'll say this diff isn't "clean" at all, but it isn't bad.[Hard]
- I don't get some big deals, but the nazi things aren't that nice at all.
Get nothing on E/N, good luck~
- 00:06:979 (5) - So ugly, reduce the curve of this slider pls
- 00:31:282 (3) - ^
- 00:41:915 (5,6) - To make the pattern more clean here, I'll suggest you to make (6)'s slider head and (5)'s sliderend as a straight line. I don't know how to explain, just take a look at the picture and fix it.
Thanks for mod everyonewinber1 wrote:
Sorry for the late mod.Extra
OD9 is meh, so is the HP9. It makes it so the accuracy is more to worry about rather than the actual notes, cuz in general, this map is easy--very few jumps and little spacing and such.
- 00:18:751 (5,1) - Probably will look better if the spacing was constant.
- 00:33:465 - Would match the music more if you added a note here http://puu.sh/3Llfj.jpg you might have to do something different if this looks ugly to you.
- 00:36:598 (1) - new combo isn't necessary imo, but still up to you if you want to keep it.
Lunatic
- 00:02:422 (3) - I find it slightly weird that you put the claps on this somewhat awkward beats (aka the slider ends and stuff, unlike in Extra where you put them on 2 hitcircles all the time). I would consider that you try to do something simlar, you where you have some consistent pattern where you have the claps on. Also, you might want to remove the repeat on this note and add a hitcircle or something. The repeat seems a lttle random. http://puu.sh/3Llp6.jpg Probably isn't the best idea, but I'm just saying that a hitcircle works better imo.
- 00:18:751 (5) - http://puu.sh/3LlrH.jpg Fits the music more and is more fun to play imo.
- 00:28:908 - Add note
- 00:33:465 - Consider adding a note here as well
Hard
- 00:17:042 (2) - I would remove this note. The random increase in notes doesn't make sense since it's still the same section.
Normal
- 00:03:181 (2,3,4) - WHat's with this spacing? THis is spacing that apparnetly you want the section to be in 00:08:498 (2,3,4) - I would consider making the spacing the same
- 00:16:093 (4) - I would consider making this 3 notes 00:16:473 - sounds better if mapped imo.
Easy
Seems fine.
In general, the rhythm looks fine and flows well. Some weird overlaps and things in the Lunatic and Extra diffs. Couldn't find much to say, unless i was going to nazi about the repeat sliders and some aesthetics, which I decided not to. The only problem is that I'm not really getting the Extra or Lunatic feeling (or even the Hard feeling) from the map. All I'm saying is these difficulties are really quite easy... but you have a good difficulty gap between each difficulty. meh
Anyway, looks great! Hope this helps a bit.
thanks for the reviewhappy30 wrote:
From the QAT-queue
No KD please.
Hello, thanks for taking interest in the QAT queue. We decided that your map needs a bit more work.
- The easy diff could use a bit more interesting rhythm patterns. There are a bit too many sliders, of which some of them seem to drag out a bit long. Since the map is so short this makes the total object count to 26 sliders and 6 circles. This is a bit less, and more input would be appreciated.
- The normal and Hard seem to follow the same structure. The symmetry in the maps feel a little forced. Everything seems to be copy-pasted at least once which makes only 50% (30sec) original map material.
- The rhythm in Lunatic needs some work. It is a bit too bland and repetive. The pacing is in the whole difficulty the same, there are no slow or faster parts. You could blame the song for this, but you should try to pay extra attention to this as well to make it more interesting.
- The hitsounds were okay in the easier difficulties, but a bit too spammy in Lunatic. But don't try to fix the hitsounds, try to improve the rhythm first.
Kenterz9 wrote:
From your request ~
[Easy]
00:40:396 (3,4) - Blanket ? it would make previous note quite further
00:47:231 (1,2) - ^ ^
[Normal]
Nothing to say ^^
[Hard]
00:23:497 (5,6,7) - Surchage of hitsound "whistle + clap" =/ consistency of Lunatic
00:32:611 (5,6,7,8,9) - ^ ^
00:36:978 (4,1) - Distance Snap ? ok
00:51:788 (1,2) - Maybe something more simple ? uh well I thinnk it's simple enough
[Lunatic]
00:31:092 (8,1) - Make the same Distance snap as the previous circles new combo, I think it's fine
00:33:181 (5,6,1) - I don't like this patern, quite ugly =( agreed, but I couldn't find any better pattern orz. suggestion please
00:42:484 (6,1) - Distance Snap ? ok
Good Luck *u*
thanks for mods everyonesjoy wrote:
From eggache0's queue
the reson you know
Easy:
It looks good
Normal:
00:02:802 add a note
00:05:840 ^
Hard:
00:08:878 (3) - ctrl+g?
00:30:143 (2) - ctrl+h? it would make bad flow for the next note
00:46:092 (4) - no repeat slider? repeat, so it doesn't sounds too silent
Lunatic:
00:03:181 (2) - ctrl+g
00:14:194 (4,5,6) - stack on the 330,201 and 00:14:384 (6) - ctrl+g?no need
00:34:890 (7,8,1) - I think it's not a good flow try to adjust 78
It's time to rank
Good Luck
thanks for modHeShu wrote:
Hi :3
In General :
I'm not a big fan of whistle and I really think you use them too much. Maybe less use or calmer noise could be great
Greatly mapped, so my remark will be only aesthetic oh well, I love using whistles
[Easy]
00:24:067 Move square to x256 y332 that's not look blanket enough
00:54:446 and 00:54:826 Aligne them well I want to make some variation
[Normal]
00:06:219 Make it point toward 00:05:840 ok
00:11:916 It's like it's missing a beat... ok
00:29:763 You should align this slider with the previous one same as easy
[Hard] and [Insane]
Both great
yeah, the harder diffs got very minimal curved slider because I focused on rhythm rather than pattern. the easier diiffs is actually realy boring, so made it less boring with sliderartBounceBabe wrote:
You should change these things on every difficultie:
Slider Tick Rate:
The tick rate has to be consistant on every difficultie! Currently it's 1 on Easy and Normal and 2 on the Hard and Insane. it's fine
Hitsounds:
The clap is a little loud to me. Can you reduce the volume of the hitsound? reduced by 1 db
Easy
- The combo colours should be shorter kept! NC should be on 00:06:219 (3) - , 00:13:814 (3) -
00:47:231 (1,2) - The curve could be better. Move the last dot of this 00:49:890 (2) - a few grids down.
00:55:396 - You could simply add a spinner here till 00:56:345 - . Wouldn't make the ending so empty. the spinner is too short, it would make the easy player can't finish the spinner
Very impressive sliderart! Nice easy difficultie to play. thanks
Normal
Same as Easy: The combo colours should be shorter kept, NC at 00:04:700 (5) - Remove 00:06:219 (1) - NC 00:08:498 (2) - NC 00:13:814 (5) -
Spacing inconsistancy happens a lot in here. Try fixing this please! For example this 00:02:802 (2) -
00:06:219 (1,2) - Spacing is wrong here. I can see your point for having it placed here but it might confuse and be missclicked.
Like Easy: 00:55:396 - You could simply add a spinner here till 00:56:345 - . Wouldn't make the ending so empty. same as easy
Again, very nice slideart (:
Hard
00:34:700 (2) - Done for symmetry, still the spacing should be consistant.
- 00:51:408 (8) - This jump is nice to play though and also fitting.
Insane
- On the other difficulties you have such nice curved slider, where are they? they are gone D:, I focused on rhythm rather than pattern
- Some parts are too overmapped, while this is such a soft song actually. Remove the following:
00:26:820 (2,5) -
- Very inconsistant jump, which i don't like. Between every NC or section there is a jump, ok, but then at least make them consistant so it doesn't confuse.
- For example 00:02:612 (4,1) - , 00:05:650 (6,1) - , 00:08:688 (8,1) - , 00:10:207 (6,1) - and so on fixed some spacing, even though they are still not consistant
00:07:359 (1,2) - This slight spacing change doesn't fit and the following pattern is so squeezed. Why not making a consistant spacing which is better readable.
00:18:561 (4,5) - First it has this spacing and then it goes 00:19:510 (7,8,1) - this odd squeezed way. Why? There is no need for changing.
00:24:257 (8,1) - Pattern looks very weird, and also plays weird. You have this kinda jump from 8 to 1 but its only a little difference between them spacing wise. I dont really think thats fitting. I think it's okay
00:28:814 (8,1) - , 00:36:788 (5,1) - , 00:39:257 (1,2,3) - , 00:47:041 (6,1) - Again, the slight spacing change isn't needed and so unnecessary. It feels weird when playing.
00:43:434 (4,1,2,3,4) - This is very bland to play, the linear pattern doesn't work good when you had such emphasizing patterns. Try curving it or something similar.
Read the "testplayers opinions" from our queue, to get more opinions about your map!
All difficulties are well made and the spread is fine. The Insane needs more work on consistancy but that's a minimal problem (:
Combo1 : 123,169,202
Combo2 : 255,128,255
Combo3 : 201,156,245
fixed all stuff suggested-Bakari- wrote:
Thank you for your request, here's a mod as requested!
[General][Easy]
- Pink colours only make players' eye hurt, try to use different colours, maybe?
try these colours!Combo1 : 123,169,202
Combo2 : 255,128,255
Combo3 : 201,156,245[Normal]
- 00:38:117 (1,3) - nazi - you could try to stack them. It's a very, very minor thing but it'd improve your flow
- 00:56:345 (1) - feels a little bit awkward for me, I'd try to replace it with a slider started on 00:55:586, it'd help you to reflect that drum sound better, I think.
Slider velocity feels kinda too fast for the [Easy], but what done is done and there's nothing we can do to fix it. It's still a nice diff, tho. yeah, I just realized this after I finished this diff orz[Hard]
- Try to reduce OD and HP by one tick, it'll make the diff more balanced.It's also fits better with your patterns, I think.
- 00:01:663 (1,2,3) - spacing is inconsistent, symmetrical patterns are awesome, but you shouldn't frget about the DS! Try to make it a little bit mre consistent, i know, you can!
- 00:11:536 (1,3) - players may see (1) as a slider. Don't believe me? Disable "snaking sliders" in video settings and test your map. It bugs me a lot.
- 00:13:814 (5) - missed a new combo? feels like this combo is too long! Try to place NC here to keep your patterns more consistent.
- 00:55:396 - same as [Easy]. A slider here would fit, I think.
Nice diff, just a little bit more work on your patterns' appearance![Insane]
- 00:32:611 (5,6,7,8,9) - feels kinda out of your pattern. Try to replace them with sliders, so it'll fit with your regular patterns much better!
That's a nice diff, I like it. Well done!Pretty nice mapset, I enjoyed playing and modding it!
- HP Drain 8 feels a little bit too agressive for this diff, but song is short so it's probably ok to make it harder. Anyway, try to reduce it by one tick and see if you like it or not.
- 00:01:663 (1,2) - awesome whistles. I love this sound!
- 00:34:890 (7,8,1) - nazi - what was the point of reducing the DS here? You didn't do this earlier, so consider keeping the DS consistent here. Players may read it as 1/6, y'know.
Nothing else to mention, good job!
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Good luck!
Dai wrote:
-Bakari- wrote:
thanks -Bakari-, aku cinta kamu