forum

ELISA - Soba ni Iru yo (TV Size)

posted
Total Posts
80
show more
happy623
request via PM
hi x)

[General]
  1. How about Audio Lead In 1500?
[Oyatsu's Easy]
  1. 01:10:538 (2) - putting it in a blanket?
[Normal]
  1. 00:53:023 (2) - putting 1 grid up? to be a straight line with 00:52:168 (1,3) , if you take this, dont forget to snap them as well :D
  2. 00:56:867 (4,1) - make them to be a straight line?
[jonathanlfj's Hard]
  1. 00:07:738 (1) - make it to be parallel with 00:08:592 (2) ?
  2. 00:12:224 (3) - 1 grid up looks better
  3. nice diff 8-)
[Insane]
  1. 00:23:118 (1) - how about put it to 00:23:224 , and put a note at 00:23:118 (5) ?
  2. 01:11:606 (2) - finish?
  3. 01:19:189 (3,4,5) - make them neater?
  4. 01:22:073 (4) - NC?
Shortness mod sorry :?
didnt find any big problem owo
have a star
Good Luck x)
scanter
sry I'm in a slump. don't expect so much lol

General


  • [color=#FF0040e812]Offset -8 (895). totally, Notes are slowly appear than this song.[/color]
[headinge812]Oyatsu's Easy[/heading]
[*]00:08:165 (2,4) - Makes more perfect blanket.
[*]00:24:826 - lower volume plz. like 40~50%
[*]00:51:741 - Add 1 circle?
[*]00:5640 (3) - Add finish on slider's end.
[*]01:10:111 (1) - Distance is x1.19. make it x1.1
[*]01:2591 (1) - More lengthen this slider to red tick. it will be more fit vocal's downbeat.
[/list]

Normal

  1. 00:16:282 (1,2,3) - Consider this rhythm. in normal diff, 1/4 circle is really hard to play.
    [spoilerboxe812][imge812]http://puu.sh/3yPts.jpg[/img][/spoilerbox]
  2. 00:3897 (1) - Makes more perfect blanket.
    [spoilerboxe812][imge812]http://osu.ppy.sh/ss/857798[/img][/spoilerbox]
  3. 00:57:295 (1) - Change whistle to finish at slider's end.
  4. 01:01:140 (1) - Delete whistle sound.
  5. 01:13:529 (1,2,1) - Rhythm is a little strange. I recommend following vocals. like this.

jonathanlfj's Hard

  1. 00:07:311 (4,5) - How about change this to repeat 1/4 slider one? fit violin sound much better IMO.
    SPOILER
    [img]http://osu.ppy.sh/ss/857788[/imge812][/spoilerboxe812]
  2. 00:33:371 (1,2,3) - Rhythm is a little strange. how about this rhythm? because, between 1~2 has downbeat sound. consult number 1~3
    [spoilerbox][img]http://puu.sh/3yP9g.jpg[/imge812][/spoilerboxe812]

Insane

  1. 00:02:932 (2) - How about delete this? I don't hear any sound. players might think to awkward.
  2. 00:04:320 (1) - Add whistle. it is your pattern.
  3. 00:58:576 (3,4) - No no. this circle should be put jump. this part has high volume (like finish sound.)
    [spoilerbox]
01:0512 (4) - Add clap01:13:102 (6) - ^01:13:529 (1,3) - Delete clap on slider's first.01:15:238 (2,6) - Add clap01:16:092 (1) - I don't like this spinner. because, this spinner was ignored strong finish sound. how about this?
That's all ;) GL :D
scanter
F**king bug =3= sry. again

Oyatsu's Easy

  1. 00:08:165 (2,4) - Makes more perfect blanket.
  2. 00:24:826 - lower volume plz. like 40~50%
  3. 00:51:741 - Add 1 circle?
  4. 00:56:440 (3) - - Add finish on slider's end.
  5. 01:10:111 (1) - Distance is x1.19. make it x1.1
  6. 01:25:491 (1) - More lengthen this slider to red tick. it will be more fit vocal's downbeat.

Normal

  1. 00:16:282 (1,2,3) - Consider this rhythm. in normal diff, 1/4 circle is really hard to play.
  2. 00:38:497 (1) - Makes more perfect blanket.
  3. 00:57:295 (1) - Change whistle to finish at slider's end.
  4. 01:01:140 (1) - Delete whistle sound.
  5. 01:13:529 (1,2,1) - Rhythm is a little strange. I recommend following vocals. like this.

jonathanlfj's Hard

  1. 00:07:311 (4,5) - How about change this to repeat 1/4 slider one? fit violin sound much better IMO.
  2. 00:33:371 (1,2,3) - Rhythm is a little strange. how about this rhythm? because, between 1~2 has downbeat sound. consult number 1~3

Insane

  1. 00:02:932 (2) - How about delete this? I don't hear any sound. players might think to awkward.
  2. 00:04:320 (1) - Add whistle. it is your pattern.
  3. 00:58:576 (3,4) - No no. this circle should be put jump. this part has high volume (like finish sound.)
  4. 01:05:412 (4) - Add clap
  5. 01:13:102 (6) - ^
  6. 01:13:529 (1,3) - Delete clap on slider's first.
  7. 01:15:238 (2,6) - Add clap
  8. 01:16:092 (1) - I don't like this spinner. because, this spinner was ignored strong finish sound. how about this?
That's all ;) GL :D
Topic Starter
xChippy

happy623 wrote:

request via PM
hi x)

[General]
  1. How about Audio Lead In 1500? I'll consider
[Normal]
  1. 00:53:023 (2) - putting 1 grid up? to be a straight line with 00:52:168 (1,3) , if you take this, dont forget to snap them as well :D fixed
  2. 00:56:867 (4,1) - make them to be a straight line? imo it's fine now also don't want it too straight :P
[Insane]
  1. 00:23:118 (1) - how about put it to 00:23:224 , and put a note at 00:23:118 (5) ?
  2. 01:11:606 (2) - finish?
  3. 01:19:189 (3,4,5) - make them neater?
  4. 01:22:073 (4) - NC?
    fixed all here~
Shortness mod sorry :?
didnt find any big problem owo
have a star
Good Luck x)
Thanks for the mod happy623 >w<~!

scanter wrote:

F**king bug =3= sry. again

Normal

  1. 00:16:282 (1,2,3) - Consider this rhythm. in normal diff, 1/4 circle is really hard to play.
  2. 00:38:497 (1) - Makes more perfect blanket.
  3. 00:57:295 (1) - Change whistle to finish at slider's end.
  4. 01:01:140 (1) - Delete whistle sound.
  5. 01:13:529 (1,2,1) - Rhythm is a little strange. I recommend following vocals. like this.
fixed all~ :3

Insane

  1. 00:02:932 (2) - How about delete this? I don't hear any sound. players might think to awkward. I hear the sss there tho o-o
  2. 00:04:320 (1) - Add whistle. it is your pattern.
  3. 00:58:576 (3,4) - No no. this circle should be put jump. this part has high volume (like finish sound.)
  4. 01:05:412 (4) - Add clap
  5. 01:13:102 (6) - ^
  6. 01:13:529 (1,3) - Delete clap on slider's first.
  7. 01:15:238 (2,6) - Add clap
  8. 01:16:092 (1) - I don't like this spinner. because, this spinner was ignored strong finish sound. how about this?
    fixed all~
That's all ;) GL :D
Thanks for your mod scanter >w<~!!
Alarido
Hi ^^
A Free Mod from Coffee Party Queue

Just remembering: xChippy didn't obey'd the Rule #2 of the Round! (see here) However, I accepted her request in behalf of jonathanlfj ♥ thence you should give thanks him, ok?

Legenda wrote:

:!: → Unrankable things, must fix
:?: → My human doubts, things to consider
:idea: → Tips & Tricks to make your map better
♥ → Greetings
* → Just comments, not mods
Naked Lines → Mods
* No complaints on General Issues.

[Oyatsu's Easy]
01:25:491 (1) - Silencing the slider's tail is the best way for improving it, since it follows the voice.
01:25:491 (1) - Make it more symmetrical at Y-axis: move to x:216 y:152, 2nd node to x:256 y:144 and last node to x:296 y:152.
01:26:345 (1) - Silence the spinner's end to a Grand Finale.

[Normal]
01:16:092 (4) - Could drop off this note and extend the previous slider to here.
01:25:491 (1) - As of Easy diff, silencing the tail could make it feel better, since the tail's noise seems fighting bad with the voice.
01:26:345 (1) - Silence the spinner's end to a Grand Finale.

[jonathanlfj's Hard]
00:14:680 (2) - this note feels a bit overmap, since has no burst sound to support it (like a floating table without feet).
♥ 00:17:030 (3) is correct.
♥ 00:18:739 (4) - ^
♥ 00:21:836 (1,2) - I LOVE THIS ^^ ~.~ The transition between these sliders (and some patterns like this) is just AMAZING ♥ so EPIC *.* (I'll try using these ones on my further maps ♥ and they are one of the main reasons why I like that starting patterns at the map Lady Gaga - Judas [Hard]. )
01:26:452 (1) - Silence the spinner's end to a Grand Finale.

[Insane]
01:01:994 (4) - Could unstack this? ....... There are two options: or making a regular triangle (x:188 y:200) ...... OR making it a bit harder (x:272 y:220).
01:26:345 (1) - Silence the spinner's end to a Grand Finale.

That's it ^^

GO GO RANKING as soon as possible!!!!!

Felt Easy and Normal may need some just a few nazi-moddings too (Hard is PERFECT). So take a

Att.
jonathanlfj
reply to mods

Sweet Vanilla wrote:

[jonathanlfj's Hard]
  1. 00:19:273 (6) - here do this sure
http://osu.ppy.sh/ss/856720
  1. 00:22:263 (2) - same i would like to keep the stack and variation here
http://osu.ppy.sh/ss/856722
  1. good diff ~~~done well

happy623 wrote:

[jonathanlfj's Hard]
  1. 00:07:738 (1) - make it to be parallel with 00:08:592 (2) ? sure
  2. 00:12:224 (3) - 1 grid up looks better kk
  3. nice diff 8-)

scanter wrote:

jonathanlfj's Hard

  1. 00:07:311 (4,5) - How about change this to repeat 1/4 slider one? fit violin sound much better IMO. good idea
  2. 00:33:371 (1,2,3) - Rhythm is a little strange. how about this rhythm? because, between 1~2 has downbeat sound. consult number 1~3 did something similar

Alarido wrote:

[jonathanlfj's Hard]
00:14:680 (2) - this note feels a bit overmap, since has no burst sound to support it (like a floating table without feet). i feel that the violin needs some coverage here xD
♥ 00:17:030 (3) is correct.
♥ 00:18:739 (4) - ^
♥ 00:21:836 (1,2) - I LOVE THIS ^^ ~.~ The transition between these sliders (and some patterns like this) is just AMAZING ♥ so EPIC *.* (I'll try using these ones on my further maps ♥ and they are one of the main reasons why I like that starting patterns at the map Lady Gaga - Judas [Hard]. ) cool~
01:26:452 (1) - Silence the spinner's end to a Grand Finale. yes
Thanks for the mods (chippy teach me how2get mods)
http://puu.sh/3z8tJ.zip
Oyatsu
pieguy1372
[Oyatsu's Easy]
00:21:401 (1) - add finish on end to match cymbal :arrow: Where is end?
01:09:230 (4) - add finish on start to match previous pattern :arrow: ok
01:25:458 (1) - make it symmetrical plz :arrow: unchange

Sweet Vanilla
Not change. Sorry alot

happy623
[Oyatsu's Easy]
  1. 01:10:538 (2) - putting it in a blanket? :arrow: fixed

scanter

Oyatsu's Easy

  1. 00:08:165 (2,4) - Makes more perfect blanket. :arrow: fixed
  2. 00:24:826 - lower volume plz. like 40~50% :arrow: sorry, a big beats. Sorry unchange
  3. 00:51:741 - Add 1 circle? :arrow: Not, must start with kiai time. New bie will easier
  4. 00:56:440 (3) - - Add finish on slider's end. :arrow: added
  5. 01:10:111 (1) - Distance is x1.19. make it x1.1 :arrow: oh importance, sorry fixed
  6. 01:25:491 (1) - More lengthen this slider to red tick. it will be more fit vocal's downbeat. :arrow: fixed

Alarido
[Oyatsu's Easy]Unchange. Sorry alot

Update
osu file format v12

[General]
AudioFilename: ELISA - Suba ni Iru yo TV Size.mp3
AudioLeadIn: 2000
PreviewTime: 51095
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0

[Editor]
DistanceSpacing: 1.1
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Soba ni Iru yo (TV Size)
TitleUnicode:そばにいるよ (TV Size)
Artist:ELISA
ArtistUnicode:ELISA
Creator:xChippy
Version:Oyatsu's Easy
Source:Kakumeiki Valvrave
Tags:The Liberator ending 革命機ヴァルヴレイヴ Sunrise jonathanlfj Oyatsu
BeatmapID:271197
BeatmapSetID:102681

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:0.800000005960464
SliderTickRate:2

[Events]
//Background and Video events
0,0,"BG.jpg",0,0
Video,500,"video.avi"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
903,427.213499946598,4,2,2,60,1,0
14573,-100,4,2,2,60,0,0
21836,-100,4,2,3,40,0,0
21943,-100,4,2,2,60,0,0
22690,-100,4,2,3,40,0,0
22797,-100,4,2,2,60,0,0
25681,-100,4,2,2,60,0,0
37643,-100,4,2,2,60,0,0
52168,-100,4,2,2,70,0,1
52595,-100,4,2,3,40,0,1
52702,-100,4,2,2,70,0,1
54304,-100,4,2,3,40,0,1
54411,-100,4,2,2,70,0,1
58576,-100,4,2,3,40,0,1
58683,-100,4,2,2,70,0,1
60285,-100,4,2,3,40,0,1
60392,-100,4,2,2,70,0,1
61140,-100,4,2,3,40,0,1
61246,-100,4,2,2,70,0,1
63703,-100,4,2,3,40,0,1
63810,-100,4,2,2,70,0,1
65412,-100,4,2,3,40,0,1
65519,-100,4,2,2,70,0,1
71393,-100,4,2,3,40,0,1
71500,-100,4,2,2,70,0,1
73102,-100,4,2,2,50,0,1
76092,-100,4,2,2,60,0,0
88054,-100,4,2,2,5,0,0


[Colours]
Combo1 : 0,64,128
Combo2 : 128,0,0
Combo3 : 128,0,128

[HitObjects]
132,72,903,2,0,P|108:104|104:152,1,80.0000005960464,4|2,0:0|0:0,0:0:0:0:
44,208,1757,2,0,P|124:228|184:172,1,160.000001192093,0|2,0:0|0:0,0:0:0:0:
260,144,3039,1,2,0:0:0:0:
220,64,3466,1,2,0:0:0:0:
396,76,4320,5,2,0:0:0:0:
368,160,4747,2,0,P|332:184|316:224,1,80.0000005960464,0|2,0:0|0:0,0:0:0:0:
400,240,5602,2,0,P|424:276|464:292,2,80.0000005960464,0|2|2,0:0|0:0|0:0,0:0:0:0:
340,304,6883,1,2,0:0:0:0:
172,252,7738,5,4,0:0:0:0:
112,184,8165,2,0,P|84:100|124:36,1,160.000001192093,0|0,0:0|0:0,0:0:0:0:
172,112,9447,1,2,0:0:0:0:
228,44,9874,2,0,P|260:102|232:186,1,160.000001192093,0|0,0:0|0:0,0:0:0:0:
240,276,11156,6,0,P|248:320|284:344,1,80.0000005960464,2|0,0:0|0:0,0:0:0:0:
328,272,12010,2,0,P|380:264|404:232,1,80.0000005960464,2|2,0:0|0:0,0:0:0:0:
256,192,12864,12,4,14573,0:0:0:0:
200,184,15428,6,0,P|212:140|244:108,2,80.0000005960464,8|0|0,0:0|0:0|0:0,0:0:0:0:
140,248,16709,1,0,0:0:0:0:
220,288,17137,2,0,P|292:320|372:276,1,160.000001192093,8|4,0:0|0:0,0:0:0:0:
292,236,18418,5,8,0:0:0:0:
356,176,18845,2,0,P|368:132|400:100,2,80.0000005960464,0|8|0,0:0|0:0|0:0,0:0:0:0:
444,176,20127,1,8,0:0:0:0:
316,56,20982,1,8,0:0:0:0:
236,92,21409,6,0,B|200:120|200:160|200:160|164:184|160:232,2,160.000001192093,0|2|4,0:0|0:0|0:0,0:0:0:0:
256,192,23331,12,4,24826,0:0:0:0:
296,228,25681,6,0,P|340:236|380:224,2,80.0000005960464,0|2|0,0:0|0:0|0:0,0:0:0:0:
216,260,26963,1,2,0:0:0:0:
168,332,27390,2,0,P|132:252|164:188,1,160.000001192093,2|2,0:0|0:0,0:0:0:0:
112,116,28671,5,0,0:0:0:0:
176,56,29099,1,2,0:0:0:0:
332,132,29953,2,0,P|384:112|476:168,2,160.000001192093,0|12|2,0:0|0:0|0:0,0:0:0:0:
392,196,32089,5,0,0:0:0:0:
336,264,32516,1,2,0:0:0:0:
160,272,33371,2,0,P|80:256|40:184,2,160.000001192093,2|2|2,0:0|0:0|0:0,0:0:0:0:
132,188,35507,6,0,L|188:116,1,80.0000005960464,0|2,0:0|0:0,0:0:0:0:
252,176,36361,2,0,L|308:104,1,80.0000005960464,0|2,0:0|0:0,0:0:0:0:
380,152,37216,1,0,0:0:0:0:
416,232,37643,1,4,0:0:0:0:
260,316,38497,5,4,0:0:0:0:
200,252,38925,2,0,P|156:244|120:252,2,80.0000005960464,0|8|0,0:0|0:0|0:0,0:0:0:0:
244,176,40206,1,2,0:0:0:0:
160,152,40633,2,0,P|116:155|68:139,1,80.0000005960464,0|10,0:0|0:0,0:0:0:0:
128,72,41488,1,2,0:0:0:0:
216,84,41915,6,0,B|280:60|312:104|384:80,2,160.000001192093,2|8|2,0:0|0:0|0:0,0:0:0:0:
256,164,44051,1,2,0:0:0:0:
196,228,44478,1,10,0:0:0:0:
372,248,45333,6,0,P|360:304|336:328,2,80.0000005960464,4|2|8,0:0|0:0|0:0,0:0:0:0:
428,180,46614,2,0,P|344:164|292:212,1,160.000001192093,2|2,0:0|0:0,0:0:0:0:
212,180,47896,1,12,0:0:0:0:
180,264,48323,1,2,0:0:0:0:
256,192,48750,12,6,50459,0:0:0:0:
128,60,52168,6,0,P|104:148|132:216,1,160.000001192093,4|0,0:0|0:0,0:0:0:0:
212,188,53450,1,8,0:0:0:0:
184,272,53877,2,0,P|128:292|64:268,2,120.00000089407,0|0|8,0:0|0:0|0:0,0:0:0:0:
264,304,55586,5,4,0:0:0:0:
348,272,56013,1,8,0:0:0:0:
364,184,56440,2,0,L|420:104,2,80.0000005960464,0|8|4,0:0|0:0|0:0,0:0:0:0:
292,132,57722,1,8,0:0:0:0:
268,48,58149,2,0,P|208:116|224:188,1,160.000001192093,0|4,0:0|0:0,0:0:0:0:
160,248,59431,5,8,0:0:0:0:
124,168,59858,2,0,P|124:88|168:16,2,160.000001192093,0|0|0,0:0|0:0|0:0,0:0:0:0:
160,248,61994,2,0,P|192:236|244:244,1,80.0000005960464,8|4,0:0|0:0,0:0:0:0:
304,184,62848,6,0,P|366:161|388:100,2,120.00000089407,8|0|0,0:0|0:0|0:0,0:0:0:0:
304,96,64557,1,8,0:0:0:0:
220,124,64985,2,0,P|144:144|80:100,1,160.000001192093,0|4,0:0|0:0,0:0:0:0:
160,64,66266,6,0,L|120:228,1,160.000001192093,8|8,0:0|0:0,0:0:0:0:
148,304,67548,1,0,0:0:0:0:
236,304,67975,2,0,P|262:324|316:328,2,80.0000005960464,8|0|8,0:0|0:0|0:0,0:0:0:0:
304,248,69257,2,0,P|352:240|384:204,1,80.0000005960464,4|8,0:0|0:0,0:0:0:0:
308,164,70111,5,0,0:0:0:0:
244,104,70538,2,0,P|324:76|396:152,1,200.000001490116,8|4,0:0|0:0,0:0:0:0:
444,228,72034,1,8,0:0:0:0:
364,268,72461,2,0,P|304:324|260:324,1,120.00000089407,4|8,0:0|0:0,0:0:0:0:
280,240,73529,5,4,0:0:0:0:
208,188,73956,2,0,L|116:172,1,80.0000005960464,8|0,0:0|0:0,0:0:0:0:
176,100,74810,2,0,L|104:56,2,80.0000005960464,8|8|8,0:0|0:0|0:0,0:0:0:0:
256,192,76092,12,2,77801,0:0:0:0:
172,140,78655,6,0,P|240:116|324:148,1,160.000001192093,2|10,0:0|0:0,0:0:0:0:
480,216,80364,1,2,0:0:0:0:
320,288,81219,2,0,P|252:312|168:280,2,160.000001192093,2|2|4,0:0|0:0|0:0,0:0:0:0:
256,192,83141,12,4,84636,0:0:0:0:
200,156,85491,6,0,P|256:136|324:160,1,120.00000089407,8|0,0:0|0:0,0:0:0:0:
256,192,86345,12,0,88054,0:0:0:0:
Kanari
Haii ~ owo
You requested for a mod via forum pm, but the map is fine in my opinon. owo

Justs a suggestion for the easy difficulty ~
- Set slider tick rate to 1 ? owo
01:10:538 (2) - Middle point one grid up


Really nice map!
Good luck and star! >w<
Oyatsu
xChippy, Plz change slider rate into 1 help me after you updated my diff. (previous post)
About middle point, because xchippy didn't update diff before you mod. Any thanks for advice :D
Topic Starter
xChippy

Alarido wrote:

Hi ^^
A Free Mod from Coffee Party Queue

Just remembering: xChippy didn't obey'd the Rule #2 of the Round! (see here) However, I accepted her request in behalf of jonathanlfj ♥ thence you should give thanks him, ok? ok :3 said my thanks in-game =w=

Legenda wrote:

:!: → Unrankable things, must fix
:?: → My human doubts, things to consider
:idea: → Tips & Tricks to make your map better
♥ → Greetings
* → Just comments, not mods
Naked Lines → Mods
* No complaints on General Issues.

[Normal]
01:16:092 (4) - Could drop off this note and extend the previous slider to here.
01:25:491 (1) - As of Easy diff, silencing the tail could make it feel better, since the tail's noise seems fighting bad with the voice.
01:26:345 (1) - Silence the spinner's end to a Grand Finale.
fixed all
[Insane]
01:01:994 (4) - Could unstack this? ....... There are two options: or making a regular triangle (x:188 y:200) ...... OR making it a bit harder (x:272 y:220).
01:26:345 (1) - Silence the spinner's end to a Grand Finale.
fixed all
That's it ^^

GO GO RANKING as soon as possible!!!!!

Felt Easy and Normal may need some just a few nazi-moddings too (Hard is PERFECT). So take a

Att.
Thanks for the mod Alarido >w<
@Oyatsu fixed it~
okamiratsu
hi from my queue
[Oyatsu's Easy]
00:20:554 add note to keep that flow going
00:51:100 add a slider and end it at 00:51:741

[Normal]
00:16:282 remove nc
00:17:137 nc
01:16:306 end spinner at 01:17:801 and add a whistle
01:22:927 like above end at 01:24:636 and add whistle

[jonathanlfj's Hard]
00:03:893 add note
00:12:864 remove nc
00:29:953 remove nc
00:31:235 nc
00:31:662 remove nc
01:05:198 move to x376 y244
01:08:509 move to x380 y288
01:13:956 move to x40 y320
01:22:927 move to x136 y300

[Insane]
:)
Hope you find this helpful and good luck in the rankings
Topic Starter
xChippy

okamiratsu wrote:

hi from my queue

[Normal]
00:16:282 remove nc did my own changes
00:17:137 nc same as above
01:16:306 end spinner at 01:17:801 and add a whistle fixed
01:22:927 like above end at 01:24:636 and add whistle don't hear a whistle there so kept it as it is

[Insane]
:)
Hope you find this helpful and good luck in the rankings
thanks for the mod~
Oyatsu

okamiratsu wrote:

hi from my queue
[Oyatsu's Easy]
00:20:554 add note to keep that flow going :arrow: I think mine is fine
00:51:100 add a slider and end it at 00:51:741 :arrow: Change 1 weird rhythm will make hard for newbie
Unchange, Sorry. Anyway thanks for mod :(
riffy
yo.

[General]
  1. 100ms audio lead in would be enough. Don't make players wait for too long :)
[Oyatsu's Easy]
  1. 00:47:896 (3) - nazi - I think you should move (3) down to make smooth flow. It will also fit with your regular pattern better
  2. 01:09:257 (4,2) - nazi - this overlap looks really bad here, imo. So, please fix it as soon as possible and you'll get pretty rankable diff. This overlap visible during gameplay and it may stress beginners!

    I don't really like your blanket sliders, they're quite messy. But that's ok for a beginner-mapper :)
[Normal]
  1. Why OD3? It's betterif you use OD4, so map gets more balanced and more challenging. Try it and see that this OD fits better.
  2. 00:19:486 - I feel like you've missed a circle here. It will fit much better, try it!
  3. 00:21:409 (1,1) - second spinner is quite confusing for players. But when it appears so FAST after first spinner, it's simply unplayable for normal-players. Try to replace first or second spinner with something else.
  4. 00:26:963 (3) - it starts with one line of vocals and ends with another line. It doesn't sound nice to me. Try to remove it and place a circle on 00:26:963 - then, add a slider on 00:27:390 - so, we will emphasize vocals. :) example
    Note: you can always poke me if you'll need this or that pattern. I'll give you a code!
  5. 00:31:235 (1,2,3) - and here we are again, this pattern breaks your awesome 1/1 and 1/2 rhythm with random gap. WE can fix it, so let's do it! Take a look at my example, and you'll see that repeat of slider hits that red tick. example
    Note: it's ok to use this pattern. It's a bit hard, but right after this pattern you have a very easy pattern (00:35:080 (1,2,3,4))
  6. 00:42:342 - It's better to add this circle here. If you've applied my suggestion above -a dd a circle to emphasize music. If you haven't - keep it withot changes. So, we can make rhythm more consistent!
  7. 00:45:333 (1) - since vocals end on 00:45:760 - you should finish this slider here. As for 00:46:187 - placing a circle here will be a good idea. Try it!
  8. 00:46:187 - you forgot to add custom slider tick sound here, go ahead and do it now for consistency!
  9. 01:05:198 (2,1,2,3,1,2,1) - this is still a [Normal] diff, so be careul and don't overuse 1/2 patterns! I guess removing some circles or replacing them with sliders/longer sliders would be a good idea.

    It's good, but you could make it a bit easier to keep diff spread better balanced.
[Hard]
  1. I'd increase HP Drain by one tick , it makes more sense with your rhythm. Oh, and reduce OD by one tick, you have 1/4 beats and you can make them more enjoyable and players-friendly by reducing OD!

    Nothing else to say. Good job!
[Insane]
  1. Reduce OD. Current one is too high. Just imagine playing all these slow streams with high OD, it's painful for players. :<
  2. 00:31:235 (3,1) - nazi - I'd place a jump between these two beats to emphasize music. It will fit here really good, try it!
  3. 00:56:333 (5) - if there's no beat, but there's an object it can be considereed as overmap. Overmap doesn't make map more enjoyable, it only confuses players and ruins rhythm of the song. So, try to avoid overmapping, please!
  4. 01:24:636 (1) - what a powerful stream! WEll, try to make spinner shorter, players need some time to prepare for something THAT hard, don't you think so? D:

    Pretty nice!
~~~~~~~~~~~~~~~~~~~~~
Good luck!
Oyatsu

-Bakari- wrote:

[Oyatsu's Easy]
  1. 00:47:896 (3) - nazi - I think you should move (3) down to make smooth flow. It will also fit with your regular pattern better :arrow: fixed
  2. 01:09:257 (4,2) - nazi - this overlap looks really bad here, imo. So, please fix it as soon as possible and you'll get pretty rankable diff. This overlap visible during gameplay and it may stress beginners! :arrow: I will consider this when there is mod post of BAT
Thanks for mod~
Update
osu file format v12

[General]
AudioFilename: ELISA - Suba ni Iru yo TV Size.mp3
AudioLeadIn: 2000
PreviewTime: 51095
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0

[Editor]
DistanceSpacing: 1.1
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Soba ni Iru yo (TV Size)
TitleUnicode:そばにいるよ (TV Size)
Artist:ELISA
ArtistUnicode:ELISA
Creator:xChippy
Version:Oyatsu's Easy
Source:Kakumeiki Valvrave
Tags:The Liberator ending 革命機ヴァルヴレイヴ Sunrise jonathanlfj Oyatsu
BeatmapID:271197
BeatmapSetID:102681

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:0.800000005960464
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.jpg",0,0
Video,500,"video.avi"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
903,427.213499946598,4,2,2,60,1,0
14573,-100,4,2,2,60,0,0
21836,-100,4,2,3,40,0,0
21943,-100,4,2,2,60,0,0
22690,-100,4,2,3,40,0,0
22797,-100,4,2,2,60,0,0
25681,-100,4,2,2,60,0,0
37643,-100,4,2,2,60,0,0
52168,-100,4,2,2,70,0,1
52595,-100,4,2,3,40,0,1
52702,-100,4,2,2,70,0,1
54304,-100,4,2,3,40,0,1
54411,-100,4,2,2,70,0,1
58576,-100,4,2,3,40,0,1
58683,-100,4,2,2,70,0,1
60285,-100,4,2,3,40,0,1
60392,-100,4,2,2,70,0,1
61140,-100,4,2,3,40,0,1
61246,-100,4,2,2,70,0,1
63703,-100,4,2,3,40,0,1
63810,-100,4,2,2,70,0,1
65412,-100,4,2,3,40,0,1
65519,-100,4,2,2,70,0,1
71393,-100,4,2,3,40,0,1
71500,-100,4,2,2,70,0,1
73102,-100,4,2,2,50,0,1
76092,-100,4,2,2,60,0,0
88054,-100,4,2,2,5,0,0


[Colours]
Combo1 : 0,64,128
Combo2 : 128,0,0
Combo3 : 128,0,128

[HitObjects]
132,72,903,2,0,P|108:104|104:152,1,80.0000005960464,4|2,0:0|0:0,0:0:0:0:
44,208,1757,2,0,P|124:228|184:172,1,160.000001192093,0|2,0:0|0:0,0:0:0:0:
260,144,3039,1,2,0:0:0:0:
220,64,3466,1,2,0:0:0:0:
396,76,4320,5,2,0:0:0:0:
368,160,4747,2,0,P|332:184|316:224,1,80.0000005960464,0|2,0:0|0:0,0:0:0:0:
400,240,5602,2,0,P|424:276|464:292,2,80.0000005960464,0|2|2,0:0|0:0|0:0,0:0:0:0:
340,304,6883,1,2,0:0:0:0:
172,252,7738,5,4,0:0:0:0:
112,184,8165,2,0,P|84:100|124:36,1,160.000001192093,0|0,0:0|0:0,0:0:0:0:
172,112,9447,1,2,0:0:0:0:
228,44,9874,2,0,P|260:102|232:186,1,160.000001192093,0|0,0:0|0:0,0:0:0:0:
240,276,11156,6,0,P|248:320|284:344,1,80.0000005960464,2|0,0:0|0:0,0:0:0:0:
328,272,12010,2,0,P|380:264|404:232,1,80.0000005960464,2|2,0:0|0:0,0:0:0:0:
256,192,12864,12,4,14573,0:0:0:0:
200,184,15428,6,0,P|212:140|244:108,2,80.0000005960464,8|0|0,0:0|0:0|0:0,0:0:0:0:
140,248,16709,1,0,0:0:0:0:
220,288,17137,2,0,P|292:320|372:276,1,160.000001192093,8|4,0:0|0:0,0:0:0:0:
292,236,18418,5,8,0:0:0:0:
356,176,18845,2,0,P|368:132|400:100,2,80.0000005960464,0|8|0,0:0|0:0|0:0,0:0:0:0:
444,176,20127,1,8,0:0:0:0:
316,56,20982,1,8,0:0:0:0:
236,92,21409,6,0,B|200:120|200:160|200:160|164:184|160:232,2,160.000001192093,0|2|4,0:0|0:0|0:0,0:0:0:0:
256,192,23331,12,4,24826,0:0:0:0:
296,228,25681,6,0,P|340:236|380:224,2,80.0000005960464,0|2|0,0:0|0:0|0:0,0:0:0:0:
216,260,26963,1,2,0:0:0:0:
168,332,27390,2,0,P|132:252|164:188,1,160.000001192093,2|2,0:0|0:0,0:0:0:0:
112,116,28671,5,0,0:0:0:0:
176,56,29099,1,2,0:0:0:0:
332,132,29953,2,0,P|384:112|476:168,2,160.000001192093,0|12|2,0:0|0:0|0:0,0:0:0:0:
392,196,32089,5,0,0:0:0:0:
336,264,32516,1,2,0:0:0:0:
160,272,33371,2,0,P|80:256|40:184,2,160.000001192093,2|2|2,0:0|0:0|0:0,0:0:0:0:
132,188,35507,6,0,L|188:116,1,80.0000005960464,0|2,0:0|0:0,0:0:0:0:
252,176,36361,2,0,L|308:104,1,80.0000005960464,0|2,0:0|0:0,0:0:0:0:
380,152,37216,1,0,0:0:0:0:
416,232,37643,1,4,0:0:0:0:
260,316,38497,5,4,0:0:0:0:
200,252,38925,2,0,P|156:244|120:252,2,80.0000005960464,0|8|0,0:0|0:0|0:0,0:0:0:0:
244,176,40206,1,2,0:0:0:0:
160,152,40633,2,0,P|116:155|68:139,1,80.0000005960464,0|10,0:0|0:0,0:0:0:0:
128,72,41488,1,2,0:0:0:0:
216,84,41915,6,0,B|280:60|312:104|384:80,2,160.000001192093,2|8|2,0:0|0:0|0:0,0:0:0:0:
256,164,44051,1,2,0:0:0:0:
196,228,44478,1,10,0:0:0:0:
372,248,45333,6,0,P|360:304|336:328,2,80.0000005960464,4|2|8,0:0|0:0|0:0,0:0:0:0:
428,180,46614,2,0,P|344:164|292:212,1,160.000001192093,2|2,0:0|0:0,0:0:0:0:
240,280,47896,1,12,0:0:0:0:
160,240,48323,1,2,0:0:0:0:
256,192,48750,12,6,50459,0:0:0:0:
128,60,52168,6,0,P|104:148|132:216,1,160.000001192093,4|0,0:0|0:0,0:0:0:0:
212,188,53450,1,8,0:0:0:0:
184,272,53877,2,0,P|128:292|64:268,2,120.00000089407,0|0|8,0:0|0:0|0:0,0:0:0:0:
264,304,55586,5,4,0:0:0:0:
348,272,56013,1,8,0:0:0:0:
364,184,56440,2,0,L|420:104,2,80.0000005960464,0|8|4,0:0|0:0|0:0,0:0:0:0:
292,132,57722,1,8,0:0:0:0:
268,48,58149,2,0,P|208:116|224:188,1,160.000001192093,0|4,0:0|0:0,0:0:0:0:
160,248,59431,5,8,0:0:0:0:
124,168,59858,2,0,P|124:88|168:16,2,160.000001192093,0|0|0,0:0|0:0|0:0,0:0:0:0:
160,248,61994,2,0,P|192:236|244:244,1,80.0000005960464,8|4,0:0|0:0,0:0:0:0:
304,184,62848,6,0,P|366:161|388:100,2,120.00000089407,8|0|0,0:0|0:0|0:0,0:0:0:0:
304,96,64557,1,8,0:0:0:0:
220,124,64985,2,0,P|144:144|80:100,1,160.000001192093,0|4,0:0|0:0,0:0:0:0:
160,64,66266,6,0,L|120:228,1,160.000001192093,8|8,0:0|0:0,0:0:0:0:
148,304,67548,1,0,0:0:0:0:
236,304,67975,2,0,P|262:324|316:328,2,80.0000005960464,8|0|8,0:0|0:0|0:0,0:0:0:0:
304,248,69257,2,0,P|352:240|384:204,1,80.0000005960464,4|8,0:0|0:0,0:0:0:0:
308,164,70111,5,0,0:0:0:0:
244,104,70538,2,0,P|324:76|396:152,1,200.000001490116,8|4,0:0|0:0,0:0:0:0:
444,228,72034,1,8,0:0:0:0:
364,268,72461,2,0,P|304:324|260:324,1,120.00000089407,4|8,0:0|0:0,0:0:0:0:
280,240,73529,5,4,0:0:0:0:
208,188,73956,2,0,L|116:172,1,80.0000005960464,8|0,0:0|0:0,0:0:0:0:
176,100,74810,2,0,L|104:56,2,80.0000005960464,8|8|8,0:0|0:0|0:0,0:0:0:0:
256,192,76092,12,2,77801,0:0:0:0:
172,140,78655,6,0,P|240:116|324:148,1,160.000001192093,2|10,0:0|0:0,0:0:0:0:
480,216,80364,1,2,0:0:0:0:
320,288,81219,2,0,P|252:312|168:280,2,160.000001192093,2|2|4,0:0|0:0|0:0,0:0:0:0:
256,192,83141,12,4,84636,0:0:0:0:
200,156,85491,6,0,P|256:136|324:160,1,120.00000089407,8|0,0:0|0:0,0:0:0:0:
256,192,86345,12,0,88054,0:0:0:0:
Kinomi
Hi~ from my queue
Normal mod

sorry xChippy,I'm lazy these days

General
0w0 star~

Oyatsu's Easy
00:20:554 a bit tricky..

Normal
00:21:409 (1) - end at00:22:904
00:23:118 (1) - finish' volume is a bit small,it makes whistle after it sudden
01:22:927 (1) - end at 01:24:636 and add finish?
01:25:491 (1) - shorten to 01:25:918 and make it a repeat sllider?I think it can make a felling of sudden stop,and its rhythmic

jonathanlfj's Hard
01:08:189 (2,3) - 其实这个节奏配合一个whistle我觉得很爽。。其他地方也可以加一下打到类似的效果?
01:25:918 (4,5,6) - 这个个人打起来不是很舒服,换成三个单点,或者一个单点加一个三连怎么样,我觉得节奏也不错
01:01:353 (2,3,4) - 有点别扭,先二连然后蓝线滑条?可能有点鬼畜。。不过我感觉节奏好一点
01:15:665 (6) - 最后的白线没打击感,改成1/2的折返加一个单点好

Insane
why this diff use default soft clap clap
00:16:282 (1,2) - a bit strange..
and 00:16:389 (2,3) -this 2 sliders' spacing is a different from 00:15:001 (1,2) - I think it is not very goog
00:16:709 (3,4) - this 2 sliders' spacing maybe a bit small ,considering 00:16:389 (2,3) -
00:21:836 (3,4,5,6,1,2,3,4,1,2,3,4,5) - may be better?
00:49:178 (1,2,3,4,1,2,3,4,1,2,3,4,1) - ^
00:06:670 add a note?
00:12:651^

that's all
good luck~
Topic Starter
xChippy

-Bakari- wrote:

yo.

[General]
  1. 100ms audio lead in would be enough. Don't make players wait for too long :)
[Normal]
  1. Why OD3? It's betterif you use OD4, so map gets more balanced and more challenging. Try it and see that this OD fits better.
  2. 00:19:486 - I feel like you've missed a circle here. It will fit much better, try it!
  3. 00:21:409 (1,1) - second spinner is quite confusing for players. But when it appears so FAST after first spinner, it's simply unplayable for normal-players. Try to replace first or second spinner with something else. I'll discuss this one with a BAT
  4. 00:26:963 (3) - it starts with one line of vocals and ends with another line. It doesn't sound nice to me. Try to remove it and place a circle on 00:26:963 - then, add a slider on 00:27:390 - so, we will emphasize vocals. :) example
    Note: you can always poke me if you'll need this or that pattern. I'll give you a code!
  5. 00:31:235 (1,2,3) - and here we are again, this pattern breaks your awesome 1/1 and 1/2 rhythm with random gap. WE can fix it, so let's do it! Take a look at my example, and you'll see that repeat of slider hits that red tick. example
    Note: it's ok to use this pattern. It's a bit hard, but right after this pattern you have a very easy pattern (00:35:080 (1,2,3,4))
  6. 00:42:342 - It's better to add this circle here. If you've applied my suggestion above -a dd a circle to emphasize music. If you haven't - keep it withot changes. So, we can make rhythm more consistent!
  7. 00:45:333 (1) - since vocals end on 00:45:760 - you should finish this slider here. As for 00:46:187 - placing a circle here will be a good idea. Try it!
  8. 00:46:187 - you forgot to add custom slider tick sound here, go ahead and do it now for consistency!
  9. 01:05:198 (2,1,2,3,1,2,1) - this is still a [Normal] diff, so be careul and don't overuse 1/2 patterns! I guess removing some circles or replacing them with sliders/longer sliders would be a good idea.

    It's good, but you could make it a bit easier to keep diff spread better balanced.

[Insane]
  1. Reduce OD. Current one is too high. Just imagine playing all these slow streams with high OD, it's painful for players. :<
  2. 00:31:235 (3,1) - nazi - I'd place a jump between these two beats to emphasize music. It will fit here really good, try it!
  3. 00:56:333 (5) - if there's no beat, but there's an object it can be considereed as overmap. Overmap doesn't make map more enjoyable, it only confuses players and ruins rhythm of the song. So, try to avoid overmapping, please!
  4. 01:24:636 (1) - what a powerful stream! WEll, try to make spinner shorter, players need some time to prepare for something THAT hard, don't you think so? D:

    Pretty nice!
~~~~~~~~~~~~~~~~~~~~~
Good luck!
Fixed everything but that one I mentioned above :3
Thanks you very much for the mod Bakari >w<~!!


baldrace wrote:

Hi~ from my queue
Normal mod

sorry xChippy,I'm lazy these days

General
0w0 star~

Normal
00:21:409 (1) - end at00:22:904 fixed
00:23:118 (1) - finish' volume is a bit small,it makes whistle after it sudden raised the volume
01:22:927 (1) - end at 01:24:636 and add finish? don't head finish so nope
01:25:491 (1) - shorten to 01:25:918 and make it a repeat sllider?I think it can make a felling of sudden stop,and its rhythmic I don't think it fits here since the vocal is jsut a plain one o-o


Insane
why this diff use default soft clap clap fixed
00:16:282 (1,2) - a bit strange..
and 00:16:389 (2,3) -this 2 sliders' spacing is a different from 00:15:001 (1,2) - I think it is not very goog
00:16:709 (3,4) - this 2 sliders' spacing maybe a bit small ,considering 00:16:389 (2,3) -
00:21:836 (3,4,5,6,1,2,3,4,1,2,3,4,5) - may be better?
00:49:178 (1,2,3,4,1,2,3,4,1,2,3,4,1) - ^
00:06:670 add a note? don't hear anything o-o
00:12:651^ ^
I'd prefer to keep those streams like that and those spacing plays fine to me o-o, I'll discuss later with some people
that's all
good luck~
Thanks for the mod and star balrdrace >w<~!!
Oyatsu

baldrace wrote:

Oyatsu's Easy
00:20:554 a bit tricky.. :arrow: As I said in previous mod, I prefer mine
Unchange, Sorry :?
P A N
hmmm here's a mod D: sry for delay x_x

[Insane]
  1. this is almost perfect orz...
  2. 00:41:061 (4) - move to 449|158 and move tail to 324|147 for make (4)'s tail perfect stack with previous (3) and also move 00:41:701 (5) to 269|213 and move 00:40:633 (2) to 285|320 for triangle and for the balance space of this part
  3. 00:48:537 (7) - move to 416|320 for balance distance?
  4. 00:54:838 (5,6) - 320|80 , 284|64
  5. 01:22:287 (2) - try to move to 272|296. its more symmetry imo.
  6. 01:22:927 (1) - hmm I think this spinner not fit the song. try to add note on 4 white tick before that stream is sounds better imo.
[jonathanlfj's Hard]
  1. omg just a little mod here x_x looks perfect
  2. 00:19:273 (6) - move to 236|328?
  3. 00:48:750 (1) - 1 grid right looks more blanket
  4. 00:57:936 (2) - ^
[Normal]
  1. hmmm I think end the spinner on 00:21:409 (1) at 00:23:118 with finish hitsound is more fit and continue the second spinner on blue tick
  2. 00:34:225 (3) - move to 148|248
  3. 00:58:363 (2,3) - 256|380 , 340|352 for center symmetry
  4. 01:19:937 (2) - what the distance D:
  5. 01:21:432 (1) - move tail to 333|229?
  6. 01:22:927 (1) - end at 01:24:636 sounds more fit.
[Oyatsu's Easy]
  1. 00:05:602 (3) - what about this :(
  2. 00:46:614 - what about this rhythm the sound "ki" start at 00:47:042
  3. 01:10:538 (2) - the tail a bit touch with the previous (4)'s tail so move the head point to 240|128 and move 01:12:034 (3) to 440|224
  4. 01:18:655 (1,2,3) - what about this
that's all good luck :D
Topic Starter
xChippy

P A N wrote:

hmmm here's a mod D: sry for delay x_x

[Insane]
  1. this is almost perfect orz...
  2. 00:41:061 (4) - move to 449|158 and move tail to 324|147 for make (4)'s tail perfect stack with previous (3) and also move 00:41:701 (5) to 269|213 and move 00:40:633 (2) to 285|320 for triangle and for the balance space of this part
  3. 00:48:537 (7) - move to 416|320 for balance distance?
  4. 00:54:838 (5,6) - 320|80 , 284|64
  5. 01:22:287 (2) - try to move to 272|296. its more symmetry imo. Actually I want to keep this huge triangle :3
  6. 01:22:927 (1) - hmm I think this spinner not fit the song. try to add note on 4 white tick before that stream is sounds better imo.Keeping it like I have for now :3
    fixed the rest ^^

[Normal]
  1. hmmm I think end the spinner on 00:21:409 (1) at 00:23:118 with finish hitsound is more fit and continue the second spinner on blue tick
  2. 00:34:225 (3) - move to 148|248
  3. 00:58:363 (2,3) - 256|380 , 340|352 for center symmetry
  4. 01:19:937 (2) - what the distance D:
  5. 01:21:432 (1) - move tail to 333|229?
  6. 01:22:927 (1) - end at 01:24:636 sounds more fit.
    fixed all
that's all good luck :D
Thanks for the mod P A N ~ >w<
jonathanlfj
reply to mods

okamiratsu wrote:

[jonathanlfj's Hard]
00:03:893 add note the pause was intentional
00:12:864 remove nc actually i was told to add this but i guess it looks better as one colour
00:29:953 remove nc following NC pattern here with long white line
00:31:235 nc like above
00:31:662 remove nc ^
01:05:198 move to x376 y244 this was manual stack to prevent 01:04:771 (2) from shifting
01:08:509 move to x380 y288 similar to above
01:13:956 move to x40 y320 ^
01:22:927 move to x136 y300 ^

-Bakari- wrote:

[Hard]
  1. I'd increase HP Drain by one tick , it makes more sense with your rhythm. Oh, and reduce OD by one tick, you have 1/4 beats and you can make them more enjoyable and players-friendly by reducing OD!These are my standard settings for Hard diff at this bpm, but i will consider your suggestions. If more mod posts tells me to make these changes then i will likely apply them

    Nothing else to say. Good job!

baldrace wrote:

jonathanlfj's Hard
01:08:189 (2,3) - 其实这个节奏配合一个whistle我觉得很爽。。其他地方也可以加一下打到类似的效果?
01:25:918 (4,5,6) - 这个个人打起来不是很舒服,换成三个单点,或者一个单点加一个三连怎么样,我觉得节奏也不错 好吧
01:01:353 (2,3,4) - 有点别扭,先二连然后蓝线滑条?可能有点鬼畜。。不过我感觉节奏好一点 这里的节奏就是这样。。。嘛我觉得没什么问题
01:15:665 (6) - 最后的白线没打击感,改成1/2的折返加一个单点好 ok~

P A N wrote:

[jonathanlfj's Hard]
  1. omg just a little mod here x_x looks perfect
  2. 00:19:273 (6) - move to 236|328? nice perfection there
  3. 00:48:750 (1) - 1 grid right looks more blanket adjusted in a different way
  4. 00:57:936 (2) - ^ as above
Thanks for the mods~
http://puu.sh/3BSbF.zip
creampuff
Heeeey, Chippy. Mod request from my queue.

[General]
  1. Inconsistency in AudioLeadIn:
    - [Insane] : 1500
    - [jonathanlfj's Hard] : 1500
    - [Normal] : 2000
    - [Oyatsu's Easy] : 1500
[Oyatsu's Easy]
  1. Nothing to point out~

[Normal]
  1. 00:56:761 (4) I think you're missing a clap here
  2. 01:05:198 (2) ^ on the repeat
  3. 01:05:839 (1) Just a suggestion, but perhaps add a finish on the slider head?
  4. 01:11:606 (3) ^ I think two finishes sounds good

[jonathanlfj's Hard]
  1. 00:22:263 (4) First, I don't think the clap is needed here, and the placement is odd, as if the two notes aren't stacked correctly (if it's intentional, then just disregard that)
  2. 00:22:690 (3) I think the custom clap would work here at the slider head instead
  3. 01:05:198 (3) Like my previous statement, the placement is odd (Again, disregard if intentional)
  4. 01:08:509 (3) ^
  5. 01:13:956 (5) ^
  6. 01:22:500 - 01:22:927 (4,1) ^

[Insane]
  1. 01:22:927 (1) End this spinner at 01:24:209 instead?

Nice map~ Have a star.
Topic Starter
xChippy

Tsusuko wrote:

Heeeey, Chippy. Mod request from my queue.

[General]
  1. Inconsistency in AudioLeadIn:
    - [Insane] : 1500
    - [jonathanlfj's Hard] : 1500
    - [Normal] : 2000
    - [Oyatsu's Easy] : 1500
[Normal]
  1. 00:56:761 (4) I think you're missing a clap here
  2. 01:05:198 (2) ^ on the repeat
  3. 01:05:839 (1) Just a suggestion, but perhaps add a finish on the slider head?
  4. 01:11:606 (3) ^ I think two finishes sounds good

[Insane]
  1. 01:22:927 (1) End this spinner at 01:24:209 instead?

Nice map~ Have a star.
Fixed all =w=, Thanks for the mod and star Tsusuko :3~!!
Oyatsu

P A N wrote:

[Oyatsu's Easy]
  1. 00:05:602 (3) - what about this :( :arrow: Nice!
  2. 00:46:614 - what about this rhythm the sound "ki" start at 00:47:042 :arrow: fixed
  3. 01:10:538 (2) - the tail a bit touch with the previous (4)'s tail so move the head point to 240|128 and move 01:12:034 (3) to 440|224 :arrow: I don't understand this
  4. 01:18:655 (1,2,3) - what about this :arrow: fixed
that's all good luck :D
Thanks for mod, PANDA~ ><

Update
osu file format v12

[General]
AudioFilename: ELISA - Suba ni Iru yo TV Size.mp3
AudioLeadIn: 1500
PreviewTime: 51095
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0

[Editor]
DistanceSpacing: 1.1
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Soba ni Iru yo (TV Size)
TitleUnicode:そばにいるよ (TV Size)
Artist:ELISA
ArtistUnicode:ELISA
Creator:xChippy
Version:Oyatsu's Easy
Source:Kakumeiki Valvrave
Tags:The Liberator ending 革命機ヴァルヴレイヴ Sunrise jonathanlfj Oyatsu
BeatmapID:271197
BeatmapSetID:102681

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:0.800000005960464
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.jpg",0,0
Video,500,"video.avi"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
903,427.213499946598,4,2,2,60,1,0
14573,-100,4,2,2,60,0,0
21836,-100,4,2,3,40,0,0
21943,-100,4,2,2,60,0,0
22690,-100,4,2,3,40,0,0
22797,-100,4,2,2,60,0,0
25681,-100,4,2,2,60,0,0
37643,-100,4,2,2,60,0,0
52168,-100,4,2,2,70,0,1
52595,-100,4,2,3,40,0,1
52702,-100,4,2,2,70,0,1
54304,-100,4,2,3,40,0,1
54411,-100,4,2,2,70,0,1
58576,-100,4,2,3,40,0,1
58683,-100,4,2,2,70,0,1
60285,-100,4,2,3,40,0,1
60392,-100,4,2,2,70,0,1
61140,-100,4,2,3,40,0,1
61246,-100,4,2,2,70,0,1
63703,-100,4,2,3,40,0,1
63810,-100,4,2,2,70,0,1
65412,-100,4,2,3,40,0,1
65519,-100,4,2,2,70,0,1
71393,-100,4,2,3,40,0,1
71500,-100,4,2,2,70,0,1
73102,-100,4,2,2,50,0,1
76092,-100,4,2,2,60,0,0
88054,-100,4,2,2,5,0,0


[Colours]
Combo1 : 0,64,128
Combo2 : 128,0,0
Combo3 : 128,0,128

[HitObjects]
132,72,903,2,0,P|108:104|104:152,1,80.0000005960464,4|2,0:0|0:0,0:0:0:0:
44,208,1757,2,0,P|124:228|184:172,1,160.000001192093,0|2,0:0|0:0,0:0:0:0:
260,144,3039,1,2,0:0:0:0:
220,64,3466,1,2,0:0:0:0:
396,76,4320,5,2,0:0:0:0:
360,156,4747,2,0,P|324:180|308:220,1,80.0000005960464,0|2,0:0|0:0,0:0:0:0:
392,236,5602,2,0,P|424:250|448:286,2,80.0000005960464,0|2|2,0:0|0:0|0:0,0:0:0:0:
364,320,6883,1,2,0:0:0:0:
200,256,7738,5,4,0:0:0:0:
140,192,8165,2,0,P|112:108|152:44,1,160.000001192093,0|0,0:0|0:0,0:0:0:0:
200,120,9447,1,2,0:0:0:0:
256,52,9874,2,0,P|288:110|260:194,1,160.000001192093,0|0,0:0|0:0,0:0:0:0:
240,280,11156,6,0,P|248:324|284:348,1,80.0000005960464,2|0,0:0|0:0,0:0:0:0:
328,276,12010,2,0,P|380:268|404:236,1,80.0000005960464,2|2,0:0|0:0,0:0:0:0:
256,192,12864,12,4,14573,0:0:0:0:
200,184,15428,6,0,P|212:140|244:108,2,80.0000005960464,8|0|0,0:0|0:0|0:0,0:0:0:0:
140,248,16709,1,0,0:0:0:0:
220,288,17137,2,0,P|292:320|372:276,1,160.000001192093,8|4,0:0|0:0,0:0:0:0:
292,236,18418,5,8,0:0:0:0:
356,176,18845,2,0,P|368:132|400:100,2,80.0000005960464,0|8|0,0:0|0:0|0:0,0:0:0:0:
444,176,20127,1,8,0:0:0:0:
316,56,20982,1,8,0:0:0:0:
236,92,21409,6,0,B|200:120|200:160|200:160|164:184|160:232,2,160.000001192093,0|2|4,0:0|0:0|0:0,0:0:0:0:
256,192,23331,12,4,24826,0:0:0:0:
296,228,25681,6,0,P|340:236|380:224,2,80.0000005960464,0|2|0,0:0|0:0|0:0,0:0:0:0:
216,260,26963,1,2,0:0:0:0:
168,332,27390,2,0,P|132:252|164:188,1,160.000001192093,2|2,0:0|0:0,0:0:0:0:
112,116,28671,5,0,0:0:0:0:
176,56,29099,1,2,0:0:0:0:
332,132,29953,2,0,P|384:112|476:168,2,160.000001192093,0|12|2,0:0|0:0|0:0,0:0:0:0:
392,196,32089,5,0,0:0:0:0:
336,264,32516,1,2,0:0:0:0:
160,272,33371,2,0,P|80:256|40:184,2,160.000001192093,2|2|2,0:0|0:0|0:0,0:0:0:0:
132,188,35507,6,0,L|188:116,1,80.0000005960464,0|2,0:0|0:0,0:0:0:0:
252,176,36361,2,0,L|308:104,1,80.0000005960464,0|2,0:0|0:0,0:0:0:0:
380,152,37216,1,0,0:0:0:0:
416,232,37643,1,4,0:0:0:0:
260,316,38497,5,4,0:0:0:0:
200,252,38925,2,0,P|156:244|120:252,2,80.0000005960464,0|8|0,0:0|0:0|0:0,0:0:0:0:
244,176,40206,1,2,0:0:0:0:
160,152,40633,2,0,P|116:155|68:139,1,80.0000005960464,0|10,0:0|0:0,0:0:0:0:
128,72,41488,1,2,0:0:0:0:
216,84,41915,6,0,B|280:60|312:104|384:80,2,160.000001192093,2|8|2,0:0|0:0|0:0,0:0:0:0:
256,164,44051,1,2,0:0:0:0:
196,228,44478,1,10,0:0:0:0:
372,248,45333,6,0,P|360:304|336:328,2,80.0000005960464,4|2|8,0:0|0:0|0:0,0:0:0:0:
460,264,46614,1,0,0:0:0:0:
428,180,47042,2,0,P|344:164|292:212,1,160.000001192093,2|6,0:0|0:0,0:0:0:0:
208,228,48323,1,2,0:0:0:0:
256,192,48750,12,6,50459,0:0:0:0:
128,60,52168,6,0,P|104:148|132:216,1,160.000001192093,4|0,0:0|0:0,0:0:0:0:
212,188,53450,1,8,0:0:0:0:
184,272,53877,2,0,P|128:292|64:268,2,120.00000089407,0|0|8,0:0|0:0|0:0,0:0:0:0:
264,304,55586,5,4,0:0:0:0:
348,272,56013,1,8,0:0:0:0:
364,184,56440,2,0,L|420:104,2,80.0000005960464,0|8|4,0:0|0:0|0:0,0:0:0:0:
292,132,57722,1,8,0:0:0:0:
268,48,58149,2,0,P|208:116|224:188,1,160.000001192093,0|4,0:0|0:0,0:0:0:0:
160,248,59431,5,8,0:0:0:0:
124,168,59858,2,0,P|124:88|168:16,2,160.000001192093,0|0|0,0:0|0:0|0:0,0:0:0:0:
160,248,61994,2,0,P|192:236|244:244,1,80.0000005960464,8|4,0:0|0:0,0:0:0:0:
304,184,62848,6,0,P|366:161|388:100,2,120.00000089407,8|0|0,0:0|0:0|0:0,0:0:0:0:
304,96,64557,1,8,0:0:0:0:
220,124,64985,2,0,P|144:144|80:100,1,160.000001192093,0|4,0:0|0:0,0:0:0:0:
160,64,66266,6,0,L|120:228,1,160.000001192093,8|8,0:0|0:0,0:0:0:0:
148,304,67548,1,0,0:0:0:0:
236,304,67975,2,0,P|262:324|316:328,2,80.0000005960464,8|0|8,0:0|0:0|0:0,0:0:0:0:
304,248,69257,2,0,P|352:240|384:204,1,80.0000005960464,4|8,0:0|0:0,0:0:0:0:
308,164,70111,5,0,0:0:0:0:
244,104,70538,2,0,P|324:76|396:152,1,200.000001490116,8|4,0:0|0:0,0:0:0:0:
444,228,72034,1,8,0:0:0:0:
364,268,72461,2,0,P|304:324|260:324,1,120.00000089407,4|8,0:0|0:0,0:0:0:0:
280,240,73529,5,4,0:0:0:0:
208,188,73956,2,0,L|116:172,1,80.0000005960464,8|0,0:0|0:0,0:0:0:0:
176,100,74810,2,0,L|104:56,2,80.0000005960464,8|8|8,0:0|0:0|0:0,0:0:0:0:
256,192,76092,12,2,77801,0:0:0:0:
184,152,78655,6,0,P|256:124|336:160,1,160.000001192093,6|10,0:0|0:0,0:0:0:0:
488,232,80364,1,2,0:0:0:0:
328,300,81219,2,0,P|256:320|176:292,2,160.000001192093,2|2|4,0:0|0:0|0:0,0:0:0:0:
256,192,83141,12,4,84636,0:0:0:0:
200,156,85491,6,0,P|256:136|324:160,1,120.00000089407,8|0,0:0|0:0,0:0:0:0:
256,192,86345,12,0,88054,0:0:0:0:
Nemis
Suggestion
High suggestion/Must fix

[General]
• Nothing

[Insane]
00:06:029 (1) - Add a new combo
00:15:428 (2) - Add two finishes on this slider (head-tail)
00:16:069 (3) - Add a finish
00:16:282 (1) - Add a finish here too
00:16:282 (1,2) - Move these two elements, I'd not stack this double under 00:15:428 (2) - 's head, it's really hard to read and when you play it you see a strange pattern:
00:16:282 (1,2,3,4) - Fix this spacing, it's hard to read and these elements have almost the same distance
00:16:709 (3) - Remove the finish from the head
00:17:137 (4) - Add a finish on its head
00:17:457 (5) - Add two finishes on this slider (head-tail)
00:18:418 (2,3,4,5,6) - This stack is almost touching the HP bar, move it a bit under
00:21:836 (3) - Add a new combo here
00:27:390 (2) - Reverse the selection of this slider (CTRL+G), it flows better and in this way you don't repeat 00:26:535 (1) - this slider two times
00:30:380 (2) - Don't use drum sampleset for this, use a custom hitsound like this one: http://puu.sh/3CGI9.wav
00:36:788 (5,1) - Stack these two elements, the pattern would be better to play and you don't break any spacing
00:38:711 (2) - Add a note here, it follows the vocals
00:40:847 (3) - Remove this note and place a 1/1 slider 00:40:633 (2) - here and then add a note 00:41:274 (4) - here and 00:41:488 (5) - here
00:44:692 (6) - Add a note here
00:53:236 (5) - Reverse the selection of this slider (CTRL+G) and then move it at x:268 y:184, it flows better
00:58:576 (3,4) - Reverse these two beats' position
01:00:285 (5) - Move this slider more under, it's really close from 01:00:072 (4) - . x:480 y:320 would be perfect
01:07:761 (2) - Move this beat at x:268 y:312 to make a curve 01:07:334 (4,1,2,3) - here:
01:09:897 (4) - Add a new note here to read the star pattern better
01:15:131 (1,2,3,4,5,6,7,8,9,1) - Little pattern idea:
01:18:655 (2,3,4,5,1) - Fix this stream please, it's strange
01:21:432 (1,2,3,1,2,3) - Make two perfect triangles:
01:22:927 (4) - Ad a note here stacked under 01:22:500 (3) - , add a new combo and then move the spinner 1/4 after
01:24:636 (1) - Add a whistle here, 01:25:064 (5) - here, 01:25:491 (1) - here, 01:25:918 (5) - here
01:26:345 (9) - Add a note here, add a whistle and then move the spinner 1/4 after

[jonathanlfj's Hard]
Use HP6 to balance the difficulty (I HP7 AR8 OD7, H HP6 AR7 OD6, N HP4 AR5 OD4...)

00:07:311 (4,1) - Stack these two elements manually, if you play the map they are perfecly overlapped
00:09:447 (1,2,3) - Fix this blanket a little bit
00:30:807 (3) - Don't use drum sampleset for this, use a custom hitsound like this one: http://puu.sh/3CGI9.wav
01:16:092 (7) - Add a new combo here
01:26:345 (1) - Add a new combo and increare the spacing from 01:26:132 (6) - , a jump would be nice to play since it's the last note of the song

[Normal]
In this difficulty the audio lead-in conflicts

00:18:418 (2,4) - I'd suggest to remove this overlap, move 00:19:486 (4) - this note a bit under
00:19:700 (1,2) - Fix this blanket a little bit
00:30:807 (2) - Don't use drum sampleset for this, use a custom hitsound like this one: http://puu.sh/3CGI9.wav
00:29:953 (3) - Remove this new combo
00:33:371 (1) - Remove this new combo too
00:43:197 (2) - Use drum sampleset on its head, you did the same 00:40:206 (3) - here and 00:41:061 (4) - here
00:51:100 (1,2) - I'd stack 00:51:100 (1,2) - this note on 00:51:527 (2) - 's head
00:56:013 (2) - until 00:57:295 (1) - here the volume is really low, increase it a little bit (~60%)
01:09:684 (2) - Add a note here and then add clap on it
01:25:491 (1) - Make this slider perfectly symmetrical

[Oyatsu's Easy]
00:04:747 (2) - This element touches 00:03:039 (3) - this one, I'd move it a little from that note
00:09:874 (4) - Move this slider 1 square up to fix 00:09:447 (3,4) - this blanket, then fix 00:09:874 (4,1) - this spacing
00:11:156 (1,2) - Fix this blanket a little bit
00:17:137 (3,1) - Fix this blanket a little bit
00:26:963 (2,3) - Fix this blanket a little bit
00:29:953 (3) - This reverse sounds good, but I'd suggest to use a hitsound like http://puu.sh/3CGI9.wav this one as I said in the other difficulties
00:29:953 (3,1) - Fix this blanket a little bit
00:33:371 (3,1) - Fix this blanket a little bit
00:52:168 (1,2,3) - Make a perfect triangle with these three elements and then fix 00:53:450 (2,3) - this blanket
01:06:266 (1) - Move this slider 1 square up to fix 01:04:985 (3,1) - this blanket, then fix 01:06:266 (1,2) - this spacing
01:07:975 (3,4) - Fix this blanket a little bit
01:09:257 (4,2) - Move one of these two sliders/change on of these two forms, I'd not overlap their tails
01:21:219 (3) - Change this slider with 01:18:655 (1) - this one flipped vertically (remember to add the reverse)
Nice map, good luck! I particularly enjoy jonathanlfj's Hard, it's awesome *-* I like the other difficulties too, they are well done
Topic Starter
xChippy

Nemis wrote:

[notice] Suggestion
High suggestion/Must fix

[General]
• Nothing

[Insane]
00:06:029 (1) - Add a new combo
00:15:428 (2) - Add two finishes on this slider (head-tail)
00:16:069 (3) - Add a finish
00:16:282 (1) - Add a finish here too
00:16:282 (1,2) - Move these two elements, I'd not stack this double under 00:15:428 (2) - 's head, it's really hard to read and when you play it you see a strange pattern:
00:16:282 (1,2,3,4) - Fix this spacing, it's hard to read and these elements have almost the same distance
00:16:709 (3) - Remove the finish from the head
00:17:137 (4) - Add a finish on its head
00:17:457 (5) - Add two finishes on this slider (head-tail)
00:18:418 (2,3,4,5,6) - This stack is almost touching the HP bar, move it a bit under
00:21:836 (3) - Add a new combo here
00:27:390 (2) - Reverse the selection of this slider (CTRL+G), it flows better and in this way you don't repeat 00:26:535 (1) - this slider two times
00:30:380 (2) - Don't use drum sampleset for this, use a custom hitsound like this one: http://puu.sh/3CGI9.wav
00:36:788 (5,1) - Stack these two elements, the pattern would be better to play and you don't break any spacing
00:38:711 (2) - Add a note here, it follows the vocals
00:40:847 (3) - Remove this note and place a 1/1 slider 00:4033 (2) - here and then add a note 00:41:274 (4) - here and 00:41:488 (5) - here
00:4492 (6) - Add a note here
00:53:236 (5) - Reverse the selection of this slider (CTRL+G) and then move it at x:268 y:184, it flows better
00:58:576 (3,4) - Reverse these two beats' position
01:00:285 (5) - Move this slider more under, it's really close from 01:00:072 (4) - . x:480 y:320 would be perfect
01:07:761 (2) - Move this beat at x:268 y:312 to make a curve 01:07:334 (4,1,2,3) - here:
01:09:897 (4) - Add a new note here to read the star pattern better
01:15:131 (1,2,3,4,5,6,7,8,9,1) - Little pattern idea:
01:1855 (2,3,4,5,1) - Fix this stream please, it's strange
01:21:432 (1,2,3,1,2,3) - Make two perfect triangles:
01:22:927 (4) - Ad a note here stacked under 01:22:500 (3) - , add a new combo and then move the spinner 1/4 after
01:2436 (1) - Add a whistle here, 01:25:064 (5) - here, 01:25:491 (1) - here, 01:25:918 (5) - here
01:26:345 (9) - Add a note here, add a whistle and then move the spinner 1/4 after

[Normal]
In this difficulty the audio lead-in conflicts

00:18:418 (2,4) - I'd suggest to remove this overlap, move 00:19:486 (4) - this note a bit under
00:19:700 (1,2) - Fix this blanket a little bit
00:30:807 (2) - Don't use drum sampleset for this, use a custom hitsound like this one: http://puu.sh/3CGI9.wav
00:29:953 (3) - Remove this new combo
00:33:371 (1) - Remove this new combo too
00:43:197 (2) - Use drum sampleset on its head, you did the same 00:40:206 (3) - here and 00:41:061 (4) - here
00:51:100 (1,2) - I'd stack 00:51:100 (1,2) - this note on 00:51:527 (2) - 's head
00:56:013 (2) - until 00:57:295 (1) - here the volume is really low, increase it a little bit (~60%)
01:0984 (2) - Add a note here and then add clap on it
01:25:491 (1) - Make this slider perfectly symmetrical

Nice map, good luck! I particularly enjoy jonathanlfj's Hard, it's awesome *-* I like the other difficulties too, they are well done
fixed all except this one 01:15:131 (1,2,3,4,5,6,7,8,9,1) - =w= Thanks you very much for the mod Nemis :3~!!!
jonathanlfj
Reply to mods

Tsusuko wrote:

[jonathanlfj's Hard]
  1. 00:22:263 (4) First, I don't think the clap is needed here, and the placement is odd, as if the two notes aren't stacked correctly (if it's intentional, then just disregard that) swapped around claps, manual stack was intentional
  2. 00:22:690 (3) I think the custom clap would work here at the slider head instead yeah
  3. 01:05:198 (3) Like my previous statement, the placement is odd (Again, disregard if intentional) yes these were all intentional to avoid stack leniency killing my blankets
  4. 01:08:509 (3) ^
  5. 01:13:956 (5) ^
  6. 01:22:500 - 01:22:927 (4,1) ^

Nemis wrote:

[jonathanlfj's Hard]
Use HP6 to balance the difficulty (I HP7 AR8 OD7, H HP6 AR7 OD6, N HP4 AR5 OD4...) sine so many people have mentioned it i will make it HP6

00:07:311 (4,1) - Stack these two elements manually, if you play the map they are perfecly overlapped true
00:09:447 (1,2,3) - Fix this blanket a little bit ok
00:30:807 (3) - Don't use drum sampleset for this, use a custom hitsound like this one: http://puu.sh/3CGI9.wav alrite
01:16:092 (7) - Add a new combo here i like the feeling of monotone here >< and also to keep consistent with earlier occurences
01:26:345 (1) - Add a new combo and increare the spacing from 01:26:132 (6) - , a jump would be nice to play since it's the last note of the song NC is same as above, but i did the jump cause its cool
Thanks for mods~
http://puu.sh/3CPb8.zip
Oyatsu
I only change alittle. Other thing I don't fix. I feel you seem don't like balance, so you see it doesn'y balance. Sorry
Update
osu file format v12

[General]
AudioFilename: ELISA - Suba ni Iru yo TV Size.mp3
AudioLeadIn: 1500
PreviewTime: 51095
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0

[Editor]
DistanceSpacing: 1.1
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Soba ni Iru yo (TV Size)
TitleUnicode:そばにいるよ (TV Size)
Artist:ELISA
ArtistUnicode:ELISA
Creator:xChippy
Version:Oyatsu's Easy
Source:Kakumeiki Valvrave
Tags:The Liberator ending 革命機ヴァルヴレイヴ Sunrise jonathanlfj Oyatsu
BeatmapID:271197
BeatmapSetID:102681

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:0.800000005960464
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.jpg",0,0
Video,500,"video.avi"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
903,427.213499946598,4,2,2,60,1,0
14573,-100,4,2,2,60,0,0
21836,-100,4,2,3,40,0,0
21943,-100,4,2,2,60,0,0
22690,-100,4,2,3,40,0,0
22797,-100,4,2,2,60,0,0
25681,-100,4,2,2,60,0,0
37643,-100,4,2,2,60,0,0
52168,-100,4,2,2,70,0,1
52595,-100,4,2,3,40,0,1
52702,-100,4,2,2,70,0,1
54304,-100,4,2,3,40,0,1
54411,-100,4,2,2,70,0,1
58576,-100,4,2,3,40,0,1
58683,-100,4,2,2,70,0,1
60285,-100,4,2,3,40,0,1
60392,-100,4,2,2,70,0,1
61140,-100,4,2,3,40,0,1
61246,-100,4,2,2,70,0,1
63703,-100,4,2,3,40,0,1
63810,-100,4,2,2,70,0,1
65412,-100,4,2,3,40,0,1
65519,-100,4,2,2,70,0,1
71393,-100,4,2,3,40,0,1
71500,-100,4,2,2,70,0,1
73102,-100,4,2,2,50,0,1
76092,-100,4,2,2,60,0,0
88054,-100,4,2,2,5,0,0


[Colours]
Combo1 : 0,64,128
Combo2 : 128,0,0
Combo3 : 128,0,128

[HitObjects]
132,72,903,2,0,P|108:104|104:152,1,80.0000005960464,4|2,0:0|0:0,0:0:0:0:
44,208,1757,2,0,P|124:228|184:172,1,160.000001192093,0|2,0:0|0:0,0:0:0:0:
260,144,3039,1,2,0:0:0:0:
220,64,3466,1,2,0:0:0:0:
396,76,4320,5,2,0:0:0:0:
360,156,4747,2,0,P|324:180|308:220,1,80.0000005960464,0|2,0:0|0:0,0:0:0:0:
392,236,5602,2,0,P|424:250|448:286,2,80.0000005960464,0|2|2,0:0|0:0|0:0,0:0:0:0:
364,320,6883,1,2,0:0:0:0:
200,256,7738,5,4,0:0:0:0:
140,192,8165,2,0,P|112:108|152:44,1,160.000001192093,0|0,0:0|0:0,0:0:0:0:
200,120,9447,1,2,0:0:0:0:
256,52,9874,2,0,P|288:110|252:192,1,160.000001192093,0|0,0:0|0:0,0:0:0:0:
240,276,11156,6,0,P|248:320|284:344,1,80.0000005960464,2|0,0:0|0:0,0:0:0:0:
324,268,12010,2,0,P|376:260|400:228,1,80.0000005960464,2|2,0:0|0:0,0:0:0:0:
256,192,12864,12,4,14573,0:0:0:0:
200,184,15428,6,0,P|212:140|244:108,2,80.0000005960464,8|0|0,0:0|0:0|0:0,0:0:0:0:
140,248,16709,1,0,0:0:0:0:
220,288,17137,2,0,P|292:320|372:276,1,160.000001192093,8|4,0:0|0:0,0:0:0:0:
292,236,18418,5,8,0:0:0:0:
356,176,18845,2,0,P|368:132|400:100,2,80.0000005960464,0|8|0,0:0|0:0|0:0,0:0:0:0:
444,176,20127,1,8,0:0:0:0:
316,56,20982,1,8,0:0:0:0:
236,92,21409,6,0,B|200:120|200:160|200:160|164:184|160:232,2,160.000001192093,0|2|4,0:0|0:0|0:0,0:0:0:0:
256,192,23331,12,4,24826,0:0:0:0:
296,228,25681,6,0,P|340:236|380:224,2,80.0000005960464,0|2|0,0:0|0:0|0:0,0:0:0:0:
216,260,26963,1,2,0:0:0:0:
168,332,27390,2,0,P|132:252|164:188,1,160.000001192093,2|2,0:0|0:0,0:0:0:0:
112,116,28671,5,0,0:0:0:0:
176,56,29099,1,2,0:0:0:0:
332,132,29953,2,0,P|384:112|476:168,2,160.000001192093,0|12|2,0:0|0:0|0:0,0:0:0:0:
392,196,32089,5,0,0:0:0:0:
336,264,32516,1,2,0:0:0:0:
160,272,33371,2,0,P|80:256|40:184,2,160.000001192093,2|2|2,0:0|0:0|0:0,0:0:0:0:
132,188,35507,6,0,L|188:116,1,80.0000005960464,0|2,0:0|0:0,0:0:0:0:
252,176,36361,2,0,L|308:104,1,80.0000005960464,0|2,0:0|0:0,0:0:0:0:
380,152,37216,1,0,0:0:0:0:
416,232,37643,1,4,0:0:0:0:
260,316,38497,5,4,0:0:0:0:
200,252,38925,2,0,P|156:244|120:252,2,80.0000005960464,0|8|0,0:0|0:0|0:0,0:0:0:0:
244,176,40206,1,2,0:0:0:0:
160,152,40633,2,0,P|116:155|68:139,1,80.0000005960464,0|10,0:0|0:0,0:0:0:0:
128,72,41488,1,2,0:0:0:0:
216,84,41915,6,0,B|280:60|312:104|384:80,2,160.000001192093,2|8|2,0:0|0:0|0:0,0:0:0:0:
256,164,44051,1,2,0:0:0:0:
196,228,44478,1,10,0:0:0:0:
372,248,45333,6,0,P|360:304|336:328,2,80.0000005960464,4|2|8,0:0|0:0|0:0,0:0:0:0:
460,264,46614,1,0,0:0:0:0:
428,180,47042,2,0,P|344:164|292:212,1,160.000001192093,2|6,0:0|0:0,0:0:0:0:
208,228,48323,1,2,0:0:0:0:
256,192,48750,12,6,50459,0:0:0:0:
128,60,52168,6,0,P|104:148|132:216,1,160.000001192093,4|0,0:0|0:0,0:0:0:0:
212,188,53450,1,8,0:0:0:0:
184,272,53877,2,0,P|128:292|64:268,2,120.00000089407,0|0|8,0:0|0:0|0:0,0:0:0:0:
264,304,55586,5,4,0:0:0:0:
348,272,56013,1,8,0:0:0:0:
364,184,56440,2,0,L|420:104,2,80.0000005960464,0|8|4,0:0|0:0|0:0,0:0:0:0:
292,132,57722,1,8,0:0:0:0:
268,48,58149,2,0,P|208:116|224:188,1,160.000001192093,0|4,0:0|0:0,0:0:0:0:
160,248,59431,5,8,0:0:0:0:
124,168,59858,2,0,P|124:88|168:16,2,160.000001192093,0|0|0,0:0|0:0|0:0,0:0:0:0:
160,248,61994,2,0,P|192:236|244:244,1,80.0000005960464,8|4,0:0|0:0,0:0:0:0:
304,184,62848,6,0,P|366:161|388:100,2,120.00000089407,8|0|0,0:0|0:0|0:0,0:0:0:0:
304,96,64557,1,8,0:0:0:0:
220,124,64985,2,0,P|144:144|80:100,1,160.000001192093,0|4,0:0|0:0,0:0:0:0:
160,64,66266,6,0,L|120:228,1,160.000001192093,8|8,0:0|0:0,0:0:0:0:
148,304,67548,1,0,0:0:0:0:
236,304,67975,2,0,P|262:324|316:328,2,80.0000005960464,8|0|8,0:0|0:0|0:0,0:0:0:0:
304,248,69257,2,0,P|352:240|384:204,1,80.0000005960464,4|8,0:0|0:0,0:0:0:0:
308,164,70111,5,0,0:0:0:0:
244,104,70538,2,0,P|324:76|396:152,1,200.000001490116,8|4,0:0|0:0,0:0:0:0:
444,228,72034,1,8,0:0:0:0:
364,268,72461,2,0,P|304:324|260:324,1,120.00000089407,4|8,0:0|0:0,0:0:0:0:
280,240,73529,5,4,0:0:0:0:
208,188,73956,2,0,L|116:172,1,80.0000005960464,8|0,0:0|0:0,0:0:0:0:
176,100,74810,2,0,L|104:56,2,80.0000005960464,8|8|8,0:0|0:0|0:0,0:0:0:0:
256,192,76092,12,2,77801,0:0:0:0:
184,152,78655,6,0,P|256:124|336:160,1,160.000001192093,6|10,0:0|0:0,0:0:0:0:
488,232,80364,1,2,0:0:0:0:
328,300,81219,2,0,P|256:320|176:292,2,160.000001192093,2|2|4,0:0|0:0|0:0,0:0:0:0:
256,192,83141,12,4,84636,0:0:0:0:
200,156,85491,6,0,P|256:136|324:160,1,120.00000089407,8|0,0:0|0:0,0:0:0:0:
256,192,86345,12,0,88054,0:0:0:0:
ztrot
Random check
[Timing]
I got about a 8-10ms early through all my testing so adjusting the offset might be a good idea.

[Suggestion]
I highly suggest you use tick rate 2 for the insane if not the entire mapset.

[Easy]
Nothing to see here looks good plays good and all the setting are that fitting of a easy map set.

[Normal]
There is nothing here that stands out to me as wrong or unrankable so lookin good.

[Hard]
looks solid too.

[Insane]
I had no real problems with this map set either
Topic Starter
xChippy

ztrot wrote:

Random check
[Timing]
I got about a 8-10ms early through all my testing so adjusting the offset might be a good idea.

[Suggestion]
I highly suggest you use tick rate 2 for the insane if not the entire mapset.

[Easy]
Nothing to see here looks good plays good and all the setting are that fitting of a easy map set.

[Normal]
There is nothing here that stands out to me as wrong or unrankable so lookin good.

[Hard]
looks solid too.

[Insane]
I had no real problems with this map set either
Fixed the offset -8, also changed the tickrate in Insane =w=
Thanks for the check ztrot~!^^
ztrot
everything looks great then enjoy your bubble and keep making great maps.
Topic Starter
xChippy

ztrot wrote:

everything looks great then enjoy your bubble and keep making great maps.
Thanks for the bubble ztrot~!! >w<~#%#^#
Umi
go go Xchippy \o/
kanpakyin
革命機!

Ranked.

(ノ・ω・)ノ
Icemixxa
Congratz!
Topic Starter
xChippy
Wooooo~!$@$% (>w<)/ Thanks~
dkun
gajg;ajkt;ajt;a AAAAaAAaAaaAAaa

I got ninja'd so hard ;~;

congrats though! great map. <3
Umi
and gratz chippy >3</
Tari
Gratz :OO
creampuff
Gratz :3//
Kinomi
Congratz!
Aurele
dkun's rage ahah
Kanari
Congrats on rank! >w<
Satellite
Congratz~~!
scanter
congratz \o/
jonathanlfj
Swagg
ReySHeL
gratz!
Oyatsu
@@. I didn't know. What is anything appear? >< I don't know when bubble, @@
happy623
congratz!! glad to see it ranked <3
meiikyuu
valvrave <33333
P A N
omg so fast D:
gratz :D
Please sign in to reply.

New reply