I gave this skin for your pool a "Good", at least you know from who you got it.
For my taste, it still lacks too much of the actual content and thematically for osu to be rated "Very Good". It still doesn't feel like a Shingeki no Kyojin skin, it only does a little... and please people, I'm not trying to hate. It's constructive criticism made by someone who actually "care" about fine details and for the sake of the skin, it does have the potential to be
one of the most detailed & "thematically on-point" skins available. and thats easy said. Period.
So, what's
wrong and what's
right with the Skin?
Talking about the "outside" of the skin, the package for all of this also known as
the preview which does look appealing and thematically correct. It does reflect a SnK skin pretty well and I have no complains whatsoever on it. Texture is well chosen and it really looks sexy, though, it looks flat but hell... it's only a preview. Might be the best previews I've seen so far in this section and at least... the creator/artist spent time to let it look good. Kudos to you
RA272Nirvash, you've done a splendid job (which can be ofc. always be improved but that's being said in a perspective of someone who always seeks to be better than he was a minute ago)Oh.. and also, I find the coursor quite weird, maybe let out the relief effect on the courser... it really doesn't play well with it.
What I also noticed is that you took the chime sound from SnK
(if I can remember correctly there was one... IF I CAN REMEMBER CORRECTLY D: ..), I really have to note that since you at least made the effort to take the originality up and not use existing ones.
Heading over ingame, what I've noticed is that in the menu- the back button
(menu-back.png and menu-back@2x.png) doesn't feel like it belongs there.
Having an rectangle with rounded edges and a typo representing 2% of the screen which you will always see when you start up osu! and get into the game and even if you see it for a few split seconds, it just doesn't feel like it's
"with" all of the icons.
I would suggest to maybe rethink on to changing it into a more thrilling and dramatical button, one that uses the potential of a .png file
(which is the high quallity and transparency) to its fullest. Consider using something that may be a signature item, move or whatsoever that can fill in a "back" button. Something that can represent "back".
Still, would be a waste of constant 2% if you'll consider not changing.
IMO the whole selection menu feels a bit "roundy" for me. It's not only the menu-back.png I'm talking about.
What I like is the simplicity of the selection mode. even though it's round, it does look good when it's slim.
As for all "mod" icons, I think it's a preference of taste but I know it's quite hard to create different unique icons that represent each additional challenge or comfortability mod.
The rank indicators
(D, C, B, A, S, SS) are quite nice made and appealing but blends in too much with the black part above
(the upper part which covers up almost 15% of the screen, no matter which resolution you chose to play osu! on).I would suggest recoloring each in maybe something that you always see as a color in the actual anime series
(like D recolored in the colossal titans flesh color having a texture to let it looks like muscle and the border of it being the color of the muscle/skull sinew-like thing of the colossal titan)Something like this:
Imagebeware that I'm bad with setting my thought into canvas & editing in generall, but I hope it hits the overall thought of yours.
Heading into the game itself now, in the osu! mode what I've noticed is the very nice lifebar which depicts the theme
phenomenally in all categories and surprisingly fitting in all modes so far.
And the countdown is also very nice to watch but after that- I was quite disappointed... the cirlces & sliders borders remained unchanged (or minimal) and it really made me sad. Additional to that, the points hit50 to hit300k their typo are a bit too flashy and distracting, but I really like the background they are displayed on, that's something I personally like. Also, something I noticed is that the hit0.png is almost identical to all others.. maybe make the shield appear to break in half verticaly and then add a more clearer to read miss?
What I like overall in all modes is the pause menu, that's how I imagined to be and I hope it will stay like this. It's really, really fitting and damn simple.
Though, what I do not understand is the fail menu... it's agonizing white and does not really fit into the theme
(due to SnK not really having any scenes, characters, titans or whatsoever- being completely white and the whole anime really being gore-ish and dark)- I would like to suggest something different that hits you in the face to know that you lost the round.
As for taiko, I really do like the minor changes on the hitcircles but what I personally found confusing was the big-hitcircles... maybe just a personal taste but I just found them confusing to watch pass by. Anything else seems solid.
For CTB, I really like that you chose potato-girl and it's really well composed with the food theme, also each "fruit" looks really good and it does lifts up the dark-sided things in the skin a little.
What I dislike but I know "why" is that the fruit-ryuuta (potato-girl) is half cut, I mean, her arms and her position doesn't reeaaalllyy look good as a ryuuta... but I'd see this as a more neutral point than negative. I know you have 0 experience how to make a fruit-ryuuta and probably how to make one well aswell.
oh.. the plate looks odd aswell... haha, just me, I'm sorry to mention that.
Now for the mode I actually, personally looked forward to: osu!mania.
I have to admit.
that. looks. incredibly. hot. The whole overlay just looks like a fortress and damn, that's what SnK is all about. Thousand
compliments to you again RA272Nirvash for doing the effort. It looks incredibly stunning!
The only, and I mean, ONLY thing I really do not like is the muzzleflare(?)
(or rather said lightingL-0.png etc.) is wayyy too distracting, bright and too powerful. Maybe toning it down would be awesome. An idea also, is instead of having a simple "light" as those... why not make it looks like canons are fired?
just a little bit smaller and unnoticable but yeah... some kind of a "real" muzzle flare for canons. lols.
Oh. and why do I only see white keys
(mania-keyX.png) when I know that you've put in pink ones aswell? Maybe it's just me but I can only see white keys in 7k.
(though I'm an avid 4k player... just talking for everyone who's playing with this skin)Any than that. You've done a good job on the skin. There are major flaws and major compliments to tell, discuss and mention but as of right now that's all I saw and can really describe.
(since I'm a really lazy reviewer, lols)TL;DR review:++ Osu!mania design for this Skin is admirably wonderful and fits the theme 1:1
++ CatchTheBeat fruits are really well made
++ Lifebar is noticably nice designed for all purposes
+ Original Sounds taken from the Anime
+ Spinner has a nice touch
+ Pause menu & buttons is notably simple and eyecatching at the same time
+ Hitcircles for Taiko looks good
+~ Icons looks weird but nice
+~ Points are quite distracting but their BG are fitting into the theme well
~ Big-Hitcircles for Taiko looks weird
~ Fruit-Ryuuta is halfway cut, but still a nice try & theme fitting ryuuta.
~ Scores typo is good, but too dark on the menu screen and blends into the upper part
~ Big-Scores looks good, but like the normal sized ones, it's too dark and additional to that- it lacks of any thematic elements
- No real changes to hitcircles and sliders in standard Osu!
- Some unchanged elements
- Some buttons too simple and too round
- Fail menu is too white & bright
- Lighting on hit in osu!mania is too overpowering
Thanks for reading. Damn. Why did I wrote so much D:
Anyways, good job on your Skin anyways and good luck polishing it to the best possible state that you are able to do as its creator. I hope you are proud on what you've accomplished so far!
I'd be glad to see it comming out as a big favourite amongst casual players (:
If you have further questions on anything regarding that or wants to ask me to doublecheck certain spots & edit it in this review, I'd be glad to hear from you.
Good luck!
review for v.3.5 Final HD, pros and cons not taken on anything later than that version