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AU - Rotterdam Cirno [Taiko]

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Yuzeyun
(finally) on it.

[Oni]
00:43:190 (1) - To keep consistency with the previous part, this must be a d.

All the rest is really solid, I told you about Inner Oni (was Oni when I told you) that it was perrrrrfect.

Don't kd if you don't think this is kd-worthy.
aabc271
As requested by Ono, I'm coming for a Taiko mod ~
After a rather long break, I think I should come back and mod more w
Anyway, let's go :3

Blue~ Critical issues. You must fix this
Purple~ It's better to fix this
Pink~ Suggestions only. Change only if you want to
Grey~ Explanations of my suggestions

-----------------------

[Inner Oni]

01:14:690 ( 2,1,2,3,1 ) - As talked in pm, it depends whether if you really want to stack the notes in slowdown. I personally think not stacking them is a better option :3

Suggested patterns
Here are the minor suggestions of patterns / hitsounds. It's your own choice whether to follow these suggestions.

00:27:890 ( 1~9) - Maybe it's me, but I think not using all d could be better. Maybe you can use ooooo o ooo ? ( Consider that this section is the only one with d only and the drum is not that significant imo )

01:02:990 ( 1 ) - Blue note ? ( Since (1,1,2) have the same level of high pitch, using k for all fit better imo )

I like how you use the hitsounds. They fit really well, esp in the 1st half :)

-----------------------

[Oni]

OD +1 ? Currently it's OD4, which is a bit low for oni

01:02:390 ( 1 ) - imo it's better to shorten / delete this slider to accommodate the significant 4 hits from 01:02:990 to 01:03:590. I believe mapping those hits will fit the music much better ( Refer to what you did in inner oni )

Kiai - Just wondering if you'd add a x0.75 for this section. ( Inner oni has that but oni hasn't )

Suggested patterns
Here are the minor suggestions of patterns / hitsounds. It's your own choice whether to follow these suggestions.

00:08:990 ( 3,4,5 ) - o o o ? ( To avoid too many d in a row, and to fit 00:05:990 ( 1,2,1,2,3 ) )

00:12:890 ( x ) - Add a blue note ? ( Optional. imo current break is a bit empty because the beat brought by the music is heard clearly )

00:46:790 ( 1,2,3,1 ) - o o o o ? ( This fits the pitch of music better. Also this creates d d d k x2 -> d d k k x2 pattern )

01:43:190 ( 1 ) - Blue note ? ( So that the last 3 notes become k k D, which fit the pitch of music better )

Diff is also nice. Seems ono is now quite skilled at mapping easier oni xD

-----------------------

[Muzukashii]

OD +1 ?

As mentioned in pm, I'm really concerned about the diff spread between muzu and oni. You know, the current combo is like this :
  • Futsuu : 268
    Muzu : 297 (+10.8%)
    Oni : 516 (+73.7%)
I think muzu should be harder ( To ~ 400 combo ) so as to have a better diff spread ?

00:10:190 - Add the missing 2 finishes ? imo they're quite significant and should be included in muzu diff

00:25:190 ~ 00:32:390 - This section has a much lower note density as compared with previous parts. This could be a good part to add more combos to balance the diff spread :3

00:44:390 ~ 00:53:990 - ^, maybe you can use patterns like this to keep the style ( Add dd dd for 1st & 3rd break, and kk kk for 2nd & 4th )

00:53:990 ~ 00:58:790 - ^, try sth like this to increase the note density and keep the style at the same time ?

01:05:990 ~ 01:14:390 - imo this section's note arrangement doesn't really fit the music well. I'd suggest changing the arrangements of 1/2s. ( PM me if you need help on this )

Kiai - Seems the kiai is quite simple and makes the combo low. Maybe you can consider adding a little bit 1/3s on 2nd and 3rd loop of kiai ? Example #1, #2

I hope the above suggestions can help balance the diff spread :3

-----------------------

[Futsuu]

OD +1 ?

Suggested patterns
Here are the minor suggestions of patterns / hitsounds. It's your own choice whether to follow these suggestions.

00:28:190 ( x ) - Add a red note ? ( To fit 00:25:190 ( 1,2,3 ) )

00:32:090 ( x ) - Add a blue note ? ( To fit 00:30:890 ( 1,1 ) )

01:38:090 ( 1, 1 ) - o o ? ( Fitting your style of parallel hitsounds. This is to make this section become kkddkdk, the opposite of 01:34:790 )

Overall fine, just a bit harder than what I expect in futsuu ( eg 01:01:190 ~ 01:13:190 )

-----------------------

[Kantan]

01:05:990 ~ 01:14:990 - Might be a good idea to reduce the finishes a bit ?

Well, I'll say it's overall ok. Can't really make a mod for this because it seems my suggestions simply make the diff harder and probably not that friendly to new players lol

-----------------------

Anyway, all diffs are technically fine.
When the diff spread issue has been fixed, this should be ready to go :3

Star and good luck ~ ;)
tetsutaro
Ohai

Perceived difficulty ratings:
4* Kantan about Many wow bang! Kantan
5* Futsuu a bit more than Kikyoku Futsuu
5* Muzukashii starts off like Rotter Tarmination Muzukashii, but 01:15:590~ is too little to maintain 7* Muzukashii
  1. In Futsuu terms 7* Futsuu, even more than Joubutsu 2000 Futsuu or Shimedore 2000 Futsuu. Less than Suuhaa 2000 Futsuu but that's more than OK.
  2. To maintain better at Muzukashii try adding more notes at 1/3 to the ending signature change part
7* Oni Juumensou Omote Oni plus speed considerations.
  1. In Muzukashii terms 7~8* Muzukashii at similar level as Angel Dream Muzukashii plus a more demanding ending
8* Ura Oni Slightly less demanding than Matryoshka Omote Oni in the last part, only after the signature change is the chart packing in more.

Also kind of surprised 00:34:790 ~ 00:44:390 is not mapped to the background scribble. Good thing though.
Topic Starter
OnosakiHito
I used nearly everything what aabc said, plus some own changes.
Also thank you really much for your star-rating tetsutaro. This helped me really much for considering the diffs spreads!
Now everything should work fine. Waiting for HeatKai.

Also, I have added a Cirno don!

Of course, thank you for checking my set as well Gezo~
Jerry
HeatKai asked FORCED me to re-check this ._.

I only found these :


  • [Muzukashii]
  1. 00:15:290 (1) - big don (?)

    [Oni]
  2. 00:15:290 (1) - how about a big don?
  3. 00:44:840 (2) - don (?)
tbh this is already good enough to go for rank, it's more than perfect lol

Here's another star from me ~
Good luck!
Topic Starter
OnosakiHito
This time I didn't changed anything because, the kats and finisher represent the high pitch pretty good.
But thank you for the re-check Jerry! Even though HeatKai forced you. Haha

Thank you for star!
tetsutaro
Did I gave you the star for not having crappy Kantan/Futsuu diffs? No?

OK Here you go. Sorry I almost forgot.
Topic Starter
OnosakiHito
tetsutaro Hahaha xD
Thank you really much!
Poggo
go go moe desu Hito <3

Take my star :3
Topic Starter
OnosakiHito
Thank you Katty! :3
HeatKai
fix one thing in kantan and futsuu.
bubble!
Topic Starter
OnosakiHito
Thanks a bunch HeatKai!
lolcubes
[Oni]
:D

[Muzukashii]
  1. 00:54:740 (3,4,1,2,3,1,2) - I don't like k k d d d k k here because the melody would imply something like k k d k d d k instead. I am not 100% sure if that would be too hard or not, so as an alternative I would suggest k d d k d d k.
  2. 01:05:390 (3,4,5,6) - Hm, well I am okay with these, but I would suggest to remove finishes, just so it's slightly easier. The main part of the map is here and these 4 finishes are quite intense as a lead in into a part like this.
  3. 01:11:090 (1,1,2,3,1,1,1,2,1,1,1,2,1) - I would be happy if you could create a break in this pattern, it's kinda long and this is 200 bpm. Think of the poor slow people!
    I would recommend to remove 01:11:840 (1) as that is the most insignificant note.
  4. 01:23:590 (1,2,3,4,5) - I believe this is too advanced for a muzukashii. This is 1/3 and kkkkd is already very uncommon in muzukashii diffs anyway, especially on this bpm. Would recommend to remove 01:23:790 (3) or something.
[Futsuu]
  1. At least HP4/OD4.
  2. 00:10:490 (2) - I would recommend to remove this, because this note doesn't exist in the music. The rhythm here is a bit difficult for futsuu, so just removing this is good enough if you ask me.
  3. Let me confirm what people say about those 1/3. I am okay with those but this is still 200 bpm, we have to think of the new guys as well.
[Kantan]
At least HP4/OD4.

Good maps!
Topic Starter
OnosakiHito

lolcubes wrote:

[Oni]
:D

[Muzukashii]
  1. 00:54:740 (3,4,1,2,3,1,2) - I don't like k k d d d k k here because the melody would imply something like k k d k d d k instead. I am not 100% sure if that would be too hard or not, so as an alternative I would suggest k d d k d d k. Yeah, as you said. This pattern is problematic in Muzukashii. Also the one I have is a bit hard since we normaly have to use lineal patterns. But ddkkddk or anything else dosen'T fit well at all.
  2. 01:05:390 (3,4,5,6) - Hm, well I am okay with these, but I would suggest to remove finishes, just so it's slightly easier. The main part of the map is here and these 4 finishes are quite intense as a lead in into a part like this. Oh, actually I agree.
  3. 01:11:090 (1,1,2,3,1,1,1,2,1,1,1,2,1) - I would be happy if you could create a break in this pattern, it's kinda long and this is 200 bpm. Think of the poor slow people! applied
    I would recommend to remove 01:11:840 (1) as that is the most insignificant note.
  4. 01:23:590 (1,2,3,4,5) - I believe this is too advanced for a muzukashii. This is 1/3 and kkkkd is already very uncommon in muzukashii diffs anyway, especially on this bpm. Would recommend to remove 01:23:790 (3) or something.applied
[Futsuu]
  1. At least HP4/OD4. done
  2. 00:10:490 (2) - I would recommend to remove this, because this note doesn't exist in the music. The rhythm here is a bit difficult for futsuu, so just removing this is good enough if you ask me. Mh, I would rather keep it. 1/3 notes but without the second k it sounds really empty. Also since it is a lineal pattern it should be fine I guess.
  3. Let me confirm what people say about those 1/3. I am okay with those but this is still 200 bpm, we have to think of the new guys as well.

    Talked in iirc about it.
[Kantan]
At least HP4/OD4. done

Good maps!
Thank you for modding lolcubes! :)
lolcubes
Doublepost because I can.



More taiko plz.
Cloudchaser
congratz Ono :3/
HeatKai
yeay congrats \o3o/
taiko_maniac1811
omedeto ono :3
hs714
congrats Onosakiiiii ヾ(*´∀`*)ノ"
aabc271
Congrats Ono :)
Frostmourne
gratzz Ono :p
Norbi
Congrats, Ono! Best taiko mapset so far, I really love it.
TKS
grats!!
i remembered the TWC... :roll:
Cihyaa
gratz! :D
Aurele
ohey, congratulation Ono :D
Topic Starter
OnosakiHito
Thanks to the people who helped me by modding this and special thanks to HeatKai and lolcubes.
Also thank you for your congratualtions guys. Hope you like the mapset.

lolcubes wrote:

More taiko plz.
May your wish be granted. Hehe
Jerry
Congratulations >w<
/me late
Topic Starter
OnosakiHito
Thank you Jerry. Hehe
Stefan
Meanwhile Infinite to Nuclear Fusion cries in Graveyard. /runs

congrats
Kharua
where can i find the song?
Topic Starter
OnosakiHito
Pure luck I saw this comment on the forums. lol

On NicoNicoDouga from the original uploader. He is not active anymore, tho. AU just vanished suddenly.
http://www.nicovideo.jp/user/1092906
http://www.nicovideo.jp/watch/nm1013971 ... _s1_p1_n43
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