Mod RequestGENERAL:
InC0, da Grammarandorthographynaziisindahouse -> How about writing Your diffs in the following way:
[Agent]
[Special Agent]
[Perfect Agent]
[Dark Agent] ?

You got no SB so you can deactivate letterboxes during breaktime.
Because of your many Distance Errors, You should know that it helps to pick the smallest Grid Size and activate Distance Snap.agent01:05:601 (4) - Put this more inside the room! It is not inside my screen ingame!
01:08:541 (2) - This looks better when it is straight downwoards.
01:45:280 (1,2,3) - Correct your distance between 1/2 here.
01:47:852 (3) - Reverse this twice, sounds better.
Think about reducing SV, it is relatively high for Easy, and gets even higher in Kiai. Keep in mind Easy is for the newest Newbies.
I think it is Easy because it is mapped like an Easy Diff, even if I am wrong, think about reducing SV.
special agent00:19:677 (2,3) - This positions confuses most not expirienced players.
00:35:842 (6) - NC.
00:37:312 (2,3) - Correct your distance here
00:42:455 (3,1) - Avoid this positioning.
00:53:110 (1,2,3,4,1,2,3,4) - Correct distance between 00:54:579 (3,4) -
01:21:399 (2) - Gets in conflict with 01:20:297 (4) - find other positioning.
01:48:954 - Add a Note here, sounds better. (Finish Sound or sth)
02:00:344 (2,3,4,1,2,3) - This is a bit strange to play, maybe remap this.
02:02:915 (7) - How about Ending with three Buttons in a Triangel? Just another option.
Think about lowering SV here, too, in Kiai it becomes a bit fast.
perfect agent00:06:818 (4,5,6) - Correct Distance between 5/6
00:07:552 (6) - Reverse this, or add a Note at 00:07:920 -.
00:09:022 (3) - Reverse this, or add a Note at 00:09:389 -.
00:17:105 (2,3,4,5,6,7,8,9,10) - Correct distance between 6/7/8 and 9/10.
00:18:942 (3,4,5) - Correct distance between 4/5.
00:27:025 (1,2,3,4,5) - Correct distance between all of these, if you did this on purpose, I suggest to keep one.
00:32:903 (1,2,3,4,5) - Correct distance between 1/2, 3/4.
00:37:679 (1,2,3,4,5) - Correct distance between 1/2.
00:43:557 (3,4,5) - Correct distance between 4/5.
00:45:027 (2,3,4) - Correct distance between 3/4.
00:46:313 (6) - Do it neat, the Button is not exactly on the reversearrow.
00:57:335 (1,2,3,4,5) - This Pattern is very confusing, try to replace it.
01:02:662 (1,2,3,4,5) - Correct distance between 3/4.
01:04:867 (4,5,6,7) - Decide for one of the two Distances 4/5 or 6/7 and choose it for both.
01:12:949 (4) - Here is a better setup for the slider:
01:13:684 - Add a Note here, Finish sound or sth.
01:19:563 (1,2,3,4,5,6,7,8,1,2,3,4,5) - I suggest holding one distance, looks better imo.
01:31:319 (1,2,3) - Correct distance between 2/3.
01:34:258 (1,2,3) - Correct distance between 2/3.
01:39:402 (2,3,4,1) - Very Confusing pattern, try to avoid it maybe.
01:50:240 (3,4,5,6,7) - Correct distance between 6/7.
01:55:016 (1,2,3,4) - Correct distance between 3/4.
01:55:751 (1,2,3,4,1,2,3,4,5,1,2,3,4,1,2,3,4) - Recheck your distances here.
01:59:058 (3,4) - Correct distance here.
02:01:630 (1,2) - Maybe move them in order to bring th y achsys as a symmetry achsys?
dark agent00:30:699 (4) - Use 00:30:331 (3) - with ctrl + H and ctrl + J.
00:51:089 (5,1,2,3) - Use the same distance between these guys.
00:53:110 (1,2,3,4,5,6,7,8,9) - Make this rounder, smoother.
00:54:579 (2,3,4,5,6,7,8,9,10) - ^
00:56:784 (1,2,3) - You should use the same sliders here and anywhere else where you descripe a "Scene" with three Sliders one after one.
01:01:927 - Intresting from here on, but give a warning about High SV in SB maybe.
01:26:910 (1,2,3,4,5,6,7,8) - Make it symmetrical.
01:40:137 (1) - Put this in the middle and keep everything a bit more symmetrical?
01:42:157 (3,4,5,1,2,3) - You should lower the distance in these trippletts for playable reasons.
01:50:240 (1,2,3,4,5) - Recheck distance between 2/3.
02:03:467 (1,2,3) - This end happens a bit suddenly, but it's my impression only, so ask others about it.
Lower AR maybe, it is a bit high imo.
Good Luck with your map
Cheers, InC0.
