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Taiko General Discussion thread

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Dirty Sanchez_old

OnosakiHito wrote:

_Gezo_ wrote:

also
XK2238 has lost first place on Doppelman - Error!! [Ono's Taiko Oni] (Taiko)

_Gezo_ wrote:

lost first place on Doppelman - Error!! [Ono's Taiko Oni] (Taiko)

_Gezo_ wrote:

Doppelman - Error!! [Ono's Taiko Oni] (Taiko)

_Gezo_ wrote:

[Ono's Taiko Oni]
That's right my children. Fight for my maps! haha
poop yer maps :(
Kuro
Not a taiko specific diff. but I think it's a great accomplishment for making those long 1/6 streams mah bitch hitting those 1/6 streams

XK2238
eff'in random miss in 1st try


those monotonous numbers xD
Lover
LZD
@MarisaLover: you should post here [link]
OnosakiHito


The Taiko Modding Team is searching for new members!
If you are experienced in modding and playing Taiko difficulties, please send a PM about your interest in this Team to OnosakiHito !
We are happy about every application.


AnFace

OnosakiHito wrote:



The Taiko Modding Team is searching for new members!
If you are experienced in modding and playing Taiko difficulties, please send a PM about your interest in this Team to OnosakiHito !
We are happy about every application.



it's a trick
taiko maps are fueled by souls, it's all they want
XK2238

AnFace wrote:

OnosakiHito wrote:



The Taiko Modding Team is searching for new members!
If you are experienced in modding and playing Taiko difficulties, please send a PM about your interest in this Team to OnosakiHito !
We are happy about every application.



it's a trick
taiko maps are fueled by souls, it's all they want
you mean that Taiko diff players were playing with other people's souls up until now?
...

like a necromancer

Coro
Well, in Taiko no Tatsujin, the pass gauge is called the spirit gauge orz
Topic Starter
Yuzeyun

CoroQuetz wrote:

Well, in Taiko no Tatsujin, the pass gauge is called the spirit gauge orz

when you miss in TnT you see spirits coming out the drum
Luna
Pretty damn decent accuracy for a first try, I usually need to retry a few times for hit errors like that.



Also, I got bugged kiai bonus points for hitting a drumroll too early (at least I think that's what happened), so I now have the highest HR score mwahahaha
Totally planned! :roll:
Nashmun

Luna wrote:

Pretty damn decent accuracy for a first try, I usually need to retry a few times for hit errors like that.



Also, I got bugged kiai bonus points for hitting a drumroll too early (at least I think that's what happened), so I now have the highest HR score mwahahaha
Totally planned! :roll:
Luna 2pro4us, even beats auto mod.
Luna
Do you want to beat auto too? I can teach you!
https://osu.ppy.sh/b/143224&m=1
Play that map and just finish the spinner before kiai ends for nifty bonus points. Almost the entire scoreboard outscores auto on that map lol
BrokenArrow
No matter how many of my #1 ranks get stolen, this one will be mine forever.

I didn't even know about that "bug" back then, I just did it accidently. :D
Topic Starter
Yuzeyun

BrokenArrow wrote:

No matter how many of my #1 ranks get stolen, this one will be mine forever.

I didn't even know about that "bug" back then, I just did it accidently. :D
>Standard
I raise you my forever #1 on a taiko specific map https://osu.ppy.sh/b/173558?m=1
BrokenArrow

_Gezo_ wrote:

BrokenArrow wrote:

No matter how many of my #1 ranks get stolen, this one will be mine forever.

I didn't even know about that "bug" back then, I just did it accidently. :D
>Standard
I raise you my forever #1 on a taiko specific map https://osu.ppy.sh/b/173558?m=1
>Your own taiko difficulty
I'm proud of you
lepidopodus
Even if I've seen as 'inactive', don't forget that I'm still watching you guys, lol
Luna
That sounds like a threat :D
lolcubes
A true lurker. :D
Topic Starter
Yuzeyun

BrokenArrow wrote:

_Gezo_ wrote:

>Standard
I raise you my forever #1 on a taiko specific map https://osu.ppy.sh/b/173558?m=1
>Your own taiko difficulty
I'm proud of you
you can still get forever #2 since the map is so easy
OnosakiHito

lepidopodus wrote:

Even if I've seen as 'inactive', don't forget that I'm still watching you guys, lol
And you know that I'm watching you. Haha
Topic Starter
Yuzeyun
Big lepi is watching you
#XboxOne
Backfire
Don't think you're off the hook with me as well.
lepidopodus
@OnosakiHito: Now that's scary.
OnosakiHito
Better be scared of me.
Collab is waiting for you. ♥
XK2238

OnosakiHito wrote:

Better be scared of me.
Collab is waiting for you. ♥
come at me bro
loljk
Juuryoushin
Don't forget me too. ;_;
Kuro
The big fishes are returning, its like the rebirth of taiko /o/
Still waiting on a few more people to return tho
OnosakiHito

Kuro wrote:

The big fishes are returning, its like the rebirth of taiko /o/
Still waiting on a few more people to return tho
I will teach them, oh I will.
Joke aside, some more people will come in the next week as well.
Glad to see they are moving again.

Anyway, prepare for some new Taiko discussions guys.
AnFace

OnosakiHito wrote:

Kuro wrote:

The big fishes are returning, its like the rebirth of taiko /o/
Still waiting on a few more people to return tho
I will teach them, oh I will.
Joke aside, some more people will come in the next week as well.
Glad to see they are moving again.

Anyway, prepare for some new Taiko discussions guys.
is something happening
should we prepare
XK2238

AnFace wrote:

is something happening
should we prepare
yesweshould
Luna
asdfasdasdgfasd
Why can't I play DT :(
On normal ~195 BPM maps I consistently get first try hit errors of around +/-7 to 8ms with unstable rates of ~80-95. On 130 BPM DT (=195 BPM), even after 50 retries, I still get like +/-11ms with 110-120 unstable rate. IT DOESN'T MAKE SENSE!
Accuracy on HR DT is freaking impossible for me TwT
/rage
XK2238

TKSalt wrote:

real unstable rate = DT unstable rate * 0.667
be proud Luna, I never get anything below 3 digits :o (even after the calculation above)

when you see it... (pretty obvious though)
also LOL SSID 816161
Luna
Huh, at least I feel a little bit better about myself now xD
Still, the hit errors make no sense :<

And XK, I'm pretty sure you could get two-digit unstable rates if you actually played slower DTs instead of 9001 BPM HD DT (I don't even want to imagine how awful my unstable rate would be on the maps you play...)
lolcubes
The hit errors are *1.5 so it's perfectly fine. :D

If you have sub 9ms and 100 unstable with DT, you are a robot. O_O
LZD
DT is a bitch ;w;

also, see how I gain pp without playing on my breaks from studies, is priceless 8-)
OnosakiHito
Start playing again and it will decrease. Haha
LZD
With that last update, and me, who dont want to play converted maps, of course ;w;
Luna

lolcubes wrote:

The hit errors are *1.5 so it's perfectly fine. :D
While that would explain a lot, it still doesn't feel entirely right. According to Aqo's OD chart, OD7 DT hit windows are 33.3% larger than OD10 (24ms compared to 18ms), yet I have a much easier time getting accuracy on OD10. Oh well, probably just a mental thing...

lolcubes wrote:

If you have sub 9ms and 100 unstable with DT, you are a robot. O_O
Not DT, but does this count? =P
How did I not SS this...


@LZD: If I can get pp without playing converted maps, so can you! Fight! (>_<)b
Alternatively, just ignore pp since they make no sense whatsoever lol
LZD

Luna wrote:

@LZD: If I can get pp without playing converted maps, so can you! Fight! (>_<)b
Alternatively, just ignore pp since they make no sense whatsoever lol
Ye, I wanted to ignore it, but I need to beat some guy :(
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