ok, should be sorted now
its ready for another modding
its ready for another modding
Download: allen22604358 - IOSYS - Border of Death [Lunatic] (2011-07-13) CatchTheBeat.osrSaturos-fangirl wrote:
[Normal]
02:35:25 (1) - kill the whistle, use finish instead, and youre overusing whistle and clap until this point - fixed
02:54:84 (1) - id suggest making a slightly louder timing section right here. also this entire thing thus far is devoid of hitsound- fixed
02:58:31 (2,1) - ew dead space - fixed
03:11:66 (1,2,3,4,5,1...) - finishspam - fixed
03:28:31 (1) - move volume up by a tick - fixed
03:34:03 (1) - end with a finish - fixed
03:35:24 (1,2) - too much finish, and all others like it - fixed
03:44:26 (5) - end with a finish - fixed
03:49:98 (4) - ^ and the others - fixed
03:55:36 (5) - ^ and the others - fixed
03:56:22 (1) - ^ and the others - fixed
04:15:47 (1,2,3,4) - stack the endpoints - fixed
04:21:02 (1) - spacing anyone? or at least a warning? - nope, no warning
04:23:79 (3) - hidden under 2 - fixed
04:24:83 (5) - spacing???? - not too sure what you mean, but i've shuffled them around. seems fine to me.
[Hard]
00:15:15 (2) - line this up with 1 - fixed
00:18:96 (1,2) - random dead space - fixed
00:26:25 (2) - ^ - fixed
00:58:50 (1) - make a louder timing section - fixed
01:40:46 (8) - add a finish to the end, and others like it - fixed
01:42:88 (1,2) - kill the whistles - fixed
01:55:02 (1) - line this up with 8 - fixed
02:06:47 (3) - stack under fading 1 - fixed
02:18:43 (2) - end with a finish, and others like it - fixed
02:35:42 (1) - add a finish - fixed
03:05:59 (1) - add a louder timing section - fixed
03:10:10 (5,1) - slider overlap is messy - fixed, i hope
03:12:87 (2,3) - ^ - -------------------------------^
03:14:26 (3,4) - ^ - ------------------------------^
03:50:50 (1,1,1...) - pattern is kinda dull - needs correctly placed hitsounds - moved the placement a bit.
04:00:21 (1) - kill whistle, add finish - fixed
04:15:99 (2,4) - kinda hidden; i dont like this - i think its fine, but i've lined up the hitcircles more so it looks clearer, but its still partly hidden.
fix hitsounds plz
[Insane]
00:19:31 (2,1) - still dont like the dead space - fixed, but i can't add too much because the score is already bordering on the max score
00:42:89 (1) - all of these could use a finish at the end - fixed
01:13:24 (4,5,6,7) - overusing whistle - fixed
01:25:37 (7) - make this repeat once more and put a finish on it? - fixed
01:29:71 (4) - add a finish - fixed
01:39:59 (7) - finish the end - fixed
01:48:78 (2) - line this up with 1 - fixed
02:10:63 (1) - add a finish - fixed
02:18:60 (1,2,3,4) - too much whistle - fixed
02:29:70 (1,2,3,4) - ^ - fixed
02:43:74 (1,2,3,4...) - entire section needs more hitsound (soft whistle and maybe finish) - fixed
03:05:94 (2) - needs to be in a louder section - fixed
03:14:26 (1,2,3) - slider overlap is ugly - fixed, i hope
03:33:33 (1) - finish end - fixed
03:41:31 (6,7) - add a finish somewhere - fixed
03:55:70 (1) - finish - fixed
04:00:21 (1) - ^ - fixed
04:04:72 (1,1,1) - do not pass current ranking standard (auto +2000) - fixed
04:25:35 (1) - finish - fixed
please do not use the same hitsound for every note in a stream. they are best used on approx. 1/5 of the notes.
Doomsday93 wrote:
fufe wrote:
Normal:
02:43:74 (1) - Same as hard. i was mapping to the lyrics, so i think its fine as is. someone else suggested the same thing in IRC to me, so you're not the only one who thinks this.
Starlol <3
Download: Brown Eyed Girls - Hot Shot (Shulin) [Hard].osuSaturos-fangirl wrote:
[Normal]
00:15:84 (3) - add a break done
00:18:96 (1) - ^ done
00:26:94 (3) - ^ done
00:36:30 (1) - imo you should delete everything before this and start your map here i'll keep the beginning mapped, since i want to map the entire thing
01:01:96 (2) - align w 1 done
02:20:34 (1) - align horizontally w 1 done
02:31:43 (1) - ^ done
02:45:83 (4) - these final notes should have hitsounds imo put whistles on them
04:15:47 (1,2,3,4) - the endpoints arent quite stacked...youll need to do this manually done
04:21:02 (1,2) - no bpm doubling in a Normal diff remade everything from here onwards, without X2 BPM
also i think you should uniformly kiai all choruses... bleh. forgot to put Kiai on the Normal diff x_x. fixed
[Hard]
00:17:92 (8) - finish done
00:19:31 (2) - ^ done
00:36:30 (1) - as before, i think you can start your map here same as normal
01:25:03 (5) - align over 4 done
02:16:18 (1,2,3,4,5) - uh, hitsounds? done
02:19:47 (5) - remove whistle done
02:27:27 (1,2,3,4,5,1,2) - hitsounds? done
02:30:57 (5) - remove whistle done
02:53:45 (4) - finish done
02:57:62 (1) - make this parallel to 2 done
03:05:94 (2) - align w 1 done
03:14:26 (3,4) - stack endpoints more neatly done
03:56:74 (1) - finish done
04:15:99 (2) - move to the other side of 1,3 done, and also done the same with the other hitcircles like this
[Insane]
00:27:63 (7) - new combo done
01:20:69 (1) - finish done
01:40:80 (4) - ^ done
01:51:55 (1) - align w 1 done
01:56:76 (3) - start w clap done
02:01:44 (7) - finish done
02:04:56 (7) - ^ done
02:58:31 (5) - whistle hits 1,3 + add a break done
03:45:65 (6) - finish done
03:50:50 (1,1,1,1,1,1,1,1,1,1,1...) - hitsounds plz done
04:06:11 (1) - start 1/2 earlier done
04:07:84 (2) - finish done
yeah hitsounds. work on them
stars are good <3
im awaiting the rest of your modblissfulyoshi wrote:
Normal:
00:45:67 (1) - move 1 notch dow (3) and one notch right(3) to align with 2 done
00:52:43 (4) - move 1 left(3) to line up with 3 done
01:03:53 (4) - try to make this continue 3's curve or align this note with 3 done
01:15:14 (1) - align the start of this with the end of 4 if i did that, it would be too close to red (4)
01:30:40 (1) - move down 1 notch(3) to align with 6 done
01:34:56 (1) - align with the end of 6 done
01:41:50 (1) - move up 1 notch(3) to align with 6 done
02:30:22 (1) - lines up better with 4 if you move 1 notch to the left(3) done
02:44:44 (2) - move up 1 notch(3) and left 1 notch(3) to form a right angle with 1 done
02:56:23 (2) - make this have the same slope as 1 done
04:21:02 (1) - why do you say speed up here when the slider velocity does not change after altering the SB so much i forgot to set it to "Diff Specific" x_x. ill have to fix that tomorrow because i don't want to lag my brother on the Xbox
blissfulyoshi wrote:
Hard:
00:43:93 (1) - move up 3 notches(3) to make a right angle with 1 done
00:45:67 (1) - move 1 notch to the right(3) to line up with the end of 2 done
01:05:09 (1) - move 1 notch to the right(3) to line up with 7 done
01:09:59 (3) - not exactly parallel with 1(very minor detail) fixed
01:09:94 (1) - make this one exactly parallel with the red 2(very minor detail) fixed
01:12:37 (1) - align with 4 and 5 it would mess up the spacing afterwards, so i've kept it as is
01:33:52 (5) - make this parallel with 3 done
02:13:75 (2) - make this parallel with 1 done
02:14:10 (3) - make this have match the location of 2's start to 1's end done
02:24:50 (1,2,3) - 02:13:75 (2) + 02:14:10 (3) done
02:43:74 (1,2,3,4,5,6,7) - you should center this 4 with the y-axis or make the 2 of the dark red combo line up with one of the beats in this combo i've lined the dark red combo up with the light red combo
02:54:84 (1) - align with 4 done
02:57:62 (1,2,3,4) - this should have some pattern that relates to the 1 and 2 before it. Ex: Have this start at the start of 1, make this a line through the center, and/or have the line end at the origin. fixed, i think
03:28:65 (2) - make this exactly like 1(very minor detail) done
03:38:36 (5) - make this exactly like 3(very minor detail) done
03:53:45 (1) - continue the slope of the slider before it done
03:53:62 (1) - align with the end of the slider before it done
04:05:41 (2) - make this a vertical reflection of 1 done
04:06:11 (3) - make this a horizontal reflection of 2 done
04:21:02 (1) - move two notches to the right(3) to line up with the end of 7 done
Insane:
00:47:40 (1) - align with the end of the slider before it done
00:58:15 (8) - make this a clone of 7(very minor detail) done
01:07:86 (10) - can you make 9 be on the same line 10 and 1 are on the spacing would be off with (9) if i do that, so i've kept it as is
01:15:84 (3) - might want to make this a clone of 1, but it is fine with its current style kept as is, since (5) and (7) are the same thing.
01:17:92 (1) - " " except for the sliders within this series ^
01:24:16 (1) - move 1 notch to the left(3) to make a line with 1 and 2 it already looks in line to me, and if i move it, it messes the spacing up
01:48:78 (2,3,4,5) - make these beats form a straight line done, apart from (5)
01:56:06 (1) - align with the slider below it done
01:56:76 (3) - make a clone of 1 done
02:08:55 (3) - can you have this end exactly on the end of 7 made it as exact as i can without moving the start.
02:21:20 (5) - make a right angle with 4 or make this a vertical reflection of 4 done
02:32:30 (5) - " " done
03:33:33 (1) - make this a clone of 3 done
03:36:63 (1) - move 1 notch to the right to align with the end of 4 done
03:56:05 (1) - align with the beat before it done
04:08:53 (1) - align with 1 and 2 not done. i was keping (1, 2, 3, 4, 5) as a curve
04:18:24 (1) - have this continue the 3,4 line or align with 4 done
Solid beatmap. Star <3
Sir Minelli wrote:
Hello,
[Normal]
02:07:85 (1,2,3) - might want to align the sliders ends. done
02:20:34 (1) - same with previous slider done
02:31:43 (1) - same done
02:45:13 (3) - same done
04:23:79 (5) - new combo done
[Hard]
00:54:34 (3) - from how the previous sliders are aligned, i suggest moving this one diagonally up to the right a bit and then align this 00:55:03 (4) - to its end, diagonally also, so they all seem like if they were going diagonally up to the left. done
01:15:14 (1,2,3,4,5,6,7) - align the ends done
01:17:92 (1) - make it align with upcoming (2) done
02:14:44 (4) - spacing the time between these are 1/2. other beats with 1/2 gaps have the same spacing, so its fine to me, so kept it as is
04:12:17() - what about adding a beat here maybe? made (8) a slider to fill that gap
RemmyX25 wrote:
Very long song. :\ We've seen worse though.
Normal:
I don't think all of the breaks in the beginning are really necessary, since they are so short. If anything, remove the breaks and lower the HP drain rate by one notch imho. done
Also, this is more of a personal gripe, I think the hit circles should be just a tad larger for easier difficulties. i thought it seemed fine with the hitcircle size it had, since i didn't want it to seem too crowded, but it doesn't seem too bad with bigger hitcircles, so done
02:19:14 (1) - move to the red tick and shorten it so it still ends on the white tick done
02:23:13 (2) - I recommend either making this repeat or making it longer made it a repeat. spacing seems to work fine with the repeat too
02:30:24 (1) - move to red tick, shorten so it ends on white. I also recommend making this one repeat. done
02:34:23 (2) - have it end on white tick done
Hard:
03:50:53 (1,1,1,1,1,1,1,1,1) - Do these really need their own combo? redone the combo's here
04:01:63 (1,1,1,1,1,1,1,1,1,1) - ^ done
04:24:87 (1,1,1,1) - These I'll forgive.
Insane:
00:21:052 - This could be mapped instead of a break. put some hitcircles here
02:43:77 (1) - Move to white tick done
02:59:033 - break feels unnecessary removed
03:50:53 (1,1,1,1,1,1,1,1,1) - unnecessary NewCombos? redone
03:56:08 (1,1,1,1,1,1,1,1,1,1,1) - ^ redone
04:04:75 (1,1) - Could these be combined into one spinner? They just barely hit the 2000 bonus mark on Auto (feel free to argue this one) i've done this in an attempt to stop people fc'ing it first time (not that its very effective). since auto can get +2000, i'll keep them as is
Also, if you can, move the "Speed Up" so that its closer to where you actually NEED to speed up moved them over a bit, hopefully that should be fine now
yeah. it is kinda dull, but i did this some time ago, and at this point, i just wanna get this over and done withvytalibus wrote:
Could be improved in terms of fun, but meh.