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Kugimiya Rie, Horie Yui, Kitamura Eri - Orange -citrus Mix-

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Topic Starter
KIA

minyeob wrote:

[All of your difficulties]
Kiai times are overused. 1 kiai time can be used per 1 minute. Some kiai removed :? :cry:

[Jumping Style & Hard Style]
Max score is too high. Try lowering that. (Lower HP drain rate or something)

[Tieff]
02:09:12 (4) - Confusing? Fixed

Starrodkirby86 wrote:

Ehh...Sorry for no response. School is evil.

[Easy]:
00:17:70 (4) - Mind nudging this a little more to the left? Yeah

[Jumping style]:
01:33:98 (4) - New combo? Done
02:26:05 (7) - New combo? Done
04:33:55 (4) - Just pointing this out to be safe. Is it easy to tell the direction of the slider when playing the song? If so, then this is fine. :) It's fine, in previous versions it was impossible XD
04:40:41 (4) - Same as above. (Though this one actually tripped me up) Same as above

[Hardstyle]:
04:17:27 (2,3) - It's not so much of an issue with the distance in rhythm, but having it close together...eh...I'm not very comfortable with that. XD Fixed

Jumping style and Hardstyle seem to have a high amount of score, which is probably because of the long playlength. I honestly don't know what you can do with that. Get it for Approval, do this, do that, I don't know...I personally would be iffy though when seeing a 15.8mil song pending rankage.
I'll try to do something with that... :roll:

Also, the comboburst.png is too large. Please lower it by 31 pixels in width. ^^ And I'm not sure if this still applies, but can you try resizing your background to somewhere around 1024 x768 ? Was resized somewhere around :)

Finally, I'm not sure if this was in the old version, but I found this file in the song folder:
[AnimePaper]wallpapers_Toradora!-_Electrastar(1.6)_1680x1050_85928.jpg OMG, it was in earliest versions, I think... :lol: .
If it's in the latest beatmap package, mind removing it? ^^

Do a Full Submission after this. *3*
ztrot
Most the diffs look fine just a few problems
MAIN GUIDE LINE: Maximum of one kiai toggle per minute of playable beatmap length.

Easy:You toggled Ki mode to much one toggle per min plz.
Normal:^
KIA's jumps: Ki overload
WyndII's: 02:56:057 you can't toggle Ki like that.

mostly Ki probs.

Though I don't like that the skin has no combo numbers. I know it looks cool but it can be really confusing.

I didn't get to the rest of the Diff's but my main complaint is ki mode overusage and not having combo numbers.
I know there are a few maps out there without combo numbers but I just don't like in :/
Sorry for not modding all of it I'll come back later tho the map it's self seems fine :).
Topic Starter
KIA
This map has been deleted on the request of its creator. It is no longer available.
Metroid
Overall
Why does the 2nd kiai start here? 02:41:057
I suggest here. 02:42:022

Easy
Fine by me.

Normal
03:23:474 - No need for the kiai time there since the map had ended already.

WyndII
00:38:48 (4,5,6) - Why have this super close instead of stacked? Unless you're going Takuma style :/
01:34:41 (1) - Too short.. Anyway to change this?
01:52:84 (1,2,3,1,2,3,1,2,3,1,2,3,1,2,3) - Same as 00:38:48 (4,5,6) .

tieff
Fine by me.

Hardstyle
Fine to me.

starred'
WyndII
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
KIA
This map has been deleted on the request of its creator. It is no longer available.
Mafiamaster
Easy~
  1. 01:14:48 (2) - Suggestion: Add a finish at the end also?
  2. 02:42:34 (1) - Suggestion: Add a finish at the beginning?
  3. 02:54:12 (2) - Suggestion: Add another repeat?
Normal~
  1. 01:14:48 (2) - Same suggestion as Easy.
  2. 01:21:77 (1) - Add finish
  3. 01:28:62 (1) - ^
  4. 01:35:48 (1) - Add a finish at the beginning
  5. 02:42:34 (2) - Same suggestion as Easy.
KIA's Jumps~
  1. 01:14:91 (4) - Add a finish
  2. 01:21:77 (1) - ^
  3. 01:28:62 (1) - ^
  4. 01:35:48 (1) - ^
  5. 02:42:34 (1) - Finish
  6. 02:49:20 (1) - ^
  7. 02:56:05 (1) - ^
  8. 03:02:91 (1) - ^
Hardstyle~
  1. 01:14:91 (4) - Finish
  2. 01:21:77 (1) - ^
  3. 01:28:62 (1) - Finish at the beginning
  4. 01:35:48 (1) - ^
  5. 02:42:34 (1) - Finish
  6. 02:49:20 (1) - ^
  7. 02:56:05 (1) - ^
  8. 03:02:91 (1) - ^
Topic Starter
KIA
added :)
pete2528
i like it.
star+
Mafiamaster
Ok well, now your Jump difficulty is much more passable~
I passed it in about 3 tries after you've toned down the difficulty a little.
I passed with about 1,600,000. Lol, I suck at jumps. =P
Topic Starter
KIA
:O True
WyndII
Hey KIA, I found this song included in Toradora! Character Song Album. Maybe add this on your OP post? or Source?
livender
Nice map's Can't w8 when it gets ranked :)
Symbolic
Played the map but was too lazy to mod 6 diffs sorry XD
Fun map to play,
Starred *
dkey
star~ :)
naruti
oh my god i never starred this
WyndII
Go Go KIA! XD
DeathxShinigami
This map has been deleted on the request of its creator. It is no longer available.
Derekku

DeathxShinigami wrote:

Some ideas for difficulty names if you are having troubles.

(Not in a particular order)

[Grapefruit]

[Citrus]

[Tangerine]

[Orange]

[Pulpy]

<3
I was wondering why all diffs said "Not Submitted" when the song randomly came up earlier x3

Cute names, though~
Thunderstorm
Just awesome.
Лови звезду =3
whymeman
ONLY GIVE KUDOSU TO THIS POST, NOT THE SECOND HALF!

Remember, some of the errors posted are suggestions, not directions. Edit to what you see fit.

Detailed Modding v.4.5 Go~ (Post 1 of 2)

Osz. File Check (Done) (Edit Add-In)

SPOILER
Video: No
SB (Story Board): Yes
* Custom Skin: Yes (I think you forgot something in the skin ( Screen Shot). You didn't make a custom pause/fail menu :-( . Also, for images like this ( Screen Shot 2 ) would have a more positive impact if you can make parts of the picture "fade out" a bit like a "glow effect" or something since it could help make the SB lool more neat. And the way this image toradora-17-captura-03.png its like its supposed to be a "photo" but it doesn't look like one. Last, the comboburst.png is a bit large as 388x767 is the limit (Though it doesn't hurt to make it a bit smaller than that either). Just something to let you know about.)
Background: Yes
[Current] Size: 19.20 MB / 20.00 MB
Source: Yes
Tags: Yes


[Mandarin] (Done)

SPOILER
Timing (BPM / Offset): 140.000 / 14,915 ms (Sounds good so far.)
[Currently] with double BPM: No
[Currently] with altered timing sections: No
[Current] Slider Tick Rate / Velocity: 1 / 1.10
Distance Snap Average: x1.0 (Solid)
[Current] Objects: 242 ( 129 Circles / 108 Sliders / 5 Spinners )
[Current] Max Combo: 436
[Current] Max Score: 2,069,352
[Current] Star Rating: 2.96
[Current] HP Drain Rate: Lv.3
[Current] Circle Size: Lv.2
[Current] Overall Difficulty: Lv.4

01:25:84 (1) - Its blocking the lyrics...
01:39:55 (1) - Not sure about this being a new combo....

Notes: Nice setup overall, just minor stuff to lookout for. Make sure to double check for anything other possible issues.

[Lime] (Done)

SPOILER
Timing (BPM / Offset): 140.000 / 14,915 ms (Sounds good so far.)
[Currently] with double BPM: No
[Currently] with altered timing sections: No
[Current] Slider Tick Rate / Velocity: 1 / 1.10
Distance Snap Average: x1.0 (Solid)
[Current] Objects: 365 ( 298 Circles / 62 Sliders / 5 Spinners )
[Current] Max Combo: 484
[Current] Max Score: 4,563,258
[Current] Star Rating: 4.31
[Current] HP Drain Rate: Lv.6
[Current] Circle Size: Lv.3
[Current] Overall Difficulty: Lv.6

00:17:70 (5,1) Got a slight "hiccup" in the spacing. Move it a bit more to the right.
00:23:70 (4,6,7) - The spacing between the notes doesn't look like it matches...
00:33:55 (1,2) - Kinda blocking the lyrics....
00:39:34 (1) - ^
00:46:20 (1) - ^
01:26:27 (1,2) - This is going to make it hard to tell where the slider starts...
02:20:91 (3,4) - Kinda touching the lyrics there...
02:49:20 (1,2,3,4) - Blocking some of hte lyrics...
03:02:91 (1,2) - ^

Notes: Mostly map layout isses to deal with. You want the SB to co-op with the map, not go against it.

[Lemon Jumps] (Done)

SPOILER
Timing (BPM / Offset): 140.000 / 14,915 ms (Sounds good so far.)
[Currently] with double BPM: No
[Currently] with altered timing sections: Yes
[Current] Slider Tick Rate / Velocity: 1 / 1.10
Distance Snap Average: x1.4 + Manual Spacing
[Current] Objects: 625 ( 569 Circles / 48 Sliders / 8 Spinners )
[Current] Max Combo: 734
[Current] Max Score: 13,438,510
[Current] Star Rating: 4.73
[Current] HP Drain Rate: Lv.8 (Seriously, the Drain Rate is kinda overpowering the map...)
[Current] Circle Size: Lv.4
[Current] Overall Difficulty: Lv.9

Misc. Note: Please make sure the preveiw point is the same as the other difficulties...

00:26:91 (1) - Sounds 1/4 late?
00:39:34 (1,2) - Touching/blocking the lyrics...
00:49:62 (1,2) - ^
01:23:70 (1) - ^
01:29:27 (4,1,2) - ^
01:32:70 (4) - ^
01:41:48 (1) - ^
02:42:55 (2,2) - ^
02:44:70 (3,5) - ^
02:49:20 (1,2,3) - ^
02:56:05 (1,3,1,3,5,7) - ^
03:05:05 (2,3,4) - ^
03:07:84 (5) - ^
04:08:27 (1) - ^
04:34:62 (1) - ^
04:37:20 (1,1) - ^

Notes: Make sure to look into the notes touching the lyrics, that is if you want to to be more visable. Also, the setup is really extreme. Tiny circles with massive jumps and a high drain..... I guess it can work out since its an "Insane" map.

(Continute to other half of the mod post from post #2)
0_o
Nice map, love the skin ^_^

*
whymeman
(Mod post 2 of 2)

[WyndII's Citrus Mix] (Done)

SPOILER
Timing (BPM / Offset): 140.000 / 14,915 ms (Sounds good so far.)
[Currently] with double BPM: No
[Currently] with altered timing sections: Yes
[Current] Slider Tick Rate / Velocity: 1 / 1.60
Distance Snap Average: x0.9 + Manual Spacing
[Current] Objects: 488 ( 361 Circles / 123 Sliders / 4 Spinners )
[Current] Max Combo: 640
[Current] Max Score: 9,783,030
[Current] Star Rating: 4.94
[Current] HP Drain Rate: Lv.7
[Current] Circle Size: Lv.3
[Current] Overall Difficulty: Lv.8

00:26:91 (B) - Delete and replace break.
00:35:91 (1,2) - Its blocking the lyrics SB.
00:51:34 (5,6) - ^
00:53:48 (2) - ^
00:55:20 (3) - ^
01:08:48 (1,2) - ^
01:15:34 (1) - ^
01:34:41 (1) - This spinner got a 1000 bouns....
01:37:41 (1) - Blocking the lyrics again...
01:43:20 (3) - ^
01:45:12 (1) - ^
02:22:20 (2) - ^

Notes: Make sure the notes don't block the lyrics too much at least...

[tieff's orange] (Done)

SPOILER
Timing (BPM / Offset): 140.000 / 14,915 ms (Sounds good so far.)
[Currently] with double BPM: No
[Currently] with altered timing sections: No
[Current] Slider Tick Rate / Velocity: 1 / 1.10
Distance Snap Average: x1.5 + Manual Spacing
[Current] Objects: 591 ( 503 Circles / 83 Sliders / 5 Spinners )
[Current] Max Combo: 697
[Current] Max Score: 12,207,370
[Current] Star Rating: 4.97
[Current] HP Drain Rate: Lv.9
[Current] Circle Size: Lv.3
[Current] Overall Difficulty: Lv.9

Misc. Note: PLEASE make sure the spacing is scaled correctly. Jumps, shapes, etc.

00:44:05 (1) - Blocking the lyrics.
00:50:91 (1,2,3) - ^
00:54:34 (1) - ^
00:55:20 (1,2) - ^
01:08:91 (7) - ^
01:09:77 (2) - ^
01:11:91 (4) - ^
01:16:84 (1,2) - ^
01:20:27 (1,2,3) - ^
01:33:98 (9) - ^
01:59:91 (1,2) - ^
02:14:91 (1) - ^
02:24:55 (4,6,1) - ^
02:35:91 (2,3,4,5,6) - ^
02:41:05 (2,3,4,5) - ^
02:51:12 (1) - ^
02:58:84 (8) - ^
03:04:84 (1,2) - ^
03:08:48 (2) - ^

Notes: Make sure to have the spacing checked carefully and look into that lyrics issue.

[Grapefruit] (Done)

SPOILER
Timing (BPM / Offset): 140.000 / 14,915 ms (Sounds good so far.)
[Currently] with double BPM: No
[Currently] with altered timing sections: No
[Current] Slider Tick Rate / Velocity: 1 / 1.60
Distance Snap Average: x1.0 (Semi-Solid)
[Current] Objects: 580 ( 499 Circles / 77 Sliders / 4 Spinners )
[Current] Max Combo: 690
[Current] Max Score: 12,205,630
[Current] Star Rating: 4.98
[Current] HP Drain Rate: Lv.8
[Current] Circle Size: Lv.3
[Current] Overall Difficulty: Lv.9

00:13:20 (1,2,3,4,5,6) - Is this setup intentional or you wanted to line them up?
00:39:34 (1,2) - Its in the way of the lyrics...
00:49:41 (1,2,3,4) - ^
01:21:12 (7,8) - The spacing is a bit off (too close).
01:23:70 (1,4) - More notes in the way of the lyrics.
01:36:98 (5,1) - ^
02:47:70 (1,2,3) - The triangular form is off a bit.
02:49:20 (1,2,3,4) - Blocking the lyrics....
02:57:55 (3,4) - Oddity in the spacing here.
03:00:98 (3,4) - ^
03:08:05 (B) - Delete and replace break.

Notes: Make sure to check into the spacing and SB lyrics issues.

Overall:To be honest, the map still needs more work. Mainly because of the lyrics setup of the SB. Its often being blocked by notes and it "hacks" at the reason to have it there. If you think about it, there are mappers that would expect to post their replays on youtube and having the lyrics blocked wouldn't look that neat.... Either find a way to to fix the notes to avoid blocking the lyrics or you'll have to push all of the lyrics up more in the grid so that the notes don't block it as much. Not trying to bash, but I know A LOT of people would be expecting this map to be top notch. Make sure to also check into the song folder for any possible size reduction with little to no loss of quallity. Even a tiny reduction can help...... well, i'll drop my star in then.
Jarby
Several of your backgrounds are too big. Resize them to 800x600 or below. Change your tick rate to 2. Fix your kiai. Some difficulties had it start on 1/4 ticks, others on the 1/1.

Mandarin:

00:24:55 (5) - Overlaps the previous slider badly.
00:50:91 (1) - Remove new combo.
01:20:27 (1) - Remove new combo.
01:20:70 (2) - Change to slider.
01:29:48 (1) - Remove new combo.
01:32:48 (2) - Change to 1/2 slider.
01:38:48 (3) - New combo.
01:38:91 (1) - Remove new combo.
01:39:55 (1) - Remove new combo.
01:52:41 (1) - Remove new combo.
02:14:70 (1) - Remove new combo.
02:21:77 (1) - Remove new combo.
02:37:20 (5) - New combo.
02:43:41 (1) - Remove new combo.
02:45:77 (4) - New combo.
02:46:20 (1) - Remove new combo.
02:47:05 (1) - Remove new combo.
02:47:48 (5) - New combo.
02:47:91 (1) - Remove new combo.
02:50:27 (1) - Remove new combo.
02:52:84 (5) - New combo.
02:53:70 (1) - Remove new combo.
02:57:12 (1) - Remove new combo.
03:00:77 (1) - Remove new combo.
03:09:77 - End kiai time here instead.
03:12:77 (2) - Covered uglily. Uglily...that's a word, right?

Lime:

00:50:91 (1) - Remove new combo.
01:07:41 (1) - Remove new combo.
01:07:84 (5) - New combo.
01:09:34 (1) - Remove new combo.
01:09:77 (7) - New combo, slider.
I really can't be bothered fixing every single combo to my liking, actually. They're all perfectly legitamate in their own way.
03:07:95 - No reason for a break to be here. Make that circle a slider.
03:12:77 (2) - Covered.

Lemon Jumps:

Lower the difficulty settings. The score is too high as it is and the difficulty settings just make this a pain to play.
00:29:05 (1,2,3,4,1,2,3,4) - No.
00:31:20 - Remove break and every other one of the tiny pointless ones that follow.
00:42:77 (1,2,3,4,1,2,3,4) - No.
00:46:20 (1,2,3,4,1,2,3,4) - No.
00:49:62 (1,2,3,4,1,2,3,4) - No.
00:53:05 (1,2,3,4) - NO.
Pretty much the whole difficulty's 'jumps' are outright ridiculous. The 1/1 jumps were fine, though.

WyndII's Citrus Mix:

00:48:55 (5,6,7,8) - These don't make sense.
00:51:77 (1,2,3,4,5) - No.
01:11:48 (1,2,1,2,1,2,1,2,1) - NO.
01:21:77 (8) - New combo.
01:21:98 (1) - Remove new combo.
01:34:41 (1) - Confusing, out of place.
02:08:05 (1,2,3) - NO.
02:23:05 (4) - Replace finish with whistle.
02:23:48 (1) - Move up to where the last combo's 1 was.
02:35:37 (1) - Again, out of place and confusing.

tieff's orange:

Capitilize that o in the difficulty name.
00:25:62 (1) - Remove new combo.
00:35:27 (1) - Remove new combo.
00:42:12 (1) - Remove new combo.
00:44:05 (1,2) - No.
00:54:12 (6,1) - Way too big a jump for 1/2.
00:54:77 (1) - Remove new combo.
01:01:41 (1) - Remove new combo.
01:01:84 (1) - Remove new combo.
01:20:91 (1) - Silly spinner, what are you doing here?
01:30:55 (1,2,3,4) - NO.
01:47:70 (1) - Remove new combo.
02:32:70 (2) - Curve this. It would also be a good opportunity for a jump.
02:37:84 (1) - No. Remove new combo, too.
02:47:70 (1,2,3,4,5,6,1,2,1,2,1) - NO.
02:51:12 (1,1,1,1) - NO.
02:52:62 (2) - New combo.
02:52:84 (1) - Remove new combo.
02:57:98 (6,7,8) - NO.

Grapefruit:

00:20:91 - What happened to the soft section?
And Jar gets tired from here.
Topic Starter
KIA
aaahhh.
Changelog:
* kiai fixed.
* preview fixed
* overlap lyrics fixed (on all my diff, not collab D:)

Grapefruit:
00:20:91 - What happened to the soft section?
Soft is silent here D: But, yes... here should be Soft section :)
02:57:55 (3,4) - Oddity in the spacing here.
03:00:98 (3,4) - ^
Nothing strange... Grid snap turned off

*combos were checked and fixed (again only my diffs D:)
To do:
*SB updating.
*work under jumpy map a bit more..
whymeman
When I was talking about the "oddity" in the spacing, I mean its not evenly scaled between the notes.
Topic Starter
KIA
:lol: I suck in photoshop xD
whymeman
This map has been deleted on the request of its creator. It is no longer available.
WyndII

JarJarJacob wrote:

Several of your backgrounds are too big. Resize them to 800x600 or below. Change your tick rate to 2. Fix your kiai. Some difficulties had it start on 1/4 ticks, others on the 1/1.

:arrow: lol
WyndII's Citrus Mix:

00:48:55 (5,6,7,8) - These don't make sense. :arrow: listen to the instrument >,>
00:51:77 (1,2,3,4,5) - No. No.
01:11:48 (1,2,1,2,1,2,1,2,1) - NO. NO.
01:21:77 (8) - New combo. :arrow: No, instead, this gets the new combo 01:21:77 (1) - .
01:21:98 (1) - Remove new combo.
01:34:41 (1) - Confusing, out of place. :arrow: "taaaa" lolx
02:08:05 (1,2,3) - NO. :arrow: OH YES! please?
02:23:05 (4) - Replace finish with whistle. :arrow: ok
02:23:48 (1) - Move up to where the last combo's 1 was.
02:35:37 (1) - Again, out of place and confusing. :arrow: "aooiii" lols
Packed:
Download: WyndII.rar

Also, I noticed, delete hitcircleselect.png in folder.


WyndII
This map has been deleted on the request of its creator. It is no longer available.

peppy
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
KIA
done
Derekku
[General]
This map gets better every time I look at it. Skins... storyboarding... Nice job to KIA and everyone who has contributed :3

[Mandarin]
03:16:62 (1,2,3,1,2,3,1,2,1,2,3,1,2,1,2,1,2) - Kinda awkward. Unless you know the rhythm, offbeats can be very confusing, especially for the easiest sliders. I'd change these into sliders which end on the offbeats.

[Lime]
01:26:27 (5,6) - This is unrankable, unfortunately. You can't really tell which is the slider and which is the circle (especially if people have snaking sliders turned off).
03:09:77 (1,2) - Same thing about offbeats as in [Mandarin]. I'd make this a slider ending on the offbeat.
03:11:05 (1,2) - ^
I say that the part after that is okay, though, because now the player has heard how the rhythm goes and can actually play it without knowing beforehand.
03:23:46 - Is this kiai fountain here on purpose? It's kinda awkward to me.

[Lemon Acid]
00:26:91 (1) - This spinner ends on an awkward note imo (on the other diffs too). Perhaps extend it to the next white tick? (Same for [Lime]. I'd say no to Mandarin, since it's an easier diff and you would want a space between the end of the spinner and the next notes I guess)
01:54:66 (2,3,1,2,3,1,2,3) - orz I'd recommend spacing these triplet streams a little closer together. D:
Offbeats are okay because of the harder diff :3
03:50:16 (1,1,1) - These sounds a bit awkward imo o_o;
04:47:05 (2) - I'd end this slider silently or at least softer o;

[WyndII's Citrus Mix]
00:45:12 (2) - I can't decide if this sounds better on the following blue tick or where it's at :X
Okay, after hearing the part after, I think it SHOULD be on the blue tick after where it's at :P

[tieff's Orange]
Fine, but those kicksliders mid-stream were evil D:<

[Grapefruit]
01:44:27 (1,2,3) - Please space these out. I'd be fine with the random distance change if you were gonna be doing a bunch of them, but just this one little piece is unintuitive imo.
02:40:62 (1,1,1) - Confusing that the 2nd and 3rd kick sliders have a 1/4th timing gap between them, but the 1st and 2nd don't.
03:23:46 - kiai is randomly here again...
Jarby
While I was modding this, Derekku Chan posted. Oh well.

DVD5_.jpg is too big.
01:14:91 - Set audio preview on all difficulties.

Mandarin:

00:42:77 - Move inherited section 1/4 back.
01:42:34 - Keep kiai going until here.
02:56:00 - Add a non-kiai section to add a burst.
03:23:48 - Add kiai.

Lime:

00:42:77 - Move inherited section 1/4 back.
01:02:27 - Move inherited section 1/4 back.
01:42:34 - Keep kiai going until here.
02:04:62 (5,6,7,8) - Drag the group so that 5 stacks on 1.
02:04:62 (5,6,7,8) - Move inherited section 1/4 forward.
02:56:00 - Add a non-kiai section to add a burst.

Lemon Acid:

NO. Please, just remove this.

WyndII's Citrus Mix:

00:26:48 (1) - Convert to a circle and slider or spinner. Large blank space is dull.
00:40:62 (3) - New combo.
00:44:91 (1,2) - What.
00:51:77 (1,2,3,4,5) - Spacing is stupid.
01:13:62 - Move inherited section 1/4 back.
01:42:34 - End kiai here.
02:08:05 (1,2,3) - Unpredictable double time section.

Mandarin:

01:42:34 - Keep kiai going until here.
02:41:05 - Move inherited section 1/4 back.
02:56:05 - Kiai burst here.

tieff's orange:

01:42:34 - Keep kiai going until here.
02:37:84 (1) - Remove new combo.
02:38:91 (3) - New combo.
02:56:05 - Add kiai.
02:57:98 (6,7,8) - NO. Please.
Derekku

JarJarJacob wrote:

While I was modding this, Derekku Chan posted. Oh well.
Sorry D: I'm always afraid of doing that but...

9:40 pm
10:33 pm
:X
Topic Starter
KIA

Derekku Chan wrote:

[General]
This map gets better every time I look at it. Skins... storyboarding... Nice job to KIA and everyone who has contributed :3
thx

[Mandarin]
03:16:62 (1,2,3,1,2,3,1,2,1,2,3,1,2,1,2,1,2) - Kinda awkward. Unless you know the rhythm, offbeats can be very confusing, especially for the easiest sliders. I'd change these into sliders which end on the offbeats.
k

[Lime]
01:26:27 (5,6) - This is unrankable, unfortunately. You can't really tell which is the slider and which is the circle (especially if people have snaking sliders turned off).
k
03:09:77 (1,2) - Same thing about offbeats as in [Mandarin]. I'd make this a slider ending on the offbeat.
k
03:11:05 (1,2) - ^
k
I say that the part after that is okay, though, because now the player has heard how the rhythm goes and can actually play it without knowing beforehand.
Ahhh, let's spare all players and make turn them into sliders too xD

03:23:46 - Is this kiai fountain here on purpose? It's kinda awkward to me.
It looks nice 4me :3 Follows by the music ;)

[Lemon Acid]
00:26:91 (1) - This spinner ends on an awkward note imo (on the other diffs too). Perhaps extend it to the next white tick? (Same for [Lime]. I'd say no to Mandarin, since it's an easier diff and you would want a space between the end of the spinner and the next notes I guess)
k
01:54:66 (2,3,1,2,3,1,2,3) - orz I'd recommend spacing these triplet streams a little closer together. D:
lol xD
Offbeats are okay because of the harder diff :3
:3
03:50:16 (1,1,1) - These sounds a bit awkward imo o_o;
D: Fixed?
04:47:05 (2) - I'd end this slider silently or at least softer o;
k
[WyndII's Citrus Mix]
00:45:12 (2) - I can't decide if this sounds better on the following blue tick or where it's at :X
Okay, after hearing the part after, I think it SHOULD be on the blue tick after where it's at :P
Not my diff :)
[tieff's Orange]
Fine, but those kicksliders mid-stream were evil D:<
>:D yay
[Grapefruit]
01:44:27 (1,2,3) - Please space these out. I'd be fine with the random distance change if you were gonna be doing a bunch of them, but just this one little piece is unintuitive imo.
k
02:40:62 (1,1,1) - Confusing that the 2nd and 3rd kick sliders have a 1/4th timing gap between them, but the 1st and 2nd don't.
:(
03:23:46 - kiai is randomly here again...
Same as above :>

JarJarJacob wrote:

While I was modding this, Derekku Chan posted. Oh well.
Well :>
DVD5_.jpg is too big.
:O I resized them to the same 800px width
01:14:91 - Set audio preview on all difficulties.
It was set already on another time

Mandarin:

00:42:77 - Move inherited section 1/4 back.
k, but does that make sense?

01:42:34 - Keep kiai going until here.
k

02:56:00 - Add a non-kiai section to add a burst.
oki, but it's break kiai rule (?)

03:23:48 - Add kiai.
Of course :)

Lime:

00:42:77 - Move inherited section 1/4 back.
01:02:27 - Move inherited section 1/4 back.
01:42:34 - Keep kiai going until here.
02:04:62 (5,6,7,8) - Drag the group so that 5 stacks on 1.
k

02:04:62 (5,6,7,8) - Move inherited section 1/4 forward.
:O What?

02:56:00 - Add a non-kiai section to add a burst.
fixed
Lemon Acid:

NO. Please, just remove this.
No... I disagree :>

WyndII's Citrus Mix:

00:26:48 (1) - Convert to a circle and slider or spinner. Large blank space is dull.
00:40:62 (3) - New combo.
00:44:91 (1,2) - What.
00:51:77 (1,2,3,4,5) - Spacing is stupid.
01:13:62 - Move inherited section 1/4 back.
01:42:34 - End kiai here.
02:08:05 (1,2,3) - Unpredictable double time section.

Mandarin:
Mandarin??
01:42:34 - Keep kiai going until here.
02:41:05 - Move inherited section 1/4 back.
02:56:05 - Kiai burst here.

tieff's orange:

01:42:34 - Keep kiai going until here.
02:37:84 (1) - Remove new combo.
02:38:91 (3) - New combo.
02:56:05 - Add kiai.
02:57:98 (6,7,8) - NO. Please.
Dunno what to do with this cuz author not response on mod his diff.... Well, I'll fix it self xD
Derekku
Whoops, forgot to give a reason for this part:

[Lemon Acid]
03:50:16 (1,1,1) - They sounded off to me, like... 1/4th off *checks* I listened with low volume hitsounds, they ARE off and I have a better idea :3

jmaeshawn
Yay for Toradora songs:) Great map, and it needs to be ranked soon!

*Star for you~* :)
Topic Starter
KIA
Thx :3

/me waiting for WyndII's response
Jarby
Alright, I'll be more direct here. The main problem with this map is Lemon Acid and its constantly changing distance snapping and jumps, particularly at the chorus. I'm really not sure if it's safe to bubble something of this nature. 01:14:91 - Set audio preview.

01:14:91 - Move inherited section 1/4 back.
01:15:98 (1,3) - Flip the position of 1 with 3.
01:20:27 (4) - Spacing.
01:41:48 (1,2) - 2x BPM here is pretty unreadable.
01:52:41 (1) - ^
04:06:23 - Activate kiai.
04:19:09 - Again, with the 2x BPM sliders.
You'll probably need to shorten this a bit, too.

Alternatively, you could aim for approval, I guess?
Gabi
theres not alot of wrong in lemons diff, however you really should consider reducing the constant jumps, or make them smaller. the song doesn't play very well with them.
Jarby
Again, I'd really like the audio preview at the chorus. Shorten the storyboard and clip the .mp3 for this version.

Grapefruit:

02:12:34 - Rather unsettling pause here.
02:18:77 (3,4) - Messy overlap.
02:27:98 (3,4,5,6,7,8,9) - Spacing change within combo. You could remove 4 and put 5 on a new combo to keep the spacing.

Citrus Mix:

00:51:77 (1,2,3,4,5) - That spacing change is still horrible.
01:56:48 (1,2,3,4,5,6,7,8,1,1,2,3,4,5,6,1,2) - Delete and create break, this difficulty doesn't have any.
02:08:05 (1,2,3) - Slider change like that is a problem.

tieff's orange:

00:54:12 (6) - Remove, it makes the jump less AAAAAAAAA
01:56:48 (1,2,3,4,5,6,7,8,1,1,2,3,4,5,6,1,2) - Delete and create break, this difficulty doesn't have any.
02:51:12 (1,1,1,1) - I don't approve of this jump. Weaken or kill it.
02:57:98 (6) - New combo.
Topic Starter
KIA
kay, I've fixed all except WyndII diff :3
P.S.:
1) Unused pictures gone.
2) I'm afraid of cut .mp3 cause possible offset changing T_T
Jarby
Er, kiai stops on Grapefruit at 02:48:45. You should make it run until the end of the chorus. I really shouldn't be missing things this simple.
WyndII
This map has been deleted on the request of its creator. It is no longer available.



Download: Kugimiya Rie, Horie Yui, Kitamura Eri - Orange -citrus mix- (KIA) [WyndII's Citrus Mix].osu
Topic Starter
KIA
done ;)
XepherX3
This map has been deleted on the request of its creator. It is no longer available.
gdeath
nearly five month ...
star for old map.
Jarby
Alright, you'll need to switch to this .mp3. Only +30 offset on all timing sections, so it won't screw with your storyboard. Well, not noticeably, anyway.

Bubbled. Finally.
ztrot
Ranked <3
Derekku
Grats! :B
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