Hi XD http://puu.sh/1o9pV
I do change the D but not the k, its a pattern from previous one XD
I do change the D but not the k, its a pattern from previous one XD
huu imma do 31's mods then ._. he stopped replying to my messages ._.mintong89 wrote:
[notice]Taiko Mod from My Queue ♪
umm...Project Diva f ? o3o
[31's Taiko]
i think you should change to 31's Taiko Oni is better.
00:07:855 (19) - k? ~okai :3
naisu =w=
i can't find anything so i shoot a star o3o.
good luck o3o. ~thanks o3o
thanksss for your moddd :3CoroQuetz wrote:
Taiko mod~
All are suggestions unless in red.
[General]
Delete unnecessary timing points, use default hitsounds.
Remove letterboxing during breaks. ~okayokay but those default hitsounds dont seem necessary =3=
Use alternating colours next time~ ~okay
[31's Taiko]
00:29:491 - kkd ~okay
03:44:582 - kdddd ~sounds kinda awkward :<
Very good map~
AR 8 plays better ./stareBlaziken wrote:
Bro... Control +1 AR? (Plays better imo... IMO!)
im going to need someone that is able to remove the sound of the video ><Blaziken wrote:
I thought the size limit was 24MB ;_; It is for me at least.Xavier18488 wrote:
Las mad pictures are here!
*click* *click* Link Ƹ̵̡Ӝ̵̨̄Ʒ <('o'<)
Muahahahahahahaha surprise to leona :3
Thaankss for moddddd desuuucirno- wrote:
Easy+Normal seem good to me
Hard
01:25:309 (2) - Finish slider head PLEASE it's killing me ~kaay OAO;;
01:42:764 (2) - ^ OR you could do that pattern you had before here 01:47:127 (6,7,8) - (6,7) slider heads. Maybe not (8) tho ~finish might be better xD
02:32:945 (2,3) - I don't think these play very well. Maybe it's because (3) is on a blue line so it feels awkward ~bb--b-b-b-uttt it sounds great ;A; ./keeps it for now
04:29:127 (3,4) - ^
04:30:582 (3,4) - ^ ~same to these two ;A;
03:50:764 (6) - Hard to read. Make it just one reverse and add circle after? ~I think a hard player can read this :3
Control
I like this a lot. the large circle size plays real well on it and your work on the SV and hitsounds is great ~yaay
01:28:400 (1,2) - For some reason I think this is better http://i.imgur.com/kkIWx.png (just ctrl g em separately) ~kaay, because it reads probably better OAO;;
Collab
01:01:673 (3) - delete the middle slider point. It doesn't make a difference to the slider. At first I thought it was an unrankable slider when I checked it out. http://i.imgur.com/0EACd.png ~Ill fix this one a little bit~
01:07:218 - I like what was done to the hitsounds here! ~me too xDD
01:42:764 (1) - whistle slider head
01:43:309 (3) - whistle slider end ~okay to both OAO;;
03:15:855 - I don't like all these claps ~its following the music in the background quite well >3<
04:13:764 (4,5) - I think DS 1.0x for these is better ~hmm,,, Ill make something else out of it :3
Take a star <3 My sister will love this. ~thaankss :3
I dont think ill do anything with this mod >3< I dont think telling people to use different colors is a normal mod >_<SuperMoutarde wrote:
You should be careful when to use the black color because your skin has no border for circles so black circles appearing on black background are hard to see.
[Hard]
01:26:582 (5) - circle is hard to see because of the skin+background
01:27:855 (7) - idem
01:47:855 (8) - idem
02:00:218 (1) - idem
02:59:127 (5) - idem
... etc. There are some others but with less completely dark background, I wrote only the "worse" ones. Maybe it's just me, though, but I feel like you should either go for another combo colour, or try to use the black color only when there won't be black background behind the circle.
Hope it will help, plz also my mod my map
About the collab,, I received alot of messages of people saying that the collab was very fun to play, because of the different mapping styles...UnitedWeSin wrote:
I find this song pretty obnoxious, so I'm sorry if this doesn't help much. ~everyone has their own tastes OAO;;
[General][Hard]
- Maybe make it so that the only diff that uses the storyboard is the collab, because having the mapper's names appear and change in all the difficulties is a bit strange considering they aren't the one mapping unless the player is playing the collab. ~b-b-b-uttt the .osb is already removed since last week...
Map Design/RhythmHitsounds
- 00:52:764 (1) - It's pretty confusing to have this combo color be the same as the previous combo. Can you just make it the next color in the cycle? The black. ~kaay OAO;;
- 00:55:673 (10,11) - The anti jump is a bit strange. It's making spacing feel very closed, can you make it 1.0 spacing between the 10 and the 11. Just move the 11 up a bit. ~uhmmm okay i guess? ./moves up
- 01:07:855 (6) - To me, it's pretty strange not having a NC here because it's a new verse, just like at 01:02:036 (1). I'm not sure what you're following with the combos here. ~yeaahh im not that good with NC'ing D:
- 01:13:673 (4) - Again it's strange to me that we wouldn't have a NC here with the finish as the verse changes just like we have at 01:19:855 (1). ~okai OAO;;
[Control]
- 00:37:309 (1) - Maybe add a finish to the end of this spinner to kick off the verse a bit better. It's a bit flat without it. ~kay
- 01:02:036 (1) - Hmm, maybe add a finish to the head just like you have in the other diffs. Also maybe add a clap to the tail to follow your pattern of claps in this section. ~Finish added, and the clap is already there btw..
- 01:31:127 (2) - Maybe add a finish to the head here like you have in the insane diff. ~uhuu
- 02:17:673 (1) - Maybe add a finish to the head with the whistle just like you have at 02:23:491 (1). ~yes
- 02:40:946 (2) - Missing finish on the head. ~uuhuuu
- 03:46:400 (3) - A finish on the head here would sound very nice imo. ~yess
- 04:11:127 (2) - Why wouldn't you start this kiai time with a finish just like you did with the first kiai time? 0.0 ~sorru ;A;
- 04:22:764 (1) - To me, it's strange to not have a finish on this downbeat that resets the kiai after we had all the finishes before it. This would be the most important finish. Maybe add one the head here. ~yesss it sounds better this wayy
- 04:28:582 (1) - Hm, maybe add a finish to the head here just like you did at 04:16:945 (2). That's the same bit of music. ~yess
- 04:34:218 (10) - The finish here is really noisy to me because the music cuts out and all we hear is this finish. It would better to remove it and have the finish just at the end of the spinner there as you do. ~Ill keep it because I kinda did that on purpose because it gives some sort of effect OAO;;
Map Design/RhythmHitsounds
- 00:15:491 (1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,7,8,9,10,1,2,1,1,2,3,4,1,2,1,2,1,2,3,4,5,1,2,1,2,3) - Honestly, I don't like this section, I think it's very awkward to play. I think the way that you mapped it in the collab is much nicer, you should consider something similar here. ~hmm,,, Ill keep it for now...
- 00:44:582 (8) - Eh, maybe NC here just like you do in the hard diff. ~kaay
- 01:13:673 (5) - Again so strange that we don't NC here. -.- Maybe NC here, NC at 01:10:764 (7) and remove the one at 01:12:218 (1). That just makes more sense musically. ~hmm... ./at least it looks better
- 02:00:218 (13) - Maybe you forgot to NC here like you did in the hard diff. ~Yeah DX
- 03:27:491 - How about adding a circle here stacked on the 03:27:673 (1) so that we could have the NC on this downbeat and continue the flow of the rhythm by having a hit on the downbeat just as you've done throughout the whole section so far. The gap here that you have currently is breaking flow imo. ~sounds better indeed OwO;;
- 03:30:400 - Same, maybe add a circle. ~kaay
- 03:36:218 - And again, maybe add a circle with a finish, just like 03:33:309 (1). ~yesuu
- 04:34:309 - Maybe start the spinner here instead like in the collab. I'm not sure if the pause before the spinner fits very well. ~well.. I was following that weird sound at the end, and the last collab part wasnt made by me
~All hitsounding accepted lol
- 00:37:309 (1) - Maybe add a finish to the end of the spinner to start the verse strong just like in hard.
- 01:25:309 (2) - Missing finish on the head here to start the kiai like you've done in the hard diff.
- 01:42:764 (1) - Finish here to keep consistent with pattern.
- 02:40:946 (2) - Finish on head to start the kiai.
- 02:52:582 (2) - Missing finish on the head.
- 02:58:401 (1) - Finish just like in the previous kiai time.
- 04:11:127 (2) - Finish on the head to start the kiai.
- 04:16:945 (2) - Finish missing imo.
- 04:22:764 (2) - Finish
- 04:28:582 (2) - Finish
[Collab]
Map Design/RhythmHitsounds
- 01:06:764 (2,3,4,5,6,7,8,9) - I really don't like this stream. I think it's really overmapped and the volume decrease is just trying to hide that fact, even though it makes it even more awkward. I really suggest not doing this stream and just having nice moving sliders like you've been doing. ~well,,, I kinda like it DX If too many modders complain, I'll change it OAO;;
- 02:13:855 (7) - Having so many repeats here is really breaking flow for me because nothing in the music is calling for such a slider. It would be so much better as two 1/2 sliders and a single circle imo. ~Bleh, I prefer it honestly more like it is currently now :c
- 00:37:309 (1) - A finish on the end of the spinner would fit nicely to start the verse off imo. ~yesu
- 01:14:036 to 01:25:309 - This section doesn't have any offbeat clapping, which is strange because there is offbeat clapping at the similar section 02:29:309. Consider adding some here for consistency. ~okai OAO;;
- 01:22:400 (1,2) - The finishes on the ends here are are far too noisy imo because the music cuts out and we hear them. Use less finishes here. And maybe add a finish on the head of the 01:24:218 (5) because that is the strongest part of this section yet it doesn't have a finish currently. Use the same hitsound pattern here that is used at 02:38:036 (1,2,1,2,1,2,3). It's much better. ~Hmm,,, change it I believe
- 02:00:218 (1) - Consider a finish here. Sounds nice to me. ~okaayy
- 02:40:945 (3) - Maybe add a finish to start the kiai a bit stronger. ~uhu
- 02:46:764 (1) - Erm, maybe add a finish just like was done in the first kiai. ~yess
- 02:52:582 (1) - Finish on head ~wwww
- 02:58:400 (1) - Finish would be nice. ~cat
- 04:07:491 (1) - Maybe a finish to be consistent with earlier sections. ~meow
- 04:08:036 (1,3) - Same, finish on the head of the 1 and on the 3. ~OAO;;
- 04:11:127 (1) - Finish on the head to start the kiai would be really nice.
- 04:16:945 (1) - Finish
- 04:28:582 (1) - Finish
all hitsounding accepted xD
Ok. Sorry it's mostly a hitsound mod, I can't get into these maps much. In my honest opinion, the collab is a bit of mess. There are just so many different styles trying different things, and a lot of the placements are pretty sloppy. I can't enjoy the map, but it's just my opinion.
I hope it helps.
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y u notice thatStefan wrote:
1,234 posts wwww
280,256,63491,1,8,0:0:0:0:
339,275,63855,1,0,0:0:0:0:
402,255,64218,1,8,0:0:0:0:
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336,216,66400,2,8,B|344:120|296:64,2,160,8|8|12,0:0|0:0|0:0,0:0:0:0:
Sorry for this but, I think I remember Sky saying that this map is too hard to make xDStefan wrote:
Sky, any plans to lead this for a Rank?
Well the map wasnt hard to make but its too hard to find mods for it .w.Xierra wrote:
Sorry for this but, I think I remember Sky saying that this map is too hard to make xDStefan wrote:
Sky, any plans to lead this for a Rank?
Oh well, I am on the same boat right now; no mods.SkyDevil wrote:
Well the map wasnt hard to make but its too hard to find mods for it .w.
I keep getting the message: sorry the song is too long >< I got to skip ><
Ranking TV size maps are already hard so ranking this is ughhh =3=