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YUI - LIFE (TV Size)

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Pokie
Request from PM

puush壞了於是有部份沒截圖...不懂跟我說一下, 還有記得回覆寫你改了什麼


  • Red: Unrankable issues or Highly recommended
    Black: Opinions

 General

  1. 之前就想說了, 這音質實在無法忍受
  2. Timing 十分的獵奇, 目前能確定的只有第一條紅線… BPM: 115.50, Offset: 944 Kiai前後開始off, 有點聽不過來>_>
  3. Preview就設在個這麼奇葩的位置了嗎?! 感覺還是kiai開頭比較適合啊, 現在這位置像沒設一樣

 Storyboard

  • Storyboard沒啥大問題...你自己修應該都行, 但上面有人提到的歌詞問題還沒改, 最好找Azure來看一下
  1. 01:17:096 - 這邊的歌詞效果是不是應該要反過來? 不然就連續三句都是左下 右上了…
  2. 01:20:749 - 上面這條改了的話這個也順便吧, 因為看前面的00:08:227 - 也是兩句同一個效果

 Breath

  • 00:46:836 (1,2,3,1) - 你懂我要說什麼的, 最低難度不能疊circle在slider底下
    01:11:879 (3) - slider出現時的箭頭完全被擋住了…目測unrankable, 改改這裡的排列吧
    01:16:575 (1,2) - 不換一下combo嗎, (1)還在繼續前一句的歌詞
    01:18:662 (1) - 改了上面的話可以考慮去掉這個nc, 然後就能變成三個combo一組了… 01:17:357 (1,2,3,1,2,3) -
    01:22:314 - 直接從100%降到5%有點坑, 而且也不需要將音量調的那麼低, 至少移到20~30%吧

 Love

  • 00:08:749 (4,1) - 這兩個往右下各移一格。這裡因auto stack的關係, 在test play時會看見00:08:227 (3,4) - 不在一直線上, 所以美觀起見最好移一下
    00:12:140 (2) - 前面都是3拍的1/4 slider, 這邊突然用5拍感覺會提早鬆手…slider後移到00:12:401 - 開始, 縮短成3拍的1/4 slider, 再在前面加兩個circle?
    00:48:923 (1,2) - 兄台這兩個放的有點隨便啊, 能不能改改
    01:06:923 (1) - 可以看看Insane說的
    01:17:357 (4) - 這裡既然vocal唱的比較重, 不如加個跳?

 LIFE

  1. 低於0.3x的1/4連打間距可以加大一點, 開太低的DS多少也會影響到flow, 而且間距越低越容易按早的感覺!
    00:12:270 (3,4) - 試試改一下flow? 這樣打著比較順手, 不過整體間距都會增加, 看不順眼就再調調/無視掉吧

    00:30:401 (2) - 這邊放開點擺似乎不會有什麼問題 o.o (x: 472, y:200)
    01:06:923 (1) - 其實這段的spinner是不必要的, 要是能做掉的話會更好。不然就將前面的combo移到比較中間的位置, 因為前段combo的收尾沒做好, 感覺像中途斷尾了…

找人timing完我再來recheck!
lolcubes
[Timing]
1. Offset: 920ms BPM: 115,00
2. Offset: 60.643ms BPM: 115,00
3. Offset: 61.425ms BPM: 115,00

What happens is that the note 01:00:662 (4) - (taken from LIFE diff), is actually played really early, like someone chose to cut the song at this spot and it needs something like -20~. The third red line is to fix the downbeat, as everything else has continuous BPM until the end.
Also I believe the timing drifts in both directions at times a little, but I believe this is good enough to play at least. I SSd the map with OD9 with the above timing so it should be okay I guess.

And some gameplay feedback:

[LIFE]
00:26:749 (3,4) - All short sliders like these should have bigger spacing between them. They feel strange having low spacing like this, just having higher spacing (like 1.4x or something) would make it play better. (goes for 00:30:923 (4,5), etc).
Tari
Before this gets bubbled.

[BREATH]

  1. 00:32:227 (1) - Adding finish here, would be a good idea. You didn't put any finish for a while and I think finish seems to fit here well,
  2. 00:57:270 (1) - Same thing as above.
  3. 00:40:575 (1,1,1) - I don't quite understand why these are all separate combo, You are consistent with them, but I would like an explanation on why youdid this, or I suggest you remove it.
  4. 01:20:227 (1) - It'll be better to remove this new combo, since all the notes making this combo are part of the symmetrical pattern in whole
  5. Super clean map, everything seems to be perfectically symmetrical LOL
[Love]

  1. 00:29:879 - You should add a note here, but I have your back on this, here what I think your placement should be if you add a note here : http://puu.sh/2r4Lx , I think it'll follow the vocals if you do this.
  2. 00:48:662 (4) - This note overlap the upcoming slider :< and it doesn't look very good, maybe try this : http://puu.sh/2r4Qs, It flows nice when I testplayed it :D
  3. 00:57:270 (1) - I think you missed a finish here, you should add it
  4. 01:05:618 (1) - Same as above.
  5. 01:13:966 (1) - Here as well.
[Life]

  1. 00:30:140 (1) - Either add finish here or here 00:28:053 (1) -
  2. 00:38:227 - I hear a beat here in this place, maybe you should add a note? because it felt kinda awkward without a note here when I testplayed it.
  3. 00:57:270 (1) - Either add finish here or 00:55:183 (1) -
  4. 01:03:531 (1) - There definitely should be a finish added here .

That's all, really nice map.
Topic Starter
JauiPlaY
改了是改了 不过sb因为Azure不在我也不好乱动=,=
I've fixed most problems already, however, I cannot update the map until Azure fixed sb issues.
Azure
嗚嗚 久等的SB
2句改好的歌詞 http://puu.sh/2yBWc

osb
SPOILER
[Events]
//Background and Video events
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
Sprite,Foreground,Centre,"SB\LyrJ01.png",320,240
F,0,401,662,0,1
M,0,401,3792,111,211,111,225
F,0,662,3531,1
F,0,3531,3792,1,0
Sprite,Foreground,Centre,"SB\LyrC01.png",320,240
F,0,401,662,0,1
M,0,401,3792,144,299,144,283
F,0,662,3531,1
F,0,3531,3792,1,0
Sprite,Foreground,Centre,"SB\LyrJ02.png",320,240
F,0,4053,4314,0,1
M,0,4053,8096,111,249,111,237
F,0,4314,7836,1
F,0,7836,8096,1,0
Sprite,Foreground,Centre,"SB\LyrC02.png",320,240
F,0,4053,4314,0,1
M,0,4053,8096,148,206,148,223
F,0,4314,7836,1
F,0,7836,8096,1,0
Sprite,Foreground,Centre,"SB\LyrJ03.png",320,240
F,0,8096,8357,0,1
M,0,8096,14227,113,240,112,258
F,0,8357,13836,1
F,0,13836,14227,1,0
Sprite,Foreground,Centre,"SB\LyrC03.png",320,240
F,0,8096,8357,0,1
M,0,8096,14227,149,255,149,243
F,0,8357,13705,1
F,0,13705,14227,1,0
Sprite,Foreground,Centre,"SB\LyrJ04.png",320,240
F,0,11749,12009,0.04619347,1
M,0,11749,14227,185,190,185,196
F,0,12009,13836,1
F,0,13836,14227,1,0
Sprite,Foreground,Centre,"SB\LyrC04.png",320,240
F,0,11749,12009,0,1
M,0,11749,14227,215,250,215,243
F,0,12009,13836,1
F,0,13836,14227,1,0
Sprite,Foreground,Centre,"SB\th01.png",320,240
F,0,15270,15531,0,1
M,0,15270,17618,167,139,176,139
F,0,15531,23096,1
M,0,17618,23491,176,139,201,139
F,0,23096,23488,1,0
Sprite,Foreground,Centre,"SB\th03.png",320,240
F,0,17357,17618,0,1
M,0,17357,23488,271,192,247,191
F,0,17618,23096,1
F,0,23096,23488,1,0
Sprite,Foreground,Centre,"SB\th04.png",320,240
F,0,19444,19705,0,1
M,0,19444,23488,190,238,198,238
F,0,19705,23096,1
F,0,23096,23488,1,0
Sprite,Foreground,Centre,"SB\th02.png",320,240
F,0,21531,21792,0,1
M,0,21531,23488,295,281,286,281
S,0,21792,,0.8430969
F,0,21792,23096,1
F,0,23096,23488,1,0
Sprite,Foreground,Centre,"SB\LyrJ05.png",320,240
F,0,23618,23879,0,1
M,0,23618,28705,107,229,107,249
F,0,23879,28314,1,0.9968981
F,0,28314,28705,0.9968981,0
Sprite,Foreground,Centre,"SB\LyrC05.png",320,240
F,0,23618,23879,0,1
M,0,23618,28705,144,271,143,255
F,0,23879,28314,1
F,0,28314,28705,1,0
Sprite,Foreground,Centre,"SB\LyrJ06.png",320,240
F,0,29096,29357,0,1
M,0,29096,32618,106,260,106,248
F,0,29357,32357,1
F,0,32357,32618,1,0
Sprite,Foreground,Centre,"SB\LyrC06.png",320,240
F,0,29096,29357,0,1
M,0,29096,32618,152,231,153,240
F,0,29357,32357,1
F,0,32357,32618,1,0
Sprite,Foreground,Centre,"SB\LyrJ07.png",320,240
F,0,32749,33009,0,1
M,0,32749,38227,106,235,106,249
F,0,33009,37836,1
F,0,37836,38227,1,0
Sprite,Foreground,Centre,"SB\LyrC07.png",320,240
F,0,32749,33009,0,0.8877419
M,0,32749,38227,144,202,144,192
F,0,33009,37836,0.8877419,1
F,0,37836,38227,1,0
Sprite,Foreground,Centre,"SB\LyrJ08.png",320,240
F,0,40053,40314,0,1
M,0,40053,43444,108,261,109,249
F,0,40314,43183,1
F,0,43183,43444,1,0
Sprite,Foreground,Centre,"SB\LyrC08.png",320,240
F,0,40053,40314,0,1
M,0,40053,43444,145,213,145,224
F,0,40314,43183,1
F,0,43183,43444,1,0
Sprite,Foreground,Centre,"SB\LyrJ09.png",320,240
F,0,44227,44488,0,1
M,0,44227,48009,98,243,99,250
F,0,44488,47749,1
F,0,47749,48009,1,0
Sprite,Foreground,Centre,"SB\LyrC09.png",320,240
F,0,44227,44488,0,1
M,0,44227,48009,135,255,135,247
F,0,44488,47749,1
F,0,47749,48009,1,0
Sprite,Foreground,Centre,"SB\LyrJ011.png",320,240
M,0,47879,48140,100,267
F,0,47879,48140,0,1
F,0,48140,52314,1
M,0,48140,52575,100,267,101,246
F,0,52314,52575,1,0
Sprite,Foreground,Centre,"SB\LyrC11.png",320,240
F,0,47879,48140,0,1
M,0,47879,52575,136,231,137,254
F,0,48140,52314,1,0.9572536
F,0,52314,52575,0.9572536,0
Sprite,Foreground,Centre,"SB\LyrJ012.png",320,240
F,0,52575,52836,0,1
M,0,52575,56096,107,224,107,230
F,0,52836,,1
F,0,52836,55836,1
F,0,55836,56096,1,0
Sprite,Foreground,Centre,"SB\LyrC12.png",320,240
F,0,52575,52836,0,1
M,0,52575,56096,143,268,142,256
F,0,52836,55836,1
F,0,55836,56096,1,0
Sprite,Foreground,Centre,"SB\LyrJ013.png",320,240
F,0,56227,56488,0,1
M,0,56227,61314,106,261,107,250
F,0,56488,61053,1
F,0,61053,61314,1,0
Sprite,Foreground,Centre,"SB\LyrC13.png",320,240
F,0,56227,56488,0,1
M,0,56227,61314,143,209,144,221
F,0,56488,61053,1
F,0,61053,61314,1,0
Sprite,Foreground,Centre,"SB\LyrJ014.png",320,240
F,0,61444,61705,0,1
M,0,61444,66662,116,243,116,256
F,0,61705,66401,1
F,0,66401,66662,1,0.3324808
Sprite,Foreground,Centre,"SB\LyrC14.png",320,240
F,0,61444,61705,0,1
M,0,61444,66662,157,270,158,260
F,0,61705,66401,1
F,0,66401,66662,1,0
Sprite,Foreground,Centre,"SB\th05.png",320,240
F,0,66662,66923,0,1
M,0,66662,69140,225,208,225,219
F,0,66923,68357,1
F,0,68357,68879,1
F,0,68879,69140,1,0
Sprite,Foreground,Centre,"SB\LyrJ015.png",320,240
F,0,69270,69531,0,1
M,0,69270,72531,117,240,117,231
F,0,69531,72270,1,0.9965019
F,0,72270,72531,0.9965019,0
Sprite,Foreground,Centre,"SB\LyrC15.png",320,240
F,0,69270,69531,0,1
M,0,69270,72531,155,191,155,197
F,0,69531,72270,1
F,0,72270,72531,1,0
Sprite,Foreground,Centre,"SB\LyrJ016.png",320,240
F,0,72923,73183,0,1
M,0,72923,76966,121,211,121,225
F,0,73183,76705,1,0.9964192
F,0,76705,76966,0.9964192,0
Sprite,Foreground,Centre,"SB\LyrC16.png",320,240
F,0,72923,73183,0,1
M,0,72923,76966,159,231,159,222
F,0,73183,76705,1
F,0,76705,76966,1,0
Sprite,Foreground,Centre,"SB\LyrJ017.png",320,240
F,0,77096,77357,0,1
M,0,77096,83227,124,257,122,244
F,0,77357,82836,1
F,0,82836,83227,1,0
Sprite,Foreground,Centre,"SB\LyrC17.png",320,240
F,0,77096,77357,0,1
M,0,77096,83227,165,262,165,269
F,0,77357,82836,1
F,0,82836,83227,1,0
Sprite,Foreground,Centre,"SB\LyrJ018.png",320,240
F,0,80749,81009,0,1
M,0,80749,83227,205,215,204,209
F,0,81009,82836,1
F,0,82836,83227,1,0
Sprite,Foreground,Centre,"SB\LyrC18.png",320,240
F,0,80749,81009,0,1
M,0,80749,83227,238,242,238,252
F,0,81009,82836,1
F,0,82836,83227,1,0
//Storyboard Sound Samples
Topic Starter
JauiPlaY
sb updated!

Edit:
Pokie

Pokie wrote:

Request from PM

puush壞了於是有部份沒截圖...不懂跟我說一下, 還有記得回覆寫你改了什麼


  • Red: Unrankable issues or Highly recommended
    Black: Opinions

 General

  1. 之前就想說了, 這音質實在無法忍受能找到的最好音质就是这个了 直接截TV质量会更差
  2. Timing 十分的獵奇, 目前能確定的只有第一條紅線… BPM: 115.50, Offset: 944 Kiai前後開始off, 有點聽不過來>_>timing改过
  3. Preview就設在個這麼奇葩的位置了嗎?! 感覺還是kiai開頭比較適合啊, 現在這位置像沒設一樣我之前做full就是设kiai开头 不想走老路了

 Storyboard

  • Storyboard沒啥大問題...你自己修應該都行, 但上面有人提到的歌詞問題還沒改, 最好找Azure來看一下
  1. 01:17:096 - 這邊的歌詞效果是不是應該要反過來? 不然就連續三句都是左下 右上了…
  2. 01:20:749 - 上面這條改了的話這個也順便吧, 因為看前面的00:08:227 - 也是兩句同一個效果

 Breath

  • 00:46:836 (1,2,3,1) - 你懂我要說什麼的, 最低難度不能疊circle在slider底下改了
    01:11:879 (3) - slider出現時的箭頭完全被擋住了…目測unrankable, 改改這裡的排列吧改了
    01:16:575 (1,2) - 不換一下combo嗎, (1)還在繼續前一句的歌詞改了
    01:18:662 (1) - 改了上面的話可以考慮去掉這個nc, 然後就能變成三個combo一組了… 01:17:357 (1,2,3,1,2,3) - 改了
    01:22:314 - 直接從100%降到5%有點坑, 而且也不需要將音量調的那麼低, 至少移到20~30%吧我比较喜欢做事情彻底一点

 Love

  • 00:08:749 (4,1) - 這兩個往右下各移一格。這裡因auto stack的關係, 在test play時會看見00:08:227 (3,4) - 不在一直線上, 所以美觀起見最好移一下改了
    00:12:140 (2) - 前面都是3拍的1/4 slider, 這邊突然用5拍感覺會提早鬆手…slider後移到00:12:401 - 開始, 縮短成3拍的1/4 slider, 再在前面加兩個circle?我觉得作为一个normal+难度 应该适当地做一些需要玩家做出及时反应的设计
    00:48:923 (1,2) - 兄台這兩個放的有點隨便啊, 能不能改改改了
    01:06:923 (1) - 可以看看Insane說的怎么说呢 这个算是有意为之吧
    01:17:357 (4) - 這裡既然vocal唱的比較重, 不如加個跳?...跳还是不太好 我觉得比5连要难掌握

 LIFE

  1. 低於0.3x的1/4連打間距可以加大一點, 開太低的DS多少也會影響到flow, 而且間距越低越容易按早的感覺!改了
    00:12:270 (3,4) - 試試改一下flow? 這樣打著比較順手, 不過整體間距都會增加, 看不順眼就再調調/無視掉吧

    00:30:401 (2) - 這邊放開點擺似乎不會有什麼問題 o.o (x: 472, y:200)改了
    01:06:923 (1) - 其實這段的spinner是不必要的, 要是能做掉的話會更好。不然就將前面的combo移到比較中間的位置, 因為前段combo的收尾沒做好, 感覺像中途斷尾了…同Love

找人timing完我再來recheck!
Pokie
Discussed with mapper via irc. Fixed the position of comboburst and an overlapped circle on Normal

SPOILER
[07:53:36] <JauiPlaY> http://osu.ppy.sh/forum/p/2237824
[08:01:26] <Pokie> ok
[08:01:32] <Pokie> 這麼早
[09:09:54] <JauiPlaY> 我昨晚就给你消息了
[09:11:15] <Pokie> …mp3真不是一般的難找, 但這音質肯定被擋
[09:11:58] <Pokie> 之前Flask那張TV ED, 音質比你現在這個好, 但直接被unrank
[09:18:22] <Pokie> comboburst 水平翻轉一下, 之前不是說背向左的麼
[09:22:34] <JauiPlaY> 这音质很难找到更好的了
[09:27:48] <Pokie> 00:48:137 (2,1) - Normal這裡
[09:27:55] <Pokie> (1)還是疊著了
[09:29:01] <Pokie> 另外Normal裡用了tick的section降個10~15%音量
[09:31:16] <JauiPlaY> 那我直接把(2)多折返一次?
[09:31:48] <Pokie> 看你想不想將circle放前
[09:32:07] <Pokie> http://puu.sh/2Ak9w
[09:32:09] <Pokie> 這樣
[09:32:13] <JauiPlaY> 放前不也是叠么
[09:32:25] <Pokie> 不能疊在slider後
[09:32:31] <Pokie> 前是沒問題的
[09:32:34] <JauiPlaY> 哦 那行啊
[09:32:47] <Pokie> 改好叫我=v=
[09:32:57] <Pokie> 我重下再看一遍
[09:34:38] <JauiPlaY> comburst人物背靠左?
[09:34:45] <Pokie> 嗯
[09:34:55] <Pokie> 默認是左邊先出

_(:3 」∠)_
Topic Starter
JauiPlaY
Thank thank~ :D
Aleks719
Life
00:51:789 (4,5) - 1/6 here, not 1/4

^ just for next BAT, i don't have enough time to check all map, no pop / no kd
LunarSakuya
LOVE this song
Good luckkk
Konei

LunarSakuya wrote:

LOVE this song
Good luckkk
But am I the only one who finds hitsounds too loud?
Not even sure if 100 % is allowed lol.
Topic Starter
JauiPlaY

Aleks719 wrote:

Life
00:51:789 (4,5) - 1/6 here, not 1/4

^ just for next BAT, i don't have enough time to check all map, no pop / no kd
I will check that before ranking.

And thanks for your supporting.
About the hitsounds, I guess they are fine. However, still we can have chance to change them before ranking if we really need to. Don't worry. ;)
Chewin
hi

Breath

  1. 00:40:572 (1,1,1) - Meh, these new combos are cool but I would remove them because it could be confusing since this is the easiest diff of the mapset. Usually the noob players follow the followpoint when they play maps. I don't think they are really needed since the spacing is still the same .w. It's the same for the next part, obviously.
  2. 00:44:746 (1) - You should add finish here so that it's consistent with 00:40:572 (1) where you have set finish + wistle
Love

  1. 00:07:180 (1,2,3) - Don't make this anti-jump :\ These elements are snapped 1/1 on the timeline and you are using the same spacing of 00:08:746 (4) that it snapped 1/4 from the previous slider. Considering that this is a normal diff, you really need to fix this, it's enough confusing. In normal diffs spacing should be consistent and nice to play in the whole map.
  2. 00:12:137 (2) - This slider has so much repeats and actually it's confusing to play for a normal diff. Consider to remove two repeats adding a circle on 00:12:659 instead
  3. 01:20:990 (5) - ^ same
  4. 01:24:381 (4) - It would be much better to set new combo here so it'd warn players about all those repeats
LIFE

  1. 00:51:789 (4,5) - I agree with aleks here. These elements should be snapped 1/6 on the timeline if you listen the music with 25% playback rate
  2. 00:11:876 (2,3) - You need to reduce this huge spacing, it's awkward to play (you could CTRL + G the slider (3) fixing the spacing with next elements as well). Same for other parts like 00:20:224 (2,3) and so on. I say this because at the first try they could seem 1/2 while they are 1/4. This is the only thing that bothered me in some parts. If you are going to fix all of them I will rank the mapset, or I will just rebubble since i'm not totally sure about them ><
Topic Starter
JauiPlaY

Chewin wrote:

hiHello!

Breath

  1. 00:40:572 (1,1,1) - Meh, these new combos are cool but I would remove them because it could be confusing since this is the easiest diff of the mapset. Usually the noob players follow the followpoint when they play maps. I don't think they are really needed since the spacing is still the same .w. It's the same for the next part, obviously.Okay.
  2. 00:44:746 (1) - You should add finish here so that it's consistent with 00:40:572 (1) where you have set finish + wistleIt's following the song. In the song, you can not hear any finish-like hitsound there.
Love

  1. 00:07:180 (1,2,3) - Don't make this anti-jump :\ These elements are snapped 1/1 on the timeline and you are using the same spacing of 00:08:746 (4) that it snapped 1/4 from the previous slider. Considering that this is a normal diff, you really need to fix this, it's enough confusing. In normal diffs spacing should be consistent and nice to play in the whole map.Actually that was a stack, thus, I made them more like a stack now.
  2. 00:12:137 (2) - This slider has so much repeats and actually it's confusing to play for a normal diff. Consider to remove two repeats adding a circle on 00:12:659 instead
  3. 01:20:990 (5) - ^ same
  4. 01:24:381 (4) - It would be much better to set new combo here so it'd warn players about all those repeatsOthers are all fixed in this diff.
LIFE

  1. 00:51:789 (4,5) - I agree with aleks here. These elements should be snapped 1/6 on the timeline if you listen the music with 25% playback rateI agree with him too. Your ears are incredible Aleks.
  2. 00:11:876 (2,3) - You need to reduce this huge spacing, it's awkward to play (you could CTRL + G the slider (3) fixing the spacing with next elements as well). Same for other parts like 00:20:224 (2,3) and so on. I say this because at the first try they could seem 1/2 while they are 1/4. This is the only thing that bothered me in some parts. If you are going to fix all of them I will rank the mapset, or I will just rebubble since i'm not totally sure about them ><Well, I think they are pretty essential for this map to keep interesting. So I'm afraid you can only rebubble it. Sorry but I really wanna keep them.
Chewin
Okay, I'm sorry but I noticed it just now with AIMod.
In the Love diff the slider 01:00:398 (4) is unsnapped because of that red line.
Topic Starter
JauiPlaY
Should be okay now.
Chewin
I wanted to rank it since you want to keep the jumps but I have to rebubble because of that unsnap, sorry.
Rebubbled, and good luck ~
Topic Starter
JauiPlaY
Thanks!
Nymph
ranked.
Topic Starter
JauiPlaY
卧槽这不科学 说好的泡呢
Thanks vanilla Nini!
UnitedWeSin
Gratz JP. :)
Really nice set.
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