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eufonius - Hiyoku no Hane (TV Size)

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Kuria
lol i dunno why i'm here, but well

found this from AiBAT

AIBat v3.1 wrote:

[General]
Background
akira.jpg is 1228x767, which differs from the recommended size of 1024x768.

i still dunno if there's rule is said that the max size is that 1024 x 768 or not, imo just make it 1024x768 or lower just in case if that's wd background actually probihited

[All .osu Files]
Combo Colours
Inconsistency in combo colours:

- [Miko] :
Combo1 : 206,83,114
Combo2 : 160,148,235
Combo3 : 240,206,225

- [Peace] :
Combo1 : 52,177,58
Combo2 : 0,232,232
Combo3 : 255,128,255
Combo4 : 179,64,64

- [Serenity] :
Combo1 : 52,177,58
Combo2 : 0,232,232
Combo3 : 255,128,255
Combo4 : 179,64,64

- [Solitude] :
Combo1 : 52,177,58
Combo2 : 0,232,232
Combo3 : 255,128,255
Combo4 : 179,64,64

The miko diff seems have a different combo color than the others, is it intentional?
imo just make it same to make them consistent is better^^

General and Metadata

Inconsistency in AudioLeadIn:
- [Miko] : 755
- [Peace] : 3000
- [Serenity] : 3000
- [Solitude] : 3000

i guess it's better to make the leadin same for all diff :)

Kiai
Inconsistency in Kiai Times:

- [Miko] :
Kiai #1: Starts on 00:48:271, ends on 01:17:460

- [Peace] :
Kiai #1: Starts on 00:48:271, ends on 01:01:218
Kiai #2: Starts on 01:01:242, ends on 01:12:569
Kiai #3: Starts on 01:12:594, ends on 01:17:459

- [Serenity] :
Kiai #1: Starts on 00:48:271, ends on 01:01:218
Kiai #2: Starts on 01:01:243, ends on 01:12:570
Kiai #3: Starts on 01:12:595, ends on 01:17:460

- [Solitude] :
Kiai #1: Starts on 00:48:271, ends on 01:01:218
Kiai #2: Starts on 01:01:243, ends on 01:12:570
Kiai #3: Starts on 01:12:595, ends on 01:17:460

same here, well, i don't really mind it though since it was a GD but i think it's better to make the general settings same for each diff ^^

[Peace]
Snapping

Unsnapped inherited (green) sections at:
01:01:218 - snap to 01:01:243
01:12:569 - snap to 01:12:595

[Serenity]
Snapping

Unsnapped inherited (green) sections at:
01:01:218 - snap to 01:01:193
01:12:570 - snap to 01:12:595

[Solitude]
Snapping

Unsnapped inherited (green) sections at:
01:01:218 - snap to 01:01:243
01:12:570 - snap to 01:12:595

and this is from myself:

General:
  1. raise the volume a bit? around 10-20%, i feel some parts of the mapset (especially the intro - verse) have a bit low volume there, plus, you're not using any loud hitsound on that part
Peace:
  1. 00:16:649 (1,2) - make the NC start from 00:17:460 (2) - instead? to make it plays according to downbeat
  2. 00:28:406 (6,1) - make them blanked? seems a bit weird imo since it's kinda blanked but it was not lol
  3. 00:40:163 (1) - rotate this clockwise a bit? i feel like the flow between 00:38:338 (3,1) - are kinda cutted that way
  4. 00:53:135 (2) - add finish here both on the slider's top and end? imo it's really good thing to add it there to make some emphasize to the vocal's voice there
  5. 00:54:554 (4) - same as above, but only on the topslider
  6. 00:59:622 (1,2,3) - add the finish sound too here, with the same soundpattern that i suggest above :3
  7. 01:06:108 (2,3,4) - same as above
  8. 01:22:325 (5,1) - make their position to be like this instead? i feel that the flow is kinda cutted if you make that (6) on top after 01:21:919 (4) - ,with that slider's direction
    don't forget to readjust the lattern pattern if you agree with me
  9. 01:25:568 (3) - finish on slidertop?
  10. 01:26:581 (4) - same as above, since you make the finish sound on the slidertop with a lower volume, i think it can form a great "splash" finish soundpattern lol
Serenity:
  1. use CS3 here? imo using the smaller CS than 3 for a normal-easier diff is a bit hard for a player to play, even if the beatpattern itself is so easy, because imo people get more struggle with reading the circle than following the beat
  2. 00:16:649 (1) - make it like this instead? imo the flow between 00:16:244 (5,1) - is a bit cutted if you make it that way
  3. 00:18:473 (3,4) - seems not blanked neatly here imo? is it intentional? just make this pattern perfectly blanked if you not intend it xD
  4. 00:19:892 (5,6) - i prefer to make this beatpattern to be like this instead, because imo it's follows the instrument more consistently and easy to read too :3
  5. 00:53:135 (5,6,7,8) - same as my suggestion on easiest diff about adding the finish sound here, imo it plays greatly with that the vocal's voice here, finish on 00:53:135 (5) - topslider, 00:53:541 (6) - endslider, and 00:54:554 (8) - topslider
  6. 00:59:622 (1) - finish too on the endslider?
  7. 01:05:500 (1,2,3) - same suggestion as above, with the same soundpattern
  8. 01:25:568 (1,3) - same as above? with (1) on the topslider
Solitude:
seems this one is the hardest diff lol
  1. 00:09:353 (3) - instead of making it symmetry with 00:07:731 (2) - , why you not make this with custom pattern like 00:05:907 (1) - instead? imo make this symmetry after that custom pattern on 00:05:907 (1,2) - is a bit off
  2. 00:35:095 (5,1) - this spacing here seems a bit longer than before, why not make it consistent with the previous pattern spacing here? 00:34:284 (2,3,4,5) - (seems you wanna form a jump spacing here, but imo this is a bit ambiguous since the spacing is not far enough for jump spacing), you can make the spacing on 00:34:690 (3,4) - the same as that (5,1) too if you want :D
  3. 00:52:933 (1,2,3,4) - same suggestion about adding finish here :D
  4. 00:59:622 (1,2,3,4,5,6,7) - same as above
  5. 01:03:271 (7,8) - seems not blanked perfectly yet imo, just move the slider up left a bit to fix it
  6. 01:05:703 (6) - make this middlepoin goes to left instead right? better flow from 01:05:095 (3,4,5,6,1) - if you make it like that imo
  7. 01:06:108 (1,2,3,4) - same seggestion about finish sound, just make it like 01:09:352 (1,2,4) - xD
  8. 01:25:568 (1) - finish on the topslider
  9. 01:26:176 (2) - same as above, but on the endslider
Miko:
wow this pattern structure
  1. HP/OD 6 for this diff, since i think this is supposed to be the hard diff i think OD8 is a bit too hard for this diff (yeah, the solitude already using high HP/OD, so i guess one of them should have the lower HP/OD)
    i still can't figured which one between this diff and solitude is the hardest one, so just take this into your consideration
  2. 00:41:582 (4) - move this into right a bit? i feel that the flow between 00:41:379 (3,4) - is a bit cutted since you put the (5) slider with that direction, moving it to the right can form a bit more flow imo, something like this
    you can try to rotate that slider clockwise a bit though instead moving it (well if you still have more space on the lower part xD)
  3. 00:53:135 (6,7,8,1) - same suggestion for this part about the finish sound, imo put it on 00:53:135 (6,7) - topslider can form a better soundpattern since it makes some emphasize to vocal
  4. 00:59:419 (1,3) - same as above, 00:59:419 (1) - endslider and 01:00:230 (3) - topslider
  5. 01:06:108 (6,7) - same as above
  6. 01:09:960 (2) - ^
  7. 01:13:203 (2) - ^
  8. 01:26:987 (8) - ^
well, i think just that, sorry if it was a bit messy >_<
good luck!

edit: here's a star for you /o__o/
Topic Starter
Lanturn

Kuria wrote:

lol i dunno why i'm here, but well

found this from AiBAT

AIBat v3.1 wrote:

[General]
Background
akira.jpg is 1228x767, which differs from the recommended size of 1024x768. I'm not 100% sure if the size is accepted, but both guest difficulties use the same size now.

i still dunno if there's rule is said that the max size is that 1024 x 768 or not, imo just make it 1024x768 or lower just in case if that's wd background actually probihited

[All .osu Files]
Combo Colours
Inconsistency in combo colours: Both guest difficulties use the different combo colors as well. Not sure if this isn't allowed either X_X

- [Miko] :
Combo1 : 206,83,114
Combo2 : 160,148,235
Combo3 : 240,206,225

- [Peace] :
Combo1 : 52,177,58
Combo2 : 0,232,232
Combo3 : 255,128,255
Combo4 : 179,64,64

- [Serenity] :
Combo1 : 52,177,58
Combo2 : 0,232,232
Combo3 : 255,128,255
Combo4 : 179,64,64

- [Solitude] :
Combo1 : 52,177,58
Combo2 : 0,232,232
Combo3 : 255,128,255
Combo4 : 179,64,64

The miko diff seems have a different combo color than the others, is it intentional?
imo just make it same to make them consistent is better^^

General and Metadata

Inconsistency in AudioLeadIn: Fixed this a little bit ago. I adjusted my difficulties to match Miko
- [Miko] : 755
- [Peace] : 3000
- [Serenity] : 3000
- [Solitude] : 3000

i guess it's better to make the leadin same for all diff :)

Kiai
Inconsistency in Kiai Times:

- [Miko] :
Kiai #1: Starts on 00:48:271, ends on 01:17:460 Guest diff, so it should be fine.

- [Peace] :
Kiai #1: Starts on 00:48:271, ends on 01:01:218
Kiai #2: Starts on 01:01:242, ends on 01:12:569 Good eye, thanks
Kiai #3: Starts on 01:12:594, ends on 01:17:459 ^

- [Serenity] :
Kiai #1: Starts on 00:48:271, ends on 01:01:218
Kiai #2: Starts on 01:01:243, ends on 01:12:570
Kiai #3: Starts on 01:12:595, ends on 01:17:460

- [Solitude] :
Kiai #1: Starts on 00:48:271, ends on 01:01:218
Kiai #2: Starts on 01:01:243, ends on 01:12:570
Kiai #3: Starts on 01:12:595, ends on 01:17:460

same here, well, i don't really mind it though since it was a GD but i think it's better to make the general settings same for each diff ^^

[Peace]
Snapping

Unsnapped inherited (green) sections at:
01:01:218 - snap to 01:01:243 Kiai is snapped to 1/16th and the same goes with the below. Me just abusing fountains.
01:12:569 - snap to 01:12:595

[Serenity]
Snapping

Unsnapped inherited (green) sections at:
01:01:218 - snap to 01:01:193
01:12:570 - snap to 01:12:595

[Solitude]
Snapping

Unsnapped inherited (green) sections at:
01:01:218 - snap to 01:01:243
01:12:570 - snap to 01:12:595

and this is from myself:

General:
  1. raise the volume a bit? around 10-20%, i feel some parts of the mapset (especially the intro - verse) have a bit low volume there, plus, you're not using any loud hitsound on that part Yeah, I'll raise the volume of everything a bit. thanks :)
Peace:
  1. 00:16:649 (1,2) - make the NC start from 00:17:460 (2) - instead? to make it plays according to downbeat I keep swapping back and forth between these.. so I'm just going to leave as is.
  2. 00:28:406 (6,1) - make them blanked? seems a bit weird imo since it's kinda blanked but it was not lol Done, good eye!
  3. 00:40:163 (1) - rotate this clockwise a bit? i feel like the flow between 00:38:338 (3,1) - are kinda cutted that way Looks better thanks!
  4. 00:53:135 (2) - add finish here both on the slider's top and end? imo it's really good thing to add it there to make some emphasize to the vocal's voice there Its a good idea, but I really don't like having finishes until after 01:01:243
  5. 00:54:554 (4) - same as above, but only on the topslider ^
  6. 00:59:622 (1,2,3) - add the finish sound too here, with the same soundpattern that i suggest above :3 ^
  7. 01:06:108 (2,3,4) - same as above I think its a bit to early to start the finishes here.
  8. 01:22:325 (5,1) - make their position to be like this instead? i feel that the flow is kinda cutted if you make that (6) on top after 01:21:919 (4) - ,with that slider's direction
    don't forget to readjust the lattern pattern if you agree with me
  9. 01:25:568 (3) - finish on slidertop? I think its a bit much to add anymore finishes at this point. The one finish I added at 01:26:581 can be heard well in the background so I added it, there really isn't anything else suggesting I should use them though in the music.
  10. 01:26:581 (4) - same as above, since you make the finish sound on the slidertop with a lower volume, i think it can form a great "splash" finish soundpattern lol ^
Serenity:
  1. use CS3 here? imo using the smaller CS than 3 for a normal-easier diff is a bit hard for a player to play, even if the beatpattern itself is so easy, because imo people get more struggle with reading the circle than following the beat With the new difficulty I just added. I don't believe this is neccesary anymore. CS3 also makes my sliders near the end very ugly.
  2. 00:16:649 (1) - make it like this instead? imo the flow between 00:16:244 (5,1) - is a bit cutted if you make it that way Loved this. Very nice!
  3. 00:18:473 (3,4) - seems not blanked neatly here imo? is it intentional? just make this pattern perfectly blanked if you not intend it xD No.. Just being sloppy. Thanks for catching this. Should be better now hopefully!
  4. 00:19:892 (5,6) - i prefer to make this beatpattern to be like this instead, because imo it's follows the instrument more consistently and easy to read too :3 00:20:095 is an empty note so the 6 really wouldn't sound good there. I think its fine how it is.
  5. 00:53:135 (5,6,7,8) - same as my suggestion on easiest diff about adding the finish sound here, imo it plays greatly with that the vocal's voice here, finish on 00:53:135 (5) - topslider, 00:53:541 (6) - endslider, and 00:54:554 (8) - topslider
  6. 00:59:622 (1) - finish too on the endslider?
  7. 01:05:500 (1,2,3) - same suggestion as above, with the same soundpattern
  8. 01:25:568 (1,3) - same as above? with (1) on the topslider Didn't like the extra finishes as with my Peace difficulty. Thanks for the suggestions though.
Solitude:
seems this one is the hardest diff lol This diff just has some bigger jumps, its overall the same difficulty though.
  1. 00:09:353 (3) - instead of making it symmetry with 00:07:731 (2) - , why you not make this with custom pattern like 00:05:907 (1) - instead? imo make this symmetry after that custom pattern on 00:05:907 (1,2) - is a bit off I agree, someone suggested awhile ago to use symmetry here but I do agree the custom pattern works better.
  2. 00:35:095 (5,1) - this spacing here seems a bit longer than before, why not make it consistent with the previous pattern spacing here? 00:34:284 (2,3,4,5) - (seems you wanna form a jump spacing here, but imo this is a bit ambiguous since the spacing is not far enough for jump spacing), you can make the spacing on 00:34:690 (3,4) - the same as that (5,1) too if you want :D The next section uses 1.5 and I was trying to stack notes 00:35:095 (5,3,3) -
  3. 00:52:933 (1,2,3,4) - same suggestion about adding finish here :D Didn't add, reason is in the Peace/Serenity diffs
  4. 00:59:622 (1,2,3,4,5,6,7) - same as above ^
  5. 01:03:271 (7,8) - seems not blanked perfectly yet imo, just move the slider up left a bit to fix it Done
  6. 01:05:703 (6) - make this middlepoin goes to left instead right? better flow from 01:05:095 (3,4,5,6,1) - if you make it like that imo Sure, looks nice
  7. 01:06:108 (1,2,3,4) - same seggestion about finish sound, just make it like 01:09:352 (1,2,4) - xD
  8. 01:25:568 (1) - finish on the topslider
  9. 01:26:176 (2) - same as above, but on the endslider For the reasons stated in my other diffs.. I didn't add.
well, i think just that, sorry if it was a bit messy >_<
good luck!
Thanks for the helpful mod!
Andrea
~General~
  1. The files akira.jpg and sorabg.jpg are 1228x767, please make sure to resize them correctly.
  2. Increase the Audio Lead-In to 2 seconds, it's much better.
  3. Disable the Letterbox during breaks since you're not actually using it right now.
~Peace~
  1. 00:27:190 (5) - Add a new combo here due to the new stanza and music change.
  2. 00:28:811 (1) - Remove this new combo afterwards, since you won't need it.
  3. 00:45:028 (1) - I can hear loud song on this spinner end, please make sure to fix your green line to silence it like you wish.
  4. 01:04:081 (5,1) - New combo should go on (5) and not on (1), since the new section actually begins there.
~Loneliness~
  1. Reduce AR by 1 tick, it feels too high right now for this kind of difficulty.
  1. 00:05:501 (3) - Add a whistle at the begin of this slider to emphasize with the music background.
  2. 00:45:636 (5) - The end of this slider sounds a bit too loud to me, try to reduce the volume a bit.
  3. 01:26:581 (2,3) - These circles feels too loud at the end of the song, try to reduce the volume a bit.
~Serenity~
  1. 00:03:880 (5) - Add a new combo here due to the new stanza and music change.
  2. 00:53:135 (5,6) - Try to avoid overlapping these two sliders together, it doesn't look so good to me.
  3. 01:05:500 (1) - The finish hitsound on this slider repeat feels too powerful for this part of the song, even if you reduce the volume, I suggest you to add a whistle instead with the same volume of before.
  4. 01:18:068 (2,3) - This blanket could be improved much more, I'm sure of it.
~Solitude~
  1. 00:05:907 (1,2,3) - These sliders looks really ugly to me, why don't you try a different shape? I'm sure you can make them much better than this.
  2. 00:43:203 (1,2,3,4,5,6,7) - This sudden change of spacing might be hard to read at first sight for players. Why don't you just space it normally like the rest of the difficulty? I'm pretty sure it would play and be much better.
  3. 00:59:622 (1,2,3,4) - Same as above, another sudden spacing change that doesn't really make much sense and it's also hard to read, change it please to make it similiar to the rest of the difficulty.
  4. 01:02:460 (3,4,5,6) - I know you spaced them like this for symmetry, but it looks really bad. Move them near to the center so they are all of them spaced equally, looks and play much better.
  5. 01:06:108 (1,2) - This sudden spacing change doesn't play so good imo, space it normally please.
  6. 01:13:203 (2,3) - Same as above, they look like forced jumps and they don't play really good.
  7. 01:19:689 (10,1) - New combo should go on (10) and not on (1), since the new stanza and music changes there.
~Miko~
  1. Reduce OD by 1 tick at least, it feels too high compared to the rest of the other settings for this difficulty and doesn't play so good in this difficulty.
  1. 00:01:245 (1,2,3,4,5) - This part feels really empty without hitsounds, what about adding some whistles there? They would fit perfectly.
  2. 00:04:488 (1,2,3,4,5,6,1,2,3,4) - Same here as above, for the same reason.
  3. 00:26:783 (8) - Slider end is unsnapped, please make sure to resnap it correctly.
  4. 00:28:405 (4) - Same as above, please be careful with this.
  5. 00:40:771 (2,3,4) - This jump doesn't really flow well, try to make it this way instead, it's much better.
  6. 00:58:000 (6,7,8,9,10) - The spacing of this pattern feels really random and doesn't make much sense to me, try to place them like this.
  7. 01:20:703 (1) - Add a whistle on slider begin, it feels like you're missing it here.
Topic Starter
Lanturn
Andrea

Andrea wrote:

~General~
  1. The files akira.jpg and sorabg.jpg are 1228x767, please make sure to resize them correctly. I'll let the guests know.
  2. Increase the Audio Lead-In to 2 seconds, it's much better. The reason why its 755 is so the first note hits 2 seconds exactly after the map loads. I believe this is fine.
  3. Disable the Letterbox during breaks since you're not actually using it right now. Sure, done.
~Peace~
  1. 00:27:190 (5) - Add a new combo here due to the new stanza and music change. Sure, it doesn't quite fit with the vocals, but I understand.
  2. 00:28:811 (1) - Remove this new combo afterwards, since you won't need it.
  3. 00:45:028 (1) - I can hear loud song on this spinner end, please make sure to fix your green line to silence it like you wish. Thanks, there was some issues when I added the timing points. Must of missed this somehow.
  4. 01:04:081 (5,1) - New combo should go on (5) and not on (1), since the new section actually begins there. Done
~Serenity~
  1. 00:03:880 (5) - Add a new combo here due to the new stanza and music change. Done
  2. 00:53:135 (5,6) - Try to avoid overlapping these two sliders together, it doesn't look so good to me. Changed around a bit, 2nd person to say something about this.
  3. 01:05:500 (1) - The finish hitsound on this slider repeat feels too powerful for this part of the song, even if you reduce the volume, I suggest you to add a whistle instead with the same volume of before. Lowered it by 10, I must of added an extra 10 in somewhere because my easy uses 45 instead of 55.
  4. 01:18:068 (2,3) - This blanket could be improved much more, I'm sure of it. Played around with it. Should be better.
~Solitude~
  1. 00:05:907 (1,2,3) - These sliders looks really ugly to me, why don't you try a different shape? I'm sure you can make them much better than this. The only one I really don't like is the (3) which I've been playing around with. Made some slight changes to this
  2. 00:43:203 (1,2,3,4,5,6,7) - This sudden change of spacing might be hard to read at first sight for players. Why don't you just space it normally like the rest of the difficulty? I'm pretty sure it would play and be much better. Done. I didn't even think of this
  3. 00:59:622 (1,2,3,4) - Same as above, another sudden spacing change that doesn't really make much sense and it's also hard to read, change it please to make it similiar to the rest of the difficulty. These anti-jumps are intentional and I really like them. I personally don't think its hard to read so I won't make any changes for now. You are the 3rd or 4th person to comment on these though :(
  4. 01:02:460 (3,4,5,6) - I know you spaced them like this for symmetry, but it looks really bad. Move them near to the center so they are all of them spaced equally, looks and play much better. Edited this around. Didn't realize 4,5 were so spaced so wide from each other.
  5. 01:06:108 (1,2) - This sudden spacing change doesn't play so good imo, space it normally please. I changed this a bit to match your suggestion.
  6. 01:13:203 (2,3) - Same as above, they look like forced jumps and they don't play really good. I personally like this jump and I don't believe it feels too forced since it follows the vocals. It also sets up for 01:13:811 (3) which doesn't follow the vocals but the same pattern so its easier to read. I'll keep my eye out for more complaints on this though.
  7. 01:19:689 (10,1) - New combo should go on (10) and not on (1), since the new stanza and music changes there. I'm following the vocals for this section on NC and I think its fine how it is. It matches up with the next combo this way and looks nicer.

Thanks for the mod!

To DakeDekaane / those: Check your BG images if possible to resize them to 16:9 (1366x768) and the small updates I put on your maps was just to disable the letterboxing.
DakeDekaane

Andrea wrote:

~General~
  1. The files akira.jpg and sorabg.jpg are 1228x767, please make sure to resize them correctly. /*If I resize to 4:3 it would look cropped in widescreen resolutions (and obviously ugly) and for 16:9, Sora in my BG will be cut in standard resolutions x( (Can't find a large collection of decent backgrounds for Yosuga no Sora, I think you may know why)
~Loneliness~
  1. Reduce AR by 1 tick, it feels too high right now for this kind of difficulty. /*Lanturn already mentioned me this, but I really like how it plays with AR5, if more people keeps saying to reduce the AR here, I'll do it then.
  1. 00:05:501 (3) - Add a whistle at the begin of this slider to emphasize with the music background. /*Ok
  2. 00:45:636 (5) - The end of this slider sounds a bit too loud to me, try to reduce the volume a bit. /*I think the volume is fine as there's a soft hitnormal already lowered in volume.
  3. 01:26:581 (2,3) - These circles feels too loud at the end of the song, try to reduce the volume a bit. /*Reduced for these.
Thanks~

Update here /o/ http://pastebin.com/raw.php?i=CgrMFXBE
Mikkuri
~random from #modreqs~ :D
*hitsound mod only, you can ignore this mod if useless*

[General]
change combo color to same as all diff
In [Miko] diff change kiai time as same as other diff please

[Peace]
why not try to add normal-sampleset like [Loneliness] as clap?
  1. 00:30:433 (1) - remove whistle head
  2. 00:59:622 (1) - change whistle to finish at tail
[Loneliness]
  1. 00:20:501 (1) - add clap
  2. 00:21:311 (3) - add clap tail
  3. 00:22:325 (1) - add clap head
  4. 00:35:703 (1) - add normal-sampleset head
  5. 00:59:622 (1) - add finish head & tail
  6. 01:05:906 (1) - remove whistle
  7. 01:09:352 (2) - add normal-sampleset tail
  8. 01:15:635 (5) - remove normal-sampleset tail
[Serenity]
change whistle to normal-sampleset as clap as same as other diff Example: 00:37:325 (2) - change whistle to normal-sampleset at head
  1. 00:05:501 (2) - change finish to whistle at tail
  2. 00:11:582 (2) - remove whistle head
  3. 00:26:987 (1) - remove whistle at reverse
  4. 00:28:406 (3) - add whistle tail
  5. 00:31:041 (2) - remove whistle head & tail
  6. 00:33:473 (3) - remove whistle head
  7. 00:35:298 (1) - remove whistle
  8. 00:50:906 (1) - add whistle tail
  9. 00:51:514 (2) - remove whistle head
  10. 00:52:122 (3) - ^
  11. 00:52:933 (4) - remove whistle
  12. 00:53:541 (6) - add whistle head
  13. 00:54:149 (7) - remove whistle
  14. 00:54:554 (8) - remove whistle head
  15. 00:57:798 (5) - remove whistle tail
  16. 00:59:622 (1) - change whistle to finish at tail
  17. 01:04:284 (4) - remove whistle tail
  18. 01:14:014 (3) - ^
  19. 01:15:433 (4) - add whistle
  20. 01:15:635 (5) - remove whistle head
  21. 01:25:162 (3) - add whistle
[Solitude]
same as [Serenity] change whistle to normal-sampleset as clap
  1. 00:09:353 (3) - add clap tail
  2. 00:10:974 (1) - add clap
  3. 00:36:919 (1) - add whistle or finish at head
  4. 00:39:149 (7) - remove whistle head & tail
  5. 00:41:176 (4) - remove whistle head
  6. 00:42:392 (3) - remove whistle head & tail
  7. 00:43:203 (1) - add finish head
  8. 00:50:500 (8) - remove whistle tail
  9. 00:52:933 (1) - remove whistle head
  10. 00:53:338 (2) - remove whistle
  11. 00:55:771 (1) - ^
  12. 00:57:392 (6) - add whistle tail
  13. 01:02:662 (4) - remove whistle
  14. 01:03:068 (6) - ^
  15. 01:04:284 (10) - ^
  16. 01:09:352 (1) - add whistle tail
  17. 01:17:054 (1) - add whistle head
  18. 01:20:703 (2) - remove whistle
  19. 01:21:514 (5) - remove whistle head
  20. 01:23:946 (2) - ^
[Miko]
  1. 00:37:325 (3) - change whistle to normal-sampleset
  2. 00:38:339 (6) - remove clap tail
  3. 00:38:946 (7) - change whistle to normal-sampleset at head & remove normal-sampleset tail
  4. 00:43:811 (2) - change whistle to finish at head
  5. 00:43:203 (1) - remove clap tail
  6. 00:47:460 (1) - change whistle to normal-sampleset sound better, fit the song
  7. 00:48:271 (1) - add clap head
  8. 00:51:108 (8) - add whistle tail
  9. 00:54:554 (1) - ^
  10. 00:57:798 (5) - add whistle
  11. 00:59:419 (1) - add clap tail
  12. 01:00:230 (3) - remove wihstle-sliderslide
  13. 01:00:838 (4) - change clap to whistle at tail
  14. 01:01:243 (1) - add clap head
  15. 01:04:284 (8) - add whistle
  16. 01:07:527 (1) - add whistle tail
  17. 01:08:946 (4) - ^
  18. 01:12:595 (1) - add clap head
  19. 01:13:608 (3) - add clap head
  20. 01:16:852 (9) - add normal-sampleset at reverse, fit the song imo
  21. 01:17:460 (1) - add whistle at reverse
  22. 01:20:298 (8) - add whistle tail
  23. 01:20:703 (1) - ^
  24. 01:23:743 (9) - add whistle
  25. 01:25:365 (4) - ^
  26. 01:25:568 (5) - add clap head & normal-sampleset at tail
  27. 01:26:581 (7) - ^
That's all :D
Topic Starter
Lanturn
0OoMickeyoO0

0OoMickeyoO0 wrote:

~random from #modreqs~ :D
*hitsound mod only, you can ignore this mod if useless*

[General]
change combo color to same as all diff Guests wanted to use different combo colors. Should be alright
In [Miko] diff change kiai time as same as other diff please Guest difficulty, so its fine.

[Peace]
why not try to add normal-sampleset like [Loneliness] as clap? Because there isn't enough hits to add the clap and it sounds strange. I'm actually probably going to remove the claps from both of the later difficulties as they sound strange in my map that follows the vocals a bit too much.
  1. 00:30:433 (1) - remove whistle head Done. Sounds better thanks!
  2. 00:59:622 (1) - change whistle to finish at tail Bit too sudden and doesn't give off enough power like 01:00:635 (2) - does
[Serenity]
change whistle to normal-sampleset as clap as same as other diff Example: 00:37:325 (2) - change whistle to normal-sampleset at head I've tried this before and all it does it end up sounding ugly because its missing a lot of places where the clap should be. the whistle is to follow vocals mostly and hit a few clap spots.
  1. 00:05:501 (2) - change finish to whistle at tail Lowered volume of the finish
  2. 00:11:582 (2) - remove whistle head Pretty sure I did this. :P
  3. 00:26:987 (1) - remove whistle at reverse Done
  4. 00:28:406 (3) - add whistle tail done
  5. 00:31:041 (2) - remove whistle head & tail removed only the tail
  6. 00:33:473 (3) - remove whistle head Yeah, done
  7. 00:35:298 (1) - remove whistle done
  8. 00:50:906 (1) - add whistle tail [/color]
  9. 00:51:514 (2) - remove whistle head From this point on in the chorus, I try to add as many whistles to vocal notes, and less trying to worry about a basic clap pattern. This way it adds a bit of uniqueness. I left this in
  10. 00:52:122 (3) - ^ ^
  11. 00:52:933 (4) - remove whistle This is part of the vocal trail I've been following so no change
  12. 00:53:541 (6) - add whistle head I missed this, after last update, thanks!
  13. 00:54:149 (7) - remove whistle same as 52
  14. 00:54:554 (8) - remove whistle head ^
  15. 00:57:798 (5) - remove whistle tail^
  16. 00:59:622 (1) - change whistle to finish at tail The finish at the head shouldn't of even been there, removing the finish at the end, leaving the tail the same.
  17. 01:04:284 (4) - remove whistle tail Sounds better without it, changed.
  18. 01:14:014 (3) - ^ Done, and added a whistle to the(4).
  19. 01:15:433 (4) - add whistle
  20. 01:15:635 (5) - remove whistle head Sounds better with it, leaving as is.
  21. 01:25:162 (3) - add whistle Sure, done.
[Solitude]
same as [Serenity] change whistle to normal-sampleset as clap
  1. 00:09:353 (3) - add clap tail Removed all of the claps for the samplesound set. I don't like them anymore.
  2. 00:10:974 (1) - add clap ^
  3. 00:36:919 (1) - add whistle or finish at head Liked, added
  4. 00:39:149 (7) - remove whistle head & tail I personally like the double whistles in these areas so leaving alone.
  5. 00:41:176 (4) - remove whistle head Song feels empty without it, no change
  6. 00:42:392 (3) - remove whistle head & tail ^
  7. 00:43:203 (1) - add finish head Thanks for noticing this. surprised I forgot to add it in this difficulty
  8. 00:50:500 (8) - remove whistle tail Whistle is for the 'ki' sound, and with it feels empty with my current whistle flow.
  9. 00:52:933 (1) - remove whistle head Vocals
  10. 00:53:338 (2) - remove whistle ^
  11. 00:55:771 (1) - ^ ^
  12. 00:57:392 (6) - add whistle tail Nice!
  13. 01:02:662 (4) - remove whistle I like this whistle because of the heavy vocals here
  14. 01:03:068 (6) - ^ Sure, sounds better with 2 whistle hits than 3 anyways.
  15. 01:04:284 (10) - ^ Turning down the volume a bit on this whistle. I still like it but I understand why you asked for it to be removed.
  16. 01:09:352 (1) - add whistle tail Sure, I did it in the next spot similar to this. Thanks for noticing this as well.
  17. 01:17:054 (1) - add whistle head Done
  18. 01:20:703 (2) - remove whistle Done
  19. 01:21:514 (5) - remove whistle head ^
  20. 01:23:946 (2) - ^ Left this whistle in, need it for the upcoming finish part
That's all :D

Ty for the mod, sorry I didn't get to it last night. I kind of fell asleep XD
DakeDekaane

0OoMickeyoO0 wrote:

~random from #modreqs~ :D
*hitsound mod only, you can ignore this mod if useless*

[Loneliness]
  1. 00:20:501 (1) - add clap /*Ok
  2. 00:21:311 (3) - add clap tail /*Ok
  3. 00:22:325 (1) - add clap head /*Ok
  4. 00:35:703 (1) - add normal-sampleset head /*Ok
  5. 00:59:622 (1) - add finish head & tail /*Added only in the start, in the end I put a whistle instead, a finish would be too loud.
  6. 01:05:906 (1) - remove whistle /*Ok
  7. 01:09:352 (2) - add normal-sampleset tail /*Ok
  8. 01:15:635 (5) - remove normal-sampleset tail /*The normal sampleset is ok as it fits with the drums
That's all :D
Thanks /o/ Update here: http://pastebin.com/raw.php?i=CgrMFXBE
those
http://puu.sh/2ou77

Will look into SB later
captin1
Hey! M4M from my queue~

just a couple suggestions

Peace

00:18:676 (3) - super nazi, this is on y:237, probably should be on 238 to stack
00:59:622 (1,2) - make these the same, they don't blanket each other perfectly cause they're two different sizes

Loneliness

Can't think of anything, nice diff!

Serenity

00:38:744 (4) - curve this slider like you did (3)
00:51:514 (3) - x:452 y:228 for symmetry
00:56:987 (4) - same angle as (3)
01:25:568 (1,2) - (1) at x:316 y:96, (2) at x:436 y:180, bit better symmetry

Solitude

00:18:676 (3,4,5) - perfect triangle these
00:20:703 (3,4) - make these symmetrical
00:26:582 (4,5) - move (4) a bit farther away from (6) so (5) ends up about the same height or a bit higher
00:40:163 (1,2,3,4) - perfect triangle these
00:43:811 (2,3,4,5,6,7) - these are a bit odd to read, why don't you do a jump pattern with these beats? would fit with the build to chorus
00:53:135 (1) - soft finish on the end of this slider
00:54:554 (4) - soft finish on the very end of this slider
00:59:622 (1) - soft finish
01:00:230 (4) - soft finish on the start of this slider
01:07:527 (4) - ^

Miko

00:37:528 (4) - move to x:124 y:300

All I got. Good luck!
Topic Starter
Lanturn
captin1

captin1 wrote:

Hey! M4M from my queue~

just a couple suggestions

Peace

00:18:676 (3) - super nazi, this is on y:237, probably should be on 238 to stack Good eye!
00:59:622 (1,2) - make these the same, they don't blanket each other perfectly cause they're two different sizes Fixed this up a bit.

Serenity

00:38:744 (4) - curve this slider like you did (3) Curved this a bit then and matched up with the later one which is what I was copying before
00:51:514 (3) - x:452 y:228 for symmetry done
00:56:987 (4) - same angle as (3) I personally like how it is right now. so no change.
01:25:568 (1,2) - (1) at x:316 y:96, (2) at x:436 y:180, bit better symmetry very nice, thanks.

Solitude

00:18:676 (3,4,5) - perfect triangle these I like this set up how it is. no change.
00:20:703 (3,4) - make these symmetrical Fixed up this whole section a bit.
00:26:582 (4,5) - move (4) a bit farther away from (6) so (5) ends up about the same height or a bit higher I like this climb as it is.
00:40:163 (1,2,3,4) - perfect triangle these (3) stacks on (7) 's end so no change here. perfect triangles really are just 'meh' to me anyways.
00:43:811 (2,3,4,5,6,7) - these are a bit odd to read, why don't you do a jump pattern with these beats? would fit with the build to chorus You are the first person to say this. I believe its fine how it is and I personally like these. Fits very well with the vocals. no change.
00:53:135 (1) - soft finish on the end of this slider nothing in the music to imply a finish here, no change.
00:54:554 (4) - soft finish on the very end of this slider Music still isn't built up enough here for one.
00:59:622 (1) - soft finish Too early, and not powerful enough to use one.
01:00:230 (4) - soft finish on the start of this slider too early for what I've been doing.
01:07:527 (4) - ^ ^

All I got. Good luck!

Thanks for the mod!
luxoDeh
Hi! from my queue :)

PEACE

00:30:433 (1,2) - what do you think of making something like this, for me it sounds better (just a suggestion)
LONELINESS

Firt of all I think you should use grid level 3 or 4
00:14:015 (3) - make this slider end at 00:14:622 -
00:27:798 - maybe add a note here
00:30:434 (1,2,3,4,5) - I think in this point you should follow more the soud and not the lyrics, if you want to try this change, maybe make something like this: 01:23:946 (2) - maybe just move it one grid left whti grid level 3

SERENITY

00:49:892 - add a note or make the previous slider longer here
00:57:595 - also here add a note

SOLITUDE

00:05:907 (1,2,3) - maybe you should fix spacing here
00:26:379 (7) - maybe this stacked in this way can be confusing, I always fail it, but you can keep it as it is if you want.
00:35:298 (6) - fix spacing here, there is no jump in the music

MIKO

not much to say in this diff, just, why there isn't the video? just a question u.u

that's all, very good map! GL! ^.^
DakeDekaane

luxoDeh wrote:

Hi! from my queue :)

LONELINESS

Firt of all I think you should use grid level 3 or 4 /*Not really, I feel more comfy using a larger grid as I rarely use grid snap
00:14:015 (3) - make this slider end at 00:14:622 - /*I'm following vocals for this combo, it would sound weird if I do that.
00:27:798 - maybe add a note here /*It would break a bit the rhythm and be a bit difficult to follow
00:30:434 (1,2,3,4,5) - I think in this point you should follow more the soud and not the lyrics, if you want to try this change, maybe make something like this: /*I'm mapping for vocals almost all the song, but I couldn't ignore the downbeat in 00:33:676 when I tried, added a circle there and made something interesting :3 01:23:946 (2) - maybe just move it one grid left whti grid level 3 /*I don't think so, spacing is consistent.

that's all, very good map! GL! ^.^
Thanks for the mod, my update is here: http://pastebin.com/raw.php?i=CgrMFXBE
Topic Starter
Lanturn
luxoDeh

luxoDeh wrote:

Hi! from my queue :)

PEACE

00:30:433 (1,2) - what do you think of making something like this, for me it sounds better (just a suggestion) I changed this whole section a bit thanks to your idea, gets rid of the ugly 1/2 I had just past this as well. Thanks ;)



SERENITY

00:49:892 - add a note or make the previous slider longer here Moved the (6) to the spot you suggested, plays better
00:57:595 - also here add a note This part heavily follows the vocals, so no change.

SOLITUDE

00:05:907 (1,2,3) - maybe you should fix spacing here Adjusted a tiny bit
00:26:379 (7) - maybe this stacked in this way can be confusing, I always fail it, but you can keep it as it is if you want. I personally like it, hidden notes usually aren't something I like to do but it adds a little extra flavour into the difficulty since I have hidden notes in a few other places around this isn't that bad imo. no change, thanks for the feedback though!
00:35:298 (6) - fix spacing here, there is no jump in the music Changed the notes before to match the spacing a bit. should be a lot better.

MIKO

not much to say in this diff, just, why there isn't the video? just a question u.u those didn't want the video in on his difficulty which is fine.

that's all, very good map! GL! ^.^

Thanks for the mod!
Lapis-
Modding cause Yosuga No Sora wins

Peace
00:38:338 (3) - This is what you've got right now:
I suggest changing it to this to straighten it out and make it look nicer, and bring it a bit away from the very edge as it goes very slightly off screen.

00:16:649 (1) - This silder is kinda off screen, raise it up like this:
You hit the key beats here in this diff, which is good ^^

Loneliness

OD + 1 ?

00:18:879 (4) - Goes off the grid, I suggest using this:00:20:501 (1) - Again this pattern goes off the grid, suggesting you do this:

(so at this point of the mod I realized those patterns don't go off screen in testing so you can use them if you wish)

Serenity

Really good diff, I couldn't really think of a way to improve it so I had no suggestions here.

Solitude

00:43:811 (2) There is no point to this pattern being stacked so close together, I suggest just using normal spacing here.
00:59:622 (1) Again, I suggest normal spacing. You can do a nice triangle pattern here instead of what you currently have.
01:05:500: (4) I don't understand the 1/4's here, Is it mapped to the vocals?

Miko
HP Drain -1 ?

This diff doesn't use many loud hitsounds to emphaize the strong parts of the song like the chorus, I suggest adding some normal vol finishes here and there to put strong emphasis on key parts of the song, like at the the end of vocal sections.

Still looking like a great diff though, couldn't think of much else to put here for this.





Hope it gets ranked. I <3 Yosuga No Sora!
Topic Starter
Lanturn
PortalLife

PortalLife wrote:

Modding cause Yosuga No Sora wins You stole my blue :o

Peace
00:38:338 (3) - I suggest changing it to this to straighten it out and make it look nicer, and bring it a bit away from the very edge as it goes very slightly off screen. I personally like this slider as it catches riya's vocals a bit near the end, also the slider is meant to indicate the next note is going to be up from it so it shoots it off. No change here.


00:16:649 (1) - This silder is kinda off screen, raise it up like this: I moved this around, and surprisingly, I didn't have to do much.

You hit the key beats here in this diff, which is good ^^ Yeah, I wanted to map more to the song itself rather than a simple 1/1 steady beat throughout the whole thing to make it a bit more unique, but still easy enough for newer players. thanks.

Serenity

Really good diff, I couldn't really think of a way to improve it so I had no suggestions here. Thanks :)

Solitude

00:43:811 (2) There is no point to this pattern being stacked so close together, I suggest just using normal spacing here. The Anti-jumps here are something I think works great for this map. Since there is a lot of big spacing already, this part shouldn't be confusing really because its mapped 100% in tune to the vocals, and I like how it just plays here.
00:59:622 (1) Again, I suggest normal spacing. You can do a nice triangle pattern here instead of what you currently have. Another anti-jump I like as it matches the vocals again so people wouldn't consider it to be 1/4 notes.
01:05:500: (4) I don't understand the 1/4's here, Is it mapped to the vocals? Definitely not the vocals here. I assumed a drum was here, but you can at least hear something indicating a raise in volume on that 1/4 | I also believe it matches up with the upcoming 01:11:176 (5,6,7,8,9) - as it follows the same pattern.


Hope it gets ranked. I <3 Yosuga No Sora!

Thanks for the mod
DakeDekaane
PortalLife

PortalLife wrote:

Modding cause Yosuga No Sora wins /*yay /o/


Loneliness

OD + 1 ?
/*I don't really think so, this diff is meant to be quite easy.

00:18:879 (4) - Goes off the grid, I suggest using this:
00:20:501 (1) - Again this pattern goes off the grid, suggesting you do this:
(so at this point of the mod I realized those patterns don't go off screen in testing so you can use them if you wish) /*^Hehe :3

Hope it gets ranked. I <3 Yosuga No Sora!

Thanks for taking a look at it /o/ but sorry, no changes, though replied explaining my reasons :3
tutuhaha
BG lager than 1024*768

[Miko]
00:23:541 (8) - maybe ctrl+g
00:39:757 (9,10) - ^
00:44:825 (5,6) - maybe use the same space with 00:54:352 (8,1) -
01:00:838 (4) - ctrl+g maybe make a small jump
01:10:568 (3,4) - if is me I will make a jump on there
only this diff no video?

[Solitude]
00:07:731 (2) - try to make a space looks same like 00:05:704 (5,1) - will look better
00:07:731 (2,3) - ^same
00:11:379 (2) - move to x160 y64 will looks better
00:13:406 (8) - move to x312 y220
00:17:460 (1) - not good place to add strong finish
00:26:987 (10) - nc begin here
00:43:203 (1,2,3,4,5,6,7) - .......not agree to use this design
I will do this
http://osu.ppy.sh/ss/691814

http://osu.ppy.sh/ss/691816

http://osu.ppy.sh/ss/691817
well...same like this ╮(╯▽╰)╭............
00:49:689 (5) - ctrl+g will play more fun
00:54:757 (5) - space,move to x424 y308
00:59:622 (1,2,3) - I think there need make a jump
01:04:487 (1) - not good place to add finish

[Serenity]
00:03:880 (1) - add whistle at the end
00:16:649 (1) - delete finish
00:18:473 (3) - whistle
00:22:122 (4) - finish at the end
00:31:041 (2) - add whistle at the end
00:31:649 (3) - ^Then delete this whistle
00:31:852 (4) - ^Then add whistle here
00:48:271 (3) - nc

then GL
Topic Starter
Lanturn
tutuhaha

tutuhaha wrote:

BG lager than 1024*768 Widescreen BGs are allowed now.

[Solitude]
00:07:731 (2) - try to make a space looks same like 00:05:704 (5,1) - will look better
00:07:731 (2,3) - ^same Sure, Makes sense.
00:11:379 (2) - move to x160 y64 will looks better
00:13:406 (8) - move to x312 y220 This is a bit odd, Going to leave as is.
00:17:460 (1) - not good place to add strong finish Lowered the volume
00:26:987 (10) - nc begin here I like the current NC setup for this. I'd rather NC after the whole note instead of before.
00:43:203 (1,2,3,4,5,6,7) - .......not agree to use this design
I will do this
http://osu.ppy.sh/ss/691814

http://osu.ppy.sh/ss/691816

http://osu.ppy.sh/ss/691817
well...same like this ╮(╯▽╰)╭............ Interesting idea but I've already set my mind on keeping this as an anti-jump. I personally like it better.
00:49:689 (5) - ctrl+g will play more fun Nice, swapped a few notes around to make it even better.
00:54:757 (5) - space,move to x424 y308 Ah, didn't notice my spacing was a bit off there, thanks.
00:59:622 (1,2,3) - I think there need make a jump Sticking with the anti-jump here. I personally think it plays better
01:04:487 (1) - not good place to add finish Lowered volume.

[Serenity]
00:03:880 (1) - add whistle at the end Sure
00:16:649 (1) - delete finish lowered volume
00:18:473 (3) - whistle added
00:22:122 (4) - finish at the end added with lower volume
00:31:041 (2) - add whistle at the end Added, sounds better than I thought it would be.
00:31:649 (3) - ^Then delete this whistle
00:31:852 (4) - ^Then add whistle here Worked out good, follows the vocals nicely.
00:48:271 (3) - nc Been mentioned lots before, might as well now. lol

then GL

Thanks for the mod
787B
Hi.
From my Modding Queue.

General
Looking Good!

Peace
00:30:028 (4,1) - You could have made the same blanket here, like in 00:26:784 (4,1) - for symmetry: http://puu.sh/2vKFY.
00:40:163 (1,2,3) - Flow isn't good, consider making (1,2) a blanket: http://puu.sh/2vKQm

Loneliness
00:47:461 (1,2,3) - Try a variation here like this to improve flow consistency: http://puu.sh/2vLfm
01:26:987 (3) - I'd move this circle more to the center because of the upcoming spin.http://puu.sh/2vLoU

Serenity
00:26:987 (1,2) - Make a blanket here? http://puu.sh/2vLD9
00:30:433 (1,2) - ^ http://puu.sh/2vLE5
00:32:663 (1,2,3) - ^ http://puu.sh/2vLG2
00:48:271 (1) - Place under 00:48:068 (2) - to improve flow: http://puu.sh/2vLIS
00:57:798 (5) - Consider re-working on the shape of this slider, it's not smooth.

Solitude
Couldn't find anything wrong here, good work.

Miko
00:05:096 (3) - Remake this slider for a blanket with 00:04:893 (2) - ? It's just me though, but the current slider is not nice. http://puu.sh/2vM2q
Nothing much to add here.

Quite good work on this map so far, so I'll drop my star here:
Good luck!
Totoro
Yo! From my modding Queue~

General

Looks very good. but I'm not so sure about third fountain in the kiai time. I think it does not suit that well. Other than that, very good mapset. Good luck!

Peace

00:01:245 (1,2,3) - i suggest a perfect triangle rather than scattered triangle

00:17:460 (2,3,1) - ^

01:06:108 (3,5) - blanket these

01:20:703 (1,2,3,4) - i think this pattern is bit too hard on easy. consider making at least a slider

Loneliness

Why is this difficulty using different CS? make it consistent

Other than that, its fine

Serenity

00:09:353 (1,1) - make these two closer therefore players wouldn't get confused. since it has the same distance with others eventhough it has slower SV

00:51:311 - i think there should be a note here because it matches with the vocal

00:54:554 (8) - NC

00:55:771 (1) - remove NC

Solitude

00:25:568 (5) - ctrl + g would look better

00:43:811 (2,3,4,5,6) - this looks like stream... maybe you should fix it

00:52:933 (1,2,3,4) - why don't you make it to a perfect square

Miko

00:26:784 (8,2) - not perfectly stacked
Topic Starter
Lanturn
Wolf

Wolf wrote:

Hi.
From my Modding Queue.

Peace
00:30:028 (4,1) - You could have made the same blanket here, like in 00:26:784 (4,1) - for symmetry: http://puu.sh/2vKFY. Good idea actually. I never even thought about reusing the slider from before. Changed
00:40:163 (1,2,3) - Flow isn't good, consider making (1,2) a blanket: http://puu.sh/2vKQm Made a huge change to this part. Hopefully it looks good.

Serenity
00:26:987 (1,2) - Make a blanket here? http://puu.sh/2vLD9
00:30:433 (1,2) - ^ http://puu.sh/2vLE5
00:32:663 (1,2,3) - ^ http://puu.sh/2vLG2 When I did the first one, these next two came naturally after, nice idea!
00:48:271 (1) - Place under 00:48:068 (2) - to improve flow: http://puu.sh/2vLIS I personally like how this one goes, but I adjusted the (1,2) before the kiai time starts a little bit to make a bit better.
00:57:798 (5) - Consider re-working on the shape of this slider, it's not smooth. Changed it to somewhat match a slider later on in the song so it isn't so plain. Thanks!

Solitude
Couldn't find anything wrong here, good work. Thanks :)

Quite good work on this map so far, so I'll drop my star here: Thanks!
Good luck!

Thanks for the mod! My Easy/Normal+ diffs look a lot cleaner now!
those
osu file format v12

[General]
AudioFilename: hiyoku no hane tv size.mp3
AudioLeadIn: 755
PreviewTime: 47611
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0

[Editor]
DistanceSpacing: 1.05
BeatDivisor: 4
GridSize: 64

[Metadata]
Title:Hiyoku no Hane (TV Size)
TitleUnicode:比翼の羽根 (TV Size)
Artist:eufonius
ArtistUnicode:eufonius
Creator:Lanturn
Version:Miko
Source:Yosuga no Sora
Tags:riya Visual Novel Eroge Opening those DakeDekaane
BeatmapID:229283
BeatmapSetID:74504

[Difficulty]
HPDrainRate:7
CircleSize:4
OverallDifficulty:8
ApproachRate:7
SliderMultiplier:1.5
SliderTickRate:1

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256,331,16244,1,2,0:0:0:0:
190,374,16446,1,0,0:0:0:0:
142,311,16649,2,0,P|134:272|135:237,1,75
207,155,17055,2,0,P|215:194|214:229,1,75,2|8,0:0|0:0,0:0:0:0:
136,237,17460,6,0,P|47:222|9:179,1,150,8|2,0:0|0:0,0:0:0:0:
82,74,18068,2,0,P|84:115|82:149,1,75
159,88,18473,2,0,P|157:47|159:13,2,75,0|2|8,0:0|0:0|0:0,0:0:0:0:
163,167,19082,2,0,B|200:160|200:160|276:175|312:160,1,150,8|2,0:0|0:0,0:0:0:0:
322,238,19690,2,0,B|281:252|211:243|211:243|189:275,1,150
113,252,20298,1,2,0:0:0:0:
90,327,20501,1,8,0:0:0:0:
164,351,20703,6,0,B|239:361|239:361|297:343|335:352,1,150,8|2,0:0|0:0,0:0:0:0:
390,348,21311,2,0,P|392:311|392:273,1,75
469,347,21717,2,0,P|466:310|467:263,1,75,0|2,0:0|0:0,0:0:0:0:
500,200,22122,1,8,0:0:0:0:
434,155,22325,2,0,P|368:197|295:194,1,150,8|0,0:0|1:0,0:0:0:0:
296,273,22933,1,0,0:0:0:0:
218,287,23136,2,0,B|182:296|144:296,1,75,2|0,0:0|0:0,0:0:0:0:
110,206,23541,2,0,B|148:206|184:215,1,75,0|0,1:0|0:0,0:0:0:0:
47,303,23946,6,0,P|25:230|45:161,1,150,12|2,0:0|0:0,0:0:0:0:
110,206,24554,2,0,B|143:223|143:223|195:209|263:213,1,150,0|8,0:0|0:0,0:0:0:0:
334,287,25162,2,0,P|335:251|334:213,1,75,0|0,1:2|0:0,0:0:0:0:
413,283,25567,2,0,B|446:262|446:262|473:208|451:149,1,150,8|2,0:0|0:0,0:0:0:0:
436,77,26175,1,0,0:0:0:0:
378,130,26378,1,0,0:0:0:0:
361,52,26581,1,8,0:0:0:0:
303,106,26784,2,0,L|228:109,1,75,0|0,1:0|0:0,0:0:0:0:
111,46,27189,6,0,L|186:42,1,75,8|0,0:0|0:0,0:0:0:0:
224,112,27595,1,2,0:0:0:0:
186,176,27797,2,0,B|111:172|111:172|38:200,1,150,0|8,0:0|0:0,0:0:0:0:
39,351,28406,2,0,P|34:317|36:277,1,75,0|0,1:0|0:0,0:0:0:0:
115,368,28811,1,8,0:0:0:0:
160,303,29014,1,0,0:0:0:0:
207,366,29217,1,2,0:0:0:0:
260,308,29419,2,0,B|299:313|299:313|367:295|428:299,1,150,0|8,0:0|0:0,0:0:0:0:
484,319,30028,2,0,L|498:238,1,75,0|0,1:0|0:0,0:0:0:0:
445,79,30433,6,0,P|415:156|421:222,1,150,8|2,0:0|0:0,0:0:0:0:
344,239,31041,2,0,P|304:246|268:244,1,75
195,218,31446,2,0,L|115:212,2,75,8|0|0,0:0|1:0|0:0,0:0:0:0:
208,296,32055,2,0,B|188:320|145:335|145:335|98:326|56:335,1,150,8|2,0:0|0:0,0:0:0:0:
2,291,32663,2,0,B|24:260|24:260|5:174|27:145,1,150,0|8,0:0|0:0,0:0:0:0:
46,74,33271,1,0,1:0:0:0:
101,129,33473,1,0,0:0:0:0:
124,53,33676,6,0,P|184:38|274:48,1,150,8|2,0:0|0:0,0:0:0:0:
345,73,34284,2,0,L|350:35,2,37.5,2|2|2,0:0|0:0|0:0,0:0:0:0:
292,132,34690,1,0,1:0:0:0:
368,150,34892,2,0,L|442:138,1,75,0|0,1:0|0:0,0:0:0:0:
351,227,35298,2,0,L|276:215,1,75,8|0,0:0|0:0,0:0:0:0:
198,281,35703,2,0,P|192:256|198:208,1,75,0|0,1:0|0:0,0:0:0:0:
246,145,36109,2,0,P|206:124|136:133,1,112.5
129,142,36514,2,0,P|92:143|54:141,1,75,0|0,1:0|0:0,0:0:0:0:
17,211,36919,5,8,0:0:0:0:
94,223,37122,1,0,0:0:0:0:
46,286,37325,1,2,0:0:0:0:
114,324,37528,2,0,P|219:313|284:322,1,150,0|8,0:0|0:0,0:0:0:0:
416,293,38136,1,0,1:0:0:0:
341,318,38339,2,0,P|327:237|343:172,1,150,4|8,0:0|0:0,0:0:0:0:
424,96,38946,2,0,P|426:123|421:171,1,75,2|0,0:0|1:0,0:0:0:0:
357,54,39352,2,0,P|304:50|282:53,1,75,0|8,0:0|0:0,0:0:0:0:
247,123,39757,1,0,1:0:0:0:
168,122,39960,1,0,1:0:0:0:
89,131,40163,6,0,P|92:90|92:53,2,75,8|0|0,0:0|0:0|1:0,0:0:0:0:
39,192,40771,2,0,B|73:210|73:210|83:287|62:339,1,150,0|8,0:0|0:0,0:0:0:0:
3,366,41379,1,0,1:0:0:0:
137,358,41582,2,0,B|211:367|211:367|269:355|285:356,1,150,4|0,0:0|0:0,0:0:0:0:
361,279,42190,2,0,P|366:326|364:354,1,75,0|0,1:0|0:0,0:0:0:0:
282,277,42595,2,0,P|277:230|279:202,2,75,0|8|0,0:0|0:0|1:0,0:0:0:0:
203,268,43203,6,0,B|166:256|166:256|55:274,1,150,4|8,0:0|0:0,0:0:0:0:
113,184,43811,2,0,L|39:196,1,75,0|2,1:0|0:0,0:0:0:0:
163,123,44217,2,0,L|237:135,1,75,0|8,0:0|0:0,0:0:0:0:
314,149,44622,1,0,1:0:0:0:
367,247,44825,2,0,P|394:202|382:109,1,150,4|2,0:0|0:0,0:0:0:0:
314,149,45433,1,0,1:0:0:0:
286,222,45636,2,0,B|273:258|273:258|305:365,1,150,4|2,0:0|0:0,0:0:0:0:
227,352,46244,2,0,P|181:349|140:354,1,75,2|0,0:0|0:0,0:0:0:0:
152,351,47460,5,2,0:0:0:0:
78,323,47663,2,0,L|44:341,2,37.5,8|0|0,0:0|0:0|1:0,0:0:0:0:
104,248,48068,1,8,0:0:0:0:
178,275,48271,6,0,B|252:308|331:275,1,150,4|0,0:0|1:0,0:0:0:0:
401,291,48879,2,0,L|407:211,1,75,2|0,0:0|0:0,0:0:0:0:
478,183,49284,1,10,0:0:0:0:
414,135,49487,1,0,1:0:0:0:
344,171,49689,2,0,B|310:151|310:151|304:83|339:48,1,150,2|2,0:0|0:0,0:0:0:0:
292,231,50298,1,0,1:0:0:0:
229,182,50500,2,0,P|157:158|79:169,1,150,2|10,0:0|0:0,0:0:0:0:
29,302,51108,2,0,P|35:275|35:228,1,75,0|0,1:0|0:0,0:0:0:0:
112,246,51514,6,0,B|144:265|144:265|240:258|275:275,1,150,8|0,0:0|1:0,0:0:0:0:
183,347,52122,2,0,P|217:349|258:347,1,75,2|0,0:0|0:0,0:0:0:0:
336,345,52527,1,10,0:0:0:0:
366,272,52730,1,0,1:0:0:0:
412,332,52933,1,2,0:0:0:0:
442,259,53135,2,0,P|444:218|444:168,2,75,8|2|0,0:0|0:0|1:0,0:0:0:0:
366,272,53743,2,0,P|289:277|207:269,1,150,2|10,0:0|0:0,0:0:0:0:
137,265,54352,1,0,1:0:0:0:
66,140,54554,6,0,P|42:208|60:282,1,150,4|0,0:0|0:0,0:0:0:0:
21,350,55162,1,0,1:0:0:0:
99,355,55365,2,0,B|137:347|137:347|265:363,1,150,2|10,0:0|0:0,0:0:0:0:
312,316,55973,1,0,1:0:0:0:
242,278,56176,6,0,L|154:267,1,75,2|8,0:0|0:0,0:0:0:0:
66,184,56581,2,0,L|141:194,1,75,2|0,0:0|1:0,0:0:0:0:
219,200,56987,2,0,P|298:156|359:171,1,150,2|10,0:0|0:0,0:0:0:0:
423,203,57595,1,0,1:0:0:0:
421,124,57798,1,0,0:0:0:0:
352,86,58000,2,0,B|294:72|241:91|241:91|203:83,1,150,8|0,0:0|1:0,0:0:0:0:
127,67,58608,1,2,0:0:0:0:
46,155,58811,1,0,0:0:0:0:
125,145,59014,1,10,0:0:0:0:
205,233,59216,1,0,1:0:0:0:
126,223,59419,6,0,L|89:230,2,37.5,2|2|2,0:0|0:0|0:0,0:0:0:0:
59,317,59825,2,0,L|133:301,1,75,2|0,0:0|1:0,0:0:0:0:
208,322,60230,2,2,B|281:339|281:339|331:309|364:313,1,150,2|8,0:0|0:0,0:0:0:0:
434,250,60838,2,0,P|439:283|428:323,1,75,0|8,1:0|0:0,0:0:0:0:
495,200,61243,6,0,B|432:160|432:160|337:163,1,150,4|0,0:0|1:0,0:0:0:0:
309,226,61852,2,0,L|232:228,1,75,2|0,0:0|0:0,0:0:0:0:
155,229,62257,2,0,P|102:230|69:227,1,75,10|0,0:0|1:0,0:0:0:0:
57,152,62662,2,0,B|90:138|90:138|150:154|209:145,1,150,2|2,0:0|0:0,0:0:0:0:
317,68,63270,1,0,1:0:0:0:
280,139,63473,2,0,P|284:223|327:278,1,150,2|10,0:0|0:0,0:0:0:0:
389,233,64081,1,0,1:0:0:0:
448,285,64284,1,0,0:0:0:0:
411,355,64487,6,0,B|373:369|373:369|306:345|256:368,1,150,8|0,0:0|1:0,0:0:0:0:
186,363,65095,2,0,B|153:352|131:311,1,75,2|0,0:0|0:0,0:0:0:0:
59,344,65500,1,10,0:0:0:0:
1,289,65703,1,0,1:0:0:0:
70,251,65906,1,2,0:0:0:0:
19,190,66108,2,0,P|17:139|21:109,2,75,8|2|0,0:0|0:0|1:0,0:0:0:0:
97,178,66716,2,0,P|201:168|270:171,1,150,2|10,0:0|0:0,0:0:0:0:
325,170,67325,1,0,1:0:0:0:
406,282,67527,6,0,P|421:227|397:140,1,150,4|0,0:0|0:0,0:0:0:0:
329,263,68135,2,0,L|286:268,3,37.5,0|0|2|0,1:0|0:0|0:0|0:0,0:0:0:0:
274,269,68541,2,0,P|234:268|199:263,1,75,0|10,0:0|0:0,0:0:0:0:
125,292,68946,2,0,P|112:251|115:203,1,75,0|0,1:0|0:0,0:0:0:0:
157,39,69352,6,0,P|174:113|184:187,1,150,12|0,0:0|1:0,0:0:0:0:
199,263,69960,2,0,P|268:288|342:268,1,150,2|10,0:0|0:0,0:0:0:0:
325,191,70568,1,0,1:0:0:0:
420,273,70770,2,0,B|470:212|459:169|459:169|434:141,1,150,6|2,0:0|0:0,0:0:0:0:
366,45,71379,2,0,L|359:120,1,75,0|2,1:0|0:0,0:0:0:0:
325,191,71784,2,0,L|358:213,2,37.5,0|0|10,1:0|1:0|0:0,0:0:0:0:
253,156,72189,2,0,P|216:147|154:149,1,75,0|0,1:0|0:0,0:0:0:0:
46,232,72595,6,0,P|101:249|188:224,1,150,4|0,0:0|1:0,0:0:0:0:
223,314,73203,2,0,L|211:350,2,37.5,2|2|2,0:0|0:0|0:0,0:0:0:0:
318,335,73608,2,0,L|316:372,2,37.5,2|0|0,1:2|1:0|1:0,0:0:0:0:
401,282,74014,6,0,P|423:211|401:128,1,150,4|8,0:0|0:0,0:0:0:0:
431,63,74622,2,0,P|392:56|352:52,1,75,0|2,1:0|0:0,0:0:0:0:
313,117,75027,1,0,0:0:0:0:
256,62,75230,1,10,0:0:0:0:
199,117,75433,2,0,L|118:108,1,75,0|2,1:0|0:0,0:0:0:0:
48,222,75838,2,0,P|49:183|56:148,1,75,8|2,0:0|0:0,0:0:0:0:
126,216,76243,2,0,P|125:255|118:290,1,75,0|2,1:0|0:0,0:0:0:0:
166,353,76649,1,0,1:0:0:0:
209,287,76852,2,0,L|211:250,2,37.5,8|0|0,0:0|1:0|1:0,0:0:0:0:
252,352,77257,1,0,1:0:0:0:
330,353,77460,6,0,P|372:356|404:354,2,75,4|0|0,0:0|0:0|1:0,0:0:0:0:
483,352,78068,2,0,B|491:314|473:243|473:243|488:194,1,150,2|10,0:0|0:0,0:0:0:0:
388,247,78676,2,0,P|394:216|410:177,1,75,0|2,1:0|0:0,0:0:0:0:
312,226,79081,1,8,0:0:0:0:
284,152,79284,1,2,0:0:0:0:
235,214,79487,1,0,1:0:0:0:
207,140,79689,2,0,P|124:117|56:124,1,150,2|10,0:0|0:0,0:0:0:0:
16,228,80298,2,0,P|56:208|85:198,1,75,0|0,1:0|0:0,0:0:0:0:
202,290,80703,6,0,P|162:270|133:260,1,75,8|0,0:0|0:0,0:0:0:0:
78,316,81108,1,0,1:0:0:0:
120,382,81311,1,2,0:0:0:0:
198,372,81514,2,0,P|243:364|290:374,1,75,0|10,0:0|0:0,0:0:0:0:
350,376,81919,2,0,P|356:327|350:291,1,75,0|2,1:0|0:0,0:0:0:0:
276,214,82325,2,0,P|270:263|274:289,2,75,12|2|0,0:0|0:0|1:0,0:0:0:0:
194,283,82933,2,0,P|124:293|44:280,1,150,2|10,0:0|0:0,0:0:0:0:
7,211,83541,1,0,1:0:0:0:
62,155,83743,1,0,0:0:0:0:
134,185,83946,6,0,P|218:197|280:182,1,150,12|0,0:0|1:0,0:0:0:0:
357,165,84554,2,0,B|394:154|432:151|432:151|434:113|448:80,1,150,2|10,0:0|0:0,0:0:0:0:
503,178,85162,1,0,1:0:0:0:
443,229,85365,1,0,0:0:0:0:
465,304,85568,2,0,P|418:342|323:338,1,150,4|0,0:0|0:0,0:0:0:0:
252,262,86176,2,0,P|251:299|252:338,1,75,2|0,0:0|0:0,0:0:0:0:
173,264,86581,2,0,P|174:300|173:339,1,75,2|0,0:0|0:0,0:0:0:0:
106,222,86987,1,2,0:0:0:0:
256,192,87189,12,0,88811,0:0:0:0:

Thanks for all the fish
Topic Starter
Lanturn
-iCo-

-iCo- wrote:

Yo! From my modding Queue~

General

Looks very good. but I'm not so sure about third fountain in the kiai time. I think it does not suit that well. Other than that, very good mapset. Good luck! I was unsure of this myself, but I agree that it might be a bit over the top.

Peace

00:01:245 (1,2,3) - i suggest a perfect triangle rather than scattered triangle Moved around a bit

00:17:460 (2,3,1) - ^ Moved the previous (1) and the (2) mentioned slightly.

01:06:108 (3,5) - blanket these made slight changes.

01:20:703 (1,2,3,4) - i think this pattern is bit too hard on easy. consider making at least a slider I personally like how it works. Leaving as is. It works well with the 4 sliders I did before. If more say something about this though I might make 2 slider 2 circle patterns maybe

Loneliness

Why is this difficulty using different CS? make it consistent Guest difficulty, I'll let him decide

Other than that, its fine

Serenity

00:09:353 (1,1) - make these two closer therefore players wouldn't get confused. since it has the same distance with others eventhough it has slower SV I definitely understand what you mean here. The only thing is that anything I do unless I stack it directly underneath the end, will look really really ugly. If another person says something about this, I'll definitely try to work something out. As for now though, I think its perfectly fine.

00:51:311 - i think there should be a note here because it matches with the vocal It would have to be an extended slider, but I think the hold on the 'no' doesn't need to be mapped as its not very strong, left as is for now.

00:54:554 (8) - NC v

00:55:771 (1) - remove NC NC follows the vocals here, and it starts a new part after the (8). Left alone for now. I personally don't like starting NCs before the big white lines either.

Solitude

00:25:568 (5) - ctrl + g would look better Actually it does, changed.

00:43:811 (2,3,4,5,6) - this looks like stream... maybe you should fix it I still personally like these anti's, it matches well with the vocals but again, you are probably like the 10th person to comment on them now. Didn't realize people were against them so much XD (Not saying they, or you are, but this seems to be the most pointed out thing on my map)

00:52:933 (1,2,3,4) - why don't you make it to a perfect square Was never intended to be a square, I'll move these around slightly, but I'm not aiming for a square :P

Thanks for the mod!
DakeDekaane
Peace (Lanturn's) has the same CS than Loneliness (mine) so it's not an odd one, about the kiai, Lanturn, can you remove the two green lines for the third kiai? x3 I think it fits but well, it's good to mantain a bit of consistency c:
Topic Starter
Lanturn

DakeDekaane wrote:

Peace (Lanturn's) has the same CS than Loneliness (mine) so it's not an odd one, about the kiai, Lanturn, can you remove the two green lines for the third kiai? x3 I think it fits but well, it's good to mantain a bit of consistency c:

Done. I forgot to remove them from Serenity and Solitude as well lol. All difficulties have those removed now.



Edit: April 9th: I decided to put more effort in my hit sounds and make them try to work out a bit more like the guest difficulties. I mapped most of this to vocals which made it hard to use other hit sounds, but after a few changes. It looks a bit better. I'll probably end up trying to figure out how I can make my easy diff a bit better as well, but the main hits land off of the standard 2 & 4 so its a bit hard because I believe the vocals stand out more than the beat. I'll work on it a bit more later, but for now.. I'm pretty happy with the new change!
Verlaren
Hi Lanturn!
From Aincrad's Modding queue~

Yosuga no Sora >3<

Peace

  1. 00:05:805 - 00:07:427 - In easy diff should not be slowing. Fix it please.

Loneliness

Good job DakeDekaane!

Serenity

  1. 00:52:933(5) - NC. New vocal part.

Solitude

  1. 01:05:602(5) - remove note.
  2. 01:11:885(8) - ^

Miko

Those - good job!!!
Good luck :D
Topic Starter
Lanturn
Verlaren

Verlaren wrote:

Hi Lanturn!
From Aincrad's Modding queue~

Yosuga no Sora >3< \o/

Peace

  1. 00:05:805 - 00:07:427 - In easy diff should not be slowing. Fix it please. I've had lots of other people talk to me about this, and I've asked around. Its fine because the slider would be very very long otherwise taking up over half the screen. The song feels slow at this part anyways.

Serenity

  1. 00:52:933(5) - NC. New vocal part. Done, but I put it at 00:53:135 because the 'to' is just a lead up note to the main part.

Solitude

  1. 01:05:602(5) - remove note. This one is kind of iffy, but I changed the hitsounds around and it plays much better with the note in. Leaving this as is.
  2. 01:11:885(8) - ^ You can definitely hear the drums here at this point. I made some changes to this as well, though so its a bit easier to tell.
Thanks for the mod!
Diasios
Mod Infos:

Suggestion.
You should fix this.
______________________________________________
______________________________________________

General

  • Remove unnecessary transparency from "DakeDekaane.png" and "those.png".

Peace

  • 00:03:880 (1) - A single spinner doesn't really fit here imo, if you really want to have it then move it at 00:05:907.
    00:16:649 (1,2,3,1) - Try this pattern:
    00:19:082 (1) - Remove this new combo and add it to the next circle.
    00:28:811 (3) - End this slider 1/1 later.
    00:38:338 (3) - This slider doesn't flow that well, try to make it like this:
    00:49:689 (3,4,1) - Try this:

Loneliness

  • HP Drain Rate: 4
    Overall Difficulty: 4
    00:14:015 (3) - Flip this slider vertically and move it at x:203 y:43.
    00:22:934 (2) - End this slider 1/2 earlier and add a circle at 00:23:541.
    00:33:676 (6) - I understand what you're trying to do here but this slider could be better:
    00:43:812 (2) - End this slider 1/2 earlier.
    00:57:798 (4) - Same as before, try this:

Serenity

  • 00:06:109 (1) - Same as "Peace", just delete this spinner and add a slider, or try this:
    00:54:554 (4) - Try this:
    00:57:798 (4) - Same thing here, I know that you're trying to follow the voice but avoid making long sliders, they're kinda boring to play, try to follow the drums.
    01:14:014 (3) - ^
    01:15:635 (5) - ^

Solitude

  • HP Drain Rate: 6
    Approach Rate: 7
    Overall Difficulty: 6
    00:03:474 (5) - Why a finish here? Add a whistle like the other diffs.
    00:45:838 (1) - This spinner is too short, delete it and map this part in a different way. (if you want to keep a spinner start it at 00:44:825 or 00:45:028)
    00:58:406 (2,3,4) - Try this:
    01:00:027 (3,4) - Keep spacing consistent here, move (4) at x:182 y:320.
    01:00:635 (5) - End this slider 1/2 earlier and add a circle at 01:01:041.
    01:15:635 (9) - Same as "Serenity", try this:
    01:23:946 (2) - Same thing here, delete this slider and try a different pattern.

Miko

  • There's no video in this diff, add it.
    00:31:446 (3) - Make this slider like the previous one, it flows better.
    00:37:528 (4) - Try this:
    01:13:608 (3) - Curve this slider 20° anticlockwise.
    01:26:176 (6,7) - Try this:

Call me after your fixes for a recheck.
those
osu file format v12

[General]
AudioFilename: hiyoku no hane tv size.mp3
AudioLeadIn: 755
PreviewTime: 47611
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0

[Editor]
DistanceSpacing: 1.05
BeatDivisor: 4
GridSize: 64

[Metadata]
Title:Hiyoku no Hane (TV Size)
TitleUnicode:比翼の羽根 (TV Size)
Artist:eufonius
ArtistUnicode:eufonius
Creator:Lanturn
Version:Miko
Source:Yosuga no Sora
Tags:riya Visual Novel Eroge Opening those DakeDekaane
BeatmapID:229283
BeatmapSetID:74504

[Difficulty]
HPDrainRate:7
CircleSize:4
OverallDifficulty:8
ApproachRate:7
SliderMultiplier:1.5
SliderTickRate:1

[Events]
//Background and Video events
0,0,"akira.jpg",1,1
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
Sprite,Foreground,Centre,"SB\those.png",471,377
F,0,434,1245,0,1
F,0,4488,5299,1,0
Sprite,Foreground,Centre,"SB\those.png",471,377
F,0,4488,6109,1,0
S,1,4488,6109,1,2
//Storyboard Sound Samples
//Background Colour Transformations
3,100,0,0,0

[TimingPoints]
1245,405.405405405405,4,2,2,30,1,0
4488,-100,4,2,2,40,0,0
10974,405.405405405405,4,2,2,40,1,0
23946,-100,4,2,2,50,0,0
36919,-100,4,2,2,55,0,0
40163,-100,4,2,2,60,0,0
43203,-100,4,2,2,70,0,0
48271,405.405405405405,4,2,2,80,1,1
48271,-100,4,2,2,80,0,1
76953,-100,4,2,2,50,0,1
77054,-100,4,2,2,80,0,1
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86581,-100,4,2,2,60,0,0
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88000,-100,4,2,2,30,0,0
88406,-100,4,2,2,20,0,0
88811,-100,4,2,2,10,0,0


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Combo2 : 160,148,235
Combo3 : 240,206,225

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325,191,70568,1,0,1:0:0:0:
420,273,70770,2,0,B|470:212|459:169|459:169|434:141,1,150,6|2,0:0|0:0,0:0:0:0:
366,45,71379,2,0,L|359:120,1,75,0|2,1:0|0:0,0:0:0:0:
325,191,71784,2,0,L|358:213,2,37.5,0|0|10,1:0|1:0|0:0,0:0:0:0:
253,156,72189,2,0,P|216:147|154:149,1,75,0|0,1:0|0:0,0:0:0:0:
46,232,72595,6,0,P|101:249|188:224,1,150,4|0,0:0|1:0,0:0:0:0:
223,314,73203,2,0,L|211:350,2,37.5,2|2|2,0:0|0:0|0:0,0:0:0:0:
318,335,73608,2,0,L|328:370,2,37.5,2|0|0,1:2|1:0|1:0,0:0:0:0:
401,282,74014,6,0,P|423:211|401:128,1,150,4|8,0:0|0:0,0:0:0:0:
431,63,74622,2,0,P|392:56|352:52,1,75,0|2,1:0|0:0,0:0:0:0:
313,117,75027,1,0,0:0:0:0:
256,62,75230,1,10,0:0:0:0:
199,117,75433,2,0,L|118:108,1,75,0|2,1:0|0:0,0:0:0:0:
48,222,75838,2,0,P|49:183|56:148,1,75,8|2,0:0|0:0,0:0:0:0:
126,216,76243,2,0,P|125:255|118:290,1,75,0|2,1:0|0:0,0:0:0:0:
166,353,76649,1,0,1:0:0:0:
209,287,76852,2,0,L|211:250,2,37.5,8|0|0,0:0|1:0|1:0,0:0:0:0:
252,352,77257,1,0,1:0:0:0:
330,353,77460,6,0,P|372:356|404:354,2,75,4|0|0,0:0|0:0|1:0,0:0:0:0:
483,352,78068,2,0,B|491:314|473:243|473:243|488:194,1,150,2|10,0:0|0:0,0:0:0:0:
388,247,78676,2,0,P|394:216|410:177,1,75,0|2,1:0|0:0,0:0:0:0:
312,226,79081,1,8,0:0:0:0:
284,152,79284,1,2,0:0:0:0:
235,214,79487,1,0,1:0:0:0:
207,140,79689,2,0,P|124:117|56:124,1,150,2|10,0:0|0:0,0:0:0:0:
16,228,80298,2,0,P|56:208|85:198,1,75,0|0,1:0|0:0,0:0:0:0:
202,290,80703,6,0,P|162:270|133:260,1,75,8|0,0:0|0:0,0:0:0:0:
78,316,81108,1,0,1:0:0:0:
120,382,81311,1,2,0:0:0:0:
198,372,81514,2,0,P|243:364|290:374,1,75,0|10,0:0|0:0,0:0:0:0:
350,376,81919,2,0,P|356:327|350:291,1,75,0|2,1:0|0:0,0:0:0:0:
276,214,82325,2,0,P|270:263|274:289,2,75,12|2|0,0:0|0:0|1:0,0:0:0:0:
194,283,82933,2,0,P|124:293|44:280,1,150,2|10,0:0|0:0,0:0:0:0:
7,211,83541,1,0,1:0:0:0:
62,155,83743,1,0,0:0:0:0:
134,185,83946,6,0,P|218:197|280:182,1,150,12|0,0:0|1:0,0:0:0:0:
357,165,84554,2,0,B|394:154|432:151|432:151|434:113|448:80,1,150,2|10,0:0|0:0,0:0:0:0:
503,178,85162,1,0,1:0:0:0:
443,229,85365,1,0,0:0:0:0:
465,304,85568,2,0,P|418:342|323:338,1,150,4|0,0:0|0:0,0:0:0:0:
252,262,86176,2,0,P|251:299|252:338,1,75,2|0,0:0|0:0,0:0:0:0:
173,264,86581,2,0,P|174:300|173:339,1,75,2|0,0:0|0:0,0:0:0:0:
106,222,86987,1,2,0:0:0:0:
256,192,87189,12,0,88811,0:0:0:0:

Here's all the changes, including storyboard. If you could fix the image so that all the transparency around it is removed, that would be great. I'll have to reposition the name, so let me know when that happens.
  1. Video not added cuz preference.
  2. 01:13:608 (3) - rotated, great suggest.
  3. The rest declined cuz preference. Have tried though, but didn't really like. Thanks.
DakeDekaane
xxheroxx

xxheroxx wrote:

Mod Infos:

Suggestion.
You should fix this.
______________________________________________
______________________________________________

Loneliness

  • HP Drain Rate: 4 /*This got a bit harder than original one, but well, I think it's ok as this is not intended as an Easy, both done
    Overall Difficulty: 4 /*^
    00:14:015 (3) - Flip this slider vertically and move it at x:203 y:43. /*Ok
    00:22:934 (2) - End this slider 1/2 earlier and add a circle at 00:23:541. /*And this pattern came back, done
    00:33:676 (6) - I understand what you're trying to do here but this slider could be better: /*I like how mine looks, I tried to do something similar but the peak before the zigzag didn't appear or didn't have a nice appealing for me
    00:43:812 (2) - End this slider 1/2 earlier. /*Ok, and done something else
    00:57:798 (4) - Same as before, try this: /*Made some very similar

Thanks for modding :3

(I have no idea of SBing, so I didn't touch anything orz) My update is here: http://pastebin.com/raw.php?i=CgrMFXBE
Topic Starter
Lanturn
xxheroxx

xxheroxx wrote:

Mod Infos:

Suggestion.
You should fix this.
______________________________________________
______________________________________________

General

  • Remove unnecessary transparency from "DakeDekaane.png" and "those.png". Done, there is a bit of transparency left on those because I need it to be the same size as DakeDekaane for positioning. It shouldn't be too excessive.

Peace

  • 00:03:880 (1) - A single spinner doesn't really fit here imo, if you really want to have it then move it at 00:05:907. Done, spinner is much longer and better now.
    00:16:649 (1,2,3,1) - Try this pattern: See below
    00:19:082 (1) - Remove this new combo and add it to the next circle. I didn't really like having the long slider placed on the 2 and 4 parts. I'd rather have it on the whole 1, and it sounds much better. No change.
    00:28:811 (3) - End this slider 1/1 later. Since this is an easy difficulty, and the bpm (148) is somewhat high. I'm trying to leave a bit of breathing room here and there. I know I'm missing the end of the vocals but its probably the best spot to add a much needed space here. No change here as well.
    00:38:338 (3) - This slider doesn't flow that well, try to make it like this: Changed this around a bit. Looks much better.
    00:49:689 (3,4,1) - Try this: Made a few changes to this section, looks better now.
Serenity

  • 00:06:109 (1) - Same as "Peace", just delete this spinner and add a slider, or try this: Changed it to two spinners, the third spinner would be a bit fast for this difficulty.
    00:54:554 (4) - Try this: see last response
    00:57:798 (4) - Same thing here, I know that you're trying to follow the voice but avoid making long sliders, they're kinda boring to play, try to follow the drums.
    01:14:014 (3) - ^
    01:15:635 (5) - ^ In general, I made a few changes early on, but I left some of the later ones in because I prefer the held notes to the vocals. This difficulty is just a Normal+/easy Hard

Solitude

  • HP Drain Rate: 6
    Approach Rate: 7
    Overall Difficulty: 6 I don't believe this is necessary, especially since this is a hard+/easy insane difficulty. Its supposed to be about the same difficulty as Miko, not easier. Hope this makes sense. I never have a problem playing with the current 7/8/7 setup I've got going and I believe it suits it better.
    00:03:474 (5) - Why a finish here? Add a whistle like the other diffs. Swapped to a whistle.
    00:45:838 (1) - This spinner is too short, delete it and map this part in a different way. (if you want to keep a spinner start it at 00:44:825 or 00:45:028) Changed to remove spinner.
    00:58:406 (2,3,4) - Try this: I personally like my current setup, I made slight adjustments around this, but not much.
    01:00:027 (3,4) - Keep spacing consistent here, move (4) at x:182 y:320. I made the spacing a bit better, just not the way you suggested. I made it a little bit more understandable hopefully. I like the triplet anti-jump and having it revert back just after (hopefully using the previous slider as a warning)
    01:00:635 (5) - End this slider 1/2 earlier and add a circle at 01:01:041. I've tried this many many times, and it just sounds/plays horrible. I've had people test play it as well and they said it doesn't play well. so I'm not going to do this. I'm sure its mostly because of how the music fades out a bit here.
    01:15:635 (9) - Same as "Serenity", try this: I like this slider because it gives off an indication its the end of this 'section' and something new is coming up. No change here as well. Another reason is that I need the spacing for the double drum hit (End of the slider, and beginning of the next one) so your suggestion wouldn't work as well.
    01:23:946 (2) - Same thing here, delete this slider and try a different pattern. I agree to this. Changed around a bit.

Call me after your fixes for a recheck. Thanks,After DakeDekaane is done with his side of the mod, I'll send you a PM. Thanks :)

Thanks for the mod! I'll get back to you in a bit.

those wrote:

Here's all the changes, including storyboard. If you could fix the image so that all the transparency around it is removed, that would be great. I'll have to reposition the name, so let me know when that happens. Changed, and I personally moved it myself. (redownload song for pics) The new position of it is 490,439. If you'd like it higher or anything, just tell me the coords and I'll update it (on your difficulty and dekaane's difficulty)
those
Doesn't seem to have updated. Try removing the images then updating, then replace the images in the folder and update again. Also please use the storyboard section in the code I have provided above, thanks .
Diasios
General

  • "comboburst-1.png" and "comboburst-2.png" are almost nsfw, mind removing them? (if I were I'd remove all your combobursts, I don't really like them to be honest)

Peace

  • 00:43:203 (4) - Add a new combo.
    00:51:514 (1) - I kinda understand your combo placement here but it's better to add a new combo almost every 8 white tick imo, don't set your combos according to how you map patterns. (I'm suggesting you to remove this new combo and to add it at the previous circle)
    00:55:771 (5,1) - Same thing here.
    01:01:649 (3) - Add a new combo.
    01:08:541 (1) - Remove this new combo and add it to the next slider.
    01:20:703 (1,2,3,4,5) - Flow here can be better, try this pattern:

Loneliness

  • 00:18:880 (4) - If I were you I'd start this slider 1/2 later and add a circle at 00:18:879, I know that these sliders ticks are following the guitar but they sound kinda awkward.
    00:44:826 (3) - Try this:

Serenity

  • 01:03:271 (1) - Remove this new combo and add it at the next circle.
    01:08:946 (7) - Add a new combo here and remove the one placed at the next slider.
    01:25:568 (1,2,3) - Try this pattern:

Solitude

  • 00:01:245 (1) - This slider is noisy, add a S:C2 section here so the sliderslide is muted.
    00:43:203 (1,2,3,4,5,6,7) - This spacing doesn't fit the song imo, if you want to keep it then reduce the slider velocity of 00:44:825 (7) and 00:45:636 (9) and keep the reduced spacing.

That's all, call me again after your fixes.
Topic Starter
Lanturn
xxheroxx's recheck

xxheroxx wrote:

General

  • "comboburst-1.png" and "comboburst-2.png" are almost nsfw, mind removing them? (if I were I'd remove all your combobursts, I don't really like them to be honest) I really like them, but I understand about the nsfw part (on combo-1 definitely) For comboburst-1, I photoshopped the questionable parts (got rid of the transparency on the clothing) so it should honestly be a lot more sfw, and I changed Comboburst-2 completely. I don't plan on removing these, and I'm hoping Comboburst-1 is sfw enough now.

Peace

  • 00:43:203 (4) - Add a new combo. Done.
    00:51:514 (1) - I kinda understand your combo placement here but it's better to add a new combo almost every 8 white tick imo, don't set your combos according to how you map patterns. (I'm suggesting you to remove this new combo and to add it at the previous circle)
    00:55:771 (5,1) - Same thing here.
    01:01:649 (3) - Add a new combo.
    01:08:541 (1) - Remove this new combo and add it to the next slider. Changed the majority of these around. I'm not 100% sure of starting NC's a white tick before the big white one is a good idea. (the first couple notes before the kiai time is just lead in. I added an NC just after that so its a bit more consistent. I made a few changes here and there, and I personally like how its set up now.
    01:20:703 (1,2,3,4,5) - Flow here can be better, try this pattern: I liked this. Just hoping its not too confusing for the newer players. Changed anyhow
Serenity

  • 01:03:271 (1) - Remove this new combo and add it at the next circle.
    01:08:946 (7) - Add a new combo here and remove the one placed at the next slider. Did both above as it follows the vocals a lot better.
    01:25:568 (1,2,3) - Try this pattern: I like this. Changed

Solitude

  • 00:01:245 (1) - This slider is noisy, add a S:C2 section here so the sliderslide is muted. wow my mistake.. can't believe I missed this somehow... Thanks!
    00:43:203 (1,2,3,4,5,6,7) - This spacing doesn't fit the song imo, if you want to keep it then reduce the slider velocity of 00:44:825 (7) and 00:45:636 (9) and keep the reduced spacing. Definitely don't want to reduce the slider velocity here as there really isn't any slow down. This was just meant to be simple anti jumps but it really has recieved a lot of negative response lately, so I went and changed this. I also changed the anti jump later on in the song since it was getting even worse responses lol.

That's all, call me again after your fixes.
Thanks for the recheck! Just awaiting for dekaane's changes and then I'll send another PM out
DakeDekaane
All applied here, made some slight changes too, my update: http://pastebin.com/raw.php?i=CgrMFXBE

Thanks :3
Diasios
(ノ ゚Д゚)ノ彡
Topic Starter
Lanturn
Hurray! Thanks again for all the help \o/
HelloSCV
wut... i think i'm too late :c

gratz anyway
shARPII

xxheroxx wrote:

(ノ ゚Д゚)ノ彡
Omg dat throw :o
Make me this ranked guys go go go :D
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