We have decided to move 00:50:672 (2) - 1/2 before to keep consistency with other diffs. (In nold and skystar's diff).
Then, updated nemis diff, let's see now. <.<
Then, updated nemis diff, let's see now. <.<
Charles445 wrote:
[Nold's style]
00:17:885 - Slider start not in musicI just want to create an rhythm that fits the music.Yes I am not following it but I feel like what it done fits more.
00:24:775 - Slider start not in music, not sure about this oneYes it isn't in the music but that sound gives me a slider feel orz.Just base on my own feelling and I found players liked it too.
00:50:672 (2) - [b]Snapped incorrectly. This should be the red tick before.it's 1/3 snapping ok?
http://puu.sh/2r38iChewin wrote:
We have decided to move 00:50:672 (2) - 1/2 before to keep consistency with other diffs. (In nold and skystar's diff).
Then, updated nemis diff, let's see now. <.<I found it's snapped in 1/3 lol...So I did.
Others all fixed.Charles445 wrote:
[Skystar's style]
00:07:966 (4) - Circle not in music
00:15:235 (7) - Circle not in music
00:22:807 (2) - Circle n-.... wait I hear something! Very slightly though, might not be good to map it.
00:31:893 (6) - Circle not in music
00:50:672 (2) - Snapped incorrectly. This should be the red tick before. Same with Nold. Also I have asked to LKs for his opinion, he also told me to put this by 1/3 snapping.
I don't think that it's a timing issue if both next and previous notes are on-spot. Adding an uninherited timing point just for one note isn't the solution.Charles445 wrote:
There's two words for that, it's called timed wrong.grumd wrote:
They are actually intended to be snapped like that. The sound is somewhere between red and blue tick, maybe at 1/6, but I personally thought that blue tick would work better. That's most likely song arrangement issue since I can't find a proper snapping point for this.
Frostmourne wrote:
nold's diff is so cool , no del plzz ;_;
I won't delete Nold's diff.Gabe wrote:
so.. what's happening here? '-'
That's the problem to define Overmapping.tutuhaha wrote:
can someone tell me what is "too overmapped" '_'
Just because the rhythm has different impression in someone‘s mind?
'_'
I disagree.grumd wrote:
Adding an uninherited timing point just for one note isn't the solution.
osu file format v12
[General]
AudioFilename: supermarioshow.mp3
AudioLeadIn: 0
PreviewTime: 7669
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
[Editor]
DistanceSpacing: 1.4
BeatDivisor: 2
GridSize: 4
[Metadata]
Title:The Super Mario Bros. Super Show!
TitleUnicode:The Super Mario Bros. Super Show!
Artist:Shuki Levy
ArtistUnicode:Shuki Levy
Creator:Chewin
Version:Stefan's style
Source:
Tags:Andrea Osuplayer111 RLC happy30 Skystar Amamiya Yuko Nemis Lanturn Nold nold_1702 Stefan
BeatmapID:230591
BeatmapSetID:81653
[Difficulty]
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CircleSize:4
OverallDifficulty:5
ApproachRate:5
SliderMultiplier:0.9
SliderTickRate:1
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Goddamnitnold_1702 wrote:
[color=#FF0000]AND I CANT HEAR ANYTHING ON 1/2 SO I AM EXTREMELY UNCOMFORTABLE TO CHANGE IT AND I FOUND IT PLAYS BETTER ON 2/3.
yoshilove wrote:
[Stefan's style]
00:54:079 (1) - Not Snap????
Only this difficulty is not Snap(ed).
Sigh..yoshilove wrote:
[Stefan's style]
00:54:079 (1) - Not Snap????
Only this difficulty is not Snap(ed).
sigh…Chewin wrote:
Everything was snapped before than last updated..
Oh well, it's an updated bug I guess, I will ask to unrank this orz..
I've stalked the Thread.Amamiya Yuko wrote:
Stefan you are so fast
Whinning wont help anything but make people depressed.Ijah wrote:
RLC's is awesome
Can't say the same about Skystar's, confusing weird anti jumps and eugh
Chewin wrote:
no it is not symmetric, it's already fine now
It is impossible to ☆(*) symmetrically from the length of a slider.Lolicore Flandre wrote:
Chewin wrote:
no it is not symmetric, it's already fine now
cri
I was not saying that because of this lol just no xDLolicore Flandre wrote:
Chewin wrote:
no it is not symmetric, it's already fine now
cri
Dunno lol but I still got the options to.Blue Dragon wrote:
Can GMTs even rank maps? I thought it was separated from BAT for a reason.
Either way, congrats
No kiddingGarven wrote:
You better get rid of that trash animu BG and put in a screen from the show. This is a travesty otherwise. q:
My sadness comes in the form of a 1. Gratz~Garven wrote:
You better get rid of that trash animu BG and put in a screen from the show. This is a travesty otherwise. q:
Someone else ranked it for himCharles445 wrote:
GMTs don't rank maps, what are you doing LF
Yes lol.. *cries*Dark_Ai wrote:
So many hater :c *pats pats chewin*