This map has been deleted on the request of its creator. It is no longer available.
wow, it explains why some ppl say whitebry or jinn sang. It's quite frustating for ppl who want to map but use whtebry's one. The lyrics are the same tho.. Damn i want jubeat, but thy onli have DDR n ParaParaParadise..arken1015 wrote:
I found that 'Whiteberry - Natsu Matsuri' is not original but remake :3
See this :3
http://www.youtube.com/watch?v=OYFFxn7LWAM
[Jitterin' Jinn - Natsu Matsuri]
Seems appeared on jubeat ripples :3
Anyway...
Whiteberry vs Jitterin' Jinn ???<
Ohai matty! Thanks for this, I tend not to check bug report threads too much.mattyu007 wrote:
A quick forum search would have turned up a nice result.
Good for you,Zekira :3Zekira wrote:
Oh hey guys, Dragostea Din Tei got ranked just a few minutes (?) ago.
Because 765's a jerkass and loves playing around with us usingZekira wrote:
WTH is that... it goes from 0.5x speed and ends at 5.6x speed... :\
3 Released commands and...aquabluu wrote:
Fans have been wanting Mori no Kumasan inner for quite some time now![]()
How many hidden commands are there in 12.5? Three is already more than I can keep up with, and the Taiko blog doesn't say anything.
22:33 <Zekira> : uh whatLucky bastard D:
22:33 <Zekira> : you have good news for yourself, arken?
22:33 <arken1015> : Taiko 12 and 13 will come to Korea on X-mas :3
Hajimaru don :3aquabluu wrote:
What the hell. Namco has gone a bit overboard with this 'hidden code' thing, don't you think?
I need the commands for 12.5. The full list. It's all so blur to me...
Slightly off topic, but it's really easy to softmod a wii these days. I'm gonna be ready and waiting with my American wii!Rokodo [RL] wrote:
The PS2 controller is a piece of shit on osu! I wasted a lot of money in terms of wanting to play new arcade maps with that controller...
Man I should ask for an Asian/chipped wii this xmas...
Trouble is I'm worried if I'll be disappointed with the wii tatacon too. You would think SOME third party company would make a nicer one.
Not memorized patterns of Saitama2000aquabluu wrote:
Can't you just play Saitama 2000 on 'yonpai'?
aquabluu wrote:
Can't you just play Saitama 2000 on 'yonpai'?
Also, to Rokodo, a chipped Wii is much better and safer than a softmodded one. You don't have to worry about updates bricking the Wii and whatnot. And you get region free right out of the box, and the ability to bypass Wii updates. For softmods, the Disc Channel no longer works if you update to 4.0U and up.
And about the tatacon....My 3rd party one sucks. No one makes 'em better than Namco
One thing's for sure..it's not going to be counted as a proper 2000 song by me.arken1015 wrote:
Not memorized patterns of Saitama2000aquabluu wrote:
Can't you just play Saitama 2000 on 'yonpai'?
And...
Rotter Termination[Inner Oni] with Yonbai
Not Saitama2000 with Yonbai :3
I think Hayasaitama2000 seems like
'Saitama2000 with Fast(song speed X2)'
AHH!!!
Edit-
DAMN IT!!! IT's right!!!
Edit2-Minato got 100% on this song[Oni] AHH!!!
Chipmunk-Saitama.Best description. Ever. I personally like Saitama, but... I must agree.
Then I must be a little behind on the homebrew scene. Better go update myself.Malajax wrote:
aquabluu wrote:
Can't you just play Saitama 2000 on 'yonpai'?
Also, to Rokodo, a chipped Wii is much better and safer than a softmodded one. You don't have to worry about updates bricking the Wii and whatnot. And you get region free right out of the box, and the ability to bypass Wii updates. For softmods, the Disc Channel no longer works if you update to 4.0U and up.
And about the tatacon....My 3rd party one sucks. No one makes 'em better than Namco
I dunno about the other stuff, but the bold parts aren't true. You might lose functionality of homebrew, but you should never have to worry about bricking unless Nintendo does something stupid like in the most recent update (which is a whole other can of worms). Even then homebrew peeps are always one step ahead and a fix is ready within a day of an update should anything go wrong. And I'm rocking 4.1U and my disc channel works fine. But this is neither here nor there.
I can only do 8 star oni maps for now, and I'm in no rush to start tackling Saitama2000! Much less HayaSaitama2000!
Edit: Wow, that didn't look so bad at all. Maybe it was the camera angle or something, that looked pretty simple...
Yes. It's not 1.5x but 1.25xZekira wrote:
EDIT2: No crystal, it seems like HayaSaitama is only 1.2x speed, but DoubleTime on osu! is 1.5x. I notice this since I tried it right now... and the osu! doubletime is going too fast.
Chipmunk-Saitama.^This. Brand new 2000 nao.
lol New 2000 now<<<aquabluu wrote:
Well....Chipmunk-Saitama.^This. Brand new 2000 nao.
Yes :3aquabluu wrote:
Exactly that number of 可?
Crazy.
Here. Taiko-only maps aren't rankable yet, afaik.arken1015 wrote:
Yes :3aquabluu wrote:
Exactly that number of 可?
Crazy.
So that's why Hayasaitama is hard to unlock<
Anyway...
I made all diffs of EkiBEN2000.
Can I upload on BSS or here? :3
[upppy! URL doesn't work...]
Not only taiko diffs but also osu diffs :3aquabluu wrote:
Even if it wasn't exact, getting less than 15 可 on x4 speed Rotter is insane.
This is the kind of thing casual Taiko players will never be able to unlock...
Here. Taiko-only maps aren't rankable yet, afaik.
Taiko no Tatsujin - Tenjiku2000aquabluu wrote:
Well, okay, BSS then.
I've also done the third, fourth and sixth~MittenMasterzz wrote:
You all lost the game! =D
I'm gonna get Soroban2000 next ;3 Trials 1,2,5,8 are done weeeeee
Another osu! bug? or normal?...Zekira wrote:
Why is the graphline going above the chart? Only Roko can do that
New timing Soroban is more accurate, so it's a little harder.Rokodo [RL] wrote:
I've also done the third, fourth and sixth~MittenMasterzz wrote:
You all lost the game! =D
I'm gonna get Soroban2000 next ;3 Trials 1,2,5,8 are done weeeeee
But new timing soroban is hard.
Umm...MittenMasterzz wrote:
Toccata and Fugue and Rock and Kamakazi Remix are hard @_@ I can do Soroban and The Carnival Though
Some details of Taiko Wii 2[Japanese]aquabluu wrote:
Need more Taiko Wii 2 details.
I hope they have all those 12.5 Namco Originals.
Umm... 'Motteke Sailor-huku' is good song :3MittenMasterzz wrote:
You guys should map the Lucky Star theme for Taiko I saw it on youtube int he arcades^^
Let's play 'Mori no Kumasan'[INNER ONI] on Wii XD<<<Zekira wrote:
Kurenai isn't hard D:
You know what a good wish for home Taiko would be? The availability of the Inner Oni difficulties :\
Their tatacons are too weak...Rokodo [RL] wrote:
I've lost interest in the home console versions - ps2/wii...
tatacon is lame.
Reminds me,I gotta go buy a classic controller sooner or later.aquabluu wrote:
Personally I jam on the Wiimote. The Tatacon breaks easily.
Wiimote...crystalsuicune wrote:
Reminds me,I gotta go buy a classic controller sooner or later.
Playing taiko with the wiimote hurts me hands.
It doesn't, but the D-pad on mine already broke once. Good thing repairing it was cheap.crystalsuicune wrote:
Reminds me,I gotta go buy a classic controller sooner or later.aquabluu wrote:
Personally I jam on the Wiimote. The Tatacon breaks easily.
Playing taiko with the wiimote hurts me hands.
The difference is, the guitar controller is compulsory for Guitar Hero, but this isn't the case for Taiko. Since the drum accessories are so expensive and still break easily(for heavy Oni players), might as well stick to buttons, unless you play the arcade.Malajax wrote:
For me,playing Taiko no Tatsujin without a tatacon is like playing Guitar Hero without a guitar controller. It's pointless. For osu! I'm probably going to have to start playing with a controller or keyboard since the compatibility is crap, but I'll definitely stick with a tatacon for a home release,
lol Haya Saitama on WIP/Pending?Zekira wrote:
I just need the go signal of this:
http://osu.ppy.sh/s/9917
I mean I can't map the other diffs. if I'm not sure of where to base their charts on. Right now I just based Oni on the original but I'm not sure of the other diffs.
EDIT: Ow my hand OW
Do it :3aquabluu wrote:
Well, off it goes to the front page.
I'm also thinking of making a Taiko Trials ver.2 to accommodate new hard songs from Taiko 12 and up. Should I?
aquabluu wrote:
No mp3 = cannot map
NOOOOOOOO<<<Zekira wrote:
YESSSSSSSSSS