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eufonius - Hiyoku no Hane (TV Size)

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Total Posts
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Topic Starter
Lanturn
This beatmap was submitted using in-game submission on April-21-13 at 2:18:48 PM

Artist: eufonius
Title: Hiyoku no Hane (TV Size)
Source: Yosuga no Sora
Tags: riya Visual Novel Eroge Opening those DakeDekaane
BPM: 148
Filesize: 11108kb
Play Time: 01:27
Difficulties Available:
  1. Loneliness (3.47 stars, 108 notes)
  2. Miko (4.99 stars, 207 notes)
  3. Peace (1.95 stars, 83 notes)
  4. Serenity (4.42 stars, 147 notes)
  5. Solitude (4.93 stars, 219 notes)
Download: eufonius - Hiyoku no Hane (TV Size)
Download: eufonius - Hiyoku no Hane (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------


2nd Beatmap!
pkhg
Hi Lanturn :)
My first trying to do a mod!

General
01:01:219 - This timing section is unsnapped, move it to 01:01:143 -
01:12:571 - This timing section is unsnapped, move it to 01:12:494 -

Peace:
00:03:474 (3) - A finish hitsound sounds a bit sudden in a soft part, change it for a whistle, and move the hitcircle to x:376 y:216
00:03:880 (1) - Change the finish hitsound to a soft hitwhistle.
00:07:731 (1) - Don't put a slowdown in easy/normal diffs, it confuses newbies.
00:17:461 (2) - Change for a 2/1 slider and adjust spacing.
00:19:082 (4) - Add a soft hitwhistle in slider head.
00:45:028 (1) - Add soft hitwhistle
01:06:109 (2) - Add soft finish?
01:07:528 (3) - Add soft finish?
01:08:136 (4) - Add soft whistle in slider head and slider end.
01:10:772 (3) - Add a soft whistle at slider end.
01:25:569 (3) - Add soft finish at slider head.
01:26:582 (4) - Add soft finish at slider end.

I'll take a look at the other diffs tomorrow, here is too late

lovely song, good luck :)
Topic Starter
Lanturn

pkhg wrote:

Hi Lanturn :)
My first trying to do a mod!

General
01:01:219 - This timing section is unsnapped, move it to 01:01:143 - This is to remove kiai, and its snapped to 1/16. It makes it so the kiai effect happens another time in the song and gives the feeling of it never turning off.
01:12:571 - This timing section is unsnapped, move it to 01:12:494 - ^ These are intentional and they are snapped at least ;)

Peace:
00:03:474 (3) - A finish hitsound sounds a bit sudden in a soft part, change it for a whistle, and move the hitcircle to x:376 y:216 Changed to a very quiet whistle to accommodate the little silence in the music just ahead of it.
00:03:880 (1) - Change the finish hitsound to a soft hitwhistle. Changed to a soft finish with lower volume.
00:07:731 (1) - Don't put a slowdown in easy/normal diffs, it confuses newbies. I do see slowdowns usually due to a BPM change. While it's not a BPM change, the music is slower at this point and making this fast would look very ugly and unappealing. I'll keep this in mind for later.
00:17:461 (2) - Change for a 2/1 slider and adjust spacing. Liked how it was before but I edited the area around a bit.
00:19:082 (4) - Add a soft hitwhistle in slider head. Added, also at the end of the slider.
00:45:028 (1) - Add soft hitwhistle Muted. Completely missed this. Thanks for pointing this out anyways.
01:06:109 (2) - Add soft finish? Swapped with the whistle
01:07:528 (3) - Add soft finish? Nope, this part is unique compared to the next two parts that use it. leaving as whistles. abusing finishes that much would just be annoying.
01:08:136 (4) - Add soft whistle in slider head and slider end.Put a whistle at the start, but lowered the volume a lot. Trying not to drown out the violin part there.
01:10:772 (3) - Add a soft whistle at slider end. Nothing in vocals or sound that would make adding a whistle here have any meaning.. left alone.
01:25:569 (3) - Add soft finish at slider head. Impact kind of doesn't fit however...
01:26:582 (4) - Add soft finish at slider end. Added a quiet finish to the start, nothing at the end though.

I'll take a look at the other diffs tomorrow, here is too late

lovely song, good luck :)
Thanks for the mod. Hopefully the 2 KD I give will work towards this and your next post if you get around to it. I appreciate you looking even at one difficulty though.
pkhg
Hi, again. The "2nd part" of my mod :3

No Kudosu plz :P

Serenity
Health Drain -1
Approach Rate -1

00:10:974 (2) - Remove finish.
00:16:650 (1) - Remove finishh at silder end.
00:50:096 (6,8) - Remove whistle.
00:52:123 (3) - Add whistle at sider end and remove the whistle at slider head.
01:05:501 (1) - Add finish in slider reverse and slider end.
01:07:528 (3) - Add finish in slider head.

Solitude
Health Drain -1

00:02:258 (3) - Add whistle.
00:18:677 (3) - Add whistle.
00:20:704 (3,4,5) - Change this into a 2/1 Slider, delete this 00:21:109 - and add a circle here 00:21:312 - , delete this 00:21:515 - and add a circle here 00:21:717 -
00:22:326 (1) - Remove finish.
00:24:555 (1) - Remove NC.
00:37:528 (3) - Change this into a 2/1 slider.
00:45:839 (1) - Add whistle.
01:06:109 (3) - Add finish in slider head.
01:06:717 (4) - Add finish.
01:07:528 (1) - Add finish in slider head.
01:14:015 (6) - Add NC.
01:15:636 (11) - Delete this circle an add a 5/2 Slider.
01:18:677 (5) - Add NC.

Good Luck ;)
Topic Starter
Lanturn

pkhg wrote:

Hi, again. The "2nd part" of my mod :3

No Kudosu plz :P kay :)

Serenity
Health Drain -1 Applied both.
Approach Rate -1

00:10:974 (2) - Remove finish. Lowered the volume to blend in better. I like the finish.
00:16:650 (1) - Remove finishh at silder end. ^
00:50:096 (6,8) - Remove whistle. I like them, but I'll change the volume around a bit for it.
00:52:123 (3) - Add whistle at sider end and remove the whistle at slider head. Added whistle at head (should of been there, my fault) left the
01:05:501 (1) - Add finish in slider reverse and slider end. Added one at the reverse, but not the end.
01:07:528 (3) - Add finish in slider head. Too early for finishes in my opionion


Solitude
Health Drain -1

00:02:258 (3) - Add whistle. Added w/ lower volume
00:18:677 (3) - Add whistle. Nice
00:20:704 (3,4,5) - Change this into a 2/1 Slider, delete this 00:21:109 - and add a circle here 00:21:312 - , delete this 00:21:515 - and add a circle here 00:21:717 - Played with this a bit. I think I understood what you said, and I like it. I think its good now though
00:22:326 (1) - Remove finish. I like the finish, Lowered Volume a bit though.
00:24:555 (1) - Remove NC. Blindness at its best, thanks.
00:37:528 (3) - Change this into a 2/1 slider. Changed, ty
00:45:839 (1) - Add whistle. Muted this.(Volume 5) no whistle
01:06:109 (3) - Add finish in slider head. Added with low volume
01:06:717 (4) - Add finish.Too early for my hitsound style like my other difficulties
01:07:528 (1) - Add finish in slider head. ^
01:14:015 (6) - Add NC.
01:15:636 (11) - Delete this circle an add a 5/2 Slider. Changed a bit
01:18:677 (5) - Add NC. Leaving as is, It'd be odd since the next combo is roughly the same length.

Good Luck ;)
Thanks for modding the last two difficulties. Good changes
those
Can I map a diff for you
Topic Starter
Lanturn

those wrote:

Can I map a diff for you
In case you missed the PM earlier. Of course! a 4th difficulty for this would be great
those
Here's everything http://puu.sh/2gNz5
Topic Starter
Lanturn

those wrote:

Here's everything http://puu.sh/2gNz5
Alright, looks nice. Added, Love the hitsounds for the kick parts near the beginning, which I might borrow for my map if its alright.
Moway
Hey!

[General]

01:14:015 - Maybe add another kiai fountain here :o. If you do this, NC all objects on all diffs at this time.

[Peace]
00:19:082 (4) - I think musically it makes more sense to NC here
00:21:109 (1) - then remove NC if you do that
00:25:163 - I think you should add a circle here because both drum and vocals happens here, so I don't think you can skip this.
00:30:434 (4) - NC
00:31:853 (5,1) - not sure if you want to keep this 1/2 space for your Easy.
00:48:677 (2) - maybe NC because its the first object in the kiai, this is a personal preference though as lots of people do it differently than i do.
01:08:136 (4) - NC
01:09:353 (1) - remove NC
01:10:772 (3) - NC

[Serenity]

Try HP 4 and OD 4 instead. hp5 is definitely too high, and i don't really like od 5 for normal diffs.

00:10:974 (2) - maybe NC here, I think it might feel right because that previous slider is sort of the lead in to the verse
00:14:015 (8) - NC
00:14:623 (1) - remove NC
00:23:947 (1,4) - kind of an awkward overlap here, either aim to get the end of 4 stacked with the head of 1 or try to make the end of 4 not be covered at all by the head of 1. Its okay if part of the slider body is covered, just I think having the ends fully visable is more visually appealing.
00:48:272 (3) - personal opinion NC again, same reason as Easy
00:50:907 (1) - remove NC
00:51:515 (2) - NC

[Solitude]

HP-1

00:07:731 (2,3) - maybe make 2 a clone of 3, I'd like it if these two sliders were identical and placed symmetrically, I think it would look very nice.
00:14:420 (11) - NC
00:14:623 (1) - remove NC
00:38:339 (5) - NC here for consistency
00:48:272 (1) - aha! you do the NC here! Now do for the other diffs >:D
00:59:623 (1,2,3) - I would actually prefer these as jumps rather than antijumps
01:04:082 (1) - remove NC
01:04:488 (3) - NC
01:06:109 (9) - NC
01:09:961 (2,3,4) - maybe too big jumps

[Miko]

This difficulty doesn't have the video in it, not sure if intentional or not

maybe OD-1?

00:26:783 (8,2) - I think these aren't perfectly stacked, if that was the intent
01:08:135 (2) - I think I prefer just a normal 1/2 slider here instead of this repeating one.
01:12:595 (1,2,3) - maybe have this jump a little bit, I think some bigger spacing fits this part well.


That's all, really nice mapset.
those
osu file format v12

[General]
AudioFilename: hiyoku no hane tv size.mp3
AudioLeadIn: 755
PreviewTime: 47611
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1

[Editor]
DistanceSpacing: 1.3
BeatDivisor: 4
GridSize: 64

[Metadata]
Title:Hiyoku no Hane (TV Size)
TitleUnicode:比翼の羽根 (TV Size)
Artist:eufonius
ArtistUnicode:eufonius
Creator:Lanturn
Version:Miko
Source:Yosuga no Sora
Tags:riya Visual Novel Eroge Opening those
BeatmapID:229283
BeatmapSetID:74504

[Difficulty]
HPDrainRate:7
CircleSize:4
OverallDifficulty:8
ApproachRate:7
SliderMultiplier:1.5
SliderTickRate:1

[Events]
//Background and Video events
0,0,"akira.jpg",1,1
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,0,0,0

[TimingPoints]
1245,405.405405405405,4,2,2,30,1,0
4488,-100,4,2,2,40,0,0
10974,405.405405405405,4,2,2,40,1,0
23946,-100,4,2,2,50,0,0
36919,-100,4,2,2,55,0,0
40163,-100,4,2,2,60,0,0
43203,-100,4,2,2,70,0,0
48271,405.405405405405,4,2,2,80,1,1
48271,-100,4,2,2,80,0,1
77460,-100,4,2,2,70,0,0
86581,-100,4,2,2,60,0,0
87189,-100,4,2,2,50,0,0
87595,-100,4,2,2,40,0,0
88000,-100,4,2,2,30,0,0
88406,-100,4,2,2,20,0,0
88811,-100,4,2,2,10,0,0


[Colours]
Combo1 : 206,83,114
Combo2 : 160,148,235
Combo3 : 240,206,225

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344,171,49689,2,0,B|310:151|310:151|304:83|339:48,1,150,2|2,0:0|0:0,0:0:0:0:
292,231,50298,1,0,1:0:0:0:
229,182,50500,2,0,P|157:158|79:169,1,150,2|10,0:0|0:0,0:0:0:0:
29,302,51108,2,0,P|35:275|35:228,1,75,0|0,1:0|0:0,0:0:0:0:
112,246,51514,6,0,B|144:265|144:265|240:258|275:275,1,150,8|0,0:0|1:0,0:0:0:0:
183,347,52122,2,0,P|217:349|258:347,1,75,2|0,0:0|0:0,0:0:0:0:
336,345,52527,1,10,0:0:0:0:
366,272,52730,1,0,1:0:0:0:
412,332,52933,1,2,0:0:0:0:
442,259,53135,2,0,P|444:218|444:168,2,75,8|2|0,0:0|0:0|1:0,0:0:0:0:
366,272,53743,2,0,P|289:277|207:269,1,150,2|10,0:0|0:0,0:0:0:0:
137,265,54352,1,0,1:0:0:0:
66,140,54554,6,0,P|42:208|60:282,1,150,4|0,0:0|0:0,0:0:0:0:
21,350,55162,1,0,1:0:0:0:
99,355,55365,2,0,B|137:347|137:347|265:363,1,150,2|10,0:0|0:0,0:0:0:0:
312,316,55973,1,0,1:0:0:0:
242,278,56176,2,0,L|154:267,1,75,2|8,0:0|0:0,0:0:0:0:
66,184,56581,2,0,L|141:194,1,75,2|0,0:0|1:0,0:0:0:0:
219,200,56987,2,0,P|298:156|359:171,1,150,2|10,0:0|0:0,0:0:0:0:
423,203,57595,1,0,1:0:0:0:
421,124,57798,1,0,0:0:0:0:
352,86,58000,6,0,B|294:72|241:91|241:91|203:83,1,150,8|0,0:0|1:0,0:0:0:0:
127,67,58608,1,2,0:0:0:0:
46,155,58811,1,0,0:0:0:0:
125,145,59014,1,10,0:0:0:0:
205,233,59216,1,0,1:0:0:0:
126,223,59419,2,0,L|89:230,2,37.5,2|2|2,0:0|0:0|0:0,0:0:0:0:
59,317,59825,2,0,L|133:301,1,75,2|0,0:0|1:0,0:0:0:0:
208,322,60230,2,2,B|281:339|281:339|331:309|364:313,1,150,2|8,0:0|0:0,0:0:0:0:
428,323,60838,2,0,P|439:283|433:245,1,75,0|8,1:0|0:0,0:0:0:0:
495,200,61243,6,0,B|432:160|432:160|337:163,1,150,4|0,0:0|1:0,0:0:0:0:
309,226,61852,2,0,L|232:228,1,75,2|0,0:0|0:0,0:0:0:0:
155,229,62257,2,0,P|102:230|69:227,1,75,10|0,0:0|1:0,0:0:0:0:
57,152,62662,2,0,B|90:138|90:138|150:154|209:145,1,150,2|2,0:0|0:0,0:0:0:0:
317,68,63270,1,0,1:0:0:0:
280,139,63473,2,0,P|284:223|327:278,1,150,2|10,0:0|0:0,0:0:0:0:
389,233,64081,1,0,1:0:0:0:
448,285,64284,1,0,0:0:0:0:
411,355,64487,6,0,B|373:369|373:369|306:345|256:368,1,150,8|0,0:0|1:0,0:0:0:0:
186,363,65095,2,0,B|153:352|131:311,1,75,2|0,0:0|0:0,0:0:0:0:
59,344,65500,1,10,0:0:0:0:
1,289,65703,1,0,1:0:0:0:
70,251,65906,1,2,0:0:0:0:
19,190,66108,2,0,P|17:139|21:109,2,75,8|2|0,0:0|0:0|1:0,0:0:0:0:
97,178,66716,2,0,P|201:168|270:171,1,150,2|10,0:0|0:0,0:0:0:0:
325,170,67325,1,0,1:0:0:0:
406,282,67527,6,0,P|421:227|397:140,1,150,4|0,0:0|0:0,0:0:0:0:
329,263,68135,2,0,L|286:268,3,37.5,0|0|2|0,1:0|0:0|0:0|0:0,0:0:0:0:
274,269,68541,2,0,P|234:268|199:263,1,75,0|10,0:0|0:0,0:0:0:0:
125,292,68946,2,0,P|112:251|115:203,1,75,0|0,1:0|0:0,0:0:0:0:
157,39,69352,6,0,P|174:113|184:187,1,150,12|0,0:0|1:0,0:0:0:0:
199,263,69960,2,0,P|268:288|343:272,1,150,2|10,0:0|0:0,0:0:0:0:
394,331,70568,1,0,1:0:0:0:
443,270,70770,2,0,B|452:234|452:234|432:131|452:108,1,150,6|2,0:0|0:0,0:0:0:0:
372,48,71379,2,0,L|365:123,1,75,0|2,1:0|0:0,0:0:0:0:
325,191,71784,2,0,L|358:213,2,37.5,0|0|10,1:0|1:0|0:0,0:0:0:0:
253,156,72189,2,0,P|216:147|154:149,1,75,0|0,1:0|0:0,0:0:0:0:
46,232,72595,6,0,P|101:249|188:224,1,150,4|0,0:0|1:0,0:0:0:0:
223,314,73203,2,0,L|211:350,2,37.5,2|2|2,0:0|0:0|0:0,0:0:0:0:
318,335,73608,2,0,L|316:372,2,37.5,2|0|0,1:2|1:0|1:0,0:0:0:0:
401,282,74014,6,0,P|423:211|401:128,1,150,4|8,0:0|0:0,0:0:0:0:
431,63,74622,2,0,P|392:56|352:52,1,75,0|2,1:0|0:0,0:0:0:0:
313,117,75027,1,0,0:0:0:0:
256,62,75230,1,10,0:0:0:0:
199,117,75433,2,0,L|118:108,1,75,0|2,1:0|0:0,0:0:0:0:
48,222,75838,2,0,P|49:183|56:148,1,75,8|2,0:0|0:0,0:0:0:0:
126,216,76243,2,0,P|125:255|118:290,1,75,0|2,1:0|0:0,0:0:0:0:
166,353,76649,1,0,1:0:0:0:
209,287,76852,2,0,L|211:250,2,37.5,8|0|0,0:0|0:0|1:0,0:0:0:0:
252,352,77257,1,0,1:0:0:0:
330,353,77460,6,0,P|372:356|404:354,2,75,4|0|0,0:0|0:0|1:0,0:0:0:0:
483,352,78068,2,0,B|491:314|473:243|473:243|488:194,1,150,2|10,0:0|0:0,0:0:0:0:
388,247,78676,2,0,P|394:216|410:177,1,75,0|2,1:0|0:0,0:0:0:0:
312,226,79081,1,8,0:0:0:0:
284,152,79284,1,2,0:0:0:0:
235,214,79487,1,0,1:0:0:0:
207,140,79689,2,0,P|124:117|56:124,1,150,2|10,0:0|0:0,0:0:0:0:
16,228,80298,2,0,P|56:208|85:198,1,75,0|0,1:0|0:0,0:0:0:0:
202,290,80703,6,0,P|162:270|133:260,1,75,8|0,0:0|0:0,0:0:0:0:
78,316,81108,1,0,1:0:0:0:
120,382,81311,1,2,0:0:0:0:
198,372,81514,2,0,P|243:364|290:374,1,75,0|10,0:0|0:0,0:0:0:0:
350,376,81919,2,0,P|356:327|350:291,1,75,0|2,1:0|0:0,0:0:0:0:
276,214,82325,2,0,P|270:263|274:289,2,75,12|2|0,0:0|0:0|1:0,0:0:0:0:
194,283,82933,2,0,P|124:293|44:280,1,150,2|10,0:0|0:0,0:0:0:0:
7,211,83541,1,0,1:0:0:0:
62,155,83743,1,0,0:0:0:0:
134,185,83946,6,0,P|218:197|280:182,1,150,12|0,0:0|1:0,0:0:0:0:
357,165,84554,2,0,B|394:154|432:151|432:151|434:113|448:80,1,150,2|10,0:0|0:0,0:0:0:0:
503,178,85162,1,0,1:0:0:0:
443,229,85365,1,0,0:0:0:0:
465,304,85568,2,0,P|418:342|323:338,1,150,4|0,0:0|0:0,0:0:0:0:
252,262,86176,2,0,P|251:299|252:338,1,75,2|0,0:0|0:0,0:0:0:0:
173,264,86581,2,0,P|174:300|173:339,1,75,2|0,0:0|0:0,0:0:0:0:
106,222,86987,1,2,0:0:0:0:
256,192,87189,12,0,88811,0:0:0:0:
Good catch with the stack. Video off intentional, OD kept as 8, 01:08:135 (2) - kept as preference. Thanks.
Topic Starter
Lanturn

Moway wrote:

Hey!

[General]

01:14:015 - Maybe add another kiai fountain here :o. If you do this, NC all objects on all diffs at this time. I actually think this is a good idea, but I hate abusing them a lot. I think I'll pass on this one for now.

[Peace]
00:19:082 (4) - I think musically it makes more sense to NC here Done, This one was a hard choice, but I think your suggestion works out better.
00:21:109 (1) - then remove NC if you do that ^
00:25:163 - I think you should add a circle here because both drum and vocals happens here, so I don't think you can skip this. Agreed. I was trying not to overmap this difficulty, but I think I undermapped it because of this.
00:30:434 (4) - NC Done
00:31:853 (5,1) - not sure if you want to keep this 1/2 space for your Easy. I wanted to make sure I followed the piano part for this because it sticks out a lot. I don't think it will be that difficult for an easy.
00:48:677 (2) - maybe NC because its the first object in the kiai, this is a personal preference though as lots of people do it differently than i do. I think I'll pass on this. I normally don't like 1 note combos.
01:08:136 (4) - NC Swapped. Looks better
01:09:353 (1) - remove NC ^
01:10:772 (3) - NC As I mentioned, I'm not too fond of single note combos, so I think I'll skip this, the start of 'onaji' (I believe that's what riya is saying) happens here as well.

[Serenity]

Try HP 4 and OD 4 instead. hp5 is definitely too high, and i don't really like od 5 for normal diffs. This was meant to be more of a normal+ but when I look at it. It really is just a normal. Will do

00:10:974 (2) - maybe NC here, I think it might feel right because that previous slider is sort of the lead in to the verse Fine. you win! :P
00:14:015 (8) - NCI like the NC at the end of the vocals better here
00:14:623 (1) - remove NC ^
00:23:947 (1,4) - kind of an awkward overlap here, either aim to get the end of 4 stacked with the head of 1 or try to make the end of 4 not be covered at all by the head of 1. Its okay if part of the slider body is covered, just I think having the ends fully visable is more visually appealing. Remapped this part a little bit. Thanks for the feedback. Mostly moved stuff around to prevent this issue.
00:48:272 (3) - personal opinion NC again, same reason as Easy I think I'll keep it as is because of the vocals.
00:50:907 (1) - remove NC Same reason as above. I think following the vocals for NC on this map is a bit better because I tend to map to them more in this part.
00:51:515 (2) - NC ^

[Solitude]

HP-1

00:07:731 (2,3) - maybe make 2 a clone of 3, I'd like it if these two sliders were identical and placed symmetrically, I think it would look very nice. I like. I originally wanted to just make them all unique but a symmetrical pattern here works nice
00:14:420 (11) - NC looks better with the pattern, very nice!
00:14:623 (1) - remove NC ^
00:38:339 (5) - NC here for consistency Looks good as well.
00:48:272 (1) - aha! you do the NC here! Now do for the other diffs >:D Oh, thanks for noticing!.. Removed... JK, I actually put the NC there because the combo would be really big otherwise. I still don't think I'll NC on the lower difficulties though. X_X
00:59:623 (1,2,3) - I would actually prefer these as jumps rather than antijumps noooooooo! do not touch my anti-jumps here. This is actually one of my favorite parts of the song and I love how the anti jump works here, so no change :)
01:04:082 (1) - remove NC Changed thanks.
01:04:488 (3) - NC ^
01:06:109 (9) - NC Done, also added a NC at 01:08:136 (1)
01:09:961 (2,3,4) - maybe too big jumps I don't believe so. It's about the same distance as my other jump at 01:13:812 (5) which they're both my big jumps in this. (as well as the ninja half jump at 01:06:717 (2) I have)

That's all, really nice mapset.
Thanks a ton for the mod Moway. As always, you are very helpful!
Kert
[General]
Timing configuration is inconsistent between diffs
Miko uses additional 2 uninherited sections

[Miko]
There is no video playing on this diff
Maybe you can add a few softwhistles in the beginning of the map?

There is something that makes the last portion of the song/map awkward to play. Either spinner is pretty sudden/ends suddenly or something else
Anyway I can only think of this:

I think it's better this way. Additionally you may just end the spinner at 01:30:433 -

[Solitude]
00:07:731 (2,3) - Tail of slider 2 and head of slider 3 slightly overlap each other. This doesn't happen for any circles/slider. pic - http://puu.sh/2gTFH
You may want to fix this in order to make the map look more clean
01:01:143 (6,7) - How about stacking them on the tail of the previous slider? I suggest this because there was similar spacing change right before 00:59:623 (1,2,3) - but with a different frequency of beats
Same problems with the last part as in Miko diff: Just start the spinner from 01:27:596 and end at 01:30:434

[Serenity]
01:02:866 - Add a circle here! Because this slightly longer pause between objects is kind of bad
01:11:177 - Same as above
The same stuff about the last part of the map. See Solitude mod ^

[Peace]
00:52:731 - Add a circle
00:55:772 - ^
01:07:123 (3,1) - The pause between these is pretty awkward.
Use this instead?

And the last spinner part again. See above ^

Good job!
- Miomio Chii -
Hi, here is my mod ! :D From Queues.
-------------------------------------------------
-General-
- proposal -
Skin isn't integral. For example : :arrow: wiki
Miko's background is 1228*767 :arrow: please change like 1024*768 or 800*600.

-Peace-

New Combo :
00:11:785 - remove NC
00:19:082 - ^
00:21:515 - NC
00:23:947 - remove NC
00:26:785 - NC
00:28:812 (3) - remove NC
00:33:677 - ^
01:01:650 - ^

Audio :
00:28:812 (3) - whistle
00:29:623 (4) - remove whistle
01:06:109 (2) - add finish
01:07:123 (3) - ^
01:25:569 (3) - ^
01:25:569 (3) - ^
01:26:582 (4) - ^

Others :
00:33:576 - i think the two slider's notes are too near.



-finish-
-Serenity-
Audio :
01:25:569 (1) - add finish
01:26:177 (2) - ^
01:26:988 (3) - ^

-finish-
-Solitude-
Audio :
01:25:569 (1) - add finish
01:26:177 (2) - ^

-finish-
-Miko-
Audio :
00:59:825 (7) - add clap
01:26:176 (6) - add finish
01:26:581 (7) - add clap
01:26:987 (8) - add finish

-finish-
-------------------------------------------------
End of this mod.
:D Good luck to you! ♥
Topic Starter
Lanturn
Kert

Kert wrote:

[General]
Timing configuration is inconsistent between diffs
Miko uses additional 2 uninherited sections Guest difficulty, and they don't seem to change anything in the song anyways, I'll leave this up to thoseto fix.

[Solitude]
00:07:731 (2,3) - Tail of slider 2 and head of slider 3 slightly overlap each other. This doesn't happen for any circles/slider. pic - http://puu.sh/2gTFH
You may want to fix this in order to make the map look more clean Slightly moved it around
01:01:143 (6,7) - How about stacking them on the tail of the previous slider? I suggest this because there was similar spacing change right before 00:59:623 (1,2,3) - but with a different frequency of beats I personally don't like stacked notes under tail ends of sliders, and the 1/4 uses the same length as the anti jump earlier. (0.54 and 0.51)
Same problems with the last part as in Miko diff: Just start the spinner from 01:27:596 and end at 01:30:434 The audio from this song is cut from a full version to fit the appropriate TV size length. Unless more start to complain about the spinner being too short then I don't believe it needs a change. The spinner ends at the time the audio begins to fade out and I've personally never thought of extending this. (The reason I did this is because all of the TV Sizes I could find have horrible quality. Try downloading any of the ones in the graveyard)

[Serenity]
01:02:866 - Add a circle here! Because this slightly longer pause between objects is kind of bad I liked this circle, Added
01:11:177 - Same as above Nice as well, Made the slider ahead of it connect.
The same stuff about the last part of the map. See Solitude mod ^

[Peace]
00:52:731 - Add a circle I made a few changes around here to get a slider to end on it, plays much better now.
00:55:772 - ^ Added
01:07:123 (3,1) - The pause between these is pretty awkward.
Use this instead? Brilliant. Loved this!

And the last spinner part again. See above ^

Good job!
Thanks for the mod! I'll keep an eye out for more mods about the spinner issue
Miomio Chii

- Miomio Chii - wrote:

Hi, here is my mod ! :D From Queues.
-------------------------------------------------
-General-
- proposal -
Skin isn't integral. For example : :arrow: wiki
Miko's background is 1228*767 :arrow: please change like 1024*768 or 800*600.

-Peace-

New Combo :
00:11:785 - remove NC Done. Was originally used to seperate the slower slider speed, but the vocals also start here.
00:19:082 - ^ Going with Moway's mod last night, I decided to leave this as is.
00:21:515 - NC ^
00:23:947 - remove NC I believe removing the NC here would be horrible. The next verse on riya's singing starts here.
00:26:785 - NC ^ still part of this verse
00:28:812 (3) - remove NC
00:33:677 - ^ This NC is important because it starts following a slightly different part of the song.
01:01:650 - ^ Removed.

Audio :
00:28:812 (3) - whistle Not sure how I missed this..
00:29:623 (4) - remove whistle Agreed
01:06:109 (2) - add finish There is one
01:07:123 (3) - ^ Added whistle. A finish is too loud. :o
01:25:569 (3) - ^ There isn't any finish in the background music and I believe it would be a little chaotic in the song to have that many finishes so close together.
01:25:569 (3) - ^ ^
01:26:582 (4) - ^ ^

Others :
00:33:576 - i think the two slider's notes are too near. I follow a different part in this song and I'd like to follow both the vocals and piano for this. If more people take notice to this, then I'll do something about it, but I believe its fine for now.



-finish-
-Serenity-
Audio :
01:25:569 (1) - add finish Same as Peace
01:26:177 (2) - ^
01:26:988 (3) - ^

-finish-
-Solitude-
Audio :
01:25:569 (1) - add finish Same as Peace
01:26:177 (2) - ^

-------------------------------------------------
End of this mod.
:D Good luck to you! ♥
Thanks


Thanks for both the mods :)
those
Please use the red lines I have in my diff; it properly accounts for counting measures and will be evident when you use Nightcore mod.
Topic Starter
Lanturn

those wrote:

Please use the red lines I have in my diff; it properly accounts for counting measures and will be evident when you use Nightcore mod.
Done. I had to reduce all my timing by 1ms after the 2nd timing point. It should be correct now
japan0413
nice song :)

Loooctav
Hi! M4M! (M4M With those)

[Peace]
00:25:568 (3) Because it shapes it to make it better like this? http://puu.sh/2hdTS
00:26:784 (4) Overlap? No easy tiered overlay recommend :3
01:14:014 (3) Why not use this slider to surround the (5) and thus does not touch?

[Serenity]
00:12:392 (3) Ovelap?
00:13:203 (5) ^
00:15:433 (3) ^
00:18:879 (4) ^
01:00:635 (2) It is a relaxed song, I would use a slider without red dots
01:03:879 (2,3,4) Many Overlaps x3

[Solitude]
00:07:731 (2) Finish slider in 00:08:947 sounds better than what I had previously
00:09:150 (3) I'm sure I will find reason :)
  1. Only there one specific thing that I like is that there jumps differently and not even waiting for the New combo
[Miko]
00:37:528 (4,5,6) This is an indefinite break spaces?!

Good Luck :)
Star Psychologic x3
Topic Starter
Lanturn
ThoomyyxD

ThoomyyxD wrote:

Hi! M4M! (M4M With those)

[Peace]
00:25:568 (3) Because it shapes it to make it better like this? http://puu.sh/2hdTS I straightened this out a bit. Thanks for noticing how ugly it looked.
00:26:784 (4) Overlap? No easy tiered overlay recommend :3 no where else to place this note, and I believe with the last slider there is enough room to know this note is coming. (tested with default skin and the 300 fades before you have to hit this)
01:14:014 (3) Why not use this slider to surround the (5) and thus does not touch? I changed this around a bit with your idea. thanks.

[Serenity]
00:12:392 (3) Ovelap? I don't believe there is anything wrong with stacked notes in this difficulty. Leaving these as is.
00:13:203 (5) ^
00:15:433 (3) ^
00:18:879 (4) ^
01:00:635 (2) It is a relaxed song, I would use a slider without red dots Good eye. Changed this to a curved slider.
01:03:879 (2,3,4) Many Overlaps x3 As I mentioned with the first ones, I'm going to leave the stacked notes in because I think they're acceptable for this difficulty.

[Solitude]
00:07:731 (2) Finish slider in 00:08:947 sounds better than what I had previously I like hitting the note on each time the violin plays. Leaving as is for now. and same with the next slider.
00:09:150 (3) I'm sure I will find reason :)
  1. Only there one specific thing that I like is that there jumps differently and not even waiting for the New combo

Good Luck :)
Star Psychologic x3

Thanks for the mod :)
moonlightleaf
Hi , from my queue , just my opinion ,
Peace

00:02:258(2) move to 00:02:663

00:03:474(3) move to 00:02:258

00:28:811(1)(2) too close , move to 00:28:609

00:31:852(2)(1) this is hard for new player to play , maybe like : http://osu.ppy.sh/ss/654652
Serenity

00:03:880(5) make shape better ,just pefer

00:35:703(2)(3) http://puu.sh/2hYlC

00:43:203(1) end at 00:43:811

00:44:217(2) move to 00:44:014
Solitude

No problem

HP-1

keep the kika the same to other diffs
Miko

HP-1 OD-2
00:36:109(7) end at 00:36:311

keep kika the same to other diffs
i like this music , hope ranked sonn~ :)
Topic Starter
Lanturn
moonlightleaf

moonlightleaf wrote:

Hi , from my queue , just my opinion ,
Peace

00:02:258(2) move to 00:02:663 I liked this. Done

00:03:474(3) move to 00:02:258 ^

00:28:811(1)(2) too close , move to 00:28:609 Moved the (2) back to the suggested spot. Plays a lot better now Thanks!

00:31:852(2)(1) this is hard for new player to play , maybe like : http://osu.ppy.sh/ss/654652 I didn't like how this played. Doesn't match up with the music. Thanks for the suggestion though!
Serenity

00:03:880(5) make shape better ,just pefer Looks nice, Tried to make this similar.

00:35:703(2)(3) http://puu.sh/2hYlC I like how you managed to catch the vocals in there as well. Nice :)

00:43:203(1) end at 00:43:811 I didn't like this. The reverse catches the vocals and it ends on a finish so I'm going to leave as is.

00:44:217(2) move to 00:44:014 ^
Solitude

No problem

HP-1 I believe the HP Drain is fine as it matches the Miko difficulty

keep the kika the same to other diffs Will look into this later thanks!

i like this music , hope ranked sonn~ :)

Thanks for the helpful mod and your nice suggestions on the Peace/Serenity difficulties!
ShiauKe
Hi~from my queue

[Serenity]
  1. 00:12:392 (3,4) - clap
  2. 00:15:636 (4) - ^
  3. 00:23:338 (6) - first whistle removed
  4. 00:34:690 (5) - whistle
[Solitude]
  1. 00:59:622 (1,2,3) - try this
  2. 01:23:946 (2) - try this
  3. 00:47:460 (1,3) - whistle front
  4. 00:50:500 (8) - whistle removed
  5. 00:55:365 (6) - ^
  6. 00:58:608 (3) - ^
  7. 01:03:473 (8) - ^
  8. 01:19:689 (10) - ^
[Miko]

  • i very like this diff ,awesome!!
good luck!!
Topic Starter
Lanturn
Shiauke

ShiauKe wrote:

Hi~from my queue

[Serenity]
  1. 00:12:392 (3,4) - clap Good eye
  2. 00:15:636 (4) - ^ Missed this as well somehow oops.
  3. 00:23:338 (6) - first whistle removed Liked
  4. 00:34:690 (5) - whistle
Added
[Solitude]
  1. 00:59:622 (1,2,3) - try this I love my anti jump here, so I'm leaving as is. Thanks for the suggestion though
  2. 01:23:946 (2) - try this I thought I did a decent enough job on this. I'll play around with it some more, but I believe its fine
  3. 00:47:460 (1,3) - whistle front Whistles don't really sound good here. Its still a lead in to when the music starts and I think they sound better left blank.
  4. 00:50:500 (8) - whistle removed I like this whistle. It gives more life to this section
  5. 00:55:365 (6) - ^ ^
  6. 00:58:608 (3) - ^ ^
  7. 01:03:473 (8) - ^ ^
  8. 01:19:689 (10) - ^ I like this whistle as well. trying to remove them from anywhere that isn't a 2/4 really makes the song bland in my opinion
good luck!!

Ty for the mod
DakeDekaane
Hi, M4M :3

[General]
Dem combobursts o3o
Nice mapset, the flow in all diffs is good, just some aesthetics stuff, and some rhythm that I felt wrong (in Solitude)

[Peace]
00:03:880 (1) - Use whistle instead finish
00:11:784 (2) - Put NC for change in speed.
00:36:919 (1) - Try to soften a bit the curve of this, a smooth flow would be good looking.
00:54:554 (4) - Put a whistle in the end of this.
00:55:771 (5) - And remove it here.
00:57:798 (3) - This would look better if it changes of direction every 1/2 beat.
01:03:676 - Maybe a circle here~
01:17:460 (1,2,3,4,1,2,3,4) - I think it could sound better if you only put whistles in 2nd and 4th beat.
01:23:946 (1) - Finish, the emphasis here is more strong~
01:25:568 (3) - Finish in the start, as above~

Next are somehow nazi stuff, I think your intention was make blankets, feel free to ignore if I guessed wrong.
00:27:190 (5) - 2nd node: x:44 y:152 | 3rd node: x:84 y:136 | 4th node: x:128 y:152
01:04:487 (1) - Move around x:260 y:200
01:12:595 (1) - Move the middle node a bit to the left for better blanket

[Serenity]
Maybe it's just me, but I felt the Circle Size a bit small, try CS 3 and keep what you like.
00:10:974 - Try something like this, fits better imo and helps to make the speed change a bit easier to play.

00:31:852 - Put a circle and begin (4) in 00:32:055
00:36:514 (4,1,2) - Maybe make this a bit more symmetrical, making (1) totally horizontal.
00:53:135 (5,6) - Make the curves softer, more appealing imo.
01:17:054 (1,2,3) - This looks a bit squeezed imo, maybe use a bit more spacing to avoid this.
01:20:298 (1,2,3,4) - ^
01:25:568 (1) - Finish in the end instead the whistle, as I suggested for Peace.

[Solitude]
00:05:907 (1,2,3) - Remove the whistles in the end of the sliders.
00:32:055 (4) - Whistle here and remove it from (5)
00:39:960 - A circle is definitely missing here :c
01:23:946 (2) - Finish in the start
01:25:568 (1) - ^
00:40:973 (4) - Delete (5) and move this to 00:41:176, fitting with vocals.
01:00:230 (4) - Use a circle instead of a slider here, as above, fits very nice for vocals

Nazi stuff below
00:25:568 (1) - Improve the blanket moving the 2nd node to x:312 y:240 and the last to x:252 y:220, don't forget stack 00:26:379 (3), and the correspondent spacing for next objects.

[Miko]
Put some whistles in the beginning of the song,
00:01:245 (1) - In the start
00:02:663 (3) - In the start and end.
00:03:880 (4) - In the end
00:05:096 (3) - In the start
00:05:907 (5) - ^
^Those fits very nice imo.
00:59:419 (6) - Remove the whistle in the reverse.
01:13:203 (2) - Remove the whistle in the reverse.
01:13:608 (3) - Remove the Normal sampleset in the reverse.

That's all from my part, good luck /o/

P.S.: Can I try to make something around 3 stars :3?
Topic Starter
Lanturn
DakeDekaane

DakeDekaane wrote:

Hi, M4M :3

[General]
Dem combobursts o3o
Nice mapset, the flow in all diffs is good, just some aesthetics stuff, and some rhythm that I felt wrong (in Solitude)

[Peace]
00:03:880 (1) - Use whistle instead finish Sounds nice
00:11:784 (2) - Put NC for change in speed. Had it like that before, then I changed for the vocals, Guess I'll change it back lol
00:36:919 (1) - Try to soften a bit the curve of this, a smooth flow would be good looking. Fiddled around with it. Good stuff
00:54:554 (4) - Put a whistle in the end of this. Lots of my whistles catch the vocals and its pretty silent here. Gonna leave it without the whistle
00:55:771 (5) - And remove it here. Vocals hit here and I believe it sounds good.
00:57:798 (3) - This would look better if it changes of direction every 1/2 beat. Ends up the wrong direction if I do this, but I changed it to match what you said except near the end.
01:03:676 - Maybe a circle here~ There is a lot of 1/1 distances before and after this, so a breather is nice.
01:17:460 (1,2,3,4,1,2,3,4) - I think it could sound better if you only put whistles in 2nd and 4th beat.Sounds better yeah.
01:23:946 (1) - Finish, the emphasis here is more strong~ I don't really believe so. the held wo is pretty soft and there isn't any big background noise.
01:25:568 (3) - Finish in the start, as above~ Vocals don't really call for a finish here either

Next are somehow nazi stuff, I think your intention was make blankets, feel free to ignore if I guessed wrong.
00:27:190 (5) - 2nd node: x:44 y:152 | 3rd node: x:84 y:136 | 4th node: x:128 y:152 Very nice thanks. My sliders are horrible
01:04:487 (1) - Move around x:260 y:200 Again, very nice.
01:12:595 (1) - Move the middle node a bit to the left for better blanket I like the current shape of this one as I think the blanket in it is already good. Leaving as is.

[Serenity]
Maybe it's just me, but I felt the Circle Size a bit small, try CS 3 and keep what you like. some notes get really cluttered with the big note size. http://osu.ppy.sh/ss/655991 Looks ugly
00:10:974 - Try something like this, fits better imo and helps to make the speed change a bit easier to play. Good idea, sounds better too.

00:31:852 - Put a circle and begin (4) in 00:32:055 This part matches with 00:33:473 (3) so I think I'm going to leave this as is.
00:36:514 (4,1,2) - Maybe make this a bit more symmetrical, making (1) totally horizontal. Fiddled with this so I didn't have to lose my symmetrical part coming up next.
00:53:135 (5,6) - Make the curves softer, more appealing imo. I actually like how they play. It seems like the sharpness is just perfect how it is.
01:17:054 (1,2,3) - This looks a bit squeezed imo, maybe use a bit more spacing to avoid this. I like the way it looks with the current circle size and such. Especially the 2nd set of sliders.
01:20:298 (1,2,3,4) - ^
01:25:568 (1) - Finish in the end instead the whistle, as I suggested for Peace. Leaving out as I mentioned earlier.

[Solitude]
00:05:907 (1,2,3) - Remove the whistles in the end of the sliders. Kills the life out of them I believe. Left as is.
00:32:055 (4) - Whistle here and remove it from (5) I'm still following a basic 2/4 set here so I can't really change anything.
00:39:960 - A circle is definitely missing here :c I really like how it plays empty. Adding the note doesn't really appeal to me since I would of done the same if there wasn't a sudden vocal change at 00:43:203
01:23:946 (2) - Finish in the start I don't like the finish at the wo part here. so no change
01:25:568 (1) - ^ I like the whistle here, finish seems a bit too strong
00:40:973 (4) - Delete (5) and move this to 00:41:176, fitting with vocals. liked
01:00:230 (4) - Use a circle instead of a slider here, as above, fits very nice for vocals I'm going to leave this one as is.

Nazi stuff below
00:25:568 (1) - Improve the blanket moving the 2nd node to x:312 y:240 and the last to x:252 y:220, don't forget stack 00:26:379 (3), and the correspondent spacing for next objects. Done

That's all from my part, good luck /o/

P.S.: Can I try to make something around 3 stars :3?


Thanks for the helpful mod!

You can try to make something if you like, but I don't feel there could be anything that would really fit between my Peace and Serenity difficulties. If you find something though then sure. Lemme know
those
Have an update
osu file format v12

[General]
AudioFilename: hiyoku no hane tv size.mp3
AudioLeadIn: 755
PreviewTime: 47611
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1

[Editor]
DistanceSpacing: 1.05
BeatDivisor: 4
GridSize: 64

[Metadata]
Title:Hiyoku no Hane (TV Size)
TitleUnicode:比翼の羽根 (TV Size)
Artist:eufonius
ArtistUnicode:eufonius
Creator:Lanturn
Version:Miko
Source:Yosuga no Sora
Tags:riya Visual Novel Eroge Opening those
BeatmapID:229283
BeatmapSetID:74504

[Difficulty]
HPDrainRate:7
CircleSize:4
OverallDifficulty:8
ApproachRate:7
SliderMultiplier:1.5
SliderTickRate:1

[Events]
//Background and Video events
0,0,"akira.jpg",1,1
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,0,0,0

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4488,-100,4,2,2,40,0,0
10974,405.405405405405,4,2,2,40,1,0
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88000,-100,4,2,2,30,0,0
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Combo2 : 160,148,235
Combo3 : 240,206,225

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Topic Starter
Lanturn

those wrote:

Have an update
osu file format v12

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Title:Hiyoku no Hane (TV Size)
TitleUnicode:比翼の羽根 (TV Size)
Artist:eufonius
ArtistUnicode:eufonius
Creator:Lanturn
Version:Miko
Source:Yosuga no Sora
Tags:riya Visual Novel Eroge Opening those
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367,247,44825,2,0,P|394:202|382:109,1,150,4|2,0:0|0:0,0:0:0:0:
314,149,45433,1,0,1:0:0:0:
286,222,45636,2,0,B|273:258|273:258|305:365,1,150,4|2,0:0|0:0,0:0:0:0:
227,352,46244,2,0,P|181:349|140:354,1,75,2|0,0:0|0:0,0:0:0:0:
152,351,47460,5,2,0:0:0:0:
78,323,47663,2,0,L|44:341,2,37.5,8|0|0,0:0|0:0|1:0,0:0:0:0:
104,248,48068,1,8,0:0:0:0:
178,275,48271,6,0,B|252:308|331:275,1,150,4|0,0:0|1:0,0:0:0:0:
401,291,48879,2,0,L|407:211,1,75,2|0,0:0|0:0,0:0:0:0:
478,183,49284,1,10,0:0:0:0:
414,135,49487,1,0,1:0:0:0:
344,171,49689,2,0,B|310:151|310:151|304:83|339:48,1,150,2|2,0:0|0:0,0:0:0:0:
292,231,50298,1,0,1:0:0:0:
229,182,50500,2,0,P|157:158|79:169,1,150,2|10,0:0|0:0,0:0:0:0:
29,302,51108,2,0,P|35:275|35:228,1,75,0|0,1:0|0:0,0:0:0:0:
112,246,51514,6,0,B|144:265|144:265|240:258|275:275,1,150,8|0,0:0|1:0,0:0:0:0:
183,347,52122,2,0,P|217:349|258:347,1,75,2|0,0:0|0:0,0:0:0:0:
336,345,52527,1,10,0:0:0:0:
366,272,52730,1,0,1:0:0:0:
412,332,52933,1,2,0:0:0:0:
442,259,53135,2,0,P|444:218|444:168,2,75,8|2|0,0:0|0:0|1:0,0:0:0:0:
366,272,53743,2,0,P|289:277|207:269,1,150,2|10,0:0|0:0,0:0:0:0:
137,265,54352,1,0,1:0:0:0:
66,140,54554,6,0,P|42:208|60:282,1,150,4|0,0:0|0:0,0:0:0:0:
21,350,55162,1,0,1:0:0:0:
99,355,55365,2,0,B|137:347|137:347|265:363,1,150,2|10,0:0|0:0,0:0:0:0:
312,316,55973,1,0,1:0:0:0:
242,278,56176,6,0,L|154:267,1,75,2|8,0:0|0:0,0:0:0:0:
66,184,56581,2,0,L|141:194,1,75,2|0,0:0|1:0,0:0:0:0:
219,200,56987,2,0,P|298:156|359:171,1,150,2|10,0:0|0:0,0:0:0:0:
423,203,57595,1,0,1:0:0:0:
421,124,57798,1,0,0:0:0:0:
352,86,58000,2,0,B|294:72|241:91|241:91|203:83,1,150,8|0,0:0|1:0,0:0:0:0:
127,67,58608,1,2,0:0:0:0:
46,155,58811,1,0,0:0:0:0:
125,145,59014,1,10,0:0:0:0:
205,233,59216,1,0,1:0:0:0:
126,223,59419,6,0,L|89:230,2,37.5,2|2|2,0:0|0:0|0:0,0:0:0:0:
59,317,59825,2,0,L|133:301,1,75,2|0,0:0|1:0,0:0:0:0:
208,322,60230,2,2,B|281:339|281:339|331:309|364:313,1,150,2|8,0:0|0:0,0:0:0:0:
428,323,60838,2,0,P|439:283|433:245,1,75,0|8,1:0|0:0,0:0:0:0:
495,200,61243,6,0,B|432:160|432:160|337:163,1,150,4|0,0:0|1:0,0:0:0:0:
309,226,61852,2,0,L|232:228,1,75,2|0,0:0|0:0,0:0:0:0:
155,229,62257,2,0,P|102:230|69:227,1,75,10|0,0:0|1:0,0:0:0:0:
57,152,62662,2,0,B|90:138|90:138|150:154|209:145,1,150,2|2,0:0|0:0,0:0:0:0:
317,68,63270,1,0,1:0:0:0:
280,139,63473,2,0,P|284:223|327:278,1,150,2|10,0:0|0:0,0:0:0:0:
389,233,64081,1,0,1:0:0:0:
448,285,64284,1,0,0:0:0:0:
411,355,64487,6,0,B|373:369|373:369|306:345|256:368,1,150,8|0,0:0|1:0,0:0:0:0:
186,363,65095,2,0,B|153:352|131:311,1,75,2|0,0:0|0:0,0:0:0:0:
59,344,65500,1,10,0:0:0:0:
1,289,65703,1,0,1:0:0:0:
70,251,65906,1,2,0:0:0:0:
19,190,66108,2,0,P|17:139|21:109,2,75,8|2|0,0:0|0:0|1:0,0:0:0:0:
97,178,66716,2,0,P|201:168|270:171,1,150,2|10,0:0|0:0,0:0:0:0:
325,170,67325,1,0,1:0:0:0:
406,282,67527,6,0,P|421:227|397:140,1,150,4|0,0:0|0:0,0:0:0:0:
329,263,68135,2,0,L|286:268,3,37.5,0|0|2|0,1:0|0:0|0:0|0:0,0:0:0:0:
274,269,68541,2,0,P|234:268|199:263,1,75,0|10,0:0|0:0,0:0:0:0:
125,292,68946,2,0,P|112:251|115:203,1,75,0|0,1:0|0:0,0:0:0:0:
157,39,69352,6,0,P|174:113|184:187,1,150,12|0,0:0|1:0,0:0:0:0:
199,263,69960,2,0,P|268:288|343:272,1,150,2|10,0:0|0:0,0:0:0:0:
394,331,70568,1,0,1:0:0:0:
443,270,70770,2,0,B|452:234|452:234|432:131|452:108,1,150,6|2,0:0|0:0,0:0:0:0:
372,48,71379,2,0,L|365:123,1,75,0|2,1:0|0:0,0:0:0:0:
325,191,71784,2,0,L|358:213,2,37.5,0|0|10,1:0|1:0|0:0,0:0:0:0:
253,156,72189,2,0,P|216:147|154:149,1,75,0|0,1:0|0:0,0:0:0:0:
46,232,72595,6,0,P|101:249|188:224,1,150,4|0,0:0|1:0,0:0:0:0:
223,314,73203,2,0,L|211:350,2,37.5,2|2|2,0:0|0:0|0:0,0:0:0:0:
318,335,73608,2,0,L|316:372,2,37.5,2|0|0,1:2|1:0|1:0,0:0:0:0:
401,282,74014,6,0,P|423:211|401:128,1,150,4|8,0:0|0:0,0:0:0:0:
431,63,74622,2,0,P|392:56|352:52,1,75,0|2,1:0|0:0,0:0:0:0:
313,117,75027,1,0,0:0:0:0:
256,62,75230,1,10,0:0:0:0:
199,117,75433,2,0,L|118:108,1,75,0|2,1:0|0:0,0:0:0:0:
48,222,75838,2,0,P|49:183|56:148,1,75,8|2,0:0|0:0,0:0:0:0:
126,216,76243,2,0,P|125:255|118:290,1,75,0|2,1:0|0:0,0:0:0:0:
166,353,76649,1,0,1:0:0:0:
209,287,76852,2,0,L|211:250,2,37.5,8|0|0,0:0|0:0|1:0,0:0:0:0:
252,352,77257,1,0,1:0:0:0:
330,353,77460,6,0,P|372:356|404:354,2,75,4|0|0,0:0|0:0|1:0,0:0:0:0:
483,352,78068,2,0,B|491:314|473:243|473:243|488:194,1,150,2|10,0:0|0:0,0:0:0:0:
388,247,78676,2,0,P|394:216|410:177,1,75,0|2,1:0|0:0,0:0:0:0:
312,226,79081,1,8,0:0:0:0:
284,152,79284,1,2,0:0:0:0:
235,214,79487,1,0,1:0:0:0:
207,140,79689,2,0,P|124:117|56:124,1,150,2|10,0:0|0:0,0:0:0:0:
16,228,80298,2,0,P|56:208|85:198,1,75,0|0,1:0|0:0,0:0:0:0:
202,290,80703,6,0,P|162:270|133:260,1,75,8|0,0:0|0:0,0:0:0:0:
78,316,81108,1,0,1:0:0:0:
120,382,81311,1,2,0:0:0:0:
198,372,81514,2,0,P|243:364|290:374,1,75,0|10,0:0|0:0,0:0:0:0:
350,376,81919,2,0,P|356:327|350:291,1,75,0|2,1:0|0:0,0:0:0:0:
276,214,82325,2,0,P|270:263|274:289,2,75,12|2|0,0:0|0:0|1:0,0:0:0:0:
194,283,82933,2,0,P|124:293|44:280,1,150,2|10,0:0|0:0,0:0:0:0:
7,211,83541,1,0,1:0:0:0:
62,155,83743,1,0,0:0:0:0:
134,185,83946,6,0,P|218:197|280:182,1,150,12|0,0:0|1:0,0:0:0:0:
357,165,84554,2,0,B|394:154|432:151|432:151|434:113|448:80,1,150,2|10,0:0|0:0,0:0:0:0:
503,178,85162,1,0,1:0:0:0:
443,229,85365,1,0,0:0:0:0:
465,304,85568,2,0,P|418:342|323:338,1,150,4|0,0:0|0:0,0:0:0:0:
252,262,86176,2,0,P|251:299|252:338,1,75,2|0,0:0|0:0,0:0:0:0:
173,264,86581,2,0,P|174:300|173:339,1,75,2|0,0:0|0:0,0:0:0:0:
106,222,86987,1,2,0:0:0:0:
256,192,87189,12,0,88811,0:0:0:0:

Done. I noticed 00:26:783 (8,2) - wasn't stacked properly. Not sure if this is intentional or not


Also: Added Dekaane's difficulty, so make sure to add his name to your tags when you get the chance. I did it already but I'm not sure if you've made any changes since then.
Kuria
lol i dunno why i'm here, but well

found this from AiBAT

AIBat v3.1 wrote:

[General]
Background
akira.jpg is 1228x767, which differs from the recommended size of 1024x768.

i still dunno if there's rule is said that the max size is that 1024 x 768 or not, imo just make it 1024x768 or lower just in case if that's wd background actually probihited

[All .osu Files]
Combo Colours
Inconsistency in combo colours:

- [Miko] :
Combo1 : 206,83,114
Combo2 : 160,148,235
Combo3 : 240,206,225

- [Peace] :
Combo1 : 52,177,58
Combo2 : 0,232,232
Combo3 : 255,128,255
Combo4 : 179,64,64

- [Serenity] :
Combo1 : 52,177,58
Combo2 : 0,232,232
Combo3 : 255,128,255
Combo4 : 179,64,64

- [Solitude] :
Combo1 : 52,177,58
Combo2 : 0,232,232
Combo3 : 255,128,255
Combo4 : 179,64,64

The miko diff seems have a different combo color than the others, is it intentional?
imo just make it same to make them consistent is better^^

General and Metadata

Inconsistency in AudioLeadIn:
- [Miko] : 755
- [Peace] : 3000
- [Serenity] : 3000
- [Solitude] : 3000

i guess it's better to make the leadin same for all diff :)

Kiai
Inconsistency in Kiai Times:

- [Miko] :
Kiai #1: Starts on 00:48:271, ends on 01:17:460

- [Peace] :
Kiai #1: Starts on 00:48:271, ends on 01:01:218
Kiai #2: Starts on 01:01:242, ends on 01:12:569
Kiai #3: Starts on 01:12:594, ends on 01:17:459

- [Serenity] :
Kiai #1: Starts on 00:48:271, ends on 01:01:218
Kiai #2: Starts on 01:01:243, ends on 01:12:570
Kiai #3: Starts on 01:12:595, ends on 01:17:460

- [Solitude] :
Kiai #1: Starts on 00:48:271, ends on 01:01:218
Kiai #2: Starts on 01:01:243, ends on 01:12:570
Kiai #3: Starts on 01:12:595, ends on 01:17:460

same here, well, i don't really mind it though since it was a GD but i think it's better to make the general settings same for each diff ^^

[Peace]
Snapping

Unsnapped inherited (green) sections at:
01:01:218 - snap to 01:01:243
01:12:569 - snap to 01:12:595

[Serenity]
Snapping

Unsnapped inherited (green) sections at:
01:01:218 - snap to 01:01:193
01:12:570 - snap to 01:12:595

[Solitude]
Snapping

Unsnapped inherited (green) sections at:
01:01:218 - snap to 01:01:243
01:12:570 - snap to 01:12:595

and this is from myself:

General:
  1. raise the volume a bit? around 10-20%, i feel some parts of the mapset (especially the intro - verse) have a bit low volume there, plus, you're not using any loud hitsound on that part
Peace:
  1. 00:16:649 (1,2) - make the NC start from 00:17:460 (2) - instead? to make it plays according to downbeat
  2. 00:28:406 (6,1) - make them blanked? seems a bit weird imo since it's kinda blanked but it was not lol
  3. 00:40:163 (1) - rotate this clockwise a bit? i feel like the flow between 00:38:338 (3,1) - are kinda cutted that way
  4. 00:53:135 (2) - add finish here both on the slider's top and end? imo it's really good thing to add it there to make some emphasize to the vocal's voice there
  5. 00:54:554 (4) - same as above, but only on the topslider
  6. 00:59:622 (1,2,3) - add the finish sound too here, with the same soundpattern that i suggest above :3
  7. 01:06:108 (2,3,4) - same as above
  8. 01:22:325 (5,1) - make their position to be like this instead? i feel that the flow is kinda cutted if you make that (6) on top after 01:21:919 (4) - ,with that slider's direction
    don't forget to readjust the lattern pattern if you agree with me
  9. 01:25:568 (3) - finish on slidertop?
  10. 01:26:581 (4) - same as above, since you make the finish sound on the slidertop with a lower volume, i think it can form a great "splash" finish soundpattern lol
Serenity:
  1. use CS3 here? imo using the smaller CS than 3 for a normal-easier diff is a bit hard for a player to play, even if the beatpattern itself is so easy, because imo people get more struggle with reading the circle than following the beat
  2. 00:16:649 (1) - make it like this instead? imo the flow between 00:16:244 (5,1) - is a bit cutted if you make it that way
  3. 00:18:473 (3,4) - seems not blanked neatly here imo? is it intentional? just make this pattern perfectly blanked if you not intend it xD
  4. 00:19:892 (5,6) - i prefer to make this beatpattern to be like this instead, because imo it's follows the instrument more consistently and easy to read too :3
  5. 00:53:135 (5,6,7,8) - same as my suggestion on easiest diff about adding the finish sound here, imo it plays greatly with that the vocal's voice here, finish on 00:53:135 (5) - topslider, 00:53:541 (6) - endslider, and 00:54:554 (8) - topslider
  6. 00:59:622 (1) - finish too on the endslider?
  7. 01:05:500 (1,2,3) - same suggestion as above, with the same soundpattern
  8. 01:25:568 (1,3) - same as above? with (1) on the topslider
Solitude:
seems this one is the hardest diff lol
  1. 00:09:353 (3) - instead of making it symmetry with 00:07:731 (2) - , why you not make this with custom pattern like 00:05:907 (1) - instead? imo make this symmetry after that custom pattern on 00:05:907 (1,2) - is a bit off
  2. 00:35:095 (5,1) - this spacing here seems a bit longer than before, why not make it consistent with the previous pattern spacing here? 00:34:284 (2,3,4,5) - (seems you wanna form a jump spacing here, but imo this is a bit ambiguous since the spacing is not far enough for jump spacing), you can make the spacing on 00:34:690 (3,4) - the same as that (5,1) too if you want :D
  3. 00:52:933 (1,2,3,4) - same suggestion about adding finish here :D
  4. 00:59:622 (1,2,3,4,5,6,7) - same as above
  5. 01:03:271 (7,8) - seems not blanked perfectly yet imo, just move the slider up left a bit to fix it
  6. 01:05:703 (6) - make this middlepoin goes to left instead right? better flow from 01:05:095 (3,4,5,6,1) - if you make it like that imo
  7. 01:06:108 (1,2,3,4) - same seggestion about finish sound, just make it like 01:09:352 (1,2,4) - xD
  8. 01:25:568 (1) - finish on the topslider
  9. 01:26:176 (2) - same as above, but on the endslider
Miko:
wow this pattern structure
  1. HP/OD 6 for this diff, since i think this is supposed to be the hard diff i think OD8 is a bit too hard for this diff (yeah, the solitude already using high HP/OD, so i guess one of them should have the lower HP/OD)
    i still can't figured which one between this diff and solitude is the hardest one, so just take this into your consideration
  2. 00:41:582 (4) - move this into right a bit? i feel that the flow between 00:41:379 (3,4) - is a bit cutted since you put the (5) slider with that direction, moving it to the right can form a bit more flow imo, something like this
    you can try to rotate that slider clockwise a bit though instead moving it (well if you still have more space on the lower part xD)
  3. 00:53:135 (6,7,8,1) - same suggestion for this part about the finish sound, imo put it on 00:53:135 (6,7) - topslider can form a better soundpattern since it makes some emphasize to vocal
  4. 00:59:419 (1,3) - same as above, 00:59:419 (1) - endslider and 01:00:230 (3) - topslider
  5. 01:06:108 (6,7) - same as above
  6. 01:09:960 (2) - ^
  7. 01:13:203 (2) - ^
  8. 01:26:987 (8) - ^
well, i think just that, sorry if it was a bit messy >_<
good luck!

edit: here's a star for you /o__o/
Topic Starter
Lanturn

Kuria wrote:

lol i dunno why i'm here, but well

found this from AiBAT

AIBat v3.1 wrote:

[General]
Background
akira.jpg is 1228x767, which differs from the recommended size of 1024x768. I'm not 100% sure if the size is accepted, but both guest difficulties use the same size now.

i still dunno if there's rule is said that the max size is that 1024 x 768 or not, imo just make it 1024x768 or lower just in case if that's wd background actually probihited

[All .osu Files]
Combo Colours
Inconsistency in combo colours: Both guest difficulties use the different combo colors as well. Not sure if this isn't allowed either X_X

- [Miko] :
Combo1 : 206,83,114
Combo2 : 160,148,235
Combo3 : 240,206,225

- [Peace] :
Combo1 : 52,177,58
Combo2 : 0,232,232
Combo3 : 255,128,255
Combo4 : 179,64,64

- [Serenity] :
Combo1 : 52,177,58
Combo2 : 0,232,232
Combo3 : 255,128,255
Combo4 : 179,64,64

- [Solitude] :
Combo1 : 52,177,58
Combo2 : 0,232,232
Combo3 : 255,128,255
Combo4 : 179,64,64

The miko diff seems have a different combo color than the others, is it intentional?
imo just make it same to make them consistent is better^^

General and Metadata

Inconsistency in AudioLeadIn: Fixed this a little bit ago. I adjusted my difficulties to match Miko
- [Miko] : 755
- [Peace] : 3000
- [Serenity] : 3000
- [Solitude] : 3000

i guess it's better to make the leadin same for all diff :)

Kiai
Inconsistency in Kiai Times:

- [Miko] :
Kiai #1: Starts on 00:48:271, ends on 01:17:460 Guest diff, so it should be fine.

- [Peace] :
Kiai #1: Starts on 00:48:271, ends on 01:01:218
Kiai #2: Starts on 01:01:242, ends on 01:12:569 Good eye, thanks
Kiai #3: Starts on 01:12:594, ends on 01:17:459 ^

- [Serenity] :
Kiai #1: Starts on 00:48:271, ends on 01:01:218
Kiai #2: Starts on 01:01:243, ends on 01:12:570
Kiai #3: Starts on 01:12:595, ends on 01:17:460

- [Solitude] :
Kiai #1: Starts on 00:48:271, ends on 01:01:218
Kiai #2: Starts on 01:01:243, ends on 01:12:570
Kiai #3: Starts on 01:12:595, ends on 01:17:460

same here, well, i don't really mind it though since it was a GD but i think it's better to make the general settings same for each diff ^^

[Peace]
Snapping

Unsnapped inherited (green) sections at:
01:01:218 - snap to 01:01:243 Kiai is snapped to 1/16th and the same goes with the below. Me just abusing fountains.
01:12:569 - snap to 01:12:595

[Serenity]
Snapping

Unsnapped inherited (green) sections at:
01:01:218 - snap to 01:01:193
01:12:570 - snap to 01:12:595

[Solitude]
Snapping

Unsnapped inherited (green) sections at:
01:01:218 - snap to 01:01:243
01:12:570 - snap to 01:12:595

and this is from myself:

General:
  1. raise the volume a bit? around 10-20%, i feel some parts of the mapset (especially the intro - verse) have a bit low volume there, plus, you're not using any loud hitsound on that part Yeah, I'll raise the volume of everything a bit. thanks :)
Peace:
  1. 00:16:649 (1,2) - make the NC start from 00:17:460 (2) - instead? to make it plays according to downbeat I keep swapping back and forth between these.. so I'm just going to leave as is.
  2. 00:28:406 (6,1) - make them blanked? seems a bit weird imo since it's kinda blanked but it was not lol Done, good eye!
  3. 00:40:163 (1) - rotate this clockwise a bit? i feel like the flow between 00:38:338 (3,1) - are kinda cutted that way Looks better thanks!
  4. 00:53:135 (2) - add finish here both on the slider's top and end? imo it's really good thing to add it there to make some emphasize to the vocal's voice there Its a good idea, but I really don't like having finishes until after 01:01:243
  5. 00:54:554 (4) - same as above, but only on the topslider ^
  6. 00:59:622 (1,2,3) - add the finish sound too here, with the same soundpattern that i suggest above :3 ^
  7. 01:06:108 (2,3,4) - same as above I think its a bit to early to start the finishes here.
  8. 01:22:325 (5,1) - make their position to be like this instead? i feel that the flow is kinda cutted if you make that (6) on top after 01:21:919 (4) - ,with that slider's direction
    don't forget to readjust the lattern pattern if you agree with me
  9. 01:25:568 (3) - finish on slidertop? I think its a bit much to add anymore finishes at this point. The one finish I added at 01:26:581 can be heard well in the background so I added it, there really isn't anything else suggesting I should use them though in the music.
  10. 01:26:581 (4) - same as above, since you make the finish sound on the slidertop with a lower volume, i think it can form a great "splash" finish soundpattern lol ^
Serenity:
  1. use CS3 here? imo using the smaller CS than 3 for a normal-easier diff is a bit hard for a player to play, even if the beatpattern itself is so easy, because imo people get more struggle with reading the circle than following the beat With the new difficulty I just added. I don't believe this is neccesary anymore. CS3 also makes my sliders near the end very ugly.
  2. 00:16:649 (1) - make it like this instead? imo the flow between 00:16:244 (5,1) - is a bit cutted if you make it that way Loved this. Very nice!
  3. 00:18:473 (3,4) - seems not blanked neatly here imo? is it intentional? just make this pattern perfectly blanked if you not intend it xD No.. Just being sloppy. Thanks for catching this. Should be better now hopefully!
  4. 00:19:892 (5,6) - i prefer to make this beatpattern to be like this instead, because imo it's follows the instrument more consistently and easy to read too :3 00:20:095 is an empty note so the 6 really wouldn't sound good there. I think its fine how it is.
  5. 00:53:135 (5,6,7,8) - same as my suggestion on easiest diff about adding the finish sound here, imo it plays greatly with that the vocal's voice here, finish on 00:53:135 (5) - topslider, 00:53:541 (6) - endslider, and 00:54:554 (8) - topslider
  6. 00:59:622 (1) - finish too on the endslider?
  7. 01:05:500 (1,2,3) - same suggestion as above, with the same soundpattern
  8. 01:25:568 (1,3) - same as above? with (1) on the topslider Didn't like the extra finishes as with my Peace difficulty. Thanks for the suggestions though.
Solitude:
seems this one is the hardest diff lol This diff just has some bigger jumps, its overall the same difficulty though.
  1. 00:09:353 (3) - instead of making it symmetry with 00:07:731 (2) - , why you not make this with custom pattern like 00:05:907 (1) - instead? imo make this symmetry after that custom pattern on 00:05:907 (1,2) - is a bit off I agree, someone suggested awhile ago to use symmetry here but I do agree the custom pattern works better.
  2. 00:35:095 (5,1) - this spacing here seems a bit longer than before, why not make it consistent with the previous pattern spacing here? 00:34:284 (2,3,4,5) - (seems you wanna form a jump spacing here, but imo this is a bit ambiguous since the spacing is not far enough for jump spacing), you can make the spacing on 00:34:690 (3,4) - the same as that (5,1) too if you want :D The next section uses 1.5 and I was trying to stack notes 00:35:095 (5,3,3) -
  3. 00:52:933 (1,2,3,4) - same suggestion about adding finish here :D Didn't add, reason is in the Peace/Serenity diffs
  4. 00:59:622 (1,2,3,4,5,6,7) - same as above ^
  5. 01:03:271 (7,8) - seems not blanked perfectly yet imo, just move the slider up left a bit to fix it Done
  6. 01:05:703 (6) - make this middlepoin goes to left instead right? better flow from 01:05:095 (3,4,5,6,1) - if you make it like that imo Sure, looks nice
  7. 01:06:108 (1,2,3,4) - same seggestion about finish sound, just make it like 01:09:352 (1,2,4) - xD
  8. 01:25:568 (1) - finish on the topslider
  9. 01:26:176 (2) - same as above, but on the endslider For the reasons stated in my other diffs.. I didn't add.
well, i think just that, sorry if it was a bit messy >_<
good luck!
Thanks for the helpful mod!
Andrea
~General~
  1. The files akira.jpg and sorabg.jpg are 1228x767, please make sure to resize them correctly.
  2. Increase the Audio Lead-In to 2 seconds, it's much better.
  3. Disable the Letterbox during breaks since you're not actually using it right now.
~Peace~
  1. 00:27:190 (5) - Add a new combo here due to the new stanza and music change.
  2. 00:28:811 (1) - Remove this new combo afterwards, since you won't need it.
  3. 00:45:028 (1) - I can hear loud song on this spinner end, please make sure to fix your green line to silence it like you wish.
  4. 01:04:081 (5,1) - New combo should go on (5) and not on (1), since the new section actually begins there.
~Loneliness~
  1. Reduce AR by 1 tick, it feels too high right now for this kind of difficulty.
  1. 00:05:501 (3) - Add a whistle at the begin of this slider to emphasize with the music background.
  2. 00:45:636 (5) - The end of this slider sounds a bit too loud to me, try to reduce the volume a bit.
  3. 01:26:581 (2,3) - These circles feels too loud at the end of the song, try to reduce the volume a bit.
~Serenity~
  1. 00:03:880 (5) - Add a new combo here due to the new stanza and music change.
  2. 00:53:135 (5,6) - Try to avoid overlapping these two sliders together, it doesn't look so good to me.
  3. 01:05:500 (1) - The finish hitsound on this slider repeat feels too powerful for this part of the song, even if you reduce the volume, I suggest you to add a whistle instead with the same volume of before.
  4. 01:18:068 (2,3) - This blanket could be improved much more, I'm sure of it.
~Solitude~
  1. 00:05:907 (1,2,3) - These sliders looks really ugly to me, why don't you try a different shape? I'm sure you can make them much better than this.
  2. 00:43:203 (1,2,3,4,5,6,7) - This sudden change of spacing might be hard to read at first sight for players. Why don't you just space it normally like the rest of the difficulty? I'm pretty sure it would play and be much better.
  3. 00:59:622 (1,2,3,4) - Same as above, another sudden spacing change that doesn't really make much sense and it's also hard to read, change it please to make it similiar to the rest of the difficulty.
  4. 01:02:460 (3,4,5,6) - I know you spaced them like this for symmetry, but it looks really bad. Move them near to the center so they are all of them spaced equally, looks and play much better.
  5. 01:06:108 (1,2) - This sudden spacing change doesn't play so good imo, space it normally please.
  6. 01:13:203 (2,3) - Same as above, they look like forced jumps and they don't play really good.
  7. 01:19:689 (10,1) - New combo should go on (10) and not on (1), since the new stanza and music changes there.
~Miko~
  1. Reduce OD by 1 tick at least, it feels too high compared to the rest of the other settings for this difficulty and doesn't play so good in this difficulty.
  1. 00:01:245 (1,2,3,4,5) - This part feels really empty without hitsounds, what about adding some whistles there? They would fit perfectly.
  2. 00:04:488 (1,2,3,4,5,6,1,2,3,4) - Same here as above, for the same reason.
  3. 00:26:783 (8) - Slider end is unsnapped, please make sure to resnap it correctly.
  4. 00:28:405 (4) - Same as above, please be careful with this.
  5. 00:40:771 (2,3,4) - This jump doesn't really flow well, try to make it this way instead, it's much better.
  6. 00:58:000 (6,7,8,9,10) - The spacing of this pattern feels really random and doesn't make much sense to me, try to place them like this.
  7. 01:20:703 (1) - Add a whistle on slider begin, it feels like you're missing it here.
Topic Starter
Lanturn
Andrea

Andrea wrote:

~General~
  1. The files akira.jpg and sorabg.jpg are 1228x767, please make sure to resize them correctly. I'll let the guests know.
  2. Increase the Audio Lead-In to 2 seconds, it's much better. The reason why its 755 is so the first note hits 2 seconds exactly after the map loads. I believe this is fine.
  3. Disable the Letterbox during breaks since you're not actually using it right now. Sure, done.
~Peace~
  1. 00:27:190 (5) - Add a new combo here due to the new stanza and music change. Sure, it doesn't quite fit with the vocals, but I understand.
  2. 00:28:811 (1) - Remove this new combo afterwards, since you won't need it.
  3. 00:45:028 (1) - I can hear loud song on this spinner end, please make sure to fix your green line to silence it like you wish. Thanks, there was some issues when I added the timing points. Must of missed this somehow.
  4. 01:04:081 (5,1) - New combo should go on (5) and not on (1), since the new section actually begins there. Done
~Serenity~
  1. 00:03:880 (5) - Add a new combo here due to the new stanza and music change. Done
  2. 00:53:135 (5,6) - Try to avoid overlapping these two sliders together, it doesn't look so good to me. Changed around a bit, 2nd person to say something about this.
  3. 01:05:500 (1) - The finish hitsound on this slider repeat feels too powerful for this part of the song, even if you reduce the volume, I suggest you to add a whistle instead with the same volume of before. Lowered it by 10, I must of added an extra 10 in somewhere because my easy uses 45 instead of 55.
  4. 01:18:068 (2,3) - This blanket could be improved much more, I'm sure of it. Played around with it. Should be better.
~Solitude~
  1. 00:05:907 (1,2,3) - These sliders looks really ugly to me, why don't you try a different shape? I'm sure you can make them much better than this. The only one I really don't like is the (3) which I've been playing around with. Made some slight changes to this
  2. 00:43:203 (1,2,3,4,5,6,7) - This sudden change of spacing might be hard to read at first sight for players. Why don't you just space it normally like the rest of the difficulty? I'm pretty sure it would play and be much better. Done. I didn't even think of this
  3. 00:59:622 (1,2,3,4) - Same as above, another sudden spacing change that doesn't really make much sense and it's also hard to read, change it please to make it similiar to the rest of the difficulty. These anti-jumps are intentional and I really like them. I personally don't think its hard to read so I won't make any changes for now. You are the 3rd or 4th person to comment on these though :(
  4. 01:02:460 (3,4,5,6) - I know you spaced them like this for symmetry, but it looks really bad. Move them near to the center so they are all of them spaced equally, looks and play much better. Edited this around. Didn't realize 4,5 were so spaced so wide from each other.
  5. 01:06:108 (1,2) - This sudden spacing change doesn't play so good imo, space it normally please. I changed this a bit to match your suggestion.
  6. 01:13:203 (2,3) - Same as above, they look like forced jumps and they don't play really good. I personally like this jump and I don't believe it feels too forced since it follows the vocals. It also sets up for 01:13:811 (3) which doesn't follow the vocals but the same pattern so its easier to read. I'll keep my eye out for more complaints on this though.
  7. 01:19:689 (10,1) - New combo should go on (10) and not on (1), since the new stanza and music changes there. I'm following the vocals for this section on NC and I think its fine how it is. It matches up with the next combo this way and looks nicer.

Thanks for the mod!

To DakeDekaane / those: Check your BG images if possible to resize them to 16:9 (1366x768) and the small updates I put on your maps was just to disable the letterboxing.
DakeDekaane

Andrea wrote:

~General~
  1. The files akira.jpg and sorabg.jpg are 1228x767, please make sure to resize them correctly. /*If I resize to 4:3 it would look cropped in widescreen resolutions (and obviously ugly) and for 16:9, Sora in my BG will be cut in standard resolutions x( (Can't find a large collection of decent backgrounds for Yosuga no Sora, I think you may know why)
~Loneliness~
  1. Reduce AR by 1 tick, it feels too high right now for this kind of difficulty. /*Lanturn already mentioned me this, but I really like how it plays with AR5, if more people keeps saying to reduce the AR here, I'll do it then.
  1. 00:05:501 (3) - Add a whistle at the begin of this slider to emphasize with the music background. /*Ok
  2. 00:45:636 (5) - The end of this slider sounds a bit too loud to me, try to reduce the volume a bit. /*I think the volume is fine as there's a soft hitnormal already lowered in volume.
  3. 01:26:581 (2,3) - These circles feels too loud at the end of the song, try to reduce the volume a bit. /*Reduced for these.
Thanks~

Update here /o/ http://pastebin.com/raw.php?i=CgrMFXBE
Mikkuri
~random from #modreqs~ :D
*hitsound mod only, you can ignore this mod if useless*

[General]
change combo color to same as all diff
In [Miko] diff change kiai time as same as other diff please

[Peace]
why not try to add normal-sampleset like [Loneliness] as clap?
  1. 00:30:433 (1) - remove whistle head
  2. 00:59:622 (1) - change whistle to finish at tail
[Loneliness]
  1. 00:20:501 (1) - add clap
  2. 00:21:311 (3) - add clap tail
  3. 00:22:325 (1) - add clap head
  4. 00:35:703 (1) - add normal-sampleset head
  5. 00:59:622 (1) - add finish head & tail
  6. 01:05:906 (1) - remove whistle
  7. 01:09:352 (2) - add normal-sampleset tail
  8. 01:15:635 (5) - remove normal-sampleset tail
[Serenity]
change whistle to normal-sampleset as clap as same as other diff Example: 00:37:325 (2) - change whistle to normal-sampleset at head
  1. 00:05:501 (2) - change finish to whistle at tail
  2. 00:11:582 (2) - remove whistle head
  3. 00:26:987 (1) - remove whistle at reverse
  4. 00:28:406 (3) - add whistle tail
  5. 00:31:041 (2) - remove whistle head & tail
  6. 00:33:473 (3) - remove whistle head
  7. 00:35:298 (1) - remove whistle
  8. 00:50:906 (1) - add whistle tail
  9. 00:51:514 (2) - remove whistle head
  10. 00:52:122 (3) - ^
  11. 00:52:933 (4) - remove whistle
  12. 00:53:541 (6) - add whistle head
  13. 00:54:149 (7) - remove whistle
  14. 00:54:554 (8) - remove whistle head
  15. 00:57:798 (5) - remove whistle tail
  16. 00:59:622 (1) - change whistle to finish at tail
  17. 01:04:284 (4) - remove whistle tail
  18. 01:14:014 (3) - ^
  19. 01:15:433 (4) - add whistle
  20. 01:15:635 (5) - remove whistle head
  21. 01:25:162 (3) - add whistle
[Solitude]
same as [Serenity] change whistle to normal-sampleset as clap
  1. 00:09:353 (3) - add clap tail
  2. 00:10:974 (1) - add clap
  3. 00:36:919 (1) - add whistle or finish at head
  4. 00:39:149 (7) - remove whistle head & tail
  5. 00:41:176 (4) - remove whistle head
  6. 00:42:392 (3) - remove whistle head & tail
  7. 00:43:203 (1) - add finish head
  8. 00:50:500 (8) - remove whistle tail
  9. 00:52:933 (1) - remove whistle head
  10. 00:53:338 (2) - remove whistle
  11. 00:55:771 (1) - ^
  12. 00:57:392 (6) - add whistle tail
  13. 01:02:662 (4) - remove whistle
  14. 01:03:068 (6) - ^
  15. 01:04:284 (10) - ^
  16. 01:09:352 (1) - add whistle tail
  17. 01:17:054 (1) - add whistle head
  18. 01:20:703 (2) - remove whistle
  19. 01:21:514 (5) - remove whistle head
  20. 01:23:946 (2) - ^
[Miko]
  1. 00:37:325 (3) - change whistle to normal-sampleset
  2. 00:38:339 (6) - remove clap tail
  3. 00:38:946 (7) - change whistle to normal-sampleset at head & remove normal-sampleset tail
  4. 00:43:811 (2) - change whistle to finish at head
  5. 00:43:203 (1) - remove clap tail
  6. 00:47:460 (1) - change whistle to normal-sampleset sound better, fit the song
  7. 00:48:271 (1) - add clap head
  8. 00:51:108 (8) - add whistle tail
  9. 00:54:554 (1) - ^
  10. 00:57:798 (5) - add whistle
  11. 00:59:419 (1) - add clap tail
  12. 01:00:230 (3) - remove wihstle-sliderslide
  13. 01:00:838 (4) - change clap to whistle at tail
  14. 01:01:243 (1) - add clap head
  15. 01:04:284 (8) - add whistle
  16. 01:07:527 (1) - add whistle tail
  17. 01:08:946 (4) - ^
  18. 01:12:595 (1) - add clap head
  19. 01:13:608 (3) - add clap head
  20. 01:16:852 (9) - add normal-sampleset at reverse, fit the song imo
  21. 01:17:460 (1) - add whistle at reverse
  22. 01:20:298 (8) - add whistle tail
  23. 01:20:703 (1) - ^
  24. 01:23:743 (9) - add whistle
  25. 01:25:365 (4) - ^
  26. 01:25:568 (5) - add clap head & normal-sampleset at tail
  27. 01:26:581 (7) - ^
That's all :D
Topic Starter
Lanturn
0OoMickeyoO0

0OoMickeyoO0 wrote:

~random from #modreqs~ :D
*hitsound mod only, you can ignore this mod if useless*

[General]
change combo color to same as all diff Guests wanted to use different combo colors. Should be alright
In [Miko] diff change kiai time as same as other diff please Guest difficulty, so its fine.

[Peace]
why not try to add normal-sampleset like [Loneliness] as clap? Because there isn't enough hits to add the clap and it sounds strange. I'm actually probably going to remove the claps from both of the later difficulties as they sound strange in my map that follows the vocals a bit too much.
  1. 00:30:433 (1) - remove whistle head Done. Sounds better thanks!
  2. 00:59:622 (1) - change whistle to finish at tail Bit too sudden and doesn't give off enough power like 01:00:635 (2) - does
[Serenity]
change whistle to normal-sampleset as clap as same as other diff Example: 00:37:325 (2) - change whistle to normal-sampleset at head I've tried this before and all it does it end up sounding ugly because its missing a lot of places where the clap should be. the whistle is to follow vocals mostly and hit a few clap spots.
  1. 00:05:501 (2) - change finish to whistle at tail Lowered volume of the finish
  2. 00:11:582 (2) - remove whistle head Pretty sure I did this. :P
  3. 00:26:987 (1) - remove whistle at reverse Done
  4. 00:28:406 (3) - add whistle tail done
  5. 00:31:041 (2) - remove whistle head & tail removed only the tail
  6. 00:33:473 (3) - remove whistle head Yeah, done
  7. 00:35:298 (1) - remove whistle done
  8. 00:50:906 (1) - add whistle tail [/color]
  9. 00:51:514 (2) - remove whistle head From this point on in the chorus, I try to add as many whistles to vocal notes, and less trying to worry about a basic clap pattern. This way it adds a bit of uniqueness. I left this in
  10. 00:52:122 (3) - ^ ^
  11. 00:52:933 (4) - remove whistle This is part of the vocal trail I've been following so no change
  12. 00:53:541 (6) - add whistle head I missed this, after last update, thanks!
  13. 00:54:149 (7) - remove whistle same as 52
  14. 00:54:554 (8) - remove whistle head ^
  15. 00:57:798 (5) - remove whistle tail^
  16. 00:59:622 (1) - change whistle to finish at tail The finish at the head shouldn't of even been there, removing the finish at the end, leaving the tail the same.
  17. 01:04:284 (4) - remove whistle tail Sounds better without it, changed.
  18. 01:14:014 (3) - ^ Done, and added a whistle to the(4).
  19. 01:15:433 (4) - add whistle
  20. 01:15:635 (5) - remove whistle head Sounds better with it, leaving as is.
  21. 01:25:162 (3) - add whistle Sure, done.
[Solitude]
same as [Serenity] change whistle to normal-sampleset as clap
  1. 00:09:353 (3) - add clap tail Removed all of the claps for the samplesound set. I don't like them anymore.
  2. 00:10:974 (1) - add clap ^
  3. 00:36:919 (1) - add whistle or finish at head Liked, added
  4. 00:39:149 (7) - remove whistle head & tail I personally like the double whistles in these areas so leaving alone.
  5. 00:41:176 (4) - remove whistle head Song feels empty without it, no change
  6. 00:42:392 (3) - remove whistle head & tail ^
  7. 00:43:203 (1) - add finish head Thanks for noticing this. surprised I forgot to add it in this difficulty
  8. 00:50:500 (8) - remove whistle tail Whistle is for the 'ki' sound, and with it feels empty with my current whistle flow.
  9. 00:52:933 (1) - remove whistle head Vocals
  10. 00:53:338 (2) - remove whistle ^
  11. 00:55:771 (1) - ^ ^
  12. 00:57:392 (6) - add whistle tail Nice!
  13. 01:02:662 (4) - remove whistle I like this whistle because of the heavy vocals here
  14. 01:03:068 (6) - ^ Sure, sounds better with 2 whistle hits than 3 anyways.
  15. 01:04:284 (10) - ^ Turning down the volume a bit on this whistle. I still like it but I understand why you asked for it to be removed.
  16. 01:09:352 (1) - add whistle tail Sure, I did it in the next spot similar to this. Thanks for noticing this as well.
  17. 01:17:054 (1) - add whistle head Done
  18. 01:20:703 (2) - remove whistle Done
  19. 01:21:514 (5) - remove whistle head ^
  20. 01:23:946 (2) - ^ Left this whistle in, need it for the upcoming finish part
That's all :D

Ty for the mod, sorry I didn't get to it last night. I kind of fell asleep XD
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