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Steve Aoki (w/ Yelle) - Je Veux Te Voir

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Topic Starter
anonymous_old
This beatmap was submitted using in-game submission on Friday, October 23, 2009 at 8:42:29 PM

Artist: Steve Aoki (w/ Yelle)
Title: Je Veux Te Voir
Source: Pillowface and the Airplane Chronicles
Tags: steveaoki yelle je veux te voir loogie
BPM: 132.7
Filesize: 2471kb
Play Time: 01:41
Difficulties Available:
  1. Difficile v2 (4.61 stars, 248 notes)
  2. Facile (2.48 stars, 139 notes)
  3. La version folle d'Alice (4.81 stars, 276 notes)
  4. Ordinaire (4.48 stars, 238 notes)
Download: Steve Aoki (w/ Yelle) - Je Veux Te Voir
Information: Scores/Beatmap Listing
---------------
Je Veux Te Voir (Steve Aoki Remix) By: Yelle.
From Steve Aoki's album, Pillowface and the Airplance Chronicles.

Note : "Difficile" is now "Ordinaire" because I added a harder map.
Super-Mega Thanks to Alice Margatroid for he guest difficulty!~

Recent updates
[10/20] kino77's mod suggestions,
[10/23] MaxwellDemon + JarJarJacob's mod suggestions

All updates
[10/3] Thanks anamisk, bmin11
[10/4] Added a spinner to difficile.
[10/6] Added SEXY storyboard.
[10/7] Shinde + Matma Rex's mod suggestions. Worked on SB some more. WHOLE NEW Skin!----
[10/8] Behonkiss + RandomJibberish's mod suggestions.
[10/9] Zekira + Azure_Kyle's mod suggestions.
[10/11] Yes + CrimmiSkye + Tai's mod suggestions + new score-x.png
[10/12] EEeee + ouranhshc's mod suggesions.
[10/13] Sushi971 is cool + Insane (beta)/Technical. It has no hitsounds and is incomplete.
[10/14] Difficile v2 FINISHED!
[10/16] Added samplesets + hitsounds to all difficiulties.
[10/17] Whymeman + Ema Skye + KillerRind's mod suggestions. La version fou d'Alice added.
[10/18] Kurai_'s mod suggestions.
[10/20] kino77's mod suggestions,
[10/23] MaxwellDemon + JarJarJacob's mod suggestions
John12346
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
anonymous_old
Thanks, and updated.
blissfulyoshi
Offset: 437
BPM: 132.7 (might be 132.71, can't exactly tell)

Please resnap all the notes because some of the notes were off before.
Also, I advise you keep a constant spacing throughout the entire map because the way you changed spacing was unintuitive. The best way to make sure your spacing in consistent is through distance snap. Another way to check your spacing is through AIMod (ctrl + shift + a)

Good luck mapping.
NoHitter
Try adjusting offset to 20.

and try snapping the beats to red/white/blue ticks.

Then I'll mod it.
Xgor
Ugh.. This was a pretty hard map to mod...
Well, first snap all the beats to red/white/blue ticks as NoHItter said....It's hurting the map allot! :(
Also use distance snap on most of the beats (some parts are extremely lame due to that)

Another thing is that you should add a break at 01:36:77 and at 02:09:77 (but i suggest that you map the 02:09:77 instead)

One question i have is that why do you want this for approval? (I don't get it....)

Anyway, i just don't want to star this right now, mainly because it feels like it need to be improved in a lot of places.
I also suggest you get a easier difficulty to this map...
whymeman
I can't really mod this map yet since its still under work, but I can at least give you this...


Osz. File Check (Done)

SPOILER
Video: No
SB (Story Board): No
Custom Skin: No
Background: Yes
[Current] Size: 5.61 MB / 10.00 MB
Source: No (Please add in the Source to all difficulties.)
Tags: No (Please add in the Tags to all difficulties.)

BPM/Offset Scan (Done)

SPOILER
These are just my estimated best guesses to help find the proper timing.

132.700 BPM / 0 ms

That is what I got to fit with the whole song. I don't think the second offset is needed, its just the flow of the beats in this song is odd since the BPM is not "flat". The song sounds like it starts off instantly as well, but if the offset is really 20 ms, then keep it.

Since the map is still under work, I feel that I can't star it just yet, but you can forum PM once the map is complete and ready to be modded.
Topic Starter
anonymous_old
This map has been deleted on the request of its creator. It is no longer available.
Yes_old
Please RESNAP all notes. Whenever you change anything in timing you have to do this.

Facile.
00:54:27 (20) - unrankable slider!

Ahh. Call me back (PM) after you've fixed the resnapping T~T I can't mod it like this because everything is off.
Topic Starter
anonymous_old
This map has been deleted on the request of its creator. It is no longer available.
Yoshi348
You still have some bad spacing in a lot of the areas of the map; use AIMod as a guide (ctrl-shift-A). With the spacing still screwed up it's hard to get into more detail, but your map also seems like it needs some variety... mix your sliders and your beats. Also, the spinners are horrible; the first one is way way way to long and then the second batch is just spamming spinners rather than actually mapping. Keep working at it.
Topic Starter
anonymous_old

Yoshi348 wrote:

You still have some bad spacing in a lot of the areas of the map; use AIMod as a guide (ctrl-shift-A). With the spacing still screwed up it's hard to get into more detail, but your map also seems like it needs some variety... mix your sliders and your beats. Also, the spinners are horrible; the first one is way way way to long and then the second batch is just spamming spinners rather than actually mapping. Keep working at it.
Used AIMmod and fixed everything there. I'll map the section with the Sliders later.
whymeman
The BPM is really screwing with this map >:-(


Well, I got 265.400 BPM for the whole song to keep the timing marks in the 1/4 range.

But if you still want to do lower than that and end up with 1/8 timing marks, then you can try 132.700 BPM. (Though 1/8 is not recommended...)

Though its best to test those two to see how well it works for you.

But make sure to check over the whole map as well since changing the timing also moves to notes around. Even when you resnap all of the notes, some of them will end up misplaced. Also, the sliders will be effected by BPM changes as well.
NoHitter
Je Voux Te osu!

00:03:576 (1) - Shorten by 1/8 tick.
00:05:769 (8,9,10,11,12) - Move forward by 1/8 tick.
00:07:096 (1,2,3,4, 1,2,3,4,5) - Move forward by 1/8 rick.
00:09:923 (5) - *slider at the top* Shorten this by 1/8 tick.
00:10:730 (1,2,3,4,5,6) - Move forward by 1/8 tick.
00:19:096 (6) - Move to 00:19:153.
00:19:788 (1,2,3,4,5,6,7) - Move forward by 1/8 tick.
00:29:307 (2,3,4,5,6,7,8,9,10,11,12) - Move forward by 1/8 tick.
00:32:711 (1,2,3,4,5,6,11,12) - Move forward by 1/8 tick.
00:37:961 (1) - I suggest to 00:39:692 and just deleting the note there.
00:40:615 (1,2) - Move this forward by 1/8 tick.
00:42:403 (3) - Move forward by 1/4 tick.
00:43:326 (4,5,6) - Move forward by 1/8 tick.
00:46:096 (7) - Move forward by 1/8 tick.
00:46:442 (8,9) - Move forward by 1/4 tick.
00:47:826 (1,2,3,4,5,6,7,8) - Move forward by 1/8 tick.

I'll stop there. This map is kind of hard to mod...

But your map has many notes that don't correspond to the beat. Try fixing those.
happy30
Add more diffs, please only use white or red ticks and rarely blue ticks to map.
Use alot less spinners please, maybe you could even better remap this.

When it's done you can try again.
Topic Starter
anonymous_old

happy30 wrote:

Add more diffs,
Good god, no.

happy30 wrote:

please only use white or red ticks and rarely blue ticks to map.
I use blue ticks wen necessary.

happy30 wrote:

Use alot less spinners please, maybe you could even better remap this.
The spinners are temporary, i plan to map that part.
0_o
hmm.. this is tricky, the offset here is actually -26, but you can't place note before the song starts.. you may have to go into audacity and add a bit of silence before the beginning.

But yeah, do that and then go through and resnap everything to 1/2. Then get back to me :P
happy30

Loogiesquared wrote:

happy30 wrote:

Add more diffs,
Good god, no.

happy30 wrote:

please only use white or red ticks and rarely blue ticks to map.
I use blue ticks wen necessary.

happy30 wrote:

Use alot less spinners please, maybe you could even better remap this.
The spinners are temporary, i plan to map that part.
You actually have just 1 diff, that's not rankable you know?

"you use blue ticks when necessary" when I hear the song they are not necessary at all, you just happen to have a wrong timing.

Oh, this map is W.I.P. then please dont bother my modding queue which is for completed maps please.
al2e10
Please follow the music of the note !!
And use 4/1 of Beat Snap Divisor~

like
00:01:695 to 00:03:051

And turn Slider Tick Rate to 2
Please, make a easy DIF.~
Topic Starter
anonymous_old

al2e10 wrote:

Please follow the music of the note !!
And use 4/1 of Beat Snap Divisor~

like
00:01:695 to 00:03:051

And turn Slider Tick Rate to 2
Please, make a easy DIF.~
Thanks

You actually have just 1 diff, that's not rankable you know?

"you use blue ticks when necessary" when I hear the song they are not necessary at all, you just happen to have a wrong timing.
I'll do the 2nd difficulty, just reluctantly.
Also, could you tell me where do you see blue ticks that are unnecessary, please?

0_o wrote:

hmm.. this is tricky, the offset here is actually -26, but you can't place note before the song starts.. you may have to go into audacity and add a bit of silence before the beginning.

But yeah, do that and then go through and resnap everything to 1/2. Then get back to me :P
good idea.
Mafiamaster
Your timing is still wrong.
Offset is still set at 0
0_o
BPM: 132,70 (Don't double it, remember to change your slider speed back to 1.2)
Offset: 1.678 (Could be a liiitle off, bit it's close enough to map with)

Get rid of the lead-in time, and resnap everything to 1/2 (You will have to go through and correct some placement on the timeline) There shouldn't be anything on a blue tick after this except for the short repeating sliders.
Topic Starter
anonymous_old

0_o wrote:

BPM: 132,70 (Don't double it, remember to change your slider speed back to 1.2)
Offset: 1.678 (Could be a liiitle off, bit it's close enough to map with)

Get rid of the lead-in time, and resnap everything to 1/2 (You will have to go through and correct some placement on the timeline) There shouldn't be anything on a blue tick after this except for the short repeating sliders.
Done, thanks
yeahyeahyeahhh
offset: 3504

I'll see if I can get anything close.
Topic Starter
anonymous_old

yeahyeahyeahhh wrote:

offset: 3504

I'll see if I can get anything close.
Thank you.
Alice
In french "complex" is written "complexe". Idk if you wanted to set this diff name into english to make an exception but it was just to told you.

Complex
00:05:31 (5) - spacing
00:15:93 (1) - change this.. I don't like shape and, makes some notes to go with
00:17:97 (1) - spacing
00:22:49 (5) - spacing
00:28:59 (5,6,7) - 1/2 later. Also spacing. + new combo?
00:30:85 (2) - spacing
00:37:45 (6) - why stopping here? The sentence continues..
00:41:03 (4) - spacing
00:41:48 (1) - spacing+sounds weird
00:43:06 (1) - WTF
1. spacing O__o
2. why new combo?
3. sounds.. strange..
00:44:19 (1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,8,9) - recheck spacing on that part.
00:57:53 (9,1) - s..spacing...
01:00:47 (11) - confusing (spacing!)
01:00:47 (11,1) - spacing 0.0
But personally instead of that horrible jump i recommend you to:
-delete (1) and set the previous (2) to new (1) (sounds better with song.....)
-continue the combo that comes.. again, the sentence don't stop....
01:02:50 (1,2,3,4,5,6,7) - why spacing change suddenly? Plays bad. And AGAIN sentence continue and stop to 7 plays/sounds/something really bad!
01:04:31 (1,2,3) - Again, spacing changes.. Use distance snap the whole song.. please..
01:05:22 (4) - omgwtfbbq spacing. way too close. use distance... ^ zz
01:06:80 (11,12,13,14) - emergency distance snap here.
01:07:48 (1) - add returns, the sentence don't stop here
01:08:38 (2) - new combo
01:08:38 (2,3,4,5,6,7,8,9) - emergency distance snap
01:12:00 (1) - .. wtf
01:12:00 (1,2,3,4) - recheck spacing here too.

Neeeedddd some distance snap. PLEASE >__<
Also. Diversify mapping. I just won't bubble/rank this if I would be bad. Sorry but, really, it's a bit repetitive and boring.. Try using triplets, more slider sometimes but mixed with notes, more note sometimes but mixed with sliders. All that.. Need work. Really. But this is still a good try remember there's worse. Put lots of efforts on it, and take every suggestions as considerations. This can end up ranked with all that.

Simple
Just to say
if you wanted to do the translation for "easy"
the most correct thing would be "aisé" in fact.. but that's more litteral, same base.
To say it naturally it would be "Facile".
"Simple" is ok too.. But I think facile is better.
00:04:74 (1) - symetrical??? http://img340.imageshack.us/img340/2425/lolwut.png
00:12:43 (1,2,3,1,2,3,1,1,2,3) - I'm not ok with silent. Neither with kiai.
00:17:85 (1,2,3,4,5,1,1,2,3,4,1,2,3,1,2,3,1,2,3,4,5,6) - too early... 1/4 later..
00,24,64 (1) - why new combo
00:50:52 (9) - out of map
00:57:76 (1) - 1. out of map. in hard rock it would be unplayable.
2. finished too early.
01:12:34 (1,2, and til the end!) - errrrr
recheck timeline
kinda all is too early

Ok.. This diff is way better but
Overall
Complex= as i said: too easy and boring.. Sometime it's just simple but with smaller circles.. lol :/
Mp3 seems soo silent.. are you sure it's a good quality? cause I don't think so.
And.. Wow, this remix is so close to the original one. But they are not the same, i know.
I horribly want to map an harder diff.. I used to listen this song repeatively when I was younger. But if you don't want to that's ok .__. But anyway if you want to,, call me when fixes are done
If I don't found too many things next mod I'll star. If you don't fix correctly then I'm afraid I'll just have to repeat what I said ):
Topic Starter
anonymous_old
I did basically everything. Thanks!~
NoHitter
Overall:
Try rechecking all notes with distance snap. I can see some notes which should be further away.

For example: In Facile: 01:30:316 (1)

or notes that should be nearer to each other

For example: In Dificile: 00:51:430 (1)

Facile
Good job here although ^
Also it feels cut off. Try extending to the same length in Dificile?

Dificile
Distance snap...
00:56:856 (8) - Shorten this slider to the white tick before it.
01:08:160 - Remove this break and fill with notes.
01:23:420 (3) - Move this forward to the white tick.
(4) - Delete
(5) - Move this backward to the white tick. Then make it repeat.
01:37:549 (10) - Move it backward to the white tick.
01:39:358 (2,3) - Shorten these sliders to the red tick.
Topic Starter
anonymous_old

NoHItter wrote:

Overall:
Try rechecking all notes with distance snap. I can see some notes which should be further away.

For example: In Facile: 01:30:316 (1)

or notes that should be nearer to each other

For example: In Dificile: 00:51:430 (1)

Facile
Good job here although ^
Also it feels cut off. Try extending to the same length in Dificile?

Dificile
Distance snap...
00:56:856 (8) - Shorten this slider to the white tick before it.
01:08:160 - Remove this break and fill with notes.
01:23:420 (3) - Move this forward to the white tick.
(4) - Delete
(5) - Move this backward to the white tick. Then make it repeat.
01:37:549 (10) - Move it backward to the white tick.
01:39:358 (2,3) - Shorten these sliders to the red tick.
while i didn't check with Distance Snap, i checked with AIMod. there were onlt 5 or 6 errors, which i fixed.
NoHitter
AIMod is to check after you distance snap. And sometimes AIMod is wrong too.

Distance snap is usually used often.
Topic Starter
anonymous_old

NoHItter wrote:

AIMod is to check after you distance snap. And sometimes AIMod is wrong too.

Distance snap is usually used often.
i just checked with Distance. Also, updated.
Ema Skye
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
anonymous_old

Ema Skye wrote:

Hi, great choice of song and language ;)

Hmm my first comment will be this : Difficile is written with a double ff =) hmm then when i see that you use blue ticks very often, i guess there's a problem with your timing, but i'm really NOT a pro ^^
If you want the lyrics and a translation in english (which could be cool in a story board) then you can contact me, i'll be happy to do this =)

When the timing will be fixed, i'll do my comments about the map ^^
bye!
the timing is supposed to be like that. i don't know why, but the song is in 1/4 at times, and 1/8 at times.
Sleep Powder
[Facile]
Offset 793 or used the same offset from [Difficile] for now
Remove the Inherited Timing Section near the first timing section
00:19:78 (5) - End repeats on white ticks
00:31:53 (6) - Re-add break after this note
00:27:01 (1,2,3,1,2,3,1,2,3,4,5,6) - Spacing for these combos is too close. Make them farther.
It ends at a weird location...

[Difficile]
00:17:97 (1,2) - Spacing looks a bit off
00:28:59 (1) - Shorten to white tick
00:56:85 (8) - ^
01:04:54 (1) - This combo is too close to the previous one
01:26:69 (1) - ^
01:28:50 (5,6,7,8,9,10,11) - Spacing is terribly messy
01:37:55 (10) - Readjust this slider
01:39:35 (2,3) - ^

Not too bad...
Alice
Ema: The timing is like this I think.. Oo

Loogies about the storyboard, you are wrong. Je veux te voir isn't "I want to see" but "I want to see you"
Topic Starter
anonymous_old

Alice Margatroid wrote:

Ema: The timing is like this I think.. Oo

Loogies about the storyboard, you are wrong. Je veux te voir isn't "I want to see" but "I want to see you"
it has a "you".
Alice
I don't see it. O.O Full submit??
Topic Starter
anonymous_old
done.
bmin11
offset (for [Facile]): 3,063 maybe? resnap won't require from this

[Facile]
00:19:79 (5) - make a bit longer so the U-Turn will be placed one tick farther
01:00:92 (1) - make it closer or change the previous slider's end closer(players are use to previous distance snap from this point)
01:30:31 (1) - Too close. lets keep it simply (I don't really like close up)

[Difficile]
00:05:53 (6) - spacing
Can you increase the distance snap rates? I can see that you are pulling the circles right to the edge and some note looks like a different distance snap with other.
00:29:16 (6,7,8) - sounds weird. Is this based on bass?
00:58:21 (3) - Yup, looks unspaced
01:23:08 (1) - I don't like close up, but can't be a problem for diff [Hard]

The color black is really hard to see due to BG and I think it needs more hitsounds
Nice skin though
Starred because of the possiblity
Topic Starter
anonymous_old

bmin11 wrote:

offset (for [Facile]): 3,063 maybe? resnap won't require from this

[Facile]
00:19:79 (5) - make a bit longer so the U-Turn will be placed one tick farther
01:00:92 (1) - make it closer or change the previous slider's end closer(players are use to previous distance snap from this point)
01:30:31 (1) - Too close. lets keep it simply (I don't really like close up)

[Difficile]
00:05:53 (6) - spacing
Can you increase the distance snap rates? I can see that you are pulling the circles right to the edge and some note looks like a different distance snap with other.
00:29:16 (6,7,8) - sounds weird. Is this based on bass?
00:58:21 (3) - Yup, looks unspaced
01:23:08 (1) - I don't like close up, but can't be a problem for diff [Hard]

The color black is really hard to see due to BG and I think it needs more hitsounds
Nice skin though
Starred because of the possiblity
thanks, done.
Froslass
Facile
00:04:86 (1) - whistle all except the start
00:24:75 (6) - whistle
00:50:52 (9) - clap?
00:56:85 (8) - horrible placement
01:14:03 (5) - end with whistle
01:17:20 (4) - whistle
01:19:01 (4) - ^
01:29:86 (4) - ^
01:31:67 (4) - ^

Difficile
00:39:22 (11,12) - horrible placement

Topic Starter
anonymous_old

Blue Dragon wrote:

Facile
00:04:86 (1) - whistle all except the start
00:24:75 (6) - whistle
00:50:52 (9) - clap?
00:56:85 (8) - horrible placement
01:14:03 (5) - end with whistle
01:17:20 (4) - whistle
01:19:01 (4) - ^
01:29:86 (4) - ^
01:31:67 (4) - ^

Difficile
00:39:22 (11,12) - horrible placement

thanks, and done.
minyeob
[Overall]
Each difficulty's offset is not the same. Why?
I suggest using same offset for each difficulty......

[Facile]
00:19:79 (5) - 00:24:76 (6) -> Between this part(empty part) is kinda boring for me......
31:775(Break)-> This break time sucks. You have to redo this.

[Difficile]
01:13:812(Break)-> Redo this break please! It'll lengthen a bit.
01:20:82 (4,5) -> This spacing might confuses the player.

Sorry for late response......
Topic Starter
anonymous_old

minyeob wrote:

[Overall]
Each difficulty's offset is not the same. Why?
I suggest using same offset for each difficulty......

[Facile]
00:19:79 (5) - 00:24:76 (6) -> Between this part(empty part) is kinda boring for me......
31:775(Break)-> This break time sucks. You have to redo this.

[Difficile]
01:13:812(Break)-> Redo this break please! It'll lengthen a bit.
01:20:82 (4,5) -> This spacing might confuses the player.

Sorry for late response......
Thanks, done.
Sushi
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
anonymous_old

Sushi971 wrote:

Offset : 3472
[Facile]
00:10:70 (1,2,3,4) - I don't like this overlap.
00:24:044 (x) - Fill this hole. the (6) is just surprising.
00:30:37 (1,2,3) - we can't understand properly what's happening. move them
00:57:72 (9,1) - ugly overlap
01:02:875 (x) - Fill this hole.
01:15:81 (1,2,3,4,1,2,3,4,1,2,3........) - DAMN GET OUT OF THAT LINE
01:31:64 (4) - eh, this end is quite brutal.

[Difficile]
raise overall difficulty.
00:28:82 (5,6) - ugly. try to make the two ends stack.
00:32:44 (1,2) - align?
00:44:536 (x) - Damn, isn't it supposed to be difficult? this part is so boring! and stack properly the notes at least!
01:02:73 (1) - too close
01:14:120 (x) - Why a break here?
01:23:98 (5) - timing's wrong! (resnap the end of this slider)
01:37:55 (1) - ^
01:39:35 (2,3) - ^

err, it seems you won't do a harder diff.
Make this map better and i'll star.
got it.
XepherX3
cool map
starred
ouranhshc
i would try a bpm of 132.80 or 132.75. 132.70 sounds a tad late. im leaning more towards 132.75

facile

00:32:139 - add a note here
00:39:648 - put claps on this slider

difficile
00:32:204 add note here
00:41:470 - reinsert break
00:44:181 to 00:57:289 - this part is kind of boring to me
Matma Rex
[Overall]
- Background is ugly and storyboard is ugly. These "light" on top of screen are almost invisible. Flashing red color is crappy. Custom reverse-arrow is ugly, too. And what the hell is "i.png" displaying at 00:00:002 in pass layer? Or WVIK-something at 00:04:483?
- The background displaying in thumbnail is much better. Restore it?
- What's that "I Want To See You"? Anyway, instead of just appering, it appears and then moves a bit. You messed with it in SB editor too much.
- I suggest to use English difficulty names, not French ones.
- Too loud hitsounds.

[Facile]
Kinda... dull diff.
00:24:75 (6,1) - place new combo at [current] (6), not at [current] (1).
00:32:10 (7) - 1/4 forward. Place new combo.
00:32:44 (1,1,1) - remove new combos.
00:34:47 (5) - place new combo.
00:37:41 (1) - remove new combo.
00:39:67 (7) - does not fit music well, remove it? Or at least remove claps.
00:41:48 (8) - HOLY SHIT CLAPSMAP DO NOT DO IT!. Also, new combo?
01:31:78 (1) - that's a loooong spinner. Delete it and map some regular notes/slider until 01:41:167.


[Dificile]
It has different BPM that Facile, notes are not snapped to ticks on timeline. Fix it!

Dull, too.
Raise spacing multiplier, the re-space whole song. It's a bit clustered.
01:40:37 (1) - like in Normal.
Topic Starter
anonymous_old

Matma Rex wrote:

[Facile]
Kinda... dull diff.
00:24:75 (6,1) - place new combo at [current] (6), not at [current] (1).
00:32:10 (7) - 1/4 forward. Place new combo.
00:32:44 (1,1,1) - remove new combos.
00:34:47 (5) - place new combo.
00:37:41 (1) - remove new combo.
00:39:67 (7) - does not fit music well, remove it? Or at least remove claps.
00:41:48 (8) - HOLY SHIT CLAPSMAP DO NOT DO IT!. Also, new combo?
01:31:78 (1) - that's a loooong spinner. Delete it and map some regular notes/slider until 01:41:167.


[Dificile]
It has different BPM that Facile, notes are not snapped to ticks on timeline. Fix it!

Dull, too.
Raise spacing multiplier, the re-space whole song. It's a bit clustered.
01:40:37 (1) - like in Normal.
Done.

Matma Rex wrote:

[Overall]
- Background is ugly and storyboard is ugly. These "light" on top of screen are almost invisible. Flashing red color is crappy. Custom reverse-arrow is ugly, too. And what the hell is "i.png" displaying at 00:00:002 in pass layer? Or WVIK-something at 00:04:483?
- The background displaying in thumbnail is much better. Restore it?
- What's that "I Want To See You"? Anyway, instead of just appering, it appears and then moves a bit. You messed with it in SB editor too much.
- I suggest to use English difficulty names, not French ones.
- Too loud hitsounds.
Eh.
Real1
I like it. Starred.
Edit: Forgot star. :(
Shinde
Steve Aoki/Yellow text needs put behind the red image in the SB, otherwise. Well, I think you can see what happens around 0:48

Tick rate's kinda high imo for Easy, especialy with all the back and forth sliders. I think you should lower it some.
The reverse arrow's kinda eh, but I think the biggest contributing factor is because that's the only thing skinned. This has the potential to look very weird on certain skins.

I suggest working on some new patterns for Easy, it felt a little bland.

Also, the SB'ing is making it so Easy, (and Hard as well I'm presuming? I only played Easy, looked at Hard in Editor.) doesn't end at the last note.

As sushi pointed out on Hard, the notes need resnapped. Also, the think Hard suffers in a smaller dose from Easy's 'bland' problem. A lot of both difficulties is just going left to right in a straight line on quarter notes.

I'll check back here and there and watch this map's progress. If you need anything feel free to contact me via PM/etc.
Topic Starter
anonymous_old
Done. Thanks.
Behon
Storyboard:
The words To and See still move around a bit after they first appear. Keep their position static.

Facile:
00:19:781 (5): Curve this upward some more so it doesn't overlap with all the previous circles. It looks nicer.

Difficile:
Why is the BPM different? Make it 132.70 like the other one, the last parts are all wonky.
00:28:805 (5): New combo?
Topic Starter
anonymous_old

Behonkiss wrote:

Storyboard:
The words To and See still move around a bit after they first appear. Keep their position static.

Facile:
00:19:781 (5): Curve this upward some more so it doesn't overlap with all the previous circles. It looks nicer.

Difficile:
Why is the BPM different? Make it 132.70 like the other one, the last parts are all wonky.
00:28:805 (5): New combo?
Thanks, done.
RandomJibberish
General:

Is the map meant to have a minute or so of black screen at the end?
The combo colours are hard to differentiate at points.
The storyboard and skin are good, though.

Facile:

00:12:54 (1,2,3) - Some of these strings of sliders don't seem to fit the music perfectly.
Otherwise it seems fine.

Difficile:

00:19:76 (5,6,7,8,9,10,11) - This is pretty confusing. Or maybe I'm just bad at following these.
00:19:76 (5,6,7,8,9,10,11) - ^
01:19:63 to the end seems to all be shifted forward a quarter beat.

Pretty good so far, Star~
Topic Starter
anonymous_old

RandomJibberish wrote:

General:

Is the map meant to have a minute or so of black screen at the end?
The combo colours are hard to differentiate at points.
The storyboard and skin are good, though.

Facile:

00:12:54 (1,2,3) - Some of these strings of sliders don't seem to fit the music perfectly.
Otherwise it seems fine.

Difficile:

00:19:76 (5,6,7,8,9,10,11) - This is pretty confusing. Or maybe I'm just bad at following these.
00:19:76 (5,6,7,8,9,10,11) - ^
01:19:63 to the end seems to all be shifted forward a quarter beat.

Pretty good so far, Star~
Epic thanks you. Updating.
Gens
[Storyboard]
  1. You know, when you finish the beatmap, you need to press the skip button to see the results screen. It's a bit annoying :<
  2. I don't like the storyboard tbh...
[Facile] (look mommy I'm learning french)
  1. I think this is harder than an Easy difficulty... This is more like a normal.
01:22:17 (3,1) - Don't do itttt no anti-jumps in the easier difficulty please :(

[Difficile]
  1. It isn't hard at all ;o
~ ~ ~

Hmm, everything looks good ('cept the thing in [Facile] of course)... I need to learn french :<
Topic Starter
anonymous_old

Gens wrote:

[Storyboard]
[list][*]You know, when you finish the beatmap, you need to press the skip button to see the results screen. It's a bit annoying :<

how do i fix this?

edit Got it.
Zekira
I was wondering why BPM Analyzer got this mostly wrong when I now realized there were some parts that are faster than 132.7 BPM.

In short maybe you want to consult someone with expertise at dynamic BPMs, since some parts are a bit evidently faster than the current BPM (but the general BPM is actually 132.7, I give you that)

[Facile]
00:03:50 (1,2,3,1) - I suggest that it be 1-2-3-4-5(slider)... it just sounds very fitting that way, following the vocals in the 1-2-3-4, while the slider reverses for each start of a new lyrical line, just like how it is currently except for the first press of the slider.
01:32:12 -- unnecessary ninjabreak?

That's it for now...
Azure_Kite
This map has been deleted on the request of its creator. It is no longer available.
Agnes
Hi there. Just gonna drop the overall.

Overall

I really love the song and how both of the difficulties are constructed. I found some notes to be off-beat at first, but after playing two times more, I found out how the beats fit. Hope this gets ranked.

Staaaar.
Topic Starter
anonymous_old

AgnesChan wrote:

Hi there. Just gonna drop the overall.

Overall

I really love the song and how both of the difficulties are constructed. I found some notes to be off-beat at first, but after playing two times more, I found out how the beats fit. Hope this gets ranked.

Staaaar.
<3
Yes_old
combo colors are too similar for my tastes. it would be a bitch to play in multiplayer tag.

dificile.
00:13:45 (5) - extend to 00:13:90
00:20:23 (7,9,11) - whistle
00:22:04 (3) - ^
00:22:49 (5) - ^
00:22:94 (7) - ^
00:23:85 (3) - ^
00:24:30 (5) - ^
00:24:75 (7) - ^
00:28:82 (1,2,3) - not really visually appealing ,_,
00:33:79 (6,7) - whistle
00:34:70 (9) - clap
00:35:60 (12,13) - whistle
00:36:51 (2) - clap
00:37:18 (5) - remove clap
00:43:29 (x) - add note
01:23:08 (1,2,3,4,5) - i don't like how these overlap the notes before
01:40:71 (x) - add note
01:40:82 (x) - ^
01:40:94 (x) - ^
01:41:05 (x) - ^
01:41:16 (x) - ^ and a finish hitsound
err.. the second half doesn't have any hitsounds. o_o; You should really try to add some in.


facile -
add hitsounds.
00:48:71 (6) - new combo
00:55:95 (6) - ^
Crimmi
Dificile: I know you rely on AI Mod, but space some the notes out so the players can a bit of a challenge and don't repeat the same patterns over and over mix them up and surprise them. But overall it's good so i'll give a star cause this song is awesome!
taihw
i can't say i like this song =P but i'll tell you what i noticed anyway.

general:

I appreciate the skin but the numbers aren't as legible as the default.
I thought i was gonna die when it started flashing red - maybe change the colour to white or purple or green or yellow or something.

difficile is more 'normal' to me but i like how facile and difficile sound together.

facile:
SPOILER
57:761 - weird slider shape.
1:05:222 - it feels like it's missing a first beat. It's spaced correctly but because it's a new combo it doesn't come intuitively to me. See replay.
1:13:812 - i don't think it's necessary to have a break four beats after the previous one. same goes for difficile.


1:15:521 - why are these sliders a different speed?

difficile:
SPOILER
23:329 - I don't know if it's intended or not but I don't like how different combos overlap each other (the 300s/100s block the following combo from being seen). See my replays to watch how i screwed up.

try adding more 16ths like you did at the ending, for example, beats at 35:267 and 35:380. or save these for another difficulty if you're planning on making one.

overall:

very playable and worth a star, but I don't find the mapping itself to be too interesting. This could be because of the straight-forward click rhythm, or just that i don't really like this song/genre.

-tai
Topic Starter
anonymous_old
Thanks, added.
EEeee
Facile
01:06:12 (6) - maybe new combo this, this combo goes the highest in this map, maybe shorten it by adding new combo
01:10:42 (5) - new combo here, would lower combo due to diff. and look good since previous combo ends at 4, if u add new combo here, it will end at 4, stylish ^^

Difficile
Fix breaks in this map and ur good to go


lol, this song/map is really fun, even though it's foreign to me, Difficile was awesome and in Facile i liked the slider tick to generate noise,

*star
Topic Starter
anonymous_old
Thanks, done.
ouranhshc
Difficile
  • overall - check all sliders in this diff. The end of some of the sliders are't snapped to any ticks
    01:23:986(5) - snap the end of this slider
    01:31:672(7) - snap end of this slider to white tick
Facile
i didn't fine anything

Storyboard
You can't see the lights the show from the top and they aren't centered.
suggestion - have you tried having the lights on the bottom of the screen.
Topic Starter
anonymous_old
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
anonymous_old
22 stars by Loogie.
Lizbeth
poor tag players...

Facile
Too hard for a Facile imo n_nU

others diff
fine

cool map
another star for the stack :)
Alice

Lizbeth wrote:

poor tag players...
Also... I didn't noticed the mp3 was shorten.. Means my diff was finished long time ago *biggest facepalm ever made*

Download: Steve Aoki (w Yelle) - Je Veux Te Voir (Loogiesquared) [Alice Margatroid's].osu
There's somethings I'm not sure about so I'll maybe change somethings.. I'll see this later. Also if you want to change the name to add something after the "'s" then shorted Alice blahblah to AM or Alice.. But if you do this maybe it would be preferable to add a storyboarded "Diff by Alice Margatroid" cause i'm not known enough to get people know AM/Alice is me.. lol D: But no much matter about this.
eee
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
anonymous_old

eee wrote:

eeemod GO!!!

[Facile]
00:15:71 (2,1) - Jump is no good for an Easy difficulty Done.
00:41:48 (1) - how come there's a break on the other difficulties, yet there's mapping here, not a big problem.
There's tons of places that made this look more like a Hard-Normal, but oh well, the above jump is not very [Normal] at all.
Streams at places and 1/2 BPM sections also make this seem like a Harder difficulty It's still here... idk why, seems.... THERE.

[Ordinare]
fine with me whee.

[Difficile v2]
This is no good for rank, Approval, maybe. ;_;
00:27:01 (1,2,3,1,2,3) - this is unrankable because sliders cannot be stacked on top of each other. Mappers shouldn't "intentionally" fool players. fixed.
00:56:17 (2) - this reverse here may in fact, be hidden. I didn't miss, but it slipped me up fixed
00:58:21 (3) - this reverse, otoh, is unrankable, the it's hidden and may cause players to miss on one run fixed
01:31:89 (break) - reinsert break done. it's the same, however.
01:33:36 (1,1,1,1) - these spinners are unrankable as well, the spinner guideline is for auto to obtain at least 2000 bonus points, some of these don't even get 1000 Removed. replaced with beats.
you wanna make it end the same time as [Ordinare]? ok.

ONE MORE THING:
The Black combo color/Approach circles may be difficult to spot at times. This is no good ;_; ...eh...

Hitsounds were very cool
Storyboard was pretty sexy
map + song is cool as well.
Here's a star, fix the unrankable stuff. Thanks
whymeman
Remember, some of the errors posted are suggestions, not directions. Edit to what you see fit.

Detailed Modding v.5.35 Go~


[Facile] (Done)

Timing (Offset / BPM):
Offset: 3,504ms (Test out 3,524ms. The current offset sounds rough to me.) BPM: 132.70

[Current] Slider Tick Rate / Velocity: 2 / 1.20
[Current] Max Combo: 262
[Current] Max Score: 721,244
[Current] Star Rating: 2.56
[Current] HP Drain Rate: Lv.4
[Current] Circle Size: Lv.2
[Current] Overall Difficulty: Lv.3

00:12:56 ~ 00:17:76 - If this is supposed to be an easy difficulty, then the idea of using slowdown sections like this might be "unfriendly" to new players. New players are not adjusted to BPM changes.
00:17:31 (2,3,1,2) - Looks a bit cluttered up here.
00:27:93 (3,1) - These are too close together.
01:05:24 (2,3,4,5,1,2,3,4,5,6,7,8) - You may want to tone down this stream a bit. If this map is supposed to be an "easier" difficulty, then you want it to play like one.
01:08:29 (?) - You have two bookmarks here...
01:15:86 ~ 01:26:26 - Again with the slow down section as before. Plus, it would make it more confusing since you used normal spacing for the notes based on the normal BPM scale.
01:28:07 (4,1) - A jump on a "easy" difficulty" would not be a good idea.
01:31:91 (B) - Why is there a break here? The end of the map is just about 3 1/2 away.
01:41:16 (?) - I thought the map was going to end here...

Notes: It would be a good idea to look over the map again to make sure its playable for new players.

[Ordinaire] (Done)

Timing (Offset / BPM):
Offset: 3,504ms (Test out 3,524ms. The current offset sounds rough to me.) BPM: 132.70

[Current] Slider Tick Rate / Velocity: 2 / 1.20
[Current] Max Combo: 267
[Current] Max Score: 1,593,722
[Current] Star Rating: 4.59
[Current] HP Drain Rate: Lv.7
[Current] Circle Size: Lv.3
[Current] Overall Difficulty: Lv.6

To be honest, I can't really mod this difficulty. The distance snap rate seems to have gone up, down, up, down, up a lot. It would be best to do some respacing though the whole map with a solid rate (excluding jumps). Also, what's up with this break at 01:13:81? You had some notes here in [Facile]. :|

[Difficile v2] (Done)

Timing (Offset / BPM):
Offset: 3,504ms (Test out 3,524ms. The current offset sounds rough to me.) BPM: 132.70

[Current] Slider Tick Rate / Velocity: 2 / 1.20
[Current] Max Combo: 323
[Current] Max Score: 2,367,000
[Current] Star Rating: 4.75
[Current] HP Drain Rate: Lv.8
[Current] Circle Size: Lv.4
[Current] Overall Difficulty: Lv.10

00:03:50 (1,2) - Too close together.
01:31:91 (B) - Why is there a break here? The end of the map is just about 3 1/2 away...
01:33:93 (?) - You have 4 bookmarks here when you only need one. Just pointing that out.

Notes: Well, the spacing seems okay but still would need a double check to see that its fine. Also, the overall difficulty seems a bit too high like the difficulty is "forced" to be hard.

Overall: Honestly, the map might need more work before pushing it to get ranked. But there are some other issues to point out as well. You have a file that is not being used in the Song Folder (Screen Shot 1). And also, an odd thing in editor. There are breaks that goes way off of the timeline (Screen Shot 2) and plus the coverup.png goes beyond where the map ends as well. And last, the lights in the SB doesn't seem right. It looks like dancing cones when the tips of them show (Screen Shot 3). Make sure to check into this.
Topic Starter
anonymous_old

whymeman wrote:

Remember, some of the errors posted are suggestions, not directions. Edit to what you see fit.

Detailed Modding v.5.35 Go~


[Facile] (Done)

Timing (Offset / BPM):
Offset: 3,504ms (Test out 3,524ms. The current offset sounds rough to me.) BPM: 132.70 Fixed

[Current] Slider Tick Rate / Velocity: 2 / 1.20
[Current] Max Combo: 262
[Current] Max Score: 721,244
[Current] Star Rating: 2.56
[Current] HP Drain Rate: Lv.4
[Current] Circle Size: Lv.2
[Current] Overall Difficulty: Lv.3

00:12:56 ~ 00:17:76 - If this is supposed to be an easy difficulty, then the idea of using slowdown sections like this might be "unfriendly" to new players. New players are not adjusted to BPM changes.Fixed
00:17:31 (2,3,1,2) - Looks a bit cluttered up here.Fixed
00:27:93 (3,1) - These are too close together.Fixed
01:05:24 (2,3,4,5,1,2,3,4,5,6,7,8) - You may want to tone down this stream a bit. If this map is supposed to be an "easier" difficulty, then you want it to play like one.Fixed
01:08:29 (?) - You have two bookmarks here...great. e_e
01:15:86 ~ 01:26:26 - Again with the slow down section as before. Plus, it would make it more confusing since you used normal spacing for the notes based on the normal BPM scale. Fixed
01:28:07 (4,1) - A jump on a "easy" difficulty" would not be a good idea. Fixed
01:31:91 (B) - Why is there a break here? The end of the map is just about 3 1/2 away.Fixed
01:41:16 (?) - I thought the map was going to end here... maybe

Notes: It would be a good idea to look over the map again to make sure its playable for new players.

[Ordinaire] (Done)

Timing (Offset / BPM):
Offset: 3,504ms (Test out 3,524ms. The current offset sounds rough to me.) BPM: 132.70Fixed

[Current] Slider Tick Rate / Velocity: 2 / 1.20
[Current] Max Combo: 267
[Current] Max Score: 1,593,722
[Current] Star Rating: 4.59
[Current] HP Drain Rate: Lv.7
[Current] Circle Size: Lv.3
[Current] Overall Difficulty: Lv.6

To be honest, I can't really mod this difficulty. The distance snap rate seems to have gone up, down, up, down, up a lot. It would be best to do some respacing though the whole map with a solid rate (excluding jumps).

Also, what's up with this break at 01:13:81? You had some notes here in [Facile]. :| Fixed

[Difficile v2] (Done)

Timing (Offset / BPM):
Offset: 3,504ms (Test out 3,524ms. The current offset sounds rough to me.) BPM: 132.70

[Current] Slider Tick Rate / Velocity: 2 / 1.20
[Current] Max Combo: 323
[Current] Max Score: 2,367,000
[Current] Star Rating: 4.75
[Current] HP Drain Rate: Lv.8
[Current] Circle Size: Lv.4
[Current] Overall Difficulty: Lv.10

00:03:50 (1,2) - Too close together. Fixed
01:31:91 (B) - Why is there a break here? The end of the map is just about 3 1/2 away... Fixed
01:33:93 (?) - You have 4 bookmarks here when you only need one. Just pointing that out.

Notes: Well, the spacing seems okay but still would need a double check to see that its fine. Also, the overall difficulty seems a bit too high like the difficulty is "forced" to be hard.

Overall: Honestly, the map might need more work before pushing it to get ranked. But there are some other issues to point out as well.

You have a file that is not being used in the Song Folder (Screen Shot 1). Fixed

And also, an odd thing in editor. There are breaks that goes way off of the timeline (Screen Shot 2) i don't understand.

and plus the coverup.png goes beyond where the map ends as well. And last, the lights in the SB doesn't seem right. It looks like dancing cones when the tips of them show (Screen Shot 3). Make sure to check into this.
Coverup.png is just that, a black coverup. it's 800x600, so it should not go past the border, but it's okay if it does.
whymeman
There are breaks bookmarks that goes way off of the timeline.

I shouldn't really type at 2 AM :| ...

Though what I was saying is that it you have bookmarks that just go way past the point where the song ends. You also have the coverup SB object being used way after the song is done. It keeps running till 03:36:937 (that's 204.0% on the timeline) and that can cause the map to keep running even after the song is done. Though what seemed to have happened is that you had the .mp3 cut, but forgot to have those checked on first so you still have some of the old things that reamained from the old .mp3 on the new one. (Screen Shot)

Extra Note: Make sure the combo colors don't blend into the background please.
Topic Starter
anonymous_old

whymeman wrote:

There are breaks bookmarks that goes way off of the timeline.

I shouldn't really type at 2 AM :| ...

Though what I was saying is that it you have bookmarks that just go way past the point where the song ends. You also have the coverup SB object being used way after the song is done. It keeps running till 03:36:937 (that's 204.0% on the timeline) and that can cause the map to keep running even after the song is done. Though what seemed to have happened is that you had the .mp3 cut, but forgot to have those checked on first so you still have some of the old things that reamained from the old .mp3 on the new one. (Screen Shot)

Extra Note: Make sure the combo colors don't blend into the background please.
fixed. thank you so much.
Luneko
[Facile]
00:23:870 - Add Note?
00:24:322 - ^
01:22:423 - ^
01:24:232 - ^
01:24:684 - ^

[Ordinaire]
00:25:227 - Add Note
00:25:679 - ^
00:26:131 - ^
00:26:583 - ^

[Difficile v2]
Perfect ;)
But it would be cool if you map the end

Have a Star~
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