This map has been deleted on the request of its creator. It is no longer available.
Used AIMmod and fixed everything there. I'll map the section with the Sliders later.Yoshi348 wrote:
You still have some bad spacing in a lot of the areas of the map; use AIMod as a guide (ctrl-shift-A). With the spacing still screwed up it's hard to get into more detail, but your map also seems like it needs some variety... mix your sliders and your beats. Also, the spinners are horrible; the first one is way way way to long and then the second batch is just spamming spinners rather than actually mapping. Keep working at it.
Good god, no.happy30 wrote:
Add more diffs,
I use blue ticks wen necessary.happy30 wrote:
please only use white or red ticks and rarely blue ticks to map.
The spinners are temporary, i plan to map that part.happy30 wrote:
Use alot less spinners please, maybe you could even better remap this.
You actually have just 1 diff, that's not rankable you know?Loogiesquared wrote:
Good god, no.happy30 wrote:
Add more diffs,I use blue ticks wen necessary.happy30 wrote:
please only use white or red ticks and rarely blue ticks to map.The spinners are temporary, i plan to map that part.happy30 wrote:
Use alot less spinners please, maybe you could even better remap this.
Thanksal2e10 wrote:
Please follow the music of the note !!
And use 4/1 of Beat Snap Divisor~
like
00:01:695 to 00:03:051
And turn Slider Tick Rate to 2
Please, make a easy DIF.~
You actually have just 1 diff, that's not rankable you know?I'll do the 2nd difficulty, just reluctantly.
"you use blue ticks when necessary" when I hear the song they are not necessary at all, you just happen to have a wrong timing.
good idea.0_o wrote:
hmm.. this is tricky, the offset here is actually -26, but you can't place note before the song starts.. you may have to go into audacity and add a bit of silence before the beginning.
But yeah, do that and then go through and resnap everything to 1/2. Then get back to me
Done, thanks0_o wrote:
BPM: 132,70 (Don't double it, remember to change your slider speed back to 1.2)
Offset: 1.678 (Could be a liiitle off, bit it's close enough to map with)
Get rid of the lead-in time, and resnap everything to 1/2 (You will have to go through and correct some placement on the timeline) There shouldn't be anything on a blue tick after this except for the short repeating sliders.
Thank you.yeahyeahyeahhh wrote:
offset: 3504
I'll see if I can get anything close.
while i didn't check with Distance Snap, i checked with AIMod. there were onlt 5 or 6 errors, which i fixed.NoHItter wrote:
Overall:
Try rechecking all notes with distance snap. I can see some notes which should be further away.
For example: In Facile: 01:30:316 (1)
or notes that should be nearer to each other
For example: In Dificile: 00:51:430 (1)
Facile
Good job here although ^
Also it feels cut off. Try extending to the same length in Dificile?
Dificile
Distance snap...
00:56:856 (8) - Shorten this slider to the white tick before it.
01:08:160 - Remove this break and fill with notes.
01:23:420 (3) - Move this forward to the white tick.
(4) - Delete
(5) - Move this backward to the white tick. Then make it repeat.
01:37:549 (10) - Move it backward to the white tick.
01:39:358 (2,3) - Shorten these sliders to the red tick.
i just checked with Distance. Also, updated.NoHItter wrote:
AIMod is to check after you distance snap. And sometimes AIMod is wrong too.
Distance snap is usually used often.
the timing is supposed to be like that. i don't know why, but the song is in 1/4 at times, and 1/8 at times.Ema Skye wrote:
Hi, great choice of song and language
Hmm my first comment will be this : Difficile is written with a double ff =) hmm then when i see that you use blue ticks very often, i guess there's a problem with your timing, but i'm really NOT a pro ^^
If you want the lyrics and a translation in english (which could be cool in a story board) then you can contact me, i'll be happy to do this =)
When the timing will be fixed, i'll do my comments about the map ^^
bye!
it has a "you".Alice Margatroid wrote:
Ema: The timing is like this I think.. Oo
Loogies about the storyboard, you are wrong. Je veux te voir isn't "I want to see" but "I want to see you"
thanks, done.bmin11 wrote:
offset (for [Facile]): 3,063 maybe? resnap won't require from this
[Facile]
00:19:79 (5) - make a bit longer so the U-Turn will be placed one tick farther
01:00:92 (1) - make it closer or change the previous slider's end closer(players are use to previous distance snap from this point)
01:30:31 (1) - Too close. lets keep it simply (I don't really like close up)
[Difficile]
00:05:53 (6) - spacing
Can you increase the distance snap rates? I can see that you are pulling the circles right to the edge and some note looks like a different distance snap with other.
00:29:16 (6,7,8) - sounds weird. Is this based on bass?
00:58:21 (3) - Yup, looks unspaced
01:23:08 (1) - I don't like close up, but can't be a problem for diff [Hard]
The color black is really hard to see due to BG and I think it needs more hitsounds
Nice skin though
Starred because of the possiblity
thanks, and done.Blue Dragon wrote:
Facile
00:04:86 (1) - whistle all except the start
00:24:75 (6) - whistle
00:50:52 (9) - clap?
00:56:85 (8) - horrible placement
01:14:03 (5) - end with whistle
01:17:20 (4) - whistle
01:19:01 (4) - ^
01:29:86 (4) - ^
01:31:67 (4) - ^
Difficile
00:39:22 (11,12) - horrible placement
Thanks, done.minyeob wrote:
[Overall]
Each difficulty's offset is not the same. Why?
I suggest using same offset for each difficulty......
[Facile]
00:19:79 (5) - 00:24:76 (6) -> Between this part(empty part) is kinda boring for me......
31:775(Break)-> This break time sucks. You have to redo this.
[Difficile]
01:13:812(Break)-> Redo this break please! It'll lengthen a bit.
01:20:82 (4,5) -> This spacing might confuses the player.
Sorry for late response......
got it.Sushi971 wrote:
Offset : 3472
[Facile]
00:10:70 (1,2,3,4) - I don't like this overlap.
00:24:044 (x) - Fill this hole. the (6) is just surprising.
00:30:37 (1,2,3) - we can't understand properly what's happening. move them
00:57:72 (9,1) - ugly overlap
01:02:875 (x) - Fill this hole.
01:15:81 (1,2,3,4,1,2,3,4,1,2,3........) - DAMN GET OUT OF THAT LINE
01:31:64 (4) - eh, this end is quite brutal.
[Difficile]
raise overall difficulty.
00:28:82 (5,6) - ugly. try to make the two ends stack.
00:32:44 (1,2) - align?
00:44:536 (x) - Damn, isn't it supposed to be difficult? this part is so boring! and stack properly the notes at least!
01:02:73 (1) - too close
01:14:120 (x) - Why a break here?
01:23:98 (5) - timing's wrong! (resnap the end of this slider)
01:37:55 (1) - ^
01:39:35 (2,3) - ^
err, it seems you won't do a harder diff.
Make this map better and i'll star.
Done.Matma Rex wrote:
[Facile]
Kinda... dull diff.
00:24:75 (6,1) - place new combo at [current] (6), not at [current] (1).
00:32:10 (7) - 1/4 forward. Place new combo.
00:32:44 (1,1,1) - remove new combos.
00:34:47 (5) - place new combo.
00:37:41 (1) - remove new combo.
00:39:67 (7) - does not fit music well, remove it? Or at least remove claps.
00:41:48 (8) - HOLY SHIT CLAPSMAP DO NOT DO IT!. Also, new combo?
01:31:78 (1) - that's a loooong spinner. Delete it and map some regular notes/slider until 01:41:167.
[Dificile]
It has different BPM that Facile, notes are not snapped to ticks on timeline. Fix it!
Dull, too.
Raise spacing multiplier, the re-space whole song. It's a bit clustered.
01:40:37 (1) - like in Normal.
Eh.Matma Rex wrote:
[Overall]
- Background is ugly and storyboard is ugly. These "light" on top of screen are almost invisible. Flashing red color is crappy. Custom reverse-arrow is ugly, too. And what the hell is "i.png" displaying at 00:00:002 in pass layer? Or WVIK-something at 00:04:483?
- The background displaying in thumbnail is much better. Restore it?
- What's that "I Want To See You"? Anyway, instead of just appering, it appears and then moves a bit. You messed with it in SB editor too much.
- I suggest to use English difficulty names, not French ones.
- Too loud hitsounds.
Thanks, done.Behonkiss wrote:
Storyboard:
The words To and See still move around a bit after they first appear. Keep their position static.
Facile:
00:19:781 (5): Curve this upward some more so it doesn't overlap with all the previous circles. It looks nicer.
Difficile:
Why is the BPM different? Make it 132.70 like the other one, the last parts are all wonky.
00:28:805 (5): New combo?
Epic thanks you. Updating.RandomJibberish wrote:
General:
Is the map meant to have a minute or so of black screen at the end?
The combo colours are hard to differentiate at points.
The storyboard and skin are good, though.
Facile:
00:12:54 (1,2,3) - Some of these strings of sliders don't seem to fit the music perfectly.
Otherwise it seems fine.
Difficile:
00:19:76 (5,6,7,8,9,10,11) - This is pretty confusing. Or maybe I'm just bad at following these.
00:19:76 (5,6,7,8,9,10,11) - ^
01:19:63 to the end seems to all be shifted forward a quarter beat.
Pretty good so far, Star~
Gens wrote:
[Storyboard]
[list][*]You know, when you finish the beatmap, you need to press the skip button to see the results screen. It's a bit annoying :<
<3AgnesChan wrote:
Hi there. Just gonna drop the overall.
Overall
I really love the song and how both of the difficulties are constructed. I found some notes to be off-beat at first, but after playing two times more, I found out how the beats fit. Hope this gets ranked.
Staaaar.
Also... I didn't noticed the mp3 was shorten.. Means my diff was finished long time ago *biggest facepalm ever made*Lizbeth wrote:
poor tag players...
eee wrote:
eeemod GO!!!
[Facile]
00:15:71 (2,1) - Jump is no good for an Easy difficulty Done.
00:41:48 (1) - how come there's a break on the other difficulties, yet there's mapping here, not a big problem.
There's tons of places that made this look more like a Hard-Normal, but oh well, the above jump is not very [Normal] at all.
Streams at places and 1/2 BPM sections also make this seem like a Harder difficulty It's still here... idk why, seems.... THERE.
[Ordinare]
fine with me whee.
[Difficile v2]
This is no good for rank, Approval, maybe. ;_;
00:27:01 (1,2,3,1,2,3) - this is unrankable because sliders cannot be stacked on top of each other. Mappers shouldn't "intentionally" fool players. fixed.
00:56:17 (2) - this reverse here may in fact, be hidden. I didn't miss, but it slipped me up fixed
00:58:21 (3) - this reverse, otoh, is unrankable, the it's hidden and may cause players to miss on one run fixed
01:31:89 (break) - reinsert break done. it's the same, however.
01:33:36 (1,1,1,1) - these spinners are unrankable as well, the spinner guideline is for auto to obtain at least 2000 bonus points, some of these don't even get 1000 Removed. replaced with beats.
you wanna make it end the same time as [Ordinare]? ok.
ONE MORE THING: The Black combo color/Approach circles may be difficult to spot at times. This is no good ;_; ...eh...
Hitsounds were very cool
Storyboard was pretty sexy
map + song is cool as well.
Here's a star, fix the unrankable stuff. Thanks
Coverup.png is just that, a black coverup. it's 800x600, so it should not go past the border, but it's okay if it does.whymeman wrote:
Remember, some of the errors posted are suggestions, not directions. Edit to what you see fit.
Detailed Modding v.5.35 Go~
[Facile] (Done)
Timing (Offset / BPM):Offset: 3,504ms(Test out 3,524ms. The current offset sounds rough to me.) BPM: 132.70 Fixed
[Current] Slider Tick Rate / Velocity: 2 / 1.20
[Current] Max Combo: 262
[Current] Max Score: 721,244
[Current] Star Rating: 2.56
[Current] HP Drain Rate: Lv.4
[Current] Circle Size: Lv.2
[Current] Overall Difficulty: Lv.3
00:12:56 ~ 00:17:76 - If this is supposed to be an easy difficulty, then the idea of using slowdown sections like this might be "unfriendly" to new players. New players are not adjusted to BPM changes.Fixed
00:17:31 (2,3,1,2) - Looks a bit cluttered up here.Fixed
00:27:93 (3,1) - These are too close together.Fixed
01:05:24 (2,3,4,5,1,2,3,4,5,6,7,8) - You may want to tone down this stream a bit. If this map is supposed to be an "easier" difficulty, then you want it to play like one.Fixed
01:08:29 (?) - You have two bookmarks here...great. e_e
01:15:86 ~ 01:26:26 - Again with the slow down section as before. Plus, it would make it more confusing since you used normal spacing for the notes based on the normal BPM scale. Fixed
01:28:07 (4,1) - A jump on a "easy" difficulty" would not be a good idea. Fixed
01:31:91 (B) - Why is there a break here? The end of the map is just about 3 1/2 away.Fixed
01:41:16 (?) - I thought the map was going to end here... maybe
Notes: It would be a good idea to look over the map again to make sure its playable for new players.
[Ordinaire] (Done)
Timing (Offset / BPM):Offset: 3,504ms(Test out 3,524ms. The current offset sounds rough to me.) BPM: 132.70Fixed
[Current] Slider Tick Rate / Velocity: 2 / 1.20
[Current] Max Combo: 267
[Current] Max Score: 1,593,722
[Current] Star Rating: 4.59
[Current] HP Drain Rate: Lv.7
[Current] Circle Size: Lv.3
[Current] Overall Difficulty: Lv.6
To be honest, I can't really mod this difficulty. The distance snap rate seems to have gone up, down, up, down, up a lot. It would be best to do some respacing though the whole map with a solid rate (excluding jumps).
Also, what's up with this break at 01:13:81? You had some notes here in [Facile].Fixed
[Difficile v2] (Done)
Timing (Offset / BPM):Offset: 3,504ms(Test out 3,524ms. The current offset sounds rough to me.) BPM: 132.70
[Current] Slider Tick Rate / Velocity: 2 / 1.20
[Current] Max Combo: 323
[Current] Max Score: 2,367,000
[Current] Star Rating: 4.75
[Current] HP Drain Rate: Lv.8
[Current] Circle Size: Lv.4
[Current] Overall Difficulty: Lv.10
00:03:50 (1,2) - Too close together. Fixed
01:31:91 (B) - Why is there a break here? The end of the map is just about 3 1/2 away... Fixed
01:33:93 (?) - You have 4 bookmarks here when you only need one. Just pointing that out.
Notes: Well, the spacing seems okay but still would need a double check to see that its fine. Also, the overall difficulty seems a bit too high like the difficulty is "forced" to be hard.
Overall: Honestly, the map might need more work before pushing it to get ranked. But there are some other issues to point out as well.
You have a file that is not being used in the Song Folder (Screen Shot 1). Fixed
And also, an odd thing in editor. There are breaks that goes way off of the timeline (Screen Shot 2) i don't understand.
and plus the coverup.png goes beyond where the map ends as well. And last, the lights in the SB doesn't seem right. It looks like dancing cones when the tips of them show (Screen Shot 3). Make sure to check into this.
fixed. thank you so much.whymeman wrote:
There arebreaksbookmarks that goes way off of the timeline.
I shouldn't really type at 2 AM...
Though what I was saying is that it you have bookmarks that just go way past the point where the song ends. You also have the coverup SB object being used way after the song is done. It keeps running till 03:36:937 (that's 204.0% on the timeline) and that can cause the map to keep running even after the song is done. Though what seemed to have happened is that you had the .mp3 cut, but forgot to have those checked on first so you still have some of the old things that reamained from the old .mp3 on the new one. (Screen Shot)
Extra Note: Make sure the combo colors don't blend into the background please.