please don't edit my taiko without ask me ...
Never showed up and had to do it , Sorry :cKin wrote:
please don't edit my taiko without ask me ...
I make lil change on oni and muzu (mod + custom combo color changed + lil other change)Elly-chan wrote:
[Muzukashii][Oni]
- 00:34:330 (3, 1) - d k ok
- 00:36:902 (3, 1) - k d ok
- 00:37:416 (2, 3, 4, 1, 1) - k d d k k ok
- 00:42:216 (1) - d ok
- 00:40:673 (2, 3, 4) - kkk I won't make it
- 00:46:759 (2) - remove ^
- 01:30:559 - d ok
- 01:31:930 - d ok
- 02:05:702 (2, 3, 4) - kkk no change
- 02:11:187 (2, 3, 4) - kkk ok
- 00:54:387 (1, 1, 1, 1) - K D D K really strange for me no change
- 02:22:159 (1, 1, 1, 1) - D K K D ok fix'd
Kin wrote:
I make lil change on oni and muzu (mod + custom combo color changed + lil other change)Elly-chan wrote:
[Muzukashii][Oni]
- 00:34:330 (3, 1) - d k ok
- 00:36:902 (3, 1) - k d ok
- 00:37:416 (2, 3, 4, 1, 1) - k d d k k ok
- 00:42:216 (1) - d ok
- 00:40:673 (2, 3, 4) - kkk I won't make it
- 00:46:759 (2) - remove ^
- 01:30:559 - d ok
- 01:31:930 - d ok
- 02:05:702 (2, 3, 4) - kkk no change
- 02:11:187 (2, 3, 4) - kkk ok
- 00:54:387 (1, 1, 1, 1) - K D D K really strange for me no change
- 02:22:159 (1, 1, 1, 1) - D K K D ok fix'd
update please http://puu.sh/26ehJ
and I've got one taiko GD ranked name as Taikin oni, so can you rename my 2 taiko ?
thanks ~
13:04 XinCrin: Hey Gabe!
13:04 Gabe: Hi Xin!
13:04 XinCrin: Are you aceppting mod request ?
13:04 XinCrin: I've waited a long time in my map :/
13:04 Gabe: What map?
13:04 XinCrin: S3RL's map
13:04 *XinCrin is listening to [http://osu.ppy.sh/b/197737 DJ S3RL feat. Sara - Feel The Melody]
13:04 Gabe: Elly wants to bubble it
13:05 XinCrin: But I think she is too busy
13:05 XinCrin: It's been 3 days
13:06 XinCrin: she did not return D:
13:11 Gabe: Okay
13:26 Gabe: Xin?
13:26 Gabe: Let's IRC
13:27 XinCrin: Sure
13:28 Gabe: In General, the names on the storyboard, you should make them at the same place, same size: http://osu.ppy.sh/ss/624934 / http://osu.ppy.sh/ss/624935
13:28 XinCrin: Oh
13:29 XinCrin: Ok I'll fix it
13:29 Gabe: You can do it when we're done
13:29 Gabe: [Hard]
13:29 Gabe: 02:30:045 (1) - You should move this slider a bit since it's not making a great blanket with the previous circle
13:30 Gabe: 02:36:387 (4) - Same as this one, but move it one grid down
13:31 XinCrin: Done
13:31 XinCrin: Done
13:32 Gabe: Everything's good for Hard
13:33 XinCrin: :D
13:33 Gabe: http://osu.ppy.sh/ss/624945
13:33 Gabe: that hl
13:34 XinCrin: xD
13:38 Gabe: You have a custom hitcircle
13:38 Gabe: right?
13:38 XinCrin: Yes
13:39 Gabe: You should add a SliderBorder code
13:40 XinCrin: Could you help me in the color of sliderborder?
13:40 Gabe: sure
13:43 Gabe: ...
13:43 Gabe: the code seems to not working
13:44 XinCrin: D:
13:45 Gabe: I'm hungry
13:45 Gabe: brb
13:46 XinCrin: :/
14:01 Gabe: ok.
14:01 Gabe: SliderBorder : 180,180,180
14:01 Gabe: below every [Colours] tabs
14:01 Gabe: on the .osu
14:02 XinCrin: Ok
14:02 Gabe: When you're done, update
14:03 XinCrin: It is necessary to add the taiko diffs. ?
14:03 Gabe: no
14:04 XinCrin: Thank you :)
14:05 XinCrin: Updating . .
14:06 XinCrin: Updated :3
14:14 Gabe: You should add an approachcircle
14:14 XinCrin: Oh shit
14:14 XinCrin: There was one in the folder
14:15 XinCrin: I'll get one, now I add
14:21 XinCrin: Done and Updated :3
14:21 Gabe: You're done? Alright!
14:21 XinCrin: Yeah
20:26 -kevincela-: okay,let's recheck :p
20:26 XinCrin: Thank you :D
20:27 -kevincela-: oh wow the new sb is awesome
20:27 XinCrin: Thank you :D
20:28 XinCrin: Done by me :P
20:28 -kevincela-: on the easy diff
20:29 XinCrin: Ok ?
20:30 -kevincela-: 01:12:730 (2,3) - Huh,why the linear transition? Considering 01:12:730 (2) - 's oval flow,this totally breaks it :U Why not instead moving it at x:192 y:140? It seems a more reasonable point,as it continues perfectly its oval flow
20:30 -kevincela-: 01:12:730 (2,3) - Huh,why the linear transition? Considering 01:12:730 (2) - 's oval flow,this totally breaks it :U Why not instead moving it at x:192 y:140? It seems a more reasonable point,as it continues perfectly its oval flow
20:31 XinCrin: So ?
20:31 XinCrin: http://osu.ppy.sh/ss/625034
20:32 -kevincela-: 01:31:587 (2) - What about adding a whistle here? It's a really little thing,but imho it fits quite well with the vocals being played there :P
20:32 -kevincela-: that setting seems good to me
20:32 -kevincela-: 01:45:644 (1) - I think you misplaced this New Combo
20:32 -kevincela-: as it doesen't really make sense there on its own
20:32 XinCrin: Totally agree !
20:34 XinCrin: What should I do?
20:34 XinCrin: Remove the NewCombo ?
20:34 -kevincela-: yep
20:34 -kevincela-: just do that
20:34 -kevincela-: 02:41:530 (1) - Same for this,I think it doesen't really need to stay there
20:35 XinCrin: Ok , Done
20:42 -kevincela-: 02:27:473 (1,2) - This a quite little thing,just fix if you want: What about reverting 02:28:502 (2) - 's curve,to make it continue 02:27:473 (1) - 's oval flow? Imho,it flows quite good there,and it continues pretty good the following pattern as well! Here's what I have done,see if you like it: http://puu.sh/26IW5 http://puu.sh/26IYp
20:42 -kevincela-: 02:27:473 (1,2) - This a quite little thing,just fix if you want: What about reverting 02:28:502 (2) - 's curve,to make it continue 02:27:473 (1) - 's oval flow? Imho,it flows quite good there,and it continues pretty good the following pattern as well! Here's what I have done,see if you like it: http://puu.sh/26IW5 http://puu.sh/26IYp
20:42 -kevincela-: 02:27:473 (1,2) - This a quite little thing,just fix if you want: What about reverting 02:28:502 (2) - 's curve,to make it continue 02:27:473 (1) - 's oval flow? Imho,it flows quite good there,and it continues pretty good the following pattern as well! Here's what I have done,see if you like it: http://puu.sh/26IW5 http://puu.sh/26IYp
20:44 XinCrin: Done
20:44 XinCrin: nice idea ^^
20:44 -kevincela-: thanks :p
20:49 -kevincela-: on the normal: 02:03:473 (1,2,3,4) - Well,I did not really like the hitobjects placement in this pattern... As of 02:03:473 (1) - 's oval flow,I expected 02:04:502 (2) - to go down,and I expected two curved sliders continuing the whole pattern instead of that linear-curve mix. What about using a pattern with these arc-shaped patterns to continue 02:03:473 (1) - 's oval flow there? http://puu.sh/26Jcl http://puu.sh/26Jdr
20:49 -kevincela-: on the normal: 02:03:473 (1,2,3,4) - Well,I did not really like the hitobjects placement in this pattern... As of 02:03:473 (1) - 's oval flow,I expected 02:04:502 (2) - to go down,and I expected two curved sliders continuing the whole pattern instead of that linear-curve mix. What about using a pattern with these arc-shaped patterns to continue 02:03:473 (1) - 's oval flow there? http://puu.sh/26Jcl http://puu.sh/26Jdr
20:49 -kevincela-: on the normal: 02:03:473 (1,2,3,4) - Well,I did not really like the hitobjects placement in this pattern... As of 02:03:473 (1) - 's oval flow,I expected 02:04:502 (2) - to go down,and I expected two curved sliders continuing the whole pattern instead of that linear-curve mix. What about using a pattern with these arc-shaped patterns to continue 02:03:473 (1) - 's oval flow there? http://puu.sh/26Jcl http://puu.sh/26Jdr
20:50 XinCrin: I like your idea
20:50 XinCrin: Done!
20:51 -kevincela-: on the Hard diff
20:52 -kevincela-: 00:36:730 (2) - What about adding a clap at the end? It is a little thing,though it keeps your 1/2 clap pattern,which fits really well there :p
20:52 XinCrin: Oh , Sure
20:52 XinCrin: Added
20:57 -kevincela-: on the Insane diff
20:58 XinCrin: Ok
20:59 -kevincela-: 02:04:502 (1) - You should totally remove this new combo,it doesen't have really much sense both rhytmically and pattern wise,and it makes 02:03:987 (1) - a lonely combo,which isn't really needed
20:59 -kevincela-: 02:04:502 (1) - You should totally remove this new combo,it doesen't have really much sense both rhytmically and pattern wise,and it makes 02:03:987 (1) - a lonely combo,which isn't really needed
20:59 XinCrin: Ok , Removed
21:04 -kevincela-: 02:18:216 (3,4,5) - I get the intent on this pattern,but this doesen't really flow that good as it should... 02:18:216 (3) - kinda breaks 02:17:702 (2) - 's oval flow, so the whole pattern is not really smooth to play. I have in mind another type of symmetric pattern which could flow really good: Here's what I have done,see if you like it!
21:04 -kevincela-: 02:18:216 (3,4,5) - I get the intent on this pattern,but this doesen't really flow that good as it should... 02:18:216 (3) - kinda breaks 02:17:702 (2) - 's oval flow, so the whole pattern is not really smooth to play. I have in mind another type of symmetric pattern which could flow really good: Here's what I have done,see if you like it!
21:04 -kevincela-: 02:18:216 (3,4,5) - I get the intent on this pattern,but this doesen't really flow that good as it should... 02:18:216 (3) - kinda breaks 02:17:702 (2) - 's oval flow, so the whole pattern is not really smooth to play. I have in mind another type of symmetric pattern which could flow really good: Here's what I have done,see if you like it!
21:04 -kevincela-: wait,posting the links
21:05 -kevincela-: http://puu.sh/26JHi
21:05 -kevincela-: http://puu.sh/26JIi
21:07 XinCrin: I like
21:07 XinCrin: Done!
21:11 -kevincela-: ok
21:11 -kevincela-: update
21:11 -kevincela-: so that I can recheck
21:11 XinCrin: Done
21:11 XinCrin: Updatedª
21:11 -kevincela-: oh,already? you're fast haha
21:11 XinCrin: ª
21:11 XinCrin: yeah xD