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Twins - You're the Most Famous

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Breeze
ccbp
……
Apologising for delay.
My brain got stuck these days... :o

Haven't started hitsounds, omg.
I wish I will finish this on time.

-----------------------------------------

Fixed some break problems. \>A</

----------------------------------------------

some tiny space changes

--------------------------------------------

hit sounds added!

----------------------------------------------

fixed some custom sounds after consulting alace, fixed green lines problem

thanks, blissfulyoshi :)

Download: Twins - You're the Most Famous (alvisto) [CC's Difficulty].osu
Azure_Kite
Here's my mod :)

Green = Suggestion Red = Check this

[alvisto's Normal]
No problems found :)

[Breeze's Difficulty]
00:10:03 (8,9) - I think 8 should be on 1/3 Beat snap and 9 on 1/6 Beat snap. It's really up to preference though so I'll mark it as a suggestion
No Problems Found :)

[Crazy Jay's Hard]
No Problems Found :)

[CC's Difficulty]
No Problems Found :)

Great job with this beatmap guys, the skin and hitsounds are fantastic, Starr'd and Kudosu Starr'd
Topic Starter
alvisto
This map has been deleted on the request of its creator. It is no longer available.
blissfulyoshi
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
alvisto

blissfulyoshi wrote:

Can you please center the spinner? It sort of annoying to see the spinner move to the sides

alvisto's Normal:
SPOILER
Combo mod:
00:23:30 (3,1) - the pattern fits the music better if you remove 1's new combo and add a new combo to 3 (swap new combo) and continue on this pattern so 00:25:08 (3,1) - swap new combo
00:26:86 (3) - new combo to be consistent with the next occurence
00:30:41 (4,1) - like 00:23:30 (3,1) and continue the pattern for the rest of the section You're right about the combo yoshi. XD All fixed ! Include the later part too ! =D I always like your combo mod. =D

I am not sure how BATS would take the kiai fountain use, but they do fit.

Thanks for the mod !
al2e10
whymeman
Remember, some of the errors posted are suggestions, not directions. Edit to what you see fit.

Detailed Modding v.5.0 Go~

Osz. File Check (Done)

SPOILER
Video: No
SB (Story Board): No
Custom Skin: Yes
Background: Yes
[Current] Size: 6.32 MB / 10.00 MB
Source: Yes
Tags: Yes


[alvisto's Normal] (Done)

SPOILER
Timing (BPM / Offset): 135.020 (Just 135 BPM flat sounds fine for me so far. But you can test to see if that is okay.) / 14,422 ms (Make sure to have the BPM check first before getting to the offset. This might be off as well.)
[Currently] with double BPM: No
[Currently] with altered timing sections: No
[Currently] with Audio Lead-In: No
[Current] Slider Tick Rate / Velocity: 2 / 1.40
Distance Snap Average: x0.8 (Solid)
[Current] Objects: 197 (173 Circles / 23 Sliders / 1 Spinner )
[Current] Max Combo: 242
[Current] Max Score: 1,237,136
[Current] Star Rating: 4.30
[Current] HP Drain Rate: Lv.6
[Current] Circle Size: Lv.1
[Current] Overall Difficulty: Lv.6

00:14:42 (1,2,3) - The spacing looks a bit uneven inbetween these notes.
01:04:19 (6) - I was thinking if a new combo could start here?
01:35:29 (5) - ^
01:36:18 (3) - ^

Notes: Not bad. Just some minor stuff to look at but also, make sure to double check the spacing to see that the map is okay.

[Breeze's Normal] (Done)

SPOILER
Timing (BPM / Offset): 135.020 (Just 135 BPM flat sounds fine for me so far. But you can test to see if that is okay.) / 14,422 ms (Make sure to have the BPM check first before getting to the offset. This might be off as well.)
[Currently] with double BPM: No
[Currently] with altered timing sections: No
[Currently] with Audio Lead-In: 1.5 Seconds
[Current] Slider Tick Rate / Velocity: 2 / 2.00
Distance Snap Average: x0.6 (Solid)
[Current] Objects: 208 (157 Circles / 50 Sliders / 1 Spinner )
[Current] Max Combo: 371
[Current] Max Score: 2,190,630
[Current] Star Rating: 4.55 <- (I think it would be better to call it [Breeze's Normal+] or [Breeze's Hard] in this case.)
[Current] HP Drain Rate: Lv.6
[Current] Circle Size: Lv.1
[Current] Overall Difficulty: Lv.6

00:00:31 (1) - No hitnote should ever be before the first offset. Either add/move the first offset to here or delete the notes before it.
00:00:31 (1,2,3,4,1,2,3,4,5,6,7,1,2,3,4,5,6,7,8,9) - Be very careful when setting in these parts of a song. They are not evenly rhythematic to the map.

Notes: The rest of the map seems okay so far, but might have some questionable setups like the slider at 01:12:63 (1). But if it seems okay to everyone else, then its fine.

[Al2e's Hard] (Done)

SPOILER
Timing (BPM / Offset): 135.020 (Just 135 BPM flat sounds fine for me so far. But you can test to see if that is okay.) / 14,422 ms (Make sure to have the BPM check first before getting to the offset. This might be off as well.)
[Currently] with double BPM: No
[Currently] with altered timing sections: No
[Currently] with Audio Lead-In: No
[Current] Slider Tick Rate / Velocity: 2 / 1.40
Distance Snap Average: x1.2 + Manual Spacing
[Current] Objects: 204 (130 Circles / 73 Sliders / 1 Spinner )
[Current] Max Combo: 326
[Current] Max Score: 1,755,006
[Current] Star Rating: 4.84
[Current] HP Drain Rate: Lv.8
[Current] Circle Size: Lv.2
[Current] Overall Difficulty: Lv.7

00:28:64 (2) - I think the new combo should start here?
00:39:30 (1,2) - There's some extra spacing here...
00:49:97 (1,2) - ^
00:57:08 (1) - Not sure if having this as a single note combo at this point is reasonable...
01:05:74 (4) - Maybe the new combo can start here?
01:12:85 (5) - ^
01:14:85 (5) - ^

Notes: Just some minor/odd things to check into. The spacing at some parts of the song seems a bit odd or random. I know its supposed to be jumps but just double check to make sure it fits okay with the flow of the song.

[Crazy Jay's Hard] (Done)

SPOILER
Timing (BPM / Offset): 135.020 (Just 135 BPM flat sounds fine for me so far. But you can test to see if that is okay.) / 14,422 ms (Make sure to have the BPM check first before getting to the offset. This might be off as well.)
[Currently] with double BPM: No
[Currently] with altered timing sections: Yes
[Currently] with Audio Lead-In: No
[Current] Slider Tick Rate / Velocity: 2 / 1.40
Distance Snap Average: x1.0 (Semi-Solid)
[Current] Objects: 215 (161 Circles / 52 Sliders / 2 Spinners )
[Current] Max Combo: 318
[Current] Max Score: 2,055,110
[Current] Star Rating: 4.91
[Current] HP Drain Rate: Lv.8
[Current] Circle Size: Lv.3
[Current] Overall Difficulty: Lv.8

00:42:64 (1) - This repeating slider sounds really off. Please check into it.

Notes: Seems okay so far but might want to check into the hitsounds and the notes. They can cause some confusion on "where" the beats are.

[CC's Difficulty] (Done)

SPOILER
Timing (BPM / Offset): 135.020 (Just 135 BPM flat sounds fine for me so far. But you can test to see if that is okay.) / 14,422 ms (Make sure to have the BPM check first before getting to the offset. This might be off as well.)
[Currently] with double BPM: No
[Currently] with altered timing sections: Yes
[Currently] with Audio Lead-In: No
[Current] Slider Tick Rate / Velocity: 2 / 1.40
Distance Snap Average: x0.8 (Solid)
[Current] Objects: 244 (193 Circles / 47 Sliders / 4 Spinners )
[Current] Max Combo: 318
[Current] Max Score: 1,924,334
[Current] Star Rating: 4.94
[Current] HP Drain Rate: Lv.7
[Current] Circle Size: Lv.3
[Current] Overall Difficulty: Lv.7

00:18:19 (?) - Could add in a break here to fill in that gap.
00:24:42 (7,8,9) - The way this is set up makes it look really odd in playmode.
00:50:86 (1,2,3) - The spacing inbetween looks a bit odd.
00:52:63 (1,2,3) - ^

Notes: Seems okay besides the minor stuff. Just make sure to double check for anything that might seem odd.

Overall: The map seems nice overall. Though there are two things that worries me. One is the timing it has currently. That extra .020 in the BPM could make the map play oddly around the end (and maybe the beginning as well). Make sure to have that checked. The second thing is the hitsounds. The use of the hitsounds is nice, but might be confusing if the map is not set properly to use it. Also, you could try using some custom combo colors to give the map a bit more "feel" to it and make it look a bit more neater. But still, good job and i'll be droping my star in then...
pete2528
ดาวนี้ให้เธอ
This star is for you. :)
gdeath
[alvisto's Normal]
SPOILER
all fine!

[Breeze's Normal]
SPOILER
01:25:52 (8) - new combo?
01:29:07 (9) - ^
is it really normal?>w<

[Al2e's Hard]
SPOILER
[00:48:63 (5) - new combo?

[Crazy Jay's Hard]
SPOILER
all fine!

[CC's Difficulty]
SPOILER
00:48:41 (8) - new combo
01:16:41 (9) - ^


nice mappset
starry
Topic Starter
alvisto

whymeman wrote:

Remember, some of the errors posted are suggestions, not directions. Edit to what you see fit.

Detailed Modding v.5.0 Go~ wow version 5.0 =P

Osz. File Check (Done)

SPOILER
Video: No
SB (Story Board): No
Custom Skin: Yes
Background: Yes
[Current] Size: 6.32 MB / 10.00 MB
Source: Yes
Tags: Yes


[alvisto's Normal] (Done)

SPOILER
Timing (BPM / Offset): 135.020 (Just 135 BPM flat sounds fine for me so far. But you can test to see if that is okay.) / 14,422 ms (Make sure to have the BPM check first before getting to the offset. This might be off as well.)
[Currently] with double BPM: No
[Currently] with altered timing sections: No
[Currently] with Audio Lead-In: No
[Current] Slider Tick Rate / Velocity: 2 / 1.40
Distance Snap Average: x0.8 (Solid)
[Current] Objects: 197 (173 Circles / 23 Sliders / 1 Spinner )
[Current] Max Combo: 242
[Current] Max Score: 1,237,136
[Current] Star Rating: 4.30
[Current] HP Drain Rate: Lv.6
[Current] Circle Size: Lv.1
[Current] Overall Difficulty: Lv.6

00:14:42 (1,2,3) - The spacing looks a bit uneven inbetween these notes.
01:04:19 (6) - I was thinking if a new combo could start here?
01:35:29 (5) - ^
01:36:18 (3) - ^

Notes: Not bad. Just some minor stuff to look at but also, make sure to double check the spacing to see that the map is okay.

All BPM and mods suggested here are used. =P

[Breeze's Normal] (Done)

SPOILER
Timing (BPM / Offset): 135.020 (Just 135 BPM flat sounds fine for me so far. But you can test to see if that is okay.) / 14,422 ms (Make sure to have the BPM check first before getting to the offset. This might be off as well.)
[Currently] with double BPM: No
[Currently] with altered timing sections: No
[Currently] with Audio Lead-In: 1.5 Seconds
[Current] Slider Tick Rate / Velocity: 2 / 2.00
Distance Snap Average: x0.6 (Solid)
[Current] Objects: 208 (157 Circles / 50 Sliders / 1 Spinner )
[Current] Max Combo: 371
[Current] Max Score: 2,190,630
[Current] Star Rating: 4.55 <- (I think it would be better to call it [Breeze's Normal+] or [Breeze's Hard] in this case.)
[Current] HP Drain Rate: Lv.6
[Current] Circle Size: Lv.1
[Current] Overall Difficulty: Lv.6

00:00:31 (1) - No hitnote should ever be before the first offset. Either add/move the first offset to here or delete the notes before it.
00:00:31 (1,2,3,4,1,2,3,4,5,6,7,1,2,3,4,5,6,7,8,9) - Be very careful when setting in these parts of a song. They are not evenly rhythematic to the map.

Notes: The rest of the map seems okay so far, but might have some questionable setups like the slider at 01:12:63 (1). But if it seems okay to everyone else, then its fine.

Lemme see what I can do about those early parts. (Need to consult the mapper... =P)

[Al2e's Hard] (Done)

SPOILER
Timing (BPM / Offset): 135.020 (Just 135 BPM flat sounds fine for me so far. But you can test to see if that is okay.) / 14,422 ms (Make sure to have the BPM check first before getting to the offset. This might be off as well.)
[Currently] with double BPM: No
[Currently] with altered timing sections: No
[Currently] with Audio Lead-In: No
[Current] Slider Tick Rate / Velocity: 2 / 1.40
Distance Snap Average: x1.2 + Manual Spacing
[Current] Objects: 204 (130 Circles / 73 Sliders / 1 Spinner )
[Current] Max Combo: 326
[Current] Max Score: 1,755,006
[Current] Star Rating: 4.84
[Current] HP Drain Rate: Lv.8
[Current] Circle Size: Lv.2
[Current] Overall Difficulty: Lv.7

00:28:64 (2) - I think the new combo should start here?
00:39:30 (1,2) - There's some extra spacing here...
00:49:97 (1,2) - ^
00:57:08 (1) - Not sure if having this as a single note combo at this point is reasonable...
01:05:74 (4) - Maybe the new combo can start here?
01:12:85 (5) - ^
01:14:85 (5) - ^

Notes: Just some minor/odd things to check into. The spacing at some parts of the song seems a bit odd or random. I know its supposed to be jumps but just double check to make sure it fits okay with the flow of the song.

The combo mods are obvious things that need to be fixed ! All done !

[Crazy Jay's Hard] (Done)

SPOILER
Timing (BPM / Offset): 135.020 (Just 135 BPM flat sounds fine for me so far. But you can test to see if that is okay.) / 14,422 ms (Make sure to have the BPM check first before getting to the offset. This might be off as well.)
[Currently] with double BPM: No
[Currently] with altered timing sections: Yes
[Currently] with Audio Lead-In: No
[Current] Slider Tick Rate / Velocity: 2 / 1.40
Distance Snap Average: x1.0 (Semi-Solid)
[Current] Objects: 215 (161 Circles / 52 Sliders / 2 Spinners )
[Current] Max Combo: 318
[Current] Max Score: 2,055,110
[Current] Star Rating: 4.91
[Current] HP Drain Rate: Lv.8
[Current] Circle Size: Lv.3
[Current] Overall Difficulty: Lv.8

00:42:64 (1) - This repeating slider sounds really off. Please check into it.

Notes: Seems okay so far but might want to check into the hitsounds and the notes. They can cause some confusion on "where" the beats are.

Changed the repeating slider into something else. =P

[CC's Difficulty] (Done)

SPOILER
Timing (BPM / Offset): 135.020 (Just 135 BPM flat sounds fine for me so far. But you can test to see if that is okay.) / 14,422 ms (Make sure to have the BPM check first before getting to the offset. This might be off as well.)
[Currently] with double BPM: No
[Currently] with altered timing sections: Yes
[Currently] with Audio Lead-In: No
[Current] Slider Tick Rate / Velocity: 2 / 1.40
Distance Snap Average: x0.8 (Solid)
[Current] Objects: 244 (193 Circles / 47 Sliders / 4 Spinners )
[Current] Max Combo: 318
[Current] Max Score: 1,924,334
[Current] Star Rating: 4.94
[Current] HP Drain Rate: Lv.7
[Current] Circle Size: Lv.3
[Current] Overall Difficulty: Lv.7

00:18:19 (?) - Could add in a break here to fill in that gap.
00:24:42 (7,8,9) - The way this is set up makes it look really odd in playmode.
00:50:86 (1,2,3) - The spacing inbetween looks a bit odd.
00:52:63 (1,2,3) - ^

Notes: Seems okay besides the minor stuff. Just make sure to double check for anything that might seem odd.

I will let the mapper to fix it him/herself. =P

Overall: The map seems nice overall. Though there are two things that worries me. One is the timing it has currently. That extra .020 in the BPM could make the map play oddly around the end (and maybe the beginning as well). Make sure to have that checked. The second thing is the hitsounds. The use of the hitsounds is nice, but might be confusing if the map is not set properly to use it. Also, you could try using some custom combo colors to give the map a bit more "feel" to it and make it look a bit more neater. But still, good job and i'll be droping my star in then...
Thanks for the mod starry ! ^o^

pete2528 wrote:

ดาวนี้ให้เธอ
This star is for you. :)
Thanks ! But I think that stars are not supposed to be given randomly without reasons and mods. ^o^

gdeath wrote:

[alvisto's Normal]
SPOILER
all fine!

[Breeze's Normal]
SPOILER
01:25:52 (8) - new combo?
01:29:07 (9) - ^
is it really normal?>w< Changed to Normal + :3

[Al2e's Hard]
SPOILER
[00:48:63 (5) - new combo?

[Crazy Jay's Hard]
SPOILER
all fine!

[CC's Difficulty]
SPOILER
00:48:41 (8) - new combo
01:16:41 (9) - ^


nice mappset
starry
Thanks for the mod ! Yay !
Mafiamaster
Looked through all 6 difficulties and didn't see anything that gave me a frown!
Star!
AeonWing
... Was too lazy and didn't check the easier ones...

star ~
Larto
YOU'RE A WINNER

Timing:
Offset: 14.430

CC's Hard:
Cool.

Crazy Jay's Hard:
00:42:86 (1,2,3) - Uhm what :( Weird weird spacing.

Breeze's Normal+
I REALLY wouldn't map the start :| you'd need more than 1/8 snapping anyway, you'd need timing sections.

alvisto's Normal:
good

alvisto's Easy:
Good.

al2e's Hard:
00:34:64 (3,4) - ah I understand the pattern but still, the spacing PLAYS horible :(
Topic Starter
alvisto
This map has been deleted on the request of its creator. It is no longer available.
Armin
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
alvisto

Armin wrote:

alvisto's Easy
Good!

alvisto's Normal
00:17:541 Whistle I think it's fine the way it is...
00:27:096 ^ Sure !
00:50:874 (4,5,6) Make a perfect triangle, please n_n Sure

Breeze's Normal+
00:55:763(x) add a hitcircle? No

Al2e's Hard
01:10:207 Remove new combo? Sorry, no again.

Crazy Jay's Hard
All good.

CC's Hard
00:14:652 Remake this break Sure (@ccbp, this is obvious error mod, so I guess I will fix this here..)
01:37:541 Remove new combo. (Leave it to ccbp, but my opinion is no)

That's all for me. Starred!
Thanks for the mod Armin ! ^o^
ccbp
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
alvisto
This map has been deleted on the request of its creator. It is no longer available.
pete2528
your maps are very good.

i make some hitcircle, lighting and star2 for you.

:)

Download: alvisto.rar



Topic Starter
alvisto
Thanks pete2528 ! ^ ^ Used 1 of the hitcircles and the 2 stars. =D
pete2528
New lighting, it mean "Love" :D

Topic Starter
alvisto
Ahhh... Thanks again pete2528, but I think this lighting.png would be more appropiate if I use 福as the word, since 爱means love , and 福 (Prosperity) is more important in Chinese New Year ? If you have time, can you do the word 福instaed of 爱? Thanks ! ^o^
pete2528
:)

lighting



Download: light.rar
Topic Starter
alvisto
Thanks pete, used your lighting already, it is beautiful.. ^.^
Lokamp
alvisto's Easy
01:37:31 (1,2) - a square left and a square upper (grid level = 3)

alvisto's Normal
01:11:31 (4) - new combo

Breeze's Normal+
00:28:64 (1,5,6) - move the 1° beat a square left and the others a square right
00:30:42 (1,5,6) - move the 1° beat a square right and the others a square left (pretty specular, isn't it? :3)

Al2e's Hard
[General] try to adjust the hitsounds's volume, especially on the section before the kiai time...

Crazy Jay's Hard
[General] too many whistles... try to replace some of them with something else...

CC's Hard
01:19:54 (4,5,2) - whistle here

Another star 4 this great collaboration! ^^
Topic Starter
alvisto

Lokamp wrote:

alvisto's Easy
01:37:31 (1,2) - a square left and a square upper (grid level = 3) I know what you mean, ya, I fix it so that the 1,2 centered on the screen.

alvisto's Normal
01:11:31 (4) - new combo I would like to keep the way it is. =D

Breeze's Normal+
00:28:64 (1,5,6) - move the 1° beat a square left and the others a square right
00:30:42 (1,5,6) - move the 1° beat a square right and the others a square left (pretty specular, isn't it? :3) DS is playing stuffs here, anyway, won't do any fix here as it will greatly mess up the design. ;p

Al2e's Hard
[General] try to adjust the hitsounds's volume, especially on the section before the kiai time... Actually before moving this map to pending, I have already volume control nazi several times (yea, at least 3 times), and each time, the volume seems different to my ears. Thus, I would not make any fixes to the volume control as I want to make it as the final version. =D

Crazy Jay's Hard
[General] too many whistles... try to replace some of them with something else... Same as above

Another star 4 this great collaboration! ^^ Thanks <3
Thanks for your modding.
ccbp
CC's Hard
01:19:54 (4,5,2) - whistle here

I think it's a good advice and will adopt it.
Alvis would you like to change it for me plz?
Zekira
Ouch... My ability to mod this got hurt since...

BPM -- 134.95
Offset -- FIne... I guess.

You were .05 near the deathline. o_O Anything that's amiss by about .025 or above is already a big no-no in timing. Fix the inherited timing points after snapping. It may not be that distinguishable since it's such a short song, but it's my ears we're talking about here. Lol.

The timestamps I'll be posting here will be according to the current faulty BPM.

[Al2e]
01:10:87 (3) - ...was this intentionally made to be too far?

[alvisto Normal]
01:11:31 (4) - New Combo plz

[CC]
There's something incredibly off with the part before the lyrics...

[CJ]
01:12:20 (2) - too far

I was very much inclined to not starring this because of the BPM. Luckily I'm in a good mood. o_O
Topic Starter
alvisto

Zekira wrote:

Ouch... My ability to mod this got hurt since...

BPM -- 134.95 I trust your ears are better than my ears. Lol. Test yours already using 25% as well, seems fine to me (especially at the end there), so I'm using it ^o^. The reason that BPM might sound off to any other person is I edited the song by removing the "loop" part... The song was initaially 3 minutes long, but I cut it short... xD
Offset -- FIne... I guess. :3

You were .05 near the deathline. o_O Anything that's amiss by about .025 or above is already a big no-no in timing. Fix the inherited timing points after snapping. It may not be that distinguishable since it's such a short song, but it's my ears we're talking about here. Lol. Lol, offtopic -> You make me wanna eat ear biscuits... (and yea, such biscuits exist...O.O)

The timestamps I'll be posting here will be according to the current faulty BPM.

[Al2e]
01:10:87 (3) - ...was this intentionally made to be too far? Uhm... shorten it by A BIT, since I believe the originar mapper's intention is to create jumps here.

[alvisto Normal]
01:11:31 (4) - New Combo plz Uhm, no, someone pointed it out before, but the verse is the same verse, that's why. =P


[CJ]
01:12:20 (2) - too far I thought it's too near ? Anyway, fixed already...

I was very much inclined to not starring this because of the BPM. Luckily I'm in a good mood. o_O Yay *hand you an ear biscuit*
Thanks for the mod Zekira ^o^ !

@ccbp :

I suddenly notice something in your diff, here....
00:57:33 (2) - This on the next blue tick ?
00:59:11 (2) - This on the next blue tick too ?
I want to know what you think about these, look at Crazy Jay's diff for example.

Thanks ! =D

Since waiting for a BAT to relook at these may take a while, I might start wasting my time bugging requesting skin help from people. lol ^o^
ccbp
Alvis you are right, but I won't change it :D
Topic Starter
alvisto
This map has been deleted on the request of its creator. It is no longer available.
ccbp
This map has been deleted on the request of its creator. It is no longer available.
abalee
overall: set the background colour red.(song setup - colours - playfield background - choose red - OK)


easy : fine

normal : personally i suggest no to use 1/4 circle in normal like 00:50:33 (2,3) - and 00:52:11 (2,3) - try using slider.

normal+ : 01:11:78 (5,1) - a small spacing problem.

al2e's hard: 01:15:34 (2,3) - is it a jump?
01:16:00 (4,5) - move a bit far from 01:15:56 (3) -

CJ's hard : fine

CC's hard : 01:03:11 (X) - hmm... maybe i knew this song make me hit this circle, that means i miss all the notes follow. how about add a note?

good job. could you wait until 17 Feb 2010 lolz ignore this.

starz.
Topic Starter
alvisto

abalee wrote:

overall: set the background colour red.(song setup - colours - playfield background - choose red - OK)
^ ^. Fixed.

easy : fine

normal : personally i suggest no to use 1/4 circle in normal like 00:50:33 (2,3) - and 00:52:11 (2,3) - try using slider. Yea, maybe it's a bit a hard for beginner... Fix

normal+ : 01:11:78 (5,1) - a small spacing problem. Fix

al2e's hard: 01:15:34 (2,3) - is it a jump? Even if it is a jump, I think this place does not justify a jump too. Fix.
01:16:00 (4,5) - move a bit far from 01:15:56 (3) -

CJ's hard : fine

CC's hard : 01:03:11 (X) - hmm... maybe i knew this song make me hit this circle, that means i miss all the notes follow. how about add a note?

good job. could you wait until 17 Feb 2010 lolz ignore this. Lol. Maybe it will... ;P

starz.
Thanks for the mod abalee. ^.^
mtmcl
Have a star for now. I'm not confident enough to bubble this yet because I'm worried about the timing. Otherwise, it's a really fun map.
Topic Starter
alvisto

mtmcl wrote:

Have a star for now. I'm not confident enough to bubble this yet because I'm worried about the timing. Otherwise, it's a really fun map.
Thanks for the look and the star mtmcl. ^ ^ Timing again.... orz...
kino77
Hey~Twins' song~I like it~
Great map also~
Just a little suggestion~

[Al2e's Hard]
00:56:33(3)-End here 00:56:67?

[CC's Hard]
01:28:24(3)-End here 01:28:90?

So star+dodo star~
Topic Starter
alvisto

kino77 wrote:

Hey~Twins' song~I like it~ You like twins too ? =D OMG, we can start a TWINS project already... XD
Great map also~
Just a little suggestion~

[Al2e's Hard]
00:56:33(3)-End here 00:56:67? I know what you mean, but if I fix this, it would drastically disrupt the original mapper's map design and idea, which I am not keen to do. And also, imo, it is fine the way it is... XD
Thanks for the mod kino and thanks for the pretty pink star ! =D
pete2528
rank rank rank

:) :)
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