This map has been deleted on the request of its creator. It is no longer available.
blissfulyoshi wrote:
Can you please center the spinner? It sort of annoying to see the spinner move to the sides
alvisto's Normal:SPOILERCombo mod:
00:23:30 (3,1) - the pattern fits the music better if you remove 1's new combo and add a new combo to 3 (swap new combo) and continue on this pattern so 00:25:08 (3,1) - swap new combo
00:26:86 (3) - new combo to be consistent with the next occurence
00:30:41 (4,1) - like 00:23:30 (3,1) and continue the pattern for the rest of the section You're right about the combo yoshi. XD All fixed ! Include the later part too ! =D I always like your combo mod. =D
I am not sure how BATS would take the kiai fountain use, but they do fit.
Thanks for the mod starry ! ^o^whymeman wrote:
Remember, some of the errors posted are suggestions, not directions. Edit to what you see fit.
Detailed Modding v.5.0 Go~ wow version 5.0 =P
Osz. File Check (Done)SPOILERVideo: No
SB (Story Board): No
Custom Skin: Yes
Background: Yes
[Current] Size: 6.32 MB / 10.00 MB
Source: Yes
Tags: Yes
[alvisto's Normal] (Done)SPOILERTiming (BPM / Offset): 135.020 (Just 135 BPM flat sounds fine for me so far. But you can test to see if that is okay.) / 14,422 ms (Make sure to have the BPM check first before getting to the offset. This might be off as well.)
[Currently] with double BPM: No
[Currently] with altered timing sections: No
[Currently] with Audio Lead-In: No
[Current] Slider Tick Rate / Velocity: 2 / 1.40
Distance Snap Average: x0.8 (Solid)
[Current] Objects: 197 (173 Circles / 23 Sliders / 1 Spinner )
[Current] Max Combo: 242
[Current] Max Score: 1,237,136
[Current] Star Rating: 4.30
[Current] HP Drain Rate: Lv.6
[Current] Circle Size: Lv.1
[Current] Overall Difficulty: Lv.6
00:14:42 (1,2,3) - The spacing looks a bit uneven inbetween these notes.
01:04:19 (6) - I was thinking if a new combo could start here?
01:35:29 (5) - ^
01:36:18 (3) - ^
Notes: Not bad. Just some minor stuff to look at but also, make sure to double check the spacing to see that the map is okay.
All BPM and mods suggested here are used. =P
[Breeze's Normal] (Done)SPOILERTiming (BPM / Offset): 135.020 (Just 135 BPM flat sounds fine for me so far. But you can test to see if that is okay.) / 14,422 ms (Make sure to have the BPM check first before getting to the offset. This might be off as well.)
[Currently] with double BPM: No
[Currently] with altered timing sections: No
[Currently] with Audio Lead-In: 1.5 Seconds
[Current] Slider Tick Rate / Velocity: 2 / 2.00
Distance Snap Average: x0.6 (Solid)
[Current] Objects: 208 (157 Circles / 50 Sliders / 1 Spinner )
[Current] Max Combo: 371
[Current] Max Score: 2,190,630
[Current] Star Rating: 4.55 <- (I think it would be better to call it [Breeze's Normal+] or [Breeze's Hard] in this case.)
[Current] HP Drain Rate: Lv.6
[Current] Circle Size: Lv.1
[Current] Overall Difficulty: Lv.6
00:00:31 (1) - No hitnote should ever be before the first offset. Either add/move the first offset to here or delete the notes before it.
00:00:31 (1,2,3,4,1,2,3,4,5,6,7,1,2,3,4,5,6,7,8,9) - Be very careful when setting in these parts of a song. They are not evenly rhythematic to the map.
Notes: The rest of the map seems okay so far, but might have some questionable setups like the slider at 01:12:63 (1). But if it seems okay to everyone else, then its fine.
Lemme see what I can do about those early parts. (Need to consult the mapper... =P)
[Al2e's Hard] (Done)SPOILERTiming (BPM / Offset): 135.020 (Just 135 BPM flat sounds fine for me so far. But you can test to see if that is okay.) / 14,422 ms (Make sure to have the BPM check first before getting to the offset. This might be off as well.)
[Currently] with double BPM: No
[Currently] with altered timing sections: No
[Currently] with Audio Lead-In: No
[Current] Slider Tick Rate / Velocity: 2 / 1.40
Distance Snap Average: x1.2 + Manual Spacing
[Current] Objects: 204 (130 Circles / 73 Sliders / 1 Spinner )
[Current] Max Combo: 326
[Current] Max Score: 1,755,006
[Current] Star Rating: 4.84
[Current] HP Drain Rate: Lv.8
[Current] Circle Size: Lv.2
[Current] Overall Difficulty: Lv.7
00:28:64 (2) - I think the new combo should start here?
00:39:30 (1,2) - There's some extra spacing here...
00:49:97 (1,2) - ^
00:57:08 (1) - Not sure if having this as a single note combo at this point is reasonable...
01:05:74 (4) - Maybe the new combo can start here?
01:12:85 (5) - ^
01:14:85 (5) - ^
Notes: Just some minor/odd things to check into. The spacing at some parts of the song seems a bit odd or random. I know its supposed to be jumps but just double check to make sure it fits okay with the flow of the song.
The combo mods are obvious things that need to be fixed ! All done !
[Crazy Jay's Hard] (Done)SPOILERTiming (BPM / Offset): 135.020 (Just 135 BPM flat sounds fine for me so far. But you can test to see if that is okay.) / 14,422 ms (Make sure to have the BPM check first before getting to the offset. This might be off as well.)
[Currently] with double BPM: No
[Currently] with altered timing sections: Yes
[Currently] with Audio Lead-In: No
[Current] Slider Tick Rate / Velocity: 2 / 1.40
Distance Snap Average: x1.0 (Semi-Solid)
[Current] Objects: 215 (161 Circles / 52 Sliders / 2 Spinners )
[Current] Max Combo: 318
[Current] Max Score: 2,055,110
[Current] Star Rating: 4.91
[Current] HP Drain Rate: Lv.8
[Current] Circle Size: Lv.3
[Current] Overall Difficulty: Lv.8
00:42:64 (1) - This repeating slider sounds really off. Please check into it.
Notes: Seems okay so far but might want to check into the hitsounds and the notes. They can cause some confusion on "where" the beats are.
Changed the repeating slider into something else. =P
[CC's Difficulty] (Done)SPOILERTiming (BPM / Offset): 135.020 (Just 135 BPM flat sounds fine for me so far. But you can test to see if that is okay.) / 14,422 ms (Make sure to have the BPM check first before getting to the offset. This might be off as well.)
[Currently] with double BPM: No
[Currently] with altered timing sections: Yes
[Currently] with Audio Lead-In: No
[Current] Slider Tick Rate / Velocity: 2 / 1.40
Distance Snap Average: x0.8 (Solid)
[Current] Objects: 244 (193 Circles / 47 Sliders / 4 Spinners )
[Current] Max Combo: 318
[Current] Max Score: 1,924,334
[Current] Star Rating: 4.94
[Current] HP Drain Rate: Lv.7
[Current] Circle Size: Lv.3
[Current] Overall Difficulty: Lv.7
00:18:19 (?) - Could add in a break here to fill in that gap.
00:24:42 (7,8,9) - The way this is set up makes it look really odd in playmode.
00:50:86 (1,2,3) - The spacing inbetween looks a bit odd.
00:52:63 (1,2,3) - ^
Notes: Seems okay besides the minor stuff. Just make sure to double check for anything that might seem odd.
I will let the mapper to fix it him/herself. =P
Overall: The map seems nice overall. Though there are two things that worries me. One is the timing it has currently. That extra .020 in the BPM could make the map play oddly around the end (and maybe the beginning as well). Make sure to have that checked. The second thing is the hitsounds. The use of the hitsounds is nice, but might be confusing if the map is not set properly to use it. Also, you could try using some custom combo colors to give the map a bit more "feel" to it and make it look a bit more neater. But still, good job and i'll be droping my star in then...
Thanks ! But I think that stars are not supposed to be given randomly without reasons and mods. ^o^pete2528 wrote:
ดาวนี้ให้เธอ
This star is for you.
Thanks for the mod ! Yay !gdeath wrote:
[alvisto's Normal]SPOILERall fine!
[Breeze's Normal]SPOILER01:25:52 (8) - new combo?
01:29:07 (9) - ^
is it really normal?>w< Changed to Normal + :3
[Al2e's Hard]SPOILER[00:48:63 (5) - new combo?
[Crazy Jay's Hard]SPOILERall fine!
[CC's Difficulty]SPOILER00:48:41 (8) - new combo
01:16:41 (9) - ^
nice mappset
starry
Thanks for the mod Armin ! ^o^Armin wrote:
alvisto's Easy
Good!
alvisto's Normal
00:17:541 Whistle I think it's fine the way it is...
00:27:096 ^ Sure !
00:50:874 (4,5,6) Make a perfect triangle, please n_n Sure
Breeze's Normal+
00:55:763(x) add a hitcircle? No
Al2e's Hard
01:10:207 Remove new combo? Sorry, no again.
Crazy Jay's Hard
All good.
CC's Hard
00:14:652 Remake this break Sure (@ccbp, this is obvious error mod, so I guess I will fix this here..)
01:37:541 Remove new combo. (Leave it to ccbp, but my opinion is no)
That's all for me. Starred!
Thanks for your modding.Lokamp wrote:
alvisto's Easy
01:37:31 (1,2) - a square left and a square upper (grid level = 3) I know what you mean, ya, I fix it so that the 1,2 centered on the screen.
alvisto's Normal
01:11:31 (4) - new combo I would like to keep the way it is. =D
Breeze's Normal+
00:28:64 (1,5,6) - move the 1° beat a square left and the others a square right
00:30:42 (1,5,6) - move the 1° beat a square right and the others a square left (pretty specular, isn't it? :3) DS is playing stuffs here, anyway, won't do any fix here as it will greatly mess up the design. ;p
Al2e's Hard
[General] try to adjust the hitsounds's volume, especially on the section before the kiai time... Actually before moving this map to pending, I have already volume control nazi several times (yea, at least 3 times), and each time, the volume seems different to my ears. Thus, I would not make any fixes to the volume control as I want to make it as the final version. =D
Crazy Jay's Hard
[General] too many whistles... try to replace some of them with something else... Same as above
Another star 4 this great collaboration! ^^ Thanks <3
Thanks for the mod Zekira ^o^ !Zekira wrote:
Ouch... My ability to mod this got hurt since...
BPM -- 134.95 I trust your ears are better than my ears. Lol. Test yours already using 25% as well, seems fine to me (especially at the end there), so I'm using it ^o^. The reason that BPM might sound off to any other person is I edited the song by removing the "loop" part... The song was initaially 3 minutes long, but I cut it short... xD
Offset -- FIne... I guess. :3
You were .05 near the deathline. o_O Anything that's amiss by about .025 or above is already a big no-no in timing. Fix the inherited timing points after snapping. It may not be that distinguishable since it's such a short song, but it's my ears we're talking about here. Lol. Lol, offtopic -> You make me wanna eat ear biscuits... (and yea, such biscuits exist...O.O)
The timestamps I'll be posting here will be according to the current faulty BPM.
[Al2e]
01:10:87 (3) - ...was this intentionally made to be too far? Uhm... shorten it by A BIT, since I believe the originar mapper's intention is to create jumps here.
[alvisto Normal]
01:11:31 (4) - New Combo plz Uhm, no, someone pointed it out before, but the verse is the same verse, that's why. =P
[CJ]
01:12:20 (2) - too far I thought it's too near ? Anyway, fixed already...
I was very much inclined to not starring this because of the BPM. Luckily I'm in a good mood. o_O Yay *hand you an ear biscuit*
Thanks for the mod abalee. ^.^abalee wrote:
overall: set the background colour red.(song setup - colours - playfield background - choose red - OK)
^ ^. Fixed.
easy : fine
normal : personally i suggest no to use 1/4 circle in normal like 00:50:33 (2,3) - and 00:52:11 (2,3) - try using slider. Yea, maybe it's a bit a hard for beginner... Fix
normal+ : 01:11:78 (5,1) - a small spacing problem. Fix
al2e's hard: 01:15:34 (2,3) - is it a jump? Even if it is a jump, I think this place does not justify a jump too. Fix.
01:16:00 (4,5) - move a bit far from 01:15:56 (3) -
CJ's hard : fine
CC's hard : 01:03:11 (X) - hmm... maybe i knew this song make me hit this circle, that means i miss all the notes follow. how about add a note?
good job.could you wait until 17 Feb 2010lolz ignore this. Lol. Maybe it will... ;P
starz.
Thanks for the look and the star mtmcl. ^ ^ Timing again.... orz...mtmcl wrote:
Have a star for now. I'm not confident enough to bubble this yet because I'm worried about the timing. Otherwise, it's a really fun map.
Thanks for the mod kino and thanks for the pretty pink star ! =Dkino77 wrote:
Hey~Twins' song~I like it~ You like twins too ? =D OMG, we can start a TWINS project already... XD
Great map also~
Just a little suggestion~
[Al2e's Hard]
00:56:33(3)-End here 00:56:67? I know what you mean, but if I fix this, it would drastically disrupt the original mapper's map design and idea, which I am not keen to do. And also, imo, it is fine the way it is... XD
Lol. Thanks for the support... =Dpete2528 wrote:
rank rank rank
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Ya~we really should~n__n~alvisto wrote:
You like twins too ? =D OMG, we can start a TWINS project already... XD
^.^Larto wrote:
Skin:
Add a hitcircleoverlay Oh no, Photoshop stuff... >.< Someone told me before in my newest map that I could just force default skin under song setup -> storyboard. Is that ok ? xD
Breeze's Normal+:
Remove the lead-in time orz, I didn't notice that, sure ! ^.^
:< =D Thanks for your mod and luckily you popped the bubble... xD
Alright...RemmyX25 wrote:
Please turn Stacking on.
Can I still keep the difficulties' name ? Coz I want it that way, sorry. xDRemmyX25 wrote:
Also, for the difficulties you make, it's kind of redundant to add your name to the difficulty.
Other wise, well done.
It's extremely unnecessary to leave them that way.alvisto wrote:
Can I still keep the difficulties' name ? Coz I want it that way, sorry. xD
xD xDRemmyX25 wrote:
After a bit of discussion in IRC, this map is ready for a bubble. But, alvisto and I came up with an agreed skinning idea, so the bubble is pending either help or scrapped idea altogether.
Kudosu for miscellanous irc mod and opinion. And thanks for the bubble Remmy. =PRemmyX25 wrote:
All set and ready to go. Heres your bubble. Kudos to the designers of the Pippi sprite fixings.