nice song
Ranking Criteria wrote:
If you want a silent/blank hitsound, then you must use a 0-byte .wav file.
Thank you so much. I wanna cry after seeing this mod... It's so goodCah-m wrote:
Hi! from #modreqs
There's my clumsy mod.
Of course, you don't like my suggestions, you can ignore it.
[General][P A N's Normal]
- soft-sliderslide.wav must be 0-byte .wav file.
Ranking Criteria wrote:
If you want a silent/blank hitsound, then you must use a 0-byte .wav file.[Hard]
- 00:28:977 - This green-line should be on 00:29:203 - ?
- 01:08:902 (2) - move to (240,184)
[Insane]
- 00:40:706 (8) - How about using same slider with 00:40:030 (7) - ?
- 01:03:263 (3) - I recommend this shape to make flow.
- 01:33:939 (4,5) - I suggest like this, a very very small opinion.
- 01:37:774 (6) - Why don't you use same slider with 01:36:646 (3) - ?
Nice mapset, Good Luck
- 00:27:398 (1,2,3,4,5,6,7,8,9,10,11,12,13,14) - I prefer if these look like a part of circle.
- 00:54:466 (1,2,3,4,5,6,7,8,9,10,11,12,13) - It looks randomly, and I don't feel very good. I would do like this if I were you.
- 01:13:413 (3,4,5) - Flowing shape is suited to this song imo.
- 01:15:218 (3,4,5) - ^
- 01:34:616 (2) - Ctrl+G? (flow)
- 01:41:158 (3,4,5) - Make straight line exactly
Thank you so much ><Melophobia wrote:
Thanks for accepting my diff there's some stuff you might need to take into consideration:And I made further adjustments. please update this one: http://puu.sh/22XP3 :3
- soft-hitclap.wav and soft-hitwhistle.wav are completely same as default one, thus you don't have to add them to the folder. it's unrankable to have something unused in your folder so you need to remove them.
- This song was originally included in jubeat knit and then transplanted to REFLEC BEAT. so I think the source should be "jubeat knit". And "REFLEC BEAT" should be in the tags.
- The tags currently existing are useless imo. You can remove all of them. And you should add the name of guest mappers. Since "p a n" doesn't work when searching, add both "pan" and "p_a_n". And yes, don't forget to add my name too. :3
- Delete "Dormir - Say (AsprikaQ).osb" please because there shouldn't be anything unused in the folder. or at least you have to rename it correctly: "Dormir - Sayonara Trip (AsprikaQ).osb"
- The file size of "Say.png" is too large imo. It should be around 500kb or so. I think it would be better to re-compress it a bit. Also jpeg format would be nice too.
- P A N's Normal: There should be a kiai time between 00:58:075 - and 01:12:511 - for the sake of consistency with the other diffs.
396,172,88752,2,2,B|404:96|480:92,1,127.5,4|0,0:0|0:0,0:0:0
478,92,89203,2,0,P|465:50|436:22,2,85,8|0|0,0:0|0:0|0:0,0:0:0
488,184,89879,1,0,0:0:0
328,232,90105,5,2,0:0:0
396,172,90330,1,8,0:0:0
236,220,90556,2,0,B|236:88,1,127.5,4|0,0:0|0:0,0:0:0
236,92,91007,2,0,B|264:56|308:52,1,85,8|0,0:0|0:0,0:0:0
396,88,91458,2,0,B|396:172,1,85,0|8,0:0|0:0,0:0:0
MerryGate wrote:
from #modreqs
[General]
->Add soft-sliderslide2?(same as soft-sliderslide)
->Title change to "さよならトリップ"?
->Add Tags "TOMOSUKE" "crimm"? They are Dormir's member.
[Insane]
soft-hitfinish2 isnt suitable for this music to be honest.
I think default soft-hitfinish is better than it.
00:07:548 (1) - ~ 00:12:511 (8) - I propose turn down the volume of this part. The reason is described below.
00:12:962 (1) - ~ 00:14:767 (1) - Turn up the volume in phases.(At least, larger than the previous part.)
Yeah, it was necessary that turn down the volume of previous part in order to do this.
00:52:887 (8) - I guess you were thinking that this slider is break of just before Kiai Time.
But, I was bored a little. So, I follow vocal a partially, I presents a new pattern.
00:54:466 (1) - ~ 00:55:819 (13) - same as 00:12:962 (1) - ~ 00:14:767 (1) - ?
00:55:142 (7,8,9,10,11,12,13) - To my mind, its unbeautiful. I thought some patterns. As a result, straight line is the most natural.
00:57:173 (1,2,3,4,5) - follow the music~.
And add clap to all? Furthermore, turn down the volume of this part? It goes well with music.
01:05:293 (1,2,3) - Change to this? (I copy and paste (3), rotate by 120°, and adjustment 01:04:165 (4,5,6,7) - .)
01:28:752 (7,8) - I didnt like this flow ;_; Try to consider this~.SPOILER396,172,88752,2,2,B|404:96|480:92,1,127.5,4|0,0:0|0:0,0:0:0
478,92,89203,2,0,P|465:50|436:22,2,85,8|0|0,0:0|0:0|0:0,0:0:0
488,184,89879,1,0,0:0:0
328,232,90105,5,2,0:0:0
396,172,90330,1,8,0:0:0
236,220,90556,2,0,B|236:88,1,127.5,4|0,0:0|0:0,0:0:0
236,92,91007,2,0,B|264:56|308:52,1,85,8|0,0:0|0:0,0:0:0
396,88,91458,2,0,B|396:172,1,85,0|8,0:0|0:0,0:0:0
Sorry, I didnt check carefully hit sound. Because I didnt know what you change soft-hitfinish2.
[Melo]
Audio lead-inを1500ぐらい追加。多分2000は無くても大丈夫だと思います。
1回目の気合いタイムの終わりの緑線がずれてるので 01:12:511 に。
00:12:962 (1,2,3,4,5,6,7,8,1,2,3) - Insaneにも書きましたが多少段階的に音量上げてもいいかなと思います。50%でスタートしているので 00:14:767 (1) - のfinish+whistleで割と十分な感じもしますが…
00:48:150 (3) - これを逆側に反らして、 00:48:827 (5) - をスタックさせず下の方にずらしたほうが綺麗に流れるように見えます。
01:23:338 (1) - ここも徐々に音量上げたいです。最後だけちょっと音量下げる感じで
01:27:849 (3,4) - こんな感じの配置が個人的には好みです。
[Hard]
Volume control is same as Insane.
Uh, it may be too many triple.
Well, I think there is no problem since big jump doesnt exist.
00:12:962 (1) - NC
00:27:398 (1) - ^
00:41:834 (1) - ^
00:52:661 (5,6) - Same as Insane~
00:54:691 (1) - NC
00:56:947 (2,5) - stack?
00:57:624 (5,1,2) - Same as Insane
[P A N's Normal]
00:09:353 (1) - Rotate by -5%, and change to this?
00:15:669 (1) - NC
01:01:458 (5) - delete, and place circle on downbeat.
sorry, short mod Not a problem. Thank you so much. I'll have a look in the morning
good luck~.
Thanks for mod :3MerryGate wrote:
[Melo]
Audio lead-inを1500ぐらい追加。多分2000は無くても大丈夫だと思います。 2000にしました
1回目の気合いタイムの終わりの緑線がずれてるので 01:12:511 に。 らじゃ
00:12:962 (1,2,3,4,5,6,7,8,1,2,3) - Insaneにも書きましたが多少段階的に音量上げてもいいかなと思います。50%でスタートしているので 00:14:767 (1) - のfinish+whistleで割と十分な感じもしますが…50%からだとちょっと上げられないですね・・
00:48:150 (3) - これを逆側に反らして、 00:48:827 (5) - をスタックさせず下の方にずらしたほうが綺麗に流れるように見えます。 (3)の向きは変えずに配置だけ変えました(blanketを作りたかったので)
01:23:338 (1) - ここも徐々に音量上げたいです。最後だけちょっと音量下げる感じで spinはデフォで上がっていくのでこのままでいいかなと
01:27:849 (3,4) - こんな感じの配置が個人的には好みです。 ちょっと流れが急すぎるような・・・? 今の上げて落とす感じも好きなのでこのままで行こうと思います
UpdatedMelophobia wrote:
Thanks for mod :3MerryGate wrote:
[Melo]
Audio lead-inを1500ぐらい追加。多分2000は無くても大丈夫だと思います。 2000にしました
1回目の気合いタイムの終わりの緑線がずれてるので 01:12:511 に。 らじゃ
00:12:962 (1,2,3,4,5,6,7,8,1,2,3) - Insaneにも書きましたが多少段階的に音量上げてもいいかなと思います。50%でスタートしているので 00:14:767 (1) - のfinish+whistleで割と十分な感じもしますが…50%からだとちょっと上げられないですね・・
00:48:150 (3) - これを逆側に反らして、 00:48:827 (5) - をスタックさせず下の方にずらしたほうが綺麗に流れるように見えます。 (3)の向きは変えずに配置だけ変えました(blanketを作りたかったので)
01:23:338 (1) - ここも徐々に音量上げたいです。最後だけちょっと音量下げる感じで spinはデフォで上がっていくのでこのままでいいかなと
01:27:849 (3,4) - こんな感じの配置が個人的には好みです。 ちょっと流れが急すぎるような・・・? 今の上げて落とす感じも好きなのでこのままで行こうと思います
http://puu.sh/23mkm
Thx for mod Super helpful!!Frostmourne wrote:
hi
this map looks really ready as it is.
mod for a new mapper here
General
diff spread from P A N diff to Hard is really huge and star rating for the easiest diff still exceeds 3.0 so I will point out how to fix them
P A N's Normal
increase AR by 2 so your AR must be 4 for now , your diff has too high star rating , I will point out some notes that you can remove and it won't ruin your map , after you remove , you must not forget to adjust your spacings again
00:17:022 (3) - remove
00:22:436 (2) - remove
00:44:992 (2) - remove
00:58:075 (1) - missing finish here
00:58:526 (2) - missing clap at the first point here (00:58:526)
00:59:203 (3) - remove
01:10:706 (1) - finish?
01:26:947 (1) - missing finish head here
Hard
this diff spread is too far from P A N's Normal , HP-1 and AR-1 would be nice
00:50:857 (5) - move to x:132 y:308 and you will see perfect triangle here , it would be nice if you can form a formal pattern in some parts
00:52:887 (6) - you can new combo here to not make it too long
00:57:624 (5) - forget clap here ?
00:57:849 (1) - remove new combo here , it doesn't make any sense , I would rather see this 00:57:398 (4) - as a new combo because it helps read easier
01:33:939 (4) - move down 1 grid to fit the distance more properly
01:40:932 (5) - you may have a subjective reason why you didn't add a clap here but as this state , I would say that this note needs clap , it feels totally empty here
Insane
01:07:774 (6) - finish here
01:08:000 (7) - remove finish here
01:08:225 (1) - finish here
01:09:579 (4) - finish only head , remove finish at tail
01:10:030 (5) - finish here
these sounds pattern come from what you added before 01:07:097 (5) -
they are apparently weird to hear and feel unnatural
01:40:932 (2) - same as Hard diff
Melo
00:33:939 (3) - this point should start with a slider to correspond with this slider 00:32:812 (1) - as you can hear from the vocal on (1)
it's totally the same , similar to 00:34:616 (1) -
01:04:391 (5,6) - actually this is unexpected spacing , it would be nice if they are closer to each other than this
let me know when everything is applied
and I made some adjustment myself. Thanks for mod frosty~Frostmourne wrote:
Melo
00:33:939 (3) - this point should start with a slider to correspond with this slider 00:32:812 (1) - as you can hear from the vocal on (1)
it's totally the same , similar to 00:34:616 (1) - there won't be real difference imo as the current rhythm is not bad at all (cuz there's a percussion at 00:34:165 - ) and i samehow heard the vocal as " so u to u" so prefer the current one more :3
01:04:391 (5,6) - actually this is unexpected spacing , it would be nice if they are closer to each other than this I just thought that way it flowed better as the previous pattern has a large spacing and pettern self flows well imo. however, fixed lol
Melophobia wrote:
and I made some adjustment myself. Thanks for mod frosty~Frostmourne wrote:
Melo
00:33:939 (3) - this point should start with a slider to correspond with this slider 00:32:812 (1) - as you can hear from the vocal on (1)
it's totally the same , similar to 00:34:616 (1) - there won't be real difference imo as the current rhythm is not bad at all (cuz there's a percussion at 00:34:165 - ) and i samehow heard the vocal as " so u to u" so prefer the current one more :3
01:04:391 (5,6) - actually this is unexpected spacing , it would be nice if they are closer to each other than this I just thought that way it flowed better as the previous pattern has a large spacing and pettern self flows well imo. however, fixed lol
http://puu.sh/256wK
o|__| =3AsprikaQ wrote:
I apologize for that. I think 4 diffs is enough for now0gre wrote:
Hello!"
Can I join here with Taiko diffs ? ><
I love this song for a long time ~
if in consideration, should I make taiko oni map first to show?
444,140,23789,2,0,P|400:88|352:100|352:100|312:136,1,150,4|8,0:0|0:0,0:0:0:0:
256,180,24466,1,0,0:0:0:0:
192,129,24691,2,0,P|160:100|160:100|112:88|68:140,1,150,2|8,0:0|0:0,0:0:0:0:
20,208,25368,1,2,0:0:0:0:
48,288,25594,6,0,P|107:338|184:309,1,150,4|8,0:0|0:0,0:0:0:0:
256,288,26270,2,0,P|308:260|348:280|348:280|372:308|392:352,1,150,2|2,0:0|0:0,0:0:0:0:
379,324,26947,1,8,0:0:0:0:
236,80,42736,6,0,P|164:92,1,42.5,0|0,1:0|0:0,0:0:0
112,176,42962,2,0,P|153:169,1,42.5,0|0,0:0|1:0,0:0:0
268,220,43188,2,0,P|196:232,1,42.5,0|0,1:0|0:0,0:0:0
144,316,43414,2,0,P|185:309,1,42.5,0|0,1:0|0:0,0:0:0
288,300,43639,6,0,B|348:294|377:220|337:169,1,170,4|8,0:0|0:0,0:0:0
338,169,44315,1,0,0:0:0
396,96,44541,1,0,0:0:0
396,96,44767,1,0,0:0:0
424,200,44992,1,8,0:0:0
236,80,42736,6,0,P|164:92,3,42.5,0|0|0|0,1:0|0:0|0:0|1:0,0:0:0
176,168,43188,2,0,P|104:180,3,42.5,0|0|0|0,1:0|0:0|1:0|0:0,0:0:0
208,252,43639,6,0,B|213:312|287:341|338:301,1,170,4|8,0:0|0:0,0:0:0
424,264,44315,1,0,0:0:0
364,160,44541,1,0,0:0:0
364,160,44767,1,0,0:0:0
256,200,44992,1,8,0:0:0
256,200,45218,1,2,0:0:0
332,268,45443,1,4,0:0:0
Thx for modding! A lot improve herecRyo[iceeicee] wrote:
P A N's Normal
- I prefer AR-3 because its easiest diff and bpm is low
- 00:12:962 (1) - missed finish
- 00:52:661 (4) - tail whiste ( same as 00:45:443 (2) - )
- 00:54:466 (1) - i think 40% normal hit fits better then soft because it following drumms
- 01:03:037 (2) - touching health bar
- 01:10:706 (1) - missed finish
- 01:23:338 (1) - i think 40% normal hit fits better then soft because it following drumms
Hard
- 00:11:158 (1,2,3,4,5) - how about making them symmetric ? http://puu.sh/25wuV
- 00:15:218 (1) - i dont like when pattern starts in the middle after spinnner because first circle is completely hidden by spinners hitburst, i prefer to do something like this http://puu.sh/25wEE
- 00:16:571 (5) - ctrl+g better for me
- 00:20:631 (5) - i think this placement is very bad for H diff because slider completely hidden by hitburst + previous slider http://puu.sh/25wHM, so maybe this ? http://puu.sh/25wJz
- 00:21:985 (1) - grid up for better blanket and if you applied previous suggestion move 00:21:759 (6,1) - to x-252 y-144)
- 00:23:789 (5) - hmm maybe smth like this http://puu.sh/25wMm
- 00:23:789 (5,6,7,8,1,2,3) - just placement suggestion for whole part \oo/
444,140,23789,2,0,P|400:88|352:100|352:100|312:136,1,150,4|8,0:0|0:0,0:0:0:0:
256,180,24466,1,0,0:0:0:0:
192,129,24691,2,0,P|160:100|160:100|112:88|68:140,1,150,2|8,0:0|0:0,0:0:0:0:
20,208,25368,1,2,0:0:0:0:
48,288,25594,6,0,P|107:338|184:309,1,150,4|8,0:0|0:0,0:0:0:0:
256,288,26270,2,0,P|308:260|348:280|348:280|372:308|392:352,1,150,2|2,0:0|0:0,0:0:0:0:
379,324,26947,1,8,0:0:0:0:- 00:29:654 (1,2,3) - and again i think its plays not good for hard diff, you can easily move them http://puu.sh/25wSe
- 00:33:488 (2,3) - i think it plays better http://puu.sh/25wT0
- 00:36:196 (6) - you should start next NC either from here or 00:36:421 (8) - , and remove NC from 00:37:323 (1) -
- 00:44:090 (1,2) - :3 http://puu.sh/25wUu
- 00:53:564 (2) - i dont think that this slider needs this sudden jump because i dont hear any changes in music or vocal, everything calm and peacefull :> http://puu.sh/25wW2
- 00:56:496 (1,2,3,4,5,6,7) - a bit messy for me, maybe this o: http://puu.sh/25x0r
- 00:58:075 - i think finish that you used in this part is very loud and sounds not good x_x
- 01:01:007 (6,7) - ctrl+g? i think note then slider fits better http://puu.sh/25x4l
- 01:26:496 (1,2,3) - triplet after spinner plays really bad for H diff, ecpecially here when you cannot predict when spinner ends, this really needs to be changed to kickslider imo and move it away from center because spinners.....you know...
- 01:33:037 (1) - wistle tail or ( you can try to add 2 sections at 01:33:488 NC1-45% and 01:33:827 SC1-65%, i think normal hit fits good with drumms (+remove clap there, leave only normal hit)
- 01:34:165 (5) - NC
- 01:35:518 (7,1,2) - dont like this placement, maybe this ? http://puu.sh/25xea
- 01:39:127 (8,9,1,2,3) - prefer to avoid overlaps here o: http://puu.sh/25xf8
- 01:41:609 (1) - drumm sample set for spinners end, or soft whistle, or both
Insane
- 00:09:127 (7,1) - i think this jump is too big x_x, prefer easy spacing http://puu.sh/25xi3
- 00:20:180 (1,2,3) - hmm maybe this ? http://puu.sh/25xjh
- 00:32:586 (3) - whistle ?
- 00:42:962 (1,2,3) - hmm you can try one this patterns, i think they fits better !
236,80,42736,6,0,P|164:92,1,42.5,0|0,1:0|0:0,0:0:0
112,176,42962,2,0,P|153:169,1,42.5,0|0,0:0|1:0,0:0:0
268,220,43188,2,0,P|196:232,1,42.5,0|0,1:0|0:0,0:0:0
144,316,43414,2,0,P|185:309,1,42.5,0|0,1:0|0:0,0:0:0
288,300,43639,6,0,B|348:294|377:220|337:169,1,170,4|8,0:0|0:0,0:0:0
338,169,44315,1,0,0:0:0
396,96,44541,1,0,0:0:0
396,96,44767,1,0,0:0:0
424,200,44992,1,8,0:0:0
or without sliderstreams ._.236,80,42736,6,0,P|164:92,3,42.5,0|0|0|0,1:0|0:0|0:0|1:0,0:0:0
176,168,43188,2,0,P|104:180,3,42.5,0|0|0|0,1:0|0:0|1:0|0:0,0:0:0
208,252,43639,6,0,B|213:312|287:341|338:301,1,170,4|8,0:0|0:0,0:0:0
424,264,44315,1,0,0:0:0
364,160,44541,1,0,0:0:0
364,160,44767,1,0,0:0:0
256,200,44992,1,8,0:0:0
256,200,45218,1,2,0:0:0
332,268,45443,1,4,0:0:0- 00:49:729 (7) - tail whistle
- 00:58:075 - this finish x_x sorry but personally this makes this song more epic
- 01:01:684 (1) - too far for me x_x, maybe move it to x-172 y-192 ?
- 01:13:413 (3) - whistle
- 01:15:218 (3) - ^
- 01:16:571 (1) - ^ tail
- 01:18:827 (3) - w
- 01:20:631 (3) - w
- 01:22:436 (3) - w
- 01:25:594 (5,6,1) - http://puu.sh/25xw4, and i think its better to start NC from first kickslider 01:25:594 (1) -
- 01:26:496 (1) - use NC1 45% for this kickslider, match with drumms
- 01:28:075 (4,6) - w
- 01:29:879 (9,1) - switch NC
- 01:29:879 (9) - w
- 01:33:714 (5) - stack it with 01:32:812 (2,3) - ?
- 01:35:744 (6) - w
- 01:39:353 (5) - w
- 01:41:609 (1) - drumm sample set for spinners end, or soft whistle, or both
Melo
- 00:24:466 (2) - move this note little bit ? http://puu.sh/25xKy i think it plays better because after previous slider i feel that i want to move cursor ↓
- 00:38:000 (4) - place it like this ? http://puu.sh/25xMw or you can do simillar pattern like this one 00:44:767 (2,3,4) -
- 00:57:173 - +5/10 volume better for me
- 01:41:383 (3) - should be also finish + whistle like 00:43:639 (5) - , 01:12:511 (5) -
- 01:41:609 - 01:43:188 add spinner ?
there are few suggestion about hitsounds but its too long to write them so i better give you diff with those fixes, and you will choose use them or not
http://puu.sh/25yyY
00:42:736 (1,2,3,4) -
01:04:391 (5,6) -
01:11:609 (1,2,3,4) -
01:33:263 (5,6,7) -
01:40:481 (2,3,4,1,2) -
Thank you! UpdatedMelophobia wrote:
@cRyo[iceeicee]:
Applied everything but the last spinner. feels better with just a circle imo :>
good mod thanks!
http://puu.sh/25zb1