UnderminE wrote:
[Easy]
Looks good
[Normal]
02:28:687 (3) - x: 372 y: 236 not effect
03:30:937 (1) - x: 344 y: 92 fixed
You can use soft-whistle in this and Easy diff like you did in Hard diff. Because it sounds pretty silent.
fixed some green line
[Insane]
01:35:437 - Starting from here it's like there is no sound except some finishes time to time (not counting that hitnormal). Where are my whistles ;_; not really
03:18:187 - this whistle is pretty unncessary here imo removed
03:33:937 (5) - hmm there is no NC on this but 03:36:937 (1) - there is NC on this. Doesn't make sense. convient to read
Good luck!
Curisu wrote:
[Hard]
00:29:440 - normalhit别停用Normal sampleset + Soft additions做做
00:29:815 - ...^
00:30:190 - ^
不过又好像是故意留白所以只是建议嗯...故意的
01:40:596 (1,2) - 这样不会有点难吗> >
01:55:690 (3) - ...咦为啥这里有三连有啥问题吗...
02:33:752 - 这里以后到kiai结束那段soft-fin有点abuse 其实可以试试normal-fin降低音量可能好些 不过最好是N/S混用不会听腻感觉还好233
L_P wrote:
忙补
[Hard]
03:17:190 (2) - 变速太突然而且不适合放在hard里面再说没放NC真的需要三思加了nc
04:05:815 (2,3,4,5,6,1) - 可以想想看别的排列,现状不是很漂亮
音效不错但是节奏方面感觉弄得很青涩,而且跟Insane的难度感觉差距太小了这个暂时放着~
alacat wrote:
[Hard]
●00:48:565 (3) - add finish at the endsorry
●01:59:252 (1) - add finish at the headno change
●02:33:752 (1) - maybe.. finish sound is here ~ 02:33:940 - I think it's here~
●02:40:033 (1) - add finish and volume down at the end :3sorry but I think finish isn't nice here~
The quote ones are those which I didn't fix~UnderminE wrote:
[Hard]
OD +1 ?I will keep this because I can't decide yet ;w;
00:20:249 (2) - 1 grid right?that will break the spacing,I think~
00:39:749 (5,1) - how about stacking?no orz
04:08:437 - whistlesorry but I think it's unnecessary~
SapphireGhost wrote:
Busy busy busy
I'm finally here.
General
- The last kiai time in the Taiko difficulty needs to have an ending point. add in 04:06:749 -
- The kiai times in the osu!standard difficulties have many small inconsistencies, and they should be the same in all difficulties. I would advise redoing all of the kiai to make sure you like it and it ends up in the right place (on a downbeat is good). Relevant: The breaks are inconsistent/some are quite long, which is okay but it makes the placement of kiai time strange so you should be careful and/or map all the difficulties to the same point.
- Tick Rate 2 is playable and visible for all difficulties here, not only Insane, so I recommend it.
Insane is fine. :3
Normal
- You can use Tick Rate 2 here for playability and consistency. Some sliderslide's sound effect sounds not well,I'm not mod it.
00:32:812 (2) - Slider is very unfitting with the rest of the map, just use a normal curve here (and again, it's better for ranking). fixed
01:17:999 (2,3) - Really too close to the edge of the screen, move it up some. :o fixed
01:33:937 - Strange break end time, the default one is fine. fixed
Easy Flower is offline,and this diff mods by me
I think this diff use tick 1 is good ,because tick 1 can make the rhythm too cpmpact.
01:32:437 - Break start is much better here. fixed
02:39:937 (1) - Spinner/kiai end time is strange, placing it on a downbeat feels more natural. add some objects
02:45:937 - Similarly, again the break should start here. fixed
The maps are good for the most part, I just think there are some consistency/neatness issues to fix. Let me know when you're done with everything, and thanks for being patient.
Aleks719 wrote:
taiko bg is unrankable now, so...
remove it, set your osu! bg as bg for taiko diffs! update and call me back!
0,0,"BG.jpg"Add ",0,155" to the end or replace this line to notepad, line should look like this:
0,0,"BG.jpg",0,155After this action, your taiko bg will look in game exactly like this : http://osu.ppy.sh/ss/613385
Thank you.Fumika wrote:
Oh Gratz
wwDarknessAngel wrote:
終於啊 ! 恭喜了呢 ~ (: