Looks like you ignored me ヾ(*´∀`*)ノFumika wrote:
Can you write in your first post please, This skin was mixed by me.
I just copy some skin from fay and mixed it
Looks like you ignored me ヾ(*´∀`*)ノFumika wrote:
Can you write in your first post please, This skin was mixed by me.
I just copy some skin from fay and mixed it
l1106188 wrote:
[Normal]
尽量地修改了~
- 無用的綠線:
00:59:440
01:17:815
fixed- mapset對咱來說沒問題:3
- 不過對於Sound...有些whistle建議換成clap 像:00:41:065 (3) -, 太多whistle對咱來說有些單調, 因為每個人觀感不同, 所以請容許咱不對這部分多加說明了>w<(a嘿
Strawberry wrote:
太长不看
[Normal]
- Unrankable stuff
( You must fix all of these , if I write something is not unrankable , please tell me in the reply )
- None!
- Beatmap design/Suggestion
( Most of them are my suggestion , you can disagree if you want )
- kinda hard for a initiative diff..however i think it is rankable.
- 00:37:690 (3) - you curved it too much and it is out of the map totally imo.. why not just make it like the previous slider? okhttp://puu.sh/1Bxha
- 01:02:440 - for some reasons, i'd like to put a circle here and delay the spinner 1/4 or 1/2 tick. try it? No. I prefer this arrangement. This fits the rhythm, and in taiko/mania mode, it does not confuse players.
- 01:17:815 (1) - nc here rather than 01:16:877 (4) - ? to consistent with others. ok
- 01:23:815 (1) - i feel just like there should be put a nc..idk. ok... anyway
- 01:24:190 (4,6) - try to make them more symmetrical even if they are sideling.. such as(just a example, i believe that you can make them better) made it happen http://puu.sh/1Bxxv
- 03:15:940 (1) - same as 01:02:440 - The same. No change imo.
- 04:05:440 (1) - the slider should be bring forward to 04:05:252 - for a downbeat here~ idk how to arrange the sliders, but I made the spinner start at that point. hope making it better.
- Hitsounds
( Almost of them are my ideas , you can ignore them )
- 00:06:940 (2) - increase the the volume on that repeat? it is very hardly to heard the clap and i think it's really necessary. ok
- 01:05:440 (1) - orz..the whistle sounds weird and completely out of the bgm..i know that you want to stress the note but the finish is heavy enough imo..so i think you'd better to remove it and leave it with only finish. Um... I tried finish only but it does not express the music well. Maybe it is the difference of audio devices? I am not tuhao, so please forgive me.
- 01:07:690 (4) - it is reasonable to change the whistle which on that ending to a clap(or N:C1 hitnormal) for the music since there has been a downbeat.
- 01:10:690 (4) - ^
- 01:13:690 (3) - ^
- 01:19:315 (5) - ^ I don't change them because I prefer to add s-whistle on those downbeats and claps are for 2,4-downbeats.
- 02:05:440 (2) - whistle on that tail? sounds pretty and reasonable :3 ok
- 03:33:002 (3) - i'd like to move the whistle which on that head to that tail~ sounds better imo .~ I feel the opposite. So no change imo.
- 03:36:002 (2) - if you changed above, move the whistle which on that repeat to the tail either.
- 03:51:940 (4) - how about add a whistle on that head? ok
- 03:54:377 (2) - finish only or finish with whistle :3 finish only
- 03:56:815 (4) - hmm...same as
- 01:07:690 (4) - same reason. no change
Thanks everyone~!Snowy Dream wrote:
[Normal]
01:17:815 (5) - Add newcombo to this not (4) same as Strawberry, fixed
01:26:440 (1) - hmm..why not extend to 01:29:440 and add finish? I think players will concern more about the vocal, so nochange
04:02:252 - Should be something here since the music I think xuemengdaboss must mean 04:02:065 - cause nothing is at 04:02:252 - . But no worries, slider tick does everything.
http://up.ppy.sh/files/suzukikonomi-daysofdash(-[nyan]-)[normal].osu
thx ><Strawberry wrote:
The hitsounds should not be restricted by what is just regular, but for a better following to the song..
Star-ed anyway~ 神sb ;w;
Colin Hou wrote:
[Normal]
- 00:32:252 (1) - 删了 然后00:32:627 (2) - 前移1/2, 00:31:877 (5) - 后移1/2. newcombo和位置按自己意思调整下 求解释 改了后感觉更二了 所以没改
- 01:26:440 (1) - 延长到01:29:440 正常音量finish OK
- 02:39:940 (1) - 和Hard统一到02:42:940结束吧 OK
- 03:08:252 (3) - 取消repeat, 03:09:190 & 03:09:565 用slider/note 填上 同理感觉更难听
- 03:09:940 (1) - 这个位置坏掉了.. 求解释
- 04:01:315 (4) - 删掉 04:01:502 & 04:02:158 想办法填上 1、我认为有slidertick足够了 2、你说到想办法天上 我还是觉得不变比较舒服
- 04:03:940 (3) - 取消repeat, 04:05:252想办法填上 同上。 但是我在04:05:252 - 加了note,或许更搭些
http://up.ppy.sh/files/suzukikonomi-daysofdash(-[nyan]-)[normal].osu
Colin Hou wrote:
[General][Taiko Oni]
- suggest moving the logo on taiko bg in the middle of the light yellow part. and use a hand writing font for the title, same or something like the artist one. also, keep the artist/title same distance with the upper/lower border of that bar.
sorry , no change .[Taiko Muzukashii]
- 00:30:940 (1) - move to 00:31:127 no
- 00:51:940 (1) - big don no
- 00:53:440 (1) - big don no
- 00:57:940 (1) - big don no
- 01:12:565 - add ka no
- 01:13:315 - ^ no
- 01:15:190 (1) - move to 01:15:002 no
- 01:29:815 (2) - add don ok
- 01:30:002 (3) - ka no
- 01:51:002 - add don no
- 01:57:002 - add don ok
- 01:57:190 (2) - move to 01:57:377 ok
- 02:04:502 (3) - move to 02:04:690 no
- 02:07:690 ~ 02:09:940 - keep 'ka don ka don ka....' and final note use big don. no
- 02:13:690 ~ 02:14:440 - use 1/3 snap with lower volume. ...why?
- 02:23:065 - add don no
- 02:25:690 (1) - move to 02:25:502 no
- 02:26:252 - don no
- 02:37:127 - don no
- 02:40:315 - don ok
- 02:43:127 - don ok
- 03:50:065 - don no
- 03:52:690 (1) - move to 03:52:502 no
- 03:53:252 - don no
- 04:04:127 - don no
- 00:51:940 (1) - big don no
- 00:53:440 (1) - big don no
- 00:57:940 (1) - big don no
- 02:07:690 ~ 02:09:940 - keep 'ka don ka don ka....' and final note use big don. no
- 02:13:690 ~ 02:14:440 - use 1/3 snap with lower volume. ^
- and apply the rhythm change as in Oni if you like them sorry , no change
3QColin Hou wrote:
直接中文了
[General][Insane]
- suggest moving the logo on taiko bg in the middle of the light yellow part. and use a hand writing font for the title, same or something like the artist one. also, keep the artist/title same distance with the upper/lower border of that bar.
[Storyboard]
- 00:54:940 (1,2,3,4,5,6,7) - 这里有点滥用三连的感觉 听着是只有最后三个1/4有鼓点但是被滑条带过了 好
- 00:48:190 - 这里建议和00:47:440保持一致 要留空就一起留空 改了
- 00:57:190 (2,3) - 1/2间隔还是建议小节内保持 不过应该算是个人习惯 没弄
- 01:00:190 -
Normal set. 这种消音有点没规律..- 01:01:690 (5,6) -
这里相比前面就是消音了 不知道是失误还是.. 等等 我重新把图下一遍..- 01:09:190 (3) - 继续用whistle在第三拍铺过去吧.. 本身soft就听不到 副歌部分如果想个人发挥可以再找个自定义音效 其实找两个whistle交替用也是个不错的选择 现在的话的确有点杂 没有头绪的感觉 加了
- 01:29:252 (5) - 后面加两个note spinner后移1/4 注意调整结束点 改了
- 01:23:440 (1,2,3,4,5) - 可以尝试(3),(5)做微量提速 这个好
- 01:27:752 (7) - 这里先不要萎... .....
- 01:29:440 - KIAI这里终止 其他难度就不在絮述 嗯
- 02:03:377 (4) - 真按吉他来这里就去掉repeat. 按鼓点来就02:02:815 (3) - 换note然后02:03:190填上 哦
- 02:09:190 (3,4,5,6,7) - 绝好的加速段啊..啊..啊.. >_>
- 02:09:940 (1) - 这里用1/1的话最好用偶数次 比如把02:10:690 (3) - 也换成1/1 全1/1
- 02:13:690 ~ 1/3这么好的鬼畜骗PC素材居然不用 ;_; >_>
- 02:16:690 (1,2) - 这类3/4效果感觉不是很好 特别是vocal很明显的1/2的时候 02:15:940 (5,6) - 这种就算是比较好的用法 改了一堆东东
- 02:29:065 (3) - 3,6,9 这完全一样的形状和方向有偷懒嫌疑 >_>
- 02:39:940 (1) - 偷懒spinner 删掉填满吧 >_>
- 02:42:565 - 这里也不太该有空的样子 前提是02:42:377前面填满了 >_>
- 02:45:940 - 唯一不重复的部分被留break了 x_x solo part啊啊啊啊啊 我的话会留03:18:940 ~ 03:30:940 当break x.x
- 02:45:940 - KIAI这里结束 其他难度也统一到这里 嗯
- 04:03:940 (1,2,3) - 整体感. 如下图 弄了
- 04:06:752 (7) - 换1/2slider 末尾5% spinner延后 哦
- 04:06:940 - 这里结束KIAI 其他难度也统一到这里 嗯
>_>晚点弄吧,都会弄的
- 00:59:440 - 这里18.png的变形很像是出了问题.. 建议直接撞飞 或者至少有点左右的缩放 故意的 >_>
- 抖动不要有in的动作 比如00:59:721 这里如图 也就是把' M,0,59721,59815,51,195,51,190'这类直接删了
- KIAI部分可以把字体颜色换了
- white.png边缘可以羽化一下 类似的也一样
- 这个樱花笔刷果然大家都有 xsk
高于预期 继续努力
Colin Hou wrote:
[Hard]
- 开头部分直接跟着键盘音摆note吧.. 00:04:690 (8) - 这个很囧orz前面这段由于听不太清不太好排...
- 00:28:690 (3,4) - 有点怪.. 1/2铺过去吧改了ww
- 00:30:940 (1) - 减速意义不明啊 ;_; vocal明明没什么感情变化 伴奏也还好好的 停或者变速也是在00:31:502搞的啊其实是slider太长不好放才减速的...
- 00:32:252 (1) - finish想办法丢00:32:440去现在这个感觉还好...
- 00:36:752 - 在00:36:940留空而不是这里 注意whistle也得加一个改了
- 00:38:440 ~ 00:48:940 - whistle频率高到吓人.. 这里和前面一段音乐不一样 要有区别去了点whistle
- 00:57:940 (1,3,4,1) - stack诡异到爆 建议换个pattern改了点ww
- 01:04:690 (7) - new combo放这个上面 去掉后面的fixed
- 02:35:252 (1) - 萎得有点早这个不想改233
- 03:17:252 (2) - 这个是1/3fixed
- 03:17:440 (3) - 可以考虑2/3然后两个repeat. 3/4真心怪这个不太好改233
- 03:29:815 - 加note加了~
- 03:31:690 (3,4) - 1/2铺过去比较好 3/4在这里没什么依据全是1/2有点单调了..
- 03:32:815 (2,3) - ^^
- 03:35:065 - 这一段近似清唱的诀窍就是 不要空重音 尽量跟vocal改了~
- 03:42:752 (6) - 倾向于丢远点 有点渐强的感觉nice
- 03:52:315 (2) - 长度1/2 03:52:690留空这个想保留
- 04:06:752 (1) - 取消new combo好
- 04:02:815 - 试试丢个三连吧added
- 04:03:658 (11,12,13) - soft? 是事故么?之前故意弄得...不过看起来去了更好ww
- 04:05:252 (1) - 萎得早了感觉还好ww
- 04:06:846 (1) - 跟insane一样做个音量减弱到5%, no whistledone
DarknessAngel wrote:
Normal和Hard難度落差過大了
強烈建議再加個簡單的4.5星難度
我表示你選對歌了
做好圖、好SB,所以大家都給吐嘈lol (嘛,自行理解這句的意思,不解釋ww)
谢啦~~BakaHuang wrote:
\猫酱/
Insane
00:02:440(1,2)-(1)可用finish (2)可以加whistle
00:03:002(3,4)-兩個slider的頭上可以加whistle
00:04:127(2)-slider头上加个whistle?话说这个slider可以做个音量渐变的效果OwO 就是逐渐变轻那种
00:05:065(3,5)-可加whistle~
00:06:002(2)-slider头上加whistle (3)加whistle (4)的slider头上的whistle可去掉 加在尾上
上面都是我个人意见=A=可能你觉得音效多比较吵 lol 其实原样也可以~
前面用奇怪的方式改了>_>
00:27:940(1)-加whistle? 这个没弄
00:35:440(6)-这里加个NC? 后面(1)取消NC 改了
01:08:252(5,6,1)-这里间距要相等吗? 好了
02:09:190(5,6,7)-不加clap嘛 前面也可以加一点 用其他的办法改了
02:15:940(5)-加个NC? 好
02:45:940(6)-加个finish? 这个争议比较大啊,我是倾向于不加
03:18:940(1)-~03:27:377(7)-我觉得这part不错w www
03:21:940(1,2,3,4)-可以做个jump w 这个地方跳很少的...
03:30:940(9)-NC可以从这里开始 不加了吧...
03:42:940(5)-NC可以从这里开始 加了
04:02:627(1)-首尾位置感觉可以换下w 因为前面正好是个jump >_>反正我打的时候提前按了 嗯好
差不多就这样 没什么建设性的意见Orz good luck/
x847606653 wrote:
写了一些又删掉了,感觉没啥用啊QAQ
GOOD JOB,STAR,XD
raririn wrote:
[Hard][/list]
- 00:07:127 (2) - 感觉尾不要有clap好点o.o抱歉觉得留着更好233
BakaHuang wrote:
\猫酱/
Hard
00:03:002(2,3)-我觉得whistle加在(3)上比较合适done
mapset和音效都很不错lol [/color]
正在补normal diff嘛Flask wrote:
好像很神 留個位置改天mod好了幹麻放wip
raririn wrote:
好久没mod了orz
random mod here._.都是nazi /w\
- Normal = Just Suggestions for reference ovo
- Blue = Strongly suggest you do this
- Red = Unrankable stuff 0.0..
[General]懒了 还要做作业 N和H就随便挑一点点吧/_\
- http://puu.sh/1EHud[/img:8022c][/color] 这个故意的
好像没别的问题了 神SB (・∀・)
[Insane]先空着吧
- 00:04:127 (3) - 看起来折得不够啊,红点往右点吧! 弄了弄
- 00:07:315 (3) - 加note?虽然曲子这里确实没有音但是后面有长串突然一下子开始打长串很不舒服orz
- 00:23:346 (5) - 总感觉这里应该有个note的样子 这个先保留
- 00:30:190 (3) - x=124,y=356? 嗯好
- 00:37:502 (3,4,5) - 其实我觉得这梗真不怎么样/_\ 这里最后大改了._.
- 00:41:065 (4) - x=26,y=147 和前一个滑条可以叠好点 这个真麻烦
- 00:54:752 (3) - 删?感觉不太合曲 还好
- 01:19:315 (2) - 往左一点? ok
- 02:07:690 (2) - Ctrl+G?flow好点而且离后面的也不太远 嗯好
- 02:23:065 (4) - 试试这样?感觉舒服点;w;
[/color]
- 02:33:096 (4) - 不知怎么感觉很违和 把4还是弄成正常slider吧、、、? 得,还是先留着
- 03:06:002 (4) - NC? 嗯
- 03:30:002 (8) - 不好看orzorzorzorz 红点往上或者往下一点都好啊/_\ 弄了下
(*゚▽゚*)好歌好图好SB ☆~
3Q,待会儿改下一个Curisu wrote:
.....改完ID记得StoryBoard的自己ID改掉lol
[Insane]
00:27:940 - remove whis 嗯..
00:29:252 (6) - imo ^ 音效苦手lol
00:35:158 - remove clap ^
00:54:190 (2,3) - circle放最前..? slider可以刚好对vocal
00:59:440 - vol+5照应storyboard?[/color] 弄了
01:05:440 (1) - 微曲线对应01:04:690 (3,4) 这个暂时保留
01:04:690 (3,4) - vol-5~7 ; 01:16:502 (1,2,3) - < 改了
01:44:440 (1,3,4) - 首端一直线上 改了改
01:51:940 - ...whis有点形影单只 直接删了
02:06:940 (1,2) - 这半节vocal , 02:08:440 (1,2,3,4,5,6,7,8,9) - 这半节跟渐强鼓声 统一一下比较好 要和后面的0.75x造成反差建议全部渐强鼓声单circle渐增处理
02:12:190 (1,2,3,4,5) - 像摆图形不怎么flow[/color] 保留
02:27:002 (4) - +NC 嗯
02:33:940 - 恩这段和01:04:690 (3,4)一样音量有点大 确实
02:45:940 - break半节怪不舒服...整个间奏break反而会好点 不知道什么意思,不过改了改
03:03:940 (2) - remove NC ; 03:05:065 (2) - +NC 嗯
03:22:690 (1,2,3,4,5,6) - 小建议 三组object两两间微间隔 好
03:25:690 (1,2,3,4) - 正方形nazi >_>
SB碉堡
良图+2star
L_P wrote:
忙补
L_P 吐槽太可怕
[Insane]
00:47:440 (1) - 这里放个finish 嗯
00:48:002 (4) - 尾巴^ 嗯好
00:48:940 (3) - 头^ 好
00:50:440 (1) - 这里开始是觉得该换一套音效了,音乐里每一拍都有一钢琴声放了不做可惜,用了normal这里会稍显粗糙 已经成这样了,太麻烦
01:08:440 (1) - 知道这里我才发现你有两soft custom音效,而没弄错的话差别应该就是hitsoft 一个较大声吧orz 我是觉得这里降低hit soft的话打的时候怪怪的,毕竟是kiai啊 降低声量不大恰当 (而且我发现SC1与SC2之间的交替有种不顺畅的感觉,03:45:940 (1) - 这边也一样)绿线删了
02:03:190 (1) - 声量莫名降低?这儿没管,换那个hitsoft音会怪怪的
02:14:346 (2,3,1,2,3,4,5,1,2,3,4) - kickslider 有点乱放的感觉,要不老老实实的前面kick后面stream之类的 暂时保留
02:16:315 (2,3,4) - 这三个总感觉太挤 暂时保留
02:45:940 (6) - finish added
03:15:190 (4) - 间距太近,且03:12:940 (1,2,3,4) - 这四个下来也不好看 不好弄啊
03:47:065 (2) - clap added
04:03:940 (1,2,3) - 这3条放在一起间距不一样看起来不漂亮 搞了搞
整个diff给我的感觉是好像赶出来的样子,很多地方的跳意义不明确,间距变化也是一样,没有贯穿全图的精神在,感觉好像这边是A做的,那边是B做的。
排列方面感觉还是没进步,常常放着就会挤在一起...orz
很多地方只是纯粹拉slider填note (如这里02:39:940 (1) - ) 没仔细想梗 铺梗 ,即使没梗最少排列要看起来好像有梗这样
只有03:31:315 (1) - 这里觉得还不错
距离好mapper的目标还要加油哦 你如果变成量产mapper的话
嘛
干掉你 lol
thou bad wrote:
[Normal]调整了下
- 00:04:315 这里空着会不会有点别扭 挪了好多东西
开头和结尾whistle
00:06:565 (3) - 这么放比较好看 嗯..
00:08:065 (2) - 结尾的clap去掉,加上finish 嗯
00:23:065 (3) - clap 嗯
00:24:377 (3) - 复制00:25:877 (2) - 再ctrl+G放在(152,160) 改了改
00:25:877 (2) - 结尾clap 嗯好
00:28:877 (1) - 结尾clap 嗯好
00:49:502 (2) - 这里最好保持前后的空隙一样大,因为这里算是比较明显的地方,空隙不一样不太美观 >_>
00:50:440 Sampleset-Auto ok
00:58:315 (2) - 保持前后的空隙一样大 >_>
01:14:252 (5) - 结尾clap 嗯
01:23:065 (2) - 和01:22:502 (1) - 不在一条直线上啊,关掉grid snap调整一下 好了
01:26:440 Sampleset-Auto ok
02:18:940 加个note 完全vocal
02:21:940 ^ ^
02:45:752 (5) - 最好别和02:44:440 (3) - 碰到 弄了弄
03:06:283 貌似无用的绿线 嗯...
03:30:940 加个note 嗯好
03:44:065 (3) - (462,233)这里我手长,没弄好
04:05:627 (3,5) - 复制一下然后ctrl+H吧
All done. Thanks for modding!alacat wrote:
[Easy]
●00:02:440 (1) - add soft whistle at the head.
●00:05:440 (1) - ^
●01:26:440 (1) - try to move to spinner end ? as the synth's phrase should begin here.01:29:440 -
●02:01:690 (1) - put another pattern ? because it is hidden by 押忍!.
●02:58:971 - hmm ... move to here ? 03:02:440 -
I think it is better to put more whistle sound at kiai time :3 !
thx for modding~alacat wrote:
Hi:3 As requested.![]()
[General]
●fine
[Normal]
●00:07:502 (1) - add clap at the end ok~fixed
●00:48:377 (3) - add repeat ? and add finish at the end. ok~fixed
●01:25:690 (2) - try this ? the flow is good imo ok~fixed
http://osu.ppy.sh/ss/553384
●02:12:565 - try to put drum sound ? ok~fixed
●02:45:752 (5) - add finish at the end ok~fixed
●02:54:565 (1) - ^ ok~fixed
●03:02:252 (3) - i want to put finish sound here. >< 03:02:440 - not really,this is bass sound..
I hope you remove this and try making another pattern.
●03:33:940 (1) - too loud imo >_< volume down this sound ok~fixed
●04:06:190 (4) - remove note. ok~fixed
[Insane]
●00:04:127 (3) - add whistle at the end not well
●00:35:065 (5) - ctrl + h ? it's a great idea!And I changed some place
●01:03:940 (5,6,7) - gradually add volume? ok~fixed
●01:29:533 (1) - remove whistle . ok~fixed
●02:05:815 (4,5) - switch these notes ? ok~fixed some place
●02:45:940 (6) - add finish ok~fixed
●02:56:252 (3) - ^ ok~fixed
●03:10:315 (2) - add whistle ok~fixed
....._(:3 」∠)_
nice ! ♪
UnderminE wrote:
[Easy]
Looks good
[Normal]
02:28:687 (3) - x: 372 y: 236 not effect
03:30:937 (1) - x: 344 y: 92 fixed
You can use soft-whistle in this and Easy diff like you did in Hard diff. Because it sounds pretty silent.
fixed some green line
[Insane]
01:35:437 - Starting from here it's like there is no sound except some finishes time to time (not counting that hitnormal). Where are my whistles ;_; not really
03:18:187 - this whistle is pretty unncessary here imo removed
03:33:937 (5) - hmm there is no NC on this but 03:36:937 (1) - there is NC on this. Doesn't make sense. convient to read
Good luck!
Curisu wrote:
[Hard]
00:29:440 - normalhit别停用Normal sampleset + Soft additions做做
00:29:815 - ...^
00:30:190 - ^
不过又好像是故意留白所以只是建议嗯...故意的
01:40:596 (1,2) - 这样不会有点难吗> >
01:55:690 (3) - ...咦为啥这里有三连有啥问题吗...
02:33:752 - 这里以后到kiai结束那段soft-fin有点abuse 其实可以试试normal-fin降低音量可能好些 不过最好是N/S混用不会听腻感觉还好233
L_P wrote:
忙补
[Hard]
03:17:190 (2) - 变速太突然而且不适合放在hard里面再说没放NC真的需要三思加了nc
04:05:815 (2,3,4,5,6,1) - 可以想想看别的排列,现状不是很漂亮
音效不错但是节奏方面感觉弄得很青涩,而且跟Insane的难度感觉差距太小了这个暂时放着~
alacat wrote:
[Hard]
●00:48:565 (3) - add finish at the endsorry
●01:59:252 (1) - add finish at the headno change
●02:33:752 (1) - maybe.. finish sound is here ~ 02:33:940 - I think it's here~
●02:40:033 (1) - add finish and volume down at the end :3sorry but I think finish isn't nice here~
The quote ones are those which I didn't fix~UnderminE wrote:
[Hard]
OD +1 ?I will keep this because I can't decide yet ;w;
00:20:249 (2) - 1 grid right?that will break the spacing,I think~
00:39:749 (5,1) - how about stacking?no orz
04:08:437 - whistlesorry but I think it's unnecessary~
SapphireGhost wrote:
Busy busy busy
I'm finally here.
General
- The last kiai time in the Taiko difficulty needs to have an ending point. add in 04:06:749 -
- The kiai times in the osu!standard difficulties have many small inconsistencies, and they should be the same in all difficulties. I would advise redoing all of the kiai to make sure you like it and it ends up in the right place (on a downbeat is good). Relevant: The breaks are inconsistent/some are quite long, which is okay but it makes the placement of kiai time strange so you should be careful and/or map all the difficulties to the same point.
- Tick Rate 2 is playable and visible for all difficulties here, not only Insane, so I recommend it.
Insane is fine. :3
Normal
- You can use Tick Rate 2 here for playability and consistency. Some sliderslide's sound effect sounds not well,I'm not mod it.
00:32:812 (2) - Slider is very unfitting with the rest of the map, just use a normal curve here (and again, it's better for ranking). fixed
01:17:999 (2,3) - Really too close to the edge of the screen, move it up some. :o fixed
01:33:937 - Strange break end time, the default one is fine. fixed
Easy Flower is offline,and this diff mods by me
I think this diff use tick 1 is good ,because tick 1 can make the rhythm too cpmpact.
01:32:437 - Break start is much better here. fixed
02:39:937 (1) - Spinner/kiai end time is strange, placing it on a downbeat feels more natural. add some objects
02:45:937 - Similarly, again the break should start here. fixed
The maps are good for the most part, I just think there are some consistency/neatness issues to fix. Let me know when you're done with everything, and thanks for being patient.
Aleks719 wrote:
taiko bg is unrankable now, so...
remove it, set your osu! bg as bg for taiko diffs! update and call me back!
0,0,"BG.jpg"Add ",0,155" to the end or replace this line to notepad, line should look like this:
0,0,"BG.jpg",0,155After this action, your taiko bg will look in game exactly like this : http://osu.ppy.sh/ss/613385
Thank you.Fumika wrote:
Oh Gratz
wwDarknessAngel wrote:
終於啊 ! 恭喜了呢 ~ (: