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Amoyamo - Let's Go Out (TV Size)

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Total Posts
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Topic Starter
Kasuga
This beatmap was submitted using in-game submission on Tuesday, March 11, 2014 at 3:12:42 PM

Artist: Amoyamo
Title: Let's Go Out (TV Size)
Source: Gintama
Tags: Kintama Ending ED AlpacaCokelat Maya-kira
BPM: 178
Filesize: 8544kb
Play Time: 01:29
Difficulties Available:
  1. AlpHard (4.9 stars, 215 notes)
  2. Insane (5 stars, 293 notes)
  3. Maya's Easy (1.78 stars, 72 notes)
  4. Maya's Normal (3.79 stars, 114 notes)
Download: Amoyamo - Let's Go Out (TV Size)
Download: Amoyamo - Let's Go Out (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
Thanks for Maya-Kira for the Easy and Normal diff
Credits to AlpacaCokelat for the Hard diff
Latest Update:
- Remapping Insane diff
- Updating all diff
- Updating Maya's Easy and Normal on video
- Resurrecting after long time sleep
Dai
wow, untuk first time mapper ini mapnya tergolong sangat rapi
gw mau nambahin dikit aja yah.
  1. tolong hindari tumpang tindih antar slide. contoh: 00:02:118 (3,4,5) -
  2. hindari juga bentuk slider yang kayak gini 00:04:140 (5,6) - , kalo mau bikin bentuk kayak gini, lebih disarankan buat make repeat/reverse arrow
  3. yang terakhir 00:36:837 (6,1,2,3,4,5,6,7,8) - , tumpang tindih yang kayak gini membuat circle jadi ketutupan sama slidernya. ganti arah streamnya?
itu aja sih, gw soalnya ga bisa ngemod orz
Topic Starter
Kasuga
Wah, makasih banyak ya gan =w=

besok diperbaiki =w=
Dai
oh iya, itu gw cuma ngecek yang insane doang btw
jadi hal hal yang gw sebutkan diatas itu cuma di ada insane
Topic Starter
Kasuga
menurut saya, uda mencakup yg di hard dan di normal juga kog =w=

Apalagi hardnya, banyak tumpang tindih slider =w=
Sorarei
hardnya kemana ini ?
Topic Starter
Kasuga
masih bingung gan =w=

mau bantu GD gan?
jyu
aku mau nyumbang hard diff boleh?
Topic Starter
Kasuga
boleh, silahkan =w=
jyu
ahahauhuehua masih wip http://puu.sh/34pZI.osu

itu bg-nya mending ganti ke yg 1024x768 biar rankable
Topic Starter
Kasuga
okegan, makasih ya =w=
jyu
sori telat -3- http://puu.sh/37j8v.osu untung diingetin /bitchslapped
buat diff name-nya terserah mau diganti apa

oiya itu 'Gintama' sama 'amoyamo' diremove aja dari Tags, soalnya udah ada di Source sama Artist. mungkin di Tags ditambahin 'ending' sama 'ed'
Setsurei
M4M this map: Miho Komatsu - Koori no Ue ni Tatsu You ni, thanks in advance

I can mod only the position "'º|¯|_

[General]
  1. approachcircle.png dimension 140x140 >> reduce to 128x128
  2. Easy diff no kiai?
  3. the tags should be consistent, should be same on all diffs (AlpacaCokelat << only appear in AlpHard, it should be on all diffs)


these are suggestions, you may not change it if it doesn't suit your taste
[Easy]
  • HP, AR, OD -1
    00:18:323 (3,4) - distance snap
    00:56:413 (5) - x 396 y 240
    00:57:761 (6) - x 396 y 144
    00:58:772 (1) - x 332 y 96
    00:59:109 (2) - x 256 y 72
    00:59:446 (3) - x 180 y 96
    00:59:783 (4) - x 116 y 144 - slider curve fix
    116,144,59783,2,0,P|92:216|100:308,3,160
[Normal]
  • many jumps & short sliders, normal diffs seems hard
    00:11:244 (1,2) - overlap
    00:27:761 (2) - overlap with 00:26:750 (6)
[AlpHard]
  • HP, AR, OD +1
    00:01:132 (3) - curve
    320,64,1132,2,0,P|352:72|380:100,1,65,8|0,0:0|0:0,0:0:0:0:
    00:10:907 (4) - x 72 y 264
    00:41:918 (3) - x 424 y 188
    00:42:424 (4) - x 424 y 108
    00:42:929 (5) - x 264 y 32
[Insane]
  • 00:51:019 (8,9,10,11,12,13,14,15) - tidier streams
    220,272,51019,1,0,0:0:0:0:
    234,281,51103,1,0,0:0:0:0:
    250,287,51187,1,0,0:0:0:0:
    266,290,51271,1,0,0:0:0:0:
    283,289,51356,1,0,0:0:0:0:
    300,285,51440,1,0,0:0:0:0:
    315,278,51524,1,0,0:0:0:0:
    329,268,51608,1,0,0:0:0:0:
    01:22:283 (4,5,6,7,8,9,10,11,12,13) - tidier streams
    356,172,82283,1,0,0:0:0:0:
    347,162,82367,1,0,0:0:0:0:
    337,154,82451,1,0,0:0:0:0:
    327,147,82535,1,0,0:0:0:0:
    316,140,82620,1,0,0:0:0:0:
    304,135,82704,1,0,0:0:0:0:
    292,131,82788,1,0,0:0:0:0:
    279,129,82872,1,0,0:0:0:0:
    267,127,82957,1,0,0:0:0:0:
    254,127,83041,1,0,0:0:0:0:
good luck for ranked
p.s pictures of screenshots are hidden in spoilers
jyu

Setsurei wrote:

[AlpHard]
  • HP, AR, OD +1
    00:01:132 (3) - curve
    320,64,1132,2,0,P|352:72|380:100,1,65,8|0,0:0|0:0,0:0:0:0:
    00:10:907 (4) - x 72 y 264
    00:41:918 (3) - x 424 y 188
    00:42:424 (4) - x 424 y 108 fix a bit
    00:42:929 (5) - x 264 y 32 fix a bit
other than that, everything else are fixed, thank you owo

update : http://puu.sh/37X5x.osu
Topic Starter
Kasuga

Setsurei wrote:

[Normal]
  • many jumps & short sliders, normal diffs seems hard
    00:11:244 (1,2) - overlap
    00:27:761 (2) - overlap with 00:26:750 (6)
I still don't understand with overlap

could you give me an example =w=
Topic Starter
Kasuga
UPDATE

Setsurei wrote:

M4M this map: Miho Komatsu - Koori no Ue ni Tatsu You ni, thanks in advance

I can mod only the position "'º|¯|_

[General]
  1. approachcircle.png dimension 140x140 >> reduce to 128x128
  2. Easy diff no kiai?
  3. the tags should be consistent, should be same on all diffs (AlpacaCokelat << only appear in AlpHard, it should be on all diffs)


these are suggestions, you may not change it if it doesn't suit your taste
[Easy]
  • HP, AR, OD -1
    00:18:323 (3,4) - distance snap
    00:56:413 (5) - x 396 y 240
    00:57:761 (6) - x 396 y 144
    00:58:772 (1) - x 332 y 96
    00:59:109 (2) - x 256 y 72
    00:59:446 (3) - x 180 y 96
    00:59:783 (4) - x 116 y 144 - slider curve fix
    116,144,59783,2,0,P|92:216|100:308,3,160
[Normal]
  • many jumps & short sliders, normal diffs seems hard
    00:11:244 (1,2) - overlap
    00:27:761 (2) - overlap with 00:26:750 (6)
[Insane]
  • 00:51:019 (8,9,10,11,12,13,14,15) - tidier streams
    220,272,51019,1,0,0:0:0:0:
    234,281,51103,1,0,0:0:0:0:
    250,287,51187,1,0,0:0:0:0:
    266,290,51271,1,0,0:0:0:0:
    283,289,51356,1,0,0:0:0:0:
    300,285,51440,1,0,0:0:0:0:
    315,278,51524,1,0,0:0:0:0:
    329,268,51608,1,0,0:0:0:0:
    01:22:283 (4,5,6,7,8,9,10,11,12,13) - tidier streams
    356,172,82283,1,0,0:0:0:0:
    347,162,82367,1,0,0:0:0:0:
    337,154,82451,1,0,0:0:0:0:
    327,147,82535,1,0,0:0:0:0:
    316,140,82620,1,0,0:0:0:0:
    304,135,82704,1,0,0:0:0:0:
    292,131,82788,1,0,0:0:0:0:
    279,129,82872,1,0,0:0:0:0:
    267,127,82957,1,0,0:0:0:0:
    254,127,83041,1,0,0:0:0:0:
good luck for ranked
p.s pictures of screenshots are hidden in spoilers

FIXED ALL


AlpacaCokelat wrote:

Setsurei wrote:

[AlpHard]
  • HP, AR, OD +1
    00:01:132 (3) - curve
    320,64,1132,2,0,P|352:72|380:100,1,65,8|0,0:0|0:0,0:0:0:0:
    00:10:907 (4) - x 72 y 264
    00:41:918 (3) - x 424 y 188
    00:42:424 (4) - x 424 y 108 fix a bit
    00:42:929 (5) - x 264 y 32 fix a bit
other than that, everything else are fixed, thank you owo

update : http://puu.sh/37X5x.osu
updated :)

Thanks for all of you guys :)

Now, I'm gonna finish the hitsounding :)
gyuwife
Modding via PM request from AlpacaCokelat


General

1. You should change your background into 1024x768
Ranking Criteria
Background images must be at a maximum of 1024x768 pixels for 4:3, 1366x768 pixels for 16:9. Although 1366x768 (16:9) is recommended, most background ratios that are 4:3 or 16:9 should also work reasonably well

2. Your easy diff has breaks time, while others don't. Since the song is TV size, i suggest you not to use any break time in easy diff and map those break times

3. I know nothing about skinning, but your comboburst seems a bit bigger than the template version. You should ask a BAT about your skin's rankability
Ranking Criteria
Do not make any essential gameplay elements larger than template skin dimensions (especially for combobursts). Larger elements may effect gameplay performance, and thus should be avoided


[Easy]

Short multiple reverse slider like these shouldn't be used in easiest diff, since it can confuse beginners 00:00:458 (1,1) - 00:22:368 (1) - 00:25:064 (4) - 00:27:424 (1) - 00:35:177 (3) - 00:54:390 (1) - 01:05:177 (7) - 01:14:615 (4) -

And i suggest not to stack in easiest diff 00:02:480 (2,3,1) - 00:24:727 (3,4) - 00:21:019 (3,4) -

In easiest diff, you should use constant distance snap in every pattern

kiai starts here 01:13:266 - seems better than 01:13:604 -

00:19:334 (4,1,2,3) - distance snap error. Should be 1.0x like the previous pattern
00:23:716 (2) - a bit nazi, lower it a little bit
00:24:727 (3) - 00:30:120 (4) - nc (big white tick)
00:57:761 (6) - distance snap error. should be 1.0x, not 0.6x
01:05:177 (7) - nc (big white tick)
01:09:222 (5) - ^
01:11:581 (1) - suggestion : spinner starts 01:11:918 - end 01:13:266 - and then add a circle here 01:11:581 - , it fits more
01:13:604 (1) - this starts too suddenly after a spinner, since this is the easiest diff, you should make it friendly for beginners. delete this circle


Normal

AR-1 , HP/OD +1
SV is too fast, lower it a bit, 1,10

00:08:547 (6) - nc
00:09:896 (8,9,10,11) - kinda dislike this pattern, this should be applied to insane diff, not normal
00:13:941 (6) - nc
00:11:918 (2) - flow isn't really good, my suggestion http://puu.sh/39oXO.jpg
if you follow above, adjust 00:12:592 (3) - with distance snap then you can make 00:12:592 (3,4) - blanket http://puu.sh/39oZv.jpg
00:15:458 (9,10,11) - same as the above, this pattern is more suitable in insane diff, i think
00:15:458 (9) - distance snap error, should be 0.7x
00:32:480 (1,2,3,1,2,3) - not really intuitive, because it breaks distance snap. i suggest you to place 00:33:828 (1,2,3) - somewhere else
00:39:222 (2,3,4) - distance snap should be 0.7x
00:41:076 (6) - nc
00:42:929 (1) - remove nc
00:43:604 (3) - nc
00:47:649 (6,7,8,9,10) - too difficult for normal, i think
00:50:345 (6) - nc
01:01:806 (8) - rhythm isn't suitable with the song, i think
01:08:210 (5) - nc
01:14:615 (5) - ^


AlpHard

well,i'm in a good mood

00:07:199 (3) - you can make it more beautiful
00:35:514 (1) - add whistle
00:36:862 (1) - whistle at slider's beginning
00:36:525 (4) - x:396|y:148
01:05:851 (3) - lower it down a bit for symmetry


Insane

circle too small -.-

00:10:991 - 00:11:075 - 00:11:160 - add circle for better rhythm flow
00:11:918 (3) - slider's tail should stack properly with 00:11:581 (2) - slider's tail
00:16:637 (11) - nc
00:17:143 (1) - remove nc
00:19:334 (7) - nc (big white tick)
00:19:671 (1) - remove nc
00:36:862 (6) - nc because sudden slower slider velocity
00:57:592 - add circle for better rhythm flow
01:07:199 (7) - nc because sudden slower slider velocity
01:08:210 (1) - remove nc
01:10:570 (4) - nc
01:22:283 (4,5,6,7,8,9,10,11,12,13) - i suggest to continue this streams until 01:23:295 -

ask more mods
good luck~
Topic Starter
Kasuga

gyuwife wrote:

Modding via PM request from AlpacaCokelat


General

1. You should change your background into 1024x768
Ranking Criteria
Background images must be at a maximum of 1024x768 pixels for 4:3, 1366x768 pixels for 16:9. Although 1366x768 (16:9) is recommended, most background ratios that are 4:3 or 16:9 should also work reasonably well

2. Your easy diff has breaks time, while others don't. Since the song is TV size, i suggest you not to use any break time in easy diff and map those break times

3. I know nothing about skinning, but your comboburst seems a bit bigger than the template version. You should ask a BAT about your skin's rankability
Ranking Criteria
Do not make any essential gameplay elements larger than template skin dimensions (especially for combobursts). Larger elements may effect gameplay performance, and thus should be avoided


[Easy]

Short multiple reverse slider like these shouldn't be used in easiest diff, since it can confuse beginners 00:00:458 (1,1) - 00:22:368 (1) - 00:25:064 (4) - 00:27:424 (1) - 00:35:177 (3) - 00:54:390 (1) - 01:05:177 (7) - 01:14:615 (4) -

And i suggest not to stack in easiest diff 00:02:480 (2,3,1) - 00:24:727 (3,4) - 00:21:019 (3,4) -

In easiest diff, you should use constant distance snap in every pattern

kiai starts here 01:13:266 - seems better than 01:13:604 -

00:19:334 (4,1,2,3) - distance snap error. Should be 1.0x like the previous pattern
00:23:716 (2) - a bit nazi, lower it a little bit
00:24:727 (3) - 00:30:120 (4) - nc (big white tick)
00:57:761 (6) - distance snap error. should be 1.0x, not 0.6x
01:05:177 (7) - nc (big white tick)
01:09:222 (5) - ^
01:11:581 (1) - suggestion : spinner starts 01:11:918 - end 01:13:266 - and then add a circle here 01:11:581 - , it fits more
01:13:604 (1) - this starts too suddenly after a spinner, since this is the easiest diff, you should make it friendly for beginners. delete this circle


Normal

AR-1 , HP/OD +1
SV is too fast, lower it a bit, 1,10

00:08:547 (6) - nc
00:09:896 (8,9,10,11) - kinda dislike this pattern, this should be applied to insane diff, not normal
00:13:941 (6) - nc
00:11:918 (2) - flow isn't really good, my suggestion http://puu.sh/39oXO.jpg
if you follow above, adjust 00:12:592 (3) - with distance snap then you can make 00:12:592 (3,4) - blanket http://puu.sh/39oZv.jpg
00:15:458 (9,10,11) - same as the above, this pattern is more suitable in insane diff, i think
00:15:458 (9) - distance snap error, should be 0.7x
00:32:480 (1,2,3,1,2,3) - not really intuitive, because it breaks distance snap. i suggest you to place 00:33:828 (1,2,3) - somewhere else
00:39:222 (2,3,4) - distance snap should be 0.7x
00:41:076 (6) - nc
00:42:929 (1) - remove nc
00:43:604 (3) - nc
00:47:649 (6,7,8,9,10) - too difficult for normal, i think
00:50:345 (6) - nc
01:01:806 (8) - rhythm isn't suitable with the song, i think
01:08:210 (5) - nc
01:14:615 (5) - ^


AlpHard

well,i'm in a good mood

00:07:199 (3) - you can make it more beautiful
00:35:514 (1) - add whistle
00:36:862 (1) - whistle at slider's beginning
00:36:525 (4) - x:396|y:148
01:05:851 (3) - lower it down a bit for symmetry


Insane

circle too small -.-

00:10:991 - 00:11:075 - 00:11:160 - add circle for better rhythm flow
00:11:918 (3) - slider's tail should stack properly with 00:11:581 (2) - slider's tail
00:16:637 (11) - nc
00:17:143 (1) - remove nc
00:19:334 (7) - nc (big white tick)
00:19:671 (1) - remove nc
00:36:862 (6) - nc because sudden slower slider velocity
00:57:592 - add circle for better rhythm flow
01:07:199 (7) - nc because sudden slower slider velocity
01:08:210 (1) - remove nc
01:10:570 (4) - nc
01:22:283 (4,5,6,7,8,9,10,11,12,13) - i suggest to continue this streams until 01:23:295 -

ask more mods
good luck~
thanks =w=

i'm gonna check it right away :)
Shohei Ohtani
Let's go out!

You can be my boyfriend!

tfw no gf
Topic Starter
Kasuga
for now i'm happy without any girlfriend ;)
jyu

Kasuga wrote:

for now i'm happy without any girlfriend ;)
mblo mblo

gyuwife wrote:

1. You should change your background into 1024x768
Ranking Criteria
Background images must be at a maximum of 1024x768 pixels for 4:3, 1366x768 pixels for 16:9. Although 1366x768 (16:9) is recommended, most background ratios that are 4:3 or 16:9 should also work reasonably well


idk about this but i think 800x600 is actually fine because this map https://osu.ppy.sh/s/81259 is ranked this May and has bg 800x600


AlpHard

well,i'm in a good mood yis

00:07:199 (3) - you can make it more beautiful
00:35:514 (1) - add whistle
00:36:862 (1) - whistle at slider's beginning nope, this one is a new hitsound pattern
00:36:525 (4) - x:396|y:148 fix a bit
01:05:851 (3) - lower it down a bit for symmetry
Thank youu~ :)

update : http://puu.sh/3a9tT.osu
Topic Starter
Kasuga

AlpacaCokelat wrote:

Kasuga wrote:

for now i'm happy without any girlfriend ;)
mblo mblo
i'm single but not mblo mblo :v

Updated everything except Easy now :)
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