Thx for mod
I fixed some of hitsounds problem.. tq-Kirito wrote:
hi your from Momochi's Modding n m4m queue
M4M
[Easy]
00:12:720 (2) - finishi remove
00:18:970 (2) - Slide head finishi add?
00:30:220 (2) - all finishi add
01:23:970 (1,1) - So do not want to try? https://osu.ppy.sh/ss/596049
01:25:376 (1) - NC remove
[Dekaane's normal]
00:40:220 (6) - Ctrl+J? Fixed-position
01:05:220 (1) - NC remove?
01:08:970 (1) - Add the finish to repeat, To finish the tail section deleted
01:10:220 (2) - ^
01:11:470 (3) - ^
01:16:157 (1) - NC remove?
01:25:688 (1) - ^
[Mochi]
00:47:798 (3) - reomve Odd bits
00:54:282 (1) - NC remove?
00:58:188 - Circle where you want to add?
01:01:001 (1) - 01:01:157 - move (The fixed length of the spinner)
Seems to be fine if you add the Insane difficulty.
Good luck to you~
Fix some of that.. thx for modKin wrote:
Hi from M4M ~
general :
disable "letter box during break"
add "DakeDekaane" as tag
Easy :
00:16:470 (6) - New combo here and remove new combo here 00:17:720 (1) - I think it's better, it's follow the keyboard sound .k
00:49:907 (1) - remove new combo here and add new combo here ? 00:49:595 (4) - (for vocal) k
00:47:407 (1) - add finish at slider end for cymbal sound ? k
00:52:720 (3) - ^ idk ?
00:58:345 (2) - ^ end of slider fail here.
01:19:595 (1) - remove new combo here and add new combo here ? 01:18:345 (3) - (for vocal) k
Normal :
00:22:720 (1) - remove finish at slider end ? k
01:08:970 (1) - adjust blanket on this circle 01:08:657 (6) - i don't know what do u mean
01:10:220 (2) - adjust blanket on this slider 01:08:970 (1) - - - - -
01:11:470 (3) - adjust blanket on this slider 01:10:220 (2) - -- - - -
01:12:563 (4) - add new combo ? (for vocal) k
Mochi :
00:18:970 (6) - I think it's better if this circle is on this one 00:18:188 (2) -
that all I can find good luck ~
Thanks for modding, I'll be appearing more frequently o/Kin wrote:
Hi from M4M ~
Normal :
01:08:970 (1) - adjust blanket on this circle 01:08:657 (6) - /*My intention is not a blanket there
01:10:220 (2) - adjust blanket on this slider 01:08:970 (1) - /*^
01:11:470 (3) - adjust blanket on this slider 01:10:220 (2) - /*^
Edit: Oops, I forgot this, sorryIrreversible wrote:
[Normal]
Hey Dekaane! ! xDD /*Hi Irre :3
00:12:407 (2) - http://puu.sh/1XTb7 /*Done, arranged in a nice way.
00:13:970 (1,2,3,4,1,2,3,4,1,2,3) - In this part, the flow could be better (like .. you know xD ask me ingame so i can show you ^^) /*I'll keep as I have now, I'll talk with you in-game for change this.
00:26:470 (4,5) - Put 5 on the red tick? Since it sounds much better. Also it's a guest diff, and it is allowed to be a little harder, isn't it? /*I'm following drums here :c
00:28:970 (4,5) - ^ (if you want, change it everywhere) /*^
00:36:157 (3,4) - Well this looks a bit weird. Let 4 look a bit different. /*Arranged a bit that part, I think it's better now.
01:15:063 (5) - Add a circle xD /*It would be a bit hard for a Normal imo
Note: Like the beat, have a look at the patterns
Thanks /o/ Update here: http://puu.sh/1Y4yGSonnyc wrote:
Dekaane's normal:
01:17:720 (4) - ^? Not sure here though /*It's on the same phrase that the ones before, everything else changed.
Arigatou.. >.<BeatofIke wrote:
Okay here is the video! Enjoy!
http://www.sendspace.com/file/78n3yp
Thanks for taking your time, also Momochikun please update my diff awa http://puu.sh/207wDHellzero wrote:
[Normal]
00:31:782 (1) - i think it shoul be start at 00:31:626 /*I'm following guitar there, and it will sound off if I begin that in a red tick
00:41:782 (1) - ^ /*^
00:59:907 - add note /*I'm following vocals there
Thanks before~Lehon wrote:
Hinely's Hard:
00:28:970 (1,2) - overlap, move 1 two grids left Did it another way.
00:32:720 (4,5) - distance error, move them 1 grid down I'm sure enough this is okay...
01:09:438 (2) - overlap with the other circles, try to move it in another part with the 2, who cares of the distance snap xD an example: http://puu.sh/20j6w Also fixed this the other way.
Lehon wrote:
Hi ~
Dekaane's Normal:
00:24:907 (6) - move this at x:396 y:348 /*Done
00:36:157 (3) - I think it's too close to the slider, maybe move it at x:48 y:104, it's better imo /*This should be already fixed (Mochi why you no update q_q)
00:46:157 (5) - it ends too soon, maybe let it finish at 00:46:782 /*That is following vocals
00:56:157 (6) - ^ /*^
01:13:188 (3) - this is too close to the slider too, maybe move it at x:20 y:92 /*Did something else.
In the end, I love your map! Hope it will be ranked soon ~
Rotte wrote:
Hi~ From PM and mod in 9/2/2013
[Dekaane's Normal]
- Useless Green line
GL.
- 00:42:095 - /*Useful now
- 00:42:407 - /*^
Rhythm- 00:59:126 (3) - Rhythm is weird. /*Nice catch, done
in 00:58:970 -
Sound Effect- Fine.
"Hinely" is a portmanteau of me and Xinely's name; enough said lolRotte wrote:
- TAG add DakeDekaane and Hinely(If the hard diff is he maked)
Thanks for modding~BounceBabe wrote:
Hard
00:19:907 - Spinner should start here, just add a circle here then 00:19:751 - Done.
01:07:720 (1,2,1,2,3,4) - Shouldnt happen distance wise, start a new distance a larger one at the 2nd NC to improve the spacing and to make it more readable Nope; this is already readable as is, and I think there's no need to change it.
01:11:157 (5) - Feels too much, remove it That one follows the music on the background.
Thanks for modding :3, update is here~ http://pastebin.com/raw.php?i=20Ua6ypykajiyatta wrote:
Dekaane's Normal
Placement
00:39:595(5) make a blanket? /*Done
00:54:595(4) to follow the flow, maybe Ctrl+G better. /*Done
Rhythm
00:32:876(1) delete this note? it's a bit difficult for expectation. /*If I do that it will be empty and the next object is offbeat, making it a bit difficult to read, also that circle is for drums.
01:04:438(2,3) a bit weird for me, maybe this will follow the music more better. /*Although I'm following vocals there, it sounds better, done
Thanks for modding~kajiyatta wrote:
Hinely's Hard
Rhythm
00:30:220 unnecessary green line ...Can't see why it is unnecessary.
00:31:157(1) it's a bug? too short and weird. Nope. 0.5x and follows the music.
01:25:688(1) too fast for Hard, maybe ×1.50 better Done.
Hit Sonud
00:17:095(2)~ I don't think it's good to put a Normal whistle. Added an S:C2 inherited timing point at 00:16:470.
Thanks for modding~HelloSCV wrote:
[Hinely's Hard]
- 00:30:688 (5) - ^ on start ...Why should I? There's clearly no need for that there.
- 00:45:532 (3) - why clap here? Removed.
- 00:49:282 (4) - add whistle on start Done.
- 01:09:438 (2) - finish? No need for that there.
- 01:12:563 (1) - ^ on repeat ^
- 01:24:438 (2) - ^ on start ^
- 01:25:688 (1) - SB on this part looks really odd try other pattern I see no problems there, to be honest...
Everything else was done, thanks /o/HelloSCV wrote:
[Normal]that's all GL
- 01:01:157 (1) - finish spinner by 01:02:720 - here is better /*The spinner is following vocals, so the end is fine
Thanks for modding anyway lolBass wrote:
[Hinely's Hard]ArtistUnicode is broken, fix that. Fixed with Xinely's help.
- 00:13:970 (1,2,3) - How about rearanging this pattern for make it look more fancy? Like... http://puu.sh/25Fix Xinely said that she wanted to keep it like that.
- 00:55:220 (1,2,3) - again... this pattern could be more creative, right now it doesn't look nice...I hope we both can agree that this http://puu.sh/25Fog looks really better ^
- 00:56:313 (11,12,13,14,15) - I don't hear any significant change in music so why increased spacing there? She's fine with that; can't be helped.
- 01:02:720 (1,2) - objects right after spinner... ah always I am rather for giving even more skilled player some little break to recover Removed the circle and lengthened the slider.
- 01:07:407 (5) - What about that slider being curved in opposite direction? I mean http://puu.sh/25FHK . Just player slides in that direction and suddenly comes to next pattern smoothly, gives nice feeling. I want this to blanket the previous slider...
- 01:07:720 (1,2,1,2,3,4) - I really suggest avoiding putting it in same spacing, especially in Hard, it's really confusing for player Don't think so; it's readable and fits with the song.
- 01:12:251 (4,5,6) - they are hidden by (2)'s hitburst, place them somewhere else away from there The approach circles?
- 01:18:970 (1,2,3) - that pattern doesn't look neat at all Hmm?
- 01:25:688 (1) - this slider shouldn't be speeded up at all, it's really crazy and... not allowed. Same reason as 01:07:720 (1,2,1,2,3,4).
Thanks anywaysBass wrote:
Hi, some suggestions
[Deekane's Normal]Nice diff./*Thanks >w<
- 01:05:063 (3,1) - remove (3), on normal it might be bit hard to hit 1/2 and then switch to 1/1 /*It should be changed in last update
Pointed major things. Good luck!