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Horie Yui - YAHHO!! Kanamemo Ver. (TV Size)

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Topic Starter
DJPop
This beatmap was submitted using in-game submission on 17 กันยายน 2552 at 22:26:34

Artist: Horie Yui
Title: YAHHO!! Kanamemo Ver. (TV Size)
Source: Kanamemo
Tags: anime
BPM: 171
Filesize: 10019kb
Play Time: 01:29
Difficulties Available:
  1. Easy (2.13 stars, 103 notes)
  2. Hard (4.89 stars, 236 notes)
  3. Insane (5 stars, 300 notes)
  4. Normal (4.34 stars, 181 notes)
Download: Horie Yui - YAHHO!! Kanamemo Ver. (TV Size)
Download: Horie Yui - YAHHO!! Kanamemo Ver. (TV Size) (no video)
Information: Scores/Beatmap Listing
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43rd beatmap.

LOLI~ LOLI~ LOLI~ ♥

Anime: Kanamemo (ED)

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今日も元気に1日を始めよう 深呼吸して
お気に入りの真っ白スニーカー どっちへ行こうかな

あたたかい笑顔につつまれて
はじける時間は 最高の幸せ

走り出すこと ちからにして
向かい風でも 突き進んでく
負けない強さをくれたから
必ずゴールへ 飛び込むんだ

ヤッホー ヤッホー いつも 君の空が 晴れますように

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EDIT 7: 17 Sep 2009
- Forced default scorebar-colors.

EDIT 6: 12 Sep 2009
- Fixed SB sound samples.
- Fixed BUGs.
EDIT 5: 11 Sep 2009
- Fixed SB sound samples.
yeahyeahyeahhh
Hmm I didn't like the song much but the beatmap is good. I didn't see any errors or anything to point out.

I really like the section at 00:22:79 (1) - though, the jumps are fun and then is cool how it goes into the new bpm there. Nice job ^^
Ekaru
Easy:

Ah, keep it all 1 slider speed, please. Decide on one and stick with it, no speed-ups/slow-downs in an Easy, they're difficult for newbies to see and respond to.

Normal:

There's a spinner part at the end, with a lot of quick spinners. Not suitable for a Normal, I recommend changing.

Hard:

Didn't like that spinner part here either, but it was more appropriate since it was a Hard.

Insane:

Bah. Didn't like that part here either, but fine.
Mafiamaster
Looked through all four difficulties. Didn't see anything pop out at me. Star!
Topic Starter
DJPop

Ekaru wrote:

Easy:
Ah, keep it all 1 slider speed, please. Decide on one and stick with it, no speed-ups/slow-downs in an Easy, they're difficult for newbies to see and respond to.
Fixed.

Normal:
There's a spinner part at the end, with a lot of quick spinners. Not suitable for a Normal, I recommend changing.
Fixed.
Cyril Scarlet
ทีมงานยิงดาวมาแล้วครับ :shock:
Jeffro
Note to the storyboarded claps. They are harder then ingame claps so you might want to equal the volume a bit.

[Easy]
00:28:93 (2) - add hitsound maybe?
00:35:42 (1,2,3) - this combo feels out of place.
01:27:17 (3) - Maybe it would sound a little more epic if you end this slider 1 white tick earlier and add a note to where the sliders end previously was.

[Normal]
00:10:51 (5,6,7) - Sound out of place. I was thinking a reverse slider to accompany the music here. Could also be the claps that make it sound weird.
00:21:73 (3,4,5) - Also sounds a little weird but not entirely. Maybe something with the hitsounds again. It feels weird listening to this just before the "Hi, Hi, Hi, Hi"
01:15:42 (6,7) - Too much claps after the previous hitsounds. (maybe a finish would sound good on 6)

[Hard]
Just a suggestion here:
00:07:00 (?) - Add note here
00:07:17 (6) - Remove
00:07:70 (?) - add note here
00:09:80 (5) - add note here

00:41:03 (1) - Don't like silent hitsound here.
01:15:42 (9) - remove clap at start of the slider

[Insane]
00:41:03 (1) - Don't like silent hitsound here.

Very nice map!
Starred!
Topic Starter
DJPop

Jeffro wrote:

Note to the storyboarded claps. They are harder then ingame claps so you might want to equal the volume a bit.
Decreased volume.

[Easy]
00:28:93 (2) - add hitsound maybe?
X
00:35:42 (1,2,3) - this combo feels out of place.
Fixed.
01:27:17 (3) - Maybe it would sound a little more epic if you end this slider 1 white tick earlier and add a note to where the sliders end previously was.
Fixed.

[Normal]
00:10:51 (5,6,7) - Sound out of place. I was thinking a reverse slider to accompany the music here. Could also be the claps that make it sound weird.
X
00:21:73 (3,4,5) - Also sounds a little weird but not entirely. Maybe something with the hitsounds again. It feels weird listening to this just before the "Hi, Hi, Hi, Hi"
X
01:15:42 (6,7) - Too much claps after the previous hitsounds. (maybe a finish would sound good on 6)
X

[Hard]
Just a suggestion here:
00:07:00 (?) - Add note here
00:07:17 (6) - Remove
00:07:70 (?) - add note here
00:09:80 (5) - add note here
X

00:41:03 (1) - Don't like silent hitsound here.
Silence the sliderslide?
01:15:42 (9) - remove clap at start of the slider
Removed at end instead.

[Insane]
00:41:03 (1) - Don't like silent hitsound here.
X
DaRRi
This map has been deleted on the request of its creator. It is no longer available.
dkey

DJPop wrote:

LOLI~ LOLI~ LOLI~ ♥
;)
~star
bmin11
[Normal]
00:55:33 (6,7,8,9) - I know you are better then me, but I don't think this jump is for difficulty [Norma] and it is very confusing too

That's all for me. Nice claps on spinners :)
Starred
Topic Starter
DJPop

bmin11 wrote:

[Normal]
00:55:33 (6,7,8,9) - I know you are better then me, but I don't think this jump is for difficulty [Norma] and it is very confusing too

That's all for me. Nice claps on spinners :)
Starred
They're bugs D:

Fixed.
laikung0
•ิ_•ิ)~! LOLI~~~
+Star
vincerio
it's a DJPop :)
nice map =w= b

+star
v2b
Didn't find anyting wrong :3
cyanberryio
[Easy]
01:05:68 (1) - Extend 1/2?
01:08:49 (1) - ^

[Normal]
00:23:58 (1,1,1,1) - oh gawd, jumps in Normal ._.

[Hard]
Nothing, except wtf@1/3.

[Insane]
Awesome. Also ^.

Awesome as usual, keep on mapping. :D
Starring~
Topic Starter
DJPop

Alex0686 wrote:

[Easy]
01:05:68 (1) - Extend 1/2?
01:08:49 (1) - ^
Sounds weird and harder to prepare for the next circle.

[Normal]
00:23:58 (1,1,1,1) - oh gawd, jumps in Normal ._.
Spacings are a little further than previous =P

[Hard]
Nothing, except wtf@1/3.
[Insane]
Awesome. Also ^.
:P
WyndII
Everything is so clean in this map >.<
Starrodkirby86
Ooh...Some of these spinners are really tricky, but they're fine for the challenging aspect of this difficulty.

*bubble*~
Larto
This map has been deleted on the request of its creator. It is no longer available.
DaRRi
you disabled stack again :( why would you consider that good
nuke :!:
Topic Starter
DJPop

DaRRi MIx wrote:

you disabled stack again :( why would you consider that good
nuke :!:
Forgot =_="
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