supercell *_*
[General]
You should set the slider border to black to match your hitcircle.
Add the following code in your [Colours] section in each .osu file:
SliderBorder : 0,0,0
[Storyboard]
00:11:009 - Instead of having the BG appear suddenly here, have it appear at 00:11:342 - fading in quickly from maybe 00:11:259 -
01:30:425 - Having the BG suddenly disappear like that is strange - especially when you have the "thank you for playing" still displayed.
[Normal]
00:11:342 (1) - Position this closer to the center so it's easier to recover. I almost want more time after the spinner too, since it's fairly soon for a Normal.
00:18:009 (1) - This -is- too soon after a spinner though. Give more time for recovery, please.
00:39:009 (1) - ^
01:00:675 (1) - ^
[Hard]
00:00:676 (1,2,3,4) - Having such huge spacing and then going into super-close spacing with 00:02:342 (4,1) - doesn't play well at all
00:35:842 (8) - This slider shape is rather poor looking. Think you can make a better one?
00:49:342 (1) - I'm not understanding why you used a kick slider here when the rhythm in the music is straight 1/2s
00:52:175 (1,2,3) - This close spacing doesn't feel right for this part of the music nor does it fit how you mapped prior to the point.
01:00:675 (1) - Too soon after a spinner for a Hard difficulty.
[Insane]
00:13:342 (2,3,4) - What is this rhythm following in the music?
00:15:842 (6) - This looks too much like the sliders before but with a huge speed change. Use something like .75x please.
00:15:342 (2,3,4) - What is this rhythm following in the music?
00:20:009 (3,4,5) - What is this rhythm following in the music?
There's a lot of these unnecessary 1/4 rhythms that don't really fit the song at all.
00:38:342 (1,2) - Going from this to 00:39:342 (3,4) - is very deceitful. I suggest you change the jump at 38:342
00:53:342 (3,4,5,6) - These stacks killed your map's flow. You were moving nice and smoothly, then these stacks show up and kill all the momentum.
00:58:009 (1,2,3,4,5,6,7,8) - This huge spacing kind of came out of nowhere. Maybe use accelerated spacing from 00:55:342 - to 00:58:009 - to transition more smoothly.