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Official Development Changelog

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Topic Starter
peppy
2009-08-11
(+) [peppy] AIMod loads extended information from the FAQ.
(+) [peppy] AIMod detects when changes are fixed.
(*) [peppy] Fixed one case where sliders do not return to original speed after inheriting.
(*) [peppy] Deleting a timing point from editor deletes inherited points too.
(*) [peppy] Fixed inherited timing points being able to be inserted before the first timing point.
(*) [peppy] Change to taiko accuracy calculation (150 hits are now worth 50% rather than 33%).
Topic Starter
peppy
2009-08-12
(+) [Intermezzo] Added relax mod in taiko.
(*) [Intermezzo] Fixed not returning to the selection screen after you failed in taiko.
(*) [Intermezzo] Fixed being able to turn on both relaxed and auto.
(*) [peppy] Fixed inheriting sections not taking effect.
Topic Starter
peppy
2009-08-13
(*) [peppy] Handle more storyboard scripting errors without crashing.
(*) [peppy] Handle multiplayer crash when clicking ready in a better fashion.
Topic Starter
peppy
2009-08-15
(*) [peppy] Fixed scoreboard ordering when total scores are equal.
(*) [peppy] Fixed deleting timing sections causing a crash in editor.
(*) [peppy] Fixed crash when testing after changing audio playback speed in editor.
(*) [peppy] Fixed threading condition causing crashes during multiplayer game start.
(*) [peppy] Web: Fixed chigau beatmap links.
Topic Starter
peppy
2009-08-16
(+) [peppy] Holding shift down while changing distance snap multiplier allows finer accuracy.
(*) [peppy] Web: Fixed taiko/CtB total accuracy stat not being calculated correctly.

Was going to reset Taiko scores but then got caught up with server load problems. Currently tracking down a potential bug in the linux kernel or bottleneck in the ICH7 chipset...
Topic Starter
peppy
2009-08-17
(+) [peppy] CtB catchers can now be animated.
(+) [peppy] Added support for two skip destinations when storyboarded intros are present.
(*) [peppy] Fixed stale samples playing after skip is pressed.
(*) [peppy] Fixed sliders not displaying on some PCs.
(*) [peppy] Fixed a few hard crash bugs.

Server finally running smoothly - found a problem which rooted from a BIOS setting being set wrong.
Zekira
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
peppy
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
peppy
2009-08-19
(*) [peppy] Fixed storyboard samples not stopping when map is quit.
(*) [peppy] Fixed unclickable links in some irc clients when using osu! ()[] format.
(*) [peppy] Fixed tap-timing causing unexpected results when music is paused or rewound to a weird point.
(*) [peppy] Changed taiko scoring for large hits to be exactly 2x a normal hit (not authentic but more sensible).
arien666
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
peppy
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
peppy
2009-08-21
(+) [peppy] Timing window automatically pops up when adding a new inheriting section.
(+) [peppy] Editor tap button glows when song is untimed.
(+) [peppy] Updater shows much more detailed progress during the patching process.
(*) [peppy] Improved editor tap calculation.
(*) [peppy] Change shortcut key for adding new timing sections (check Timing menu for new shortcuts).
(*) [peppy] Fixed HP bar filling up while paused.
(*) [peppy] Fixed HP bar filling up at wrong speed when DT/HT is enabled.
(*) [peppy] Slight kiai brightness reduction.
(*) [peppy] Fixed thread lockup scennario involving GC and scheduled events.
(*) [peppy] Removed some editor transitions (not necessary).
(*) [peppy] Huge reorganisation of editor codebase.
Topic Starter
peppy
2009-08-22
(+) [peppy] Added taiko pippidon.
(+) [peppy] Map background shows during loading of song.
(*) [peppy] Fixed storyboarded samples not stopping after exiting the ranking screen.
(*) [peppy] Fixed storyboarded samples not being freed correctly.
(*) [peppy] Fixed storyboard 'V' events not respecting decimal values on save.
(*) [peppy] Fixed storyboard errors reading 'V' lines on some localisations.
(*) [peppy] Fixed editor slider shortcut keys not blocking correctly.
(*) [peppy] When online offset changes, it replaces the local offset rather than taking the difference.
(*) [peppy] Enhanced internal animation support.
(*) [peppy] Improved smoothness of transitions.

Yes, I know the editor is still broken. I'll get to that tonight!
LuigiHann
This map has been deleted on the request of its creator. It is no longer available.
arien666

peppy wrote:

(+) [peppy] Added taiko pippidon.
lol lol lol

Seems cute but I can't play osu! now :(
Cuz of school! AHH!!!
RemmyX25

LuigiHann wrote:

peppy wrote:

(+) [peppy] Map background shows during loading of song.
This is awesome, thanks. Maybe add some "loading..." text over it, if possible.
Seconding this idea.
Zekira
Where/how does pippidon appear? (I know it's not in the public build yet obvs)
Skyripper
2009-08-22
(+) [peppy] Added taiko pippidon.

AWW YEAH
mattyu007
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
peppy
2009-08-23
(*) [peppy] Fixed crash when playing a map which requests an unavailable custom skin.
(*) [peppy] Fixed Ctrl+P shortcut in editor adding two timing sections instead of one.
(*) [peppy] Fixed crash when deleting timing section in timing setup panel.
(*) [peppy] Changed default hitsound for katsu hits in taiko to clap.
(*) [peppy] Fixed grid size not saving to beatmap file correctly in all cases.
(*) [peppy] Fixed rapidly saving in editor causing a failure notice.
(*) [peppy] Fixed some editor shortcuts not working.
(*) [peppy] Fixed timeline selections not working correctly.
(*) [peppy] Fixed editor focus getting stuck on slider points.
(*) [peppy] Fixed kiai fountains not displaying.
(*) [peppy] Fixed kiai fountains continuing animation even while game is paused.
Zekira

mattyu007 wrote:

Zekira wrote:

Where/how does pippidon appear? (I know it's not in the public build yet obvs)
Top left, obviously
Oh, like the one on the actual games? Does pippidon go dancing on kiai too?
Topic Starter
peppy
2009-08-24
(*) [peppy] Fixed crash when playing a map which requests an unavailable custom skin (try #2).
(*) [Intermezzo] Fixed mouse cursor geting stuck in windowed mode when mouse precision is enabled.
(*) [Intermezzo] Fixed laggy keyboard input one some older systems.
Topic Starter
peppy
2009-08-25
(+) [peppy] Chat tab will automatically swap to BanchoBot if he sends a PM for the first time.
(*) [peppy] Universal volume changes are applied to already playing storyboard samples.
(*) [peppy] Fixed countdown samples not playing after retry.
(*) [peppy] Fixed names with spaces causing weirdness with PM chat tabs.
(*) [peppy] Fixed chat tabs not displaying any alternating colour.
(*) [peppy] Fixed blocked up star fountain drains.
Topic Starter
peppy
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
peppy
2009-08-27
(+) [peppy] Pippidon jumps on spinner completion.
(+) [peppy] Pippidon jumps on map completion.
(+) [peppy] Added custom animation sequence support.
(*) [peppy] Fixed sluggish undo states with storyboarded sounds.
(*) [peppy] Fixed Ctrl+A not working in editor.
(+) [peppy] Web: Added BAT rankings back.
Derekku

peppy wrote:

(+) [peppy] Rotate dialog shows changes in realtime.
(+) [peppy] Added shortcut key for 'Rotate By...' (Ctrl+Shift+R).
I never even noticed it getting put into the Resolved forum, so... Thanks!~
arien666

peppy wrote:

2009-08-27
(+) [peppy] Pippidon jumps on spinner completion.
(+) [peppy] Pippidon jumps on map completion.
Seems like real taiko XD
Anyway...

How about changing pippidon's motion on kiai mode like Taiko :)
Waiting.
Topic Starter
peppy
Why don't you wait and see instead of asking for things like this.
Topic Starter
peppy
2009-08-31
(+) [peppy] Added support for custom inherit multiplier :/.
(*) [peppy] Handle skin.ini errors better (no hard crash).
(*) [peppy] Fixed pie progress metre appearing after end of beatmap.
(*) [Intermezzo] Fixed a bug where Osu! freezes before getting to the ranking screen.
Topic Starter
peppy
2009-09-02
(*) [peppy] Fixed timing panel bugs.
Topic Starter
peppy
2009-09-03
(*) [peppy] Fixed design mode video offset control not displaying.
(*) [peppy] Improved fade state handling (and letterboxed play-mode fades).
Topic Starter
peppy
2009-09-04
(*) [peppy] Fixed opening chat while editing highlights list causing tem to disappear.
(*) [peppy] Added check to make sure the osu! working directory is actually the osu! directory.

public release
Topic Starter
peppy
2009-09-05
(+) [peppy] Added widescreen support in play mode.
(*) [peppy] Fixed possible cause of keyboard lag in CtB.
(*) [peppy] Disabled mouse precision (once again).
(*) [peppy] Fixed selection of modes in editor when in widescreen.
(*) [peppy] Moved notification messages to top of screen when chat is open.
(*) [peppy] Removed taiko 'reset' notice.
Topic Starter
peppy
2009-09-06
(+) [peppy] Taiko mode widescreen support.
(+) [peppy] Song selection widescreen support!
(*) [peppy] Fixed progress metre not displaying.
(*) [peppy] Fixed display order with taiko spinners.
(*) [peppy] Fixed universal volume control not displaying in widescreen.
(*) [peppy] Fixed some bugs here and there.
(*) [peppy] Letterboxing removed on map start.
(+) [peppy] Web: Added badge support to profiles.
Topic Starter
peppy
2009-09-07
(*) [peppy] Removed ffdshow requirement tooltip.
(*) [peppy] Notification improvements (new background graphic, displayed at native resolution).
(*) [peppy] Fixed login screen appearing suddenly on first startup (and in the wrong place on the screen).
(*) [peppy] Fixed flashlight looking bad with widescreen enabled.
(*) [peppy] Fixed taiko bar showing up after passing song (when it is full).
(*) [peppy] Fixed editor icons not displaying in compose mode instantly when swapping from timing mode (on initial timing).
(*) [peppy] Minor taiko drumroll fix (probably hasn't caused a scoring bug yet due to very specific criteria to trigger).
(*) [peppy] Fixed skip button visible while paused.
(*) [peppy] Fixed inherit timing sections not changing timeline correctly.
(*) [peppy] Fixed video offset not showing up. Added current ms display to tooltip.
(*) [peppy] Removed possible occurrence of lag when finishing spinner.
(*) [Echo] Fixed incorrect skin loading behaviour for animations.
Topic Starter
peppy
2009-09-08
(+) [peppy] Added BSS filsize hard limit (24,576kb).
Topic Starter
peppy
2009-09-09
(+) [peppy] Web: Added fail/exit logging and graph on beatmap info pages.
Topic Starter
peppy
2009-09-10
(*) [peppy] Fixed notifications not displaying background in OpenGl mode.
(*) [peppy] Disallow logins during play mode.
(*) [peppy] Fixed chat buttons in editor displaying at wrong location.
(*) [peppy] Fixed F8 in taiko fullscreen when playing offline crashing.
(*) [peppy] Fixed taiko don sounds not being properly affected by sample sounds.
(*) [peppy] Fixed display order of pause menu/skip button/volume control.
(*) [peppy] Fixed retry time not being recorded in a small number of scenarios.

no test build because there are a few half-broken things. rewrote quite a lot of widescreen handling code to clean things up.
Topic Starter
peppy
2009-09-12
(*) [peppy] Fix for rare case in taiko where replays are not recorded correctly.
(*) [peppy] Fixed white fadescreen not filling up full screen with new layout code.
(*) [peppy] Fixed song info displaying too late on the first display (after startup).
(*) [peppy] Fixed HP metre not increasing at full speed when running <60fps.
(*) [peppy] Fixed selection options on song select not working in widescreen configurations.
(*) [peppy] Fixed game interface not fading out during storyboard outro.
Topic Starter
peppy
2009-09-13
(+) [Intermezzo] Added hp graphs in multiplayer vs mode.
(+) [Intermezzo] Greatly improved the ranking screen in teamvs and teamvs coop.
(+) [Intermezzo] A team fails in teamvsmode if all members fail.
(+) [Intermezzo] Failing in teamvs/coop mode will now direct you to the rankings instead of the gamelobby.
(*) [Intermezzo] Fixed a rare crash after leaving the multiplayer lobby room
(*) [Intermezzo] In multiplayer Teamvs, the score is no longer divided by the amount of players.
(*) [Intermezzo] Fixed score offset in teamvs mode.
(*) [Intermezzo] Hopefully fixed all issues with mousePrecision mode now.
(*) [peppy] Fixed replay cursor flying in slowly at beginning of replays.
(*) [peppy] Moved auto cursor off-screen during intro time.
(+) [peppy] Web: Added friend support to profile pages.
(+) [peppy] Web: Converted rating spread to a graph.
Derekku

peppy wrote:

(*) [peppy] Fixed replay cursor flying in slowly at beginning of replays.
:( aww, it was cute (even though it was kinda weird to show it)
bearing019
Did you change the same happening for CTB?
Topic Starter
peppy
2009-09-14
(+) [peppy] New installer supporting UAC a lot better than before (tested thoroughly on Vista/Windows7.
(*) [peppy] Removed "new scrolling" message on song select.
Topic Starter
peppy
2009-09-15
(+) [peppy] Chat runs in widescreen.
(*) [peppy] Fixed help screen in editor not disappearing when it should.
(*) [peppy] Fixed multiple similar notifications displaying in a row.
(*) [Intermezzo] Fixed crash in playervs after finishing a game.
(*) [Intermezzo] Fixed team accuracy calculation with catch the beat.
(*) [Intermezzo] Fixed being able play taiko only maps in tag mode.
Topic Starter
peppy
2009-09-16
(+) [peppy] AIMod detects non-snapped objects.
(*) [peppy] Improvements to replay playback perceptual framerate.
(*) [peppy] Fixed Autopilot+DoubleTime lagging with frame limiter on.
(*) [peppy] Removed possibility for autopilot and autoplay to mix.
(*) [Intermezzo] Fixed players still showing up as playing after failing in a teamvs match.
Topic Starter
peppy
2009-09-17
(*) [peppy] Updated audio library.
(*) [peppy] Fixed mispositioned in-break ranking.
(*) [peppy] Widescreen fixes for play modes.
(*) [peppy] Fixed inherit sections' BPM displaying incorrectly in editor.
(*) [Intermezzo] Fixed overlapping hpgraphs in teamvs mode.
Topic Starter
peppy
2009-09-20
(*) [peppy] Fixed taiko mode scroller bar becoming split when game is paused/buffering/waiting.
(*) [peppy] Fixed slider sliding sounds not stopping when swapping editor modes.
(*) [peppy] Fixed background not realigning with taiko hitbar.
(*) [peppy] Changed countdown to use timing data from first hitobject's location.

took a few days break to work on another personal project.
Topic Starter
peppy
2009-09-21
(*) [peppy] Changed AIMod snapping sensitivity to 1ms.
(*) [peppy] Fixed CtB autoplay jumping rather than smoothly moving.
(*) [peppy] Fixed stacking bug where two sliders are placed in a very unique arrangement.
(*) [peppy] Fixed kiai fountain not aligning correctly on widescreen.
(*) [peppy] Fixed break pass/fail sprite not aligning correctly on widescreen.
(*) [peppy] Fixed mouse not clipping to spinner circle in windowed mode.
(*) [peppy] Fixed too much mouse trails when viewing autoplay/replay with frame limiter off during kiai time.
(*) [peppy] Fixed song select hover select not working totally correctly with widescreen enabled.
(*) [Intermezzo] Fixed arrows pointing to blank space when activating them in the failscreen.
(*) [Intermezzo] fixed incorrect date shown at the multiplayer ranking screen.
(*) [Intermezzo] fixed loop animation not showing correctly with a low fps.
(+) [peppy] Web: Added descriptive messages to pending beatmap forum listing showing current status.
Starrodkirby86
This map has been deleted on the request of its creator. It is no longer available.
Derekku

peppy wrote:

2009-09-21
(+) [peppy] Web: Added descriptive messages to pending beatmap forum listing showing current status.
Very nice (and helpful) :) . I see that "Needs modding (No BAT posts yet)" is incorrect, though. I checked a few topics that had the message (since it seemed that there were too many), and some DO have BAT posts... :/
Topic Starter
peppy
This map has been deleted on the request of its creator. It is no longer available.
Derekku

peppy wrote:

This was not applied retroactively, so it will take anoher post to actually be correct.
Ah, of course. =]
Topic Starter
peppy
2009-09-23
(*) [peppy] Fixed too many stars during 2x replay in kiai time.
(*) [peppy] Fixed unpause cursor message not being centered in widescreen.
Topic Starter
peppy
2009-09-24
(*) [peppy] Bancho reliability fixes (client-side).
(*) [peppy] Fixed keyframe catch-up when osu! is not rendering frames for a long period of time.
(!) [peppy] Project/build script cleanup.
(*) [peppy] Web: New welcome e-mail for forums.
(*) [Intermezzo] Recoded mouse precision mode; it should now work with crappy mouse drivers.
Topic Starter
peppy
2009-09-26
(*) [peppy] Fixed snap divisor not loading correctly from editor open dialog.
(*) [peppy] Fixed alignment of popup dialogs on widescreen configurations.
(*) [peppy] Fixed taiko notes flying to hp bar even when missed.
(*) [peppy] Fixed alignment and draw depth of fail overlay.
(*) [peppy] Fixed possible threading crash when loading online favourites.
(*) [peppy] Increased beatmap size limit for marathon maps (make sure the difficulty is "Marathon").
(+) [peppy] Web: Profile supports all game modes. Defaults to most played for that user.
(*) [peppy] Web: Inactive BAT members will no longer get a coloured name. They will also no longer display on the BAT ranking at all.
(*) [peppy] Web: Profile beatmap listings start collapsed.
(*) [peppy] Web: Added catch in BSS to automatically purge maps in "half uploaded" state.
Derekku

peppy wrote:

(+) [peppy] Web: Profile supports all game modes. Defaults to most played for that user.
Very nice. The latter part of that will REALLY help stop the whining/complaining. :) One thing I notice, though, is that "CatchTheBeat" on the sig button is going to get cut off for a LOT of people. Unless one's name is very short (e.g., Echo or peppy), it will. Is there any possibility of it getting shortened to "CtB" on the button?

peppy wrote:

(*) [peppy] Web: Profile beatmap listings start collapsed.
Thanks again for this, I really appreciate it (and it looks cleaner). Pending only has two dots after it as opposed to three, though. :D

peppy wrote:

(*) [peppy] Web: Added catch in BSS to automatically purge maps in "half uploaded" state.
Also great. Are old maps that had to be graved going to get cleared out too, or is that another manual process? (I'm assuming the latter, sadly)

EDIT: Also, in profiles, when clicking on the rank number in any section, it redirects to the osu! standard scoring pages instead of Taiko or CtB in their respective sections.
LuigiHann
change it to "Fruits!"
Derekku
Or make the whole sig wider *gets shot*
Topic Starter
peppy
The signature images will be mode-specific after myself (OR ANYONE ALSE WHO WISHES TO) designs them. I'm all for other people having a go at this if there are any takers. The current one is pretty ugly.
Topic Starter
peppy
2009-09-27
(+) [peppy] Added new AIMod Error module. Rules for known unrankable errors (missing background, two objects with same startTime).
(+) [peppy] Added new AIMod Style module. Stylistic warnings (very long combos, very long beatmap, excessively long unused mp3, too much kiai time used, too many kiai toggles).
(*) [peppy] Fixed 'Y' to toggle distance snap in editor not working.
(*) [peppy] Fixed tapping causing strange results if two taps occur on same millisecond value consecutively.
(*) [peppy] AIMod interface changes.
(+) [peppy] Web: Added new signature image style to profile pages.
0_o

peppy wrote:

(+) [peppy] Web: Added new signature image style to profile pages.


oh geez
Derekku


Looks like both of them are wrong :S
Topic Starter
peppy
This map has been deleted on the request of its creator. It is no longer available.
Derekku
His username is a zero with a lowercase o. On the regular sig, the zero looks like an uppercase o. On the alternate one, the zero and o are identical squares.

Also: sorry. :|
Topic Starter
peppy
2009-09-28
(+) [peppy] Added new AIMod style rule: preview point not set.
(+) [peppy] Added support for 120fps limit.
(+) [peppy] Added kiai overlay to editor seekbar.
(*) [peppy] Fixed trigger events not activating in taiko mode.
(+) [peppy] Web: Added top beatmaps pane to forum index.
anonymous_old

peppy wrote:

(+) [peppy] Added support for 120fps limit.
Oh cool.

Currently I've been using RivaTuner to force the refresh rate to 75Hz. Is this 120 FPS thing a toggle?
Topic Starter
peppy
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
peppy
2009-09-30
(*) [peppy] Fixed grid misalignment in rare cases in editor.
(*) [peppy] Fixed url encoding of difficulty links in BSS posts.
Topic Starter
peppy
2009-10-01
(*) [peppy] Fixed issue #5 (No Video Mod Resetting).
Topic Starter
peppy
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
peppy
2009-10-03
(*) [peppy] Fixed rapid reconnects to bancho in some rare cases.
(*) [peppy] Fixed crash during quit when Bancho is not yet connected.
(*) [peppy] Fixed rare crash when retrieving BPM values.
(*) [peppy] Fixed possible crash when deleting last item from beatmap list using mouse.
(*) [peppy] Bancho/osu! compression performance and memory improvements.
(*) [peppy] Fixed issue #13 (Unmapped files cannot be removed from Beatmap Selection).
(*) [peppy] Fixed issue #6 (Star difficulty maps not shown when grouping by difficulty).
(*) [peppy] Further Bancho threading tweaks.
(*) [Intermezzo] Fixed textures not loading in some cases.
(*) [Intermezzo] Fixed issue #7 (beatmap skin override in skin selection mode).
(*) [Intermezzo] Fixed issue #8 (Unhandled Exception - Rank screen).
(*) [Intermezzo] Fixed issue #10 (Unhandled Exception in taiko mode with unloadable beatmaps).
(*) [Intermezzo] Fixed issue #11 (Crash on initial scoreboard update).
Topic Starter
peppy
2009-10-04
(+) [peppy] Bancho threading architecture rewrite (using worker threads now).
(*) [peppy] Thorough Bancho code quality check, profiling and optimisation.
(*) [peppy] Change to messaging when first downloading localisations.
(*) [peppy] Fixed issue #15 (osu! Direct causes mouse cursor to disappear).
ClericX
may i ask if osu! is coded in C#?

iunno im just wondering, since it seems as though osu! uses the .net framework or some .net components...

so yeah..
anonymous_old

ClericX wrote:

may i ask if osu! is coded in C#?
osu! is written (mostly) in C#, yes.
Echo
Which part isn't?
K2J
The part that gives you that warm and fuzzy feeling when playing it. That's written in Meticulous Abstracted General Instructional Code, or MAGIC.
Topic Starter
peppy
Video playback has some C code, BSS and score submission is PHP, I guess :P.
Echo
the php part doesn't count as a part of osu :/
Topic Starter
peppy
Take it as you will. osu! is more than an application to me.
ClericX
ah i thought so..

the codebit in peppy's avatar looks like C# to me and i know some C# myself so thats why i asked =P

and yeah most larger programs use more than one language overall, like for some functionality you'd obviously have to use php to integrate scores and stuff.

i <3 osu! its the only thing i play lol

;P
anonymous_old

peppy wrote:

Take it as you will. osu! is more than an application to me.
osu! is a community!

ClericX wrote:

like for some functionality you'd obviously have to use php to integrate scores and stuff.
Web applications can be written in C#. PHP is more suited, IMO, though.
Topic Starter
peppy
2009-10-05
(*) [peppy] Bancho fixing.
Topic Starter
peppy
2009-10-06
(*) [peppy] Fixed issue #17 (Editor - Timing "Invalid format!").
(*) [peppy] Fixed issue #19 (AIMod 1/3, 1/6 issue).
(*) [peppy] Fixed issue #20 (Incorrect Stacking). Total rewrite of stacking code (needs some testing).
(!) [peppy] Bancho stabilised. Permanently.
anonymous_old

peppy wrote:

(!) [peppy] Bancho stabilised. Permanently.
Again with the "confidence" thing. =]
Topic Starter
peppy
This map has been deleted on the request of its creator. It is no longer available.
anonymous_old

peppy wrote:

This is because I am confident. To the point I will kill myself if it fails :P. Which it won't.
Can I kill you if it fails?
Echo

peppy wrote:

(*) Fixed distance snap setting not saving (for real, I promise echo).
Remember this? :P
K2J
From this, I concur that peppy can revive from the dead. This either makes him Australian Jesus or a virtual being. Maybe both.
Topic Starter
peppy
It hasn't failed yet.
Topic Starter
peppy
2009-10-07
(*) [peppy] Web: Minor site design changes.
Topic Starter
peppy
2009-10-09
(*) [peppy] Restored old stacking code for old beatmaps.
(*) [peppy] osu!direct menu icon bypasses idle check (as it should).
(+) [peppy] Web: Added language metadata for beatmaps. If you see an incorrect language please report to a BAT member.
(+) [Intermezzo] Added #23 (Final replay score no longer shown in the offline scoreboard)
(*) [Intermezzo] Fixed rare crash in song selection.
(*) [Intermezzo] Fixed crash in testmode when starting in a kiai timing section.
Topic Starter
peppy
2009-10-10
(+) [peppy] Added storyboard scripting support for vector movements (MX and MY transformation types).
(*) [peppy] Fixed issue #18 (Disable mouse buttons in play mode option).
(*) [peppy] Fixed issue #24 (ID3 tags should fill song information).
(+) [peppy] Web: Friends are highlighted on web scoreboards.
(*) [peppy] Web: Fixed issue #21 (Taiko accuracy calculation inconsistency).
Topic Starter
peppy
2009-10-11
(+) [peppy] Widescreen support for extended chat.
(+) [peppy] Added maintenance mode dialog.
(*) [peppy] Extended chat (F9) performance improvements.
(*) [peppy] Avatar loading improvements (no more missing avatars).
(*) [peppy] Avatar cache moved to a more subtle location, automatically purged. Removed manual purge option.
Topic Starter
peppy
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
peppy
2009-10-13
(*) [peppy] Fixed critical bug in new stacking code.
(*) [peppy] Fixed reading of scores.db, and forced creation of a backup should reading fail in the future.
(*) [peppy] Improved 25% playback audio quality (though I'm still saying nothing about the precision of timing).
Topic Starter
peppy
2009-10-16
(*) [peppy] Fixed countdown offset being incorrect for some beatmaps.
Topic Starter
peppy
2009-10-17
(+) [peppy] New break display style in timeline. Updates breaks on-the-fly.
(+) [peppy] Editor automatically adds breaks over long gaps.
(*) [peppy] Fixed 'autoplay enabled' message disappearing instantly in editor test mode.
(*) [peppy] Modified tap button tooltip to include keyboard shortcut.
(*) [peppy] Fixed bancho randomly silencing large numbers of users.
(*) [peppy] Editor performance increases of up to 2000% (especially noticeable in longer maps).
Topic Starter
peppy
2009-10-18
(*) [peppy] Fixed crash in editor when clicking 'test' button.
(*) [peppy] Fixed alignment of tooltips in editor (and widescreen modes).
(*) [peppy] Changed scrub-bar display style to be more readable.
(*) [peppy] Update dialog no longer interrupts gameplay. Only displays/offers updates at the main menu (but alerts anywhere with a notification).
(*) [peppy] Fixed editor selection circles not displaying for hitcircles outside a visible range.
(*) [peppy] Changing settings on Song Setup dialog takes effect instantly. This now invokes a save on closing.
(*) [peppy] Fixed issue #14 (Uploaded map corrupt if difficulty is empty).
(*) [peppy] Fixed issue #32 (Avatars failing to load in multiplayer matches).
(*) [peppy] Fixed team multiplayer scoreboard alignment for widescreen resolutions.
(*) [peppy] Fixed capitalisation of osu! in game mode dropdown (multiplayer Match Setup screen).
(*) [peppy] Increased speed of display animation for Team VS scoreboards.
(*) [peppy] Fixed issue #31 (Speedy Auto-play in Test mode).
(*) [peppy] Fixed issue #28 (Slider does not have priority over timeline).
(*) [peppy] Fixed test mode not playing successfully if it is invoked halfway through the last spinner/slider of a map.
(*) [peppy] Web: Fixed issue #33 (Player search "jump" case-sensitive).
Topic Starter
peppy
2009-10-19
(*) [peppy] Fixed #35 (HP bad on 2x on Auto).
Topic Starter
peppy
2009-10-20
(*) [peppy] Fixed issue #37 (Unable to select already-hit notes in Editor).
(+) [peppy] Web: Ranking chart support (instantiated customisable ranking charts).
^huge
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