All Fixed
http://puu.sh/m9OG
http://puu.sh/m9OG
Thanks for the mod 12BARRY21~12BARRY21 wrote:
[Normal]
- 00:04:829 - Remove finish.. it's strange :O Change to whistle is better to me oh okay, fixed~
- 00:09:629 - ^ fixed~
- 00:10:829 (1) - finish fixed~
- 00:15:629 (1) - ^ fixed~
- 00:37:229 (1,2,3) - Make it better~ I think you can make this bracket better~ made changes~
- 01:02:429 (1,2) - This two sliders shape are different... please make it same~ It looks better than now! Steps I did: Deleted (2), Selected (1), Ctrl+C, moved cursor to "01:03:029", Ctrl+V, Edit>Rotate By...>35 degrees, fix spacing, remove NC.
- 01:37:229 ~ 01:42:029 - Same as Easy Made changes~
- 02:16:229 (3) - Move to [X:384 Y:192] fixed~
The AR was placed 8 on purpose.-Chata- wrote:
[Another]
AR+1? : l
Thank you guys for modding12BARRY21 wrote:
[Another]
00:10:829 (1) - finish Done
00:15:629 (2) - ^ ^
00:22:754 (6,1,2,3,4,5) - Try this beat http://osu.ppy.sh/ss/273535 If it was like this then the pattern won't flow.
01:37:229 ~ 01:42:029 - Same as EasyIncreased to 90%
Thanks for the mod Revengexsoyah~Revengexsoyah wrote:
[Normal]
00:56:429: finish Fixed.
01:01:229: whistle no, sorry.
01:02:429: whistle ^
01:03:029: ^ Fixed.
01:04:529: ^ I think not, no change :<
01:04:679: ^ ^
01:09:329: ^ I think it goes with the music here, fixed.
01:09:479:^ no, sorry.
01:14:129: ^ ^
01:14:279: ^ ^
01:20:429: ^ ^
nice use of claps in kiai (Y) why thank you~
Mod incoming.Revengexsoyah wrote:
~Only Suggestions~
[Another]
00:43:979: whsitle ? It doesn't fit. I'd say no.
00:44:279: ^ ^
01:11:429: ^ ^
01:12:629: ^ ^
01:40:829: finish ? Finish doesn't sound right imo. It doesn't matter really.
This sound is original BMS sound so This Hitsound is covered with a song.Copter-kun wrote:
Hyper
I guess firstly, there are not many hitsounds. I suggest you add them in the first half of the song.
02:12:629 (3) - This slider is too spacious, maybe compress them like this? http://osu.ppy.sh/ss/275153
- This is great idea, but I don't want to fix it because next notes are break down.
Great map.
Thanks for modding Copter-kunCopter-kun wrote:
Normal
00:33:629 (1) - Unnecessary NC fixed~
00:42:029 (1,2,3,4,5,6) - I don't like this pattern much. It's too confusing for Normal difficulty players. made changes~
00:50:879 (3) - This slider doesn't fit. it does! delete the note and listen to the piano music. No change :<
00:53:279 (3) - ^ ^
02:08:429 (1) - Reshape it like this http://osu.ppy.sh/ss/275141 fixed~
02:09:629 (2) - ^ http://osu.ppy.sh/ss/275143 fixed~
02:18:029 (1,2,3,4) - Make it look like this http://osu.ppy.sh/ss/275144 fixed~
Fixed all.Copter-kun wrote:
Easy
00:10:829 (1) - One grid down on the 3rd slider point
00:14:429 (2) - ^
01:37:229 - more suited when the sound here was louder
:3
The Stairway
00:38:729 (1,2,3,4,5,6,7,8,9,10,11,12) - Add some whistles in this stream
This diff is too sexy to have any errors
The BG seems to be too contrast, it's rather hard to see the White approach Circle for first few play, maybe darken the BG a Leeeeeeeeeeeeeeeeeeeetle?[Easy]
Another & Hyper Diff are about the same in difficulty, and in star rating, Hyper's higher. Another is usually insane, and Hyper is usually hard. Maybe make the Hyper easier?
Some of the part is too quiet (Those 30%'s), you should increase the volume to the point where its audible enough in gameplay.
Loads of Unsymmetrical Delicious Slider. >.>[Normal]
Other than that, no problem as I can see.
01:39:479 (8) - Delete this Note, seems the beat doesn't land dominantly.[Hyper]
01:42:029 (1) - Add Finish.
02:01:229 (6) - ^
02:15:629 (1) - ^
02:16:829 (3) - ^
02:18:029 (1) - ^
02:18:629 (3) - ^
There's actually a tad way more note to be hitsounded. But they're too many to list. Could you let me edit this diff's hitsound? I can make it sound better.
No Problem as far as I can see.[Another]
00:29:429 (7-8) - Delete the whistle[The Stairway]
01:28:829 (4) - Slider's Uneven.
01:46:229 (9) - Stack this with (2)?
02:07:229 (6) - The Top's touching the Life Bar A bit, As I recall this is unrankable. And the Slider is uneven.
Move 2-6 to right One Grid.
02:25:229 (1) - Not symmetrical.
02:32:429 (1) - Why it ends 1/4 Early? And This slider could use better curve.
Did you really think I could mod this insanity!?[/quote]
Thanks for the mod Ain053!~Ain053 wrote:
[Normal]
01:39:479 (8) - Delete this Note, seems the beat doesn't land dominantly. fixed!~
01:42:029 (1) - Add Finish. fixed!~
02:01:229 (6) - ^ fixed!~
02:15:629 (1) - ^ fixed!~
02:16:829 (3) - ^ fixed!~
02:18:029 (1) - ^ fixed!~
02:18:629 (3) - ^ I think not for this one :<
There's actually a tad way more note to be hitsounded. But they're too many to list. Could you let me edit this diff's hitsound? I can make it sound better. Hmm, I don't know, but go ahead and we'll see :3
Thanks for the mod NewRulerNA~ :3NewRulerNA wrote:
hi~
[Normal]
SliderMultiplier is "0.60000000596046" fixed!~
change to 0.6.
I think that changing the speed of a slider in "Easy" and "Normal" is not good idea. I get your point, but I think it's quite readable in this case. Meh, idk.
Thanks for the mod, and sorry for being so stubborn :cthose wrote:
From .:Let those mod those maps:.
[General]
I stole your spinner-approachcircle.png for my own skin. I really like it.
lol, glad you like it ;3
[Easy]
00:45:629 (1) - HP Bar covers it Hm, only a few pixels, should be too big of a problem.
01:18:029 (5) - x:352 y:272 for better spacing Alright
01:21:629 (6) - Kickback one time less, end at 01:22:229 Okies
01:22:829 (1) - based on ^, x:232 y:48, then flip horizontal for (2), and 01:27:029 (3) - x:424 y:280 Hm, I understand where you're coming at but it looks odd to overlap the two startpoints with each other, also I've placed (3) where it is to keep symmetry with (4).
01:28:829 (2,3) - Consolidate into a single slider Made it like that to keep symmetry, I'm such a symmetry whore ;w;
Wasn't sure what to say about the other three diffs, sorry.
Good luck :3
10:49 <those> : Kay get rdy
10:49 <Bobo> : rdy
10:49 <Bobo> : lol
10:50 <those> : 01:43:229 (17) - NC
10:50 <Bobo> : done ~
10:50 <those> : 01:46:754 (20,1) - Spacing is...increased by 6.5 times
10:51 <those> : You might want to decrease that a bit
10:51 <those> : It goes from 0.4 to like, 2l6
10:51 <those> : 2.6
10:51 <Bobo> : hmmm
10:51 <Bobo> : ummm
10:51 <Bobo> : hm how would i fix that
10:51 <Bobo> : hm
10:51 <those> : 01:51:554 (20,1) - is better
10:52 <those> : If only I could stream 200
10:53 <those> : Thing is, where you have these jumps in the stream have to be consistent with the music
10:53 <Bobo> : you were doing quite nicely at the start of the stream
10:53 <Bobo> : hm
10:54 <those> : If I was just listening to the music
10:54 <those> : I'd expect a jump in the stream at 01:55:229
10:54 <those> : At 01:58:829
10:55 <those> : I'd put 01:58:529 (2) - right in the middle
10:55 <those> : So like
10:56 <those> : Something like this http://puu.sh/pEnb
10:56 <those> : except you have to replace (3)
10:56 <Bobo> : hm, I see i have a fair few consistancy issues here
10:56 <Bobo> : :C
10:56 <those> : I'm just listening to the music P:
10:56 <those> : 02:02:429 (14,15) - shouldn't jump here
10:56 <those> : But here 02:03:329 (20,1) -
10:57 <those> : And not 02:05:429 (6,1) - here
10:57 <those> : But here 02:05:954 (4,5) -
10:57 <those> : You understand where I'm pulling these from, right?
10:57 <Bobo> : so it's like
10:58 <Bobo> : clap (pause) clap (pause) clap (pause) clap clap clap (<-- Jump there)
10:58 <those> : No no; listen to the music
10:58 <those> : The first jump I noticed in your stream was when a heavy piano chord sounded
10:59 <those> : You hear the chord at 01:46:829 (1) -
10:59 <those> : So try to make it consistent and only jump at those heavy piano chords
10:59 <those> : also, try to determine a sense of when to use the kickback sliders instead of streams
Pie.LKs wrote:
From 【All requests posted here will be modded】 queue
[Another]00:24:929 - Unused section Done
- Add "love firce777" to tags Dun
01:22:829 - Doubled ^
01:22:979 - Unused ^
00:01:229 ~ 00:09:929 - Nothing on this part? Nothing on this part.
00:12:029 (5,6,7,8) - If you're follwing drums from background music, change your rhythm to http://puu.sh/q28k, it should be triplet. Got it
00:26:729 (10,1) - It's just tricky I wonder how many players will get a X here Many. But that's the point :3
01:46:604 (10,11) - Nazi, move them both 1 grid right Okay
01:55:679 (8,9) - Like a spacing error, can you fix it properly? Fixed
Thanks :333LKs wrote:
From 【All requests posted here will be modded】 queue I honestly dont remember posting there but okay \:D/
[General]hmmm
- Just saying, Love's Taiko Oni used storyboard only. Why not also add one for Firce777's Taiko too ?
[Firce777's Taiko Inner Oni]
01:42:000 - Your inheriting timing sections aren't snapped prefectly, at least fix your kiai sections to the right timing
02:32:429 - Add a red timing section of BPM 190 here. Fixed all ~
[Easy]
Quick check on timing sections
00:01:229 - Unused
00:15:629 - Doubled, delete the section with soft set
01:46:904 - Unused? Or you're planning to use a hitsound here? Fixed all ~
um, kinda empty for hitsounds, I could only found finishs in following parts. Consider to add hitsounds on? Like what you did on 00:10:829 ~ 00:34:829 - Will work on it when I get time
[The Stairway]
00:53:279 - Unused section
00:53:804 - ^
01:04:529 - ^
01:23:279 - ^
01:23:879 - ^
01:24:029 - ^
01:38:579 - ^ FIXED ALLLL
Crazy diff, it's nice.
Just saying. You can try to turn the music off in option, and listen to the hitsound clearly. They're kinda confusing now.
Good Luck.
Well I tried it but I didnt really like how it soundedHeatKai wrote:
since its for app why don't you just map this part =w=
02:33:692 (2,3) - :3
Thanks for modding LKs!~LKs wrote:
[Normal]
00:54:029 (1,2,3,4) - No claps here? Claps put on correct points~
01:35:879 (3,4) - I prefer to use slider not circles here, looks better than two overlapped circles? Fixed!~
01:46:829 - Lower the volume by about 5~8% at this point, or else remove the unused section on 01:46:904 - Removed!~
well we have taiko diffs for a reasonKirino Kousaka wrote:
play it on taiko
artcore bms of fighters 2009 copter-kun Ra-s Kirino Kousaka love firce777
artcore bms of fighters 2009 copter-kun Ra-s Kirino Kousaka love firce777
artcore bms of fighters 2009 copter-kun Ra-s Kirino Kousaka love Firce777
artcore bms of fighters 2009 copter-kun Ra-s Kirino Kousaka love firce777
artcore bms of fighters 2009 copter-kun Ra-s Kirino Kousaka Love Firce777
artcore bms of fighters 2009 copter-kun Ra-s Kirino Kousaka love firce777
artcore bms of fighters 2009 copter-kun Ra-s Kirino Kousaka love firce777
Thanks for modding ertyukjh010!~ertyukjh010 wrote:
[Normal]
01:40:829 (1) - The note very close for time after spinner, Too fast for new player. It should put it away from the two 1/1 Spinner deleted~
01:46:904 () - unless green line there's no green line here, no change
02:08:429 (1) - Surround perfectly like it Fixed!~
Thanks for modding Unknownable!~Unknownable wrote:
[Normal]
HP +1 Fixed!~
00:59:129 (x) Add Break here Fixed!~
01:09:329 (1) Remove NC Fixed!~
01:14:129 (1) ^ Fixed!~
01:20:429 (1) ^ Fixed!~
01:39:479 (x) Add a note Fixed!~