I haven't got kudosu. ;3;Taris wrote:
Give it a shotwtfgurl wrote:
I can do a SB? (a lil' sb)
I have to like it, and I will get somebody to check
I haven't got kudosu. ;3;Taris wrote:
Give it a shotwtfgurl wrote:
I can do a SB? (a lil' sb)
I have to like it, and I will get somebody to check
144,192,26816,6,0,B|168:260|240:284|308:256|324:192,1,240,4|000:53:768 (5) - Move the 4th point to x100 y274
412,165,27779,2,0,B|396:104|312:68|236:112|228:196,1,240,8|0
323,194,28741,1,0
212,140,79757,2,0,B|260:88|260:88|376:88,1,180,8|003:58:902 (3) - try this ? http://puu.sh/18PIC
396,180,238902,2,0,B|360:264|280:260|236:220,1,180,8|0
Kin wrote:
Hi M4M here ~
Well I think my mod is only nazi stuff <_<
Then, Only suggest except RED ~
general :
No easy diff ? ✘ Unless somebody do guest, This is fine
No sb ? Then delete OSB ✘ Somebody is doing SB I think
Turn off enable countdown ✔
turn off letterbox during break[/color] ✔
Normal :
SV look too hight for normal diff
00:04:998 (4,5,1) - Hard pattern ✘ I follow rhythm here as best and as easy as possible.
00:26:816 (1,2,3) - want to try this ? http://puu.sh/18PqM ✔144,192,26816,6,0,B|168:260|240:284|308:256|324:192,1,240,4|000:53:768 (5) - Move the 4th point to x100 y274 ✔
412,165,27779,2,0,B|396:104|312:68|236:112|228:196,1,240,8|0
323,194,28741,1,0
01:35:479 (2,1) - overlap ✘ If I change position I have to remap again, which I don't want
01:52:164 (2) - move it to x424 y100 ✔
03:13:661 (1) - try this ? http://puu.sh/18PE1 ✔212,140,79757,2,0,B|260:88|260:88|376:88,1,180,8|003:58:902 (3) - try this ? http://puu.sh/18PIC ✔396,180,238902,2,0,B|360:264|280:260|236:220,1,180,8|0
Hard :
01:34:677 (5) - This slider is bit strange for me, try this http://puu.sh/18PR8 ✔
02:40:452 (5) - you can make this slider better like this : http://puu.sh/18PVa ✔
03:40:613 (1) - ^ : http://puu.sh/18PX1 ✔
that all I can find ~
Good luck for ranking ~
Akashi_S wrote:
My modding is not good, so please bear with me!
RED : Please fix, unrankable
Bold : Strong suggestion
Underline: Mild suggestion
Nothing: Opinion
[General]
Suggestion: One more difficulty around 3.5~3.7 star rating if possible.
Because the BG image is generally blue-ish, so try refraining from using blue-related color for combo...
Clear.
[Normal]
SV seems too FAST for the standard of normal. Because the BPM is pretty fast 187.00, SV should be 1.00 or less in my opinion ✘ I don't think so
Your inherited points are not snapped! Please resnap those! = off by 12ms I think.
00:32:270 (5) - NC here? It seems appropriate to put it here and not making the combo too long.
00:44:784 (1,2) - nazi: Better blanket will look nicer here.
00:47:672 (2,3) - nazi: aesthetically awkward slider combination.
00:52:164 (3) - NC here? ✘
01:11:736 (4) - ^ ✘
01:19:757 (2) - The slider should end at 01:20:399 imo.
01:20:720 (3) - NC here? ✘
01:37:083 (1,2) - Refrain using the circle underneath of sliderend.
01:46:388 (1,2) - nazi: if possible, make it symmetrical.
01:47:351 (2,3,4,5) - This part confuses me.. ✘ Fine unless you have something better
02:22:324 (4) - NC here? ✘
03:26:495 (4) - NC here? ✘ For all the nc's on these parts , I keep same. 3 note combo very short
03:17:832 (3,4) - Distance here please..
03:35:479 (3) - ^ ✘ No spacing error
03:36:442 (5) - Make it more interesting here.. suggestion: 1/1 slider starts at 03:36:442 and 03:37:083
03:47:030 (4) - NC here? ✘
03:49:918 (3) - I think the slider should start at 03:49:918.
[Hard]
00:26:736 (2,3) - Distance here. Keep it consistent.
00:27:458 (4,5) - How about blanket the sliderstart of 5 in the slider 4. ✘ How?
00:31:789 (5) - NC here? ✘ Would not be consistent
01:33:233 (5,1) - nazi: They are kinda close together so it does not look good, try rearrange the position of the notes.
01:36:762 (4,5) - nazi: parallel the curve.
01:43:180 (4) - how about slider starting at 01:43:019 and ends at 01:43:180 ? ✘ Fine as is
Sorry I am lack of time right now.. so I'll stop modding here, I apologize..
The song is super long...
Good luck!
kajiyatta wrote:
hi from your queue (request M4M~)
General
almost suggestions
Normal
Placement
00:39:329(4) maybe move this? (like a triangle)
01:38:046(2) I don't recommend this because it's overlapped with sliders. so for newbie, it's a little difficult. try to replace? e.g.
01:43:500(4) It's not beautiful... maybe this?
01:48:634(4) spacing?
03:09:811(1,2) maybe this?
Rythem
01:12:698(1) well it's ok to fit vocal, but I suppose this. it's more better.
02:48:313(3) maybe this?
Hit Sonud
00:43:500(3) add a clap or finish at head? I can hear it loud voice.
01:52:805(3)^
01:35:479(2) add finish at end? No Change
02:36:442(1) add finish?
04:02:431(1)^
03:30:345(1) add finish at head?
Hard
Placement
00:06:281(1) make beautiful balnket~
01:06:442(4,5) make this symmetrical?
01:33:073(4,5,6) make beautiful~
01:54:089(4,5,6) a bit weird for me. so I suppose this would be more better.
02:06:602(2,3,4) make blanket?
Hit Sonud
00:07:083(3) add clap at reverse?
00:40:773(6) add finish at head?
01:50:078(5)^
03:50:880(4)^
01:22:645(5) delete finish?
04:02:431(1) add finish?
that's all. nice mapset! good luck and star~
Dagger-Gazel wrote:
Hi~
From Mod Request~
[General]
Letterbox during breaks check?
Music Track Leadin1000→2000or3000? ✘ Its enough imo, if more people say I'll change
Folder "OSB,File" Delete
[Hard]
00:36:281 - note
00:36:442 - ~ 00:36:762 - slider?
00:42:217 - Stack is incomplete ✘ I don't understand
00:42:859 - ^
00:43:500 - ^
00:57:939 - 00:57:458 - this slider Ctrl+C(copy)+Ctrl+V+Ctrl+H+Ctrl+J
02:49:276 - http://puu.sh/1aVfI ✘ Its like that? 0.0
[Easy]
00:35:960 - Remove Line?
good luck~
Tsukasa wrote:
Hiya~
Normal:
AR+1 orz
00:02:431 (2) -- Add a whistle to the very end of the slider
00:08:848 (1) -- Add a custom ticksound
00:27:779 (2) -- Add a clap sound at the end of the slider
00:30:354 -- Custom slidertick as well
00:36:762 -- If possible add a note here with clap and probably finish sound just to keep the flow of hitsound consistent
00:39:329 (4) -- Clap sound at the end of the slider
00:40:292 (5) -- Remove the clap at the beginning then add custom ticksound on 00:40:613
01:02:110 (4) -- Add a finish sound to the beginning
01:04:035 (2) -- Make a reverse slider, add a finish to the end, then shorten the next slider to a 1/1 snapping, don't forget a clap at the beginning. Should look like this It follows the song better this way
01:19:757 (2) -- Clap sound at the end of the slider
01:21:682 -- If possible, add a note with clap ✘ For flow reasons I am not.
01:24:249 -- custom ticksound
01:34:516 (1) -- Move the red point a grid right to straighten it out
01:54:089 (4) -- Move the middle point about 2 grids to the right
02:04:356 (1) -- Move the end point a grid down to straighten
Hard:
Nothing out of the ordinary here. Everything seems to check out
R e d wrote:
From my mod queue
[geral]
Need a easy diff
[Hard]
-1 OD because is 4 Min song and 187 bpm (kinda high)
00:01:148 (1) - why whistle? add a finish. No finish in 00:01:789
00:02:110 (2,3) - have low than 1,0 spacing? its ok but with that i my opinion you need to reduce slider speed in 00:01:148 (1) - 00:03:714 (1) -
because it feel fast compared to the spacing of the circles. Try slider speed Custom 0.90
00:04:677 (2) - what about volume hitsound 65% here? make this seems like guitar in growing the volume too
00:06:281 (1) - careful about the sliders. need more symetric.
How you did: http://osu.ppy.sh/ss/452995 how i did: http://osu.ppy.sh/ss/452999 (ok mine are not perfect but you get it)
take a look and correct sliders like this. i know its boring but must be done.
00:23:928 - in my opinion a new combo here. because of the lyrcis There no new lyric here 0.0?
00:40:773 (1) - again my opinion new combo here Your very incosistent on your combo's but I don't do it here because I need to add it here too 00:30:025 (5) -
00:41:575 (4) - remove new combo
00:42:217 (1) - new combo
00:42:217 - why volume down to 60%? keep it 70%.
00:42:217 (1) - example of a slider that you can improve
00:43:500 (4) - new combo
00:48:393 (4,5) - NOOOO D: that curve of this 2 circles after a slider. avoid this maybe stack them in end of slider Curve looks pretty to me
00:51:201 new combo
00:52:003 (1) - i dont get why you did new combo here. remove it , New vocal line.
00:52:003 - make a slider and end 00:52:164
00:52:484 - new combo
00:52:484 - i would make a slider here too...
01:14:303 new combo here in my opinion
01:18:955 (2) - move this circle a little more up?
Make 01:33:233 (5) and 01:33:554 (1) Have the same spacing of 01:33:393 (6) and 01:33:554 (1). why? for dont confuse people.
i would put clap here 01:35:158 (6) instead of 01:35:319. Same for same situations in the whole song. But yeah i understard why, because of the drums. But hitsounds are to help player on rytme.. so its weird a Clap on Red tick
01:50:078 new combo?
01:54:089 new combo
01:57:939 new combo
01:59:062 (4) - remove new combo
01:59:222 (1) - add new combo
02:04:356 (7) - new combo
02:04:356 - maybe volume 60%- 65% here
02:09:490 (2,3,4) - feels wierd this slider and the position os the circles
02:11:736 (3,4) - spacing is not the same as 02:11:896 (4,5)
02:14:623 (6) - what about a slider here instead of a circle? And add new combo
02:19:757 (6,7,8) - make all in line. (you need to change slider more "up" and the previews circles
02:22:966 (6,1) - look the spacing.. yeah you know and the voice start 02:23:126! if you dont fix that people gonna click early in 02:23:287 (1)
02:41:575 (1,3) - IMO avoid this because of overlap
02:48:153 - hitsound volume 70% here
02:48:474 - hitsound volume 75% here
03:09:811 - hitsound volume 50%, because 30% is almost nothing imo
03:10:934 (3) - make this slider a clone of 03:09:811 (1).
03:12:057 (1) - make slider start here because of the lyrics and White big tick
03:17:511 (5) - new combo here
03:17:672 (1) - remove new combo
03:23:928 (1) - new combo Imo Not sure :/
03:41:415 (2,3,4) - this 3 circles make a big curve, dont seems your circle style/parttern
03:48:153 (3) - move this 1 grid right to make a better pentagon lol
03:54:570 (4) - make this slider a clone of 03:53:768 (1) and reverse Crtl+r
03:55:372 (6) - same for this
03:58:260 (5) - make this circle in line with 03:57:779 (3)
03:59:543 (3) - i would avoid this because is not the kind of stuff we see in Hard diff. just insane
04:01:308 - new combo fix here IMO
[Normal]
WOOOOOOOOOW SLider speed TOOOOOOO HIGH change to 1,00 or even 0,90.
This gonna be hard to change, i know, but must be made for sure :s
Rest seems fine to me, but i can't mod everything because of the slider speed. really that need to be change.
All the best luck for you Taris
kurohana wrote:
General
- Inconsistent kiai-times
Normal
- 00:03:714 (3) - NC and ugly overlap with (2), also the slider could be nicer. Look here for a guide.
- 00:08:848 (1) - Move up, looks nicer. Spacing remains the same.
- 00:36:442 (3,4) - Make a nice bow http://puu.sh/1frnj
- I mean this by sliderpoint
- 00:43:500 (3) - Last sliderpoint 1 grid up (Should look like this)
- 00:45:105 (2) - Make better blankets, 2nd sliderpoint 1 grid right, 3rd sliderpoint 2 grids down and 1 grid right.
- 00:46:228 (1) - The beginning of the slider sounds very off, vocals start at 00:46:388, maybe use a long slider? http://puu.sh/1frrp
- 00:56:014 (2) - 3rd sliderpoint 2 grids left.
- 00:58:902 (2) - Stack with 00:56:976 (3)
- 01:11:736 (4) - NC
- 01:14:623 (3) - Look here this to make a symmetrical slider.
- 01:21:682 - Add note to 'highlight' this beat. Also that little break doesn't fit >.>
- 01:24:730 (5) - Unsnapped slider end.
- 01:34:516 (1) - Spacing, also ugly overlap with (4)
- 01:37:083 (1) - Ugly overlap with (4)
- 01:38:046 (2,3) - Unstack this and form a triangle with the end of slider (1), (2) and the beginning of slider (3). Now you can see, (1) and (3) aren't symmetrical on both sides, move (3) 2 grids left.
- 01:50:078 (2) - Same as 01:14:623 and set finish on the beginning
- 01:53:768 (4) - NC
- 01:57:297 (4,5,6) - Maybe add a slider? Especially (5) and (6) are another rhythm as the rest of the map and hard to recognize for beginners.
- 02:02:110 (1) - 1 grid left for better blanket.
- 02:02:110 (1,2,3,4,5) - This placement is hard to read and confusing, and (5) is difficult to see.
- 02:10:452 - Add note, sounds empty. I want to be consistent with other kiai's so no change.
- 02:14:623 (2) - Remove clap
- 02:17:190 (3) - Remove finish
- 02:18:474 (5) - NC
- 02:19:757 (7) - Remove finish
- 02:22:324 (4) - NC
- 02:23:287 (1) - Same as 01:14:623
- 02:27:137 - Add note
- 02:34:998 (3) - NC
- 02:35:319 (4) - The beginning sounds off. Maybe exchange (3) and (4) on the timeline? Sounds more better.
- 02:48:313 (3) - Same as 01:14:623
- 03:13:661 (1) - ^
- 03:17:832 (5) - NC
- 03:22:324 (4) - Ugly overlap with (3), maybe move?
- 03:35:158 - Add note No, The pause in these part is in purpose. I think it fits the rhythm just fine
- 03:35:800 - ^
- 03:43:180 (5) - NC
- 03:47:030 (4) - ^
- 03:51:843 - Add note
- 03:54:570 (4,5) - Spacing
- 03:56:976 - Add note
- 04:11:415 (4) - NC
- 04:13:982 (1) - Add finish
- 04:16:549 (4) - NC
Hard
- 00:26:014 (6) - Use only 1 repeat to fit the song.
- 00:29:864 - Add note, you mostly map by vocal.
- 00:40:131 - ^
- 01:33:554 (1) - Move to remove this little overlap with (5)
- 02:04:356 (7) - NC because the music has changed
- 02:20:399 (8) - Remove clap
- 03:41:896 (5) - Remove finish
- 03:49:757 (1) - Remove NC No, To be consistent with 02:24:891 (1) -
- 03:50:880 (4) - NC ^ for consistency with 02:26:174 (5) -
- 03:52:484 (1) - Remove NC No, for consistency with other kiai's combo (02:27:779 (1) - )
- 04:15:586 (5,6) - Move like this?
Let's see, maybe i take a look on it when you did the changes ^^
I am not sure myself ><ampzz wrote:
[General]
When I was helping out ychao on his potential guest difficulty I found that the offset was too early, use 1156.
SC-DrawerX3 wrote:
M4M~
Normal
00:09:811 add note? this would keep the beat and sound better. No, I'm following the vocals
01:08:848 (3) - Make slider more Symetrical (move Middle slider point two grid right, move whole slider
1 grid left,
01:14:623 (3) - Make more symetrical
02:18:153 (1) - move one grid left
02:24:891 (2) - move one grid right or maby two grid
02:49:276 (4) - move one grid down
03:51:843 (2) - add clap
Hard
00:43:500 (1) - Move first sliderpoint on grid up and 3rd sliderpoint on grid left
01:47:511 (5) - Remove finish or set the volume on 40/50%
02:10:131 (4) - remove finish No, Finish sounds right here.
Really Neat Maps, good job :3
Good luck~
Lizellota wrote:
Hello~ sorry for quick check...i dont like the song and this song is so long ;_;
offset +3
[Hard]
00:26:014 (6) - add a repeat
00:31:789 (5) - NC
00:39:329 (2) - finish
00:41:575 (1) - remove NC
00:42:217 (3) - NC
00:46:388 (1) - remove NC? and maybe add clap on the slider tail?
00:47:190 (3) - NC
00:53:607 (2) - remove finish
00:53:768 (3) - finish
01:09:811 (9) - remove finish
01:10:452 - finish must be here
01:15:586 (5) - NC
01:17:190 (1) - remove NC
01:45:746 (1) - ^
01:46:388 (3) - NC
01:50:880 (1) - remove NC
01:51:522 (3) - NC
01:55:693 (1) - remove NC
01:56:495 (3) - NC
01:59:062 (1) - remove NC
01:59:222 (2) - NC
02:21:041 - finish
02:26:174 (5) - NC
02:27:779 (1) - remove NC
02:31:308 (7) - NC
02:32:912 (1) - remove NC
02:34:998 - finish
02:41:575 (1) - remove NC
02:41:736 (2) - NC
02:46:709 (1) - remove NC
02:46:869 (2) - NC
03:26:495 (3) - 1 grid left
Good luck ></ and sorry again
Nickname128 wrote:
Hard
1:00:345 http://osu.ppy.sh/ss/471409 add a hitcircle
2:10:934 http://osu.ppy.sh/ss/471411 add hitcircle
Cant find more its just perfect mapped an modded dude go and rank it >:
Rest fixed.. ThanksJupiter wrote:
Mod request from my queue.[Normal]Nice map,Good luck.
00:03:714 (3) - NC
00:59:864 - Add note No, I want to be consistent D:
01:01:147 - ^
01:11:736 (4) - Add finish No, Finish sound very loud and obnoxious here
02:21:041 (1) - ^
02:22:324 (4) - ^ Same as above
02:49:276 (4) - This note is hidden by front slider
03:26:495 (4) - Add finish Same as above
03:47:030 (4) - ^ Same as above
04:08:848 (1) - Slider start point,Add finish
[Hard]
01:33:875 (2) - Ctr+G Jump don't feel so good here
01:52:805 (1) - Slider start point,Add finish
02:10:131 (4) - Remove finish
Okay, all fixed.Weez wrote:
Boo!
General
- Offset seems early and what ampzz suggested seems to be a good fix.
- The audio lead in is different for the 2 diffs, suggest changing them to 1.5 seconds is best.
Normal
00:52:805 (6) - Reshape this slider so it blankets 7 better. Should change 5 too so you keep the symmetry
01:25:693 - Kiai time should end here.
01:30:987 (1,3) - They can be shaped a lot better and evenly
01:48:955 (5,1) - Better to put the new combo at 5 instead, fits better.
02:31:308 (1) - Not the best.... refer to this as a guide t/37194
Hard
01:42:217 (3,4) - Doesn't really follow anything here so it works better if it goes circle then a slider: http://puu.sh/1lMGi
01:44:142 (3) - Such an odd pause here really advise to keep that flow going, add one more repeat please.
Final Comments
Generally a good solid map. Only issue I feel needs the most point out is cosmetics, mainly in Normal. A great deal of sliders are not the prettiest sliders one can do. A bit of tidying up would help. Also a lot of blankets are uneven, you can sacrifice a bit of spacing you know.
Nice map!!!
Saten wrote:
Geso!
[Hard]
00:01:156 (1) - finish on start
00:05:968 (6) - remove whistle from start
00:10:300 (5,6) - why are these using 1,1x spacing?
00:21:690 (1) - whistle on repeat & end
00:22:653 (2) - remove whistle
00:22:813 (3) - whistle on start
00:23:455 (4) - ^
00:24:899 (3) - ^
00:25:380 (4) - ^
00:25:861 (5) - whistle
00:36:450 (9) - Clap on start feels kinda weird for some reason. Remove it?
00:41:583 (3) - clap on start & second repeat
00:54:257 (5) - clap on start
00:58:910 (8) - remove finish from start?
01:07:893 - feels like something is missing here
01:18:482 (1) - remove finish from start & add clap instead
01:19:284 (3) - clap on start
01:50:888 (3) - clap on start & second repeat
01:56:503 (3) - finish on start
02:40:460 (5) - clap on start
03:07:252 (1) - finish
03:49:605 - feels like something's missing
04:01:316 (1) - clap
04:18:000 (4,5) - ^
[Normal]
00:56:022 (2,3,1) - obvious distance error
01:45:113 (6) - finish on end
01:46:396 (1) - finish on start
01:48:963 (1) - finish
01:50:086 (3) - finish on start
01:55:701 (1) - finish
01:56:022 (2) - finish on end
02:00:514 (3) - clap on end
03:07:252 (1) - finish
03:12:385 (3) - whistle
03:16:877 (3) - ^
03:21:369 (3,4,5) - another obvious distance error
03:21:369 (3,4,5) - finish on start
That's it
Good luck de geso
cirno- wrote:
Hi
General
I think after all the other modding done, this is pretty good. Timing sunds good, so do the hitsounds. I think new combos are used correctly, and I really enjoyed playing it ^_^
NormalSPOILER03:18:161 (6) - From this http://i.imgur.com/6OpvI.png to this http://i.imgur.com/E3HKp.png Multiple reverses can be confusing
I think it would be better with 2 reverses ending at 03:20:086
03:20:086 (1) - delete
03:20:728 - Add circle here.
That's just my preference. It sounds nicer.
Hard
03:47:359 (5,6,1,2,3) - A little hard to read, but I think it's okay. Keeping, its for jump consistency
Thanks for your mods._HydeSama_ wrote:
Normal
OD -1 No, fine as is
I think is okay
Hard
AR +1 I'm not sure, If more people mention this i'll change.
00:13:669 - The spin finish here, maybe. a bit loud.
00:25:861 (5,6) - Try something else. Maybe something like this --> http://puu.sh/1srXh Yeah, changed in a way
00:26:182 - Why not put a note here? ^
00:33:081 - http://puu.sh/1ss1g <-- It looks a bit more aesthetic. The last little picture you put with this coordinate --> x: 184 and: 88 Changed in a different way
02:37:573 - sounds good if the spin stops here. If you do this, add notes in the space. You remind me that the spinner should end in the red tick! thanks!
Good look, I like song :3 ~
Twice wrote:
[Normal]
00:39:016(3) ds
00:45:915(3) ^
00:48:321(2) ^
01:12:706(1) to 01:14:631(3) rhythm can be better
01:33:883(1) ds
01:39:337(4) ^
03:22:653(5) nc
03:55:701(6) ds
[Hard]
AR+1
00:26:182(3) to 00:26:664(1) You can use 1.2X to make here more funny :3
01:01:316(4) ds problem. I guess you want to make 01:01:476(5) in the middle,so you used 1.2x between(3)and(4).Actually you just need to move (3) a little bit right. And make sure your 01:01:476(5) slider be symmetry. If I'm wrong don't slap me XD
01:33:401(6) you can move to X:256 Y:312, then put the slider 01:33:562(1) under it. Make sure the slider has been rotate by -12°
01:52:011(3) X:460 Y:256
01:52:172(4) X:472 Y:180
02:27:947(4) ds problem
03:16:577(4) X:192 Y:24
Good luck~ nice map :3
104,36,1156,2,0,B|188:8|244:64|244:64|308:64,1,200,4|2,0:0|0:0,0:0:0
156,148,2439,2,0,B|104:180|124:252,2,100,0|0|2,0:0|0:0|0:0,0:0:0
Nichiyouki wrote:
Hi, Taris
My mod from your request in my modding queue (Sorry for delay to mod)Red = Unrankable
Biue = You should modified
Black = My suggestionGeneral
- I suggest that kiai#1 end to 01:25:861. Moreover, kiai#1 in diff of both is different. Please fix them.
Normal
- 00:05:006 (2,1) – Don’t stack be better? no, looks fine to me.
- 00:08:856 (1) – Add finish in slider begin.
- 00:48:321 (3) – If you can notice the rhythm, I suggest that add clap.
- 00:49:926 (1) – Add finish here too.
- 01:00:835 (2) - I felt a weird in sound. Please remove finish. no, finish sounds nice to me
- 01:25:861 (1) – I think that spinner is too short imo. I think its fine, I am consistent with them, but if more people say i'll remove.
- 01:48:963 (1) – Move to x:368 y:361?
- 02:02:118 (1,2,3,4,5) – Maybe make to star be more beautiful.
- 02:11:423 (2) – Same as 01:00:835 (2) same
- 02:47:680 (2) – It isn’t associated with rhythm. Maybe don’t repeat this slider.
- 03:36:129 (2) – Same as 01:00:835 (2) same
- 03:41:904 (3) – Move to up and right 2 grids to be symmetric with 03:40:621 (1). Then don’t forget 03:42:867 (1) to x:384 y:280 too.
- 03:50:567 (5) – Move to x:384 y:188 be better?
- 04:02:439 (1) – Same as 01:25:861 (1) same
- 04:13:990 (1) – Add finish in slider begin.
Hard
- 01:33:081 (4,5) – Move (4) to x:412 y:288 and move (5) to x:348 y:328. It would be more beautiful. If you can show me it would be better.
That's all that I can find them, and hope that my mod will be useful for you.
Overall nice map, give a star
Good luck~
256,148,217091,6,0,B|216:164|184:145|184:145|152:164|112:148,2,150,8|0|8,0:0|0:0|0:0,0:0:0
Gabe wrote:
Hi Taris, here's your mod from my modding queue.
Like I have told you in-game, the map is pretty solid and it's ready to be bubbled. I will mostly suggest you some things to improve your blankets, sliders and flows. For this, I recommend you to put the Grid Size to 4 and why 4? Well, by putting it to GS4, you have more precision by making your flows and blankets. Sometimes, it's really useful to help with the symmetry.
I hope my mod will be useful for the ranking of this map!
Add a -15 on all of your Timing Sections, the objects feels a bit off and this should be alright. I'm not a Timing Expert, but you could try to find someone which will help you with the timing.Hard
For this difficulty, I would have suggested you to make your Distance Snap to around x1,2 but.. it's a bit too late right now.
Flows/Emplacements of the objects
To make sure there's no random jumps, has great flows, do not have random objects placed on the timeline that doesn't fit with the song;
- 00:06:289 (1) - With this slider, you could try to make a better blanket with the previous slider's end. The current one is good, but can be improved with the blanketing. First, I suggest you to delete this slider (Just a note for you: It had a Finish at the beginning and a clap at the end) So first, add a slider with three nodes (one at the beginning, one at the middle and another to finish the slider), add the slider to x:92 y:272 and try to blanket this slider with the previous one. Here's what I did:
[box=Example]
256,148,217091,6,0,B|216:164|184:145|184:145|152:164|112:148,2,150,8|0|8,0:0|0:0|0:0,0:0:0