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Blue Stahli - Shotgun Senorita (Zardonic Remix)

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Niva
Roxas : It's fine though, I've gotten some VERY useful grid mods in my mapping career (really :3)

flokkie wrote:

Normal:
It is a pritty good difficulty! Really. The sliders are unexpectedly fast, but that is good, even normal players and beginners love some speed.

- Suggestions
- Do some more with the hitsounds. The other difficulty's use hitsounds way better. Umm, it's just a matter of sampleset used I think...

- Fixes
00:31:226 (3) - Maybe move it a few grids up, or curve it into the other direction. Umm nope, it's from previous mod actually
00:53:168 (3) - A few grids up and to the right makes it look a lot better I think. Done
01:10:483 (5) - same as 00:31:226 (3), but than down. Okay, x:512
01:37:054 (3) - A little up. (2,3,4) is meant to encircle (5) xD

Kyshiro wrote:

Niva's Normal

  • Sliders are pretty fast for a normal, won't say anything about this since I tend to do the same thing lol.

    00:22:826 (1) - By adding a small curve to the left you create more flow, and it looks a bit nicer imo: http://puu.sh/1I9FK Oh nice suggestion, added~
    00:44:768 (1) - ^ Might have to move the slider a bit to the left too so it points towards slider (2) Hmm, kept this personally...
    01:42:368 (4) - Would look nice if this had a small downwards curve Done, but with red waypoint (:
    01:49:226 (8,1) - Part of this is covered underneath the HP bar Hmm I know, personally I think it's fine :3
Thank you both~

SPOILER
osu file format v11

[General]
AudioFilename: Shotgun Senorita (Zardonic Remix).mp3
AudioLeadIn: 0
PreviewTime: 21968
Countdown: 0
SampleSet: Soft
StackLeniency: 0.4
Mode: 0
LetterboxInBreaks: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Shotgun Senorita (Zardonic Remix)
TitleUnicode:Shotgun Senorita (Zardonic Remix)
Artist:Blue Stahli
ArtistUnicode:Blue Stahli
Creator:Aleks719
Version:Niva's Normal
Source:
Tags:niva nivalis electronic drum and bass dnb d'n'b Federico Augusto Agreda Alvarez minimal
BeatmapID:203060
BeatmapSetID:65853

[Difficulty]
HPDrainRate:3
CircleSize:4
OverallDifficulty:3
ApproachRate:5
SliderMultiplier:1.25
SliderTickRate:2

[Events]
//Background and Video events
0,0,"Konachan.com - 144928 building cigarette gun necklace original sky smoking terabyte_(rook777) weapon.jpg"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,192,192,192

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390,375,120711,6,0,P|440:387|474:362|474:362|520:362,1,125,2|10,1:2|0:0,0:0:0
486,239,121397,1,0,0:0:0
486,239,121568,2,0,P|472:174,1,62.5,0|8,1:2|0:0,0:0:0
441,56,122083,2,0,P|410:61|378:46|378:46|350:36|318:40,1,125,2|8,1:2|0:0,0:0:0
259,61,122597,2,0,P|216:63|216:63|176:82|135:63,1,125,2|0,0:0|1:2,0:0:0
88,104,123111,1,10,0:0:0
32,215,123454,5,2,1:2:0
122,301,123797,1,8,0:0:0
237,252,124140,1,0,0:0:0
237,252,124311,2,0,P|304:253,1,62.5,0|8,1:2|0:0,0:0:0
422,277,124826,2,0,P|428:243|412:215|412:215|397:188|404:153,1,125,2|8,1:2|0:0,0:0:0
439,105,125340,2,0,P|377:113|324:80,1,125,2|0,1:2|1:2,0:0:0
301,23,125854,1,10,0:0:0
179,50,126197,6,0,P|136:50|136:50|96:40|96:40|56:40,1,125,2|10,1:2|0:0,0:0:0
5,155,126883,1,0,0:0:0
5,155,127054,2,0,P|16:216,1,62.5,0|8,1:2|0:0,0:0:0
100,308,127568,2,0,P|146:308|146:308|189:327|227:309,1,125,2|8,1:2|0:0,0:0:0
274,346,128083,2,0,P|253:289|253:289|272:227,1,125,2|0,0:0|1:2,0:0:0
294,168,128597,1,10,0:0:0
408,218,128940,5,2,1:2:0
489,123,129283,1,8,0:0:0
431,12,129626,2,0,P|496:12,2,62.5,0|0|8,0:0|1:2|0:0,0:0:0
309,40,130311,2,0,P|260:40|260:40|231:60|185:56,1,125,2|8,0:0|0:0,0:0:0
126,39,130826,1,2,0:0:0
35,124,131168,6,0,P|-28:124,2,62.5,0|10|0,1:2|0:0|1:2,0:0:0
61,181,131683,1,6,1:2:0
Topic Starter
Aleks719

flokkie wrote:

General :
I just love your map! It is really great and the difficulty is just perfect. Many jumps, nice hitsounds, some streams, just the way I like it. But okay, I'll try to mod your map! awww, thanks (ovo)/

- Suggestions
- Maybe add a custom sound like this one http://www.2shared.com/file/b6ol6giU/sounds.html . hum, i think hitsounds are fine as is (prefer to use default)

Insane :


- Fixes
00:14:940 (2) - Looks kinda odd to mee. Place 1 or 2 grid down, although you can just ignore this if you like it. ok
00:31:568 (1) - I think many people thought they had to stream here, you could add just a little more spacing between the notes. nah, it gives small rest from jumps, plus it has new combo and diff is Insane,don't see problems :U
01:17:168 (1) - ^^
01:18:540 (2) - I just can't stop loving the way you stacked those notes, just saying. So maybe you should also do it in the other places where you stack notes. aw, thanks, i tried to find some more places for this pattern, but w/o result :(
01:51:111 (9) - PLEASE! Add a clap at the end of this slider, I beg you! Otherwise it feels like you just forgot to put a clap there.
The rest is just, well, kinda hard, but really good! oops, seems i really missed it! fixed!

Hard:
In some sense you could say that this should be the insane difficulty. It is already really hard, good job! haha, true ^^" thank you!

- Fixes
00:43:397 (2,3,4) - The clap sound on 2/4 sounds really weird, you can keep it, but I do not really like it. mmm, changed
That is pritty much all of hard! Good work!

Easy:
Okey, I'm an not-so-great insane player, but I'm really bad at making and modding easy difficulty's. But I took a look at it and it looks pritty awsome. hah, it's okay :)
Thank you for mod!

Kyshiro wrote:

It seems that puush went down after I finished this mod, if there are questions about anything, just pm me in game.

Insane

  • Hitsound suggestion (Sounds best if both are applied) :
    - 00:13:054 (3) - Add whistle on end added
    - 00:13:740 (4) - Remove whistle on start not added xD

    00:23:854 (2,3,4,5,6) - I think a rearrangement of this combo could make this a bit harder and more fun to play: First switch (4, 5) then switch (5, 6) http://puu.sh/1I6Rg hum, i wanted to keep that stage easy, but this jump doesn't make it so hard, applied
    00:50:940 (1,2,3,4,5,6,7) - Would play nicer if the stream was more lined up with the previous pattern: http://puu.sh/1I8Xg rotated on 20 degrees
    01:09:797 (5,1) - Same story as above, however this one might be a bit harder to fix mmm, here want to keep as is
    01:15:111 (4) - Remove whistle? ok
    01:49:397 (1) - This slow down feels a bit unexpected, maybe make a slider like this instead of a slowdown?: http://puu.sh/1I96I nooooo, it's cool!
    01:57:797 (3,4) - Could be lined up a bit nicer like mentioned before it's okay as is too! :)

Hard

  • 00:16:311 (1,2) - Can't help but notice how this isn't lined up smoother, same as mentioned in the insane fixed it
    00:41:168 (1,2,3,4) - These jumps might be a bit too hard for a hard diff, however it might be fine since the insane is pretty hard saved as was
    01:09:454 (3,4) - Might be a bit nazi, but this feels a bit off, try placing (3) at x:256 y:332 and (4) at x:176 y:276 ok!
    01:12:197 (3,4) - A bit too hard? nooo, easy to pass
    01:20:254 (2,3) - ^ reduced spacing a bit
    01:41:683 (1) - How about making this a straight slider to fit with the rest of the combo wanna have one curve :P
Easy

  • Nothing to say here, nice diff, Some nice sliders over there too. :D easy is too easy
Not much to say about this map, couldn't find any major issues, in my opinion this is ready to be ranked +Star thanks!
yay, thank you for star and mod!
Kurai
[General]
  1. Combo colour 1 blends with the BG, it may become annoying or confusing sometimes. For example in Hard :
    00:20:768 (2,3) - it is hard to notice there is a circle stacked on the slider at first sight.
    Just make it lighter so it doesn't blend maybe. Or just change the colour.
  2. I don't like the difficulty settings spread, it isn't consistent. Imo something like OD/HPdrain 3 in Easy, 5 in Normal, 7 in hard and 88 in Insane would fit better.
[Easy]
  1. 00:28:826 (1) - imo this note is too close from the bottom border. For aesthetic purposes, I would rotate 00:28:826 (1,2,3,4) 6 degrees clockwise.
  2. As this difficulty has been designed for very beginners I would increase the overall hitsound volume by 15~20%
    There only are few notes, mainly 1/1; 2/1 and over. It would be easier for the player to understand the mechanic of the game if the hitsounds are clearly audible. At the moment they blend with the music which may feel strange for novices.
[Hard]
  1. 01:10:997 (3) - Not symmetrical enough, it actually breaks the feeling of playing a good looking map :/
[Insane]
  1. 00:26:768 (3,4,5,6,7) - This stream is going upward and for some reasons it doesn't play correctly. I mean, when I play it it feels awkward. I don't know how to express this sensation with words, it simply doesn't fit to me, like it doesn't flow correctly. Something going downward actually feels better to me.
  2. 01:17:168 (1,2,3,4,5) - I don't think the stack should start with (1) but with (2). Something like this maybe ? http://puu.sh/1JAaA In my opinion it fits the music better.
  3. 01:49:397 (1,2,1) - It is a bad idea to have 1/4 just after the slowdown. Some people may think they are 1/2 because of the slowdown. "oh this slider is slower, so are the following notes 1/2 ?" or something like this. It actually disturbed me the first time I tested it. Maybe just remove (2) ? there is no actual need in 1/4 here anyway. It even emphasize the slowdown more imo.
Nice map (and song choice). Beautiful sliders, nice flow, awesome hitsounding. Yeah this is a great map, just some little suggestions. All is up to you (except the combo colour thing 8-) ).

~
Topic Starter
Aleks719

Kurai wrote:

[General]
  1. Combo colour 1 blends with the BG, it may become annoying or confusing sometimes. For example in Hard :
    00:20:768 (2,3) - it is hard to notice there is a circle stacked on the slider at first sight.
    Just make it lighter so it doesn't blend maybe. Or just change the colour. made it lighter!
  2. I don't like the difficulty settings spread, it isn't consistent. Imo something like OD/HPdrain 3 in Easy, 5 in Normal, 7 in hard and 88 in Insane would fit better. uh, changed in Normal, now : 2.2/4.4/6.6/8.7 (cuz i'm against od8 you know :S)
[Easy]
  1. 00:28:826 (1) - imo this note is too close from the bottom border. For aesthetic purposes, I would rotate 00:28:826 (1,2,3,4) 6 degrees clockwise.
  2. As this difficulty has been designed for very beginners I would increase the overall hitsound volume by 15~20% alright
    There only are few notes, mainly 1/1; 2/1 and over. It would be easier for the player to understand the mechanic of the game if the hitsounds are clearly audible. At the moment they blend with the music which may feel strange for novices. done
[Hard]
  1. 01:10:997 (3) - Not symmetrical enough, it actually breaks the feeling of playing a good looking map :/ fixed!
[Insane]
  1. 00:26:768 (3,4,5,6,7) - This stream is going upward and for some reasons it doesn't play correctly. I mean, when I play it it feels awkward. I don't know how to express this sensation with words, it simply doesn't fit to me, like it doesn't flow correctly. Something going downward actually feels better to me. uh, i tried another patterns, but want to save this
  2. 01:17:168 (1,2,3,4,5) - I don't think the stack should start with (1) but with (2). Something like this maybe ? http://puu.sh/1JAaA In my opinion it fits the music better. okay!
  3. 01:49:397 (1,2,1) - It is a bad idea to have 1/4 just after the slowdown. Some people may think they are 1/2 because of the slowdown. "oh this slider is slower, so are the following notes 1/2 ?" or something like this. It actually disturbed me the first time I tested it. Maybe just remove (2) ? there is no actual need in 1/4 here anyway. It even emphasize the slowdown more imo. removed (2)
Nice map (and song choice). Beautiful sliders, nice flow, awesome hitsounding. Yeah this is a great map, just some little suggestions. All is up to you (except the combo colour thing 8-) ).

~
Thank you for modding and positive feedback, yay!
Kurai
good good ~
Aurele
♥!
tiper
Star'd!
Best of luck, guy!
IceBeam
10$ paypal and I'll rank.
Aurele

IceBeam wrote:

10$ paypal and I'll rank.
I lol'd
Topic Starter
Aleks719

IceBeam wrote:

10$ paypal and I'll rank.
oh you... check your bill >, >
sawka evrei
IceBeam
k got the cash

ranked!
Aurele
Omg lol.

Congratulation!
Stefan
Omg lol.

Congratulation!
Mythol
Omg lol.

Congratulation!
[Epicz]
Omg lol.

Congratulation!
isirys
Congratz, very great song, I loved it! :3
BCI
that spoiler lol
congrats!
Konei
Omg lol.

Congratulation!
Kurai
\:D/
Kei
YES.

FINALLY.
Grats!
[Luanny]
YES YES YES YES <3
Fudgebrownie
Love Blue Stahli :D
Kyshiro
woot, congrats, awesome map :33
B2IN
wow gratz
Snepif
:roll:
Ulysses
Wawawa congratz ~~alek =)
yanlu
congrats!! awesome map :3!
kosiga
already ranked o.o

sorry... TvT

anyway Congratulations :oops:

Please call me on another map again >_<
AngelHoney
<33333
xsrsbsns
Congratz!
higurush
awesome map ; D
sh** circle colors : (
Tshemmp
Blue Stahli + awesome map = total overkill
Reiji-RJ
Она попадает прямо в сердце каждый раз, когда я играю в нее.
Я не бессмертна :(
Поздравляю, Арекс-сан!!
musoraninn
Класная карта,поздравляю ! ! ! :)
FlyingKiwi
Nice beatmap! I like the background!
cokeshawty
Dayum! Always wished for this song to get a beatmap on osu!
GJ!
Asuna41199
I like it <3
Topic Starter
Aleks719
Thank you everybody for positive feed back ! (>v<)/
Moway
This song is evil





I like it.
Cleatis
It's really fun, I love it!
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