yeah ,totally sure
its not.. the borders sometimes looks weird, especially on moving spritespeppy wrote:
All issues should be fixed in the next build. Marking resolved for now.
YayMii wrote:
http://osu.ppy.sh/s/17670
this is still borked but not sure if you have put out the "next bulid"ztrot wrote:
http://osu.ppy.sh/s/45752
images are being drawn that were normally hidden and that sun still moves to a odd spot even the the code is as detailed
Sprite,Background,Centre,"Smile\happy sun.png",320,240
L,22783,122
R,0,0,445,-0.4,0.4
R,0,445,889,0.4,-0.4
L,141894,113
R,0,0,445,-0.4,0.4
R,0,445,889,0.4,-0.4
M,0,22783,,424,135
F,0,22783,,1
S,0,22783,,0.2479999
MX,0,22783,27050,724,424
MY,1,22783,27050,300,135
MX,0,129449,131227,424,-60
MY,2,129449,131227,135,300
M,0,131227,,-60,300
F,0,131227,,0
M,0,141894,,424,135
F,0,141894,,1
MX,0,141894,143672,724,424
MY,1,141894,143672,300,135
F,0,241338,241783,1,0
No, the map has a lots of wide scrolling images but that is the only one not cutted.MillhioreF wrote:
2. looks like an error with the storyboard itself, not osu!.
peppy wrote:
Likely due to rotations. This may be fixed in the future, but should affect a minimal number of maps for now. Re-resolving.