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KOTOKO - unfinished (TV Size)

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Topic Starter
Xinely
thanks hinsvar :)
updated >w<
dem,dopo gra2 modem lelet
Kei
[General]
  1. The background of the map looks like too calm.. it gives like a relaxing feel. I think it doesn't fit with such a "energetic" and kinda fast song like this one. I suggest you to search for another background.
  2. The combo colours you choosed are too dull and look bad with the background o.o well if you're going to change that ^ then try to find some better colours for your possible next bg. I'll not make u a pallette of colours to suggest you because you might change the bg :3
  3. The timing sounds off specially in the kiai. Try to ask some pro timer to check it.
  4. AIBat found some problems. Try to fix them asap.
[Easy]
  1. 00:02:506 (2) - Kinda nazi lol. Try rotating this a tad like this to make the pattern look better:
  2. 00:07:027 (3,4,1,2) - Too many consecutive notes for a Easy diff imo. I think it would be better if you add a repeat to 00:05:794 (2). Perhaps leaving a empty space between 00:05:794 (2,1) is a good idea:
  3. 00:18:945 (3) - I highly suggest you to remove the clap of this slider. Sounds too out of place imo. Also, this slider shape looks a bit bad :< could you do something better with it? Here's a idea for you of what would be good to do:
  4. 00:20:589 (1) - ^ Same here, this curve looks bad :< please do better curves! with the new slider tool you just need to have 1 sliderpoint to make perfect shapes, so I suggset you to remove this slilder and re-do it more like this:
  5. 00:23:876 (1) - This clap at the end of this slider sounds too off. You don't use claps constantly so don't place few of them randomly like this. It doesn't sound nor feel right imo.
  6. 00:27:164 (1) - Here's missing a hitfinish at the start.
  7. 00:29:630 (1) - Wrong spacing. o.o also, try imrpoving this shape more! The shape itself looks too.. random and out of place. I would rather remove it and add a curved slider instead to make it look fine with the rest of the map. Also, here's missing a hitfinish at the end!
  8. 00:31:684 (3,4,5,1) - Too many consecutive notes for a Easy diff. Try adding long sliders in easy diffs. Patterns like this one should be done in a Normal diff, not in a Easy one. I'll stop mentioning this problem, but please consider simplifying parts like this one with long sliders. The kiai is way too hard and has lots of consecutive notes so please consider remapping a bit parts like this one :< take this as an example!
  9. 00:37:027 (1) - It is much better to end this spinner at 00:40:315. It at least follows something.. It ends just when the song gets like "more calm" before the kiai.
  10. 00:54:698 (1) - You should remove this note, you didn't leave time for beginners to recorver their hands from spinning. Also, try to place the note after the spinner close to the spinners centre so it is more easy to click.
  11. 01:08:260 (1) - Missing finish :< it would fit perfectly with the music.
  12. 01:18:123 - Change the sampleset of this green line to soft. The normal hitsound of the spinner sounds soooooo unfitting and loud lol~

    Well this is like a short, ehh.. resumed mod about this diff >< it really needs more mods! and a remap of some mentioned parts in the mod is very recommended :< (sorry Miku) because this plays completely like a Normal diff. Leaving this aside, this is a very good work compared to your other beatmap. You've improved a lot!
[Normal]

  • *This diff has lots of unsnapped sliders. Please fix them:
    SPOILER
    00:37:438 (1) - Unsnapped slider (end).
    00:38:260 (3) - Unsnapped slider (end).
    00:43:602 (4) - Unsnapped slider (end).
    00:44:013 (5) - Unsnapped slider (end).
    00:48:123 (1) - Unsnapped slider (end).
    01:09:082 (2) - Unsnapped slider (end).
    01:09:493 (3) - Unsnapped slider (end).
  1. 00:04:150 (1) - Veeery nazi~ move this sliders some grids to x:160 y:168 (where 00:02:095 (2) was). Stacking like this makes the map look more clean~ also, this curve looks a bit bad too, please improve it with the new sliders tool.
  2. 00:09:493 (3) - Instead of placing this slider like this, I would rather recommend you to try this pattern out. I think it plays and looks much better:
  3. 00:10:726 (4) - Here's missing a hitfinish
  4. 00:11:547 (1) - This sliders sounds odd with the repeat at a red tick. I suggest you to make it longer, to avoid that red tick. Make it larger till the repeat is at the white tick (00:12:369). Well if you do this you'll obviously have to add a note at 00:13:602 to fill up that space!
  5. 00:14:013 - I recommend you to change the sample set of this green line to soft since this part is very calm and normal hitsounds sound too noisy. If you do this, consider adding another green line tochange the samples back to normal at 00:23:876.
  6. 00:14:013 (1) - Too weird and unfitting slidershape. Consider making a blanket with it like this (changing the shape to a simple curved one):
  7. 00:16:479 (3) - This hitfinish is very.. unfitting. There's not a high/loud/emphasized sound so it doesn't make sense. It would be better if you remove it.
  8. 00:21:410 (2) - This slider placement looks odd. I suggest you to move it a tad to the right. If possible to x:240 y:200 to make a blanket with the previous slider.
  9. 00:23:876 (1) - Missing hitfinish here too
  10. 00:31:685 (3) - Ctrl+J this slider and then rotate it a bit to make this pattern more like this. I think it looks and plays better:
  11. 00:33:328 (1) - Another weird and unfitting slidershape. :? please consider what I've recommended u to do with this kind of sliders
  12. 00:37:849 (2) - Uhmm this note doesn't make much sense imo. I think it would be better just to keep doing patterns like your previous ones by making 00:37:438 (1) end where (2) is and then delete (2). Same thing applies to 00:38:260 (2,3).
  13. 00:41:547 (1) - Again.. no time for hand recovery. I recommend u to remove this slider and then add a circle at 00:41:958.
  14. 00:48:123 (1) - Why is this slider end unsnapped? fix it~
  15. 00:49:767 (4) - Missing finish at the end of this slider.
  16. 00:51:821 (3) - ^
  17. 00:53:465 (1) - ^
  18. 00:55:520 (1) - No time for hand recovery again.. You should remove this slider to leave some time for it and then add a note at 00:55:931-. If you will keep this slider, add nc to it since this note follows a spinner.
  19. 01:00:041 (6) - Missing finish
  20. 01:04:972 (1) - ^
  21. 01:18:123 - Change the sampleset of this greenline to soft. Same stuff mentioned in your easy diff.

    Needs more work too. Try to consider what I told you about this diff too. It's very important imo.
[Hard]
  1. 00:03:534 (5,6) - This flows badly, how about placing notes in a more intuitive way?
  2. 00:04:561 (2) - More lazy slidershapes! :? please improve those in this difficulty too
  3. 00:05:383 (3) - ^
  4. 00:11:136 (1) - Another note placed in a non intuitive way.. please try to place it in a similar way mentioned about 00:03:534. Also, I suggest you to remove this nc and add it to the next slider to follow the vocals with it.
  5. 00:16:068 (6,7) - These hitfinishes don't make sense since theres not a loud sound so would be better if you remove them.

    I'm sorry but I feel too lazy.. I mean, this difficulty has the exact same problems as your Easy and Normal. Lazy slidershapes, some messy patterns, unintuitive placement of notes.. Could you take a good look at what I've pointed above about your other 2 difficulties? I don't want to write walls of text about the same thing over and over again.. that's why. Just, try to consider everything I wrote about your other two diffs and if you agree, apply that to this diff too since it has the exactly same problems, okay? :3
[Hin/Ely's Insane]

  • *Why is this difficulty called like this? The editor doesn't even recognize the "/" symbol lol
  1. 00:03:123 (4,5,6) - This spacing is too odd. I suggest you to place these notes with distance snap. Is that a.. small jump between them? it just plays and looks too odd, really :<
  2. 00:10:931 (7) - I highly dislike this slider because it feels awkward to click because it's placed at a red tick. Since this isn't really necessary, I suggest you to replace it with notes or something else.
  3. 00:11:342 (8) - Is this note not stacked properly in purpose? I would rather stack it correctly to the slider end to make your patterns look more clean.
  4. 00:13:191 (8) - This slider has some extra repeats than it should have. I recommend you to remove some repeats, leaving just 3, and then add a note at 00:13:808.
  5. 00:14:013 (1) - Here a loud sound in the song can be heard, so a hitfinish would fit perfectly.
  6. 00:16:479 (3) - I would rather remove this whistle since you're following that silly sound of the instrumental with whistles, and here that sound cannot be heard.
  7. 00:19:972 (2,3) - This part feels very weird without a note at 00:20:178. Perhaps add a repeat to (2) to keep following the instrumental?
  8. 00:27:986 (3,5) - This a very minor detail: these notes hitburst get overlapped with the hp bar. Consider moving them a tad down to avoid this.
  9. 00:31:376 (3) - This clap sounds odd o.o why is it here? it doesn't seem to be even following something.. I think it sounds better if you remove it away
  10. 00:34:356 (4) - If you were following the vocals in this pattern, keep following them, don't start following the instrumental like this all of a sudden :< I suggest you to shorten this slider to 00:34:458 and then add a note at 00:34:253.
  11. 00:35:589 (3,4) - ^
  12. 00:37:027 (1) - This spinner feels.. ehrm I don't know how to explain it. It skips a completely mappable part ._. I suggset you to map this part or add a note here and then move the spinner forward to 00:37:232.
  13. 00:41:547 (3) - Another random and unfitting clap :< Consider what I've said about a similar case mentioned above.
  14. 00:42:164 - Add a note here to keep following the music constantly like any Insane?
  15. 00:52:130 (2) - Stack properly too :3?
  16. 00:55:109 (1) - Missing hitfinish
  17. 01:03:945 (6) - This pattern sounds too.. overcharged with claps. Consider removing this clap to make it sound less.. like this
  18. 01:08:876 (4) - Missing hitfinish at the end
  19. 01:13:602 (1) - Same thing about 00:37:027 (I suggset you to add a note here and then move the spinner forward to the next red tick).

    Nice job, interesting hitsounding, and rhythm. I like it. You just need to polish a bit more your difficulty to make it better!
[Hinsvar's WILL]

  • *How about writting "WILL" without caps.. like "Will"?
  1. 00:00:863 (1) - Unnecessary nc imo. Since the song starts here I don't see it so necessary.
  2. 00:04:561 (1) - ^ o.o this combo is part of the same verse of the vocals so.. I suggest you to remove this combo too.
  3. 01:09:801 (8) - This circle is kinda overmapping this part. I think this part sounds better if you remove it.
  4. 01:13:628 (1) - This spiner stars way too soon after 01:13:602 (5). There's no need to do this. I suggest you to move it to the next red tick OR if you really want to keep it close, then use the blue tick.
  5. 01:18:945 - Consider decreasing the volume of this section a bit. The soft hit of the spinner sounds kinda loud.

    No problems with this difficulty. I love it :D awesome job! I don't understand most of your short combos of 2, that's the only thing I disliked. I don't like very much short combos in Insane difficulties.
Good map overall. Just like -Bakari- said: try to make your map more clean visually and you'll end up with an awesome map! good luck!
If you really want to talk with me about the Hard diff catch me ingame and I'll be glad to talk with you about it
Hinsvar

Kei wrote:

[General]
  1. AIBat found some problems. Try to fix them asap. That's caused by me. This happens often if I'm making a GD because... Uh... I'm a weird guy, if you could say it like that *cough* Fixed by myself... Eh, I don't really know... w/e.
[Hin/Ely's Insane]
  1. 00:14:013 (1) - Here a loud sound in the song can be heard, so a hitfinish would fit perfectly. Done.
  2. 00:16:479 (3) - I would rather remove this whistle since you're following that silly sound of the instrumental with whistles, and here that sound cannot be heard. ^
  3. 00:19:972 (2,3) - This part feels very weird without a note at 00:20:178. Perhaps add a repeat to (2) to keep following the instrumental? Fine.
  4. 00:42:164 - Add a note here to keep following the music constantly like any Insane? Fine.
  5. 00:52:130 (2) - Stack properly too :3? I can't see anything wrong with that...
[Hinsvar's WILL]

  • *How about writting "WILL" without caps.. like "Will"? It's a part of my personality... Kind of. Nope, won't change it.
  1. 00:00:863 (1) - Unnecessary nc imo. Since the song starts here I don't see it so necessary. ...Okay then.
  2. 00:04:561 (1) - ^ o.o this combo is part of the same verse of the vocals so.. I suggest you to remove this combo too. ^
  3. 01:09:801 (8) - This circle is kinda overmapping this part. I think this part sounds better if you remove it. Huh? I think it goes well with the vocal, so I'll keep it for now.
  4. 01:13:628 (1) - This spiner stars way too soon after 01:13:602 (5). There's no need to do this. I suggest you to move it to the next red tick OR if you really want to keep it close, then use the blue tick. Fine, I guess. Changed.
  5. 01:18:945 - Consider decreasing the volume of this section a bit. The soft hit of the spinner sounds kinda loud. Wait... 80%? Oh dang it... Okay, 5%'d.

    No problems with this difficulty. I love it :D awesome job! I don't understand most of your short combos of 2, that's the only thing I disliked. I don't like very much short combos in Insane difficulties. About those short combos, I sometimes place NCs to denote a new pattern, so yeah...
Thanks for modding \:D/

*Update given to Xinely.
Topic Starter
Xinely

Kei wrote:

[General]
  1. The background of the map looks like too calm.. it gives like a relaxing feel. I think it doesn't fit with such a "energetic" and kinda fast song like this one. I suggest you to search for another background.
  2. The combo colours you choosed are too dull and look bad with the background o.o well if you're going to change that ^ then try to find some better colours for your possible next bg. I'll not make u a pallette of colours to suggest you because you might change the bg :3
  3. The timing sounds off specially in the kiai. Try to ask some pro timer to check it.
  4. AIBat found some problems. Try to fix them asap.
[Easy]
  1. 00:02:506 (2) - Kinda nazi lol. Try rotating this a tad like this to make the pattern look better:
  2. 00:07:027 (3,4,1,2) - Too many consecutive notes for a Easy diff imo. I think it would be better if you add a repeat to 00:05:794 (2). Perhaps leaving a empty space between 00:05:794 (2,1) is a good idea:
  3. 00:18:945 (3) - I highly suggest you to remove the clap of this slider. Sounds too out of place imo. Also, this slider shape looks a bit bad :< could you do something better with it? Here's a idea for you of what would be good to do:
  4. 00:20:589 (1) - ^ Same here, this curve looks bad :< please do better curves! with the new slider tool you just need to have 1 sliderpoint to make perfect shapes, so I suggset you to remove this slilder and re-do it more like this:
  5. 00:23:876 (1) - This clap at the end of this slider sounds too off. You don't use claps constantly so don't place few of them randomly like this. It doesn't sound nor feel right imo.
  6. 00:27:164 (1) - Here's missing a hitfinish at the start.
  7. 00:29:630 (1) - Wrong spacing. o.o also, try imrpoving this shape more! The shape itself looks too.. random and out of place. I would rather remove it and add a curved slider instead to make it look fine with the rest of the map. Also, here's missing a hitfinish at the end!
  8. 00:31:684 (3,4,5,1) - Too many consecutive notes for a Easy diff. Try adding long sliders in easy diffs. Patterns like this one should be done in a Normal diff, not in a Easy one. I'll stop mentioning this problem, but please consider simplifying parts like this one with long sliders. The kiai is way too hard and has lots of consecutive notes so please consider remapping a bit parts like this one :< take this as an example!
  9. 00:37:027 (1) - It is much better to end this spinner at 00:40:315. It at least follows something.. It ends just when the song gets like "more calm" before the kiai.
  10. 00:54:698 (1) - You should remove this note, you didn't leave time for beginners to recorver their hands from spinning. Also, try to place the note after the spinner close to the spinners centre so it is more easy to click.
  11. 01:08:260 (1) - Missing finish :< it would fit perfectly with the music.
  12. 01:18:123 - Change the sampleset of this green line to soft. The normal hitsound of the spinner sounds soooooo unfitting and loud lol~

    Well this is like a short, ehh.. resumed mod about this diff >< it really needs more mods! and a remap of some mentioned parts in the mod is very recommended :< (sorry Miku) because this plays completely like a Normal diff. Leaving this aside, this is a very good work compared to your other beatmap. You've improved a lot!
[Normal]

  • *This diff has lots of unsnapped sliders. Please fix them:
    SPOILER
    00:37:438 (1) - Unsnapped slider (end).
    00:38:260 (3) - Unsnapped slider (end).
    00:43:602 (4) - Unsnapped slider (end).
    00:44:013 (5) - Unsnapped slider (end).
    00:48:123 (1) - Unsnapped slider (end).
    01:09:082 (2) - Unsnapped slider (end).
    01:09:493 (3) - Unsnapped slider (end).
  1. 00:04:150 (1) - Veeery nazi~ move this sliders some grids to x:160 y:168 (where 00:02:095 (2) was). Stacking like this makes the map look more clean~ also, this curve looks a bit bad too, please improve it with the new sliders tool.
  2. 00:09:493 (3) - Instead of placing this slider like this, I would rather recommend you to try this pattern out. I think it plays and looks much better:
  3. 00:10:726 (4) - Here's missing a hitfinish
  4. 00:11:547 (1) - This sliders sounds odd with the repeat at a red tick. I suggest you to make it longer, to avoid that red tick. Make it larger till the repeat is at the white tick (00:12:369). Well if you do this you'll obviously have to add a note at 00:13:602 to fill up that space!
  5. 00:14:013 - I recommend you to change the sample set of this green line to soft since this part is very calm and normal hitsounds sound too noisy. If you do this, consider adding another green line tochange the samples back to normal at 00:23:876.
  6. 00:14:013 (1) - Too weird and unfitting slidershape. Consider making a blanket with it like this (changing the shape to a simple curved one):
  7. 00:16:479 (3) - This hitfinish is very.. unfitting. There's not a high/loud/emphasized sound so it doesn't make sense. It would be better if you remove it.
  8. 00:21:410 (2) - This slider placement looks odd. I suggest you to move it a tad to the right. If possible to x:240 y:200 to make a blanket with the previous slider.
  9. 00:23:876 (1) - Missing hitfinish here too
  10. 00:31:685 (3) - Ctrl+J this slider and then rotate it a bit to make this pattern more like this. I think it looks and plays better:
  11. 00:33:328 (1) - Another weird and unfitting slidershape. :? please consider what I've recommended u to do with this kind of sliders
  12. 00:37:849 (2) - Uhmm this note doesn't make much sense imo. I think it would be better just to keep doing patterns like your previous ones by making 00:37:438 (1) end where (2) is and then delete (2). Same thing applies to 00:38:260 (2,3).
  13. 00:41:547 (1) - Again.. no time for hand recovery. I recommend u to remove this slider and then add a circle at 00:41:958.
  14. 00:48:123 (1) - Why is this slider end unsnapped? fix it~
  15. 00:49:767 (4) - Missing finish at the end of this slider.
  16. 00:51:821 (3) - ^
  17. 00:53:465 (1) - ^
  18. 00:55:520 (1) - No time for hand recovery again.. You should remove this slider to leave some time for it and then add a note at 00:55:931-. If you will keep this slider, add nc to it since this note follows a spinner.
  19. 01:00:041 (6) - Missing finish
  20. 01:04:972 (1) - ^
  21. 01:18:123 - Change the sampleset of this greenline to soft. Same stuff mentioned in your easy diff.

    Needs more work too. Try to consider what I told you about this diff too. It's very important imo.
[Hard]
  1. 00:03:534 (5,6) - This flows badly, how about placing notes in a more intuitive way?
  2. 00:04:561 (2) - More lazy slidershapes! :? please improve those in this difficulty too
  3. 00:05:383 (3) - ^
  4. 00:11:136 (1) - Another note placed in a non intuitive way.. please try to place it in a similar way mentioned about 00:03:534. Also, I suggest you to remove this nc and add it to the next slider to follow the vocals with it.
  5. 00:16:068 (6,7) - These hitfinishes don't make sense since theres not a loud sound so would be better if you remove them.

    I'm sorry but I feel too lazy.. I mean, this difficulty has the exact same problems as your Easy and Normal. Lazy slidershapes, some messy patterns, unintuitive placement of notes.. Could you take a good look at what I've pointed above about your other 2 difficulties? I don't want to write walls of text about the same thing over and over again.. that's why. Just, try to consider everything I wrote about your other two diffs and if you agree, apply that to this diff too since it has the exactly same problems, okay? :3
[Hin/Ely's Insane]

  • *Why is this difficulty called like this? The editor doesn't even recognize the "/" symbol lol
  1. 00:03:123 (4,5,6) - This spacing is too odd. I suggest you to place these notes with distance snap. Is that a.. small jump between them? it just plays and looks too odd, really :<
  2. 00:10:931 (7) - I highly dislike this slider because it feels awkward to click because it's placed at a red tick. Since this isn't really necessary, I suggest you to replace it with notes or something else.
  3. 00:11:342 (8) - Is this note not stacked properly in purpose? I would rather stack it correctly to the slider end to make your patterns look more clean.
  4. 00:13:191 (8) - This slider has some extra repeats than it should have. I recommend you to remove some repeats, leaving just 3, and then add a note at 00:13:808.
  5. 00:14:013 (1) - Here a loud sound in the song can be heard, so a hitfinish would fit perfectly.
  6. 00:16:479 (3) - I would rather remove this whistle since you're following that silly sound of the instrumental with whistles, and here that sound cannot be heard.
  7. 00:19:972 (2,3) - This part feels very weird without a note at 00:20:178. Perhaps add a repeat to (2) to keep following the instrumental?
  8. 00:27:986 (3,5) - This a very minor detail: these notes hitburst get overlapped with the hp bar. Consider moving them a tad down to avoid this.
  9. 00:31:376 (3) - This clap sounds odd o.o why is it here? it doesn't seem to be even following something.. I think it sounds better if you remove it away
  10. 00:34:356 (4) - If you were following the vocals in this pattern, keep following them, don't start following the instrumental like this all of a sudden :< I suggest you to shorten this slider to 00:34:458 and then add a note at 00:34:253.
  11. 00:35:589 (3,4) - ^
  12. 00:37:027 (1) - This spinner feels.. ehrm I don't know how to explain it. It skips a completely mappable part ._. I suggset you to map this part or add a note here and then move the spinner forward to 00:37:232.
  13. 00:41:547 (3) - Another random and unfitting clap :< Consider what I've said about a similar case mentioned above.
  14. 00:42:164 - Add a note here to keep following the music constantly like any Insane?
  15. 00:52:130 (2) - Stack properly too :3?
  16. 00:55:109 (1) - Missing hitfinish
  17. 01:03:945 (6) - This pattern sounds too.. overcharged with claps. Consider removing this clap to make it sound less.. like this
  18. 01:08:876 (4) - Missing hitfinish at the end
  19. 01:13:602 (1) - Same thing about 00:37:027 (I suggset you to add a note here and then move the spinner forward to the next red tick).

    Nice job, interesting hitsounding, and rhythm. I like it. You just need to polish a bit more your difficulty to make it better!
Good map overall. Just like -Bakari- said: try to make your map more clean visually and you'll end up with an awesome map! good luck!
If you really want to talk with me about the Hard diff catch me ingame and I'll be glad to talk with you about it
fix all *so tired* ;w; huft
thanks for modding kei >w< ~
and about the BG, i so feel hard change BG because i like this BG ;w;
updated all
Wataru
Hi~
IRC suck modding ' ')/
SPOILER
15:27 Xinely: wataru san.. can i request mod to you? :3
15:27 Wataru: Sure =w=
15:28 Wataru: but suck mod
15:28 *Xinely is listening to [http://osu.ppy.sh/b/185285 KOTOKO - unfinished (TV Size)]
15:28 Xinely: this is my first map ><
15:29 Wataru: =w=
15:29 Xinely: thanks ><
15:29 *Wataru is editing [http://osu.ppy.sh/b/185285 KOTOKO - unfinished (TV Size) [Easy]]
15:30 Xinely: :O
15:30 Wataru: 00:02:506 (2,1) -
15:30 Wataru: Overlaps
15:30 Xinely: wait
15:31 Xinely: it is not overlap ><
15:31 Wataru: It's a bit
15:31 Wataru: =w=
15:31 Wataru: 00:47:712 (4) -
15:31 Wataru: spacing
15:31 Xinely: wait, changed a little position
15:32 Xinely: okay
15:33 Wataru: about hitsound
15:33 Wataru: basic is put clap every 2 white line
15:33 Xinely: yes?
15:33 Wataru: Get it?
15:33 Wataru: Um...
15:34 Wataru: Clap _ Clap _ Clap
15:34 Xinely: yep i know
15:34 Wataru: Yeah like that
15:34 Xinely: okay
15:34 Wataru: Ok now I'm going to normal
15:36 Wataru: Normal
15:36 Wataru: 00:47:712 (6,1) -
15:36 Wataru: spacing
15:37 Xinely: okay
15:37 Wataru: about 00:58:808 -
15:37 Wataru: http://puu.sh/1xlYg
15:37 Wataru: ?
15:37 Wataru: about hitsound too
15:38 Wataru: fix it same as easy :)
15:38 Xinely: okay
15:38 Xinely: :3
15:38 Wataru: Yeah there not much to mod
15:38 Wataru: so go to hard =w=
15:38 Xinely: okay ><
15:39 Wataru: 00:01:890 (3,4,5) -
15:39 Wataru: stack it?
15:39 Wataru: 00:05:999 (4,5) - spacing
15:41 Wataru: 01:08:260 (1,2) -
15:41 Xinely: 00:01:890 > i don't want stack it to make harder
15:41 Wataru: this is not so stack
15:41 Wataru: fix it
15:42 Xinely: 01:08:260 > i make that to can stack in the end. a little jump i think it's okay to hard
15:43 Xinely: and fix at 00:01:890-
15:44 Wataru: 00:37:027 -
15:44 Wataru: http://puu.sh/1xm1H
15:44 Wataru: and then stack 00:38:054 (6,7) -
15:44 Wataru: hitsound o/
15:44 Wataru: that's all
15:45 Wataru: I'll skip to Collab
15:45 Wataru: maybe don't stack this? 00:10:623 (5) -
15:46 Xinely: wait, i still fix hard
15:46 Wataru: Oh yeah =w=
15:46 Wataru: 00:35:999 (5,6) - spacing
15:47 Xinely: if stack at 00:38:053 (6,7)- spacing 1,88 x_x
15:47 Wataru: Then fix it
15:47 Wataru: =w=
15:47 Xinely: fix
15:47 Wataru: About Collab
15:47 Wataru: U should put SB
15:47 Wataru: about who made this combo
15:47 Wataru: sound like that
15:48 Xinely: but, this map is use video too x_x
15:48 Wataru: Yeah
15:48 Wataru: It's ok =w=
15:48 Xinely: still can use SB too? X_X
15:48 Wataru: but this is rarely
15:48 Wataru: about collab tv size
15:49 Wataru: yah nothing to say about collab
15:49 Wataru: for newtype
15:50 Xinely: hmm oke
15:51 Wataru: about insane
15:51 Wataru: I can't mod it
15:51 Wataru: Q_Q Sorry
15:51 Xinely: lol hinsvar so pro :p
15:51 Xinely: okay thanks 4 modding :3
15:51 Wataru: I can't pass that
15:51 Wataru: lol
15:51 Xinely: lol
15:52 Wataru: I'll post in the forum
Topic Starter
Xinely
thanks
updated
CrestRising
[Easy:]

  • 00:09:493 I would see a 4 beat long slider working very nicely right here instead of what you currently have.
    00:22:232 (2) You could change this to a 4 beat long slider instead of a lot of emptiness.
    00:29:630 (1) I think a 1 beat slider with a repeat would work better here.
[Normal:]

  • 00:16:890 (1) This slider doesn't flow well with the rhythm since it is too long. I suggest that you shorten it to a beat long and then add a circle before/after.
    00:33:328 (1) Maybe its just me, but this doesn't look very nice.
    00:34:972 (3) This doesn't match the pattern of (1,2) and doesn't really sound good in the first place.. You should shorten it to 3 beats and add a circle afterwards to keep symmetrical rhythms.
    00:37:849 (3,4) To me, it would sound better if 3 was a slider and 4 was a circle.
    00:39:493 (1) This spinner is starting too early and doesn't flow well. You should start it at 00:40:315 and then make arrangements from there.
    00:46:479 (5) I suggest that you shorten this to a beat and then add a circle afterwards. A long slider like this (especially when followed by short sliders) just breaks the flow of the rhythm.
    00:55:520 I know there's supposed to be nothing here because of the spinner but it just seems awkward to me.
[Hard:]

  • 00:03:945 Missing circle here?
    00:22:849 (6,7) Kind of nazi, but these aren't exactly on the same x-axis as 5.
    00:24:904 Missing circle?
    00:43:602 (3,4,5) This triplet seems randomly thrown in. I think you could take 4 out and then respace them.
    00:56:945 There seems to be a missing circle here.
    01:06:616 (1,2,3) Just my opinion, but I think these look kind of bad while stacked.
    01:10:109 Missing circle.
    01:13:191 (1) It feels like the spinner should start at the next white tick instead.
[Collab:]

  • 00:37:232 (1) I think the spinner is just too weird here. It takes up a lot of time that could be spent wisely. You could start the slider where you started it in other difficulties.
    00:56:136 (5) This slider would sound better if it was cut in half.
    01:07:027 (1,2) These are too close together. It may confuse the player that the endpoint (of 1) is apart of the stream.
    01:13:808 (1) Your slider end sound is too loud because you don't have the same timing points as Hinsvar's WILL (that's where I remember it from). Its probably because its a Collab, but I'm not sure.
[Hinsvar's WILL:]

  • 00:26:753 (1,2,3,4) This zigzag in the stream just look weird. You should just make it straight.
    01:13:191 (1,2,3,4,5) I'm just wondering why this is so spaced out.
Starred. Hope this gets bubbled soon. :)
Hinsvar

SpinsAlot wrote:

[Hinsvar's WILL:]

  • 00:26:753 (1,2,3,4) This zigzag in the stream just look weird. You should just make it straight. I'm just trying to make something different. Is there anything wrong with it?
    01:13:191 (1,2,3,4,5) I'm just wondering why this is so spaced out. I personally think this kind of short stream fits really well with the song, so I'll keep this.
Thanks for modding, anyway :D
Topic Starter
Xinely

SpinsAlot wrote:

[Easy:]

  • 00:09:493 I would see a 4 beat long slider working very nicely right here instead of what you currently have. nope ><
    00:22:232 (2) You could change this to a 4 beat long slider instead of a lot of emptiness. hmm i guess no
    00:29:630 (1) I think a 1 beat slider with a repeat would work better here. fix
[Normal:]

  • 00:16:890 (1) This slider doesn't flow well with the rhythm since it is too long. I suggest that you shorten it to a beat long and then add a circle before/after. i think not really
    00:33:328 (1) Maybe its just me, but this doesn't look very nice. i will keep this i think
    00:34:972 (3) This doesn't match the pattern of (1,2) and doesn't really sound good in the first place.. You should shorten it to 3 beats and add a circle afterwards to keep symmetrical rhythms.hmm i guess so, fix
    00:37:849 (3,4) To me, it would sound better if 3 was a slider and 4 was a circle.i guess so
    00:39:493 (1) This spinner is starting too early and doesn't flow well. You should start it at 00:40:315 and then make arrangements from there.i will keep this now =w=
    00:46:479 (5) I suggest that you shorten this to a beat and then add a circle afterwards. A long slider like this (especially when followed by short sliders) just breaks the flow of the rhythm. i will keep this now
    00:55:520 I know there's supposed to be nothing here because of the spinner but it just seems awkward to me.i think no, more awkward without note imo
[Hard:]

  • 00:03:945 Missing circle here? i think no
    00:22:849 (6,7) Kind of nazi, but these aren't exactly on the same x-axis as 5.o3o
    00:24:904 Missing circle? same as 00:03:945
    00:43:602 (3,4,5) This triplet seems randomly thrown in. I think you could take 4 out and then respace them. i will keep this now
    00:56:945 There seems to be a missing circle here. i just follow the vocal
    01:06:616 (1,2,3) Just my opinion, but I think these look kind of bad while stacked. hmm i will keep this
    01:10:109 Missing circle. same as 00:03:945
    01:13:191 (1) It feels like the spinner should start at the next white tick instead. fix
[Collab:]

  • 00:37:232 (1) I think the spinner is just too weird here. It takes up a lot of time that could be spent wisely. You could start the slider where you started it in other difficulties. okay
    00:56:136 (5) This slider would sound better if it was cut in half. not changed sorry
    01:07:027 (1,2) These are too close together. It may confuse the player that the endpoint (of 1) is apart of the stream.same DS as before note
    01:13:808 (1) Your slider end sound is too loud because you don't have the same timing points as Hinsvar's WILL (that's where I remember it from). Its probably because its a Collab, but I'm not sure. hmm okay changed

Starred. Hope this gets bubbled soon. :) thank you (:
thank you for mod and star \:D/
Kotone
Hi,From #modreq
[Easy]
00:14:013 - 00:27:061 - Normal hitsounds are too strong here,I hope you can change it to soft.Same for Normal and Hard
00:10:726 (1) - I heard a finish in BGM,add it?
00:20:589 (1) - ^
00:33:328 (1) - http://puu.sh/1Asft It just sounds better.If you want to change this,please add a finish at(2)
00:46:479 (3) - Maybe make it more curved?It'll looks better IMO
00:49:767 (3,4,5) - A little bit ugly,Maybe make it to be square~?
00:55:109 (1) - I heard a finish in BGM~
01:01:273 (1) - ^same,at the end of slider
01:03:328 (4) - finish at the start

[Normal]
00:11:547 (1) - Add finish at the reverse point
00:20:589 (1) - Add finish at the start point
00:14:013 (1,2,3,1) - Make it more neat~ http://puu.sh/1Asns
00:41:958 (1,2,3) - A little spacing.Please use same spacing of them.
00:57:986 (1) - Add finish at the end point
01:13:191 (1) - Start the spinner at 01:13:602 - ,and add a circle here sounds better.And please end the spinner at 01:18:945 - as other diff.

[Hard]
00:04:150 (1) - Add finish
00:09:082 (3) - ^
00:26:753 (4) - Remove NC and add NC on the next note
00:31:273 (1,2) - http://puu.sh/1AsF2 Just suggestion.Sounds better for me
00:35:999 - Why dont add a note here?Since you had a note at 00:34:356 (2) -
00:39:287 - Maybe Add a note here?
01:18:123 - Change to soft hitsounds set.

In these 3 diff ,Some hitsounds are different(eg.:00:04:150 (1) - finish in Easy;Whistle in Normal;clap in Hard)
Please make them similar.

[Hinsvar's WILL]
00:04:561 (3) - This NC is useless.Please remove it.
00:06:616 (1,1,1) - Same.I cant see any reason to add NC on them.
00:11:547 (1,1,1) - ^
00:25:315 (1) - ^
00:46:890 (1) - ^
00:51:821 (1) - ^
00:58:397 (1) - ^
Other thing is OK.But please dont abuse Newcombo.

[Collab]
00:10:726 (6) - I cant read this...00:10:726 (6,7) - They just like 00:10:315 (4,5) - ,please try to make it more easy to read
00:27:164 (1) - Add finish at the start point
00:30:452 (3) - ^
00:34:972 (1) - Add finish at the end point.I can hear it in BGM cleanly

good luck
Topic Starter
Xinely

Kotone wrote:

Hi,From #modreq
[Easy]
00:14:013 - 00:27:061 - Normal hitsounds are too strong here,I hope you can change it to soft.Same for Normal and Hard fix
00:10:726 (1) - I heard a finish in BGM,add it? fix
00:20:589 (1) - ^ fix
00:33:328 (1) - http://puu.sh/1Asft It just sounds better.If you want to change this,please add a finish at(2) i think i will keep long slider
00:46:479 (3) - Maybe make it more curved?It'll looks better IMO fix
00:49:767 (3,4,5) - A little bit ugly,Maybe make it to be square~? fix but not square
00:55:109 (1) - I heard a finish in BGM~ fix
01:01:273 (1) - ^same,at the end of slider fix
01:03:328 (4) - finish at the start fix

[Normal]
00:11:547 (1) - Add finish at the reverse point
00:20:589 (1) - Add finish at the start point
00:14:013 (1,2,3,1) - Make it more neat~ http://puu.sh/1Asns
00:41:958 (1,2,3) - A little spacing.Please use same spacing of them.
00:57:986 (1) - Add finish at the end point
01:13:191 (1) - Start the spinner at 01:13:602 - ,and add a circle here sounds better.And please end the spinner at 01:18:945 - as other diff.
fix all :3

[Hard]
00:04:150 (1) - Add finish fix
00:09:082 (3) - ^ ^
00:26:753 (4) - Remove NC and add NC on the next notecfix
00:31:273 (1,2) - http://puu.sh/1AsF2 Just suggestion.Sounds better for me hmm nice idea, fix
00:35:999 - Why dont add a note here?Since you had a note at 00:34:356 (2) - ops i forgot. fix
00:39:287 - Maybe Add a note here? hmm not bad but i want to keep this
01:18:123 - Change to soft hitsounds set. fix

In these 3 diff ,Some hitsounds are different(eg.:00:04:150 (1) - finish in Easy;Whistle in Normal;clap in Hard)
Please make them similar.

[Collab]
00:10:726 (6) - I cant read this...00:10:726 (6,7) - They just like 00:10:315 (4,5) - ,please try to make it more easy to read fix
00:27:164 (1) - Add finish at the start point fix
00:30:452 (3) - ^ ^
00:34:972 (1) - Add finish at the end point.I can hear it in BGM cleanly okay

good luck thanks (:
Edit: i will check all mod tommorrow after test
done~ Thanks for mod \:D/
jonathanlfj
modding as requested~
accel world i want second season naoo

Black is suggestion
Blue is highly recommended
Red is unrankable

[General]
all good

[Easy]
hmm only this diff has stack leniency 6...change it to 7? (if you'd like to)
00:02:506 (2) - i think the whistle sounds better on the slider end
00:07:438 - add a note here, newbies will be really tempted to hit on a down beat like this
00:23:876 (1) - whistle on slider end
00:31:273 (4) - NC (or on 00:29:630 (3))
00:50:589 (5) - this slider looks kinda distorted compared to others, can you make it smoother?
00:58:397 (1) - whistle on slider head
01:09:904 (4) - try to center this and make it symmetrical?
SPOILER

96,224,69904,2,0,P|256:122|416:224,2,400
01:18:123 - make this timing section 10% or 5% in volume to mute the ending sound of the slider

[Normal]
00:05:794 (3) - take whistle off slider body if it wasnt intentional
00:07:438 (6) - NC should be on this note
00:10:726 (4) - ^ and stacks are evil in normal, if you would please bring it out of stack
00:23:054 (4) - three whistles sound too noisy, take off the one in the middle
00:35:383 (4) - this is touching the hp bar, please move it down
01:00:452 (7,8) - change this into 3 notes or a repeat slider, the current setup is too tricky for a normal imo (and its the only one)
01:04:150 (5) - add whistle to slider head sounds nice
01:10:315 (1) - whistle off slider body
01:11:136 (2) - i would move this down as well, looks kinda dangerous
01:18:123 - same as Easy

[Hard]
00:08:465 (2) - the vocal actually starts at 00:08:568, so i recommend this setup:
SPOILER
00:07:849 (1,2,3)
00:09:493 (1,2,3) - same setup as above
00:23:054 (7) - the finish sounds random, consider taking it off
00:37:335 (2) - take the whistle off this and put it on 00:37:643 (3,4) sounds better
00:40:315 (2) - whistle off slider body
00:43:602 (3,4,5) - random triplet, i recommend just use regular rhythm here
01:00:452 (7) - add whistle
01:09:082 (2) - this is not stacked properly with the tail of 01:08:260 (1)
01:18:123 - same as Easy

[Collab]
00:11:136 (7) - move this to 00:11:034, right now it is too confusing to play since the stack before had rhythm in 1/4
00:11:239 - ...and you can add a note here stacked with 00:11:342 (8) for consistency
00:22:027 (2) - no whistle on slider end? (i see you used the drum whistle, but i still think soft whistle fits better)
00:24:904 (3,4,5) - this stacking before and after makes it very confusing to read, please take 00:25:520 (5) out of stack
00:27:164 (1) - the normal sampleset works better from this point imo, and please add finish to the slider head
00:37:027 - add a note here for the heavy downbeat
00:55:931 (4) - add whistle here and remove on 00:56:136 (5)
01:01:273 (1) - add a repeat on this repeat slider to make flow onto the next slider better
01:07:027 (1,2) - the spacing here is wayy to confusing, you should move the whole stream lower to indicate that its 1/2 break in the middle
01:17:917 - 10% or 5% volume

[Hinsvar's WILL]
gg hitsounds
00:04:561 (1) - take off NC
00:19:972 (2) - reverse selection on this flows better
00:29:630 (1,2,3,4) - this setup flows better imo: 00:33:328 (5) - i would unstack this with the triplet, really tempted to hit early and break combo when they are in stack
00:43:191 (2) - stack this on the start of 00:41:547 (8)?
01:02:815 (2) - reverse selection

Great mapset, good luck on ranking ^_^
Hinsvar

Kotone wrote:

[Hinsvar's WILL]
00:04:561 (3) - This NC is useless.Please remove it. Swapped with 00:04:767 (2) instead.
00:06:616 (1,1,1) - Same.I cant see any reason to add NC on them. Because their spacing is different, and I think it's okay...
00:11:547 (1,1,1) - ^ ^
00:25:315 (1) - ^ Okay.
00:46:890 (1) - ^ The slider's speed changes there...
00:51:821 (1) - ^ Nope, this one's a pattern-based combo placement.
00:58:397 (1) - ^ Same as 00:46:890 (1).

jonathanlfj wrote:

[Collab]
00:22:027 (2) - no whistle on slider end? (i see you used the drum whistle, but i still think soft whistle fits better) Okay, used soft.
00:24:904 (3,4,5) - this stacking before and after makes it very confusing to read, please take 00:25:520 (5) out of stack Did things around here...

[Hinsvar's WILL]
gg hitsounds \o/
00:04:561 (1) - take off NC See my response to Kotone's mod.
00:19:972 (2) - reverse selection on this flows better Hmm, idk... I think this looks good, though.
00:29:630 (1,2,3,4) - this setup flows better imo: 00:33:328 (5) - i would unstack this with the triplet, really tempted to hit early and break combo when they are in stack I still think this is fine in my eyes; will look for more opinions on this, I guess...
00:43:191 (2) - stack this on the start of 00:41:547 (8)? Nope; I'm okay with what I have now.
01:02:815 (2) - reverse selection ^
Thanks for the mod, guys (:
Topic Starter
Xinely

jonathanlfj wrote:

modding as requested~
accel world i want second season naoo

Black is suggestion
Blue is highly recommended
Red is unrankable

[General]
all good

[Easy]
hmm only this diff has stack leniency 6...change it to 7? (if you'd like to)
00:02:506 (2) - i think the whistle sounds better on the slider end
00:07:438 - add a note here, newbies will be really tempted to hit on a down beat like this
00:23:876 (1) - whistle on slider end
00:31:273 (4) - NC (or on 00:29:630 (3))
00:50:589 (5) - this slider looks kinda distorted compared to others, can you make it smoother?
00:58:397 (1) - whistle on slider head
01:09:904 (4) - try to center this and make it symmetrical?
SPOILER

96,224,69904,2,0,P|256:122|416:224,2,400
01:18:123 - make this timing section 10% or 5% in volume to mute the ending sound of the slider

[Normal]
00:05:794 (3) - take whistle off slider body if it wasnt intentional
00:07:438 (6) - NC should be on this note
00:10:726 (4) - ^ and stacks are evil in normal, if you would please bring it out of stack
00:23:054 (4) - three whistles sound too noisy, take off the one in the middle
00:35:383 (4) - this is touching the hp bar, please move it down
01:00:452 (7,8) - change this into 3 notes or a repeat slider, the current setup is too tricky for a normal imo (and its the only one)
01:04:150 (5) - add whistle to slider head sounds nice
01:10:315 (1) - whistle off slider body
01:11:136 (2) - i would move this down as well, looks kinda dangerous
01:18:123 - same as Easy

[Hard]
00:08:465 (2) - the vocal actually starts at 00:08:568, so i recommend this setup:
SPOILER
00:07:849 (1,2,3)
00:09:493 (1,2,3) - same setup as above i will keep this
00:23:054 (7) - the finish sounds random, consider taking it off
00:37:335 (2) - take the whistle off this and put it on 00:37:643 (3,4) sounds better
00:40:315 (2) - whistle off slider body
00:43:602 (3,4,5) - random triplet, i recommend just use regular rhythm here
01:00:452 (7) - add whistle
01:09:082 (2) - this is not stacked properly with the tail of 01:08:260 (1)
01:18:123 - same as Easy

[Collab]
00:11:136 (7) - move this to 00:11:034, right now it is too confusing to play since the stack before had rhythm in 1/4
00:11:239 - ...and you can add a note here stacked with 00:11:342 (8) for consistency
00:22:027 (2) - no whistle on slider end? (i see you used the drum whistle, but i still think soft whistle fits better)
00:24:904 (3,4,5) - this stacking before and after makes it very confusing to read, please take 00:25:520 (5) out of stack
00:27:164 (1) - the normal sampleset works better from this point imo, and please add finish to the slider head
00:37:027 - add a note here for the heavy downbeat
00:55:931 (4) - add whistle here and remove on 00:56:136 (5)
01:01:273 (1) - add a repeat on this repeat slider to make flow onto the next slider better
01:07:027 (1,2) - the spacing here is wayy to confusing, you should move the whole stream lower to indicate that its 1/2 break in the middle
01:17:917 - 10% or 5% volume
fix all :3

Great mapset, good luck on ranking ^_^ thanks (:
Thanks 4 modding \:D/
updated~
MoodyRPG
Oh hi.

General
  1. I really like to see more tags in my opinion
Easy
  • - 00:07:438 (3) - New combo on the downbeat, also remove here 00:07:849
Normal
  • - 00:09:493 (2,3,4) - I really expect to see a pattern like this
Hard
  • - 00:46:068 (4) - Make this slider like (6) to keep the symetry
    - 01:11:547 (5) - New combo to follow your combo pattern
Collab
  • -- Claps sounds a little annoying in my opinion the question is why you put a soft-hitsounds in this part 00:26:342?
Hinsvar's WILL
  • -- Lol'd, craazy :)
Good luck :)
Topic Starter
Xinely

MoodyRPG wrote:

Oh hi. hi :3

General
  1. I really like to see more tags in my opinion just add collab in tag because this map have collab diff o3o


Easy
  • - 00:07:438 (3) - New combo on the downbeat, also remove here 00:07:849 okay
Normal
  • - 00:09:493 (2,3,4) - I really expect to see a pattern like this hmmm okay
Hard
  • - 00:46:068 (4) - Make this slider like (6) to keep the symetry fix
    - 01:11:547 (5) - New combo to follow your combo pattern fix
Collab
  • -- Claps sounds a little annoying in my opinion the question is why you put a soft-hitsounds in this part 00:26:342? fix
Hinsvar's WILL
  • -- Lol'd, craazy :) ikr lol
Good luck :)
Thanks 4 mod \:D/
updated~
blackabyss
Hi xinelyaan~ Special Mod for you :oops:
thanks for Mod my maps too o//

[Easy]

00:05:383 - coba taruh note?
00:16:890 (1) - di ekor lebih baik whistle di ganti dengan clap
00:18:945 (3) - hanya kepalanya yang diganti dengan clap. terdengar lebih halus, imo.
00:26:342 (4) - NC
00:27:164 (1) - hapus NC
00:32:917 (3) - ganti dengan whistle
00:34:972 (2) - clap di kepala dan whistle di ekor
00:35:794 (3) - tambahkan clap di sini
00:36:205 (4) - whistle di kepala, dan di ekor ditambah clap
00:41:958 - kalo mau sih yang bagian ini volume-nya jadi 55% terus yang bagian ini 00:44:424 jadi 60% abis agak keras imo.
00:59:630 - coba taruh note?

[Normal]

00:09:082 (3) - lebih baik diganti sama whistle
00:11:547 (2) - tambah whistle di reverse slider?
00:16:479 (3) - tambah whistle?
00:18:123 (2, 4) - ^
00:19:767 (6) - pada kepala slider clap diganti dengan whistle
00:21:410 (2) - tambah whistle di kepala
00:32:917 (4) - tambah whistle?
00:32:917 (1) - imo, sebaiknya ga usah pake whistle di kepala sliders ini
00:34:561 (2) - whistle?
00:41:136 - coba tambah finish di spinner ini
00:43:602 (4) - whistle?
00:46:068 (4) - ^
00:48:534 (1) - di kepala tambah finish
00:49:767 (3) - di kepala coba tambahkan whistle
00:53:465 - buat spinner yang berhaenti di sini 00:54:698
00:55:109 - yang ini di isi slider aja kaya gini : http://puu.sh/1Cj63 jadi pada kepala slider (1) dikasih whistle dan ekor-nya diberi clap
01:02:917 (3) - di kepala slider coba beri whistle

imo, pattern & rythm udah bagus, tapi untuk hitsounds harus diperbaiki lagi. sebenernya hitsounds juga ada pattern-nya lho ;3

[Hard]

00:02:712 (3) - di kepala ganti clap dengan whistle?
00:09:493 (1) - tambah whistle di kepala slider?
00:22:027 (4) - tambah clap?
00:24:287 (3) - di kepala tambah whistle?
00:32:095 (3) - whistle?
00:42:369 (2) - hapus NC
00:52:027 - beri note, dan bisa di stack di kepala slider ini 00:52:643
00:54:082 (4) - bagian yang ini ekren <3
01:00:246 - taruh note
01:07:232 - ^

[Collab]

00:16:068 (2,3) - di tiap kepala slider diberi whistle
00:16:890 (4) - NC
00:17:301 (1) - hapus NC
00:19:356 (2) - beri whistle di kepala
00:41:958 - coba volume Kiai-nya turunin ke 65%, abis kalo 75% suara clap-nya kaya ledakan. imo :'3

[Hinsvar's WILL]

00:13:191 (1,2,3,4) - buat lebih simetris lagi? http://puu.sh/1Cjz3

yap, karena gw belum ahli nge-mod insane yang superinsanegini jadi diff. ini cuma sekedar di cek.

----

gogo rank~

P.S: maaf ya kalo mod-nya panjang dan ga guna :"D
Topic Starter
Xinely

blackabyss wrote:

Hi xinelyaan~ Special Mod for you :oops: eee :oops:
thanks for Mod my maps too o// urwelcome \o\

[Easy]

00:05:383 - coba taruh note? seharusnya sih bisa tp gk ada placement yg tepat orz
00:16:890 (1) - di ekor lebih baik whistle di ganti dengan clap fix
00:18:945 (3) - hanya kepalanya yang diganti dengan clap. terdengar lebih halus, imo. ok
00:26:342 (4) - NC ngikutin stanza doang
00:27:164 (1) - hapus NC same ^
00:32:917 (3) - ganti dengan whistle fix
00:34:972 (2) - clap di kepala dan whistle di ekor fix
00:35:794 (3) - tambahkan clap di sini fix
00:36:205 (4) - whistle di kepala, dan di ekor ditambah clap fix
00:41:958 - kalo mau sih yang bagian ini volume-nya jadi 55% terus yang bagian ini 00:44:424 jadi 60% abis agak keras imo. kiai time itu bagian epic.. harus kesar dan semangat \o/, hinsvar aja 75% lho o3o
00:59:630 - coba taruh note? ok

[Normal]

00:09:082 (3) - lebih baik diganti sama whistle
00:11:547 (2) - tambah whistle di reverse slider?
00:16:479 (3) - tambah whistle?
00:18:123 (2, 4) - ^
00:19:767 (6) - pada kepala slider clap diganti dengan whistle
00:21:410 (2) - tambah whistle di kepala
00:32:917 (4) - tambah whistle?
00:32:917 (1) - imo, sebaiknya ga usah pake whistle di kepala sliders ini
00:34:561 (2) - whistle?
00:41:136 - coba tambah finish di spinner ini
00:43:602 (4) - whistle?
00:46:068 (4) - ^
00:48:534 (1) - di kepala tambah finish
00:49:767 (3) - di kepala coba tambahkan whistle
00:53:465 - buat spinner yang berhaenti di sini 00:54:698
00:55:109 - yang ini di isi slider aja kaya gini : http://puu.sh/1Cj63 jadi pada kepala slider (1) dikasih whistle dan ekor-nya diberi clap
01:02:917 (3) - di kepala slider coba beri whistle

fix some
imo, pattern & rythm udah bagus, tapi untuk hitsounds harus diperbaiki lagi. sebenernya hitsounds juga ada pattern-nya lho ;3

[Hard]

00:02:712 (3) - di kepala ganti clap dengan whistle?
00:09:493 (1) - tambah whistle di kepala slider?
00:22:027 (4) - tambah clap?
00:24:287 (3) - di kepala tambah whistle?
00:32:095 (3) - whistle?
00:42:369 (2) - hapus NC
00:52:027 - beri note, dan bisa di stack di kepala slider ini 00:52:643
00:54:082 (4) - bagian yang ini ekren <3 :oops:
01:00:246 - taruh note
01:07:232 - ^

fix some~

[Collab]
Xinely : semua part hinsvar :o, oke saya mewakili jawaban respon dari dia
00:16:068 (2,3) - di tiap kepala slider diberi whistle cuma slider ke 3
00:16:890 (4) - NC nope, ikutin stanza
00:17:301 (1) - hapus NC ^
00:19:356 (2) - beri whistle di kepala nope too
00:41:958 - coba volume Kiai-nya turunin ke 65%, abis kalo 75% suara clap-nya kaya ledakan. imo :'3 nope >___<

gogo rank~

P.S: maaf ya kalo mod-nya panjang dan ga guna :"D[/color] gk jg kok :3
anyway, thanks for mod \:D/
Netamaru
numpang lewat tukang mod abal >_<

Easy

00:42:369 (2) - coba di pendekin 4 tick
00:43:191 - coba masukin slider dari sini sampai 00:43:602 - terus note nomor 3 di hapus di ganti sama itu tuh
01:18:123 - offset nya?
01:18:554 - offset nya?


Normal

00:10:726 - Circle di ganti slider mungkin, kan si KOTOKO ngomong "sky" nya panjang
00:48:123 - nambah 1 circle disini mungkin, soalnya kan situ ngikutin vokal
00:55:520 - slider dari sini sampai 00:55:931 - kayanya lebih bagus dari circle di 00:55:931 -
01:10:315 - sama slider 01:11:136 - lebih greget di gabung, reverse 1x
01:18:123 - offset?
01:18:524 - offset?

Hard

00:04:356 - Mungkin nambah 1 circle disini biar agak greget
00:05:178 - Dan disini juga nambah circle biar greget
00:43:602 - Beat ke 4 sama 5 kalo bisa ngak nempel gitu biar greget
00:43:808 - Menurut saya sih 6 & 7 enak nya pake slider biar greget, soalnya timing nya agak jauh, kalo ga sabaran yang main mungkin bisa miss

buat collab sama hinsvar's will gak bisa mod nya, ngak ngerti yang cepet" XD

I hope this beatmap will more greget and be a ranked map :D
Topic Starter
Xinely

Usui Kazuyoshi wrote:

numpang lewat tukang mod abal >_<

Easy

00:42:369 (2) - coba di pendekin 4 tick hmmm i just want keep long slider because easy diff
00:43:191 - coba masukin slider dari sini sampai 00:43:602 - terus note nomor 3 di hapus di ganti sama itu tuh nope >_<
01:18:123 - offset nya? napa bung? o.o
01:18:554 - offset nya? ^


Normal

00:10:726 - Circle di ganti slider mungkin, kan si KOTOKO ngomong "sky" nya panjang klo di gnt rasanya gk pas orz
00:48:123 - nambah 1 circle disini mungkin, soalnya kan situ ngikutin vokal sama dgn 00:41:547 - . ngikutin stanza
00:55:520 - slider dari sini sampai 00:55:931 - kayanya lebih bagus dari circle di 00:55:931 - iee no >_<
01:10:315 - sama slider 01:11:136 - lebih greget di gabung, reverse 1x still keep that u doing now
01:18:123 - offset? =3=
01:18:524 - offset? =w=

Hard

00:04:356 - Mungkin nambah 1 circle disini biar agak greget become insane imo >___<
00:05:178 - Dan disini juga nambah circle biar greget ^
00:43:602 - Beat ke 4 sama 5 kalo bisa ngak nempel gitu biar greget tambah susah kyk insane mas =___=
00:43:808 - Menurut saya sih 6 & 7 enak nya pake slider biar greget, soalnya timing nya agak jauh, kalo ga sabaran yang main mungkin bisa miss nope >__<
buat collab sama hinsvar's will gak bisa mod nya, ngak ngerti yang cepet" XD o3o

I hope this beatmap will more greget and be a ranked map :D
anyways thx 4 modding
Netamaru

Xinely wrote:

Usui Kazuyoshi wrote:

numpang lewat tukang mod abal >_<

Easy

00:42:369 (2) - coba di pendekin 4 tick hmmm i just want keep long slider because easy diff
00:43:191 - coba masukin slider dari sini sampai 00:43:602 - terus note nomor 3 di hapus di ganti sama itu tuh nope >_<
01:18:123 - offset nya? napa bung? o.o
01:18:554 - offset nya? ^


Normal

00:10:726 - Circle di ganti slider mungkin, kan si KOTOKO ngomong "sky" nya panjang klo di gnt rasanya gk pas orz
00:48:123 - nambah 1 circle disini mungkin, soalnya kan situ ngikutin vokal sama dgn 00:41:547 - . ngikutin stanza
00:55:520 - slider dari sini sampai 00:55:931 - kayanya lebih bagus dari circle di 00:55:931 - iee no >_<
01:10:315 - sama slider 01:11:136 - lebih greget di gabung, reverse 1x still keep that u doing now
01:18:123 - offset? =3=
01:18:524 - offset? =w=

Hard

00:04:356 - Mungkin nambah 1 circle disini biar agak greget become insane imo >___<
00:05:178 - Dan disini juga nambah circle biar greget ^
00:43:602 - Beat ke 4 sama 5 kalo bisa ngak nempel gitu biar greget tambah susah kyk insane mas =___= biar keliatan ._. a little stream bro XD /plak
00:43:808 - Menurut saya sih 6 & 7 enak nya pake slider biar greget, soalnya timing nya agak jauh, kalo ga sabaran yang main mungkin bisa miss nope >__<
buat collab sama hinsvar's will gak bisa mod nya, ngak ngerti yang cepet" XD o3o

I hope this beatmap will more greget and be a ranked map :D
anyways thx 4 modding
oke masama
HelloSCV
From my queue

SPOILER
Easy
Fine~

Normal
01:01:273 (1) - how about this? http://puu.sh/1Do69 flows better

Hard
00:09:493 (1) - add whistle on end
00:43:602 (4,5,6) - oh.. stack each other plz
01:01:684 (3) - add whistle but delete here
01:13:191 (4) - maybe NC?

Collab
00:11:239 (8,9) - stack with 00:11:136 (7) - this?
00:25:058 (4) - i think this is not good idea plz deletet this add 1/4 slider with 1 repeat 00:25:109 (4) - here
00:27:164 ~ 00:37:027 there are so many missed claps ;( plz adding them
00:36:821 (9) - add finish on end
00:53:465 (1) - finish
01:13:191 (7) - NC

Hinsvar's WILL
00:20:178 (1) - add clap? and delte NC
00:54:698 (5) - NC
01:00:862 (4) - add clap on start
01:11:136 (3) - NC
01:11:547 (1) - delete NC

Good luck for rank!! xD
Topic Starter
Xinely

HelloSCV wrote:

From my queue

SPOILER
Easy
Fine~

Normal
01:01:273 (1) - how about this? http://puu.sh/1Do69 flows better fix

Hard
00:09:493 (1) - add whistle on end fix
00:43:602 (4,5,6) - oh.. stack each other plz fix
01:01:684 (3) - add whistle but delete here fix
01:13:191 (4) - maybe NC? fix

Collab
00:11:239 (8,9) - stack with 00:11:136 (7) - this? i think not now >_<
00:25:058 (4) - i think this is not good idea plz deletet this add 1/4 slider with 1 repeat 00:25:109 (4) - here
00:27:164 ~ 00:37:027 there are so many missed claps ;( plz adding them added
00:36:821 (9) - add finish on end fix
00:53:465 (1) - finish
01:13:191 (7) - NC fix

Good luck for rank!! xD thank you :D
thanks 4 mod :D
Hinsvar

HelloSCV wrote:

Hinsvar's WILL
00:20:178 (1) - add clap? and delte NC Added clap, but kept the NC to denote the jump.
00:54:698 (5) - NC Why?
01:00:862 (4) - add clap on start Done.
01:11:136 (3) - NC For what?
01:11:547 (1) - delete NC ^
Thanks for modding \o\
Lucyii
From my queue ~
[General]
01:13:602 (1) - The spinner should end at 01:18:123

[Easy]
00:18:945 (3) - http://osu.ppy.sh/ss/544062
00:29:630 (3) - http://osu.ppy.sh/ss/544065
00:33:328 (1) - http://osu.ppy.sh/ss/544066
00:50:589 (5) - http://osu.ppy.sh/ss/544067

[Normal]
Od-1
00:00:863 (1) - Make it symmetrical
00:05:794 (3) - ^
00:16:890 (1) - ^
00:28:397 (3) - ^
00:52:643 (5) - http://osu.ppy.sh/ss/544074
01:04:150 (5) - http://osu.ppy.sh/ss/544075

[Hard]
Drain-1 Od-1
00:25:109 (1) - Remove nc
00:25:520 (8) - Add nc
00:25:726 (1) - Remove nc
00:57:164 (7) - http://osu.ppy.sh/ss/544081
01:13:191 (1) - Remove nc

[Collab]
Ar+1
01:13:602 (5) - Add nc
Sorry but this diff. is really nice, i can't mod anything D:

[Hinsvar's WILL]
00:05:794 (1) - Remove nc
00:06:924 (1) - Remove nc
00:07:232 (1) - Remove nc
00:11:856 (1) - Remove nc
00:12:164 (1) - Remove nc
01:13:602 (5) - Add nc
Btw, nice map.
Hinsvar

Kiyro wrote:

[General]
01:13:602 (1) - The spinner should end at 01:18:123 Nope, a sound can still be heard until 01:18:945.

[Hinsvar's WILL]
00:05:794 (1) - Remove nc Okay.
00:06:924 (1) - Remove nc Nope; this is to denote the change of the jumps' spacing.
00:07:232 (1) - Remove nc ^
00:11:856 (1) - Remove nc ^
00:12:164 (1) - Remove nc ^. Removed the one on 00:12:369 (1), though.
01:13:602 (5) - Add nc There's no need for this. It's the last object and placed on the beginning of a new stanza, so making it stay on the same combo as the previous one is fine, IMO.
Thanks for the mod :D
Topic Starter
Xinely

Kiyro wrote:

From my queue ~
[General]
01:13:602 (1) - The spinner should end at 01:18:123 same as hinsvar's opinion

[Easy]
00:18:945 (3) - http://osu.ppy.sh/ss/544062
00:29:630 (3) - http://osu.ppy.sh/ss/544065
00:33:328 (1) - http://osu.ppy.sh/ss/544066
00:50:589 (5) - http://osu.ppy.sh/ss/544067
fix all

[Normal]
Od-1
00:00:863 (1) - Make it symmetrical
00:05:794 (3) - ^
00:16:890 (1) - ^
00:28:397 (3) - ^
00:52:643 (5) - http://osu.ppy.sh/ss/544074 orz i forget the spacing. thx~
01:04:150 (5) - http://osu.ppy.sh/ss/544075
fix all

[Hard]
Drain-1 Od-1 k
00:25:109 (1) - Remove nc k
00:25:520 (8) - Add nc k
00:25:726 (1) - Remove nc k
00:57:164 (7) - http://osu.ppy.sh/ss/544081 k
01:13:191 (1) - Remove nc just follow stanza

[Collab]
Ar+1 nope >_<
01:13:602 (5) - Add nc k
Sorry but this diff. is really nice, i can't mod anything D: :P
Btw, nice map. thanks~
thanks for mod~
updated~ :3
DakeDekaane
uwa, lots of mod posts here~ o3o

Let's see what can I do for this map, mod time /o/

[General]
I found this timing while curious about it, try and keep what you consider more accurate.
146BPM
Offset 853 (-10)

[Easy]
Aesthetics
00:08:260 (3) - A softer curve would make the flow better here, something that leads matches the curve for 00:09:493 (4,5), maybe like this:
00:20:589 (1) - Make a softer curve here to avoid an overlap with previous object.
00:29:630 (3) - Make this curve lead in some way to the next notes, make it open in the other side if you do this, the flow will be better imo.
00:48:945 (2) - You can make this slider totally horizontal, making the flow better imo.

Rhythm
00:03:739 (3) - This circle could be deleted, I think is more easy follow vocals here as they have more emphasis in the beginning.
00:04:150 (1) - You can extend this to 00:05:383, to create a rhythm pattern similar to the previous.
00:07:027 - Remember what I said about the emphasis in vocals? try adding a circle here.
00:33:328 - You should try this rhythm pattern, or at least follow what I suggest here for (1) and (2), you have a very noticeable downbeat in 00:33:739 and there aren't nothing to hit there, that beat is yelling for something there o3o

00:41:547 - You can add a circle here, I felt this sylable empty, personal distaste.
00:42:369 (2) - Shorten this to 00:42:780 , the vocals here are strong enough to make this easy to play, if you do, put a 1/1 slider in 00:43:191, like this

00:50:589 (5) - I like how this sliders looks, but it will sound nicer if you shorten this to 00:50:999 and add a circle in 00:51:410 .
01:04:561 (1) - I think you can delete the reverse here and it would sound better while playing.
01:07:027 (4) - You can delete this and put a circle in 01:07:849, sounding nice imo.

Sound
00:57:575 (5) - Use a whistle here, sounds better than a finish.
01:00:862 (4) - ^
01:04:150 (4) - ^
01:08:260 (1) - Use a finish here.

[Normal]
Aesthetics
00:03:328 (5) - You can move and make this in a curve that leads to the next slider
00:07:849 (2,3,4) - What about making this more simmetrical, move (3) to x:184 y:132 and (4) to x:288 y:112 and moving the last node of this 1 grid left, if you do, don't forget fix the spacing for 00:10:726 (1) .
00:46:890 (6) - You can make this slider in this form, by being the red node in the slidertick, it will give a nice effect changing of direction along with the vocals.
Rhythm
00:16:068 (2,3) - Personally I don't like diffs below Insane being overmapped (I don't even like overmapping), delete this.
00:19:356 (5) - Same as above. Delete this, there's nothing in the music to follow here.
00:33:328 (1) - There's a beat yelling for an object in 00:33:739 and this slider is hindering it, shorten the slider to this time and put a circle in 00:34:150

Sound
00:09:082 (3) - Use a finish here, like you did in your other difficulties.
00:39:493 (1) - Remove the finish, is a bit noisy here.
00:44:424 (5) - Use whistle instead finish.
00:47:712 (6) - ^
00:57:575 (3) - ^
00:59:219 (4) - ^
01:01:684 (1)- Use finish here.
01:08:260 (1) - ^

[Hard]
Aesthetics
00:19:767 (7) - You can lower the last node a bit to avoid the tiny overlap with the next object.
00:30:452 (3) - Move the first node to x:192 y:216 for a better shape, don't forget fix the spacing for next circle.

Rhythm
00:16:068 (6,7) - If you read my opinion for this part in Normal, you should know that you should delete this.
00:18:945 (5,6) - As above mentioned, delete this and put a circle in 00:18:945 .
00:29:013 - How about putting a circle here, sounds nice.
00:32:095 - I think this matches better the vocals, if you're following them here.
00:34:458 (3) - Move this to 00:34:458 if following vocals, if you do, remove the finish and put whistle.
00:36:102 (3) - If following vocals, make this begin in 00:36:102 (ending in 00:36:616 )

00:37:027 - This could be better to follow imo

00:38:671 (6) - Move this to 00:38:876 if following vocals or add a circle in 00:39:287 .
00:41:342 - Add a circle here or add a repeat in 00:40:726 (3) , although a rhythm pattern like you use in 00:53:465 (1,2,3,4,5) would fit better here.

Sound
00:41:547 (1) - Remove the whistle from this slider
00:52:643 (4,5) - Remove whistles and just put the whistles in the start of these.
00:58:397 (1) - Use finish here.
01:00:041 (6)- ^
01:00:862 (10) - Use whistle instead
01:04:150 (9) - ^

As I'm not good modding Insanes these are only suggestions/observations.

[Hinsvar's WILL]
00:10:109 (3,4) - This anti-jump can kill some players.
00:19:972 (2,1) - Too jumpy for 1/4 spaced objects.
01:06:616 (1) - Maybe make it a bit faster? to make the transition in speed with the next stream not too harsh.

[Collab]
00:18:123 (1,2,3,4) - This could be better after reversing it (Ctrl + G) imo.
01:13:808 (1) - This is not suggestion, remove the finish here.

That's all from my part, nice song /o/
Good luck c:
Hinsvar

DakeDekaane wrote:

[Hinsvar's WILL]
00:10:109 (3,4) - This anti-jump can kill some players. Err, it's simply stacked, and I believe it's readable and won't trip up players.
00:19:972 (2,1) - Too jumpy for 1/4 spaced objects. Reduced the spacing.
01:06:616 (1) - Maybe make it a bit faster? to make the transition in speed with the next stream not too harsh. Hmm, I think the current speed is nice already, but I'll still consider opinions from other modders.

[Collab]
00:18:123 (1,2,3,4) - This could be better after reversing it (Ctrl + G) imo. Err, this symmetrical pattern is intentional, and I don't see why can this be considered bad.
Thanks for modding \o\
Topic Starter
Xinely

DakeDekaane wrote:

uwa, lots of mod posts here~ o3o

Let's see what can I do for this map, mod time /o/

[General]
I found this timing while curious about it, try and keep what you consider more accurate.
146BPM
Offset 853 (-10) done

[Easy]
Aesthetics
00:08:260 (3) - A softer curve would make the flow better here, something that leads matches the curve for 00:09:493 (4,5), maybe like this:
00:20:589 (1) - Make a softer curve here to avoid an overlap with previous object.
00:29:630 (3) - Make this curve lead in some way to the next notes, make it open in the other side if you do this, the flow will be better imo.
00:48:945 (2) - You can make this slider totally horizontal, making the flow better imo.

Rhythm
00:03:739 (3) - This circle could be deleted, I think is more easy follow vocals here as they have more emphasis in the beginning.
00:04:150 (1) - You can extend this to 00:05:383, to create a rhythm pattern similar to the previous.
00:07:027 - Remember what I said about the emphasis in vocals? try adding a circle here.
00:33:328 - You should try this rhythm pattern, or at least follow what I suggest here for (1) and (2), you have a very noticeable downbeat in 00:33:739 and there aren't nothing to hit there, that beat is yelling for something there o3o

00:41:547 - You can add a circle here, I felt this sylable empty, personal distaste.
00:42:369 (2) - Shorten this to 00:42:780 , the vocals here are strong enough to make this easy to play, if you do, put a 1/1 slider in 00:43:191, like this

00:50:589 (5) - I like how this sliders looks, but it will sound nicer if you shorten this to 00:50:999 and add a circle in 00:51:410 .
01:04:561 (1) - I think you can delete the reverse here and it would sound better while playing. i think this is enough, so still keep this one
01:07:027 (4) - You can delete this and put a circle in 01:07:849, sounding nice imo. i think this is enough

Sound
00:57:575 (5) - Use a whistle here, sounds better than a finish.
01:00:862 (4) - ^
01:04:150 (4) - ^
01:08:260 (1) - Use a finish here.

fix all expect red word/color]

[Normal]

00:03:328 (5) - You can move and make this in a curve that leads to the next slider
00:07:849 (2,3,4) - What about making this more simmetrical, move (3) to x:184 y:132 and (4) to x:288 y:112 and moving the last node of this 1 grid left, if you do, don't forget fix the spacing for 00:10:726 (1) .
00:46:890 (6) - You can make this slider in this form, by being the red node in the slidertick, it will give a nice effect changing of direction along with the vocals.
Rhythm
00:16:068 (2,3) - Personally I don't like diffs below Insane being overmapped (I don't even like overmapping), delete this.
00:19:356 (5) - Same as above. Delete this, there's nothing in the music to follow here.
00:33:328 (1) - There's a beat yelling for an object in 00:33:739 and this slider is hindering it, shorten the slider to this time and put a circle in 00:34:150

Sound
00:09:082 (3) - Use a finish here, like you did in your other difficulties.
00:39:493 (1) - Remove the finish, is a bit noisy here.
00:44:424 (5) - Use whistle instead finish.
00:47:712 (6) - ^ need finish imo
00:57:575 (3) - ^
00:59:219 (4) - ^
01:01:684 (1)- Use finish here.
01:08:260 (1) - ^
fix all expect the red one

[Hard]
Aesthetics
00:19:767 (7) - You can lower the last node a bit to avoid the tiny overlap with the next object.
00:30:452 (3) - Move the first node to x:192 y:216 for a better shape, don't forget fix the spacing for next circle.

Rhythm
00:16:068 (6,7) - If you read my opinion for this part in Normal, you should know that you should delete this.
00:18:945 (5,6) - As above mentioned, delete this and put a circle in 00:18:945 .
00:29:013 - How about putting a circle here, sounds nice.
00:32:095 - I think this matches better the vocals, if you're following them here.
00:34:458 (3) - Move this to 00:34:458 if following vocals, if you do, remove the finish and put whistle.
00:36:102 (3) - If following vocals, make this begin in 00:36:102 (ending in 00:36:616 )

00:37:027 - This could be better to follow imo

00:38:671 (6) - Move this to 00:38:876 if following vocals or add a circle in 00:39:287 .
00:41:342 - Add a circle here or add a repeat in 00:40:726 (3) , although a rhythm pattern like you use in 00:53:465 (1,2,3,4,5) would fit better here.

fix some~

Sound
00:41:547 (1) - Remove the whistle from this slider
00:52:643 (4,5) - Remove whistles and just put the whistles in the start of these.
00:58:397 (1) - Use finish here.
01:00:041 (6)- ^
01:00:862 (10) - Use whistle instead
01:04:150 (9) - ^ fix all of sound

As I'm not good modding Insanes these are only suggestions/observations.

[Collab]
00:18:123 (1,2,3,4) - This could be better after reversing it (Ctrl + G) imo.
01:13:808 (1) - This is not suggestion, remove the finish here. fix

That's all from my part, nice song /o/ \o\
Good luck c: thanks~
thanks 4 modding
updated~
thiev
Well 'ill try to find something ~

Easy
Nothing wrong . Gj :D

Normal

Same

Hard

00:01:993 (4) - I think this is overmapped . Or maybe i don't hear what it follow .
00:41:537 (1) - I think you should make this slider like this : http://puu.sh/1HepK

Collab

01:12:883 (4,5,6) - I think these notes are over mapped .

Hinsvar WILL

I think AR 8 is better on this one .

Good luck ~
Topic Starter
Xinely

Shikinotsu wrote:

Well 'ill try to find something ~

Easy
Nothing wrong . Gj :D

Normal

Same

Hard

00:01:993 (4) - I think this is overmapped . Or maybe i don't hear what it follow . little stream is okay imo
00:41:537 (1) - I think you should make this slider like this : http://puu.sh/1HepK nice one~ changed

Collab

01:12:883 (4,5,6) - I think these notes are over mapped . nope, this is insane diff >___<


Good luck ~ thanks~
thanks 4 modding ~
hinsvar not online this time but i know his diff is insane+ with AR 9 \owo/
kg2161012
Hello~

Can I make a diff for Taiko Oni?
Topic Starter
Xinely
sure~
thanks :3
787B
Woof~
From my Modding Queue (Thank Hinsvar for me for the mod btw)

General
Why that amazing clap hitsound wasn't added in Collab?
Careful with distance snapping.

Easy
00:02:506 (2) - Overlap with 00:04:150 (1) - Looks odd.
00:10:726 (1) - Fix spacing, you're using 0.9x so keep that in mind here.
00:44:013 (5) - Highly suggest moving this note a grid up until space between previous note is at least 0.9, 0.86 of spacing to the previous note looks bad: http://puu.sh/1HFqX
00:48:123 (1) - Spacing.
00:48:945 (2) - ^
00:51:400 (1) - ^

Normal
00:02:095 (2) - Consider moving to x:124 y:132 to be aligned with 00:00:863 (1) - ?
00:11:547 (2) - Move this slider a bit to the left, because overlap with 00:14:013 (1) - ?
00:45:657 (3,4) - Would replace them for a slider, too much circles imo here.
01:08:260 (1) - Yeah, overlap with 01:10:315 (1) - o3o

Hard
00:04:561 (2) - Spacing mate, it's 1.1x here.
00:11:547 (5) - Suggesting moving to x:192 y:88 to be symmetric on the grid.
00:08:260 (2) - Spacing.
00:14:630 (2) - ^
00:20:589 (1) - ^
00:29:219 (1) - ^
00:38:866 (8) - Even though this is related with the vocals, it's kinda annoying to hit this without a previous beat. I suggest adding a note in 00:38:661 - to fix that.

Collab
00:10:315 (4,5,6) - This is very hard to read.
00:19:972 (2,3) - Give them some space? Doesn't look nice imo.
00:34:356 (5) - This slider should end in 00:34:551 -
00:35:999 (5) - Same as above, but should end in 00:36:195 -
00:55:109 (1) - Suggest unstacking this one, why not do like with previous sliders?

Hinsvar WILL
00:10:510 (4,5,1) - You shouldn't hide those notes after a considerable time on an "Insane" diff.
01:02:085 (2,3) - Not recommended to do this, a considerable hard jump like this should be very clear to see coming.
Not much to add here, pretty well mapped.

I'll drop my star on this one.
Good luck with ranking~
Hinsvar

Wolf wrote:

Collab
00:19:972 (2,3) - Give them some space? Doesn't look nice imo. Moved stuff around here.

Hinsvar WILL
00:10:510 (4,5,1) - You shouldn't hide those notes after a considerable time on an "Insane" diff. Hmm, I personally think this is fine. Still gonna see opinions from other modders, though.
01:02:085 (2,3) - Not recommended to do this, a considerable hard jump like this should be very clear to see coming. Err, I think this is pretty clear and readable already...
Not much to add here, pretty well mapped. \:D/
Thanks for the mod 8-)
Topic Starter
Xinely

Wolf wrote:

Woof~
From my Modding Queue (Thank Hinsvar for me for the mod btw)

General
Why that amazing clap hitsound wasn't added in Collab?
Careful with distance snapping.

Easy
00:02:506 (2) - Overlap with 00:04:150 (1) - Looks odd.
00:10:726 (1) - Fix spacing, you're using 0.9x so keep that in mind here.
00:44:013 (5) - Highly suggest moving this note a grid up until space between previous note is at least 0.9, 0.86 of spacing to the previous note looks bad: http://puu.sh/1HFqX
00:48:123 (1) - Spacing.
00:48:945 (2) - ^
00:51:400 (1) - ^
fix all

Normal
00:02:095 (2) - Consider moving to x:124 y:132 to be aligned with 00:00:863 (1) - ?
00:11:547 (2) - Move this slider a bit to the left, because overlap with 00:14:013 (1) - ?
00:45:657 (3,4) - Would replace them for a slider, too much circles imo here.
01:08:260 (1) - Yeah, overlap with 01:10:315 (1) - o3o
fix all
Hard
00:04:561 (2) - Spacing mate, it's 1.1x here. it's fine, just give a little jump :3
00:11:547 (5) - Suggesting moving to x:192 y:88 to be symmetric on the grid. okay
00:08:260 (2) - Spacing. fix
00:14:630 (2) - ^ nope, just make them looked nice
00:20:589 (1) - ^ ^
00:29:219 (1) - ^okay
00:38:866 (8) - Even though this is related with the vocals, it's kinda annoying to hit this without a previous beat. I suggest adding a note in 00:38:661 - to fix that. hmm i just want give a little break

Collab
00:10:315 (4,5,6) - This is very hard to read. okay, delete circle
00:34:356 (5) - This slider should end in 00:34:551 - just follow kei's suggestion about vocal
00:35:999 (5) - Same as above, but should end in 00:36:195 - ^
00:55:109 (1) - Suggest unstacking this one, why not do like with previous sliders? hmmm, okay

I'll drop my star on this one. Thanks~
Good luck with ranking~
Thanks for modding ~
will update when taiko diff done
Niko-nyan
about taiko submit my taiko diff again? :D
Topic Starter
Xinely

Frans Niko wrote:

about taiko submit my taiko diff again? :D
sorry frans.. but kg2161012 make taiko oni. i will accept and see that lol
muzukashii taken by tennya and in my folder now
kg2161012
Taiko diff finished.

.osu:http://puu.sh/1I4ee

BG:http://puu.sh/1I3X3
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