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What is consider as average for osu! standard?

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ryza

JappyBabes wrote:

That wouldn't happen if you stuck to insanes getting shitty pp rewards instead of farming hards all day. You'd even have a chance at being in the underrated thread!
I don't know how to play insanes :(
Kanye West

Silynn wrote:

JappyBabes wrote:

That wouldn't happen if you stuck to insanes getting shitty pp rewards instead of farming hards all day. You'd even have a chance at being in the underrated thread!
I don't know how to play insanes :(
qft, hards all day no regrets #YOLO
-Soba-

pielak213- wrote:

-Soba- wrote:

I am the definition of average.
okay guys, being able to pass big black and doing this means you're average
I'm starting to wonder where you got this image lol
I don't think it's anywhere on my profile or anything xD
winber1
pielak is actually your best friend in real life
Salvage
not having any A
-Soba-

Salvage wrote:

not having any A
so all Bs?
Emaal

Keredna wrote:

This is a pretty opinionated topic, but I'd like to know what is considered as average for osu! standard players now a days.

The people listed on the Top 10 most underrated players forum are clearly out of the window. I would even say the top 2000 players on global pp rank are top players.

Not to brag or anything, but I personally consider myself as an above average player (not qualified to be called a pro yet). But who knows, I might actually be just an average player who played too many maps. =P

PP probably isn't a consistent enough way to tell what a person's skill level is. I'm currently ranked in the top 3000s, but I've lost to players in the 5000s and 9000s before in multiplayer matches.

So yea, I'd like to hear from the public what you feel is considered average these days.
so you are telling me that my thread is bad

die please.
Madoka-_old
This probably isn't the right place to ask but what does OD and AR stand for?
Being somewhat new and below average is suffering..
laport
xsrsbsns
Being able to full combo Hards
lolcubes

Salvage wrote:

not having any A
True. I am average.

:3
winber1

lolcubes wrote:

Salvage wrote:

not having any A
True. I am average.

:3
gtfo
Zare
this discussion is pretty much futile, because every player has his/her own standards, they will never agree with each other.
Hiryuu_old
Here are some pinpoints what I consider which is avg for osu! standard :3
* To be able to pass hard difficulty songs with full combo without much of a problem.
* PP area (not sure about the exact number but) #20k-30k or so
* To be able to pass some insane songs
* Accuracy at least 90-95%
{* To not see nightmares about circles, sliders and spinners while sleeping.}
Novalogic
Well if you can easy play 160bpm maps you can say you're average, if you can play 180+ you're above average, and following more than 200 bpm depending on performance is good / pro.

Not to mention godlike class, starring: Cookiezi, Niko, rrtyui etc ;x
threenash
Being able to fc or at least getting A on easy Insane stuff like Siriru's maps imo
Ekaru
It really depends on if you're talking about the overall skill level, including casuals, or the skill level among core players. 'Cuz the latter's waaaaaay higher than the former (whooping Insanes VS playing average Hards).

The OP made it clear that they're asking for "overall" here, though, so if you did the stats I suggested earlier and then compensated for newbs you should land in the lower-to-middle Hard range (How well they do on these, though, is up for debate).
Posse
If we eliminate all those who played for a bit and quit, and those that are starting to play, I'd say average is to be able to fc any hard without issues, and clear all the "easy" insanes and at least be able to play (i.e. not losing 5 seconds into the map) some of the harder insanes (like some of val0108 maps i guess).

Now, if you mean average only taking into account the hardcore players, that's another matter.
Iku Acme
The average player imo is able to FC hards with accuracies above 95% and regularly play normals.
Because the lobby is full of freaking normal/hards.
Kanye West

Iku Acme wrote:

The average player imo is able to FC hards with accuracies above 95% and regularly play normals.
Because the lobby is full of freaking normal/hards.
Except most of the players in those lobbies can't even FC the normals
Almost

Posse wrote:

If we eliminate all those who played for a bit and quit, and those that are starting to play, I'd say average is to be able to fc any hard without issues, and clear all the "easy" insanes and at least be able to play (i.e. not losing 5 seconds into the map) some of the harder insanes (like some of val0108 maps i guess).

Now, if you mean average only taking into account the hardcore players, that's another matter.
I'm pretty sure someone who can kinda play a val song should be able to fc easy insane. I can't play val songs at all yet I can fc easy insanes without much trouble.
she_old

Kanye West wrote:

Iku Acme wrote:

The average player imo is able to FC hards with accuracies above 95% and regularly play normals.
Because the lobby is full of freaking normal/hards.
Except most of the players in those lobbies can't even FC the normals
They obviously don't wanna go fast and are below average.
Ephemeral
i've always considered the level that i play at as pretty representative of the average user
buny
Everyone plays cereal in multi guise
7H0R
Trying to figure out my skill level based on what's going on here...
There are a couple AR9, OD7-8 songs that I can FC without too much problem, but others that I can barely survive on. I feel like using those as a benchmark doesn't work very well.

Example: http://osu.ppy.sh/s/41686 Scarlet Rose
This song is OD7, AR9. I can't even last 10 seconds in it.

http://osu.ppy.sh/s/24875 Decisive Battle
This song is OD8, AR9 and I could FC it with enough tries. I have FCed any given part of this song.

Keep in mind, I play with a mouse.
Kanye West
Scarlet Rose is definitely a top-100 type map; it's a bad benchmark.
7H0R
Well, what are some good benchmark songs then?
Aqo
silmarilen

7H0R wrote:

Trying to figure out my skill level based on what's going on here...
There are a couple AR9, OD7-8 songs that I can FC without too much problem, but others that I can barely survive on. I feel like using those as a benchmark doesn't work very well.

Example: http://osu.ppy.sh/s/41686 Scarlet Rose
This song is OD7, AR9. I can't even last 10 seconds in it.

http://osu.ppy.sh/s/24875 Decisive Battle
This song is OD8, AR9 and I could FC it with enough tries. I have FCed any given part of this song.

Keep in mind, I play with a mouse.

OD and AR are mostlyunrelated to skill, its the actual difficulty of the map you have to look at
Frostmourne

Kanna wrote:

Being able to fc or at least getting A on easy Insane stuff like Siriru's maps imo
Kanna , you are totally right \:D/ \:D/ \:D/
xsrsbsns
Aqo

xsrsbsns wrote:

stop posting in wrong thread
???

Keredna wrote:

What is consider as average for osu! standard?

7H0R wrote:

Trying to figure out my skill level based on what's going on here...

7H0R wrote:

Well, what are some good benchmark songs then?

Aqo wrote:

Those maps are good benchmarks (on their nomod speed) for an average player:
Maps:
...
maybe you missed the part where I said to refer to those maps on their normal speed as a reference point
silmarilen
no they are not, all of those maps are too hard for an average player
xsrsbsns
derp I read that wrongly.
but DT maps..? okay, me too weak bb (and what silma said)
Aqo

silmarilen wrote:

no they are not, all of those maps are too hard for an average player
wait what seriously? you mean those maps

and to be perfectly clear on this

NO MOD

are too hard for an average player?

what the heck
silmarilen
yes.
everything with streams longer than 5 notes is already out of the picture, and then the rest of the maps are still too hard.
you seem to either not know what average means or overestimate the average osu player incredibly
i suggest joining some random MP rooms to see what kind of maps people play.
kriers
Skill is in my opinion not defined by what you can pass. If you are capable of FCing a map with a respectable accuracy, that's when you can call yourself able to play that map.
winber1
A great miracle shall dawn upon our souls once this war fades into the mist
Frostmourne

winber1 wrote:

A great miracle shall dawn upon our souls once this war fades into the mist
wat lol
lolcubes
But yeah I guess calling it FCing hards is actually fine, since most of today's hards are something we used to call insanes back in the days. :p
Wishy

kriers wrote:

Skill is in my opinion not defined by what you can pass. If you are capable of FCing a map with a respectable accuracy, that's when you can call yourself able to play that map.
Agree, but not about the FC thing. If you are able to play a map and get a decent/high accuracy and a few misses then you can clearly able you play that.
CXu
Nah. Ever had the problem of never being able to FC a map like, after 39484 tries because of silly misses?
kriers
capability over actually doing it. I'm talking about being able to FC something in theory over having to prove it every single time.
Rate at which you can FC a map is also a skill to be considered, though.
Zare

kriers wrote:

capability over actually doing it. I'm talking about being able to FC something in theory over having to prove it every single time.
Which is why Cookiezi is still better than rrtyui on Big Black.
Ekaru

Aqo wrote:

silmarilen wrote:

no they are not, all of those maps are too hard for an average player
wait what seriously? you mean those maps

and to be perfectly clear on this

NO MOD

are too hard for an average player?

what the heck
A lot of those Insanes aren't even DT maps. If you meant the Hards in those cases, which *are* DT maps, then okay, but the links you gave go to the Insanes.
Aqo

Ekaru wrote:

A lot of those Insanes aren't even DT maps.
What. They're all nice DT maps.
Zare
http://osu.ppy.sh/s/37313

The map has ONE DT Score. Which is by Niko.

A DT Map is a map that has a considerable amount of DT scores that are not by the second or third best player ever.
Aqo

Zarerion wrote:

A DT Map is a map that has a considerable amount of DT scores that are not by the second or third best player ever.
No, a DT map is a map that's possible to FC DT. Whether you can or can't do it doesn't invalidate the fact that it's possible. If you disagree with this then Atama isn't even a map at all (because nobody FC'd it yet).
lolcubes
Poinsettia is a cool DT map in that case. I am sure that every average player should be able to FC it no problem.

edit: more explanation below
Aqo

Aqo wrote:

it's possible

lolcubes wrote:

every average player should be able to
^
two different things

that said Poinsettia qualifies for a DT map :b it's not even that hard, only 180bpm.
haha5957

Aqo wrote:

No, a DT map is a map that's possible to FC DT. Whether you can or can't do it doesn't invalidate the fact that it's possible. If you disagree with this then Atama isn't even a map at all (because nobody FC'd it yet).

what a logic. now atama is a good DT map cuz it is possible to DT FC it if we get someone who is hundred times better than cookiezi.
Aqo

haha5957 wrote:

what a logic. now atama is a good DT map cuz it is possible to DT FC it if we get someone who is hundred times better than cookiezi.
nope, because nobody has yet shown that it's possible to stream 360bpm or jump at that speed. However nomod maps already exist at 270bpm and people can play them, so 180bpm or slower maps without spaced/long streams qualify for DT.
Zare

Aqo wrote:

Aqo wrote:

it's possible

lolcubes wrote:

every average player should be able to
^
two different things
You said every Map that can be DT'ed should be easy for an average player nomod.
Which is NOT the case for stuff like Poinsettia.
Frostmourne

lolcubes wrote:

Poinsettia is a cool DT map in that case. I am sure that every average player should be able to FC it no problem.

edit: more explanation below
._.

lol
Aqo

Zarerion wrote:

You said every Map that can be DT'ed should be easy for an average player nomod.
Which is NOT the case for stuff like Poinsettia.
Except I never said every and gave a few specific map examples.
Zare
http://osu.ppy.sh/b/147377&m=0

Not a single DT Score, 173 BPM, contains 1/4 streams.
This is totally a DT map, yeah.
silmarilen
every average person should be able to fc this http://osu.ppy.sh/s/38235 and this http://osu.ppy.sh/s/21928
winber1

silmarilen wrote:

every average person should be able to fc this http://osu.ppy.sh/s/38235 and this http://osu.ppy.sh/s/21928
on DT
Tanzklaue

winber1 wrote:

silmarilen wrote:

every average person should be able to fc this http://osu.ppy.sh/s/38235 and this http://osu.ppy.sh/s/21928
on DT
with HR
RaneFire

Tanzklaue wrote:

with HR
and PF
CXu
You guys forgot the best mod FL.
Tanzklaue

CXu wrote:

You guys forgot the best mod FL.
yes, but no hidden, as hidden is for scrubs who jst want to farm PP and score
she_old

Zarerion wrote:

http://osu.ppy.sh/b/147377&m=0

Not a single DT Score, 173 BPM, contains 1/4 streams.
This is totally a DT map, yeah.
That's only passable so far as DT map
-Soba-

winber1 wrote:

silmarilen wrote:

every average person should be able to fc this http://osu.ppy.sh/s/38235 and this http://osu.ppy.sh/s/21928
on DT
and FL
Icyteru
>mfw when learning I am shit tier compared to "average"
Zamura_old
Personally gonna toss my vote in for "average" being ranks 20-50k ish, and able to FC hards with little to no difficulty. I go into public multiplayer rooms fairly regularly, and this is the stuff most people seem to be actually capable of passing. Anytime someone picks an insane, it means only one or two people will actually pass it, unless its an easy one.

i would say that "above average" extends from the 15-20k "gray area" to around 2k, and past that you're starting to move towards the highly skilled and pro players.

However we all know that rank isn't good for anything but giving a very general skill approximation, so this all doesn't really matter.
buny
using ranks to determine an average is like saying pp system is a way to measure skill
she_old
buny u r average
Kaoskadosk
I always get like 1-2 random misses on Hard, so I guess I'm also shit tier. :C

Stupid FC.... ._.

I dunno if it's just me, but a lot of times my brain just glitches, and even though I "register" a keypress, it just doesn't happen, and it can be just about anywhere. Or I get streak of constantly ending up with my mouse juuuuuust short of the note, resulting in a miss. At that point I just quit, because whatever map I play the result is the same.
silmarilen

buny wrote:

using ranks to determine an average is like saying pp system is a way to measure skill
so it kind of shows thwe truth but not exactly?
buny

silmarilen wrote:

buny wrote:

using ranks to determine an average is like saying pp system is a way to measure skill
so it kind of shows thwe truth but not exactly?
maybe shows the truth for very high ranks, but any range considered to be average other than in the very high ranks range isn't a good way of estimating

loseri wrote:

buny u r average
i can't even stream 150bpm and according to Aqo criteria i'm beyond shit tier
she_old
I'm also beyond shit tier according to aqo, he also scolded me ingame for being so bad >:

and you can singletap 184bpm
u r average bany


Aqo wrote:

Skills that an average osu!standard player is expected to have in 2012:

- Be able to get accuracy above 90% on OD7 on anything that is not a stream map
- Be able to stream up to at least 180bpm for quite a while (at least 20 notes)
- Be able to read up to at least AR9 comfortably
- Be able to aim at CS4 up to at least SV 1.8 per bpm up to 200 with up to at least 1.0 DS on object spacing

Skills for somewhat higher standard average osu!standard player:

- Be able to get accuracy above 95% on OD7 on anything including stream maps (even if it takes retries)
- Be able to stream up to at least 200bpm for quite a while (at least 50 notes)
- Be able to read up to at least AR10 comfortably
- Be able to aim at CS4 up to at least SV 2.5 per bpm up to 240 with up to at least 1.4 DS on object spacing, as well as CS5 on lower speeds than 180bpm
I AM SHIT TIER ;_;
buny
hand vid or it didn't happen
she_old
bany friidum daive pass, aboev aveRAGE
bany g0d tier plis
buny
loseri always here 4 moral support

i'd luv u if u wernt a loser.
she_old
isnt love all about ass?
lolcubes
You two should probably get a room or something.
winber1
they already are <3
Mythras
im in the "i can't be arsed to get as good as all the little kids that are dominating this game but i still play" tier orz.

Average tier is probably UNABLE to do AR9 and longer streams, and maps with longer faster jumps.

That's about it.
Aquamarine
IMO if you can keep up with most 180BPM maps then I consider you average/good.
Jordan
people talking of 200 bpm like it's nothing

hey guise if u wana b avrage u must stream 200 bpm
Blaziken
Easy
silmarilen
i could stream 200 bpm for 500+ notes the day i started
Pizzicato
players that can FC hards/insanes
she_old

Unkind wrote:

Average tier is probably UNABLE to do AR9 and longer streams, and maps with longer faster jumps.
Now I think I'm average sometimes, ar9 is too slow sometimes >: like on freedom dive
MillhioreF
I must be the best player on osu! for being able to read ar0 by that logic
kriers
Players these days...
Misinterpreting bad reading skills by calling beatmaps too slow.

Playing by reactions is one thing I hate doing, especially because it needs to extremely fast before I can't plan ahead anymore, but some players seem to be only capable of playing so long as they're too busy keeping up with the beatmap and don't start trying to comprehend the beatmap itself.
she_old
Planning ahead gives me such headaches, the less objects on the screen the easier it is to follow imo. (that's why I have invisible followpoints)
The only thing I plan ahead is how the song sounds so I kinda know when to click.
I also don't think I'm playing on pure reaction as it doesn't feel as if I'm reacting that fast.
CXu
How to play: See notes on playfield -> click notes on playfield.
Yes?
kriers

CXu wrote:

How to play: See notes on playfield -> click notes on playfield.
Yes?

but some people can't see, only chase
she_old

CXu wrote:

How to play: See notes on playfield -> click notes on playfield.
Yes?
It's complicated. Yes.

kriers wrote:

CXu wrote:

How to play: See notes on playfield -> click notes on playfield.
Yes?

but some people can't see, only chase
we have hr for that
MillhioreF
How to play: See notes on playfield -> move mouse over notes on playfield -> click notes on playfield on the next relevant beat. People who can only read AR10 and above are people who have lost all sense of rhythm and turned osu! into a "click the circle ASAP" game.
she_old

MillhioreF wrote:

People who can only read AR10 and above are people who have lost all sense of rhythm and turned osu! into a "click the circle ASAP" game.
Explain how I focus on rhythm all the time and lose 10% accuracy(average) without sound
Ziglez
i think people have high expectations for average player, if you play multiplayer you can see the average is a lot lower standard than people are naming.
MillhioreF

loseri wrote:

Explain how I focus on rhythm all the time and lose 10% accuracy(average) without sound
Well okay, "all sense of rhythm" was a bad word choice. You still focus on the BPM at that point to know how fast to click, but you can't discern music patterns to know when to click without the aid of circles only appearing on required beats.
she_old
Actually I imagine when circles would appear while listening to the music(usually for a second time) in order to predict when to click and then compare it to the next circle that appears, I don't know if that counts as clicking without the aid of circles only appearing on required beats.
Aqo

Ziglez wrote:

i think people have high expectations for average player, if you play multiplayer you can see the average is a lot lower standard than people are naming.
pls I just played some multiplayer
everybody who joined my room was able to play AR9DT on 240+ bpm
she_old

Aqo wrote:

Ziglez wrote:

i think people have high expectations for average player, if you play multiplayer you can see the average is a lot lower standard than people are naming.
pls I just played some multiplayer
everybody who joined my room was able to play AR9DT on 240+ bpm
So that's why you never play with me anymore ;_;
jesse1412_old
try ar10+dt on 240bpm easier to read
hr+dt
gogogogo
Icyteru
Let average = median.

= 2500th player in this SS:

edit: dafaq is wrong with puush, img tags don't work, and they give you download option
http://puu.sh/1B1Dc


<- this screenshot is not even median, it's meant to be more down

= someone like this:

http://osu.ppy.sh/u/1983887
http://osu.ppy.sh/u/2052964
http://osu.ppy.sh/u/948042

They are FCing normals, not insanes. Herp Derp
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