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Makar

Wishy wrote:

Stream is terrible. 720p is unwatchable since it get's lagged constatly (image freezing) and it doesn't even look like 720p. Again it's not just me since I usually watch 1080p streams without major problems (while downloading shit via torrent at high speeds, meaning 3MB/s). Then again on low quality you can barely see combo count.
Resolution isn't everything when it comes to quallity. The stream is 720p, yes, but the bitrate is low for reasons mentioned in previous post. We were instructed by peppy to use this resolution knowing this.

Wishy wrote:

Hitsound spam is annoying, though peppy is already working on this so I guess this is ok.
If I knew this wasn't intentional I would of easily fixed it myself. I figured it was intentional since this shouldn't be a bug due to peppy's ability to already be able to adjust volume levels on the client (music is only played from one client). Also, peppy never mentioned anything about it and he is always with us when we are streaming to nitpick everything so its the best we are able to make it.

Wishy wrote:

And the 15 minutes rule is, indeed, useful, but there is a priorities problem. You can show up 20 minutes late, but then again you gotta join the game 15 minutes earlier than the time you arranged. Having to wait 15 minutes before the match w/o playing can be troublesome since your hands "go cold". I'd change that time gap to 5 minutes (unless your cat is on fire or you're playing Stream Compilation you shouldn't have any problem with this) and even let the player play 2 or even 3 warm up maps just in case.
Honestly it would be okay if it was only 5-10 minutes, but something like 30 seconds like KRZY did in the previous match will cause us to be delayed.

Wishy wrote:

Only good thing I can say about this is the stream is almost always online, which is good, and most matches are being played w/o much trouble, but really there is A LOT to improve, rather than the 15 minutes thing. Like really I would love to know why you need the players to be there. If you want the initial line-up you can get that information via PM. You can set up the stream while players are just screwing around, etc.
Some of it has to do with how the spectator client works (though peppy is working on making this more automated so extra time isn't needed). We already ask for initial line-ups 15 minutes before the game is made, but most of the time the captains have no idea (which is another reason for the joining the match early thing). It usually takes them 15 minutes to finalize this (most likely because all of the players are warming up so communication is very slow). As I said imo it should really only be 5-10 minutes. It's still a little bit more than we need, but it gives us extra time in-case something goes wrong. 15 minutes isn't long at all though, seriously. An extra 5 minutes shouldn't affect you, just use it to go to the bathroom or take breathing exercises or something.
Natteke
yay my map
silmarilen
if the stream is low quality because of the internet connection of the streamer, get someone to stream with a better connection.
also the delay on commentating can be fixed by either
having all the commentators in a tournament client and watching through there
or having an internal stream where they can watch and commentate and then that gets restreamed to the public one.
Makar

silmarilen wrote:

if the stream is low quality because of the internet connection of the streamer, get someone to stream with a better connection.
See previous posts.

silmarilen wrote:

also the delay on commentating can be fixed by either
having all the commentators in a tournament client and watching through there
Not everybody can use the spectator client though, and that would require peppy to make a bunch of different account for everybody. The client isn't nearly as stable as osu either (there have been a few times where the client crashed during the matches). Players would have a shitton (8 per commentator) of spectators too lmao. This might be looked into though.

silmarilen wrote:

or having an internal stream where they can watch and commentate and then that gets restreamed to the public one.
...Why would want to do this? xD
Kanye West

Makar wrote:

silmarilen wrote:

or having an internal stream where they can watch and commentate and then that gets restreamed to the public one.
...Why would want to do this? xD
Less delay, I presume. But there would be more work involved (setting up a second stream, etc.)
Makar

Kanye West wrote:

Less delay, I presume. But there would be more work involved (setting up a second stream, etc.)
"restreaming" isn't exactly a good idea, though. The only way I see doing this would actually work properly is doing both streams on the same computer, which would take a ton of power and a ridiculously strong internet connection. It would also cause a bigger delay in the time it takes for the players to finish a match and for the stream to show that.
Wishy
All that is true.

If your Internet connection is not good enough, then get someone with a better one to stream (I could give it a shot but I'm not sure if my PC is good enough, wouldn't mind giving it a try).

I don't understand what's going on with this "commentating delay". Just stream from your PC, don't talk, or either commentate from WATCHING your own stream from another PC rather than the osu! spectator client itself. If you're still getting commentating delay then you're doing something wrong (thousands of DotA/LoL/any game players stream and don't have this issue).

Anyways the stream is "good enough" so none of what I said above is a really big complaint. It's improved a lot compared to last year and it is running smoothly. I'm still against the 15 minutes rule but to be honest, if you changed the warm up thing to something like 3 maps instead of 1 there shouldn't be any problem. Give this some thought since there is usually, from what I've watched, 10~15 minutes of pretty much nothing after matches so there is time to add 1 or 2 more warm up maps. Plus doubt anyone will care spectating people play crazy/interesting stuff like they already do before matches. Then again please don't use the "we need time to organize" card, because it's been several times that I've seen commentators talking random stuff or "answering questions" because there is nothing to do. There is indeed enough time to let the players play, into the multiplayer room already, a 2 extra maps just for warm up purposes. This would solve KRZY's problem I think.
Makar

Wishy wrote:

If your Internet connection is not good enough, then get someone with a better one to stream (I could give it a shot but I'm not sure if my PC is good enough, wouldn't mind giving it a try).
See previous posts (again).

Wishy wrote:

I don't understand what's going on with this "commentating delay". Just stream from your PC, don't talk, or either commentate from WATCHING your own stream from another PC rather than the osu! spectator client itself. If you're still getting commentating delay then you're doing something wrong (thousands of DotA/LoL/any game players stream and don't have this issue).
Again, the delay is created -because- the commentators watch the stream instead of the client. If they were able to commentate based on the client there would be little to no delay in this. It takes time for the stream to reach twitch and on to you (it isn't instant which you seem to think it is). Because of this, their commentary gets to me later and is added on to a part of the stream where they didn't actually commentate on.

Wishy wrote:

Anyways the stream is "good enough" so none of what I said above is a really big complaint. It's improved a lot compared to last year and it is running smoothly. I'm still against the 15 minutes rule but to be honest, if you changed the warm up thing to something like 3 maps instead of 1 there shouldn't be any problem. Give this some thought since there is usually, from what I've watched, 10~15 minutes of pretty much nothing after matches so there is time to add 1 or 2 more warm up maps. Plus doubt anyone will care spectating people play crazy/interesting stuff like they already do before matches. Then again please don't use the "we need time to organize" card, because it's been several times that I've seen commentators talking random stuff or "answering questions" because there is nothing to do. There is indeed enough time to let the players play, into the multiplayer room already, a 2 extra maps just for warm up purposes. This would solve KRZY's problem I think.
There have been many times where a match has lasted longer than an hour and so it goes into the time that another match is supposed to start. Surprisingly enough, this is usually because people get in later than we ask them to (another reason for the rule). We won't have time if we did 3 warmup maps. Also, not all commentators even have to organize anything (Mr Color does most of that work for them before the match starts). For them, it's just making sure they have sufficient people and going over procedures for our guest speakers which has nothing to do with the players. You really don't need that many warm up maps anyway. 10-15 minutes should not completely break your 1hour (or however long) warmup and if it does then there is something wrong with you. Again, if you want to know why this is needed, take a look at any other competition (marching band, talent competitions, dancing, singing, etc). In most of these you would have to show up an hour or so early from my experience, yet people complain about 15 minutes in a clicking-circles game.
buny
Map pack please.
Wishy
Oh right, I got the delay thing now.

Then start scheduling matches on a different way. Players must be the maximum priority and if they want to warm up until the last minute they must be allowed to. If you still don't like this, let the players join the room HALF AN HOUR before the match, so they can start playing random stuff or something I don't know, either that or let them join whenever they want. This tournament is not just a show this is about players actually playing, if you can't "organize" stuff that fast then you're doing something wrong.

Why do you need that much time anyways, 1 or 2 minutes should be more than enough for players to join and stuff, streamers don't really need to do much I guess other than click spectating on each player (do they even need to do that with that client) and nothing else.
Makar
What if we forced players to join early and warm up in the multi room instead of on their own?

Btw Wishy, things are slightly more complicated than you think they are :/. Everything you mention adds up to be about the time we are asking for. It's not like we are asking for a half an hour, it's only 10-15 minutes. It's nothing. I seriously don't understand why you think 10 minutes seems like forever to you.
Cyclohexane
just a little input over stream and commentating

I'm not about to do anything special or study any map or any of that bullshit. This isn't professional. If it were, you wouldn't see me commentating. I'm fine with you not liking the streams, and I'm also fine with you not watching the streams either.

I don't see what's preventing both teams from contacting the ref/tourney manager to create a room, getting in the multi room early and start practicing then until we start the stream.
XGeneral2000

Mr Color wrote:

I'm not about to do anything special or study any map or any of that bullshit. This isn't professional. If it were, you wouldn't see me commentating. I'm fine with you not liking the streams, and I'm also fine with you not watching the streams either.
While this is hardly professional, I don't really see the issue with taking a half hour and watching Autoplay play each map once just so you get a feel for them :/ You don't need to know it inside and out, just perhaps where some harder patterns are, and if it's an accuracy/jump/stream map. I mean, you're already volunteering time to commentate. Why not do a little preliminary research and make the experience better?

Also, this "if you don't like this tournament, you can shut up and go home" attitude is really coming off as unprofessional. This isn't just you, but from a lot of the staff over the last hundred pages. A lot of the criticisms have been unfounded/hostile, to be sure, but even polite concerns have been bluntly shrugged off and even attacked/threatened by the staff. I know you guys are human, and this is probably pretty stressful, but as people who chose to assume responsibility for something this big, you have an obligation to remain professional and rational at all times. This is true about any management/leadership position in life. Even if someone treats you unreasonably, you need to deal with it without resorting to the cold shoulder/iron authority. Even if you are truly considering everyone's input and making decisions accordingly, you're not giving off that impression, and I think a lot of the frustration from the players/viewers in this thread are coming from this impression that you are blatantly/rudely ignoring them in favor of your own judgement, and your own judgement only. Again, not picking on anyone in particular, but rather directed towards the staff in general.

Still, thank you for running the tournament. The stream is also a huge plus, and even if there are issues with it, at least we have one this year.
Makar

XGeneral2000 wrote:

Also, this "if you don't like this tournament, you can shut up and go home" attitude is really coming off as unprofessional. This isn't just you, but from a lot of the staff over the last hundred pages. A lot of the criticisms have been unfounded/hostile, to be sure, but even polite concerns have been bluntly shrugged off and even attacked/threatened by the staff. I know you guys are human, and this is probably pretty stressful, but as people who chose to assume responsibility for something this big, you have an obligation to remain professional and rational at all times. This is true about any management/leadership position in life. Even if someone treats you unreasonably, you need to deal with it without resorting to the cold shoulder/iron authority. Even if you are truly considering everyone's input and making decisions accordingly, you're not giving off that impression, and I think a lot of the frustration from the players/viewers in this thread are coming from this impression that you are blatantly/rudely ignoring them in favor of your own judgement, and your own judgement only. Again, not picking on anyone in particular, but rather directed towards the staff in general.

Still, thank you for running the tournament. The stream is also a huge plus, and even if there are issues with it, at least we have one this year.
Finally somebody else notices, lol.

Actually this is probably the best post in this thread so far.
Cyclohexane
I, kriers or cubes generally know the layout of the maps and what makes them hard or easy - we actually mention that in the streams
Valkyrie Dimension's high speed + speed-up beginning section
no pain, no game's overall tricky patterns + stream of stacks and sliders
45nen no Yukizakura's traps in Hidden
The low OD in Kyun Kyun Tamaran Inaba-Tan
The irregular rhythm in Shining Wizard
and so on and so forth. We're not professional and we're far from perfect, but anybody who's watched the streams thoroughly knows that we actually are knowledgeable about the map picks.

Also THANK YOU XGeneral2000 for the constructive criticism, even if, as stated above, in our case it's kinda moot
Metro

Mr Color wrote:

I, kriers or cubes generally know the layout of the maps and what makes them hard or easy - we actually mention that in the streams
Valkyrie Dimension's high speed + speed-up beginning section
no pain, no game's overall tricky patterns + stream of stacks and sliders
45nen no Yukizakura's traps in Hidden
The low OD in Kyun Kyun Tamaran Inaba-Tan
The irregular rhythm in Shining Wizard
and so on and so forth. We're not professional and we're far from perfect, but anybody who's watched the streams thoroughly knows that we actually are knowledgeable about the map picks.

Also THANK YOU XGeneral2000 for the constructive criticism, even if, as stated above, in our case it's kinda moot
He's talking about ztrot, Zallius and peppy's commentary.
Cyclohexane
ztrot usually knows what he's talking about too and generally doesn't mention maps anyway

Zallius and ppy barely ever speak
Metro

Mr Color wrote:

ztrot usually knows what he's talking about too and generally doesn't mention maps anyway

Zallius and ppy barely ever speak
They commentated some matches that were very early in the morning and they didn't even know the maps. Just watch the vods.
Cyclohexane
That must've happened very rarely since this week there was only 1 match I wasn't here for - Korea vs Uruguay and 2 matches I wasn't really active on
Thatgooey
I have also been brainstorming today about doing something like map previews for the next round. I think I will work this week on making some play through videos of the maps to give people an idea of what to expect, and the things that I encounter and feel while playing the maps (going over the tricky spots to look out for, difficult patterns, map stats, ect.). I am to the point where I am very familiar with enough maps, to where I can easily identify them by name/sound/pattern, whatever and know exactly what the map is. I think it would be pretty cool, and I should have the time to do it. As a matter of fact, I'll go ahead and start on it today and see what I can come up with. I am a good enough player I think to have credible feedback on the difficulty of a map. I've gotten pretty into osu! lately, and I think this could be something cool I could give back to the community. I'll post an update later today.

I would still be interested in doing commentary as well, and I have experience with it from other games. I enjoy doing it, so why not. Maybe I am not very known yet, but that is okay. If anything, I will record the stream and review the replay for fun.
Vish024
I think having one or two commentators who have knowledge about the maps is enough. Peppy and Zallius aren't really commentating, they're just hanging there to ensure that things go smoothly. I don't think we need 32 commentators from all 32 nations who can all give expert analysis on the beatmaps throughout the games, one or two is enough.
XGeneral2000
Yeah, regarding the commentating/knowing the maps, I think a lot of the concerns arose from the early stages (the first day or so). I remember watching some of the first matches and there wasn't much commentary during play (and I remember at one point there was confusion as to how osu's letter ranking system worked, something I would hope any skilled player would know). I'm terrible with voices, though, so I don't know who was doing what. I watched some of the more recent matches, though (like the ones just this last weekend), and the commentary was significantly more entertaining. I picked up the comments about the HD traps in 45nen, the Shining Wizard irregular meter, etc. That was really nice.

Also, I'd like to point out that I find it absolutely hilarious that every time someone mentions a player has an FC or SS, they break it. :)
kriers
sometimes we might get situations where not all commentators are available. For instance me and lolcubes stayed up late to help ztrot commentating and ended up so tired we lost out on all but the final match the next day. We certainly have gotten more used to our roles, though. I will keep trying to comment about specific details about the maps from my experience of playing them, since I am still participating in the tournament ^^
Cyclohexane

XGeneral2000 wrote:

Also, I'd like to point out that I find it absolutely hilarious that every time someone mentions a player has an FC or SS, they break it. :)
A staple of this tournament
Aqo
Have you guys ever watched RTS commentary or FG commentary? Learn from them please~

(this is serious advice to commentators. This can make it a bit more fun for you in your roles too)

commentary examples on tournament play

replay commentary on tourney finals. commentating as if watching it live first time


live commentary on USA NA finals. best example of those 3. very hype commentating while following the game's key events
one commentator was kinda biased towards the NA player tho (steve h) since he's from NA himself.


(5 seconds audio delay. can be fixed by opening two youtubes and watching muted video on one... etc. you're smart enough to figure this out)
the commentator was told to make this commentary as outrageous as possible. stream had over 10k views. serious drama between the players.
some parts are nsfw (vocally, not visually)
Cyclohexane
Thank you for being massively idiotic and linking commentaries to games that aren't osu!.
Aqo
commentating on games works the same for every single game

you talk about the players
you hype the crowd up (yes, this counts for livestream crowd too) during key events
you talk about the matches

do it right
don't just sit quietly and talk about how you're drinking cola
(not meaning to offend anybody, I know it's hard and that you're new to this)

the commentary wasn't bad either imo, most of what I saw was already good. could be better tho. always room for improvement :b
PhiLL A
actually those are pretty good videos as some of those commentators were great, such as the ones on the SC:BW video. Some other commentators I would recommend watching and think are pretty good are TobiWan Kenobi who commentates DotA 2 and Tastosis (Tasteless and Artosis) who commentate SC2.
Makar

Aqo wrote:

do it right
don't just sit quietly and talk about how you're drinking cola
(not meaning to offend anybody, I know it's hard and that you're new to this)
Stuff like this shouldn't happen anymore. Peppy got on to Mara's ass for doing so already.
Cyclohexane
"you talk about the players
you hype the crowd up (yes, this counts for livestream crowd too) during key events
you talk about the matches"

yes, cause clearly we didn't do that


General notification to people: if you have complaints, then that's great and all, but make sure they're actually founded.
lolcubes
Those kind of commentaries are usually done with all people in the same room, and rarely happens that someone talks over someone else. There are exceptions but those are already considered professional commentators and they do it over voice comm or something if they cannot be in the studio (and they usually are).
Not to mention they actually watch the stuff on their PC in real time, where we have delay of around 10 seconds at least, as someone already mentioned.

Those 2 problems are usually the cause of most of our bad parts, in addition that there is a huge disorganization happening in the background (which is why I think this new rule was implemented) where we don't even get notified about a map pick or a player swap (though recently this has been okay but only because several people are doing their best in the background without anyone even noticing).
Aqo
sorry if this came out too straightforward, I think you're doing a great job guys :b just saying there's always room for improvement. aim high.
Cyclohexane
Plus these are games where commentary can actually get really hectic because gameplay ITSELF gets hectic. On a game like osu!, we're just waiting for stuff to happen. If both team are FCing the map, we're not gonna get all excited over nothing, it doesn't make sense!

The only part where we possibly could've gotten very excited (and I did) was for results of really close tiebreakers (Italy vs US, for instance)
Aqo

Mr Color wrote:

If both team are FCing the map, we're not gonna get all excited over nothing, it doesn't make sense!
If I was sitting there as commentator and seeing full-FC-so-far, I'd look at accuracies and throw out stuff like "look at this player, he is really solid with acc on this bpm, he will keep it high all match long. this other player isn't good with 1/4 sliders, notice those slider100s. this player always claims he's not good with AR10, but so far he's SSing this HR map, what interesting standards". etc. dunno. talk about the players. talk about the meta aspect of the whole thing - the team rivalry, the predictions for the match, what happens to each team if they win or lose bracket-wise, and so on. there's always something to talk about.
Mara
I never understand how people can get so much drama out of these things. It looks like everyone is going to kill each other.

Be glad I stopped commentating - Loctav just needs to remove my name from OP.
Cyclohexane
WHICH IS WHAT WE'RE DOING

and as we said before as soon as we mention an FC/SS the player breaks it, which is super awesome jinx powers MLG
IppE

Mara wrote:

I never understand how people can get so much drama out of these things.
Drama is the main driving force and entertainment of OWC to begin with.
Aqo
So mention it as soon as anybody breaks or gets a 100 and make them SS the entire rest :b

and yes ^ the whole point of tourneys is the hype. otherwise this would just be random mp match
Kanye West
Now that Aqo mentions it, you guys could incorporate more color commentary (see what I did there?) about the players, teams, maps etc. (Give us a more detailed overview of the map, analyze player strengths, weaknesses etc.) between maps and during lulls in play-by-play. Just some friendly critique.
Makar

Mara wrote:

I never understand how people can get so much drama out of these things. It looks like everyone is going to kill each other.
I know, right?
higurush
It's a nice contrast going on here. Offending the commentators and streamers instead of criticizing the maps or rules. You know guys we can be happy that someone even signed up who can provide this quality of streaming. From my experiences the commentators doing their job right. About the streaming.. ye it lags (fps drop inside the stream) for me, but seeing the 1000-2000 live watchers, I just don't care~.

*higurush goes back to his observation post*
Aqo

higurush wrote:

Offending the-
this is the core of the problem. that people think of criticism as offense instead of as advice
Makar
I appreciate the criticism I have gotten so far. However, some of it only has the purpose of offending others because things don't go they way they would like it to. Once the 15 minute rule was made people starting complaining about it even after we gave our reasons and they continued to say the same thing. This also led to people complaining about other things (streaming, commentating).
higurush

Aqo wrote:

higurush wrote:

Offending the-
this is the core of the problem. that people think of criticism as offense instead of as advice
Ye because if a large crowd does the same, it can more or less been taken as an offense~
Aqo

Makar wrote:

I appreciate the criticism I have gotten so far. However, some of it only has the purpose of offending others because things don't go they way they would like it to.
be mature enough to ignore any words that a random unknown person posted on the internet that might have been intended to offend you and instead look at them objectively as a source of information to learn from to perform better in the future

(again this is not a direct reply to you makar, more like a general reply to all people who take criticism as offense)
Makar
That's exactly what I have been trying to do, though conversations just go in circles here :P
Also, even if one of the staff seems to "rage" on this thread due to something offensive, we actually take everything into consideration anyways.
I'm pretty sure the commentators will improve thanks to these comments and I know when maps were picked people complained but you guys are getting better and considering them anyway.
Cyclohexane
It just annoys me to hear unfounded criticism over stuff we actually do correctly. It's like people are purposely trying as hard as they can to bitch about something.
XGeneral2000

Aqo wrote:

If I was sitting there as commentator and seeing full-FC-so-far, I'd look at accuracies and throw out stuff like "look at this player, he is really solid with acc on this bpm, he will keep it high all match long. this other player isn't good with 1/4 sliders, notice those slider100s. this player always claims he's not good with AR10, but so far he's SSing this HR map, what interesting standards". etc. dunno. talk about the players. talk about the meta aspect of the whole thing - the team rivalry, the predictions for the match, what happens to each team if they win or lose bracket-wise, and so on. there's always something to talk about.
This is kind of an interesting point. I mean, you don't need to know every player's BPM range, favorite mappers, three sizes, relationship status, etc, as you're hardly being paid for this and I'm sure you have better things to do than sift through every player's thousands of scores. But one possible suggestion could be to take a look at the "Top Performances" of a couple of the higher-profile players (ranked top 500 pp). You can get some interesting information out of players this way without too much research. Are they getting HD+DT SS scores, or are they playing HD+HR on difficult maps (or maybe even FL)? Do the maps tend to be high BPM streams, crazy patterns, low BPM, irregular timing, etc? You may be able to pin down a player's general strengths and playstyles like that, and the commentary will that much more colorful. It could at least provide interesting background during slower moments in songs or in between map picks.

Just something to consider. I have heard some commentary regarding players (good at low BPM, good with HR), and it's been really interesting.
Xakyrie
@Color: Wouldn't be OWC without the drama; some people just like to cause disturbances for the sake of disturbing.

Regardless of how people view it, staff takes into consideration everything being said. People are acting like the staff is completely disregarding all input given and that they couldn't give a hoot about the players. Truth be told, they listen, however the main goal here is to settle things so that it works better for everyone as effectively and efficiently as possible, even if that includes rejection on the players' end sometimes (this obviously means it works in favour of players too of course, it's not a one-way street like some people think and believe). It is inclined to become progressively better in the future. Just stop looking at it like it's a battle against staff and players or no good's going to come of it...it's just senseless.
Haruka_old

Mr Color wrote:

It just annoys me to hear unfounded criticism over stuff we actually do correctly. It's like people are purposely trying as hard as they can to bitch about something.
That's the reason why staff has had to regurgitate the same message over and over already. Despite people reiterating their issues several times even after having the reasons explained to them, we are all taking "criticism" into consideration. Most people (including staff) need to step back and think from all perspectives before sputtering though.
jesse1412
We need some asian commentators to scream like krzy (dat pun) when someone misses.

Pls asian commentators, where are you :(
kriers

Kanye West wrote:

Now that Aqo mentions it, you guys could incorporate more color commentary (see what I did there?) about the players, teams, maps etc. (Give us a more detailed overview of the map, analyze player strengths, weaknesses etc.) between maps and during lulls in play-by-play. Just some friendly critique.
We are actually doing as best as we can on this and are trying to improve, but thanks for the criticism.

-

Also keep in mind that osu! players are most often known by their strengths and as they are only shown in their rankings, we can't say much about other aspects where they might do suprisingly well/bad. To name an example: Shadowsoul did remarkably well on the harder insanes, despite the fact that some people think all he can do is [hard] difficulties.

Lastly, this isn't soccer or baseball or even sc2. Most good players aren't even known outside their own country/circle of friends. This tournament has made me realize there is simply no way for us to keep track of the amount of players that don't consistently submit good scores or in some way are visible in the community.
Salvage
The commentators are fine, i watch matches and too much hype or talk would distract me of what i really want to see, the comments are great since they talk enough, more than that would just distract me from watching the match and shitting my patns putting myself on the guys who are playing .. it's a game where u have to be fully concentrated for not to miss and too much hype or a guy who says everything that's happening in the game would piss everyone off, you can't compare osu to a fighting game.



Also about the 15 minutes rules i think it's way too much, i as a player lose a lot of concentration with that many time, i do feel like 5 or 7 minutes is enough but well, already enough talk about that i guess.
Topic Starter
Loctav
I tried to keep the time-before-match section as short as possible. Setting 15 minutes is the result of examining the last two round where I hosted many of the hold matches.
These 15 minutes are a pure result of examination of how the majority of matches went and we decided that this amount is low but also high enough to ensure everything (not only the stream, but also giving the teams the chance to shortly discuss their setup and gathering their team) runs smooth without disturbing the schedule and make the tournament run as planned.
You have to keep in mind that such scaled tournaments, spread over such a long time, need a lot of organization, it eats hell of time.
I can understand if you feel like being in the disadvantage because you get 15 min cut off, but also keep in mind that delays of 20+ mins can happen due to hectic situations, since the "match was already supposed to be started".
I highly prefer taking 15 mins of your time than stressing you, me and all the others with circumstances that are resulting out of the lack of time.
It might appear as a disadvantage to you for the first, but on the second, this is only for helping mostly you to have a flowing tournament, that don't make you fail because of hectic, stressed and chaotic situations.

If you are able to collect your teams very quick, you're absolutely free to warm up till time is used up or to calm down and mentally prepare for the ongoing match.
If you collect and warm up or warm up and collect makes no difference, yet the first options is more profitable for the whole OWC.

I hope this makes stuff more clear now. If the critics are unfounded and just consist of blaming/accusations about stuff that isn't the case, you get replies as before.
But if you actually stay calm and polite and remove your subtextual "you all suck and fail at everything and never think of us", you get appropriate answers.
Please always keep in mind that you are free to suggest something. But pulling off the "drama card" will make me discard any of your words.
KRZY

Makar wrote:

Once the 15 minute rule was made people starting complaining about it even after we gave our reasons and they continued to say the same thing. This also led to people complaining about other things (streaming, commentating).
I'd like to point out that this is wrong; it's the other way around. Several people, including me, have pointed out how the rule is more harmful than beneficial, yet all we got as a response was "you know where the door is" and "we need time to prepare streams." I've argued how this should not be of higher priority to players, but all Makar keeps saying is that he's given his reasons, he is right, and I am not listening.

I said I'd drop the matter, but his attitude is ridiculous.
Makar

Loctav wrote:

I hope this makes stuff more clear now. If the critics ate unfounded and just consist of blaming/accusations about stuff that isn't the case, you get replies as before.
But if you actually stay calm and polite and remove your subtextual "you all suck and fail at everything and never think of us", you get appropriate answers.
Please always keep in mind that you are free to suggest something. But pulling off the "drama card" will make is totallyhomo discard any of your words/
I agree with everything except this part. Staff should give appropriate answers/consideration/whatever no matter how rude others are imo. However, that does not give others the right to go off like that either. Bad attitude should be treated a different way (such as silencing if it continues).

KRZY wrote:

Makar wrote:

Once the 15 minute rule was made people starting complaining about it even after we gave our reasons and they continued to say the same thing. This also led to people complaining about other things (streaming, commentating).
I'd like to point out that this is wrong; it's the other way around. Several people, including me, have pointed out how the rule is more harmful than beneficial, yet all we got as a response was "you know where the door is" and "we need time to prepare streams." I've argued how this should not be of higher priority to players, but all Makar keeps saying is that he's given his reasons, he is right, and I am not listening.

I said I'd drop the matter, but his attitude is ridiculous.
Think of it this way then: If we are not able to have anything finished by the time you are supposed to play, you won't be able to play because nothing will be setup yet and things will be late. We don't do this so we can be lazy, we do this so you are able to play your match in the time that you had asked for. I've never once asked you to quit the tournament.
KRZY
Also, now that Loctav has actually made a post explaining the basis of the new rule, I'd like to voice another concern, which has already been voiced before: "hands going cold." Given that all 8 players have arrived in the room 15 minutes prior to the match, it would be quite bad for the players to just sit there for 15 minutes exchanging friendly words and doing nothing much else. Loctav has said that we will be free to play warm-up matches; I would like to confirm how this can go about. Are we just allowed to pick any maps and play before we actually begin the match on matchtime as 8? Will picking maps that are in the map pool for warmup purposes be allowed? If so, will this not interfere with the MP history later on? I've been told by Loctav after last match that, when we were trying to play the tiebreaker map for fun, we should do it in another room because it will make the MP history look confusing. Is this still the concern?
Makar

KRZY wrote:

Will picking maps that are in the map pool for warmup purposes be allowed? If so, will this not interfere with the MP history later on? I've been told by Loctav after last match that, when we were trying to play the tiebreaker map for fun, we should do it in another room because it will make the MP history look confusing. Is this still the concern?
iirc peppy said that wasn't allowed, but I honestly don't see why you shouldn't be able to especially if its not streamed (maybe because you can see a possible outcome and if you should pick the map in the real tourny or not?)
MP history is always confusing, so I doubt that matters.

Also, I still think the time should be lowered to 5-10 minutes :/ I think it only takes 15 minutes because captains fail to cooperate quickly, but if they know they have to be on earlier things should go more smoothly
XPJ38
too much text in this thread

less blahblah, more JB/vikings/baguettes/datBrazilianSingerNobodyKnows/PortugalSucks/etc.
Nyquill

XPJ38 wrote:

too much text in this thread

less blahblah, more JB/vikings/baguettes/datBrazilianSingerNobodyKnows/PortugalSucks/etc.
I agree. Meaningful discussion on the topic of the 15 minute rule has become that of 2 or 3 people anyways, would probably keep this thread cleaner if the rest of it is done elsewhere (just give us the discussion results later).
KRZY

Makar wrote:

Think of it this way then: If we are not able to have anything finished by the time you are supposed to play, you won't be able to play because nothing will be setup yet and things will be late. We don't do this so we can be lazy, we do this so you are able to play your match in the time that you had asked for. I've never once asked you to quit the tournament.
We all know who I am referring to with the door comment.

But thanks for your response. I've suggested a time period of five minutes instead of fifteen, but after reading Loctav's latest post I'm ready to accept 15 minutes for the better running of the tournament.
Topic Starter
Loctav
@Makar well, actually you are right, but we are all humans. If you simply complain for the sake of complaining (and 90% of the thread consists of this since everyone feels harmed in their valuable freedom), you will face me as a human who simply get annoyed of it. If you can't deal with changes of any kind, you are not supposed to participate here.
People need to understand that the changes are not made out of fun because I feel like putting players behind streamers or just to troll them.
The discussion reached a point where it was hitting stubbornness of a kind that of whatever reason I would bring, it would be like "YOU ARE WRONG BECAUSE <input previously 100 times repeated and already dodged reason> "
Repeating a reason doesn't make it more valid. Also it's not that I don't UNDERSTAND what people try to tell me. But people always act like decisions ate made randomly. You can never please everyone, Korean team might be EXCEPTIONAL when it comes to gathering themselves (they are actually by far the best organized team), I have to consider all others (the actual MAJORITY of participants), and these people NEED this time, as I observed in 32 matches so far.
But putting "yourself" as "the standard of everyone" makes me just annoyed. Sorry for this, but this makes me simply tell them, that they are NOT like everyone and that they shall not put themselves as centre of the universe.

And the main suggestion for stuff you can not accept : leave this tournament.
If you can not live and feel like irrationally suffer from such rule changes, you should not participate.
And I just made clear, very harshly due to my annoyed state at this point, that no one forces you to be here and that I simply don't listen to people who are not constructive nor neutral and objective.
Nyquill
just when I thought it was over

here we go again
KRZY
You see, all this could have been avoided if the conversation went like this:

KRZY wrote:

Finally, please clarify what "being ready to play" means. If it means the teams must join the multiplayer match via the management's invites 15 minutes prior to the match, then I strongly disagree with this and would like to hear the reasoning behind it.

Loctav wrote:

I tried to keep the time-before-match section as short as possible. Setting 15 minutes is the result of examining the last two round where I hosted many of the hold matches.
These 15 minutes are a pure result of examination of how the majority of matches went and we decided that this amount is low but also high enough to ensure everything (not only the stream, but also giving the teams the chance to shortly discuss their setup and gathering their team) runs smooth without disturbing the schedule and make the tournament run as planned.
You have to keep in mind that such scaled tournaments, spread over such a long time, need a lot of organization, it eats hell of time.
I can understand if you feel like being in the disadvantage because you get 15 min cut off, but also keep in mind that delays of 20+ mins can happen due to hectic situations, since the "match was already supposed to be started".
I highly prefer taking 15 mins of your time than stressing you, me and all the others with circumstances that are resulting out of the lack of time.
It might appear as a disadvantage to you for the first, but on the second, this is only for helping mostly you to have a flowing tournament, that don't make you fail because of hectic, stressed and chaotic situations.

If you are able to collect your teams very quick, you're absolutely free to warm up till time is used up or to calm down and mentally prepare for the ongoing match.
If you collect and warm up or warm up and collect makes no difference, yet the first options is more profitable for the whole OWC.
Topic Starter
Loctav
Typing on iPhone is slow.
Regarding warmups: I suggest to not use pool maps for various reasons:
1.) tactical purpose: opponent can see how you do on the map and may use this against you
2.) redundancy effect: maps being played more than once in a row may make your performance drop on the actual counting match
3.) mp history confusion: playing mappool maps makes it hard to differ what maps are actual matches and what are warmups, since editing stats are hard enough, it's hindering even more.

Edit: you are still free to use whatever you want to warmup. I also prefer to pick warmup winner as first-selector. But if you disagree with this method, flipping a coin is working then, too.
Picking non-pool map is not the must but HIGHLY recommended.

Not playing anymore after done match is a method to also enlighten the weight of the edit- and workload heavy stats sheet editing process.
We can differ warmups from actual match (especially if not-pool-maps), but keep playing afterwards is simply confusing for us. And since it doesn't harm you to recreate another match to help our organization, it's the most appropriate way to keep stuff on a lower workload for us. And since it doesnt really affect you seriously, I think you should follow this.

@Krzy you are right, but you know how this goes. I can't help it anymore, but being flooded with unreasoned comments and complaints daily makes me to react weird on some of them, especially when it appears as "oh a change, let's go and complain" to me on first glance. You were victim of the dodging I do heavily daily. Maybe next time try to contact me directly instead of putting questions into a protesting frame. This could help me not misunderstanding and falsy reacting in this stuff then.
KRZY
I see. I apologize on my part for making my posts more offensive than they needed to be, I too was kind of frustrated at not receiving what I considered to be a clear, direct answer to my concerns. I hope we set a tone here for solving any more opinion differences that may occur between different parties for the remainder of the tournament.
Haruka_old
#bromance
d'awww

XPJ38
Cyclohexane
You guys were seriously having an argument over hands going cold.

hands. going. cold.

That's all I'll say.
buny
Good organising, I still see no map pack.

Mr Color wrote:

You guys were seriously having an argument over hands going cold.

hands. going. cold.

That's all I'll say.
I don't see a problem with this.
Unless you're telling me that your skill level is the same no matter if you warm up or not.
Metro

buny wrote:

Good organising, I still see no map pack.
Just download each map and stop complaining about stupid shit.
buny

Metro wrote:

buny wrote:

Good organising, I still see no map pack.
Just download each map and stop complaining about stupid shit.
Just upload the pack and I won't complain about "stupid shit"
Pretty hypocritical when you're complaining about others complaining.
Metro

buny wrote:

Metro wrote:

Just download each map and stop complaining about stupid shit.
Just upload the pack and I won't complain about "stupid shit"
Pretty hypocritical when you're complaining about others complaining.
I'm not complaining. Read a few of the last pages and you'll see that people are always complaining about something. The pack isn't important enough for you to come and flame the staff. Just downlod each map.
buny
Regardless of how important it is, it shouldn't go ignored.

Just a quick fix for a small issue is all I'm asking for. No need to be angry.
Metro

buny wrote:

Regardless of how important it is, it shouldn't go ignored.

Just a quick fix for a small issue is all I'm asking for. No need to be angry.
No one's angry. Just don't flame the staff please. Thanks.
Makar
http://www.mediafire.com/?c402b5zp281u5ak
Thanks to Lolicore Flandre for uploading
buny
Thank you.
Frostmourne

buny wrote:

Thank you.
JappyBabes
Is anybody willing to update statistics spread sheet? Seems that SDR for Group H wasn't updated either.
Cyclohexane
I have access to that but I don't have the formula for SDR so I usually leave that to Loctav

It indeed should be updated though
Topic Starter
Loctav
The formula stands in the OP.
In order to estimate the SDR, you can also complete the still missing detailed-stats for round 1-2.
The sheet calculates on its own.
Whatever, I had no time lately, will update this with fartownik if there is a bit more time I can spend. Should be done this week tho (before 1-3 starts)
Rasis
I packed a beatmap pack, don't know whether it is ok to post here

http://pan.baidu.com/share/link?shareid=177793&uk=2063777319
SteRRuM
When will we get the group stage 1-3 schedule?
s4nCh
Group Stage 1-3: 7-9 Dec
GladiOol

s4nCh wrote:

Group Stage 1-3: 7-9 Dec
,.,

SteRRuM wrote:

When will we get the group stage 1-3 schedule?

SteRRuM wrote:

schedule
xsrsbsns
Tired of waiting

https://docs.google.com/spreadsheet/ccc ... lemc#gid=0

Use at your own risk.

- Changed SDR for the Netherlands/Ukraine match because the one uploaded was only calculated from only 4 games instead of all 7
- Linked only to mp info, but not to result post or stream
- Did not modify SDR for Thailand & Latvia in the group table because of bugged Inaba game
- Used max scores played by Auto because existing ones are wrong/different
- "Map Usage Percentage" is now (times selected / 16 matches) because this info makes more sense than dividing by 75-77 total maps played
- Slider end combo drops are counted as FC too (sry Kyou)
Cyclohexane
Oh, so that's what you guys were talking about, with the whole FC thingus

Yeah, I understand that if you lose like 1x on a slider cause you dropped it too soon then it might not be considered an FC in some jurisdictions. I thought you guys were talking about getting a 100 on a slider without losing any combo whatsoever (if such a thing is even possible but I'm fairly certain it is)
I still think that a Full Combo is achieved when no combobreaks, that is when your combo drops to 0, happen period, but eh. Whatevers.

Also many thanks xsrsbsns for that, I will copy/paste these results in the official doc asap.
Topic Starter
Loctav
Nerds recheck tho. If they are correct, he can feel free to help keeping the stat sheet updated.
I wonder who made the max score things. They are supposed to be done with Autoplay-Mod.
Will check change history
Cyclohexane
Yeah, I've changed it but there's always the option of going back to old edits if need be. For now, I think it's at least better than what we had before.

EDIT: I just noticed the other tabs, I'm not gonna bother with these, Loctav can do the editing and eventual changing.
Makar
Schedule should be done within the next 10 hours or so I think
jesse1412

xsrsbsns wrote:

Tired of waiting

https://docs.google.com/spreadsheet/ccc ... lemc#gid=0

Use at your own risk.

- Changed SDR for the Netherlands/Ukraine match because the one uploaded was only calculated from only 4 games instead of all 7
- Linked only to mp info, but not to result post or stream
- Did not modify SDR for Thailand & Latvia in the group table because of bugged Inaba game
- Used max scores played by Auto because existing ones are wrong/different
- "Map Usage Percentage" is now (times selected / 16 matches) because this info makes more sense than dividing by 75-77 total maps played
- Slider end combo drops are counted as FC too (sry Kyou)
UK almost at 0 score difference, as in we're the most interesting to watch.
Vish024
Do Norway and China still have to replay their match?
Cyclohexane
Yes they do.

Also, the SDR for France is exactly -3,333.

CHECK 'EM
KRZY

Mr Color wrote:

Also, the SDR for France is exactly -3,333.

CHECK 'EM
Implying France will be 3rd in their group 8-)
Haruka_old
Until Loctav updates the OP, here is the temporary schedule (still subject to change).

https://docs.google.com/spreadsheet/ccc ... 3c1UlRPelE

Any teams in the waiting list means that one of the teams in that specific match up had a problem that will soon be ironed out; in that case, those three teams should please check your inbox for details to schedule a match time as soon as possible. If there are any questions, comments, or concerns over any of these match times, please contact me or Xakyrie through forum PM to avoid avoidable spam in the thread.
Cyclohexane

KRZY wrote:

Mr Color wrote:

Also, the SDR for France is exactly -3,333.

CHECK 'EM
Implying France will be 3rd in their group 8-)
Oh god.

OH GOD.

You know, that might just happen.
jesse1412

Mr Color wrote:

KRZY wrote:

Implying France will be 3rd in their group 8-)
Oh god.

OH GOD.

You know, that might just happen.
It doesn't matter when UK team is in the tournament 8-)
pielak213
woah norway vs hong kong 300k point diff in tiebreaker i wants to see
Wishy
Will there be a week between groupstage and knock-out stage? Asking since there are a few pending matches.
Topic Starter
Loctav

Wishy wrote:

Will there be a week between groupstage and knock-out stage? Asking since there are a few pending matches.
Hardly possible, unless people want to play on 21-23 December, which is right before christmas and I'd like to avoid this.
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