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supercell - Kimi no Shiranai Monogatari (TV Size)

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Ichigo-Sora
This beatmap was submitted using in-game submission on Sunday, May 23, 2010 at 11:12:32 PM

Artist: supercell
Title: Kimi no Shiranai Monogatari (TV Size)
Source: Bakemonogatari
Tags: tv size ending animask nagi youngdow
BPM: 165
Filesize: 5972kb
Play Time: 01:25
Difficulties Available:
  1. animask's Insane (4.89 stars, 233 notes)
  2. Easy (1.65 stars, 83 notes)
  3. Hard (4.7 stars, 216 notes)
  4. Normal (3.55 stars, 136 notes)
  5. youngdow's Taiko Diff (4.94 stars, 407 notes)
Download: supercell - Kimi no Shiranai Monogatari (TV Size)
Information: Scores/Beatmap Listing
---------------
ED (TV Size) from the anime Bakemonogatari.

Feb. 17, 2010 - Added youngdow's Taiko difficulty

animask, if I made any changes to your map that you don't like, simply tell me and I'll change it back ^^

Last Update: May 23 - minyeob's mod, added approch circle
Mimuki232
Hi there, I'm really liking this song, but I find the timing for both maps to be:

BPM: 165.000
Offset: 2,344

Please re-adjust this for both difficulties, then use 'Resnap All Notes'..then go through the whole song(s) and move your notes so that they fit the timeline and 'sound right'. Please PM me as soon as you have done this and I'll mod it fully cos it's a good song! :P

(also you should really use 'Distance Snap' a lot more..but you can always do that after the timing is sorted ^_^)
Mimuki232
OK here's my list of suggestions, based on the timing which I suggested.
Firstly about the Distance Snap, if you go through the map using Auto and see where the cursor has to speed up a lot to hit the beats then this is where you really need to use Distance Snap. Also it would be nicer if you stacked more notes that are close together on the timeline and unstacked the ones which are further apart..cos your stacking is a little inconsistent.
To clarify, by 'tick' I mean the smallest division on the timeline, and since it is 1/6 timing, a red tick would be a '3rd tick' and the '5th tick' would be just before a white tick etc.

Normal
00:41:980 [7] Move the slider so that it starts at 00:41:919 (5th tick) and ends at 00:44:101, then place a beat at 00:41:556
00:49:253 [7, 8] Move these onto the nearby white ticks
00:54:283 [1, 2, 3] Move all of these one tick back. Also you may want to replace this combo's [7] with a slider to prolong this note
00:59:010 [6] Move this forward onto the 5th tick
01:00:677 [5] Move this to 01:01:374 (2nd tick)
01:01:980 [6] Move the slider so that it starts at this time (a white tick) and shorten it to end at 01:03:798
01:04:465 [2] Move this one tick back (5th)
01:06:828 Add a beat here (2nd). Also for [6] you may want to replace with a slider as before
01:10:647 [6] Move this back to start at 01:10:525 (red) and shorten this slider to end at 01:11:434 (white)
01:11:798 Place a note here
01:13:434 [5] Move the beat back to here (red) or possibly prolong?
01:17:616 [5, 6] Move these both back one tick (white)

Hard
(This isn't an extensive list, use the Normal suggestions as guidelines)
00:06:707 [1 to 7] Move these all forward one tick (to white)
00:40:162 [5] Extend this slider to end on 00:40:889 (white)
00:41:798 [2] Delete this beat
00:51:071 [1,2] These two end/start at the same time! :o
00:55:995 [7] Move the beat to this specific time (red)
00:58:889 [6] Extend to end on 00:59:798 (white)
01:01:859 [6] Start this slider on 01:02:040 (a 1st tick), but it might be better to replace this with beats/ a long slider or something...
01:11:010 [6] Extend to end on 01:11:798 (white)
01:13:616 [5] Move so the slider starts here
01:15:071 [2] Extend to end on 01:15:798 (white)
01:19:071 [1 to 18] These are way too difficult! Can you play this bit perfectly?
01:25:192 [2] Move this forward one tick (white)
yongtw123
I have two suggestions:

1. Add an audio lead-in of at least 1 second. The beatmap starts almost right after playing.

2. Like Mimuki232 said, use Distance Snap more. Some notes are inconsistently spaced, causing players to be unable to predict the beats. Of course it isn't mandatory to use Distance Snap all the time, but it's better than not using it and making players frustrated :)
Mafiamaster
Easy~
Your Easy is lacking a lot of hitsounds so here are a few suggestions and some other stuff.
Feel free not to do some of them~ ^_^
  1. 00:19:79 (3) - Suggestion: Make this the same distance as 1 and 2.
  2. 00:21:25 (5) - New combo.
  3. 00:21:98 (1) - Remove new combo.
  4. 00:28:34 (6) - This sounds better at 00:28:52.
  5. 00:29:98 (1) - Add a finish.
  6. 00:39:43 (3) - Suggestion: Align with the endpoint of 1 and 2
  7. 00:44:52 (1) - Add a finish.
  8. 00:45:25 (2) - Add a clap
  9. 00:46:70 (4) - ^
  10. 00:48:16 (6) - ^
  11. 00:49:25 (8,9) - ^
  12. 00:50:34 (10) - New combo and add a finish at the beginning of this slider.
  13. 00:54:70 (11) - New combo.
  14. 00:58:34 (2) - Add a clap
  15. 00:59:79 (4) - ^
  16. 01:01:25 (6) - ^
  17. 01:04:16 (1) - ^
  18. 01:04:89 (3) - Add a clap and a finish
  19. 01:05:61 (4) - Add a clap
  20. 01:06:34 (1) - ^
  21. 01:07:07 (3) - ^
  22. 01:07:79 (5) - Add a clap and finish.
  23. 01:09:25 (2) - Add a clap
  24. 01:09:98 (4) - ^
  25. 01:10:70 (6) - Add a finish
  26. 01:12:16 (2) - Add a clap
  27. 01:12:88 (4) - ^
  28. 01:13:61 (6) - Add a finish
Normal~
  1. Hmm... This is also lacking a lot of potential hit sounds that could be made. If you made the hit sound changes on Easy, would you go along with that idea in Normal?
  2. Now for spacing... Press Ctrl + Shift + A. This will activate the AImod window. Then click on run. Afterwards you'll see a lot of possible ways to fix your distance spacing. Try to do the best you can to fix it all~
Hard~
  • Whoa... This spacing is even more confusing~
  1. Please try out AImod for this and fix all of the distance spacing errors that you may find~
  2. 01:22:43 (1) - Start this spinner at 01:22:34. Then lengthen to the red tick.
  3. Also this could use more hit sounds~
Mafiamaster
Just wanted to stop by again :3

Easy~
  1. 00:55:79 (1) - Start this spinner at 00:55:98 and shorten it to 00:56:88
  2. 01:21:07 (1) - Start this spinner at 01:20:88, make sure to end it where it was again~
    Nice improvement since last time!
Normal~
  1. 00:01:61 (3) - Add a whistle
  2. 00:04:52 (3) - ^
  3. 00:02:34 (4,5,6) - Move 5 and 6 a little closer to 4.
  4. 00:03:79 (1,2,3) - This is considered as a jump. Make this more closer to each other and evenly space them. (Jumps aren't really recommended in Normal)
  5. 00:06:70 (1) - Suggestion: Add a finish and move farther from 7.
  6. 00:12:52 (6) - Add a finish
  7. 00:16:43 (1) - Start this slider on the white tick. (00:16:52) Don't forget to shorten to the white tick as well~ Maybe add a finish here as well?
  8. 00:41:52 (7,8) - Move both of these 1/4 of a tick forward. (So they land on the white tick)
  9. 00:54:25 (1,2,3) - Move these 1/4 of a tick forward. ^
  10. 00:55:97 (7) - Move this back on the red tick.
  11. 01:01:34 (5) - Move to red tick. (01:01:43)
  12. 01:04:43 (2) - Have this land on the white tick.
  13. 01:06:79 (3) - Land on red tick.
  14. 01:08:88 (1,2,3,4,5) - Can you do something about this? It's kind of jumbled up together.
  15. 01:22:43 (1) - Move back to the white tick. Then lengthen to the red tick.

Hard~

  1. 00:01:61 (3) - Add a whistle
  2. 00:04:52 (3) - ^
  3. 00:06:70 (1) - Add a finish
  4. 00:07:43 (3) - Add whistle
  5. 00:12:52 (10) - Add a finish.
  6. 00:21:88 (4,5) - Move 1/4 of a tick forward.
  7. 00:29:98 (1) - Add a finish.
  8. 00:44:52 (1) - ^
  9. 00:45:25 (3) - Add a clap
  10. 00:46:70 (6) - ^
  11. 00:48:16 (10) - ^
  12. 00:49:61 (13) - ^ Keep the whistle there if you want. =P
  13. 00:56:04 (1) - Move to the red tick. (00:55:98) Then lengthen to the white tick
  14. 01:02:70 (10) - Lengthen to the nearest white tick.
  15. 01:07:61 (6) - Remove finish sound
  16. 01:07:79 (7) - Add the finish to the beginning of this slider.
  17. 01:15:07 (2) - Lengthen to nearest white tick.
  18. 01:19:43 (2) - Finish
  19. 01:20:16 (4) - Clap
  20. 01:20:88 (7) - ^
  21. 01:21:61 (11) - ^
Ekaru
ctrl + shift + A all 3 difficulties. All I really gotta say on spacing. Recheck please, try respacing with distance snap.

All difficulties:

00:56:14 - Add kiai time.

Has potential, just needs some spacing refining.
Sleep Powder
Love the song already...I'm might make a difficulty if I get the time to. Its short so I think I can manage finishing it soon.



[Easy]
Use distance snap to fix the spacing on these notes.
00:50:34 (1) - A finish at the end sounds nicer
00:55:43 (2) - Spacing is too close to 1
Try to use distance snap for more organized spacing.

[Normal]
Resnap on 1/4 beat divisor...?
Use distance snap to fix the spacing on these notes.
00:09:61 (1,2) - Finishes
00:10:88 (3) - Whistle?
00:38:70 (4) - The slider is a bit weird...resnap the points.

[Hard]
Use distance snap to fix the spacing on these notes.
00:32:70 (1,2) - Finishes maybe?
01:10:52 (6) - Red tick on 1/4 beat divisor

The timing is a bit weird....I tried to find a better offset or something but I kept getting notes too early and too late at the same time.
minyeob
This map has been deleted on the request of its creator. It is no longer available.
Breeze
hi Ichigo-Sora :)
イチゴ-空 strawberry sky XD

sorry for my late mod

now mod start go go !!

blue :arrow: it's just my personal opinion, fix it or not both OK, it depends on you
red :arrow: it's strongly recommened that you fix it

Overall

  1. Place a Preview Point. How to? Go to 00:54:162, click on "Timing" in the toolbar and choose "Set Current Position as Preview". Do this on every difficulty. This makes the song start from the chorus when you select it on the song selection screen
  2. OFFSET : 843 , it sounds better to me but change it or not is all depend on you
  3. 00:55:980 - as a rule, kiai time should start on the hit you intend the fountain to be on, so, KIAI start here would be better
[Easy]

  1. 00:28:525 (6) - it does'n match anything
  2. 01:04:162 (1) - it's not recommended that put a note "covered" by front note
  3. and I had to say, those long slider seemed to be long-winded
[Normal]

  1. 00:44:525 (1) - spacing wrong
  2. 00:55:616 (6) - put it upside a bit, offscreen note is bad
  3. 00:57:253 (1) - wrong spacing
  4. 01:16:525 (4) - put it at 01:16:344 would be better
  5. 01:19:434 (2) - put it at 01:19:253 would be better
  6. 01:25:253 (2) - 1/2 beat forward
[Hard]

  1. 00:27:980 (6) - 1/4 beat forward
  2. 00:30:162 (2) -what's this note set for?
  3. 00:46:344 (5) - new combo here, the last large number looked ugly IMO
  4. 01:13:616 (5) - 1/2 beat forward
  5. 01:16:525 (4) - ^
  6. 01:19:434 (2) - ^
  7. 01:20:525 (5) - new combo
  8. 01:25:253 (2) - 1/2 beat forward
good map
star for you!
Alace
Overall
It`s good
I noticed that you follow many vocals in easy and normal it is a bit hard for newb
you can try to follow more drum and BGM in your next map

Hitsounds
Soft claps don`t fit this song i suggest remove all claps
Soft-whistle and finish fit the song

<Hard>
00:28:07 (6) - plz move to red tick (1/2 divisor)
btw using 1/4 beat snap divisor is ok you don`t need 1/6

have a star
[deleted user]
really cool for me
star
Sleep Powder
You can add my difficulty if you want to

Add this too
EDIT: Add my name in the tags area

http://up.ppy.sh/files/normal-hitwhistle.wav

Download: supercell x nagi (Gazelle) - Kimi no Shiranai Monogatari (Ichigo-Sora) [animask's Insane].osu
bmin11
Hm..... try using distance snap. It will be easy to find spacing errors

[Easy]
Nothing found

[Normal]
01:19:07 (1,2,3,4,5,6,7,8,9) - This tricked me. Is this for purpose?

[Hard]
Nothing found except some spacing errors

[animask's Insane
Nice

Try to go through with distance snap on. This will help you
Nice spinner, starred~
kino77
I like the skin~and the girl on BG pic~

[Easy]
00:27:80(6)-Remove circle?
00:39:43(3)-It doesn't match here,try to make the slider shorter,reverse at 00:40:16 and end here 00:41:62?
00:44:16(x)-Add a note here?
00:55:43(2)-Doesn't match, remove it and add a note at 00:55:25 and 00:55:62?
01:14:34(1)-Reverse at 01:15:80?

[Normal]
sllider velocity 1.4 is to high for normal,1.2 will be better~
00:03:07(6)-Align with 5?
00:25:62(3)-Move 1 grid 3 up?
00:30:71(2)-^
00:40:89(6)-^
00:46:34(3)-^
00:47:43(4)-Align with 5,6?
...If you put right note down 1 grid 3 on purpose,I got nothing to say~
00:59:71(7)-Movr to white tick?
01:01:98(6)-Start here 01:01:80?
01:19:25(2)-Add a note here?

[Hard]
HP Drain Rate is too high x__x
00:12:53(10)-New combo?
00:33:25(x)-Add a note?
00:41:62(1)-Remove new combo?
00:41:98(2)-New combo?
01:13:43(5)-Doesn't match...
01:16:34(4)-^
01:19:07(1)-Remove new combo?
01:19:25(x)-Add a note here?
01:19:43(2)-New combo?

[animaask's Insane]
As the circle size is lv.2 in this insane,I suggest Hard should have a lower circle size...
01:13:07(1)-Remove new combo?

Star~

Sorry I forgot... :o
SteRRuM
Hi!
[Timing]
SPOILER
BPM: 165,00 (fine)
Offset: 887
Resnap all notes on all difficulties.
[Easy]
  1. Fine.
[Normal]
  1. 01:01:97 (6) - 1 grid to the left.
[Hard]
  1. 00:28:523 - This break is too short ?,
  2. 00:54:34 (1,2,3) - Spacing.
[animask's Insane]
  1. Fine.
Aoitenshi
I can't mod by testplaying it, mosquito alwas get right in front of my eyes to make me miss

Easy:
0:27:432 : the brake here looks like a random placement, it sound better if you remove the breaks
Entire song : You should decrease the overall difficulity by 2 since it is an easy.

All other diff seems fine to me.

From all diff the one that seems error for me is 1 diff, star!
Lizbeth
First of all: the gray combo color is hard to see with that light BG. i suggest to use color as the blue and fuchsia.

Suggestions (except pink line)

Hard
00:09:61 (1) - repeat
00:19:43 - add note
00:21:61 - add note

animask's Insane
place inherited timing section before the note, not on top. cuz your not gonna get the right sound if you hit early

Normal
fine

Easy
Fine

good luck
Star
Symbolic
[Easy]

00:39:43 (3) - Let this reverse 1 more time and remove the break.


[Normal]

Use 1 Circle Size bigger.


[Hard]

Use 1 Circle Size bigger.

00:02:34 (5) - New combo.
00:05:25 (5) - ^
00:08:15 (5) - ^
00:09:250 (x) - Add a note here.


[animask's Insane]

00:02:34 (5) - New combo.
00:03:43 (1) - Remove new combo.
00:03:79 (2) - New combo.
00:08:15 (5) - ^
00:10:52 (5) - ^
00:11:25 (1) - Remove new combo.
00:34:34 (1) - Finish.
01:22:34 (8) - New combo.

Fun map to play and mod ^^
Starred *
Lokamp
[General] why don't you apply a final spinner like on animask's mode? (01:25:06 (1) - )

Easy
00:47:43 (6) - new combo

Normal
Exept for some random spacing, everything is ok here ^^

Hard
Sounds fine!

animask's Insane
like upper :3

Star 4 you ;3
WyndII
Hi!

Mod:
Just suggestion XD

Easy

00:31:97 (4) - this is hard to time when you're a noob playing this. why not make a repeating slider that starts here 00:31:796?

Normal
01:25:25 (3) - add a finish note?

Hard
nicee~
00:32:88 (2) - add finish?
00:55:977 - I'll use normal hitsounds here if i were you XD

animask's Insane
awesome!

Good lucku!
Mismagius
Modding queue <3

Easy
00:21:025 (1) - align with (4)?
00:47:043 (6) - new combo

Normal
00:05:025 (4) - new combo

Hard
00:11:061 (8) - spacing

animask
awesome

Star(ite, olololol) for you :3
Hanyuu
hello

add source to hard and insane
also add animask to tags

Easy:


00:31:079 (4) - make the short repeating sliders to 1 longer slider. it is not a good idea to use alot of red ticks on easy, with this fast BPM too. and its not fitting the music aswell
00:55:097 (1) - too short spinner for easy. do something else. 00:56:015 (1) - circle for example
01:14:034 (1) - sound better if you move it to 1:14:705

Normal:

00:40:015 (5) - new combo

Hard:

01:01:097 (6) - new combo
01:17:061 (1) - ^

Insane:

00:32:070 (1) - missing circle
01:06:034 (4) - new combo
Tanmak
Hello~

[Easy]
00:27:432 put in break.
00:35:796 (1) 1 grid up?
00:57:614 (1) no new combo.
00:59:068 (3) New combo.
01:01:977 (7) ^
01:04:159 (1) No new combo.
01:14:705 (1) Slide is too long. I suggest that divide two slide note.

[Normal]
00:02:341 (1,2,3) Check spacing.
00:03:796 (1,2,3) ^
00:05:250 (4) New combo and (4,5,6,7)..check spacing, too.
00:08:159 (4) New combo and check spacing (4,5,6).
00:24:159 (1,2) Spacing.
00:49:250 (7,8) ^

[Hard]
01:06:887 (3,4) Whistle?
01:19:432 (1) No new combo?

[Insane]
00:19:796 (1,2,3,4) Make this like picture.

00:24:705 (1,2) Too close.. >w<

Starred~
Leorda
[Easy]
00:20:705 (x) - Add note here
00:48:887 (3,4,5) - Move 1 grid down

[Normal]
00:34:887 (4,5) - Allign with 3
00:41:997 (4) - ^

[Hard]
01:19:068 (3) - This object is offscreen

[animask's Insane]
00:20:159 (5,6) - Spacing please

Great song! Star for you
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