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ONE OK ROCK - Re:make [Osu|Taiko]

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Reisen Udongein

JappyBabes wrote:

ONE OK ROCK - Re:make has been revived from eternal slumber.
Oh god yes.
Oh god yesssss
JappyBabes
[Remake]
00:20:164 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32) - Aren't all of these supposed to be on Y288?
yanlu
來給小路星星~

star~ :)
wonders
挖出来了 :)
Meru
ghahahah revived

star \:D/
Miggl
Random mod for
re:make

because this map is not ranked yet^^

SPOILER
most is easy - some specific things are hard - not cool as a not-osu-freak/ just a not-pro

maybe its fun but its a bit exaggerated:

just suggestions

00:30:629 (4,5,6,7) - use 1.9 spacing and replace - its too sudden

01:31:502 (4,2) - nearer at slider?

01:54:350 (1,2,3,4) - just a bit less distance^^

03:11:792 (1,2,3,4) - just a bit haha

Edit: Star~
quiz-chan_DELETED
May I map a Guest Diff?
EDIT: Forget what I said. :D
quiz-chan_DELETED
Nooo, this map didn't have to die. :(
a10029783
go go rucker~
Topic Starter
Rucker

Quiz-chan wrote:

Nooo, this map didn't have to die. :(
I don't wanna add diff anymore sorry...
Topic Starter
Rucker
ok
Map all complete
Waiting for MOD.
Zerdy
Rucker.... Maybe 170 BPM instead of 172 ?
Cherry Blossom
Nice map !
Star~
Seph
amazing, why is this graveyarded?
Frostmourne
ohh oh ohhhh

This map is rebornnnnnnnnnnnnnnn
Kuria
yeeeesssssssshhhhhhhh
LF2magic
支持:D
Topic Starter
Rucker
thanks guys..
i'll try to rank it :3...
Suzully
Sorry! I made only a few changes on my diff. Could you please update before getting a mod? :D

http://puu.sh/1n9PD
Topic Starter
Rucker

Suzully wrote:

Sorry! I made only a few changes on my diff. Could you please update before getting a mod? :D

http://puu.sh/1n9PD
updated. :)
Oracle
加油.
bakabaka
;3/

mod in Irc

SPOILER
18:34 bakabaka: :O
18:34 Rucker: :O
18:35 bakabaka: 要MOD嗎lol
18:35 bakabaka: 維克上限惹耶: o
18:35 Rucker: 來吧:D..
18:35 bakabaka: :D
18:36 bakabaka: 00:37:432 (1,2) - 把2疊在1slider尾部?
18:36 bakabaka: 00:36:909 (1,2) - 跟這邊做對稱
18:36 bakabaka: 順便讓後面跳一些~比較順手;3
18:37 bakabaka: 阿
18:37 bakabaka: 這是維克的地方QAQ
18:37 Rucker: lool
18:37 bakabaka: >.<
18:37 bakabaka: 繼續 /.\
18:38 bakabaka: 01:46:153 (5,6,7) - 這邊真的要這樣擺嗎lol
18:39 Rucker: 應該吧lol
18:39 bakabaka: : o
18:39 bakabaka: 我好像只會找比較不順手的地方T T
18:40 Rucker: 那你覺得怎麼擺比較順:O?
18:42 bakabaka: 如果以類似擺法~01:46:153 (5) - 放在
18:42 bakabaka: 01:45:630 (2) -
18:42 bakabaka: 上面怎麼樣lol
18:42 Rucker: 更上面嗎:O
18:42 bakabaka: 不是
18:42 bakabaka: 就疊在上面 : o\
18:42 Rucker: 同個地方嗎
18:43 bakabaka: 恩 /-\
18:43 bakabaka: 小路打打看吧~如果覺得沒差還是用原本就好:P
18:45 bakabaka: 02:33:246 (1,2) - 沒疊好:O
18:46 Rucker: 哇
18:46 bakabaka: :3
18:47 Rucker: 02:33:420 (2) -
18:47 Rucker: 我想把這條優化耶:D
18:47 Rucker: 順便用用看新功能;3..
18:47 bakabaka: 阿
18:47 bakabaka: 原本想說叫你用新功能重用lol.
18:47 Rucker: lol
18:48 bakabaka: 不過說真的小路的真的沒神馬好mod ;-;
18:48 Rucker: 真的嗎lool
18:48 bakabaka: 真的 >_<
18:49 Rucker: 是太多問題說不出來嗎;-;
18:49 bakabaka: 不是 :<
18:49 bakabaka: 01:42:490 (6,7) - 話說這兩個要不要也重用:O
18:50 Rucker: 好哇:33
18:50 bakabaka: 01:52:257 (8) - 這個也順便吧lol
18:50 Rucker: :D..
18:51 bakabaka: 沒惹:<
18:51 Rucker: 咦
18:51 Rucker: 我記得
18:51 bakabaka: : o
18:51 Rucker: Ctrl+R
18:51 Rucker: 不是可以左右反過來嗎:o
18:51 bakabaka: Ctrl+G
18:51 bakabaka: 現在改惹:3
18:51 bakabaka: 阿
18:51 bakabaka: 記得按復原
18:52 bakabaka: ctrl+qwer 現在是改音效組
18:52 bakabaka: 會變成drum lol
18:53 Rucker: 01:52:257 (8) -
18:53 Rucker: 對啊剛剛有發現LOL
18:53 bakabaka: lol
18:53 Rucker: 這個我覺得還是不是太圓好惹:3
18:54 bakabaka: 可是灣的感覺很奇怪w
18:54 Rucker: 有點..LOL
18:54 bakabaka: 03:01:327 (1) - 這要不要NC
18:54 Rucker: 好
18:54 Rucker: 改好惹:D
18:54 bakabaka: :3
18:55 bakabaka: 阿BG
18:55 bakabaka: BG大小改成1024x768
18:57 Rucker: 哇我突然覺得維克好多FINISH..lol
18:57 Rucker: :O
18:57 Rucker: 現在規定BG了嗎Q_A
18:57 bakabaka: 不過有些finish怪怪的感覺lol
18:57 bakabaka: 沒有了嗎:OO
18:58 bakabaka: 從以前到現在不都是4:3 lol
18:58 Rucker: 可是我從以前到現在都是這個尺寸耶:OO
18:58 Rucker: 1024*576
18:58 bakabaka: 這樣可以唷:<
18:58 bakabaka: 我都不知道lol
19:00 bakabaka: 我問問
19:00 bakabaka: 要1024x768
19:00 bakabaka: 或800x600
19:00 Rucker: :O....
19:00 bakabaka: :OO
19:00 bakabaka: http://puu.sh/1nriA
19:00 bakabaka: 剛剛去問了盒子;P
19:01 Rucker: 哇LOL
19:01 bakabaka: 其實剛剛的剛剛就P好了lol
19:10 bakabaka: 阿還有
19:10 bakabaka: remake的難度kiai要統一唷:3/
19:38 Rucker: 全部難度都要統一嗎:o?
19:39 bakabaka: 對呀lol
19:40 Rucker: >_>
19:40 Rucker: 難了ORZ
19:40 bakabaka: 而且只有Remake不一樣
19:40 Rucker: 真的嗎lol
19:40 bakabaka: 不是嗎lol
19:41 Rucker: 可是我只想在solo放kiai ;w;
19:41 bakabaka: 那就講一下:O
19:41 bakabaka: 不然問一下要不要統一
19:42 bakabaka: 不然其實我也不知道要不要
19:42 bakabaka: 我記得要
19:43 Rucker: lol,
19:43 Rucker: 好:3
Topic Starter
Rucker

bakabaka wrote:

;3/

mod in Irc

SPOILER
18:34 bakabaka: :O
18:34 Rucker: :O
18:35 bakabaka: 要MOD嗎lol
18:35 bakabaka: 維克上限惹耶: o
18:35 Rucker: 來吧:D..
18:35 bakabaka: :D
18:36 bakabaka: 00:37:432 (1,2) - 把2疊在1slider尾部?
18:36 bakabaka: 00:36:909 (1,2) - 跟這邊做對稱
18:36 bakabaka: 順便讓後面跳一些~比較順手;3
18:37 bakabaka: 阿
18:37 bakabaka: 這是維克的地方QAQ
18:37 Rucker: lool
18:37 bakabaka: >.<
18:37 bakabaka: 繼續 /.\
18:38 bakabaka: 01:46:153 (5,6,7) - 這邊真的要這樣擺嗎lol
18:39 Rucker: 應該吧lol
18:39 bakabaka: : o
18:39 bakabaka: 我好像只會找比較不順手的地方T T
18:40 Rucker: 那你覺得怎麼擺比較順:O?
18:42 bakabaka: 如果以類似擺法~01:46:153 (5) - 放在
18:42 bakabaka: 01:45:630 (2) -
18:42 bakabaka: 上面怎麼樣lol
18:42 Rucker: 更上面嗎:O
18:42 bakabaka: 不是
18:42 bakabaka: 就疊在上面 : o\
18:42 Rucker: 同個地方嗎
18:43 bakabaka: 恩 /-\
18:43 bakabaka: 小路打打看吧~如果覺得沒差還是用原本就好:P
18:45 bakabaka: 02:33:246 (1,2) - 沒疊好:O
18:46 Rucker: 哇
18:46 bakabaka: :3
18:47 Rucker: 02:33:420 (2) -
18:47 Rucker: 我想把這條優化耶:D
18:47 Rucker: 順便用用看新功能;3..
18:47 bakabaka: 阿
18:47 bakabaka: 原本想說叫你用新功能重用lol.
18:47 Rucker: lol
18:48 bakabaka: 不過說真的小路的真的沒神馬好mod ;-;
18:48 Rucker: 真的嗎lool
18:48 bakabaka: 真的 >_<
18:49 Rucker: 是太多問題說不出來嗎;-;
18:49 bakabaka: 不是 :<
18:49 bakabaka: 01:42:490 (6,7) - 話說這兩個要不要也重用:O
18:50 Rucker: 好哇:33
18:50 bakabaka: 01:52:257 (8) - 這個也順便吧lol
18:50 Rucker: :D..
18:51 bakabaka: 沒惹:<
18:51 Rucker: 咦
18:51 Rucker: 我記得
18:51 bakabaka: : o
18:51 Rucker: Ctrl+R
18:51 Rucker: 不是可以左右反過來嗎:o
18:51 bakabaka: Ctrl+G
18:51 bakabaka: 現在改惹:3
18:51 bakabaka: 阿
18:51 bakabaka: 記得按復原
18:52 bakabaka: ctrl+qwer 現在是改音效組
18:52 bakabaka: 會變成drum lol
18:53 Rucker: 01:52:257 (8) -
18:53 Rucker: 對啊剛剛有發現LOL
18:53 bakabaka: lol
18:53 Rucker: 這個我覺得還是不是太圓好惹:3
18:54 bakabaka: 可是灣的感覺很奇怪w
18:54 Rucker: 有點..LOL
18:54 bakabaka: 03:01:327 (1) - 這要不要NC
18:54 Rucker: 好
18:54 Rucker: 改好惹:D
18:54 bakabaka: :3
18:55 bakabaka: 阿BG
18:55 bakabaka: BG大小改成1024x768
18:57 Rucker: 哇我突然覺得維克好多FINISH..lol
18:57 Rucker: :O
18:57 Rucker: 現在規定BG了嗎Q_A
18:57 bakabaka: 不過有些finish怪怪的感覺lol
18:57 bakabaka: 沒有了嗎:OO
18:58 bakabaka: 從以前到現在不都是4:3 lol
18:58 Rucker: 可是我從以前到現在都是這個尺寸耶:OO
18:58 Rucker: 1024*576
18:58 bakabaka: 這樣可以唷:<
18:58 bakabaka: 我都不知道lol
19:00 bakabaka: 我問問
19:00 bakabaka: 要1024x768
19:00 bakabaka: 或800x600
19:00 Rucker: :O....
19:00 bakabaka: :OO
19:00 bakabaka: http://puu.sh/1nriA
19:00 bakabaka: 剛剛去問了盒子;P
19:01 Rucker: 哇LOL
19:01 bakabaka: 其實剛剛的剛剛就P好了lol
19:10 bakabaka: 阿還有
19:10 bakabaka: remake的難度kiai要統一唷:3/
19:38 Rucker: 全部難度都要統一嗎:o?
19:39 bakabaka: 對呀lol
19:40 Rucker: >_>
19:40 Rucker: 難了ORZ
19:40 bakabaka: 而且只有Remake不一樣
19:40 Rucker: 真的嗎lol
19:40 bakabaka: 不是嗎lol
19:41 Rucker: 可是我只想在solo放kiai ;w;
19:41 bakabaka: 那就講一下:O
19:41 bakabaka: 不然問一下要不要統一
19:42 bakabaka: 不然其實我也不知道要不要
19:42 bakabaka: 我記得要
19:43 Rucker: lol,
19:43 Rucker: 好:3
Thank you obaka :3
sherrie__fay
mod req via PM in-game

[General]
  1. 蓝线书签删干净
  2. slider tick rate 0.5还是unrankable
  3. 00:59:234 - break 从这里开始
  4. kiai是不是多过头了……
[Remake]
  1. 01:24:525 (1) - 没有重叠好
  2. 01:24:874 (1) - NC是不是该去掉
  3. 01:49:467 (1,2,3,4,5,6,7,8) - 这几个地方把后面单点分别拿出来做成跳的话会蛮爽
  4. 02:09:612 (6,7) - 给人感觉好偷懒的排列 其实这种多重折返打起来不是很爽/.\
  5. 01:28:711 (1) - 去掉NC
  6. 01:32:723 (1) - 开头+finish whistle太短了
  7. 02:27:839 (1) - ^
  8. 02:50:164 (1) - ^
  9. 03:10:920 (9,4) - 没有对齐 显得四边形不正
[Suzully's Hard]
  1. 00:51:734 - +note
  2. 00:57:141 (5) - not stack with 00:55:746 (1) -
  3. 00:59:234 - +note. or break starts here
  4. 01:53:478 (1) - 1 grid left(grid level 4
  5. 01:54:350 (5) - ^
  6. 01:55:048 (1) - +finish
  7. 02:22:257 (1) - 1 grid right(grid level 4
[Normal]
  1. 00:22:955 (1) - +finish
  2. 00:36:909 (1) - ^
  3. 01:32:723 (5) - 开头^
  4. 02:05:513 (1) - ^
  5. 02:27:839 (1) - ^
  6. 02:50:164 (1) - ^
[DNA's Easy]
  1. 02:05:513 (1) - +finish
唔不知道有没有mod重复的
总之这图觉得不错♥
DarknessAngel

sherrie__fay wrote:

[DNA's Easy]
  1. 02:05:513 (1) - +finish //ok
謝謝mod ~ :)
To 小路和baka神 :
GD的KIAI可以不用統一的說 ~

對了小路幫我加上finish (//ok的那個)
R e d
Hello Guys!! Here is my mod!

Imo = In my opinion

-Suggestion- - Just a suggestion lol

Sorry if dont like long mod ^^

[Geral]

The older Bg is much better In my opinion.
The actual BG looks weird with 1024 x 576 also the actual bg is not related to the band or song.. or it is?

In my opinion is useless kiai time 02:05:513 to 02:24:699. Song have enough kiai time. Dont over do it IMO (Remake diff is good kiai time imo)

In my opinion Combo color 2 is much similar to combo color 3. Make combo color 3 a little more dark

[D.N.Angel's Easy]

i think it need more feeling with the hitsounds.
But Since its your style and stuff just ignore my Suggestions.

00:11:792 (1) - I would put a Finish instead of a whistle, because for Guitar and strong drums! Also the big white tick
00:11:792 - Soft hitsounds here fix better [Suggestion]
00:11:792 to 00:20:513 - and claps instead of whistle (i know this is about hitsound style , but is JUST A SUGGESTION)^ Claps sounds better because of the drums IMO . [Suggestion]
00:11:792 - if you did ^ the soft hitsounds make 50% volume (because you have time to up them to 55% or 60% xD) Sounds better to me. [Suggestion]
00:13:885 (3,4) - i dont recommed 2 stacks circles in end of slider. Its a easy diff after all, bigginers have difficulty in stack beats. [Suggestion]
00:20:164 (1) - here hitsound 55% volume, because of the drums [Suggestion]
00:31:327 (1) - this is a kind of a slider that really need to be symetric. IMO
00:34:118 (1) - In the end of spinner remove Finish. Add a clap, or even no hitsound. Clap, makes sense because of the drums, finish no, its not even in a white big tick and in 00:36:909 (1) you have a finish 100% right
00:36:909 - Hitsound 60% volume, Looks nice since is Kiai Time xP [Suggestion]
00:58:536 (2,3) - make this beats in same position of 00:55:746 (4,5).
00:58:885 - back to hitsound 55% volume [Suggestion]
01:27:839 (2) - i dont like whistle in WHOLE slider, it is something of some OLD map. looks annoying [Suggestion]
In My opinion and Hitsound style, i would put Whistles ONLY in Kiai Time! [Suggestion]
Since this is a rock song this need CLAPS that remind drums! (this song is full of drums :P)
01:31:327 (3) - make this slider end here --> 01:32:374. maybe make it a reverse to dont look longg slinder
01:32:723 (1) - no whistle on end spinner, explained above
01:35:513 (1) - kind of slider that really needs symetric IMO
01:51:909 (1) - very unxpected stacked circle lol IMO
02:04:118 (1,2,3,4,1) - not a good ideia so much circles together in Easy diff 170 bpm song lol IMO xD [Suggestion]
02:11:792 (2,3) - make it parallel to each other? [Suggestion]
02:12:490 (4) - make it blanket? http://osu.ppy.sh/ss/485822 <-- its not, and a lot of this kind of sliders xD [Suggestion]
02:22:257 (1) - New combo here. Note that it's not recommendeted stack notes in slider hidden the new combo
02:23:304 (2) - Remove new combo
02:33:769 (2) - slider instead of circle [Suggestion]
02:47:374 (1,2,3,4) - so much stack for a easy diff IMO
02:49:816 - make the slider end here. and start a new slider here 02:50:164 with a new combo
03:00:281 - if spinner follow voice, it ends here. and no whistle on final of spinner
03:01:327 (1,3) - Overlap
03:04:118 (1) - make it on the same place of 03:02:025 (2) - Suggestion -

[Normal]

Slider tick Rate 1
Hooo why Spacing 0,7? It looks like spacing for a easy diff. In my opinion. it's not wrong but its not recommended because if you use defult skin.. the "300" will overlap a little bit of the next circle. 0.8 or 0.9 spacing looks much better to me. [Suggestion]

almost whole map dont have Hitsounds?? looks empty indeed..

01:12:490 (5,6,7) - circles like this.. looks like a triplet (3 stream beats) but it isn't. So In my opinion you need use 0.6 or 0.7 for dont look like a triplet (this for same cases in whole song) [Suggestion]

Just this, for this diff, sliders shapes and circles positions looks great to me!

[Suzully's Hard]

Good Diff, looks to me like a Insane diff :P Reduce Ar to 7, and it look much like a Hard diff, IMO [Suggestion]

01:42:141 (4,5,6,7,1) - this stream when i test in 25% or 50% dont feel drums or vocals.
01:41:531 (2) - this circle also dont feel drum or vocal. (same for some situations in whole map)

^ Isn't this kind of "overmapped"?

[Remake]

Love htis map, So funny to play!

00:40:397 (4) - Ins't this circle.. non sense?? i dont feel a beat there.. i would stack in end of slider like this http://osu.ppy.sh/ss/488625
01:28:013 (3) - move slider a little to the left. why? to make more visible the number! We Dont want overlap when played with HIDDEN. If the sumber is not shown, probably the player will start the slider in wrong side.
02:05:513 (5) - New combo here! And you need to untack the stream 02:05:164 (1,2,3,4,1) - To Make new combo visible. Something like this http://osu.ppy.sh/ss/488641
02:05:513 (1) - FINISHHHHHH :P
02:21:385 (1,2,3) - IN MY opinion this Beat dont Feel like Jump So much... Make them 1-2 grid less [Suggestion]
02:21:385 (1,2) - Make Sure you do a Prefect Triangule.why? In jumps players dont always Aim with eyes, but with logic too.
02:24:874 (2) - in 25% or even 50% i dont get the beat of this circle. ho well remove it [Suggestion]


Did my best. Hope i Helped Good Luck!!
Tshemmp
Offset should be -12 imo.
aabc271
As requested by Rucker, I'm coming for a Taiko mod ~
Let's go :3

Blue~ Critical issues. You must fix this
Purple~ It's better to fix this
Pink~ Suggestions / thoughts only. Change only if you want to
Grey~ Suggestions that have no effects on gameplay

-----------------------

[Firce777's Taiko]

Untick "Letterbox during breaks" as there's no break in the diff ?

02:20:859 - Just a note that the difficulty after this point has increased quite a lot. I know it's last kiai so I accept this, but just asking to confirm if you're doing that for purpose ~

01:20:688 ( 1, 3 ) - Remove NC for 1, and add NC for 3 / remove k in these 3 notes ? ( You used kkk but the editor shows ddd )

Suggested patterns
Suggestions only. Change them only if you want to ~

01:24:176 ( 2 ) - Remove this note ? ( Vocal / drum is not that significant here, but it's up to you whether remove this or not, as currently it's fine too )

02:36:033 ( 1,2,3 ) - Maybe sth like this ? ( Current one is fine too, so it's up to you )

03:00:103 ( 1,2,1,1,2 ) - All add finishes so that it becomes O O O x 2 ? ( To emphasize the heavier beats )

03:09:696 ( 1 ) - Add finish to the slider so that it becomes a big one like this ? ( To add extra effects to the last kiai )

03:17:022 ( 1 ) - Remove finish ? ( imo K d D D D D, with one small d in between, is quite odd )

Nice diff and song :3

Firce's getting better at making non-insane maps <3

Star and good luck ~ ;)
Suzully

sherrie__fay wrote:

[Suzully's Hard]
  1. 00:51:734 - +note Hum...seems not fit well to me. Not fixed for now.
  2. 00:57:141 (5) - not stack with 00:55:746 (1) - Yes, but it doesn't matter.
  3. 00:59:234 - +note. or break starts here Moved a break~
  4. 01:53:478 (1) - 1 grid left(grid level 4 Fixed.
  5. 01:54:350 (5) - ^ Fixed.
  6. 01:55:048 (1) - +finish Hum...I think a finish doesn't fit...
  7. 02:22:257 (1) - 1 grid right(grid level 4 I don't stick to put this at the center.

R e d wrote:

[Suzully's Hard]

Good Diff, looks to me like a Insane diff :P Reduce Ar to 7, and it look much like a Hard diff, IMO Okay changed. AR7 seems still fine.[Suggestion]

01:42:141 (4,5,6,7,1) - this stream when i test in 25% or 50% dont feel drums or vocals. That's true. Removed some note and changed a pattern.
01:41:531 (2) - this circle also dont feel drum or vocal. (same for some situations in whole map) Fixed too.

^ Isn't this kind of "overmapped"? You're right :P
Thanks for mod!
http://puu.sh/1oSkO
MaledictusXVII
<3
star!
Star Stream
From my queue~

[General]
  1. Inconsistency in PreviewTime : Firce777's Taiko
  2. Inconsistency in uninherited (red) timing sections : Firce777's Taiko
  3. Remove the kiai line 01:32:723 - , i think you're overusing kiai if you keep this line
  4. Everyone got pretty low acc in mp.. try Offset 624
  5. 02:24:699 - ~ don't abuse kiai
[Easy]
  1. 00:39:699 (1) - too hard for an easiest diff
  2. 00:58:536 (2,3) - same place with 00:55:746 (4,5) -
  3. 01:17:723 (4,3) - i can't recommend using 4hit-slider for Easy diff, they're really hard to read
  4. 01:51:909 (1,2) - not so good to see, stack on 01:49:816 (2) - 's tail or at least fix 01:49:816 (2) -
  5. 01:54:350 (1) - start it from 01:55:048 - , add some pre-notes instead
  6. 02:47:374 (1,2,3,4) - no, just no. don't think beginners can read stacked notes well
  7. 02:48:769 (5) - you can't also hide the arrow, the 2nd arrow is hidden by 02:47:374 (1,2,3,4) -
  8. 02:53:653 (2) - also same reason with 01:17:723 (4,3) -, try use 3hit-sliders if you really want to make any arrow
  9. 03:02:723 (3) - for all stacked notes like this, they're pretty hard to read for beginners. fix them plz
[Normal]
  1. 00:22:257 (7,8,9) - pretty unexpected notes, replace with a slider instead(1/2 and 1 arrow)
  2. 00:39:699 (5,3,2) - start new combo from that notes, it would make better sense with 00:48:071 (1) - too
  3. 01:12:490 (5,6,7) - no anti-jump plz, i'm pretty sure everyone would hit them faster and miss
  4. 01:15:281 (3,4,5) - ^
  5. 01:18:071 (4,5,6) - ^
  6. 01:20:862 (4,5,6) - ^ and i others all like this
  7. 01:32:723 (5) - don't hide the 2nd arrow, that's hidden by 01:32:548 (4) -
  8. 01:54:350 (3,4,5,6) - a slider instead
  9. 02:18:071 (5,6,7) - too confusing, give more disntace for them
  10. 02:23:653 (1,2,3,4) - unexpected jump, use 1.0x if you want to make a jump here
  11. 02:46:327 (1) - not so good for Normal diff, stack on the tail
  12. 02:47:374 (4) - 2nd arrow is hidden by 02:46:676 (2,3) -
  13. 02:57:839 (4) - keep 3hit-slider, not 4-hit. it's really unexpected
[Hard]
  1. 00:34:816 (2) - pretty sharp jump imo, use 1.6x?
  2. 00:36:211 (1,2,3,4,5,6,7,8) - 9 stream with 172BPM for a Hard diff is unacceptable imo.. fix plz
  3. 00:41:618 (3) - too sharp, maybe stack on 00:42:141 (5) - ?
  4. 00:52:955 (4,5,6) - too sharp again.. fix or at least NC for them plz
  5. 00:58:711 (5) - i'd just add a circle at 00:58:711 - and 0.5 slider from 00:58:885 - to 00:59:234 - to express the music well
  6. 01:30:455 (4) - again, 1.6x?
  7. 01:54:525 (7) - this slider is going on weird way, maybe move the 2nd tick to (184,108)
  8. 01:53:653 (3) - ^
i don't think it's a Hard diff, watch it with 9 or at least 8AR, you will see it's an 'Insane' diff.. just low AR

[Remake]
I played it and it was exciting, so i won't touch many things, just things from testplay
  1. 01:52:257 (8) - 2nd arrow is almost hidden by 01:52:170 (7) -
  2. 01:54:350 (1,2,3,4) - too sharp, make smaller one plz
  3. 02:20:862 (1,2,3) - make a perfect triangle plz
  4. 02:21:385 (1,2,3) - too sharp, make smaller one plz
  5. 03:09:699 (8) - same as 01:52:257 (8) -
  6. 03:11:792 (1,2,3,4) - same as 01:54:350 (1,2,3,4) -

Good luck then~
Lizellota
Star Stream's offset is a bit early, Try offset: 635(+-1)
I'll mod it a bit later :3
Suzully
Re:make'd again! (just changed some parts as well as before)

http://puu.sh/1y4XZ
Kuria
when this got ranked? Q_Q
Topic Starter
Rucker

Kuria wrote:

when this got ranked? Q_Q
soon :)
kushu
really nice map ^^
Piine
Ugh Rucker please get this bad boy ranked soon...
Nostalgia
Rank this map!
...so Rucker can get 1st place on it. :D
Jinzhi
I really like this map. Hope this get ranked soon!
Good job on this, Rucker :D
Zexous
Whenever I play Rucker's parts I can't help but think it's just like Rucker, it's such clean mapping /o/
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