Welcome to osu! My friends.
Kite wrote:
I miss the old 3 point sliders, the red point solution is good but still not the same.
I'd be happy to see a toggle but I guess that won't happen
(I don't understand what was wrong with 3 point sliders anyways and why this new mechanic / feature has to be forced)
About that, About that.. I lost my Inspiration too.. But we are the osu!people. Right?..Natteke wrote:
Well shit, I guess this is how I stop mapping
mother_ing ugly as _haha5957 wrote:
just one moar example
-> This pattern becomes :
-> this pattern.
Doesn't look like reinventing sliders to me.haha5957 wrote:
Just some example here
Above one is with new slider system and below one is with old one. (and, they have curving points at same spot)
If someone asks me which one is better to make a flowing-style map, I would definitely choose old(below) one
Circle sliders are not like total bad but some pattern needs old slider to be best.just one moar example
-> This pattern becomes :
-> this pattern.
Charles pretty much took the words out of my keyboard.Charles445 wrote:
A simple toggle box to switch between P sliders and B sliders would solve the issue.
I personally love how Bezier sliders work - I think that points systems allows for much more unique sliders that can be manipulated intuitively. With this new system, it's frustrating to try and make a sharp turn only for it to turn into a circle. There's no reason to restrict the use of the old method.
WVS wrote:
Charles pretty much took the words out of my keyboard.
there was oneNyquill wrote:
Now that I think of it again,
Should be a toggle. Subtly curved sliders has been part of mapping for as long as anyone can remember. Forcing the new algorithm effectively removes an entire portion of mapping.
Basically. It just permits even more kinds of sliders and opens up more variety.Saten wrote:
I'd say it's a toggle to change the type of slider rather than disabling.