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ALI PROJECT - Boukoku Kakusei Catharsis (TV Size)

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minyeob
[Relax Mode]
00:07:03 (6,7) - I barely do spacing nazi but I have to say this! ugly.

That's all
Move this to pending
gdeath
Hi!
normal hitsound:decrease 2 tick

[Relax Mode]
00:59:65 (3) whistle(maybe sound better.you can have a try.)end of slider dont use whistle
01:01:49 (4) ^
01:03:34 (4) ^
01:04:26 (5) remove whistle
01:09:80 (3) end of slider(whistle?)i think it should be removed

[HARD]
fine

[INSANE]
fine

nice map!starry~
tieff
.hack <3
Decrease sample volume a bit.

[Relax Mode]
00:10:72 (6) - Add whistle on all slider.
00:11:65 (1,2) - Spacing.
00:14:41 (4,1) - Replace with slider.
00:31:95 (7,8) - Spacing.
00:42:34 (4,5,6) - Place it like here 00:41:41 (1,2,3).
00:41:65 (2) - Clap.
00:42:57 (5) - ^
01:17:88 (1) - Whistle.

[Hard]
00:14:88 (6) - Whistle.
01:17:65 (7) - ^

[Insane]
00:10:95 (7,8) - Spacing.

Star!
nooodl_old
Relax Mode

00:07:03 (6) - new combo? Just a suggestion.
00:18:11 (6) - putting hitcircles right before spinner starts is generally frowned upon.
00:22:95 (1) - this hitcircle being right after a spinner is a little hard for "relax" mode.
00:42:34 (4,5,6) - the distance between 4 and 5 should be the same as that between 5 and 6 (you did this right in the previous combo)
00:50:18 (2) - again, putting notes right before spinners is frowned upon.

Hard

00:10:72 (10,1) - again, hitcircle right before spinner.
00:41:88 (2,3,4,5) - , 00:42:91 (2,3,4) - these don't make sense.
00:59:18 (1,2,3) - this is a triplet, use 1/3 beat snap divisor here.
01:18:11 (9) - new combo
01:22:03 (1,2,3) - make this a symmetrical triangle.
01:27:57 (4,5,6,7,8,9,10) - this is pretty ugly and confusing.

Insane

00:40:03 (3) - end on the white tick before the blue tick it currently ends on
00:43:72 (6) - idem
00:50:41 (7) - hitcircle right before spinner, but it's an Insane, so I guess I could let it slip.
00:59:18 (1,2,3) - use 1/3 beat snap divisor
01:06:11 (14) - new combo

I really really like this map so far! *star*
Lissette
Hi !

Relax Mode
00:18:11 (6) - spacing
00:35:76 (1) - the end point is to near to the next note for an easy diff. imo, you can end it at 00:37:03 and place a note at 00:37:49 just a suggestion n_n

Hard
All fine

Insane
00:34:15 - add note?
00:35:07 - ^
01:18:22 - add note?

Very nice, I like it!
Star!
Symbolic
This map has been deleted on the request of its creator. It is no longer available.
Mafiamaster
Relaxing~
01:19:49 (7) - Suggestion: New combo

Insane~

01:20:93 (1) - Snap to a 1/4 tick. Don't forget to shorten ^.^

Overall~
Imo, none of the difficulties need lead in time.
Also I agree with tieff and gdeath about toning down the hit sound volume a bit~

Everything else is fine~
Sleep Powder
This map has been deleted on the request of its creator. It is no longer available.
Zodiark1020
Guarda, proprio bella...Stella meritatissima
Ryuukun
[Insane]
00:10:03 (1,2,3,4) - those 4 sound a bit out of place, even for a insane.
00:16:03 (4,5,6) - ^
00:18:68 (8,9) - ^
00:21:11 (1,2,3,4) - ^
00:28:95 (4,5,6,7) - ^
00:30:80 (4,5,6,7) - ^
00:31:95 (1,2,3,4) - ^
00:41:88 (2,3,4,5) - ^
00:42:80 (1,2,3,4) - ^
01:13:15 (4) - i'd delete this one (sounds better)

it feels like you forced yourself to make the map insane enough.
So some circles feels really out of place.

the rest is really good though and i really like this song.
Good job :D
Topic Starter
Armin

Ryuukun wrote:

[Insane]
00:10:03 (1,2,3,4) - those 4 sound a bit out of place, even for a insane.
00:16:03 (4,5,6) - ^
00:18:68 (8,9) - ^
00:21:11 (1,2,3,4) - ^
00:28:95 (4,5,6,7) - ^
00:30:80 (4,5,6,7) - ^
00:31:95 (1,2,3,4) - ^
00:41:88 (2,3,4,5) - ^
00:42:80 (1,2,3,4) - ^

wait, wait. These hitcircles was made listening the instrumental version, so I think that they follow the rythm D:


01:13:15 (4) - i'd delete this one (sounds better) Okay, Fixed
Thank you, here you are a kudosu~
Ryuukun
i mean the whole circles and not the hitsounds oO
Topic Starter
Armin

Ryuukun wrote:

i mean the whole circles and not the hitsounds oO
Sorry, I wanted to write hitcircles xD
yeahyeahyeahhh
I think the hp drain should be 2 notes or so easier on insane. :x Pretty intense to recover D:
HarryOrunitia
Nice song, almost perfect map. I'm just being nazi in this post, so feel free to ignore me :P

Relax Mode:
01:23:65 (5) - The way this ends doesn't sound right. I'd say remove one repeat. D:

Hard:
00:16:26 (5) - Move 1 square up (level 3 grid)...
00:16:72 (1,2,3,4,5,6,7) - And move these 1 square to the right.
00:21:80 (2) - Move this 1 square to the left (why am I being so nazi? lol XD)
00:41:65 (1) - Add clap?
00:42:57 (6) - ^ (In realtà tutta questa parte 00:41:65 (1,2,3,4,5,6,1,2,3,4,5) avrebbe bisogno di hitsounds. Se non vuoi mettere i clap, trova un altro modo... l'importante è che ci siano i suoni!)
00:59:18 (1,2,3,4) - Not snapped? D:
01:24:57 (3) - Like in Relax Mode, I'm not sure about this one. See what you can do D:

Insane:
00:41:65 (1,2,3,4,5,6,1,2,3,4,5,6,7) - Same as Hard
00:59:18 (1,2,3,4) - Not snapped? D: Oh, ok è snappato in 1/3, ma non penso vada bene. Mi suona un po' strano. D:
01:24:68 (10) - Same as the other diffs xD
Also, I'd lower the HP Drain in this diff, just 1 notch D:

Starred, of course!
Lokamp
Un pò in ritardo, ma... ecco qui il mio lavoro!

Relax mode
[00:05:410] (3, 1) prova ad impostare finish sullo slider ed un clap sul beat...
[00:07:490] (8) whistle sul repeat dello slider
[00:09:570] (2, 3, 4, 5) clap sullo slider e sul 4° beat, finish sul resto
[00:11:650] (1, 2, 3) whistle sul 2° repeat ed alla fine del 1° slider, finish alla fine degli altri 2
[00:18:220] (spinner) Dato che è un Relax mode, prova a far finire lo spinner in 00:22:270 e aggiungi un beat sulla fine precedente dello spinner (beat APPENA dopo uno slider potrebbe confondere i principianti...)

Hard
[00:34:260] (2, 4) whistle all'inizio degli slider
[00:50:410] (9) ... perchè non usare un finish?

Insane
[General] Dov'è il video? sembra sparito insieme all'immagine di background...
[00:41:650] prova ad applicare suoni da qui a 00:43:650 come hai fatto nell'hard...

Un'altra stella x te! 8-)
Starrodkirby86
Sorry for taking so long. D:

School stinks. T_T

[Relax Mode]:
01:23:65 (5) - Increase repeat by one?

[Relax Mode], in my humble opinion, doesn't feel like an easiest difficulty at all. There's a whole lot of 1/2 streams that makes it challenge, despite the low HP drain. I don't know what you can do in particular other than make an easier difficulty to that extent or do something about that... :<

Other than that, cool stuff. >A<
Doomsday
Blue = design/minor issues. you do not have to change these if you don't want to
Orange = moderate issues. it would be best if you change these, but you may be able to get away with not changing it
Red = major issues. you need to change these

timings fine to me

[RELAX MODE]

seems a little hard for the easiest diff. might be too late to bother fixing this though

00:37:72 (1,2,3,4,1,2,3) - this random spacing change seems odd to me. i'd change this bit to normal spacing. the easist diffs of other maps don't usually have stuff like that anyway.

[HARD]

looks good

[INSANE]

seems fine. fun too :)

another nice Armin map. good job :)

star'd
Topic Starter
Armin
This map has been deleted on the request of its creator. It is no longer available.
mrtn
This map has been deleted on the request of its creator. It is no longer available.
Yuukari-Banteki
[Relax]
thats an awful lot of clap in the intro...
ok i think you can do a LOT better on the hitsounds if you set your mind to it. just look over your map, try to add some finishes and maybe whistles and move around your claps in a way that works with the music.
01:15:34 (3,4,5,1,2,3,4,5,1,2,3,4,5) - too much clap, remove some


[Hard]
01:03:11 (2,3,4,5,6) - these hitsounds are really wonky...work on them
01:20:88 (6) - try a finish
see the hitsounds on this diff are a LOT better than on Relax...put some more effort into your lowest diff

[Insane]
looks really good

popped until you work on Relax, CALL ME BACK when you finish and i will put this map at the top of my queue
Topic Starter
Armin

Saturos-fangirl wrote:

[Relax]
thats an awful lot of clap in the intro...
ok i think you can do a LOT better on the hitsounds if you set your mind to it. just look over your map, try to add some finishes and maybe whistles and move around your claps in a way that works with the music.
01:15:34 (3,4,5,1,2,3,4,5,1,2,3,4,5) - too much clap, remove some


[Hard]
01:03:11 (2,3,4,5,6) - these hitsounds are really wonky...work on them
01:20:88 (6) - try a finish
see the hitsounds on this diff are a LOT better than on Relax...put some more effort into your lowest diff

[Insane]
looks really good

popped until you work on Relax, CALL ME BACK when you finish and i will put this map at the top of my queue
All fixed (I hope D:)
Yuukari-Banteki
modded in irc

bubbled
Yumiko
Nice map :3 And i loooove the song <3 Starred :3
ztrot
Takuma, mrtn, and myself all agree that your video should be resized to lighten the lag for others.

Side note: Will Rebubble when fixed

Relax mode:

00:18:22 (1) - make this end at 00:20:189 and add a break.

Note This team mod is brought to you by your friendly BAT.
:P
Topic Starter
Armin
Ok, all fixed.
DDD:
ztrot
Thanks and here's your bubble. <3
yeahyeahyeahhh
yesssssssssssssssssssssssssssss!
It's almost thereeee!
kino77
Wo~cool~
Heres my star~
CheeseWarlock
[All difficulties]
01:23:88 (1) - Make this spinner one tick shorter and add another hitcircle.

[Relax Mode]
00:18:22 (1) - I see you're trying to make it go with the vocals, but I don't like how it turned out. Make it 1/2 longer and not end silenty, or something else?
01:17:18 (3,4,5,1,2,3,4,5) - This section is boring.
01:27:34 (4,1) - Maybe take out the hitcircle and make the spinner start there, then bring the end to the previous white tick so all difficulties end at the same time?

[Insane]
This could be made more exciting, but it's rankable as-is. It feels like [Hard] with more streams. There are no tricks.
01:06:68 (6,7) - This plays badly because the slider starts are on blue ticks.
Topic Starter
Armin

CheeseWarlock wrote:

[All difficulties]
01:23:88 (1) - Make this spinner one tick shorter and add another hitcircle. No, it sounds horrible.

[Relax Mode]
00:18:22 (1) - I see you're trying to make it go with the vocals, but I don't like how it turned out. Make it 1/2 longer and not end silenty, or something else? Idem
01:17:18 (3,4,5,1,2,3,4,5) - This section is boring. Anyway it's rankable.
01:27:34 (4,1) - Maybe take out the hitcircle and make the spinner start there, then bring the end to the previous white tick so all difficulties end at the same time? omg, no.

[Insane]
This could be made more exciting, but it's rankable as-is. It feels like [Hard] with more streams. There are no tricks.
01:06:68 (6,7) - This plays badly because the slider starts are on blue ticks. I think this is ok.
Ok, I think this MUST should be rebubbled, even if you think something is boring/sounds bad.
Takuma
Relax Mode:
00:20:304 - I think the timing section here is a little too loud..

You don't have to change if you don't want to. Here's your bubble - it'll pop anyway if you decide to fix, so just call me back if you do, hehehe.

EDIT: A rebubble for you!
ztrot
^-^
yeahyeahyeahhh
YAY CONGRATS ARMIN!!!!!!!!!!!!!!!
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