Yeah, as I'd suspected earlier, this is as good a reference as any to point out that she's way too thin. Like, third-world starving, thin. Something also looks off about this one, but it's the one that I find harder to pinpoint.
And because I'm not too sure myself, I decided to consult a br0sef experienced in the subject matter. Proportions on the model are still a little wonky, and the variety of perspectives helps to shed some light on it. The upper torso in particular, I think, is too tall. The hand looks too flat/thin or too small in general (good example of that here), forearms are hourglass-shaped when they should be more cone-shaped if anything (minus the point at the end, of course) and the connection of the arm at the elbow looks a bit dodgy. idk if that's a skinning or modeling error.
With respect to the actual poses though, a lot of them are looking quite good and natural. And this pose in particular does a good job of hiding a lot of the model's flaws while looking like a strong pose.
Based on feedback that I've gathered from a br0sef of mine, when tinkering with the model it would be a really good idea to gather some images from the Internet of real people to use as references, for getting shapes and proportions tweaked.
Even a small flaw can really throw off an entire painting, after all.
And because I'm not too sure myself, I decided to consult a br0sef experienced in the subject matter. Proportions on the model are still a little wonky, and the variety of perspectives helps to shed some light on it. The upper torso in particular, I think, is too tall. The hand looks too flat/thin or too small in general (good example of that here), forearms are hourglass-shaped when they should be more cone-shaped if anything (minus the point at the end, of course) and the connection of the arm at the elbow looks a bit dodgy. idk if that's a skinning or modeling error.
With respect to the actual poses though, a lot of them are looking quite good and natural. And this pose in particular does a good job of hiding a lot of the model's flaws while looking like a strong pose.
Based on feedback that I've gathered from a br0sef of mine, when tinkering with the model it would be a really good idea to gather some images from the Internet of real people to use as references, for getting shapes and proportions tweaked.
Even a small flaw can really throw off an entire painting, after all.