Thanks for the timing check, TicClick.
Fixed that.Now just resnapp like 90% of the inherit, because they are 1 or 2 ms late -.-
EDIT: Goodness, finally done >.<
Fixed that.
EDIT: Goodness, finally done >.<
HellDawn wrote:
Insane
00:42:700- this combos perfect but custom claps are weird for sound it would be better if put custom 1 (normal) Fixed
Hard
01:44:414- ??? You should change this slider (up to you) No way D:
03:11:414- finish Done
Normal
03:07:986- finish Done
03:09:700- ^ Done
Easy
01:37:129- spinner start here ? Nope, she stars singing on the blue tick
02:04:129- delete this note cuz hard to catch spinner It isn't. There's still about half a second until the spinner begins
Nice mapset.
Thanks a lot *-*-Baby Strawberry- wrote:
great song~ star for ya and good luck~
Frozen Child wrote:
Weakness
it's fine
Mistake
01:48:271 (1) - new combo? There is a NC?
02:49:987 (2,3,4) - why not a reverse ? Because such a short slider with more than 1 repeat would be hard to read/confusing
fault
02:37:450 - should have a note here. Added
kyshiro's misery
fine.
Kyshiro didn't add any of the suggestions.Kin wrote:
Hi, from my modding queue ~
Weakness :
01:19:987 (4) - try something like this ? http://puu.sh/18MEd Fixed
01:33:701 (3,1) - try to make 3 symetric and 1 in center at bot http://puu.sh/18MGa Disaggree
Kyoshiro's Misery :
00:24:273 (7) - take x216 and y156 for make this slider as the same place to arrow 00:22:558 (3) -
01:02:630 (7) - 2nd and 3rd point one grid top, I think it's look better
01:03:058 (8) - well if you make this ^, don't forget to change thisn one too
01:42:701 (1) - One grid top and this slider is perfectly on this slider end 01:41:844 (4) -
Nice map ~
Good luck for ranking
Deni wrote:
----------------------------------------------------------------------------------------------
Weakness
00:17:844 (4) - New Combo. Hier ändert sich ihre Stimme. In der Easy und Normal hab ich jeden großen weißen Beats die NC gesetzt, und daran will ich nichts mehr ändern
00:18:273 (1) - Remove New Combo wenn du ^ gemacht hast. ~
00:23:415 (4) - Den hier zu x :292 y: 156 , dann ist der Abstand wie bei 00:22:558 (2,3) - gleich. Sieht allerdings nicht so schön aus und macht den Flow kaputt
01:11:415 (1) - Circle kommt zu schnell nach dem Spinner. ( AiMod ) Das ist eine gute Sekunde, bis der Circle auftaucht, und ich hab ihn extra nah in der Mitte gemacht, das sollte also kein Problem sein.
01:29:415 (2,3) - Die hier sind nicht genau übereinander. Weiß nicht ob das gewollt ist. Ist gewollt
03:23:415 (1) - Remove New Combo ~
03:25:130 (2) - New Combo falls du ^ gemacht hast. ~
Mistake
00:33:701 (3) - Den hier vielleicht auf gleicher Höhe mit 00:31:987 (1) - ? Ne, so find ich den Flow besser
02:09:701 (5) - New Combo, so hast du es auch vorher gemacht... Ingame geklärt xD
02:11:415 (1) - Remove New Combo, falls du ^ gemacht hast. ~
02:13:558 (2) - New Combo falls ^. ~
02:16:557 (5) - Das gleiche wie gerade eben mit den Combos ~
03:30:271 (5) - New Combo wie bei Easy Gemacht
Fault
00:04:558 (4) - Der sieht ein wenig eckig aus, mach ihn vielleicht bisschen glatter.. Hab ihn ohne roten Wegpunkt neu gemacht
00:49:558 (1,2,3) - Sieht schon ein wenig strange aus Stack vllt. Nö
00:52:558 (8,9) - Stack? ^
00:56:415 (1,2,3) - ^ ^
Ich sag jetzt nichtsmehr zu den "Nicht genau übereinander liegenden Stacks" da du ja die vielleicht garnicht ändern willst Exakt, die sind mit Absicht so.
02:24:701 (7,8) - Overlapping Ist jetzt auch kein Weltuntergang, und schwer zu vermeiden
Misery
00:42:701 (1,2,3,4) - I don't think clap fits to this song. Because it's not supposed to be a clap, at least not a soft-clap, but a N:C1-clap. Fixed that
Sehr gute schöne Map! Den Song habe ich auch früher öfters gehört.
Hier ein kleiner Stern von mir. Danke dir :3
Falls du noch Fragen hast schreib mich Ingame an oder via PM.
AIBat v3.0 wrote:
[Kyshiro's Misery]
01:40:130 (3) - Unsnapped slider (start).
01:43:130 (2) - Unsnapped slider (start).
01:46:130 (1) - Unsnapped slider (start).
01:47:630 (1) - Unsnapped circle.
01:49:130 (1) - Unsnapped slider (start).
01:50:630 (5) - Unsnapped slider (start).
01:55:130 (3) - Unsnapped slider (start).
01:58:130 (4) - Unsnapped slider (start).
02:04:665 (1) - Unsnapped spinner (end).
02:07:130 (2) - Unsnapped circle.
02:08:630 (1) - Unsnapped circle.
02:22:130 (1) - Unsnapped slider (start).
02:28:130 (3) - Unsnapped slider (start).
02:29:630 (4) - Unsnapped circle.
02:31:130 (1) - Unsnapped slider (start).
02:33:594 (1) - Unsnapped spinner (end).
02:38:630 (6) - Unsnapped circle.
02:50:630 (4) - Unsnapped circle.
02:51:487 (2) - Unsnapped slider (repeat).
02:51:487 (2) - Unsnapped slider (end).
02:56:630 (7) - Unsnapped circle.
02:58:130 (1) - Unsnapped slider (start).
02:59:630 (1) - Unsnapped circle.
03:02:630 (4) - Unsnapped slider (start).
03:05:630 (5) - Unsnapped slider (start).
03:07:130 (2) - Unsnapped slider (start).
03:08:630 (1) - Unsnapped slider (start).
03:13:130 (5) - Unsnapped slider (start).
03:16:130 (5) - Unsnapped circle.
03:19:130 (2) - Unsnapped slider (start).
03:25:130 (1) - Unsnapped circle.
03:26:630 (5) - Unsnapped slider (start).
03:27:701 (1) - Unsnapped spinner (end).
intoon wrote:
[General]unsnapped noteAIBat v3.0 wrote:
[Kyshiro's Misery]
01:40:130 (3) - Unsnapped slider (start).
01:43:130 (2) - Unsnapped slider (start).
01:46:130 (1) - Unsnapped slider (start).
01:47:630 (1) - Unsnapped circle.
01:49:130 (1) - Unsnapped slider (start).
01:50:630 (5) - Unsnapped slider (start).
01:55:130 (3) - Unsnapped slider (start).
01:58:130 (4) - Unsnapped slider (start).
02:04:665 (1) - Unsnapped spinner (end).
02:07:130 (2) - Unsnapped circle.
02:08:630 (1) - Unsnapped circle.
02:22:130 (1) - Unsnapped slider (start).
02:28:130 (3) - Unsnapped slider (start).
02:29:630 (4) - Unsnapped circle.
02:31:130 (1) - Unsnapped slider (start).
02:33:594 (1) - Unsnapped spinner (end).
02:38:630 (6) - Unsnapped circle.
02:50:630 (4) - Unsnapped circle.
02:51:487 (2) - Unsnapped slider (repeat).
02:51:487 (2) - Unsnapped slider (end).
02:56:630 (7) - Unsnapped circle.
02:58:130 (1) - Unsnapped slider (start).
02:59:630 (1) - Unsnapped circle.
03:02:630 (4) - Unsnapped slider (start).
03:05:630 (5) - Unsnapped slider (start).
03:07:130 (2) - Unsnapped slider (start).
03:08:630 (1) - Unsnapped slider (start).
03:13:130 (5) - Unsnapped slider (start).
03:16:130 (5) - Unsnapped circle.
03:19:130 (2) - Unsnapped slider (start).
03:25:130 (1) - Unsnapped circle.
03:26:630 (5) - Unsnapped slider (start).
03:27:701 (1) - Unsnapped spinner (end).
also, another diff have unsnapped note too. resnap plz. There is not a single note unsnapped. At least not at what I have. I checked all diffs.
intoon wrote:
[Kyshiro's Misery]
00:09:701 (7,1) - distance snap missed. On purpose
00:38:630 (1) - remove NC No
00:38:844 (2) - add NC ^
00:42:701 - ~ decreae volume.... too loud (N:C1 clap) Fixed
00:57:701 (4) - remove NC No
00:57:915 (1) - add NC ^
01:42:487 (5) - add NC ^
01:42:701 (1) - remove NC ^
03:09:487 (4) - i doubt that this slider shape is rankable.It is
03:27:487 (6) - placed center Would mess up the spacing/flow
Konei wrote:
Mod von meinem Queue~
[General]
Du benutzt kein SB, also kannst du die osb. Datei getrost löschen und full submiten Gemacht
[Weakness]
00:11:844 (4) - Wenn ich die Augen schließe und einfach nur höre, höre ich die Note nicht. Ein bisschen kannst du die Lautstärke ja erhöhen. Um 5 % oder so Um 5% erhöht
00:40:344 (1) - Du solltest den Beat Snap Divisor auf 1/4 stellen, sonst denken Leute noch hier wäre eine ungesnappte Note Gemacht
01:19:558 (2,3,4) - Ich glaube 2 in einer Linie mit 3 und 4 zu haben ist besser. Ne, find den Flow so besser
01:59:414 (3) - Clap? Klingt unpassend
02:03:271 (2) - Das sieht nicht so gut aus. Wie wär's mit http://puu.sh/19K2W ? Geändert
02:18:271 (1) - Soft finish auf den Start? Nee, hab ich vorher auch nicht
[Fault]
00:33:487 (4) - Falsches Spacing. Das ist Absicht, damit der Sliderstart in der Mitte des Kreises, den (2,3) bilden, liegt. Zudem ist bei 00:18:058 (2,3,4) - das Spacing auch größer
02:11:629 (8) - Uii :3
02:23:843 (6,7) - Das sieht besser aus :/ Momentan sieht's er schräg aus http://puu.sh/19K9A Hab den rechten 1 nach oben, und den linken 1 nach unten (Size:Tiny) bewegt
02:31:129 (1,2,3,4) - Dreieck? http://puu.sh/19Kbr Das ist ein Dreieck, nur mit einer Drehung xD
03:02:200 (3) - Beweg es ein bisschen, damit es 7 nicht berührt Der Sliderstart verschwindet ohne hitburst, das sollte in Ordnung sein
[Misery]
02:00:914 (3) You musn't silence Slider slide and tick at the same time. That's not rankable
03:03:057 (5) - ^
03:09:486 (4) - ^
I'll answer for Kyshiro: In these three cases it is necessary to silence the ticks, too, because the Slider begins on a blue tick and the slider ticks then sound missplaced. And the sliderslide is silenced, because it doesn't fit to the song
That's pretty much all :3
Good luck~
SkyDevil wrote:
ohaiyo /o/ Hay \o\
Weakness
01:32:843 (2) - clap? Oh, forgot it here, thanks
03:23:414 (1) - Remove NC here and add it at 03:25:129 (2) - ? Disaggree
Mistake
00:44:843 (2) - Clap on slider's end? :3 Same as in easy xD
02:13:557 (2,3,4,1,2,3,4,5) - Maybe too much circles @@ I think it's fine
03:04:557 (3,4,5,1) - I think this si too difficult for new players =3= 1/4 sliders with 70 BPM (what are just 1/2 notes on 140 BPM) too difficult? This is the normal, should be fine
Fault
00:18:915 (3) - Reverse this slider Done
00:32:629 (3) - ^ ^
01:15:486 (2) - ^ ^
01:40:557 (1) - Remove NC here and put NC at 01:40:986 (2) - Because 3,4,1 is a pattern Done
Misery
02:31:129 (1) - Uh,, I don't like this alot, its following nothing in the vocals, neither in the background :c Make something else out of it?
02:32:843 (5) - ^
02:37:450 (1) - ^ Here it follows the background melody, if you listen carefully
02:59:414 (4) - New combo here and no new combo at 02:59:629 (1) - because 4,1,2,3,4 is a pattern
The rest Kyshiro should answer on his ownargh there are people building something outside and i cant hear the music anymore now ;A; ill finish later ;A;
good beatmap :3 I really love this song, because idk its sad ;A;
anyways star~ Thanks :3
Lol, thanks :3Sekai-nyan wrote:
ohoh i love you for mapping this <3 orz >A<
SkyDevil wrote:
ohaiyo /o/
Misery
02:31:129 (1) - Uh,, I don't like this alot, its following nothing in the vocals, neither in the background :c Make something else out of it? Not sure, I kind of like this, I'll keep this is mind.
02:32:843 (5) - ^ ^
02:37:450 (1) - ^This does follow the music though
02:59:414 (4) - New combo here and no new combo at 02:59:629 (1) - because 4,1,2,3,4 is a pattern It is a pattern yes, but the this way it fits the music.
Thanks for the mods :3nich95 wrote:
FixedKyshiro's Misery
- 01:40:130 - 03:27:701 Unsnapped. Please resnap all note. Fixed
- 00:20:201 (7) - Move to right 1 grid.Okay
- 01:06:273 (6) - Remove finish be better. Not really
- 01:37:343 (8) - Remove a circle, but start spinner here instead? No
- 03:19:771 (3) - Move 2nd and 4th point to right 1 grid.
Thanks for the mod :3Kuroneko-sHerald wrote:
[Kyshiro's Misery]
I suggest HP Drain Rate 7 and Overall Difficulty 7 or HP Drain Rate 8. Made both of them 7
01:51:270 (1) - End of this spinner is unsnapped. Fixed everything.
02:39:270 (1) - End of this slider is unsnapped.
02:51:486 (2) - Repeat of this slider is unsnapped.
02:51:486 (2) - End of this slider is unsnapped.
03:27:700 (1) - Lower the volume of this spinner?
Very nice mapset. Hope this will get ranked
Gabe wrote:
I'm here to save the day!
Hi, here's my mod from my modding queue~
This song is amazing and it's remembering me alot of things. Also, I love calm song and I like your mapping style. So this is perfect ♥
The beatmap is actually pretty well-made. This is some suggestion but some things that I am saying on every difficulty should be fixed.
[Weakness]
•00:47:415 (1,2) - This pattern could be improved by doing almost the same thing with the previous combo. I feel that this 00:49:558 is pretty empty because the vocal there is actually louder. So, move the slider at 00:48:272 and add a circle at where the slider was before. That sounded weird, so I added a circle after the slider instead, which sounds better imo
•00:56:415 (3) - Since you're playing a bit with the timing points of the volume, I really think this is too loud. The volume for the next point should be more louder than this one. Not really. She raises her voice for the "Because of", not for the "You" (Kyshiro aggrees with me), so it's fine this way.
•01:43:986 (1,2,3) - As I said for the point above. ^
•01:52:986 - Like I said for 00:56:415 ^
•02:38:843 (1) - With the song itself, this circle should be in the Normal set, not soft. When she sings "You", it's sounds more louder Since there is a finish on it, it'll stay soft-sampleset. I increased the volume by 10% instead
•03:06:271 (1,2) - Hm, I really think these notes should be reversed to gives a better sound. For a better sound, the slider should be replaced by 3 1/2 circles, but that's too much, so I'll keep it.
•03:16:557 (4,1) - Between these objects, it shouldn't be empty. I mean't, you could add a little break here since it gets some times before we hit the other note. Beginners will sometimes thinks it will end at this point when it doesn't. Actually it happens to me when there's nothing for some times. So, it's better to add a break here to avoid beginners to be confused. [Mistake]
•00:56:415 (5) - Like I said for the other difficulty. Same thing here
•01:52:986 (4) - As I said for the volume for this part on Weakness. "Since you're playing a bit with the timing points of the volume, I really think this is too loud. The volume for the next point should be more louder than this one." ^
•02:38:843 (1) - As I said for the volume for this circle on Weakness. "With the song itself, this circle should be in the Normal set, not soft. When she sings "You", it's sounds more louder" Same as in Easy
[Fault]
•00:56:415 (1,2,3) - Like I said for the other difficulties. Like I answered for the other diffs
•01:52:986 (1,2,3) - Like the other difficulties. ^
•02:38:843 (1) - As said for previous difficulties. Same here
[Kyshiro]
Pattern are flowing well. The hitsounds and the volume are consistent. I really love this difficulty. Nice job. Big thanks from Kyshiro
01:25:129 - I recommend you to add a finish here. The vocal stop there for a while and it could also keep the consistency with your previous finish at 01:18:272 Added it (I post for him)
Sincerely, I really love this beatmap, hope it gets ranked soon!
You can have a point here, but not so easily.Ylinestra44 wrote:
•03:16:557 (4,1) - Between these objects, it shouldn't be empty. I mean't, you could add a little break here since it gets some times before we hit the other note. Beginners will sometimes thinks it will end at this point when it doesn't. Actually it happens to me when there's nothing for some times. So, it's better to add a break here to avoid beginners to be confused.
Thanks for your mod and.. sorry for the (cough3monthslate) reply >:Kiddo-Kun wrote:
[Kyshiro's Misery]
• 00:04:558 (5) - This slider does not match the music at all thus it does not play well. I suggest something like this or this. To be honest I don't see why this doesn't fit the music, combined with the note after it, it's mapped to the vocals
• 01:37:343 (8,1) - The spinner starts a little later than it should. You should fix this by deleting (8) and making the spinner start on 01:37:343 -. I made the spinner start 1/4th earlier, didn't remove (8) because there's definitely a note necessary over there according to her vocals
• 01:51:271 (1) - This spinner does not seem effective and quite lazy. I recommend mapping through it. I agree, mapped it
Haneure wrote:
From my modding queue~
Everything I say are all suggestions, please keep that in mind!
Sorry for the late reply btw. ;-; No Problem =)
Hard;-; Sorry for super short mod! Don't need to KD this unless you want to, but I really couldn't find much wrong with the map also how to mod easy/normals x_x...
00:07:344 (2) - I really think that removing this whistle would sound better .u. To give a greater emphasis on the last piano note of that measure. Instead I increased the volume of the (3) by 5%, should work, too
00:10:130 (1,2,3,4,5) - Not an even star jump? :/ I would suggest reducing the spacing between these notes though, tbh. I think a jumps about half the size of the ones you have now would do this part some good.. I will leave it for now, but keep it in mind
00:16:129 (3) - Reverse this slider horizontally? Done
01:07:986 (1) - Add a finish? Sounds not good, since it's very quiet there
01:31:129 (2) - Kinda nazi, but move this slightly to x:244/y:208? This makes no sense somehow
01:31:343 (3) - Likewise with ^, move to x:288/y:180 ^
01:35:843 (3) - Maybe Ctrl+G for slightly better flow? Before the first Kiai I have those small jumps, too, so I'll keep it.
Good luck with the map! Kelly Clarkson is so nice :0 thanks <3
Verlaren wrote:
From my queue/
Hard:
NC must beginning on a strong bit.
00:02:844 (1) - move NC on 00:04:558 (4) Done
00:07:130 (1) - remove NC Done
00:07:987 (1) - NC Done
00:18:058 (2,3,4,1,3) - this patterns should not be placed on the blue points (ticks). This applies to all patterns on the map, Including all diffs. It is, because it's mapped on the vocal, and there it fits
00:49:558 (1,2,3) - use here Distance snap For all if those parts: It's always something Special I wanted to make different from the normal DS, so I will Keep all of these
00:56:415 (1,2,3) - ^
01:39:271 (1,2,1) - stack or use here Distance snap
01:44:414 (4) - use here a simple slider or s-slider I like my slider =/
01:46:128 (1,2,3) - ^^
01:49:128 (8,9) - stack this notes
01:52:986 (1,2,3) - use here Distance snap
02:37:128 (1,1) - stack this notes
02:47:414 (7,8) - ^
02:58:128 (1,2,3) - use here Distance snap
I think, for that diff requires partial remap.
Normal & easy:
no comments