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Mizuki Nana - Eternal Blaze (TV Size)

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Breeze

Aldwych wrote:

[Breeze's normal]

00:38:347 remove NC?
00:41:444 ^
00:44:541 ^ :arrow: nah, I have my own step for NC
00:44:541 Why not making the same slider like the previous and make it symetrical? :arrow: I'm not mean to make this map symmetric
00:54:025 Imo, the slider is too small to make a spiral. :arrow: why?
01:03:121 Remove nc?
01:15:896 In hard there's no NC so maybe a fix here. :arrow: Hard is not made by me
01:30:412 It missing a circle here. :arrow: I think this is fine, there are many rhythm you can follow here
01:38:928 Finish the spiner at the same time like the other diff. :arrow: k

DarknessAngel wrote:

Breeze's Normal

  1. 01:40:283 - Kiai在01:40:089結束 :arrow: k
  2. 好有個性的Normal :O
[/notice]
To rika, 帮我把那两个我说了k的改了好了, 都是些小地方我也就不再传一个osu文件了:s
alacat
Hi:3 from My queue.

[General]
●fine :3

[Breeze's Normal]
●HP Drain Rate -1 ? I think this is a little difficult for beginners >.<
●00:19:767 (1,2,3) - Make the spacing equal here
●00:45:509 (2) - some-repeats-sliders are confusing for beginners .Try this ?
●00:54:025 (4) - Try this? like a your pattern at here.00:57:121 (4,5) -
●01:32:541 (1) - spinner start from here ?

[Melo's Hard]
●00:36:412 (9) - spacingを0.00xに
●01:38:734 (1) - 折りかえりにwhistle追加
●00:54:799 - note削除?00:51:702 - ここがあいていたので。
または00:51:702 - にnoteをついかしてみてはいかかでしょうか
●01:31:380 (5) - 終点にwhistle追加?

[Rika]
●00:20:347 (4) - add clap on the slider's head ? like a your pattern at here.00:16:670 (1,2) -
●00:23:444 (2) - add clap
●00:24:025 (4) - remove clap on the slider's end
●00:32:154 (1) - remove New combo ?
●00:54:412 (3) - follow the back sound here?
same as here~ 00:57:702 (7) -
●01:38:638 - gradually add volume? Try 60% volume . after here is 70% volume.01:39:315 -


good map set all diff (ノ・ˇ∀ˇ・)ノ ~ ♪

go go rank ~ ! Good luck rika-chan :)
Topic Starter
Kawayi Rika
Aldwych

Aldwych wrote:

Hello Kawayi Rika!

[Rika]

00:17:251 Why clap here?  :arrow: sound better to me
00:31:380 Delete NC? :arrow: nope
01:12:412 ^

That's all i can really fine hope it could help you! :)

DarknessAngel

DarknessAngel wrote:

come from your request in-game ~ :)



[notice]Red words = Unrankable stuff
Blue words = It is the best way that you fix it
Black words = If I were you,I would do that.
Green words = some of my comment,or something I want you to notice


Rika

  1. 01:30:218 (4) - add new combo.作為01:29:444 (1,2,3)跟01:30:218 (4,5,6)間距變換的提示 :arrow: ok
  2. 01:05:638 (1,2,3) - 我覺得這裡有必要加大間距,有強調人聲的效果,更有感覺 :arrow: 这先保留看别人怎么说
  3. 01:12:412 (1) - 這短NC看起來不需要:O,如果你想做短NC強調效果那就把(1)移到(176,132) :arrow: 移到(176,132) 了 :D
    這樣NC的作用才明顯。不然的話就刪掉NC吧/w\
  4. 01:18:412 (1,3) - 這2個長條頭上都加上finish ? 我是覺得挺合人聲的(其實細聽的話有一些鑼聲) :arrow: 换成finish了
  5. 01:36:412 (2,3,4,5,6) - 我個人會在這裡做一個大一點的跳,畢竟這些音都很強啊.../w\ :arrow: 加大艰巨了
  6. 我認為間距是要依據音樂來調整的,像00:32:154 (1,2,3,4)跟01:36:412 (2,3,4,5,6)對照一下
    我就會覺得,為什麼後面那個更強的音的間距會這麼小,打起來略無感覺這樣
    :arrow: / \ 囧
  7. 能提到的就這些了。這難度做的真好呢 ~ =w=b :arrow: 谢谢:D
that's it ~
have a star
(大概很快就ranked所以good luck就不用了xD)
:)

alacat

alacat wrote:

Hi:3 from My queue.

[Rika]
●00:20:347 (4) - add clap on the slider's head ? like a your pattern at here.00:16:670 (1,2) - :arrow: ok
●00:23:444 (2) - add clap :arrow: not fit here,because 00:24:218 - here have clap
●00:24:025 (4) - remove clap on the slider's end
●00:32:154 (1) - remove New combo ? :arrow: new vocal and parttern start to here :arrow: sound better :D
●00:54:412 (3) - follow the back sound here?

same as here~ 00:57:702 (7) - :arrow: i guess here is fne ><
●01:38:638 - gradually add volume? Try 60% volume . after here is 70% volume.01:39:315 - :arrow: ok :3


good map set all diff (ノ・ˇ∀ˇ・)ノ ~ ♪

go go rank ~ ! Good luck rika-chan :)

Thanks everyone's mod ~ update ~ ;)
Konei
From my 12 seconds too late Queue~ xD


[General]

* Delete osb file and full submit~


[Breeze's Normal]

00:24:025 (7) - Correct spacing~


[Melo's Hard]

01:01:380 (9) - straight line slider plays better imo~


[Rika]

* OD - 1? Plays bettter imo~
Perfect~


Neat and cool Mapset as allways Rika~

Good luck :3~~
Melophobia

DarknessAngel wrote:

Melo's Hard

  1. 00:04:600 (4) - delete the note ? I have no idea how I explain the reason,I feel not good with that. somewhat i can understand your feeling but meh no reason to change this.
  2. 01:05:638 (2,3,4) - increace the spacing for these notes since the vocal are powerful ? nice catch. fixed
  3. 01:35:928 - add a green line here,set it as "N 50%" and remove those whistles for 01:35:638 (1,2,3) ? sounds great <3
    I think it fits the voices a bit more.

alacat wrote:

[Melo's Hard]
●00:36:412 (9) - spacingを0.00xに DS使うとどうもズレるので手動で修正
●01:38:734 (1) - 折りかえりにwhistle追加 ok
●00:54:799 - note削除?00:51:702 - ここがあいていたので。 バスドラ的な意味で意図的に違うリズムにしてます
または00:51:702 - にnoteをついかしてみてはいかかでしょうか 
●01:31:380 (5) - 終点にwhistle追加? このsectionは笛無くていいんじゃないかな~と

Konei wrote:

[Melo's Hard]
01:01:380 (9) - straight line slider plays better imo~ the current one flows better imo, wont make much difference though
Thanks!

http://puu.sh/15n5I
Topic Starter
Kawayi Rika
OK ~ Update ~ thanks melo chan <3
JoJo
From ingame PM~~

  1. Purple - Unrankable stuff OAQ
  2. Blue - Extremely suggest you to follow this >_>
  3. Black - Just suggestion for reference OvO
[General]
  1. BG太大了...纯吐槽,尤其normal的BG都快1MB了不堪入墓 =A=
  2. 建议你做一个easy,因为微风的normal有3.23星而且出现了很多我觉得不应该出现在最简单难度的元素...
[Rika]
  1. 00:30:412 (1,2) - 1去掉clap,2加上clap,带感多了=A=
  2. 00:39:799 (5) - 同上这里补个clap好赞(捂脸
  3. 00:45:509 (1,5) - 交换new combo. 这边3,4也可以交换clap,看你喜欢了
  4. 01:20:154 (1,2) - 这里我觉得跳这么大毫无道理...虽然能打 >_>
[Melo]
  1. perfect o.o!
[Breeze]
  1. 开头用的默认soft我觉得那slide音效好吵>_> 不用S2么..
  2. 00:24:412 (1) - 这里照应前面更好些吧~放到大概x:339 y:88的位置?
  3. 另外..像00:33:702 (1),01:06:605 (1)这种slider出现在最简单难度没问题么=。=
啊啊也写不出什么东西了/ \ 就这样了~ Star~
Topic Starter
Kawayi Rika

JoJo wrote:

From ingame PM~~

  1. Purple - Unrankable stuff OAQ
  2. Blue - Extremely suggest you to follow this >_>
  3. Black - Just suggestion for reference OvO
[General]
  1. BG太大了...纯吐槽,尤其normal的BG都快1MB了不堪入墓 =A= :arrow: =A=
  2. 建议你做一个easy,因为微风的normal有3.23星而且出现了很多我觉得不应该出现在最简单难度的元素... :arrow: 我觉的挺简单的 不需要Easy
[Rika]
  1. 00:30:412 (1,2) - 1去掉clap,2加上clap,带感多了=A= :arrow: 听起来好怪 ;w;
  2. 00:39:799 (5) - 同上这里补个clap好赞(捂脸 :arrow: ^
  3. 00:45:509 (1,5) - 交换new combo. 这边3,4也可以交换clap,看你喜欢了 :arrow: NC 换到这里了00:45:896,
  4. 01:20:154 (1,2) - 这里我觉得跳这么大毫无道理...虽然能打 >_> :arrow: 还好
啊啊也写不出什么东西了/ \ 就这样了~ Star~
Thanks for mod and star~ :)
Breeze
fixed some, thx
http://puu.sh/15Yuz
Topic Starter
Kawayi Rika
Thanks Breeze ~ update ~ ;)
Sonnyc
안녕하세요 ^^ Random mod.

General:
-- I suggest making all kiai times the same.. Melo's Hard is re-kiaied at 01:20:154, so fix this or change the others.

Breeze's Normal:
No problem~

Melo's Hard:
00:16:670 (4) - NC
00:19:767 (4) - ^
01:00:025 (6) - ^
01:11:928 (2) - Whistling in 1/4 doesn't sound well for me.
01:17:057 (3) - ^
01:24:025 (2) - ^
01:25:573 (5,6) - How about 3 beats and a 1/2 slider?
01:27:896 (5) - NC?
01:31:380 (5) - ^

Rika:
00:08:585 (2,3) - 2 Grids up
00:21:025 (6,7,8) - All whistles sound a bit noisy.. I would put whistles only in (5,7)
00:55:283 (6) - Spacing error. 1Grid left and down
01:24:992 (2) - Distance between (3).. is a jump or an error? Maybe moving (2) 2 Grids right will help

Good luck~ :D
Melophobia

Sonnyc wrote:

General:
-- I suggest making all kiai times the same.. Melo's Hard is re-kiaied at 01:20:154, so fix this or change the others. up to Rika

Melo's Hard:
00:16:670 (4) - NC no reason to change
00:19:767 (4) - ^ ^
01:00:025 (6) - ^ ^
01:11:928 (2) - Whistling in 1/4 doesn't sound well for me. ok
01:17:057 (3) - ^ ^
01:24:025 (2) - ^ ^
01:25:573 (5,6) - How about 3 beats and a 1/2 slider? nope. i like how it looks
01:27:896 (5) - NC? same as above
01:31:380 (5) - ^ ^
Thanks!
http://puu.sh/164Sw
Topic Starter
Kawayi Rika

Sonnyc wrote:

안녕하세요 ^^ Random mod.

General:
-- I suggest making all kiai times the same.. Melo's Hard is re-kiaied at 01:20:154, so fix this or change the others. :arrow: all diff changed same kiai time.

Rika:
00:08:585 (2,3) - 2 Grids up :arrow: i don't know why? i following DS here
00:21:025 (6,7,8) - All whistles sound a bit noisy.. I would put whistles only in (5,7) :arrow: ok
00:55:283 (6) - Spacing error. 1Grid left and down :arrow: oh,nice... i missing this ;w;
01:24:992 (2) - Distance between (3).. is a jump or an error? Maybe moving (2) 2 Grids right will help :arrow: ok

Good luck~ :D
Thanks for mod and update ~ ;)
giO-
Hello, from #modreqs

General

Delete .osb file if you don't need it.

Breeze's Normal

00:54:025 (4) - move the last point on x:164 y:268
01:20:541 (2) - overlap with 01:19:186 (4) - :P http://puu.sh/16bvS
01:21:315 (4,5) - also here http://puu.sh/16bwG (sorry for nazi)

Melo's Hard

00:50:154 (3) - try to move here x:248 y:168

Rika

00:09:724 (1,1) - what about using only one spinner?
00:30:121 (9,10,11) - try Distance Snap 1.0x and make this triple like this one http://puu.sh/16bJQ
00:30:412 (1,2) - same here, looks better at least for me
00:35:638 (2,4) - CTRL+R?
01:03:121 (5,6,7) - is this overlap intentional? http://puu.sh/16bM7


That's all,nice mapset and good luck! ;)
Topic Starter
Kawayi Rika

giO- wrote:

Hello, from #modreqs

General

Delete .osb file if you don't need it. :arrow: This is not issue.

Rika

00:09:724 (1,1) - what about using only one spinner? :arrow: it's fine imo
00:30:121 (9,10,11) - try Distance Snap 1.0x and make this triple like this one http://puu.sh/16bJQ :arrow: 0.8 is fine
00:30:412 (1,2) - same here, looks better at least for me
00:35:638 (2,4) - CTRL+R? :arrow: Current flow is fine
01:03:121 (5,6,7) - is this overlap intentional? http://puu.sh/16bM7 :arrow: ok fixed


That's all,nice mapset and good luck! ;)
Thanks for mod ~ :)
wantuole
Hello ~,from my queue
[General]
It's ok
[Nor]
00:24:896 (2) - start at 00:25:186
00:30:605 (1) - 00:31:186 this place use this?
[Hard]
00:33:509 (1,2,3) - 3 is new cb
[Rika]
nice map~
*01:26:154 (1,2,3) - a little strange, maybe not here is butter

that's all
lol, nice map~ good luck
Lami
hi~

[Breeze's Normal]
fine to me

[Melo's Hard]

00:44:154 (4) -
01:29:444 (1,2,3) -

[Rika]

00:30:025 (9,10,11,1,2,3,4) -
1.00:30:218 (11,1) - unsuitable long jump... x1.3 ~ x2.0 is better.(imo)
2.00:30:605 (3,4) - overlap slider
3.00:30:121 (10) - consider to remove this note. this sound is more good for me > <
00:45:315 (3) - x304 y196 (just suggestion zigzag shape :3)
becosz, straight shape is bored
01:04:670 (1,2,3) - how about decrease this space? it's a little suddenly jump.
01:10:089 (7) - suggestion
BeatofIke
Kawaii Rika! :) Here is my mod:
  • General
    -> All Clear!
  • Breeze's Normal
    00:02:893 (1) - Something optional: Adjust this slider in a way so the slider tick is on the red anchor. For example:
    00:25:960 (1,2) - Spacing. Try moving this slider 2 at x:136 y:336 to fix this problem.
    00:26:928 (3) - If fixed above, try moving this slider at x:100 y:172 for spacing consistency.
    00:27:509 (1,2) - If fixed above, fix this spacing as well. Also a better semi-blanklet could make this pattern a bit nicer.
    00:54:025 (4) - Nazi: Move last anchor 1 grid down to make it a perfect spiral slider.
    01:25:186 (6) - Nazi: Move red anchor point 1 grid down, so it snaps exactly to the slider tick.
    01:26:928 (3,4,5) - Be cafeful. This pattern has a bad polarity. Novice players could get a miss here.
    01:37:960 (2) - Another Nazi (sorry XD): Adjust the slider so the red sanchor point snaps exactly to the slider tick:
    SPOILER
    80,192,97960,2,0,B|140:144|188:192|188:192|236:240|296:192,1,240,0|4
  • Melo's Hard
    -> Very Good!
  • Rika
    -> I recommend HP Drain and Overall Difficulty to be 7. Just a suggestion!
    00:03:462 (5) - A whistle at the beginning of this slider looks nice here. It also makes it consistent with the piano sounds.
    00:08:585 (2) - Remove this whistle since there is no piano sounds here. It would make your hitsounds a bit more consistent. It seems that you are trying to follow the most prominent piano sounds, which is the reason why I suggested this.
    01:10:476 (8) - Add a clap here? Well, for clap consistency I guess XD.
    01:13:283 (2,3) - I can hear claps on the music here. Consider adding claps here as well. :D
    01:18:412 (1) - Add a whistle at the beginning of this slider since the piano sounds is still playing here. Do not remove the finish since you can hear finish as well.
    01:19:186 (3) - Same as above. Add whistle here, but do not remove the finish.
Good Map indeed! Keep up the good work! :D
Topic Starter
Kawayi Rika
wantuole

wantuole wrote:

Hello ~,from my queue

nice map~
*01:26:154 (1,2,3) - a little strange, maybe not here is butter :arrow: I don't know why?

that's all
lol, nice map~ good luck

intoon

intoon wrote:

hi~

[Rika]

00:30:025 (9,10,11,1,2,3,4) -
1.00:30:218 (11,1) - unsuitable long jump... x1.3 ~ x2.0 is better.(imo) :arrow: it's fine imo
2.00:30:605 (3,4) - overlap slider :arrow: ^
3.00:30:121 (10) - consider to remove this note. this sound is more good for me > < :arrow: Triple circle more fit.
00:45:315 (3) - x304 y196 (just suggestion zigzag shape :3) :arrow: nope,i don't like.
becosz, straight shape is bored
01:04:670 (1,2,3) - how about decrease this space? it's a little suddenly jump. not really so i added nc.
01:10:089 (7) - suggestion

BeatofIke

BeatofIke wrote:

Kawaii Rika! :) Here is my mod:

  • Rika
    -> I recommend HP Drain and Overall Difficulty to be 7. Just a suggestion! :arrow: 7 is too easy x.x
    00:03:462 (5) - A whistle at the beginning of this slider looks nice here. It also makes it consistent with the piano sounds. :arrow: sound fine added
    00:08:585 (2) - Remove this whistle since there is no piano sounds here. It would make your hitsounds a bit more consistent. It seems that you are trying to follow the most prominent piano sounds, which is the reason why I suggested this. hmm,sound fine imo.
    01:10:476 (8) - Add a clap here? Well, for clap consistency I guess XD. :arrow: piano have here , so i use whistle
    01:13:283 (2,3) - I can hear claps on the music here. Consider adding claps here as well. :D :arrow: sound weird to me
    01:18:412 (1) - Add a whistle at the beginning of this slider since the piano sounds is still playing here. Do not remove the finish since you can hear finish as well. :arrow: I guess finish is more fit
    01:19:186 (3) - Same as above. Add whistle here, but do not remove the finish. :arrow: added
Good Map indeed! Keep up the good work! :D

Thanks for mod ~ :)
spboxer3

※ Notice

red is unrankable issue.
blue is recommended to fix.
Black is just suggestion.

general


  • Settings
    (For the setting/general issue.)
  1. looks it's fine~

Breeze's Normal



  • Overlaps
    (Some overlaps of notes/sliders in this diff don't look good. Here is a list of beats that overlap each other could space them farther apart. yep. It's just suggest and nazi. you can ignore this par)
  1. 01:19:186 (4,2) - why do you let those overlaps? 01:20:154 (1,3) - & 01:20:541 (2,4) - haven't do it~ so I think you should avoid it.

Hitsound
(For my listened. Just some suggest for the hitsound.)
  1. 00:06:023 - add whistle? and 00:06:308 - 00:06:877 - 00:08:016 - 00:09:154 - remove whistle. Umm... you used too many inappropriate whistle in this sentence.

  2. 00:20:541 - add whistle?

  3. 01:21:702 - finish?

  4. 01:24:799 (5) - ^ (mirrored)
mapping
(These are about your patterns.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. 00:21:702 (1,3,5,7) - I'm just confuse. why those spacing are not consistency? used identical spacing it's clean to read imo.

  2. 00:22:089 (2,4,6,1) - ^

  3. 00:24:412 (1,2) - Umm... make the smooth slider (pattern). just a suggestion

  4. 00:54:025 (4) - oh well~ move the last node to cover sliderborder. the original one was kinda awkward pattern shape.

  5. 01:23:251 (1,3,5) - uneven spacing~ it should be fixed imo.

  6. 01:32:347 (1,1) - too close rhythm when this map is easiest diff. perhaps end at 01:34:863 - it's a possible solution.


Melo's Hard



  • Hitsound
    (For my listened. Just some suggest for the hitsound.)
  1. 01:05:638 (2) - or 01:05:831 (3) - add whistle? ((01:05:638 (2) - follow drum 01:05:831 (3) - follow pitch.
nice mapping ;)

Rika



  • mapping
    (These are about your patterns.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. 00:42:121 - add note. seems it's too easy and empty rhythm here.
  2. 00:55:380 (7) - remove this note ((It isn't have any voice/sound at here. so it's unnecessary note imo.

  3. 01:30:412 - to 01:30:992 - Umm... because it's hardest diff. I think you can used stream (follow the drum) to mapping this part.

  4. 01:29:734 (2,3,1,2,3) - (if you don't want to change this rhythm ^.) why don't you make those vertical symmetry with 01:29:444 (1) -
    code
    16,172,89444,5,4
    124,106,89734,1,2
    124,238,90025,1,2
    180,170,90218,5,2
    356,66,90509,1,2
    356,278,90799,1,2
    356,278,90896,1,0
    356,278,90992,6,0,B|296:354|204:366,1,176,4|8
    124,338,91573,1,0
    68,270,91767,2,0,B|32:238|34:190,1,88
    180,126,92154,2,0,B|216:158|214:206,1,88,8|0
    124,198,92541,1,4


OK~ cell me back when you fix my mod~ but please reply my mod post and used 2 color to reply it
Blue: you accept my mod item
Red: you deny my mod item and please reply the reason.
:arrow: go~
Melophobia

giO- wrote:

Melo's Hard
00:50:154 (3) - try to move here x:248 y:168 i prefer the current one

wantuole wrote:

[Hard]
00:33:509 (1,2,3) - 3 is new cb dislike how it looks so i put the newcombo there

intoon wrote:

[Melo's Hard]
00:44:154 (4) - wont make much difference
01:29:444 (1,2,3) - it will be kinda boring

spboxer3 wrote:

Melo's Hard



  • Hitsound
    (For my listened. Just some suggest for the hitsound.)
  1. 01:05:638 (2) - or 01:05:831 (3) - add whistle? ((01:05:638 (2) - follow drum 01:05:831 (3) - follow pitch. okay!
nice mapping ;)
Thanks guys for modding~
Breeze
http://puu.sh/16TkM
fixed some, thanks, too lazy to reply all, sorry
Topic Starter
Kawayi Rika
spboxer3

spboxer3 wrote:

※ Notice

red is unrankable issue.
blue is recommended to fix.
Black is just suggestion.


Rika



  • mapping
    (These are about your patterns.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. 00:42:121 - add note. seems it's too easy and empty rhythm here. :arrow: sound odd to me
  2. 00:55:380 (7) - remove this note ((It isn't have any voice/sound at here. so it's unnecessary note imo. :arrow: ^

  3. 01:30:412 - to 01:30:992 - Umm... because it's hardest diff. I think you can used stream (follow the drum) to mapping this part. :arrow: sorry,i just following vocal

  4. 01:29:734 (2,3,1,2,3) - (if you don't want to change this rhythm ^.) why don't you make those vertical symmetry with 01:29:444 (1) -
    :arrow: ok looks fine :)

    16,172,89444,5,4
    124,106,89734,1,2
    124,238,90025,1,2
    180,170,90218,5,2
    356,66,90509,1,2
    356,278,90799,1,2
    356,278,90896,1,0
    356,278,90992,6,0,B|296:354|204:366,1,176,4|8
    124,338,91573,1,0
    68,270,91767,2,0,B|32:238|34:190,1,88
    180,126,92154,2,0,B|216:158|214:206,1,88,8|0
    124,198,92541,1,4


OK~ cell me back when you fix my mod~ but please reply my mod post and used 2 color to reply it
Blue: you accept my mod item
Red: you deny my mod item and please reply the reason.
:arrow: go~

Thanks for mod and update :)
spboxer3
Recheck log:
[Breeze's Normal]
01:21:702 (5) - & 01:23:638 (2,4,6) - move down 1 grid ((about spacing and overlaps issue~
01:32:347 (1) - end at 01:35:251 -

:arrow: fine~
Andrea
[Breeze's Normal]

Use the same kiai time of the other difficulties.

OD -1 would be much better.


[Melo's Hard]

01:00:025 (6) - New combo here would be nice imo.

That's all (:
Melophobia

Andrea wrote:

[Melo's Hard]

01:00:025 (6) - New combo here would be nice imo. okay~
Thanks <3
Topic Starter
Kawayi Rika
All fixed, thanks check ><
those
[Rika]
  1. 00:30:025 (9,10,11,1,2,3) - Horribly large spacing just because of symmetry. Not worth it, especially since (9,10,11) is going upwards and it causes an uncomfortable jerk in motion. Try stacking each of the three triples for better effect.
  2. 00:52:283 (5) - Mismapped. Nothing starts here; rather, (4) should be the start of the slider if you're using a slider.
  3. 00:55:380 (7) - Here too.
[Melo]
  1. 00:48:025 (5) - Clap missing, probably not intentional.
[Breeze]
  1. 00:44:928 - 00:43:380 - this
  2. 00:54:025 (4) - Do like 00:57:121 (4,5) - 's rhythm.
Topic Starter
Kawayi Rika

those wrote:

[Rika]
  1. 00:30:025 (9,10,11,1,2,3) - Horribly large spacing just because of symmetry. Not worth it, especially since (9,10,11) is going upwards and it causes an uncomfortable jerk in motion. Try stacking each of the three triples for better effect. :arrow:I was find every player to test it, but nobady complain about this issue
  2. 00:52:283 (5) - Mismapped. Nothing starts here; rather, (4) should be the start of the slider if you're using a slider. :arrow: sound not bad really,It isn't interfere the rhythm
  3. 00:55:380 (7) - Here too. :arrow: ^
[Melo]
  1. 00:48:025 (5) - Clap missing, probably not intentional. :arrow: fixed
[Breeze]
  1. 00:44:928 - 00:43:380 - this
  2. 00:54:025 (4) - Do like 00:57:121 (4,5) - 's rhythm. :arrow: nope,really no need same rhythm,it's feel boring (rhythm/pattern)
those
It's not that it's fine if nobody complained about it (I complained, by the way). You get a much better transition if you use a triple stack. Instead of asking if something is fine, you should be asking which is better.

I recommend you try it and get other people to test to see if they complain about it.
Topic Starter
Kawayi Rika
reduce spacing on 00:30:025 (9,10,11,1,2,3) - i guess more better
Andrea
After some IRC fixes I think this is ready to go now!

Ranked~
YTYuyu
ooh more Maho~...i bet the next song is don't be long lol...anyways congratz on the rank ;)
Hanyuu
**
Mismagius

those wrote:

I recommend you try it and get other people to test to see if they complain about it.

Andrea wrote:

Ranked~
?????????
haigawdy
Rika diff has wrong timing or something, I couldn't SS it, aproach circles was little too fast. Then I set -10 offset and SS on first try...
Cyclohexane
KEEP ROLLIN ROLLIN ROLLIN ROLLIN
KEEP ROLLIN ROLLIN ROLLIN ROLLIN
KEEP ROLLIN ROLLIN ROLLIN ROLLIN
KEEP ROLLIN ROLLIN ROLLIN ROLLIN
Cygnus
ok
Makar
Grats :3
Reviz
I am here to say that this beatmap is well made but the song is extremely bad, its very hard to catch the rhytm
show more
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