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Freda - Maybe (Nightcore Mix) [Osu|Taiko]

posted
Total Posts
112
Topic Starter
XinCrin
This beatmap was submitted using in-game submission on sábado, 29 de junio de 2013 at 11:18:11 a.m.

Artist: Freda
Title: Maybe (Nightcore Mix)
Tags: Lally trance
BPM: 169.38
Filesize: 8421kb
Play Time: 02:48
Difficulties Available:
  1. Hard (4.88 stars, 278 notes)
  2. Lally's Easy (2.3 stars, 140 notes)
  3. Normal (3.09 stars, 167 notes)
  4. Taiko Oni (4.5 stars, 888 notes)
Download: Freda - Maybe (Nightcore Mix)
Information: Scores/Beatmap Listing
---------------
Mapset :
Easy by Lally 100%
Normal by me 100 %
Hard by me 100%
Taiko Oni by me 100%
SB by me 100%
Skin by me 100%
Kryptogram
May i ask for a Easy/Hard/Insane Guest diff ??

:D
Topic Starter
XinCrin

[Te][Amo] wrote:

May i ask for a Easy/Hard/Insane Guest diff ??

:D

Claro la diff que quieras pero me gustaria una insane
Gracias
A g u s s d g
la hard es mia david e.e
Topic Starter
XinCrin

agussdg wrote:

la hard es mia david e.e
David esta trabajando en Insane xD
riffy
feel free to poke me in-game/ forum pm if you need mod for this map (finish it first, ofc)
star for now, because dat song.. is so.. so.. so nightcore

whoops~ my computer feels laggy, anyway, here's your stars, lol
KokoroStudiox3
este es el offset: 11607

ya que se cambie eso mover
inherited points -18
http://puu.sh/JUNc
Topic Starter
XinCrin

-Bakari- wrote:

feel free to poke me in-game/ forum pm if you need mod for this map (finish it first, ofc)
star for now, because dat song.. is so.. so.. so nightcore

whoops~ my computer feels laggy, anyway, here's your stars, lol
Thanks For all -Bakari-
ZekeyHache
Hola! Este mod lo pidio el tigre.
Easy
Se ve bien, solo una ayudadita con los hitsounds al principio.
00:12:323 (2) - Clap
00:13:755 (4) - Clap
00:16:621 (2) - Clap
00:17:337 (1) - Clap al final
00:18:770 (2) - ^
00:20:202 (4) - ^
00:21:635 (6) - ^
00:27:366 (2) - ^
00:29:515 (2) - Clap
00:30:231 (3) - Clap al final
00:31:664 (1) - ^
00:32:738 (2) - Whistle
00:35:245 (1) - Clap al final
00:41:692 (1) - Whistle al principio y clap al final
00:42:767 (2) - Whistle
00:43:125 (3) - Whistle al principio y clap al final
00:45:274 (5) - Clap

Normal
Ve a Timing (el de arriba) y selecciona resnap all notes para que las ajuste bien en la timeline, despues ya puedes ver el mod.
00:13:039 (3) - Asi queda simetrico: 00:30:231 (2) - Que tal asi?: 01:06:406 (6) - New combo
01:36:492 (6) - ^
01:39:715 (1) - Mejor asi: 01:44:372 (8) - Asi queda simetrico: 01:54:042 (6) - Creo que ya sabras que hacer aqui...
02:10:160 (6) - New combo
02:28:784 (6) - No creo que te cueste mucho trabajo hacer este simetrico.

Hard
Creo que aqui hay muchos claps...

Insane
Al parecer no esta terminada... See ve bien :)

Buena suerte con el map 8-) Si te interesan los sliders bonitos deberias de ver esto :arrow: viewtopic.php?f=56&t=37194
KokoroStudiox3

ezek wrote:

Hola! Este mod lo pidio el tigre.
Easy
Se ve bien, solo una ayudadita con los hitsounds al principio.
00:12:323 (2) - Clap ok
00:13:755 (4) - Clapok
00:16:621 (2) - Clapok
00:17:337 (1) - Clap al finalok
00:18:770 (2) - ^ok
00:20:202 (4) - ^ok
00:21:635 (6) - ^ok
00:27:366 (2) - ^ok
00:29:515 (2) - Clapok
00:30:231 (3) - Clap al finalok
00:31:664 (1) - ^ok
00:32:738 (2) - Whistleokok
00:35:245 (1) - Clap al finalok
00:41:692 (1) - Whistle al principio y clap al finalok
00:42:767 (2) - Whistleok
00:43:125 (3) - Whistle al principio y clap al finalok
00:45:274 (5) - Clapok



Buena suerte con el map 8-) Si te interesan los sliders bonitos deberias de ver esto :arrow: viewtopic.php?f=56&t=37194
bueno aqui esta terminada http://puu.sh/KLL8

gracias ezek segi el ridmo :)
Topic Starter
XinCrin

eLtigreXXx wrote:

ezek wrote:

Hola! Este mod lo pidio el tigre.
Easy
Se ve bien, solo una ayudadita con los hitsounds al principio.
00:12:323 (2) - Clap ok
00:13:755 (4) - Clapok
00:16:621 (2) - Clapok
00:17:337 (1) - Clap al finalok
00:18:770 (2) - ^ok
00:20:202 (4) - ^ok
00:21:635 (6) - ^ok
00:27:366 (2) - ^ok
00:29:515 (2) - Clapok
00:30:231 (3) - Clap al finalok
00:31:664 (1) - ^ok
00:32:738 (2) - Whistleokok
00:35:245 (1) - Clap al finalok
00:41:692 (1) - Whistle al principio y clap al finalok
00:42:767 (2) - Whistleok
00:43:125 (3) - Whistle al principio y clap al finalok
00:45:274 (5) - Clapok



Buena suerte con el map 8-) Si te interesan los sliders bonitos deberias de ver esto :arrow: viewtopic.php?f=56&t=37194
bueno aqui esta terminada http://puu.sh/KLL8

gracias ezek segi el ridmo :)


ACTUALIZADA
Yuzeyun
After listening to the song, I am going to map this as soon as possible !

Don't forget to add my nem* in tags right now. Your GD will arrive as requested in the next few days !




* : Typo of name.
Topic Starter
XinCrin

_Gezo_ wrote:

After listening to the song, I am going to map this as soon as possible !

Don't forget to add my nem* in tags right now. Your GD will arrive as requested in the next few days !




* : Typo of name.


Much Thanks!
Yuzeyun
http://puu.sh/OvAf

I'll need to contact climbb to have a NEAAAAAAT BG. Also, change your timing to mine in your diffs, the second red section is here because it MUST be here. All other sections should be moved +10ms before putting that red section.
Ryu_old
where is my diff ;w;
Topic Starter
XinCrin

Ryu wrote:

where is my diff ;w;

I'm sorry not finished i'm submitted in the soon ago


I'm sorry
Ryu_old
star owo
Yuzeyun
BG will come in 2 days ! \:D/
Topic Starter
XinCrin

_Gezo_ wrote:

BG will come in 2 days ! \:D/

:D
kajiyatta
hi from your queue(M4M can?)
General
nice SB
almost suggestion. if you don't like, please skip it.
tigreXXx's Easy
Placement
00:21:287(5) 3 grid down? like(2) and also(6) down
00:29:525(2) x:292?
00:50:298(1) why this slider down? I don't mean.
01:03:192(1,2,3) try this placement? like triangle
02:34:524(1,2,3) try this placement?
Rythem
Hit Sonud
01:20:026(2) add clap on the head?
02:13:751(4) add finish on the tail?


Normal
all 60% hit sounds? you can use more volume difference.
Placement
00:17:347(8) NC
00:23:078(15) ^
00:38:658(6) ^
00:41:702(12)^
02:09:811(3) y:276?
Rythem
00:38:479 add a note?
01:53:693^
Hit Sonud
02:13:751(4) add finish on the reverse?
02:19:481(3)add finish on the tail?

teA's Insane
not yet finished? using more volume difference is beter I think.
Placement
01:09:639(4,5,6) how about this?
Hit Sonud
01:44:023(6) remove finish?

good diff :D me likes.

sorry for poor English. Good Luck with Rank and star~
Yuzeyun

_Gezo_ wrote:

BG will come in 2 days ! \:D/
(10 days ago)

:(
Topic Starter
XinCrin

kajiyatta wrote:

hi from your queue(M4M can?)
General
nice SB
almost suggestion. if you don't like, please skip it.
tigreXXx's Easy
Placement
00:21:287(5) 3 grid down? like(2) and also(6) down
00:29:525(2) x:292?
00:50:298(1) why this slider down? I don't mean.
01:03:192(1,2,3) try this placement? like triangle
02:34:524(1,2,3) try this placement?
Rythem
Hit Sonud
01:20:026(2) add clap on the head?
02:13:751(4) add finish on the tail?


Normal
all 60% hit sounds? you can use more volume difference.
Placement
00:17:347(8) NC
00:23:078(15) ^
00:38:658(6) ^
00:41:702(12)^
02:09:811(3) y:276?
Rythem
00:38:479 add a note?
01:53:693^
Hit Sonud
02:13:751(4) add finish on the reverse?
02:19:481(3)add finish on the tail?

teA's Insane
not yet finished? using more volume difference is beter I think.
Placement
01:09:639(4,5,6) how about this?
Hit Sonud
01:44:023(6) remove finish?

good diff :D me likes.

sorry for poor English. Good Luck with Rank and star~


Thanks i'm mod your map the more soon posible
KokoroStudiox3

Xin-Kun wrote:

kajiyatta wrote:

hi from your queue(M4M can?)
General
nice SB
almost suggestion. if you don't like, please skip it.
tigreXXx's Easy
Placement
00:21:287(5) 3 grid down? like(2) and also(6) down
00:29:525(2) x:292?
00:50:298(1) why this slider down? I don't mean.
01:03:192(1,2,3) try this placement? like triangle
02:34:524(1,2,3) try this placement?
Rythem
Hit Sonud
01:20:026(2) add clap on the head?
02:13:751(4) add finish on the tail?
all done
http://puu.sh/Y4yf
Topic Starter
XinCrin
all done
http://puu.sh/Y4yf

lO ACTUALIZARE LO MAS Pronto QUE PUEDA
KokoroStudiox3
cuando tengas chanse le pones eLtXXx' Insane a mi diff c:
Topic Starter
XinCrin

eLtigreXXx wrote:

cuando tengas chanse le pones eLtXXx' Insane a mi diff c:

insane or easy?
KokoroStudiox3
easy :B
riffy
- _- pm request

[General]
use 'em for all diffs: Tronix DJ Remix [Te][Amo] eLtigreXXx _Gezo_ Gezo
unsnapped kiai

[eLtigreXXx's Easy]
try to use whistles instead of claps for soft part of song? (aka use whistles instead of claps during non-kiai parts)
00:20:212 (4) - try to keep nimbers on circles under 6 (it;s confusing for beginners) and also put New Combo (NC) here for two reasons 1) it fits with music/vocals 2) it follows your pattern
00:24:510 (2) - try to make this slider 1/1 shorter? (end 00:25:227 - ) if you'll do it think about adding circle at 00:25:585. sounds much better
00:35:255 (1) - probably confusing for beginners because it's kinda hard to read/detect this slider (it's covered by spinner's hitburst)
00:59:611 (1) - it's too far from spinner. i think you shoul try to put it closer to spinner center (but be careful! try to avoid overlap with spinner's hitburst)
01:08:923 (3) - eh.. new combo here? (follows your comboing?)
01:34:710 (1) - doesn't really fits here. if you want to follow vocals remove this circle. (sounds kinda odd here)
01:49:395 (4) - sounds random here. and plays awkward for me. try to do it like this (01:49:395 (4) - circle / 01:49:753 - 2/1 slider)
02:28:794 (4) - same as 00:20:212 (4)
02:37:390 (4) - same as 00:20:212 (4) orz
02:35:241 (3,6) - didn't really like these slideres and crossing them isn't really good idea, imo. (nazi)
02:39:539 (1) - finish is surely should be deleted. it doesn't fit here at all.

[Normal]
comboing feels inconsistent. try to use new combos more often for 1st half of song
Approach Rate 5 - for consistency with your slider velocity and to keep diff settings balanced
00:24:152 - note here placed even on easiest diff. it's better if you'll put it here :/
00:43:314 - unused green line. remove green line here, please
00:43:672 - ^
01:02:834 (3,5) - no! it sounds odd. try to separate beats here. example
01:10:356 (1,2) - rhythm here is wrong. try to use circle instead of (1) (01:10:356) and start slider (2) at 01:10:714
01:35:069 - try to remove unused green line or add circle here.
01:50:828 (1) - ^ same as above. and example how to fix
01:53:693 - start spinner here? follows vocals better
02:04:796 (4) - remove reverse and make it 1/2 longer. sounds much better, imo
02:09:094 (1) - overlapped with spinner's hitburst. try to move circle somwhere else
02:13:751 (4) - same as 01:02:834 (3,5)

[Hard]
00:44:568 (1,1) - didn't really like these spinners. try to remove one of them and make first spinner longer?
01:54:051 (1,1) - same as above ^
02:02:558 (1,2,3) - shoul be 1/4 later o.o (move (1) at 02:02:558 - )
02:05:513 (1,1) - same suggestion about spinners. not a problem but plays awkward, imo
02:39:897 (1,1) - yes. spinners.

[TeA's Insane]
00:34:718 (1) -- try to remove this spinner (it doesn't fits here) and put circle at 00:35:972
00:46:180 (1) - ^ same here o.o (blah..blah..blah, do the same for all similar patterns)
00:56:208 (7) - 1/2 slider here would be good idea since i can clearly hear beat at 00:56:387 (and some similar patterns)
00:57:104 - and circle here (jumpy pattern) will help you to follow rhythm closer

[Taiko]
nice :3

~~~~~~~~~~~~~~~~

that's all for me.
KokoroStudiox3
http://puu.sh/10zXL all done
y ise mas cambos :3
Dark_Ai
Sorry I'm late >< Hope you like it. Tell me if I still can do anything for you ;>
But here:
BG
SB Folder

SB Code
[Events]
//Background and Video events
//Storyboard Layer 0 (Background)
Sprite,Background,Centre,"SB\Strobe.png",320,240
L,13049,15
F,0,0,716,0.5,0
F,0,716,1432,0
L,35972,8
F,0,0,358,1,0
F,0,358,716,0
Sprite,Background,Centre,"SB\Strobe.png",320,240
L,47433,60
F,1,0,358,0.5,0
S,1,0,358,1,1.2
L,70356,17
F,1,0,1432,0.5,0
S,1,0,1432,1,1.3
L,116917,8
F,1,0,1432,0.5,0
S,1,0,1432,1,1.3
L,128378,60
F,1,0,358,0.5,0
S,1,0,358,1,1.2
L,151301,33
F,1,0,358,0.5,0
S,1,0,358,1,1.2
Sprite,Background,Centre,"SB\Layer_1.jpg",320,240
C,0,-1276,,0,0,0
F,0,162762,162763,0,1
F,0,162763,171358,1
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
Sprite,Foreground,Centre,"SB\Layer_1.jpg",320,240
C,0,-1276,,0,0,0
F,0,-1276,11617,1,0.3
F,0,11617,35972,0.3
F,0,35972,35973,0.3,0
F,0,81817,85399,0,1
F,0,85339,88264,1,0
F,0,116917,119782,0,1
F,0,119782,122647,1,0
F,0,125513,128378,0,1
F,0,128378,128379,1,0
Sprite,Foreground,Centre,"SB\Layer_1.jpg",320,240
L,11617,1
F,0,0,716,1,0
L,23078,1
F,0,0,716,1,0
L,41702,7
F,0,0,358,0.5,0
L,44210,6
F,0,0,179,0.5,0
L,45284,8
F,0,0,90,0.5,0
L,58894,1
F,0,0,716,1,0
L,68923,1
F,0,0,358,0.7
F,0,358,716,0.3
F,0,716,895,0
F,0,895,1074,0.3
F,0,1074,1253,0.5
F,0,1253,1432,1
F,0,1432,1611,1,0
L,88264,1
F,0,0,716,1,0
L,105455,1
F,0,0,716,1,0
L,111186,1
F,0,0,716,1,0
L,122647,1
F,0,0,716,1,0
L,139839,1
F,0,0,716,1,0
L,149868,1
F,0,0,358,0.7
F,0,358,716,0.3
F,0,716,895,0
F,0,895,1074,0.3
F,0,1074,1253,0.5
F,0,1253,1432,1
F,0,1432,1611,1,0
L,161329,4
F,0,0,179,0.5,0
L,162046,8
F,0,0,90,0.5,0
F,0,33106,34539,0,0.5
F,0,34539,35972,0.5,1
F,0,35972,35073,1,0
F,0,46000,47433,1,0
F,0,92561,93994,0,0.5
F,0,93994,95427,0.5,1
F,0,95427,95428,1,0
F,0,114051,116917,0,1
F,0,116917,117633,1,0
F,0,162762,167060,1,0
//Storyboard Sound Samples
Topic Starter
XinCrin

Dark_Ai wrote:

Sorry I'm late >< Hope you like it. Tell me if I still can do anything for you ;>
But here:
BG
SB Folder

SB Code
[Events]
//Background and Video events
//Storyboard Layer 0 (Background)
Sprite,Background,Centre,"SB\Strobe.png",320,240
L,13049,15
F,0,0,716,0.5,0
F,0,716,1432,0
L,35972,8
F,0,0,358,1,0
F,0,358,716,0
Sprite,Background,Centre,"SB\Strobe.png",320,240
L,47433,60
F,1,0,358,0.5,0
S,1,0,358,1,1.2
L,70356,17
F,1,0,1432,0.5,0
S,1,0,1432,1,1.3
L,116917,8
F,1,0,1432,0.5,0
S,1,0,1432,1,1.3
L,128378,60
F,1,0,358,0.5,0
S,1,0,358,1,1.2
L,151301,33
F,1,0,358,0.5,0
S,1,0,358,1,1.2
Sprite,Background,Centre,"SB\Layer_1.jpg",320,240
C,0,-1276,,0,0,0
F,0,162762,162763,0,1
F,0,162763,171358,1
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
Sprite,Foreground,Centre,"SB\Layer_1.jpg",320,240
C,0,-1276,,0,0,0
F,0,-1276,11617,1,0.3
F,0,11617,35972,0.3
F,0,35972,35973,0.3,0
F,0,81817,85399,0,1
F,0,85339,88264,1,0
F,0,116917,119782,0,1
F,0,119782,122647,1,0
F,0,125513,128378,0,1
F,0,128378,128379,1,0
Sprite,Foreground,Centre,"SB\Layer_1.jpg",320,240
L,11617,1
F,0,0,716,1,0
L,23078,1
F,0,0,716,1,0
L,41702,7
F,0,0,358,0.5,0
L,44210,6
F,0,0,179,0.5,0
L,45284,8
F,0,0,90,0.5,0
L,58894,1
F,0,0,716,1,0
L,68923,1
F,0,0,358,0.7
F,0,358,716,0.3
F,0,716,895,0
F,0,895,1074,0.3
F,0,1074,1253,0.5
F,0,1253,1432,1
F,0,1432,1611,1,0
L,88264,1
F,0,0,716,1,0
L,105455,1
F,0,0,716,1,0
L,111186,1
F,0,0,716,1,0
L,122647,1
F,0,0,716,1,0
L,139839,1
F,0,0,716,1,0
L,149868,1
F,0,0,358,0.7
F,0,358,716,0.3
F,0,716,895,0
F,0,895,1074,0.3
F,0,1074,1253,0.5
F,0,1253,1432,1
F,0,1432,1611,1,0
L,161329,4
F,0,0,179,0.5,0
L,162046,8
F,0,0,90,0.5,0
F,0,33106,34539,0,0.5
F,0,34539,35972,0.5,1
F,0,35972,35073,1,0
F,0,46000,47433,1,0
F,0,92561,93994,0,0.5
F,0,93994,95427,0.5,1
F,0,95427,95428,1,0
F,0,114051,116917,0,1
F,0,116917,117633,1,0
F,0,162762,167060,1,0
//Storyboard Sound Samples


Much Thanks :D
Topic Starter
XinCrin

-Bakari- wrote:

- _- pm request

[General]
use 'em for all diffs: Tronix DJ Remix [Te][Amo] eLtigreXXx _Gezo_ Gezo
unsnapped kiai

[eLtigreXXx's Easy]
try to use whistles instead of claps for soft part of song? (aka use whistles instead of claps during non-kiai parts)
00:20:212 (4) - try to keep nimbers on circles under 6 (it;s confusing for beginners) and also put New Combo (NC) here for two reasons 1) it fits with music/vocals 2) it follows your pattern
00:24:510 (2) - try to make this slider 1/1 shorter? (end 00:25:227 - ) if you'll do it think about adding circle at 00:25:585. sounds much better
00:35:255 (1) - probably confusing for beginners because it's kinda hard to read/detect this slider (it's covered by spinner's hitburst)
00:59:611 (1) - it's too far from spinner. i think you shoul try to put it closer to spinner center (but be careful! try to avoid overlap with spinner's hitburst)
01:08:923 (3) - eh.. new combo here? (follows your comboing?)
01:34:710 (1) - doesn't really fits here. if you want to follow vocals remove this circle. (sounds kinda odd here)
01:49:395 (4) - sounds random here. and plays awkward for me. try to do it like this (01:49:395 (4) - circle / 01:49:753 - 2/1 slider)
02:28:794 (4) - same as 00:20:212 (4)
02:37:390 (4) - same as 00:20:212 (4) orz
02:35:241 (3,6) - didn't really like these slideres and crossing them isn't really good idea, imo. (nazi)
02:39:539 (1) - finish is surely should be deleted. it doesn't fit here at all.

[Normal]
comboing feels inconsistent. try to use new combos more often for 1st half of song
Approach Rate 5 - for consistency with your slider velocity and to keep diff settings balanced
00:24:152 - note here placed even on easiest diff. it's better if you'll put it here :/
00:43:314 - unused green line. remove green line here, please
00:43:672 - ^
01:02:834 (3,5) - no! it sounds odd. try to separate beats here. example
01:10:356 (1,2) - rhythm here is wrong. try to use circle instead of (1) (01:10:356) and start slider (2) at 01:10:714
01:35:069 - try to remove unused green line or add circle here.
01:50:828 (1) - ^ same as above. and example how to fix
01:53:693 - start spinner here? follows vocals better
02:04:796 (4) - remove reverse and make it 1/2 longer. sounds much better, imo
02:09:094 (1) - overlapped with spinner's hitburst. try to move circle somwhere else
02:13:751 (4) - same as 01:02:834 (3,5)

[Hard]
00:44:568 (1,1) - didn't really like these spinners. try to remove one of them and make first spinner longer?
01:54:051 (1,1) - same as above ^
02:02:558 (1,2,3) - shoul be 1/4 later o.o (move (1) at 02:02:558 - )
02:05:513 (1,1) - same suggestion about spinners. not a problem but plays awkward, imo
02:39:897 (1,1) - yes. spinners.

[TeA's Insane]
00:34:718 (1) -- try to remove this spinner (it doesn't fits here) and put circle at 00:35:972
00:46:180 (1) - ^ same here o.o (blah..blah..blah, do the same for all similar patterns)
00:56:208 (7) - 1/2 slider here would be good idea since i can clearly hear beat at 00:56:387 (and some similar patterns)
00:57:104 - and circle here (jumpy pattern) will help you to follow rhythm closer

[Taiko]
nice :3

~~~~~~~~~~~~~~~~

that's all for me.
Thanks :D
KokoroStudiox3
orale la imajen de mi diff *¬*
y que buen sb *0*
http://puu.sh/13CNe unos pequeño cambios
KokoroStudiox3
:p
Topic Starter
XinCrin

eLtigreXXx wrote:

orale la imajen de mi diff *¬*
y que buen sb *0*
http://puu.sh/13CNe unos pequeño cambios
Agregado :)
EpicRazor214
Why is this beatmap not approved yet.
Topic Starter
XinCrin

EpicRazor214 wrote:

Why is this beatmap not approved yet.
Thanks for your opinion, but they are not easy to rank the first map
kosiga
Hi~ XinCrin :)

sorry for late ><;

here my mod~

[General]
  1. Song Setup - Tags - from AIBat. Inconsistency in Tags: it is all including order
    - [eLtXXx's Easy] : (Tronix DJ Remix) eLtigreXXx [Te][Amo] _Gezo_ ⇒ (Tronix DJ Remix) [Te][Amo] eLtigreXXx _Gezo_
    - [Gezo's Taiko Oni!] : (Tronix DJ Remix) [Te][Amo] eLtigreXXx _Gezo_
    - [Hard] : (Tronix DJ Remix) eLtigreXXx [Te][Amo] _Gezo_ ⇒ (Tronix DJ Remix) [Te][Amo] eLtigreXXx _Gezo_
    - [Normal] : (Tronix DJ Remix) [Te][Amo] eLtigreXXx _Gezo_
    - [TeA's Insane] : (Tronix DJ Remix) [Te][Amo] eLtigreXXx _Gezo_
  2. Timing - Inherited Points(green line) - There is many that it is not put on a line. 10ms is early there ( except taiko diff ) kiai time can fix at least↓
    Kiai #1: Starts on 00:47:423, ends on 00:58:884 ⇒start: 00:47:433. end: 00:58:894.
    Kiai #2: Starts on 02:08:369, ends on 02:42:762 ⇒start: 02:08:379.
[eLtXXx's Easy]
  1. 00:24:510 (2) - Suggestion of the flow note: http://puu.sh/16cBH
    52,264,24510,2,0,B|111:262|143:195|125:146,1,160,4|2
  2. 00:28:808 (1) - add finish. Because you're using consecutive finish in the previous note, so I felt a little lonely sound here :(
  3. 00:35:255 (1) - I think that the beginning of sound should make 00:35:435. but it is easy, I suggest a simple sound. i suggest: http://puu.sh/16cJM I think it is enough for this
  4. 00:44:568 (4) - add NC
  5. 00:48:866 (2,3) - nazi overlap. http://puu.sh/16cQa try like this?
    216,132,48866,2,0,B|196:172|216:212,1,80,2|0
  6. 00:59:611 (1) - hidden by a hitburst of spinner. The placement that I cannot recommend in easy :(   for ex: patterns that do not use the spinner http://puu.sh/16dae , http://puu.sh/16den (I think that even this does not have any problem :P )
  7. 01:16:086 (4) - move to 01:16:445. You match this part with a vocal. so I think that here is correct
  8. 01:35:069 (1) - add NC
  9. 01:45:455 (1) - 2 grid up ?
  10. 01:49:753 (4) - add NC and 01:50:470 (1) - remove NC and 01:51:186 (2) - add NC is better imo.
  11. 01:53:693 (1) - spinner start 01:54:051. then 01:53:693 - add note. This fits the vocal. I think that spinnerstart should change it if you want to match it with a drum :P
  12. 02:18:407 (3) - add whistle to start of the slider?
[Normal]
  • remapping
[Hard]
  1. 00:14:482 (1) - remove NC. ( same as 00:20:212 (3) - 00:25:943 (5) - )
  2. 00:36:151(x) - add note. ( i suggest same as rhythm. 00:38:837 (9,1) - . )
  3. 00:49:224 (7,9) - add clap to start of the slider
  4. 00:52:089 (8,10) - ^
  5. 00:54:059 (4) - How about this? http://puu.sh/16dHj symmetrical with 00:54:776 (2). ( then spacing does not have any problem, I suggest this :D )
  6. 01:01:581 (9) - 01:01:581 (9,1,2) - I thought you should not overlap the three note here. NC patterns that have not been used even once so I thought looks a little bad. 01:01:581 (9) - just one note. stack with 01:01:043 (8) slider end ?
  7. 01:32:024 (1) - spinner start 01:31:845. ( sam as Insane diff )
  8. 01:43:665 (3,4) - Spacing to be very confusing. Please extend the DS. or You will not do it, adding at least NC 01:44:381 (4) here.
  9. 02:03:006 (3,4) - I suggest symmetric placement: http://puu.sh/16e2C It is not necessary to follow DS here :P
[TeA's Insane]
  1. HD +1 or 2 ( I cannot recommend that it is lower than hard diff. and I do not think that it is so difficult :? )
  2. 01:10:177 (6) - You simplify it intentionally ? but i prefer this rhythm >A<; http://puu.sh/16eg6

    others fine. good diff~ xD

godd :3 star☆

Good luck~ ;)
Topic Starter
XinCrin

kosiga wrote:

Hi~ XinCrin :)

sorry for late ><;

here my mod~

[General]
  1. Song Setup - Tags - from AIBat. Inconsistency in Tags: it is all including order
    - [eLtXXx's Easy] : (Tronix DJ Remix) eLtigreXXx [Te][Amo] _Gezo_ ⇒ (Tronix DJ Remix) [Te][Amo] eLtigreXXx _Gezo_
    - [Gezo's Taiko Oni!] : (Tronix DJ Remix) [Te][Amo] eLtigreXXx _Gezo_
    - [Hard] : (Tronix DJ Remix) eLtigreXXx [Te][Amo] _Gezo_ ⇒ (Tronix DJ Remix) [Te][Amo] eLtigreXXx _Gezo_
    - [Normal] : (Tronix DJ Remix) [Te][Amo] eLtigreXXx _Gezo_
    - [TeA's Insane] : (Tronix DJ Remix) [Te][Amo] eLtigreXXx _Gezo_
  2. Timing - Inherited Points(green line) - There is many that it is not put on a line. 10ms is early there ( except taiko diff ) kiai time can fix at least↓
    Kiai #1: Starts on 00:47:423, ends on 00:58:884 ⇒start: 00:47:433. end: 00:58:894.
    Kiai #2: Starts on 02:08:369, ends on 02:42:762 ⇒start: 02:08:379.
[eLtXXx's Easy]
  1. 00:24:510 (2) - Suggestion of the flow note: http://puu.sh/16cBH
    52,264,24510,2,0,B|111:262|143:195|125:146,1,160,4|2
  2. 00:28:808 (1) - add finish. Because you're using consecutive finish in the previous note, so I felt a little lonely sound here :(
  3. 00:35:255 (1) - I think that the beginning of sound should make 00:35:435. but it is easy, I suggest a simple sound. i suggest: http://puu.sh/16cJM I think it is enough for this
  4. 00:44:568 (4) - add NC
  5. 00:48:866 (2,3) - nazi overlap. http://puu.sh/16cQa try like this?
    216,132,48866,2,0,B|196:172|216:212,1,80,2|0
  6. 00:59:611 (1) - hidden by a hitburst of spinner. The placement that I cannot recommend in easy :(   for ex: patterns that do not use the spinner http://puu.sh/16dae , http://puu.sh/16den (I think that even this does not have any problem :P )
  7. 01:16:086 (4) - move to 01:16:445. You match this part with a vocal. so I think that here is correct
  8. 01:35:069 (1) - add NC
  9. 01:45:455 (1) - 2 grid up ?
  10. 01:49:753 (4) - add NC and 01:50:470 (1) - remove NC and 01:51:186 (2) - add NC is better imo.
  11. 01:53:693 (1) - spinner start 01:54:051. then 01:53:693 - add note. This fits the vocal. I think that spinnerstart should change it if you want to match it with a drum :P
  12. 02:18:407 (3) - add whistle to start of the slider?
[Normal]
  • remapping
[Hard]
  1. 00:14:482 (1) - remove NC. ( same as 00:20:212 (3) - 00:25:943 (5) - )
  2. 00:36:151(x) - add note. ( i suggest same as rhythm. 00:38:837 (9,1) - . )
  3. 00:49:224 (7,9) - add clap to start of the slider
  4. 00:52:089 (8,10) - ^
  5. 00:54:059 (4) - How about this? http://puu.sh/16dHj symmetrical with 00:54:776 (2). ( then spacing does not have any problem, I suggest this :D )
  6. 01:01:581 (9) - 01:01:581 (9,1,2) - I thought you should not overlap the three note here. NC patterns that have not been used even once so I thought looks a little bad. 01:01:581 (9) - just one note. stack with 01:01:043 (8) slider end ?
  7. 01:32:024 (1) - spinner start 01:31:845. ( sam as Insane diff )
  8. 01:43:665 (3,4) - Spacing to be very confusing. Please extend the DS. or You will not do it, adding at least NC 01:44:381 (4) here.
  9. 02:03:006 (3,4) - I suggest symmetric placement: http://puu.sh/16e2C It is not necessary to follow DS here :P
[TeA's Insane]
  1. HD +1 or 2 ( I cannot recommend that it is lower than hard diff. and I do not think that it is so difficult :? )
  2. 01:10:177 (6) - You simplify it intentionally ? but i prefer this rhythm >A<; http://puu.sh/16eg6

    others fine. good diff~ xD

godd :3 star☆

Good luck~ ;)

Much Thanks kosiga and more for the star :D
KokoroStudiox3
http://puu.sh/16lau
Aall done thanks kosiga ^^
Topic Starter
XinCrin

eLtigreXXx wrote:

http://puu.sh/16lau
Aall done thanks kosiga ^^

Added :D
Barney Stinson
BAAAAAAAAAAAAANG

Easy:

01:44:023 (4,2) - They're overlapping. Meh
02:20:556 (2) - a grid down
02:21:272 (3) - A grid left


Normal:

00:43:135 (5,6,7,8) - not suitable for a normal
00:47:433 (1,2) - Toooo close to end of spinner
01:35:427 (3) - Stack to (1) and (2) or unstack (2). Looks ugly and difficult this way
02:08:378 (1) - Toooo close to end of spinner


Hard:

00:38:837 (9,1) - switch combos
01:04:446 (5) - remove nc


Insane:
Nah, fine!

Gl!
Topic Starter
XinCrin

Barney Stinson wrote:

BAAAAAAAAAAAAANG

Easy:

01:44:023 (4,2) - They're overlapping. Meh
02:20:556 (2) - a grid down
02:21:272 (3) - A grid left


Normal:

00:43:135 (5,6,7,8) - not suitable for a normal
00:47:433 (1,2) - Toooo close to end of spinner
01:35:427 (3) - Stack to (1) and (2) or unstack (2). Looks ugly and difficult this way
02:08:378 (1) - Toooo close to end of spinner


Hard:

00:38:837 (9,1) - switch combos
01:04:446 (5) - remove nc


Insane:
Nah, fine!

Gl!

Much Much Thanks BS!
KokoroStudiox3
http://puu.sh/16rd6 listo
all done c:
Topic Starter
XinCrin

eLtigreXXx wrote:

http://puu.sh/16rd6 listo
all done c:

DONE READY FOR MORE MODS !!
A g u s s d g
Hard:
00:20:212 (3) - hazlo mas simetrico u.u
00:30:241 (2) - te lo critico porque no me gusta jaja
00:43:493 (6,7) - es confuso
00:55:850 (6) - quedaria mas bonito si lo pones del mismo lado pero arriba (me explico?)

TeA's Insane
00:40:628 (4) - con respecto al 2 se ve mal, es algo de estetica nada mas
despues el resto todo bien, sos muy buen mapper david :)
GreyWarrior
Hello 'o'

[eLtXXx's easy]

01:08:923 - Remove NC
01:36:501 (1,2) - Stack's may confuse beginners
01:37:934 (3,4) - ^
01:44:739 - Remove clap

[Normal]

00:42:687 (1,2,3) - Looks better like http://osu.ppy.sh/ss/438514
01:45:993 - Move to 01:46:172 -
02:38:822 - Add a reverse

[Hard]

00:13:049 - This should end at 00:13:765 -
00:14:124 - Add a note
00:47:791 - ^
02:28:256 - ^

[TeA's Insane]

It's ok~

That's all , good luck with ranking 8-)
Topic Starter
XinCrin

kratoz wrote:

Hello 'o'

[eLtXXx's easy]

01:08:923 - Remove NC
01:36:501 (1,2) - Stack's may confuse beginners
01:37:934 (3,4) - ^
01:44:739 - Remove clap

[Normal]

00:42:687 (1,2,3) - Looks better like http://osu.ppy.sh/ss/438514
01:45:993 - Move to 01:46:172 -
02:38:822 - Add a reverse

[Hard]

00:13:049 - This should end at 00:13:765 -
00:14:124 - Add a note
00:47:791 - ^
02:28:256 - ^

[TeA's Insane]

It's ok~

That's all , good luck with ranking 8-)

Much Thanks for mod!
Tari
Mod requested.

Pretty good map btw~

Blue = recommended
Black = suggestion or nazi
Red = Must Change

[eLtXXx's Easy]

00:18:422 - You should add a note here
00:29:525 (2) - Move to right
01:11:072 (1) - Move down a little
01:17:877 (3) - Move up a bit
01:30:592 - The spinner should start here
01:34:531 - Add note?

[Normal]

00:25:943 (3) - Add Whistle to start of slider?
00:44:210 (9) - Move down a bit
01:15:370 (6) - You should add clap to the start
01:17:877 (3) - ^
01:18:594 (5) - ^
01:17:877 (3,4,5,6) - Make it perfect!
01:46:530 (3) - Whistle at the end?
02:08:736 (1) - Add clap?
02:09:453 (3) - ^
02:19:839 (1) - Seem like you miss a finish

[Hard]

01:02:297 (1) - Remove NC
01:48:321 (3) - Clap at end of slider
01:49:037 (5) - ^
02:24:854 (4) - Clap at start?

[TeA's Insane]

00:12:691 (3) - Add Whistle?
00:29:883 (3) - ^
00:36:867 (3) - ^
01:09:281 (3) - Clap at start?
01:35:069 (1) - Add Finish?

That's it :D

Nice use of symmetry btw
Kryptogram
  1. To kajiyatta
SPOILER

kajiyatta wrote:

teA's Insane
not yet finished? using more volume difference is beter I think. Maybe to shine forever
Placement
01:09:639(4,5,6) how about this? No, sorry but it's symmetrical
img]http://puu.sh/X4Mn[/img]
Hit Sonud
01:44:023(6) remove finish? No because it's following the Instrumental

good diff :D me likes. Thanks !!

  1. To -Bakari-
SPOILER

-Bakari- wrote:

[TeA's Insane]
00:34:718 (1) -- try to remove this spinner (it doesn't fits here) and put circle at 00:35:972 Done
00:46:180 (1) - ^ same here o.o (blah..blah..blah, do the same for all similar patterns) Added some notes to follow the instrumental
00:56:208 (7) - 1/2 slider here would be good idea since i can clearly hear beat at 00:56:387 (and some similar patterns)
00:57:104 - and circle here (jumpy pattern) will help you to follow rhythm closer You're right, done the 1/2 slider

Thanks for Mod

  1. To kosiga
SPOILER

Kosiga wrote:

[TeA's Insane]
  1. HD +1 or 2 ( I cannot recommend that it is lower than hard diff. and I do not think that it is so difficult :? ) Yea +1
  2. 01:10:177 (6) - You simplify it intentionally ? but i prefer this rhythm >A<; http://puu.sh/16eg6 Oh yeah like that

    others fine. good diff~ xD Thanks for Mod

  1. To agussdg
SPOILER

agussdg wrote:

TeA's Insane
00:40:628 (4) - con respecto al 2 se ve mal, es algo de estetica nada mas Me parece que esta bien :(
despues el resto todo bien, sos muy buen mapper david :) Gracias ♥

  1. To Taris
SPOILER

Taris wrote:

[TeA's Insane]

00:12:691 (3) - Add Whistle? Ok
00:29:883 (3) - ^ No
00:36:867 (3) - ^ Ok
01:09:281 (3) - Clap at start? Done
01:35:069 (1) - Add Finish? Yea, done

Thanks for Modding :*

Download Me (Lamento este link tan feo)

Thanks Everyone for Modding !!!!!!
KokoroStudiox3

Taris wrote:

Mod requested.

Pretty good map btw~

Blue = recommended
Black = suggestion or nazi
Red = Must Change

[eLtXXx's Easy]

00:18:422 - You should add a note here ok
00:29:525 (2) - Move to right ok
01:11:072 (1) - Move down a little ok
01:17:877 (3) - Move up a bit ok
01:30:592 - The spinner should start here ok
01:34:531 - Add note? would be very close to the spinner

Nice use of symmetry btw

aqui esta http://puu.sh/1872G
Topic Starter
XinCrin

Taris wrote:

Mod requested.

Pretty good map btw~

Blue = recommended
Black = suggestion or nazi
Red = Must Change

[eLtXXx's Easy]

00:18:422 - You should add a note here
00:29:525 (2) - Move to right
01:11:072 (1) - Move down a little
01:17:877 (3) - Move up a bit
01:30:592 - The spinner should start here
01:34:531 - Add note?

[Normal]

00:25:943 (3) - Add Whistle to start of slider?
00:44:210 (9) - Move down a bit
01:15:370 (6) - You should add clap to the start
01:17:877 (3) - ^
01:18:594 (5) - ^
01:17:877 (3,4,5,6) - Make it perfect!
01:46:530 (3) - Whistle at the end?
02:08:736 (1) - Add clap?
02:09:453 (3) - ^
02:19:839 (1) - Seem like you miss a finish

[Hard]

01:02:297 (1) - Remove NC
01:48:321 (3) - Clap at end of slider
01:49:037 (5) - ^
02:24:854 (4) - Clap at start?

[TeA's Insane]

00:12:691 (3) - Add Whistle?
00:29:883 (3) - ^
00:36:867 (3) - ^
01:09:281 (3) - Clap at start?
01:35:069 (1) - Add Finish?

That's it :D

Nice use of symmetry btw

Much Thanks For Mod Taris :D
Poggo
Hi~

• add Epilepsy Warning on all diffs~

Insane

00:15:377(3) - http://puu.sh/1967G this rhythm better follow the music

Hard

00:11:617(1,4) - make this sliders more roundish and symmetric http://puu.sh/196em
00:20:123- make this slider more symmetric http://puu.sh/196hP
00:29:883 - better add note here
00:46:000(spin) - http://puu.sh/196fS It's better follow the music
01:42:411 - make this slider double or replace on 1 note on big white tick
01:55:484 - end spinner here and start second spin on next blue tick
02:06:587 - same as 00:46:000
02:19:123(5) - ctrl+R
02:27:003(5,8) - make this sliders identical~ will be looks better
02:41:329 - end first spin here

Normal

02:09:094(2,3) - correct spacing
00:40:270(4,5) - ugly overlap~ http://puu.sh/196nM make so looks better
00:46:000 - end first spin here
00:53:701(3,4,5) - unstack it~ will be more playable~
01:42:232(2) - maybe make so? http://puu.sh/196pk looks better
01:49:395 - put this slider in centre between notes 2 and 4 http://puu.sh/196q8

Easy

fine~

Good luck~

And can I make Extra diff??? ;w; I very want ;w;
Topic Starter
XinCrin

Katty Pie wrote:

Hi~

• add Epilepsy Warning on all diffs~

Insane

00:15:377(3) - http://puu.sh/1967G this rhythm better follow the music

Hard

00:11:617(1,4) - make this sliders more roundish and symmetric http://puu.sh/196em
00:20:123- make this slider more symmetric http://puu.sh/196hP
00:29:883 - better add note here
00:46:000(spin) - http://puu.sh/196fS It's better follow the music
01:42:411 - make this slider double or replace on 1 note on big white tick
01:55:484 - end spinner here and start second spin on next blue tick
02:06:587 - same as 00:46:000
02:19:123(5) - ctrl+R
02:27:003(5,8) - make this sliders identical~ will be looks better
02:41:329 - end first spin here

Normal

02:09:094(2,3) - correct spacing
00:40:270(4,5) - ugly overlap~ http://puu.sh/196nM make so looks better
00:46:000 - end first spin here
00:53:701(3,4,5) - unstack it~ will be more playable~
01:42:232(2) - maybe make so? http://puu.sh/196pk looks better
01:49:395 - put this slider in centre between notes 2 and 4 http://puu.sh/196q8

Easy

fine~

Good luck~

And can I make Extra diff??? ;w; I very want ;w;

Thanks you Katty :D
Topic Starter
XinCrin
READY FOR MORE MODS PLEASE
Kanari
Halloww ~
You requested via in-game ~


[eLtXXx's Easy]
- You can remove the bookmarks ~


[Hard]
- You can remove the bookmarks ~
00:19:854 (4) - Place at x:256 y:240
- Why end this at 01:45:455 ?
Other diffs end at 02:42:762 it sort of unfair to leave this diff only mapped halfway.
Continue to map it until the end all the other diffs.


Sorry to my poor mod.. ;w;
Very well mapped!
Good luck and star! >w<
KokoroStudiox3
xin quta los bookmarks de mi diff :3
Topic Starter
XinCrin

eLtigreXXx wrote:

xin quta los bookmarks de mi diff :3
Ok Update
riffy
hi-hi. Request from Nightcore Modding Team

[General]
  1. Not sure but try tick rate 2. it will fit with kiai but it doesn't fits well with non-kiai parts. orz
  2. Not sure: enable letterbox during breaks? (all standard diffs)
  3. I have some cute colours for you.
    Here's the colours
    [img]Combo1 : 190,190,190
    Combo2 : 86,171,248
    Combo3 : 244,168,162
    Combo4 : 202,228,255[/img]
  4. my bad. />.<\ remove "([/b"] and "[b])" from tags
  5. According to new rules, you need two taiko diffs, right? o3o
  6. You have some unsnapped kiais [Hard], [TeA's Insane] and [Normal]
  7. There's a lot of useless green lines! Remove them :<
    [box=from [Normal:4c95e]]

    Since they are all the same. You can remove them, i think >.</ Be careful - don't touch kiai!
[eLtXXx's Easy]
  1. 00:13:049 (3,4) - sounds unfitting to me. I'd remove (4) and made (3) much longer. (will end at 00:14:124 - ) So, if you do it THAT way it will fit with vocals much better :)
  2. 00:31:674 (1,2) - personally, I think that if you'll remove (2) and make (1) 1/1 longer - you will make rhythm much easier and flowwill be more enjoyable. Try it! It fits with vocals quite good, imo.
  3. 00:44:210 - that start of mix part isn't mapped and it feels wrong. How about circle here to follow music. if you listen carefuly you will hear beat at 00:44:210 - quite strong beat
  4. 01:28:264 - I am not sure - but I think it's better if you'll point that red line out somehow. For example start slinner here. Spinner starts from nowhere, by the way. How about starting it from 01:28:264 - or from 01:29:696 i think it fits better
  5. 02:02:647 (1) - don't you think that this note should be louder? How about whistle here? :)
  6. 02:06:945 (3) - how about spinner here instead? You spin-spin-spin and in the end fountain appears! Looks awesome! Try it

    since it's kinda re-mod I didn't found many things. Neat diff <3
[Normal]
  1. Heeeeey! How about AR:5? It fits much better with kiai section and makes diff a bit more interesting
  2. 00:14:482 (1) - Your flow seems broken here. I mean it's not wrong or something.. it just looks awkward. Try to avoid randomly shaped sliders? At least try to do it this way? :3
  3. 00:15:914 (3) - how about following music/vocals a bit closer? Let's listen to the music and we will hear "HEEEEEEAAAAAAAR" is 2/1 slider and beat at 00:16:989 - so.. mapping goes like this
  4. 00:18:780 (3,4,1) - nazi - feel free to ignore but your blankets are wrong-shaped. Let me fix it for you :)
    Code/Image

    184,152,18780,2,0,B|196:104|244:56|328:72|352:120,1,200,2|0,0:0|0:0,0:0:0
    276,176,19854,1,0,0:0:0
    376,188,20212,6,0,B|372:240|324:288|260:292|216:256,2,200,2|0|2,0:0|0:0|0:0,0:0:0
  5. 00:24:510 (3) - It's cute but it's off vocals :V new line of vocals starts in the midle of this slider - 00:25:585 - right here. Try to fix this slider somehow? Make it shorter and add note, maybe.
  6. 00:41:344 (4) - I guess you forgot new combo here, right? :) it fits with your pattern/music
  7. since I have something nazi to say - I will say it. Feel free to ignore but I'd like to advice you another shape orz
  8. 01:19:310 (5) - weird pattern. o3o (5) - follows "may" and spinner starts at "be". Broken rhythm, i think. add beat at01:19:668 - and put spinner start at 01:20:026 -
  9. 01:39:725 (1,2) - do you follow vocals? do it this way! (1) will follow "maaaaaay*reverse*beeee" and 2 will follow backgound music
  10. 01:45:455 (1,2,3) - i you want - you can copy paste blanket-sliders from one of my previous suggestions. same as 00:18:780
  11. 01:51:186 (4) - according to your pattern/storyboard - you should put new combo here.
  12. 02:21:272 (3) - if you miss (2) reverse arrow on (3) will become covered by hitburst. I think it's unrankable or atleast hard to read. Try to fix it somehow, please.
  13. 02:29:510 (6) - kinda weird stack for [Normal], i think. May confuse Normal-players
[Hard]
  1. Don't use same AR as on [insane] it makes map boring. AR-1
  2. 00:21:645 (1,2) - vocals here are longer than 1/1 and it's bad idea to separate them :< I'd like to ee something like 1/1 reversed slider + circle? just like this
  3. 00:40:091 (4) - not sure if missed new combo or you don't want to put it here. Anyway, put NC here to follow music.
  4. 01:10:356 - this beat should be separated! It must have single circle because it's kinda end of epic part.
  5. 01:39:725 (1,2) - hey man, sounds like those two are off vocals. But vocals here is the most awesome part! Follow vocals here, i'm begging you!

    Just awesome! I really LOVE this map.
[TeA's Insane]
  1. 00:13:049 (4,3) - I kinda disagree with some of your shapes. For soft parts - I'd like to see some soft-shaped sliders. But as long as your sliders are fit here good - i don't mind them, anyway. Try to use softer shapes? orz
  2. 02:02:468 (1,2,1) - instead of awkward comboing you shoul try single 1/4 slider with reverse :)
  3. 02:42:046 (1,2,3) - how about spinner here? To be consistent with other diffs?

    As always, TeA is awesome.♥


~~~~~~~~~~~~~~
♥ Great map!
Topic Starter
XinCrin
I'll fix later , i going to the school
Yuzeyun

-Bakari- wrote:

According to new rules, you need two taiko diffs, right? o3o

Map Info wrote:

Submitted: Jul 18, 2012

New Rule Announcement wrote:

This only affects mapsets submitted after this announcement.
Sat Jul 28, 2012 11:47 pm (over 3 months ago)
So no it doesn't need 2/
riffy
>Damn me and my terrible memory \:O/
BCI
\о from nightcore queue.

[General]
no need ( and ) in (Tronix DJ Remix) (tags) consider to remove

[Easy]
firstly, pretty good job, pro easy ^^'
00:30:241 (3,1) - finish on the beginning according your pattern
00:37:404 (1,3,1) - remove all nc on (1) and add to (3) for BGM
01:16:445 (4,1) - swap the NCs
01:28:264 - maybe move break to here? will be epic lol
01:31:129 - begin the spinner here since to fast tudumtum begins here
01:36:501 (1,2) - swap the NCs
01:42:232 (1,2) - ^
01:47:604 (1,2) - ^
01:49:753 (1) - no need in NC
02:22:705 (5,1) - swap the NCs
02:27:003 (2) - middle point 1 grid down
02:31:301 - add a note with finish since sb and bgm told to do so
02:35:599 - begin slider here since vocal begins here

[Normal]

Unsnapped inherited (green) timing point(s) at:
00:13:039
00:34:708
00:35:962
00:41:692
00:43:483
00:43:841
00:44:200
01:33:985
01:35:059
01:35:776
01:54:132
01:55:654
02:08:369
CS and AR +1 please ;;

00:14:482 (1) - overlap with (3), third point at x:232 y:28
00:23:078 (1) - D: http://puu.sh/1lyld
00:41:702 (5) - nc here will ne epic due to bgm and changes to hitsounds don't hear baka Moeriri at (4) it feels so bad; also you may copy next (2) to give this pattern more nice looking (if you do this, press ctrl + h then)
00:47:433 (3) - nc here too due to kiai
00:58:894 (1) - move red point x:112 y:144 to avoid ugly overlap and then copypasta this on 00:57:462 (3) - to make more symmetric (give you a code below)


348,56,57462,6,0,B|336:107|376:147|376:147|340:183|332:235,1,200,4|0,0:0|0:0,0:0:0
256,300,58536,1,0,0:0:0
180,236,58894,6,0,B|172:184|136:148|136:148|176:108|164:52,1,200,4|0,0:0|0:0,0:0:0
01:36:859 (1,2,3) - ahh see the mod above so fix this like said
01:48:321 (5,1) - swap the NCs
01:51:186 (4) - NC since sb said so
02:07:662 - end the spinner here since circle is too close now for normal
02:34:166 (5,1) - swap the NCs
02:37:031 (5,1) - ^

[Hard]
Unsnapped inherited (green) timing point(s) at:
02:08:369
AR-1, too fast lol
00:11:617 - first slider have a 1.00 speed and others have 0.75 and this is soo annoying. remap the first slider like http://puu.sh/1lyHn
00:21:645 (1,3) - swap the NCs
00:25:943 (1) - no need in NC
01:17:519 (4) - NC due to jump
01:50:112 (5,6) - swap the whistles

[Insane]
Unsnapped inherited (green) timing point(s) at:
00:13:039
00:34:708
00:35:962
00:41:692
00:43:304
00:43:483
00:43:662
00:43:841
00:44:021
00:44:200
01:33:985
01:35:059
01:35:776
01:54:132
01:55:654
02:08:369

sorry, don't have so much time. this is all. good luck
Flask
\o\ From Nightcore Queue

[General]
  1. Remove ()from your tags so it would be Tronix DJ Remix
  2. TitleUnicode must be wrote, but Gezo's Taiko Oni! has nothing at there. Fix it plz
[eLiXXx's Easy]
  1. AR+1
  2. 00:30:241 (3,1) - no finish on the begin? Just saw you add finish on all downbeat b4
  3. 00:48:149 (1,2) - Spacing... eh
  4. 00:58:894 - ~ 01:34:890 - So no claps during here?
  5. 01:35:427 (2) - finish
  6. 01:44:023 (4) - (reserve) missed the clap
  7. 01:52:261 (3) - (reserve) highly suggest you to add finish due to there's a sound o3o
  8. 02:02:647 (1) - Finish here too
    I'm a little bit confuse on your hitsound D;
[Normal]
  1. I saw many unsnapped green lines, snap them?
  2. 00:16:631 (4) - I think you can copy (3)'s shape to make this slider
  3. 00:23:078 (1,2,3) - Make like this? More blanket imo, and I'm not happy on (1)'s shape
    SPOILER

    376,332,23078,6,0,B|344:372|264:360|248:304|248:304|196:296,1,200,4|2,0:0|0:0,0:0:0
    120,248,24152,1,0,0:0:0
    ^just give you (1,2)'s code
  4. 00:41:702 (5) - NC
  5. 01:54:051 (1) - 1/4 earlier imo. Vocal start at the downbeat!
  6. 02:34:882 (2) - Try this http://osu.ppy.sh/ss/481847
    436,320,154882,2,0,B|484:292|472:228|472:228|436:184|472:132,1,200
[Hard]
  1. 00:28:808 (1) - Finish here
  2. 00:54:059 (5) - Spacing, makes your pattern looks so ugly u3u
  3. 00:55:313 (3,4) - You can make like (1,2) ctrl+J like http://osu.ppy.sh/ss/481849
  4. 01:52:619 (4) - Finish please
  5. 02:19:660 (6) - Remove clap and add clap at (5)'s end, I don't think you're serious lol
[TeA's Insane]
  1. This diff has many unsnapped green lines, snapped them maybe?
  2. 01:10:535 (9,1) - I think 1.0x > 1.1x seems not a huge change but ugly. so use 1.0?
    I have nothing to say: awesome.
Good luck!
KokoroStudiox3
Topic Starter
XinCrin

eLtigreXXx wrote:

http://puu.sh/1m55Z here mi dif
No la borres porfa , ando ocupado uno de estos la subo
Topic Starter
XinCrin
Thanks a lot guys , -Bakari- , Black_Cherry_Ita and Flash , Fixed :P

Updated all~
Topic Starter
XinCrin
Revived!
Yuzeyun
I might make a 2013 OniZoda or a MuzuZoda 719 Style. o3o
Topic Starter
XinCrin

_Gezo_ wrote:

I might make a 2013 OniZoda or a MuzuZoda 719 Style. o3o
The muzu diff is not necessary
Kodora
hey :3/

[General]

Remove eltigrexxx grom tags because easy diff deleted

[Normal]

00:11:717 - snap to 00:11:796
01:35:069 (1,2,3) - propose change it to reverse slider, it is can be hard to newbies imho
01:54:141, 01:55:663 - why this greenlines even needed?

[Hard]

OD and AR +1, it looks too easy now and some parts hard to read with low AR
00:44:568 (1,1) - How about change it to one long spinner? Because second looks too sudden and it hard to read follow the rhytm
01:44:022 (1,2,3) - how about set it something like this?


01:45:097 (4) - new combo here
01:45:455 (1) - remove new combo
02:31:660 (1,2,3,4,5) - This notes looks confusing a little. Maybe make spacing between them bigger?

[TeA's Insane]

OD8 please
and dont change drain >:D

A lot of unsnapped green sections :(

00:13:039 - to 00:13:049
00:34:708 - to 00:34:718
00:35:962 - to 00:35:972
00:41:692 - to 00:41:702
00:43:304 - to 00:43:314
00:43:483 - to 00:43:493
00:43:662 - to 00:43:672
00:43:841 - to 00:43:851
00:44:021 - to 00:44:031
00:44:200 - to 00:44:210
01:33:985 - to 01:33:994
01:35:059 - to 01:35:069
01:35:776 - to 01:35:785
01:54:132 - to 01:54:141
01:55:654 - to 01:55:663

00:37:584 (5) - ctrl+g?
00:40:091 (1,2,3,4) - how about make this part more symmetrial?


00:40:091 (1,2,3,4,5,6) - I understand your idea, but symmethry looks broken during to 00:40:986 (6). Please, make something here.
00:51:910 (2) - ctrl+G?
01:07:670 (3) - This note looks hidden, maybe unstack?
01:55:663 (1) - I dont like second spinner. And one long spinner will be too cruel during to high drain. Please, make something in this part.
02:11:064 (5,6,1) - stack and move higher?
02:36:315 (5,1) - more space between this notes?
02:36:673 (6,2) - ^
02:38:106 (4,6) - ^
02:38:464 (5,7) - ^
02:40:076 (1,2,3,4,5,6,7,8,9,10,11) - soo cruel part with dt :D ofc dont change it if you dont want

Good map, gl to get it ranked! :3/
Topic Starter
XinCrin

Kodora wrote:

hey :3/

[General]

Remove eltigrexxx grom tags because easy diff deleted

[Normal]

00:11:717 - snap to 00:11:796
01:35:069 (1,2,3) - propose change it to reverse slider, it is can be hard to newbies imho
01:54:141, 01:55:663 - why this greenlines even needed?

[Hard]

OD and AR +1, it looks too easy now and some parts hard to read with low AR
00:44:568 (1,1) - How about change it to one long spinner? Because second looks too sudden and it hard to read follow the rhytm
01:44:022 (1,2,3) - how about set it something like this?


01:45:097 (4) - new combo here
01:45:455 (1) - remove new combo
02:31:660 (1,2,3,4,5) - This notes looks confusing a little. Maybe make spacing between them bigger?

[TeA's Insane]

OD8 please
and dont change drain >:D

A lot of unsnapped green sections :(

00:13:039 - to 00:13:049
00:34:708 - to 00:34:718
00:35:962 - to 00:35:972
00:41:692 - to 00:41:702
00:43:304 - to 00:43:314
00:43:483 - to 00:43:493
00:43:662 - to 00:43:672
00:43:841 - to 00:43:851
00:44:021 - to 00:44:031
00:44:200 - to 00:44:210
01:33:985 - to 01:33:994
01:35:059 - to 01:35:069
01:35:776 - to 01:35:785
01:54:132 - to 01:54:141
01:55:654 - to 01:55:663

00:37:584 (5) - ctrl+g?
00:40:091 (1,2,3,4) - how about make this part more symmetrial?


00:40:091 (1,2,3,4,5,6) - I understand your idea, but symmethry looks broken during to 00:40:986 (6). Please, make something here.
00:51:910 (2) - ctrl+G?
01:07:670 (3) - This note looks hidden, maybe unstack?
01:55:663 (1) - I dont like second spinner. And one long spinner will be too cruel during to high drain. Please, make something in this part.
02:11:064 (5,6,1) - stack and move higher?
02:36:315 (5,1) - more space between this notes?
02:36:673 (6,2) - ^
02:38:106 (4,6) - ^
02:38:464 (5,7) - ^
02:40:076 (1,2,3,4,5,6,7,8,9,10,11) - soo cruel part with dt :D ofc dont change it if you dont want

Good map, gl to get it ranked! :3/
All fixed in Normal and Hard , somethings in Insane

Thank you Kodora :3
Andrea
~General~

Reversearrow.png is missing in your folder, add it and submit.

Mp3 quality doesn't seem so good, I hope you can find a better one than this.


~Normal~

AR -1, it's too high for the easiest difficulty of the mapset.


01:04:625 (1) - This slider is almost off-screen, move it up a bit.
01:35:069 (1,2,3) - This is way too hard for the easiest difficulty, change it to a slider so you can resolve this problem.
02:08:378 (1) - Too soon after spinner, it might be too hard to hit for beginners. I suggest you to end the spinner 1/1 before.

~Hard~

00:56:208 (2,4) - These sliders doesn't look so good to me, try to make a better shape perhaps?
01:17:877 (3) - Move this slider up a bit to stack it perfectly under (5).
01:45:097 (4) - There should be a new combo here due to the spacing change.
01:45:455 (1) - You can remove this new combo afterwards, then.
01:50:828 (4) - Same goes for this, like I said above.
01:51:186 (1) - ^ And this as well.

~TeA's Insane~

HP Drain -1 would fit more this difficulty.


00:44:389 (8,9,10) - These circles are kinda touching the HP Bar, move them down a bit.
00:47:075 (3,4,5,6) - Inconsistent spacing, make sure to fix it manually.
01:05:879 (5,1) - New combo should go on (5) and not on (1).
01:09:998 (5) - I don't like where you placed this circle, it does overlap with (3) a bit, doesn't look so good to me.
01:09:998 (5,6,7,8,9) - Inconsistent spacing, make sure to fix this as well.
02:29:152 (1) - I don't think this new combo is needed there.
02:41:329 (8) - New combo due to the new stanza.
02:42:046 (1,2) - Not perfectly stacked together, fix them without using grid snap. Oh and also, remove the new combo on (1).

Nice map, Xin! :3
Topic Starter
XinCrin

Andrea wrote:

~General~

Reversearrow.png is missing in your folder, add it and submit. Done

Mp3 quality doesn't seem so good, I hope you can find a better one than this.


~Normal~

AR -1, it's too high for the easiest difficulty of the mapset. Done

01:04:625 (1) - This slider is almost off-screen, move it up a bit. Moved
01:35:069 (1,2,3) - This is way too hard for the easiest difficulty, change it to a slider so you can resolve this problem. nice idea , Done
02:08:378 (1) - Too soon after spinner, it might be too hard to hit for beginners. I suggest you to end the spinner 1/1 before. Done

~Hard~

00:56:208 (2,4) - These sliders doesn't look so good to me, try to make a better shape perhaps? To me if I like, so I will leave for now
01:17:877 (3) - Move this slider up a bit to stack it perfectly under (5). Done
01:45:097 (4) - There should be a new combo here due to the spacing change. ^
01:45:455 (1) - You can remove this new combo afterwards, then. ^
01:50:828 (4) - Same goes for this, like I said above. ^
01:51:186 (1) - ^ And this as well. ^

~TeA's Insane~

HP Drain -1 would fit more this difficulty.


00:44:389 (8,9,10) - These circles are kinda touching the HP Bar, move them down a bit. Moved
00:47:075 (3,4,5,6) - Inconsistent spacing, make sure to fix it manually. Fixed
01:05:879 (5,1) - New combo should go on (5) and not on (1).
01:09:998 (5) - I don't like where you placed this circle, it does overlap with (3) a bit, doesn't look so good to me. I'll leave this circle in this place , for now
01:09:998 (5,6,7,8,9) - Inconsistent spacing, make sure to fix this as well. Fixed
02:29:152 (1) - I don't think this new combo is needed there. Removed
02:41:329 (8) - New combo due to the new stanza. Done
02:42:046 (1,2) - Not perfectly stacked together, fix them without using grid snap. Oh and also, remove the new combo on (1). Fixed

Nice map, Xin! :3
Thank you Andrea , i'll try to find some better Mp3 :) :)
Leorda
Hi there~

[General]
* Don't use gray combocolor, because the player will confuse if they already failed in multiplier

[Storyboard]
01:35:427 - White BG is fade in suddenly is doesn't make sense. Make sure the white BG is fade in in 2 seconds, not 0,5 seconds

[Normal]
01:02:834 (2) - Add clap, you probably forgot
01:03:192 (3) - Add clap at tail slider
01:03:909 (4) - ^
01:08:923 (1) - Remove NC, since you add new combo every 2 bars

[Hard]
00:24:152 (2,3) - It doesn't looks like a blanket combo..... remake the pattern?
00:44:568 (1,1) - Can you combine them into one spinner? Because when I clear the first spinner, the second spinner are appearing unexpectingly

[TeA's Insane]
02:11:154 (6,1) - Fix the spacing, spacing are too far from previous one
02:19:839 (1) - ^

Good luck~
Topic Starter
XinCrin

Leorda wrote:

Hi there~

[General]
* Don't use gray combocolor, because the player will confuse if they already failed in multiplier Changed

[Storyboard]
01:35:427 - White BG is fade in suddenly is doesn't make sense. Make sure the white BG is fade in in 2 seconds, not 0,5 seconds Fixed

[Normal]
01:02:834 (2) - Add clap, you probably forgot Added
01:03:192 (3) - Add clap at tail slider ^
01:03:909 (4) - ^ ^
01:08:923 (1) - Remove NC, since you add new combo every 2 bars Fixed , :P

[Hard]
00:24:152 (2,3) - It doesn't looks like a blanket combo..... remake the pattern? Fixed
00:44:568 (1,1) - Can you combine them into one spinner? Because when I clear the first spinner, the second spinner are appearing unexpectingly Okay . .

[TeA's Insane]
02:11:154 (6,1) - Fix the spacing, spacing are too far from previous one Fixed
02:19:839 (1) - ^ ^

Good luck~
Thanks a lot Leorda ! .Updated :3/
deadbeat
incoming bad mod ;w;


[General]
strobes ;w;
also maybe remove the light blue combo colour as well. hurt my eyes during kiai time :(
a second taiko diff might be useful, but i don't think it's needed since this map is 7 months old x.x


[Hard]
00:38:837 (1,2,3) - maybe something more like
00:43:135 (1) - you could remove this new combo, but it also works fine as it up. up to you really :p
00:44:568 (1) - i kinda like this spinner ending at 00:46:000 giving that little break area before the chorus
00:51:731 (1,2,3,4) - don't really like the increasing jump pattern being killed by the (4). maybe make the (4) a jump as well instead of being right beside (3). maybe have the start of (4) at the same place as (2) facing upwards?

like so
02:31:660 (1,2,3,4,5,6) - quite like this part at the end. maybe have the following 2 combo's similar? as in, circle,circle,circle,circle,circle,repeat slider

[Insane]
01:54:141 (1) - maybe end this spinner 01:55:126 and start 01:55:663 (1) - at 01:55:484
02:04:438 (6) - new combo here and remove new combo here? 02:04:796 (1) -
02:42:046 (5,6,7) - maybe turn this into 2 sliders like this?

[taiko]
i dunno how to mod these sorry :(
Topic Starter
XinCrin

deadbeat wrote:

incoming bad mod ;w;


[General]
strobes ;w;
also maybe remove the light blue combo colour as well. hurt my eyes during kiai time :( , I like the blue colors :C
a second taiko diff might be useful, but i don't think it's needed since this map is 7 months old x.x Maybe someday . .


[Hard]
00:38:837 (1,2,3) - maybe something more like nice idea . Done
00:43:135 (1) - you could remove this new combo, but it also works fine as it up. up to you really :p Hmm , no . I prefer follow my combo patterns
00:44:568 (1) - i kinda like this spinner ending at 00:46:000 giving that little break area before the chorus I changed otherwise
00:51:731 (1,2,3,4) - don't really like the increasing jump pattern being killed by the (4). maybe make the (4) a jump as well instead of being right beside (3). maybe have the start of (4) at the same place as (2) facing upwards? nice idea . Done!

like so
02:31:660 (1,2,3,4,5,6) - quite like this part at the end. maybe have the following 2 combo's similar? as in, circle,circle,circle,circle,circle,repeat slider

[Insane]
01:54:141 (1) - maybe end this spinner 01:55:126 and start 01:55:663 (1) - at 01:55:484 Done
02:04:438 (6) - new combo here and remove new combo here? 02:04:796 (1) - It looks bad if I put a NC, I will not add
02:42:046 (5,6,7) - maybe turn this into 2 sliders like this? No, I like this flowing now

[taiko]
i dunno how to mod these sorry :( don't worry :P
Thank you deadbeat :D . Updated :3/
riffy
Yo, Xin!

[General]
  1. I guess you can use remix as a tag!
[Normal]
  1. 00:23:078 (1,2) - I don't really like the way how (2) sounds. Vocals end at 00:25:227 - and starts again at 00:25:585 - it sounds a bit weird to me. And since this pattern symmetrical, you should change both (1) and (2).
  2. 00:35:972 (1) - rhythm kinda stops at 00:36:330 - and slider feels kinda confusing. Try to end slider at 00:36:330 - and place circle at 00:36:688 - to follow music closer. If you agree with me, you should do the same with slider at 00:38:837 (1) to keep rhythm consistent. example pattern
  3. 01:16:445 - nazi - since vocals start at this part of slider, curve it a bit more to let us "feel" the vocals!
  4. 02:32:017 (1,2,3,4,5,1,2,3,4,1,2,3,4) - why don't you go on using your 2 4 claps pattern here? I feel kinda confused because there're claps in Background Music and you ignore them :<
[Hard]
  1. 01:03:551 (2,3) - nazi - you stacked these notes and it feels kinda weird because it stops flow. For some people who play it with hidden it may be confusing, try to use slider here, instead!
  2. 01:35:069 - you have slowdowned first part because it was calm part. So, you should slowdown this part as well, I guess. It feels slower than rest of the map. what's more you mostly use 1/1 rhythm here, which is much more enjoyable with lower slider velocity!
  3. 02:25:213 (3,2) - nazi - (2)'s reverse a bit overlapped with (3)'s hitburst. It's not a big problem, but you can fix it to make the diff perfect!
[TeA's Insane]
  1. 00:37:584 (5) - here, and so on - do not skip these beats! I feel like they're quite important. If you want to give some rest to players, skip some beats like 01:12:326 (5) - it is hearable, but it doesn't hurt if you skip it.
~~~~~~~~~
That's the third time I post mod in this thread, this is the third time you re-map this song \o3o/ And your map is getting better and better! That's a veeeery nice mapset you've got here.

Good luck!
Topic Starter
XinCrin

-Bakari- wrote:

Yo, Xin!

[General]
  1. I guess you can use remix as a tag!
[Normal]
  1. 00:23:078 (1,2) - I don't really like the way how (2) sounds. Vocals end at 00:25:227 - and starts again at 00:25:585 - it sounds a bit weird to me. And since this pattern symmetrical, you should change both (1) and (2). Really , i feel strange your idea . I prefer leave this place same
  2. 00:35:972 (1) - rhythm kinda stops at 00:36:330 - and slider feels kinda confusing. Try to end slider at 00:36:330 - and place circle at 00:36:688 - to follow music closer. If you agree with me, you should do the same with slider at 00:38:837 (1) to keep rhythm consistent. example pattern Done!
  3. 01:16:445 - nazi - since vocals start at this part of slider, curve it a bit more to let us "feel" the vocals! Done!
  4. 02:32:017 (1,2,3,4,5,1,2,3,4,1,2,3,4) - why don't you go on using your 2 4 claps pattern here? I feel kinda confused because there're claps in Background Music and you ignore them :<
I put my hitsounds following the music. This place does not feel any clap, so I decided not to anyone here. Also, I feel a little strange to combine some hitsounds in a place that does not sound anything like

[Hard]
  1. 01:03:551 (2,3) - nazi - you stacked these notes and it feels kinda weird because it stops flow. For some people who play it with hidden it may be confusing, try to use slider here, instead! Okay . .
  2. 01:35:069 - you have slowdowned first part because it was calm part. So, you should slowdown this part as well, I guess. It feels slower than rest of the map. what's more you mostly use 1/1 rhythm here, which is much more enjoyable with lower slider velocity! Hmmm . . . This place has more rhythm, besides there is enough use of 1/2. So I prefer to leave it, I feel better in my opinion
  3. 02:25:213 (3,2) - nazi - (2)'s reverse a bit overlapped with (3)'s hitburst. It's not a big problem, but you can fix it to make the diff perfect!
Ok , Fixed!

[TeA's Insane]
  1. 00:37:584 (5) - here, and so on - do not skip these beats! I feel like they're quite important. If you want to give some rest to players, skip some beats like 01:12:326 (5) - it is hearable, but it doesn't hurt if you skip it.
I think Tea, feels otherwise the music, he likes. So I'll leave it as is
~~~~~~~~~
That's the third time I post mod in this thread, this is the third time you re-map this song \o3o/ And your map is getting better and better! That's a veeeery nice mapset you've got here.

Good luck!
Thanks so much Bakari :) :) ! . Updated :3/
Yuzeyun
http://puu.sh/2ioQo

new bg, with fixed pixel offset so we can see the face and not the body
taiko diff with some changed parts, and the OniZoda (with the capped Z)
two SB elements, to say it's mine (DO NOT STEAL)

all in a zip file
Lally
did some irc modding with bakari

o3o
12:07 *-Bakari- is editing [http://osu.ppy.sh/b/231081 Freda - Maybe (Nightcore Mix) [Lally's Easy]]
12:08 Lally: \o3o/
12:09 -Bakari-: 01:08:923 (2) - this wiggle (or whatever it is) may be hard to read for beginners, try to use
12:09 -Bakari-: [http://puu.sh/2ko3a this pattern] instead o3o/
12:09 -Bakari-: same sound, easier to read
12:11 Lally: :c i needed 10 min to do this slider i like it ; 3 ;
12:11 -Bakari-: ;_;
12:11 -Bakari-: I can send you a code o3o
12:11 Lally: for what? o3o
12:12 -Bakari-: for slider o3o/
12:12 -Bakari-: it will be easier to read, I swear!
12:12 Lally: TwT i wanna keep this form if somebody else will say something about i change it T_T
12:13 -Bakari-: uh.. okay ;_;/
12:13 -Bakari-: 02:05:513 (1) - try to silince spinner's end here? This sound feels kinda.. uh.. unexpected
12:14 Lally: uh ok
12:14 -Bakari-: or you can end slider at 02:06:945 -
12:15 Lally: spinner* and btw no because it will be a bit short for a easy
12:16 -Bakari-: uh, yea spiner* /me baka
12:17 -Bakari-: 00:22:003 (2,2) - those two sliders are ok, but combos are too short. Try to replace them with circles? [http://puu.sh/2ko9S so, combos will be long enough]
12:18 Lally: replaced only the first slider with circles
12:20 -Bakari-: 01:50:828 (1) - I feel like whistle wil fit here better, try it, please :3
12:20 Lally: true fixed
12:22 -Bakari-: by the way, I like your flow
12:22 Lally: \o3o/ yay i try to improve it from first time that i started to map (offtopic)
12:23 -Bakari-: 02:22:347 (1,3) - nazi - these sliders have different shapes, you might want to fix 'em [http://puu.sh/2kogi this way]
12:24 -Bakari-: so, they will be more consistent
12:25 Lally: i don't see very well what you changed ( if you mean that they are not copy pasted they are not)
12:25 -Bakari-: i just want you to make them simisal (copy paste and rotate (1)) \o3o/
12:26 Lally: meh, i did it intentionatly to not copy pasta they, wanted to have less copy pasta work ; 3 ;
12:26 -Bakari-: 02:32:733 (1) - missed finish on slider's head?
12:27 Lally: added
12:30 -Bakari-: 01:07:490 (1) - I'd replace this slider with two 1/1 sliders. [http://puu.sh/2kon2 bakari is baka.jpg]
12:31 Lally: 01:08:565 - i can hear here no sound :c this is why i didn't add something here
12:33 -Bakari-: let me re-check it, I still can hear something \o3o/
12:33 Lally: uguu
12:33 Lally: fuh there is a drum
12:33 -Bakari-: yea :V
12:33 Lally: sound* or bass
12:34 -Bakari-: whatever it is, if it's here - you can map it o3o/
12:35 Lally: hmm will think about to change it >u<
12:36 -Bakari-: nothing else to say o3o/
12:36 Lally: \o3o/ ty

le fix o3o
osu file format v12

[General]
AudioFilename: Nightcore Maybe.mp3
AudioLeadIn: 0
PreviewTime: 93994
Countdown: 0
SampleSet: Normal
StackLeniency: 0.5
Mode: 0
LetterboxInBreaks: 0
EpilepsyWarning: 1

[Editor]
DistanceSpacing: 1.3
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Maybe (Nightcore Mix)
TitleUnicode:Maybe (Nightcore Mix)
Artist:Freda
ArtistUnicode:Freda
Creator:XinCrin
Version:Lally's Easy
Source:
Tags:[Te][Amo] _Gezo_ Lally
BeatmapID:231081
BeatmapSetID:55111

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:2
SliderMultiplier:0.7
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.jpg",0,0
//Break Periods
2,82017,89569
2,117117,121087
//Storyboard Layer 0 (Background)
Sprite,Background,Centre,"BG.jpg",320,240
F,0,0,,0
S,0,0,,0.625
F,0,11617,33106,1
F,0,33106,34539,1,0
F,0,35972,81101,1
F,0,91129,95427,1
F,0,95427,115484,1,0.9972007
F,0,115484,125513,0.9972007,1
F,0,125513,126945,1,0
F,0,126945,128378,0,1
F,0,128378,162762,1,0.9937195
Sprite,Background,Centre,"SB\sky.png",320,240
R,0,0,,0
F,0,0,1588,0,1
M,0,0,11617,149,277,489,277
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F,0,10900,11617,1,0
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
Sprite,Foreground,Centre,"SB\Song.png",320,240
F,0,1588,2304,0,1
M,0,1588,3021,320,240,318,322
M,0,5170,5886,318,322,317,387
F,0,5170,5886,1,0
Sprite,Foreground,Centre,"SB\Freda.png",320,240
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M,0,5170,6603,320,240,318,322
M,0,8752,9468,318,322,317,387
F,0,8752,9468,1,0
Sprite,Foreground,Centre,"SB\Layer_1.jpg",320,240
L,11617,1
F,0,0,716,1,0
L,23078,1
F,0,0,716,1,0
L,41702,7
F,0,0,358,0.5,0
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L,58894,1
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L,68923,1
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F,0,716,895,0
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F,0,716,895,0
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F,0,1074,1253,0.5
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L,161329,4
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F,0,95427,95785,1,0
F,0,114051,116917,0,1
F,0,116917,117633,1,0
F,0,162762,167060,1,0
Sprite,Foreground,Centre,"SB\Strobe3.jpg",320,240
L,13049,15
F,0,0,716,0.5,0
F,0,716,1432,0
L,35972,8
F,0,0,358,1,0
F,0,358,716,0
Sprite,Foreground,Centre,"SB\Strobe3.jpg",320,240
L,47433,60
F,1,0,358,0.5,0
S,1,0,358,1,1.2
L,70356,17
F,1,0,1432,0.5,0
S,1,0,1432,1,1.3
L,116917,8
F,1,0,1432,0.5,0
S,1,0,1432,1,1.3
L,128378,60
F,1,0,358,0.5,0
S,1,0,358,1,1.2
L,151301,33
F,1,0,358,0.5,0
S,1,0,358,1,1.2
Sprite,Foreground,Centre,"SB\Layer_1.jpg",320,240
C,0,83250,,0,0,0
F,0,83250,84682,0,1
F,0,84682,86115,1,0
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
11617,358.166189111748,4,2,1,60,1,0
11617,-100,4,2,1,60,0,0
11717,-100,4,2,1,60,0,0
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Combo2 : 86,171,248
Combo3 : 244,168,162
Combo4 : 202,228,255
SliderBorder : 48,48,48

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256,48,113693,1,8,0:0:0:0:
256,192,114051,12,4,116917,0:0:0:0:
180,304,122647,6,0,P|136:296|80:212,1,140,4|0,2:0|0:0,0:0:0:0:
172,212,123722,2,0,P|156:164|200:92,1,140
248,168,124796,2,0,P|296:132|320:128,1,70,4|0,2:0|0:0,0:0:0:0:
256,192,125513,12,0,127662,0:0:0:0:
96,172,128378,6,0,P|128:128|208:116,1,140,4|0,0:0|0:0,0:0:0:0:
256,196,129453,2,0,L|256:280,2,70
208,116,130527,6,0,L|152:60,2,70
256,196,131602,1,0,0:0:0:0:
304,116,131960,2,0,P|384:128|416:172,1,140
472,244,133034,1,0,0:0:0:0:
408,308,133392,6,0,L|464:360,2,70
328,260,134467,1,8,0:0:0:0:
300,172,134825,2,0,L|300:92,1,70,0|8,0:0|0:0,0:0:0:0:
256,24,135541,1,0,0:0:0:0:
212,102,135900,2,0,L|212:172,1,70,8|0,0:0|0:0,0:0:0:0:
156,244,136616,6,8,P|96:264|40:212,1,140
12,132,137690,1,0,0:0:0:0:
76,68,138049,2,8,L|212:132,1,140
256,204,139123,2,0,L|256:252,2,35,0|0|8,0:0|0:0|0:0,0:0:0:0:
309,127,139839,6,0,L|436:68,1,140,4|0,0:0|0:0,0:0:0:0:
464,156,140914,2,8,L|412:288,1,140
332,328,141988,1,0,0:0:0:0:
264,268,142347,6,8,B|212:252|212:252|176:264|176:264|120:264,1,140
56,320,143421,1,0,0:0:0:0:
40,232,143779,2,8,B|36:196|36:196|52:144|52:144|44:88,2,140
220,200,145928,6,8,B|280:240|280:240|364:236,1,140
436,220,147003,2,0,P|472:128|392:68,1,210,0|8,0:0|0:0,0:0:0:0:
228,136,148794,6,0,L|160:168,2,70,0|8|0,0:0|0:0|0:0,0:0:0:0:
256,192,149868,12,4,151301,0:0:0:0:
184,304,152733,38,0,P|124:292|92:160,1,210,4|0,0:0|0:0,0:0:0:0:
172,120,154166,1,4,0:0:0:0:
168,212,154524,2,0,P|228:192|264:112,1,140
304,44,155599,5,0,0:0:0:0:
352,120,155957,2,0,B|380:164|380:164|408:184|408:184|440:228,1,140
428,316,157031,1,4,0:0:0:0:
352,264,157390,6,0,P|304:240|224:280,1,140
180,348,158464,1,4,0:0:0:0:
140,268,158822,2,0,P|88:248|88:172,1,140
256,192,159897,12,4,162762,0:0:0:0:
Topic Starter
XinCrin
Updated moe :3/
Luvdic
[General]

The amount of sliders that appears in all the diffs seems a bit too excessive for me. I as a player found it a bit too annoying to play them. Here are some spinners that could be changed into circles and sliders imo, and you should really consider changing them:

00:44:568 (1) -
01:19:310 (1) -
02:05:513 (1) -

[Insane]

00:15:377 (3) - Consider changing this slider to something like this: http://puu.sh/2l5I9 . It flows better with the vocals
00:20:929 (3,4) - Move this two objects 1/2 beat later
00:22:003 - You could consider adding a circle here, it's not really necessary but it sounds better imo
00:27:197 - A circle in here should be added to maintain consistency with your other rhymths
01:34:531 - You could consider adding a circle here, it's not really necessary but it sounds better imo

[Hard]

Nothing to say!

[Normal]

00:22:361 (4) - This doesn't looks perfect, you could try this code if you want, althought you won't notice anything cause the changes are so small
Remember to delete that slider, and then save, and then add this code:

224,56,22361,2,0,P|265:39|309:43,1,90,2|0,0:0|0:0,0:0:0:0:

In case youre wondering, I rotated the slider by 5 degrees, and moved it a bit up

02:32:017 (1) - Hmm... this needs a new combo

[Easy]

00:23:078 - Not having a note in this large white tick sounds awful imo, you should change this 00:22:720 (1,2) - to something like this: http://puu.sh/2l6rc
00:47:433 (1) - Hmm... this needs a new combo
01:39:725 - Imo, you should add a hitsound here (either whistle or finish, both sounded good for me) to mark the start of a new hitsound pattern in a downbeat
Topic Starter
XinCrin

ErufenRito wrote:

[General]

The amount of sliders that appears in all the diffs seems a bit too excessive for me. I as a player found it a bit too annoying to play them. Here are some spinners that could be changed into circles and sliders imo, and you should really consider changing them: I already told you about this

00:44:568 (1) -
01:19:310 (1) -
02:05:513 (1) -

[Insane]

00:15:377 (3) - Consider changing this slider to something like this: http://puu.sh/2l5I9 . It flows better with the vocals TeA follows the music in this place, so do not change
00:20:929 (3,4) - Move this two objects 1/2 beat later I see no way to change it, as it flows better
00:22:003 - You could consider adding a circle here, it's not really necessary but it sounds better imo Done!
00:27:197 - A circle in here should be added to maintain consistency with your other rhymths I don't feel necessary a circle , here01:34:531 - You could consider adding a circle here, it's not really necessary but it sounds better imo TeA, always follow the music more than the voice , in conclusion a circle here , is totally unnecessary[Hard]

Nothing to say!

[Normal]

00:22:361 (4) - This doesn't looks perfect, you could try this code if you want, althought you won't notice anything cause the changes are so small Done!
Remember to delete that slider, and then save, and then add this code:

224,56,22361,2,0,P|265:39|309:43,1,90,2|0,0:0|0:0,0:0:0:0:

In case youre wondering, I rotated the slider by 5 degrees, and moved it a bit up

02:32:017 (1) - Hmm... this needs a new combo Done

[Easy]

00:23:078 - Not having a note in this large white tick sounds awful imo, you should change this 00:22:720 (1,2) - to something like this: http://puu.sh/2l6rc
00:47:433 (1) - Hmm... this needs a new combo
01:39:725 - Imo, you should add a hitsound here (either whistle or finish, both sounded good for me) to mark the start of a new hitsound pattern in a downbeat

Thanks Erufen for the mod , updated! . Waiting for Lally ;)
Revy
Nightcore \o\

Only suggestions here , you are free to not use my suggestions :3

[Lally''s Easy]

Good

[Normal]

Good

[Hard]

00:48:866 (1,2,3) - What do you think about? http://puu.sh/2lE15
01:36:859 (1) - Remove NC and add in: 01:37:934 (2) -


[TeA's Insane]


00:51:910 (2) - Make this slider like :00:51:552 (1) - just Copy - Paste and CTRL+H , it will be better i guess :3
02:02:647 (3) - Remove NC here and NC in: 02:03:006 (1) -
02:19:839 (1) - Remove NC and add it here: 02:20:108 (2) -
02:20:824 (6) - What you think about? http://puu.sh/2lEhl
02:25:839 (2) - - same as ^ but its just a suggestion eh :P
02:34:166 (2) - same as 00:51:910 (2)


Really a good map , gogo \o\
Cristian
Reviví del rank y me tire al mod, termina este y me avisas. p:

Por mientras taiko modUUUUUUUUUUUU

Agrega Gezoda a los tags, ya que ese es el otro nick de gezo

01:08:565 - I tough Don here should be better

mod atmatmatm despues veo lo demas, por mientras no kud plox
Topic Starter
XinCrin

Revy wrote:

Nightcore \o\

Only suggestions here , you are free to not use my suggestions :3

[Lally''s Easy]

Good

[Normal]

Good

[Hard]

00:48:866 (1,2,3) - What do you think about? http://puu.sh/2lE15 No , would be more difficult to read,(3)
01:36:859 (1) - Remove NC and add in: 01:37:934 (2) - Okay . . .


[TeA's Insane]


00:51:910 (2) - Make this slider like :00:51:552 (1) - just Copy - Paste and CTRL+H , it will be better i guess :3 in my opinion is totally unnecessary1
02:02:647 (3) - Remove NC here and NC in: 02:03:006 (1) - Done
02:19:839 (1) - Remove NC and add it here: 02:20:108 (2) - I prefer to leave it in the same place
02:20:824 (6) - What you think about? http://puu.sh/2lEhl No , not flow very well imo
02:25:839 (2) - - same as ^ but its just a suggestion eh :P Same ^
02:34:166 (2) - same as 00:51:910 (2) Same here


Really a good map , gogo \o\
Updated :3 . Thanks Revy
Cristian
Empecemos de nuevo huhu~

[Lally's Easy]

00:18:780 (2) - A little more stretched please
02:34:524 (3,2) - If you can make one look like the two would look better

[TeA's Insane]
00:18:063 (2) - Probablemente esa nota no debería estar ahí, si es así tendría que tener otras siguiéndole el ritmo...

[SB]
01:24:682 - En cierta parte Strobe3.jpg esta un poco a la derecha y no al centro, podrías arreglar eso?

http://www.mediafire.com/download.php?0pf74e5ipu5vux3 Mi map de taiko ya que el que esta me dice que no esta.

Lo demás lo veo bien, suerte en tu map.
Lally
ErufenRito

ErufenRito wrote:

[Easy]

00:23:078 - Not having a note in this large white tick sounds awful imo, you should change this 00:22:720 (1,2) - to something like this: http://puu.sh/2l6rcfixed
00:47:433 (1) - Hmm... this needs a new combofixed
01:39:725 - Imo, you should add a hitsound here (either whistle or finish, both sounded good for me) to mark the start of a new hitsound pattern in a downbeati don't like here >.<
Cristian

Cristian wrote:

[Lally's Easy]

00:18:780 (2) - A little more stretched please exsample?
02:34:524 (3,2) - If you can make one look like the two would look better i think is no prob here :V

.


ty for modding o3o
le fix o3o
osu file format v12

[General]
AudioFilename: Nightcore Maybe.mp3
AudioLeadIn: 0
PreviewTime: 93994
Countdown: 0
SampleSet: Normal
StackLeniency: 0.5
Mode: 0
LetterboxInBreaks: 0
EpilepsyWarning: 1

[Editor]
DistanceSpacing: 1.3
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Maybe (Nightcore Mix)
TitleUnicode:Maybe (Nightcore Mix)
Artist:Freda
ArtistUnicode:Freda
Creator:XinCrin
Version:Lally's Easy
Source:
Tags:[Te][Amo] _Gezo_ Lally Gezoda
BeatmapID:231081
BeatmapSetID:55111

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:2
SliderMultiplier:0.7
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.jpg",0,0
//Break Periods
2,82017,89569
2,117117,121087
//Storyboard Layer 0 (Background)
Sprite,Background,Centre,"BG.jpg",320,240
F,0,0,,0
S,0,0,,0.625
F,0,11617,33106,1
F,0,33106,34539,1,0
F,0,35972,81101,1
F,0,91129,95427,1
F,0,95427,115484,1,0.9972007
F,0,115484,125513,0.9972007,1
F,0,125513,126945,1,0
F,0,126945,128378,0,1
F,0,128378,162762,1,0.9937195
Sprite,Background,Centre,"SB\sky.png",320,240
R,0,0,,0
F,0,0,1588,0,1
M,0,0,11617,149,277,489,277
V,0,0,11617,1.545972,1.172891,1.536873,1.473175
F,0,10900,11617,1,0
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
Sprite,Foreground,Centre,"SB\Song.png",320,240
F,0,1588,2304,0,1
M,0,1588,3021,320,240,318,322
M,0,5170,5886,318,322,317,387
F,0,5170,5886,1,0
Sprite,Foreground,Centre,"SB\Freda.png",320,240
F,0,5170,5886,0,1
M,0,5170,6603,320,240,318,322
M,0,8752,9468,318,322,317,387
F,0,8752,9468,1,0
Sprite,Foreground,Centre,"SB\Layer_1.jpg",320,240
L,11617,1
F,0,0,716,1,0
L,23078,1
F,0,0,716,1,0
L,41702,7
F,0,0,358,0.5,0
L,44210,6
F,0,0,179,0.5,0
L,45284,8
F,0,0,90,0.5,0
L,58894,1
F,0,0,716,1,0
L,68923,1
F,0,0,358,0.7
F,0,358,716,0.3
F,0,716,895,0
F,0,895,1074,0.3
F,0,1074,1253,0.5
F,0,1253,1432,1
F,0,1432,1611,1,0
L,88264,1
F,0,0,716,1,0
L,105455,1
F,0,0,716,1,0
L,111186,1
F,0,0,716,1,0
L,122647,1
F,0,0,716,1,0
L,139839,1
F,0,0,716,1,0
L,149868,1
F,0,0,358,0.7
F,0,358,716,0.3
F,0,716,895,0
F,0,895,1074,0.3
F,0,1074,1253,0.5
F,0,1253,1432,1
F,0,1432,1611,1,0
L,161329,4
F,0,0,179,0.5,0
L,162046,8
F,0,0,90,0.5,0
F,0,33106,34539,0,0.5
F,0,34539,35972,0.5,1
F,0,35972,35073,1,0
F,0,46000,47433,1,0
F,0,92561,93994,0,0.5
F,0,93994,95427,0.5,1
F,0,95427,95785,1,0
F,0,114051,116917,0,1
F,0,116917,117633,1,0
F,0,162762,167060,1,0
Sprite,Foreground,Centre,"SB\Strobe3.jpg",320,240
L,13049,15
F,0,0,716,0.5,0
F,0,716,1432,0
L,35972,8
F,0,0,358,1,0
F,0,358,716,0
Sprite,Foreground,Centre,"SB\Strobe3.jpg",320,240
L,47433,60
F,1,0,358,0.5,0
S,1,0,358,1,1.2
L,70356,17
F,1,0,1432,0.5,0
S,1,0,1432,1,1.3
L,116917,8
F,1,0,1432,0.5,0
S,1,0,1432,1,1.3
L,128378,60
F,1,0,358,0.5,0
S,1,0,358,1,1.2
L,151301,33
F,1,0,358,0.5,0
S,1,0,358,1,1.2
Sprite,Foreground,Centre,"SB\Layer_1.jpg",320,240
C,0,83250,,0,0,0
F,0,83250,84682,0,1
F,0,84682,86115,1,0
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
11617,358.166189111748,4,2,1,60,1,0
11617,-100,4,2,1,60,0,0
11717,-100,4,2,1,60,0,0
13049,-100,4,2,1,60,0,0
34718,-100,4,2,1,60,0,0
35972,-100,4,2,1,60,0,0
41702,-100,4,1,1,60,0,0
47433,-100,4,1,1,60,0,1
58894,-100,4,1,1,60,0,0
88264,358.166189111748,4,2,1,60,1,0
93994,-100,4,2,1,60,0,0
95069,-100,4,1,1,60,0,0
95785,-100,4,2,2,60,0,0
104023,-100,4,2,0,60,0,0
105097,-100,4,2,2,60,0,0
109753,-100,4,2,0,60,0,0
111007,-100,4,2,2,60,0,0
114141,-100,4,2,1,60,0,0
115663,-100,4,1,1,60,0,0
125513,-100,4,1,1,30,0,0
127662,-100,4,1,1,20,0,0
128378,-100,4,1,1,60,0,1
151301,-100,4,1,1,60,0,0


[Colours]
Combo1 : 183,183,255
Combo2 : 86,171,248
Combo3 : 244,168,162
Combo4 : 202,228,255
SliderBorder : 48,48,48

[HitObjects]
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256,56,12691,1,0,0:0:0:0:
316,124,13049,2,0,P|356:188|416:196,1,140,0|2,0:0|0:0,0:0:0:0:
460,276,14124,6,0,L|480:344,1,70,0|4,0:0|0:0,0:0:0:0:
388,352,14840,2,0,P|328:304|308:168,1,210,0|4,0:0|0:0,0:0:0:0:
332,92,16273,2,0,L|248:72,1,70,0|2,0:0|0:0,0:0:0:0:
176,92,16989,1,0,0:0:0:0:
207,178,17347,6,0,P|184:304|124:352,1,210,4|0,0:0|0:0,0:0:0:0:
32,356,18780,2,0,P|44:296|120:260,1,140,4|2,0:0|0:0,0:0:0:0:
196,288,19854,1,0,0:0:0:0:
208,196,20212,6,0,P|200:132|28:144,1,280,4|4,0:0|0:0,0:0:0:0:
24,232,22003,1,0,0:0:0:0:
64,312,22361,1,2,0:0:0:0:
148,348,22720,1,0,0:0:0:0:
236,368,23078,6,0,L|308:368,1,70,4|0,0:0|0:0,0:0:0:0:
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320,100,30241,2,0,P|356:160|320:212,1,140,4|2,0:0|0:0,0:0:0:0:
256,276,31316,1,0,0:0:0:0:
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196,88,35972,6,0,B|140:128|140:128|104:200,1,140,4|2,0:0|0:0,0:0:0:0:
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508,284,66057,1,0,0:0:0:0:
492,192,66416,2,8,P|436:136|420:80,1,140
340,40,67490,6,0,L|256:32,2,70,0|8|0,0:0|0:0|0:0,0:0:0:0:
316,220,68923,2,0,B|244:200|200:180|208:96|304:96|312:180|268:200|196:220,1,280,4|4,2:0|1:0,2:0:0:0:
144,292,70714,6,8,P|116:344|40:324,1,140
28,244,71788,2,0,L|36:168,1,70,0|8,0:0|0:0,0:0:0:0:
52,84,72505,2,0,P|100:52|180:72,1,140
172,160,73579,6,0,B|128:212|128:212|128:300|208:328,1,210,8|0,0:0|0:0,0:0:0:0:
256,252,75012,2,0,L|256:168,2,70,8|0|8,0:0|0:0|0:0,0:0:0:0:
200,324,76086,6,0,L|124:348,2,70,4|8|0,0:0|0:0|0:0,0:0:0:0:
256,252,77161,1,8,0:0:0:0:
313,324,77519,2,0,B|384:300|384:212|384:212|340:160,1,210,4|8,0:0|0:0,0:0:0:0:
256,192,78952,12,4,81817,0:0:0:0:
256,192,91129,12,4,93994,0:0:0:0:
204,248,95069,6,0,L|176:276,2,35,4|0|4,0:0|0:0|0:0,0:0:0:0:
264,180,95785,2,0,B|332:152|332:152|384:100,1,140
456,56,96859,1,0,0:0:0:0:
460,148,97218,2,0,B|448:200|448:200|452:240|452:240|436:292,1,140
372,348,98292,1,0,0:0:0:0:
320,272,98650,2,0,L|296:192,1,70
260,124,99367,5,0,0:0:0:0:
212,204,99725,2,0,L|192:272,1,70,0|8,0:0|0:0,0:0:0:0:
140,348,100441,1,0,0:0:0:0:
73,284,100799,2,8,B|60:240|60:240|64:200|64:200|52:148,1,140
56,56,101874,1,0,0:0:0:0:
132,108,102232,6,0,L|208:140,1,70,8|0,0:0|0:0,0:0:0:0:
256,68,102948,1,8,0:0:0:0:
315,135,103306,2,0,L|380:108,2,70,0|8|4,0:0|0:0|0:0,0:0:0:0:
88,284,105097,5,8,0:0:0:0:
128,204,105455,2,0,L|176:136,1,70,4|8,0:0|0:0,0:0:0:0:
256,124,106172,1,0,0:0:0:0:
316,192,106530,2,8,P|376:244|436:224,1,140
480,156,107604,1,0,0:0:0:0:
456,68,107963,6,8,L|304:48,1,140
240,100,109037,1,0,0:0:0:0:
164,152,109395,2,0,L|80:136,1,70,8|0,0:0|0:0,0:0:0:0:
336,272,110828,5,2,0:0:0:0:
412,224,111186,2,0,P|424:164|316:76,1,210,4|8,0:0|0:0,0:0:0:0:
256,140,112619,2,0,L|256:220,2,70,4|8|0,0:0|0:0|0:0,0:0:0:0:
256,48,113693,1,8,0:0:0:0:
256,192,114051,12,4,116917,0:0:0:0:
180,304,122647,6,0,P|136:296|80:212,1,140,4|0,2:0|0:0,0:0:0:0:
172,212,123722,2,0,P|156:164|200:92,1,140
248,168,124796,2,0,P|296:132|320:128,1,70,4|0,2:0|0:0,0:0:0:0:
256,192,125513,12,0,127662,0:0:0:0:
96,172,128378,6,0,P|128:128|208:116,1,140,4|0,0:0|0:0,0:0:0:0:
256,196,129453,2,0,L|256:280,2,70
208,116,130527,6,0,L|152:60,2,70
256,196,131602,1,0,0:0:0:0:
304,116,131960,2,0,P|384:128|416:172,1,140
472,244,133034,1,0,0:0:0:0:
408,308,133392,6,0,L|464:360,2,70
328,260,134467,1,8,0:0:0:0:
300,172,134825,2,0,L|300:92,1,70,0|8,0:0|0:0,0:0:0:0:
256,24,135541,1,0,0:0:0:0:
212,102,135900,2,0,L|212:172,1,70,8|0,0:0|0:0,0:0:0:0:
156,244,136616,6,8,P|96:264|40:212,1,140
12,132,137690,1,0,0:0:0:0:
76,68,138049,2,8,L|212:132,1,140
256,204,139123,2,0,L|256:252,2,35,0|0|8,0:0|0:0|0:0,0:0:0:0:
309,127,139839,6,0,L|436:68,1,140,4|0,0:0|0:0,0:0:0:0:
464,156,140914,2,8,L|412:288,1,140
332,328,141988,1,0,0:0:0:0:
264,268,142347,6,8,B|212:252|212:252|176:264|176:264|120:264,1,140
56,320,143421,1,0,0:0:0:0:
40,232,143779,2,8,B|36:196|36:196|52:144|52:144|44:88,2,140
220,200,145928,6,8,B|280:240|280:240|364:236,1,140
436,220,147003,2,0,P|472:128|392:68,1,210,0|8,0:0|0:0,0:0:0:0:
228,136,148794,6,0,L|160:168,2,70,0|8|0,0:0|0:0|0:0,0:0:0:0:
256,192,149868,12,4,151301,0:0:0:0:
184,304,152733,38,0,P|124:292|92:160,1,210,4|0,0:0|0:0,0:0:0:0:
172,120,154166,1,4,0:0:0:0:
168,212,154524,2,0,P|228:192|264:112,1,140
304,44,155599,5,0,0:0:0:0:
352,120,155957,2,0,B|380:164|380:164|408:184|408:184|440:228,1,140
428,316,157031,1,4,0:0:0:0:
352,264,157390,6,0,P|304:240|224:280,1,140
180,348,158464,1,4,0:0:0:0:
140,268,158822,2,0,P|88:248|88:172,1,140
256,192,159897,12,4,162762,0:0:0:0:
Topic Starter
XinCrin

Cristian wrote:

Empecemos de nuevo huhu~

[Lally's Easy]

00:18:780 (2) - A little more stretched please
02:34:524 (3,2) - If you can make one look like the two would look better

[TeA's Insane]
00:18:063 (2) - Probablemente esa nota no debería estar ahí, si es así tendría que tener otras siguiéndole el ritmo... Hmm , en mi opinion no es necesario eliminarla , ya que TeA sigue la voz cuando dice "Maybeeeee" , y todo eso :P
[SB]
01:24:682 - En cierta parte Strobe3.jpg esta un poco a la derecha y no al centro, podrías arreglar eso? Hecho!

http://www.mediafire.com/download.php?0pf74e5ipu5vux3 Mi map de taiko ya que el que esta me dice que no esta. Ooops , lo siento . Link agregado :P
Lo demás lo veo bien, suerte en tu map.
Gracias por el mod Kuri !
Dark_Ai
No... Why?! :c
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